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  • How can I effectively use a netbook and a desktop computer together for programming?

    - by Mana
    Currently, in my workspace, I have a netbook sitting off to the side gathering dust while I write code on my desktop. As a result, the only use my netbook gets coding-wise is when I'm writing up a quick Python script to model a given problem or concept in class; I never use it at home for coding, or for anything at all, as it is all possible and faster on my (much more powerful) desktop. I feel like this is wrong and that I should be making better use of my netbook. What effective uses have you found for a netbook and a desktop together when programming (or for software development in general)? What are the merits of this practice?

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  • How do I do a game loop in c99?

    - by linitbuff
    I'm having trouble with how to structure a game using c99. I've seen a few tutorials on making a game loop, but they are all done with c++ and classes. My main problem seems to be moving data around between the functions without creating a mess, and what stuff to put in what header files etc. Do I just do something similar to the c++ loops, and create a class-like header with a structure containing all items needed by more than one of the functions, along with the prototypes of said functions, and include the header in each function's header file? Then, in the main function, instantiate the structure and pass a pointer to it to every function in the loop? Is this ok, or is there a better way to do it, and are there any good 'c' specific tutorials available? Cheers

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  • Announcing: Sun Server X4-8

    - by uwes
    On June 3rd, Oracle announced the latest in its line of workload-specific, enterprise-class servers, the Sun Server X4-8. Co-engineered with Oracle software, these servers are based on the latest Intel® Xeon® E7-8895 v2 processor and are the first to include elastic computing features, maximizing performance by adapting to different workload demands in real time. This server is currently available for quoting, ordering and shipping. This product replaces the Sun Server X2-8.  Please read the Product Bulletin on Oracle HW TRC for more details. (If you are not registered on Oracle HW TRC, click here ... and follow the instructions..) For More Server Information: Why Buy How to Use x86 Server Family oracle.com OTN

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  • Physics for moving blocks

    - by Gabson
    I'm working on a 2D game for windows phone where the player moves blocks around to bounce a laser beams. I need to create some simple physics for moving the blocks. For the moment I have a simple collision class, telling me if two rectangles collide. But that's not enough because when I'm moving a block the rectangle/rectangle function doesn't work. By Doesn't work i mean,I manage the collision but I don't how to stop the block mooving while the user sliding the block. The collision response for the block I want is if the user tries to slide it on another object, the block should slide up against the other object and not overlap. How would I go about implementing this functionality?

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  • Database Context and Singleton injection with IoC

    - by zaitsman
    All of the below relates to a ASP.NET c# app. I have a Singleton Settings MemoryCache that reads values from database on first access and caches these, then invalidates them using SQL Service Broker message and re-reads as required. For the purposes of standard controllers, i create my Db Context in a request scope. However, this obviously means that i can't use the same context in the Settings Cache class, since that is a singleton and we have a scope collision. At the moment, i ended up with two db contexts - the Controllers get it via IoC container, whereas a Singleton just creates it's own. However, i am not satisfied with this approach (mostly due to the way i feel about two contexts, the cache doesn't set anything on the db hence concurrency is not an issue as much). What is a better way to do it?

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  • UIDocumentInteractionController in iOS for Whatsapp Integration

    - by Smitha
    I was looking for a way to share my application created files through Whatsapp. I found we can chat using custom URL scheme provided by whatsapp : https://www.whatsapp.com/faq/iphone/23559013. But, to share files of my app, read that I have to use DicumentIntercationController. So, is there any smaple available? Also, when I read about apple docs, it says, "Create an instance of the UIDocumentInteractionController class for each file you want to interact with" (https://developer.apple.com/library/ios/documentation/FileManagement/Conceptual/DocumentInteraction_TopicsForIOS/Articles/PreviewingandOpeningItems.html#//apple_ref/doc/uid/TP40010410-SW1). So is it necessary to create instance for each file? I just want to share the files as and when i receive it through my service to my app. Thanks for the help in advance.

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  • Is there a prohibition against scaling collision shapes at runtime?

    - by Almo
    So, I have a StaticMeshComponent attached to an Actor: Begin Object Class=StaticMeshComponent Name=StaticMeshComponentObject StaticMesh=StaticMesh'QF_Art_Powers.Mesh.GP_ForcePush' CollideActors=true BlockActors=false //Scale3D=(X=5, Y=1.5, Z=3) // ALMODEBUG End Object CollisionComponent=StaticMeshComponentObject Components.Add(StaticMeshComponentObject) Ordinarily, the actor gets spawned, anything touching it gets bumped, and the actor despawns itself. If I set the Scale3D as a default property, everything works as I expect. But I want to scale it at runtime, like this: function SetImpulseComponentTemplate(QuadForceBoxImpulseComponent Value) { Local Vector ScaleVec; ScaleVec.X = Value.Length; ScaleVec.Y = Value.Width; ScaleVec.Z = Value.Height; CollisionComponent.SetScale3D(ScaleVec); } When I do this, the thing only collides as if it were not scaled. If I leave the actor spawned so I can see it, it is scaled. If I also "show collision", the collision displays correctly as well. Is there a prohibition against scaling collision shapes at runtime?

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  • New Development Snapshot

    It's been a while and enough changes have accumulated to warrant a new development snapshot. Changes: Volker implemented dumping a list of threads when Ctrl-Break is pressed (Windows only). Fixed class loader caching in CallerID (thanks to Mainsoft for reporting this). Added workaround to ikvmc for Assembly.Location differing in case when the assembly is loaded from DEVPATH. Added error handling to ikvmc -key: and -keyfile: options. ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • CSS padding displays in FF and Chrome, but not in IE 8? [migrated]

    - by bullitt five
    I'm updating the CSS on a page design, trying to put borders around my images, with 7px of padding between the image and the border. It seems to be working fine in Firefox and Chrome, but IE displays the border directly against the image, with no padding. Any suggestions? CSS code: img.right { float: right; margin: 0px; border: 1px solid #999; padding: 7px; margin-left: 10px; margin-bottom: 5px; } HTML: <img src="images/homepage_challengecoin.jpg" class="right">

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  • Name for this antipattern? Fields as local variables

    - by JSB????
    In some code I'm reviewing, I'm seeing stuff that's the moral equivalent of the following: public class Foo { private Bar bar; public MethodA() { bar = new Bar(); bar.A(); bar = null; } public MethodB() { bar = new Bar(); bar.B(); bar = null; } } The field bar here is logically a local variable, as its value is never intended to persist across method calls. However, since many of the methods in Foo need an object of type Bar, the original code author has just made a field of type Bar. This is obviously bad, right? Is there a name for this antipattern?

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  • Bitmap & Object Collision Help

    - by MarkEz
    Is it possible to detect when an object and a bitmap collide. I have an arraylist of sprites that I am shooting with an image. I tried using this method here but as soon as the bitmap appears the sprite disappears, this is in the Sprite class: public boolean isCollision(Bitmap other) { if(other.getWidth() > x && other.getWidth() < x + width && >other.getHeight() > y && other.getHeight() < y + height); return true; }

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  • 5 Ways to Parse XML in C#

    This tutorial illustrates five ways to parse XML in C#. To make the tutorial more user-friendly and easier to understand actual scripts can be tested and run in your Visual Web Developer environment. I ll emphasize ASP.NET web development applications implementations of parsing XML. With little modification of the scripts however they can also be tested in a console environment. You can download complete scripts illustrating each of these five ways at the end of the tutorial.... Comcast? Business Class - Official Site Learn About Comcast Small Business Services. Best in Phone, TV & Internet.

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  • Random List of numbers in C

    - by Ant
    I have just started a C programming course and so far have only done the basics like printf, read a little on variables etc on the course book. The teacher has tasked us with writing a program that will take a value entered by the user, this will be the number of students in the class (25 at the moment but can be variable). It will then list the number of students randomly and place them in 3 columns. The purpose is to sort students into groups of 3 randomly, then display on the screen in columns. Now my question is not for the code that defeats the object of me attempting the exercise, but how to structure it. I can see that using an array can be used to display the list, but really after some pointers on how best to approach the problem in blocks, then I can attempt to program each block.

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  • Key Handling mechanics

    - by Max
    I am new to game development and am working on my first game using OpenGL and C++. I have a game class which handles everything necessary in an update() function. Now i want to handle keyboard inputs. I use GLFW which supports key callbacks. However i wonder how to deal with inputs. Should i record the keys pressed and poll on it the next time my game updates or should the callback immediately perform the necessary actions? And why? Thanks :)

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  • Action Script 3.0 datatype to match C++ iterator? (Code convertion)

    - by user919496
    I am developing a game with Action Script 3.0 using Starling Framework, converting it from C++ C++ Code : for (std::vector<MyObject*>::iterator i = m_listEnemy->begin();i!= m_listEnemy->end();) { (*i)->update(dt); if ( (*i)->m_Hp <=0 ) { (*i)->release(); i = m_listEnemy->erase(i); continue; } i++; } MyObject is the class. What Action Script 3.0 data type matches the C++ iterator? Also , how can I convert this C++ code to Action Script 3.0 code? Thanks in advance!

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  • Facebook likes reset after moving to HTTPS

    - by aarondicks
    I've got a question regarding the Facebook like button. We worked on a piece recently that embeds a number of social share buttons (please see the source code below). When the piece was released, it was on HTTP, and received over 2k likes (the URL 'slug' hasn't changed at all). The site was recently migrated to permanent-on HTTPS, and the like data has been reset, and we've been left with 50 new, recent likes. If you see in the source code, the URL is set explicitly to like the HTTP version, which I believe to be correct. Can anyone help me work out what's happened here? Here's the HTML bit of the like button: <div class="fb-like" data-href="http://www.harveywatersofteners.co.uk/history-interior-design" data-layout="box_count" data-action="like" data-show-faces="false" data-share="false"></div>

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  • Wireless connectivity Wifi 7260 on Ubuntu 10.04

    - by user292332
    I am trying to install Wireless networking on Dell Latitude E5440 Wifi 7260- Ubuntu 10.04.(Yes I know it is old- see the complication below) I did get the wired connection working but our classrooms are wireless. I have tried to upgrade to version 12 last year but to my horror during the first week of class the nfs mounts did not work for multiple users. I never thought to test for more then one person at at time!! I have not been able to find a fix for the upgrade so I must remain at 10.04. NFS mounts are a must for student home directory access on the servers. All desktops are 10.04 as are the servers. Does anyone have a solution to the wireless problem in version 10.04/ or the nfs mounts solution in version 12. Thank you so much. Val

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  • Entity framework architecture

    - by user1741807
    I want to make a entity framework application in Winforms C#. I'm new to entity framework, and don't know how to make the architecture. I want to have the model in a class library, and a GUI layer, and maybe a controller layer. I'm used to that architecture, but don't know have to handle the objects in other layers than the model. Have do I manage objects in the gui layer, when I can't have a reference to the model? I'm used to have some kind of dto, but what's the best way?

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  • In some games, we just let the main() loop be the Player object or Table object?

    - by ????
    I was thinking that let's say if there is a game of Blackjack or MasterMind, then we should have a class called Dealer or ComputerPal, which is how the computer interact with us (as a dealer for Blackjack or as the person giving hints for MasterMind). And then there should be a Player object, and the way to play one game is aPlayer.playGame but I noticed that a book was just using the main() loop to act as the player (or as the Controller of the game), calling the Dealer methods to dealer the cards, ask for player's action, etc... 1) Is this just a lazy way to model all the proper objects? 2) If more objects are to be added, who should call the aDealer.dealCards and then ask for aPlayer.askForAction? (because it is strange to let the Player handle all the logical steps). Should there be a Table object that handle all these logic and then to play one round of game, use aTable.playGame? What is a good object design for such game?

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  • MonoDevelop 2.4 released

    Today we are releasing MonoDevelop 2.4, which includes plenty of new features and improvements. The release highlights are: Workbench usability improvements, which include a new Navigate to Symbol dialog, Solution and Class pad zooming, better pad layout, and many other look & feel improvements. Improvements in project management, with support for standalone assembly projects, and external console support for Windows and Mac. Extensive text editor improvements, including in-line search,...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Last fortnight...

    - by rajeshr
    In the last fortnight, I had an opportunity to meet up with some very energetic folks, who actively participated in a couple of OU programs on Solaris 11 and MySQL. I thank them for their participation and hope all of 'em had a good learning experience showing up for Oracle University programs. As always, I'm publishing below a moment from each of the aforesaid programs. MySQL DBA session in Bangalore. It's unfair if I don't express my heartfelt thanks to each of 'em for a serious teach back session through out the training program and I wish to do so by publishing moments from each one's teach back assignment: Below is a class photograph from Solaris 11 Administration Session in Bangalore.

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  • Am I unhireable?

    - by DrSammyD
    I've received my B.S. in Software Engineering in August 2010 and I've been looking for a job since. I've gotten two interviews since that went up to the technical phone interview and then they were no longer interested. One of the recruiters mentioned to me that they thought my fundamentals weren't strong enough. What do I need to brush up on in order to get past the technical phone interview. My language of most experience is C#. I know Object Oriented Programming. I know what the difference between an interface and an abstract class is. I've applied to positions from game programming to WPF/Silverlight. I have a portfolio website www.samarmstrong.me. It also has my resume on there. I never had real internship. Am I unhireable?

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  • Resource Managers - Are they any good?

    - by The Communist Duck
    Hey. I've seen many a time in source code, things like this [well, this is more of a pseudo C++ idea of mine] type defshared_ptr ResourcePtr;// for ease ResourcePtr sound1 = resourceManager.Get("boom.ogg"); sound1-Play(); ResourcePtr sprite = resourceManager.Get("sprite.png"); I was just wondering how useful a class like this was, something that: Loaded media files Stored them in memory Did this at the start of a level - loading screen. Cleaned up Rather than having a system of: Resources are held by entities only, or loose. Responsible for own load into memory. The first is a 'manager' as such; something I feel indicates it's wrong to use. However, it allows for something like a vector of resource names to be passed, rather than having to scramble around finding everything that needs to be loaded.

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  • Multiplayer in a game. How to design it object wise?

    - by Ninetou
    I was suggested on StackOverflow to ask this question here. I'm working on a simple game and I was thinking of adding multiplayer feature but I'm a bit stuck. I'm not sure what approach should I take, keeping in mind good programming practices. I have a Player object which is created for each player but then I have many other classes that would have to be able to access them. The thing is, if I initialise them in, let's say my main method, then I can't relate to different instances of player class from other classes. The only solution to my problem that comes to my mind is using some form of global objects but afaik using anything globally in apps is usually not a good practice. Any suggestions/ideas?

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  • software development tools or technology [closed]

    - by user1783508
    Are there any technology or tools in which I can do ; * software requirement documentation * software design documentation * software test documentation * uml feature ( use case , flow chart, sequence diagram etc. ) EDIT : I want a tools like Eclipse. To be more precise, I can start many project via using same tool/technology. ex : [-] project1 [-] requirement [-] design [-] test [-} project2 [-] requirement [-] design [-] test I can use uml properties in the same tool/technology. After right clicking on the document or as a separate toolbar, it is seen. add ;Uml diagram create use case create class diagram create sequence diagram create flow chart etc.

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