Search Results

Search found 64907 results on 2597 pages for 'object files'.

Page 110/2597 | < Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >

  • What is a 8086 relocatable?

    - by gerrit
    I'm running some Fortran software (LBLRTM) and a shell-script that prepares input generates a number of files with names TAPE3, TAPE4, etc. For debugging purposes, I used file to identify the file type. file tells me: TAPE3: 8086 relocatable (Microsoft) My guess is that file is wrong here, and that it's just a binary file that happens to look like a 8086 relocatable. But what is a 8086 relocatable?

    Read the article

  • Chrome: Save as dialogue creates temp file in download directory, I want to change this location

    - by Gabardine
    I've set the download directory for Chrome to be my desktop, but that means that whenever I want to "Save As" it creates a temp file on my desktop until I select the final download destination and close the dialogue. This is deeply frustrating since I browse windowed and I keep seeing the damn things pop up and disappear in the corner of my eye, is there any way to change the directory in which temp files are created in this manner?

    Read the article

  • SWFUpload multiple files server-side handling

    - by Chau
    I need the user to be able to upload multiple files to my server, thus I am using the SWFUpload utility. SWFUpload sends the files one by one, and I need to store them all in the same temporary directory. My ASP.NET handler recieves the files one by one and I can store the file appropriately. My problem is: How do I know which files belong to the same upload? Rephrased, how do I connect the files in my handler?

    Read the article

  • Mercurial hook to disallow committing large binary files

    - by hekevintran
    I want to have a Mercurial hook that will run before committing a transaction that will abort the transaction if a binary file being committed is greater than 1 megabyte. I found the following code which works fine except for one problem. If my changeset involves removing a file, this hook will throw an exception. The hook (I'm using pretxncommit = python:checksize.newbinsize): from mercurial import context, util from mercurial.i18n import _ import mercurial.node as dpynode '''hooks to forbid adding binary file over a given size Ensure the PYTHONPATH is pointing where hg_checksize.py is and setup your repo .hg/hgrc like this: [hooks] pretxncommit = python:checksize.newbinsize pretxnchangegroup = python:checksize.newbinsize preoutgoing = python:checksize.nopull [limits] maxnewbinsize = 10240 ''' def newbinsize(ui, repo, node=None, **kwargs): '''forbid to add binary files over a given size''' forbid = False # default limit is 10 MB limit = int(ui.config('limits', 'maxnewbinsize', 10000000)) tip = context.changectx(repo, 'tip').rev() ctx = context.changectx(repo, node) for rev in range(ctx.rev(), tip+1): ctx = context.changectx(repo, rev) print ctx.files() for f in ctx.files(): fctx = ctx.filectx(f) filecontent = fctx.data() # check only for new files if not fctx.parents(): if len(filecontent) > limit and util.binary(filecontent): msg = 'new binary file %s of %s is too large: %ld > %ld\n' hname = dpynode.short(ctx.node()) ui.write(_(msg) % (f, hname, len(filecontent), limit)) forbid = True return forbid The exception: $ hg commit -m 'commit message' error: pretxncommit hook raised an exception: apps/helpers/templatetags/include_extends.py@bced6272d8f4: not found in manifest transaction abort! rollback completed abort: apps/helpers/templatetags/include_extends.py@bced6272d8f4: not found in manifest! I'm not familiar with writing Mercurial hooks, so I'm pretty confused about what's going on. Why does the hook care that a file was removed if hg already knows about it? Is there a way to fix this hook so that it works all the time? Update (solved): I modified the hook to filter out files that were removed in the changeset. def newbinsize(ui, repo, node=None, **kwargs): '''forbid to add binary files over a given size''' forbid = False # default limit is 10 MB limit = int(ui.config('limits', 'maxnewbinsize', 10000000)) ctx = repo[node] for rev in xrange(ctx.rev(), len(repo)): ctx = context.changectx(repo, rev) # do not check the size of files that have been removed # files that have been removed do not have filecontexts # to test for whether a file was removed, test for the existence of a filecontext filecontexts = list(ctx) def file_was_removed(f): """Returns True if the file was removed""" if f not in filecontexts: return True else: return False for f in itertools.ifilterfalse(file_was_removed, ctx.files()): fctx = ctx.filectx(f) filecontent = fctx.data() # check only for new files if not fctx.parents(): if len(filecontent) > limit and util.binary(filecontent): msg = 'new binary file %s of %s is too large: %ld > %ld\n' hname = dpynode.short(ctx.node()) ui.write(_(msg) % (f, hname, len(filecontent), limit)) forbid = True return forbid

    Read the article

  • Installing my sdist from PyPI puts the files in the wrong places

    - by Tartley
    Hey. My problem is that when I upload my Python package to PyPI, and then install it from there using pip, my app breaks because it installs my files into completely different locations than when I simply install the exact same package from a local sdist. Installing from the local sdist puts files on my system like this: /Python27/ Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) data/ (images and shader source) doc/ (html) examples/ (.py scripts that use the library) gloopy/ (source) This is much as I'd expect, and works fine (e.g. my source can find my data dir, because they lie next to each other, just like they do in development.) If I upload the same sdist to PyPI and then install it from there, using pip, then things look very different: /Python27/ data/ (images and shader source) doc/ (html) Lib/ site-packages/ gloopy-0.1.alpha-py2.7.egg/ (egg and install info files) gloopy/ (source files) examples/ (.py scripts that use the library) This doesn't work at all - my app can't find its data files, plus obviously it's a mess, polluting the top-level /python27 directory with all my junk. What am I doing wrong? How do I make the pip install behave like the local sdist install? Is that even what I should be trying to achieve? Details I have setuptools installed, and also distribute, and I'm calling distribute_setup.use_setuptools() WindowsXP, Python2.7. My development directory looks like this: /gloopy /data (image files and GLSL shader souce read at runtime) /doc (html files) /examples (some scripts to show off the library) /gloopy (the library itself) My MANIFEST.in mentions all the files I want to be included in the sdist, including everything in the data, examples and doc directories: recursive-include data *.* recursive-include examples *.py recursive-include doc/html *.html *.css *.js *.png include LICENSE.txt include TODO.txt My setup.py is quite verbose, but I guess the best thing is to include it here, right? I also includes duplicate references to the same data / doc / examples directories as are mentioned in the MANIFEST.in, because I understand this is required in order for these files to be copied from the sdist to the system during install. NAME = 'gloopy' VERSION= __import__(NAME).VERSION RELEASE = __import__(NAME).RELEASE SCRIPT = None CONSOLE = False def main(): import sys from pprint import pprint from setup_utils import distribute_setup from setup_utils.sdist_setup import get_sdist_config distribute_setup.use_setuptools() from setuptools import setup description, long_description = read_description() config = dict( name=name, version=version, description=description, long_description=long_description, keywords='', packages=find_packages(), data_files=[ ('examples', glob('examples/*.py')), ('data/shaders', glob('data/shaders/*.*')), ('doc', glob('doc/html/*.*')), ('doc/_images', glob('doc/html/_images/*.*')), ('doc/_modules', glob('doc/html/_modules/*.*')), ('doc/_modules/gloopy', glob('doc/html/_modules/gloopy/*.*')), ('doc/_modules/gloopy/geom', glob('doc/html/_modules/gloopy/geom/*.*')), ('doc/_modules/gloopy/move', glob('doc/html/_modules/gloopy/move/*.*')), ('doc/_modules/gloopy/shapes', glob('doc/html/_modules/gloopy/shapes/*.*')), ('doc/_modules/gloopy/util', glob('doc/html/_modules/gloopy/util/*.*')), ('doc/_modules/gloopy/view', glob('doc/html/_modules/gloopy/view/*.*')), ('doc/_static', glob('doc/html/_static/*.*')), ('doc/_api', glob('doc/html/_api/*.*')), ], classifiers=[ 'Development Status :: 1 - Planning', 'Intended Audience :: Developers', 'License :: OSI Approved :: BSD License', 'Operating System :: Microsoft :: Windows', 'Programming Language :: Python :: 2.7', ], # see classifiers http://pypi.python.org/pypi?:action=list_classifiers ) config.update(dict( author='Jonathan Hartley', author_email='[email protected]', url='http://bitbucket.org/tartley/gloopy', license='New BSD', ) ) if '--verbose' in sys.argv: pprint(config) setup(**config) if __name__ == '__main__': main()

    Read the article

  • Any way to cache WAV files in IE?

    - by Dan Howard
    I'm seeing an issue with our web application. We have a few wave files which we can play (like ding.wav) and we have attempted to pre-load wave files but using Fiddler we're seeing that the WAV files are never cached like (js and css and image files). We always see an HTTP 200 instead of an HTTP 304. Any ideas on how to tell IE that it should cache wav files? We're inserting a div: <EMBED SRC='ding.wav' AUTOSTART='FALSE' HIDDEN='TRUE'>

    Read the article

  • C# Select clause returns system exception instead of relevant object

    - by Kashif
    I am trying to use the select clause to pick out an object which matches a specified name field from a database query as follows: objectQuery = from obj in objectList where obj.Equals(objectName) select obj; In the results view of my query, I get: base {System.SystemException} = {"Boolean Equals(System.Object)"} Where I should be expecting something like a Car, Make, or Model Would someone please explain what I am doing wrong here? The method in question can be seen here: // this function searches the database's table for a single object that matches the 'Name' property with 'objectName' public static T Read<T>(string objectName) where T : IEquatable<T> { using (ISession session = NHibernateHelper.OpenSession()) { IQueryable<T> objectList = session.Query<T>(); // pull (query) all the objects from the table in the database int count = objectList.Count(); // return the number of objects in the table // alternative: int count = makeList.Count<T>(); IQueryable<T> objectQuery = null; // create a reference for our queryable list of objects T foundObject = default(T); // create an object reference for our found object if (count > 0) { // give me all objects that have a name that matches 'objectName' and store them in 'objectQuery' objectQuery = from obj in objectList where obj.Equals(objectName) select obj; // make sure that 'objectQuery' has only one object in it try { foundObject = (T)objectQuery.Single(); } catch { return default(T); } // output some information to the console (output screen) Console.WriteLine("Read Make: " + foundObject.ToString()); } // pass the reference of the found object on to whoever asked for it return foundObject; } } Note that I am using the interface "IQuatable<T>" in my method descriptor. An example of the classes I am trying to pull from the database is: public class Make: IEquatable<Make> { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<Model> Models { get; set; } public Make() { // this public no-argument constructor is required for NHibernate } public Make(string makeName) { this.Name = makeName; } public override string ToString() { return Name; } // Implementation of IEquatable<T> interface public virtual bool Equals(Make make) { if (this.Id == make.Id) { return true; } else { return false; } } // Implementation of IEquatable<T> interface public virtual bool Equals(String name) { if (this.Name.Equals(name)) { return true; } else { return false; } } } And the interface is described simply as: public interface IEquatable<T> { bool Equals(T obj); }

    Read the article

  • Unzip files using JavaScript

    - by techfandu
    I want to display OpenOffice files, .odt and .odp at client side using a web browser. These files are zipped files. Using Ajax, I can get these files from server but these are zipped files. I have to unzip them using JavaScript, I have tried using inflate.js, http://www.onicos.com/staff/iz/amuse/javascript/expert/inflate.txt, but without success. How can I do this?

    Read the article

  • Visual Source Safe New files check in

    - by rs
    I have asp files on server and i created a working folder and checked out code. I then created new files in working folder and did checkin but they new files are not copied. Does VSS do not copy new files or is there a way i can check in those files to VSS database.

    Read the article

  • Signing redistributed files

    - by Garan
    In order to submit a desktop application for the Windows 8 app store, you need to digitally sign any driver or .exe associated with the application. However, the application I was trying to submit contains several files that are redistributions of other companies' software, and some of these are not signed. My application was rejected on these grounds. Is it legal (or ethical) to sign other companies' work so that we can submit our application? I think it might be considered some form of false representation but I'm not sure.

    Read the article

  • "Host key verification failed" error when transfering files using SCP command

    - by rvsi
    When I am trying to transfer files using SCP command I'm getting this error (Removed my IP and RSA key): @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @ WARNING: REMOTE HOST IDENTIFICATION HAS CHANGED! @ @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ IT IS POSSIBLE THAT SOMEONE IS DOING SOMETHING NASTY! Someone could be eavesdropping on you right now (man-in-the-middle attack)! It is also possible that the RSA host key has just been changed. The fingerprint for the RSA key sent by the remote host is ------------------------(RSA key) Please contact your system administrator. Add correct host key in /home/users/myaccount/.ssh/known_hosts to get rid of this message. Offending key in /home/users/myaccount/.ssh/known_hosts:4 RSA host key for 'my IP' has changed and you have requested strict checking. Host key verification failed. lost connection I am using newly installed Ubuntu 12.04 and I can connect to this server using ssh. Any help?

    Read the article

  • grubx64.efi cannot find grub config or grub files, boots to grub console

    - by endor43
    Sony VAIO with Insyde H2O EFI bios will not boot into GRUB EFI The answer to this question was immensely helpful to me and my new Vaio Z3. The issue that I am having now is that after replacing bootmgfw.efi with grubx64.efi and renaming, it boots directly to grub console. I dont even get a menu where i can chose ubuntu. I tried putting a grub.cfg file next to the new bootmgfw.efi(grubx64.efi), no go? Any ideas how i can get the renamed grubx64.efi to find all the rest of the grub stuff outside of the ESP in my linux parition? Or do i have to move all grub files to /EFI/Microsoft/Boot on ESP? Thank you!

    Read the article

  • Sending Big Files with WCF

    - by Sean Feldman
    I had to look into a project that submits large files to WCF service. Implementation is based on data chunking. This is a good approach when your client and server are not both based on WCF, bud different technologies. The problem with something like this is that chunking (either you wish it or not) complicates the overall solution. Alternative would be streaming. In WCF to WCF scenario, this is a piece of cake. When client is Java, it becomes a bit more challenging (has anyone implemented Java client streaming data to WCF service?). What I really liked about .NET implementation with WCF, is that sending header info along with stream was dead simple, and from the developer point of view looked like it’s all a part of the DTO passed into the service. [ServiceContract] public interface IFileUpload { [OperationContract] void UploadFile(SendFileMessage message); } Where SendFileMessage is [MessageContract] public class SendFileMessage { [MessageBodyMember(Order = 1)] public Stream FileData; [MessageHeader(MustUnderstand = true)] public FileTransferInfo FileTransferInfo; }

    Read the article

  • SQL SERVER – Running Multiple Batch Files Together in Parallel

    - by pinaldave
    Recently I was preparing a demo for my next technical session, I had to do run a SQL code in parallel. I decided to use Batch File to run the code. I am not the best guy to with command shell so I did it with following setup. Code of tsql.sql SELECT 1 ColumnName Code of command.bat sqlcmd -S . -i tsql.sql timeout 100 Code of  AllBatch.bat start cmd.exe /C “command.bat” start cmd.exe /C “command.bat” start cmd.exe /C “command.bat” Now I ran AllBatch.bat and it run all the three files in parallel and simulated my needed scenario. I believe there should be simpler way using power-shell. Anybody want to come up with equivalent code which is improvement to this code? Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology

    Read the article

  • Querying Visual Studio project files using T-SQL and Powershell

    - by jamiet
    Earlier today I had a need to get some information out of a Visual Studio project file and in this blog post I’m going to share a couple of ways of going about that because I’m pretty sure I won’t be the only person that ever wants to do this. The specific problem I was trying to solve was finding out how many objects in my database project (i.e. in my .dbproj file) had any warnings suppressed but the techniques discussed below will work pretty well for any Visual Studio project file because every such file is simply an XML document, hence it can be queried by anything that can query XML documents. Ever heard the phrase “when all you’ve got is hammer everything looks like a nail”? Well that’s me with querying stuff – if I can write SQL then I’m writing SQL. Here’s a little noddy database project I put together for demo purposes: Two views and a stored procedure, nothing fancy. I suppressed warnings for [View1] & [Procedure1] and hence the pertinent part my project file looks like this:   <ItemGroup>    <Build Include="Schema Objects\Schemas\dbo\Views\View1.view.sql">      <SubType>Code</SubType>      <SuppressWarnings>4151,3276</SuppressWarnings>    </Build>    <Build Include="Schema Objects\Schemas\dbo\Views\View2.view.sql">      <SubType>Code</SubType>    </Build>    <Build Include="Schema Objects\Schemas\dbo\Programmability\Stored Procedures\Procedure1.proc.sql">      <SubType>Code</SubType>      <SuppressWarnings>4151</SuppressWarnings>    </Build>  </ItemGroup>  <ItemGroup> Note the <SuppressWarnings> elements – those are the bits of information that I am after. With a lot of help from folks on the SQL Server XML forum  I came up with the following query that nailed what I was after. It reads the contents of the .dbproj file into a variable of type XML and then shreds it using T-SQL’s XML data type methods: DECLARE @xml XML; SELECT @xml = CAST(pkgblob.BulkColumn AS XML) FROM   OPENROWSET(BULK 'C:\temp\QueryingProjectFileDemo\QueryingProjectFileDemo.dbproj' -- <-Change this path!                    ,single_blob) AS pkgblob                    ;WITH XMLNAMESPACES( 'http://schemas.microsoft.com/developer/msbuild/2003' AS ns) SELECT  REVERSE(SUBSTRING(REVERSE(ObjectPath),0,CHARINDEX('\',REVERSE(ObjectPath)))) AS [ObjectName]        ,[SuppressedWarnings] FROM   (        SELECT  build.query('.') AS [_node]        ,       build.value('ns:SuppressWarnings[1]','nvarchar(100)') AS [SuppressedWarnings]        ,       build.value('@Include','nvarchar(1000)') AS [ObjectPath]        FROM    @xml.nodes('//ns:Build[ns:SuppressWarnings]') AS R(build)        )q And here’s the output: And that’s it – an easy way of discovering which warnings have been suppressed and for which objects in your database projects. I won’t bother going over the code as it is fairly self-explanatory – peruse it at your leisure.   Once I had the SQL above I figured I’d share it around a little in case it was ever useful to anyone else; hence I’m writing this blog post and I also posted it on the Visual Studio Database Development Tools forum at FYI: Discover which objects have had warnings suppressed. Luckily Kevin Goode saw the thread and he posted a different solution to the same problem, one that uses Powershell. The advantage of Kevin’s Powershell approach is that it is easy to analyse many .dbproj files at the same time. Below is Kevin’s code which I have tweaked ever so slightly so that it produces the same results as my SQL script (I just want any object that had had a warning suppressed whereas Kevin was querying specifically for warning 4151):   cd 'C:\Temp\QueryingProjectFileDemo\' cls $projects = ls -r -i *.dbproj Foreach($project in $projects) { $xml = new-object System.Xml.XmlDocument $xml.set_PreserveWhiteSpace( $true ) $xml.Load($project) #$xpath = @{Start="/e:Project/e:ItemGroup/e:Build[e:SuppressWarnings=4151]/@Include"} #$xpath = @{Start="/e:Project/e:ItemGroup/e:Build[contains(e:SuppressWarnings,'4151')]/@Include"} $xpath = @{Start="/e:Project/e:ItemGroup/e:Build[e:SuppressWarnings]/@Include"} $ns = @{ e = "http://schemas.microsoft.com/developer/msbuild/2003" } $xml | Select-Xml -XPath $xpath.Start -Namespace $ns |Select -Expand Node | Select -expand Value } and here’s the output: Nice reusable Powershell and SQL scripts – not bad for an evening’s work. Thank you to Kevin for allowing me to share his code. Don’t forget that these techniques can easily be adapted to query any Visual Studio project file, they’re only XML documents after all! Doubtless many people out there already have code for doing this but nonetheless here is another offering to the great script library in the sky. Have fun! @Jamiet

    Read the article

  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

    Read the article

  • ODI 12c - Loading Files into Oracle, community post from ToadWorld

    - by David Allan
    There's a complete soup to nuts post from Deepak Vohra on the Oracle community pages of ToadWorld on loading a fixed length file into the Oracle database. This post is interesting from a few fronts; firstly this is the out of the box experience, no specialized KMs so just basic integration from getting the software installed to running a mapping. Also it demonstrates fixed length file integration including how to use the ODI UI to define the fields and pertinent properties.  Check the blog post out below.... http://www.toadworld.com/platforms/oracle/w/wiki/10935.loading-text-file-data-into-oracle-database-12c-with-oracle-data-integrator-12c.aspx Hopefully you also find this useful, many thanks to Deepak for sharing his experiences. You could take this example further and illustrate how to load into Oracle using the LKM File to Oracle via External table knowledge module which will perform much better and also leverage such things as using wildcards for loading many files into the 12c database.

    Read the article

  • Getting many files from a SharePoint Document Library the easy way

    - by Stacy Vicknair
    As an individual who does not use Internet Explorer as their primary browser, there is a great feature that you may never notice that allows you to easily copy files to and from a document library: the Open in Windows Explorer link. In browsers such as Chrome or Firefox this link may not appear. I know this isn’t a major groundbreaking feature, but it’s really easy to overlook and it’s worth knowing about, especially when you need to create a local copy of a full document library. In this quick blog we’ll go over how to access this feature in both SharePoint 2007 and 2010. First, make sure you are in Internet Explorer. These options may not show in other browsers. In SharePoint 2007, browse to the document library you would like to access then select Actions > Open with Windows Explorer. In SharePoint 2010, browse to the document library you would like to access then select Library Tools > Library > Open with Explorer from the ribbon.

    Read the article

  • compare a string in two files

    - by Tarun
    I am trying to get the name of the user from one file and their corresponding details from my other file. I use the command awk -F : '{ print $1 }' user-name it gives me the list of all the user's. So now how can I match these names with the other file and get a output like: user-name id contact-details The format of the two files is like follows: 1.user-name Tarun:143 Rahul:148 Neeraj:149 2.user-details Tarun:[email protected] Neeraj:[email protected] Rahul:[email protected] what I'm trying to get is like: Neeraj:149:[email protected] Rahul:148:[email protected] Tarun:143:[email protected]

    Read the article

  • Adding a Wine (.exe) file to open/play files in Thunar's 'Custom Actions'

    - by cipricus
    What is the line parameter in Thunar's "custom actions" that would play a music directory in a Wine (.exe) program? I want to put Foobar2000 (and possibly other such applications) in Thunar's Custom Actions (actions that can be added/edited to be used in the context menu to play music folder's content). If I put no command parameter at the end of path, the player opens but there is no play and no files in the play list. If I add any of the listed parameters I get the error unknown commandline parameter: /path.to.file (Giving an answer to this question depends on knowing the CLI command that would have to be added into Thunar - so please look at this question too)

    Read the article

  • How to get pngcrush to overwrite original files?

    - by DisgruntledGoat
    I've read through man pngcrush and it seems that there is no way to crush a PNG file and save it over the original. I want to compress several folders worth of PNGs so it would be useful to do it all with one command! Currently I am doing pngcrush -q -d . *.png then manually cut-pasting the files from the tmp directory to the original folder. So I guess using mv might be the best way to go? Any better ideas?

    Read the article

  • Is there an RSS feed of Ubuntu Release torrent files

    - by Valorin
    A lot of torrent search engines have the ability to provide an RSS feed of matches, allowing you to set up torrent programs to download items which are published on the feed. This is useful for watching releases of things. The problem with doing this through a random search engine for Ubuntu is that you usually get too many torrents as it picks up different custom versions, and other software with the name in the title/description. See: http://www.mininova.org/rss/ubuntu So I was wondering if there was an RSS feed somewhere that only loads up the official torrent files for releases?

    Read the article

  • Getting PHP to work with apache to run .php files through browser [closed]

    - by Kevin Duke
    I have VPS running Debian 5.0 (I think) and I would like to get it to run PHP files. I was told it needed to be configured with Apache. I tried entering the command apt-get install apache2 php5 libapache2-mod-php5. But there was no change. Console output: http://pastebin.com/sVMWq6mA This is everything in my /etc/apache2/mods-enabled: http://img35.imageshack.us/img35/6474/modsb.jpg My webserver can be accessed here: http://206.217.223.136/test/ In my test.php file I have the code : <?php phpinfo(); ?> but instead of displaying the page, it tries to download it. How can I fix this?

    Read the article

  • Protecting PDF files and XDO.CFG

    - by Greg Kelly
    Protecting PDF files and XDO.CFG Security related properties can be overridden at runtime through PeopleCode as all other XMLP properties using the SetRuntimeProperties() method on the ReportDefn class. This is documented in PeopleBooks. Basically this method need to be called right before calling the processReport() method: . . &asPropName = CreateArrayRept("", 0); &asPropValue = CreateArrayRept("", 0); &asPropName.Push("pdf-open-password"); &asPropValue.Push("test"); &oRptDefn.SetRuntimeProperties(&asPropName, &asPropValue); &oRptDefn.ProcessReport(&sTemplateId, %Language_User, &dAsOfDate, &sOutputFormat); Of course users should not hardcode the password value in the code, instead, if password is stored encrypted in the database or somewhere else, they can use Decrypt() api

    Read the article

< Previous Page | 106 107 108 109 110 111 112 113 114 115 116 117  | Next Page >