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  • Does ADFS2.0 provide custom authentication stores?

    - by chugh97
    I wanted to find out if ADFS2.0 provides a way for users to be authenticated with a Custom Store? Version 1.0 you could only authenticate users in the Windows domain, using Forms/Windows Integrated/Cardspace. I have an ASP.NEt website, which I would like the users to be authenticated against a custom store in SQL and then ADFS2.0 to take care of the claims issued to the user...

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  • how to added a GUI to my class

    - by Gerard Flynn
    hi i have a class that runs, it does the following backups a sql, zip, encrypts, ftp to an ftp server. what i want to do is add a GUI. Need to add a 2 buttons start and finish and progress bar for the procedure. my class is called backup.cs. i have tried creating a form but doesn't seam to work. any help would be great full Ta Gerard

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  • PostgreSQL data comparsion tool

    - by user179056
    Hello, I am looking for a tool/command which can compare data between two PostgreSQL databases. The reason to do this is to have some external verification that the SQL script responsible for data migration from one PostgreSQL database to the other have been written correctly. Any pointers would be appreciated regards Sameer

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  • In Java What is the guaranteed way to get a FileLock from FileChannel while accessing a RandomAcces

    - by narasimha.bhat
    I am trying to use FileLock lock(long position, long size,boolean shared) in FileChannel object As per the javadoc it can throw OverlappingFileLockException. When I create a test program with 2 threads lock method seems to be waiting to acquire the lock (both exclusive and non exclusive) But when the number threads increases in the acutal scenario over lapping file lock exception is thrown and processing slows down due the block at File lock table. What is the best way to acquire lock avoiding the OverlappingFileLockException ?

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  • Mysql: Perform of NOT EXISTS. Is it possible to improve permofance?

    - by petRUShka
    I have two tables posts and comments. Table comments have post_id attribute. I need to get all posts with type "open", for which there are no comments with type "good" and created date MAY 1. Is it optimal to use such SQL-query: SELECT posts.* FROM posts WHERE NOT EXISTS ( SELECT comments.id FROM comments WHERE comments.post_id = posts.id AND comments.comment_type = 'good' AND comments.created_at BETWEEN '2010-05-01 00:00:00' AND '2010-05-01 23:59:59') I'm not sure that NOT EXISTS is perfect construction in this situation.

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  • IDs necessary in update script not being stored (or even seen!?) (PHP MySQL)

    - by Derek
    Hi guys, I really need help with this one...have spent 3 hours trying to figure it out... Basically, I have 3 tables necessary for this function to work (the query and PHP)... Authors, Books and Users. An author can have many books, and a user can have many books - that's it. When the admin user selects to update a book, they are presented with a form, displaying the current data within the fields, very straight forward... However there is one tricky part, the admin user can change the author for a book (incase they make a mistake) and also change the user for which the book is associated with. When I select to update the single book information I am not getting any values what so ever for author_id or user_id. Meaning that when the user updates the book info, the associations with the user and author is being scrapped altogether (when before there was an association)... I cannot see why this is happening because I can clearly see the IDs for the users and authors for my option values (this is because they are in select dropdowns). Here is what my sql to retrieve the user ID is: SELECT user_id, name FROM users and then i have my select options which brings up all the users in the system: <label>This book belongs to:</label> <select name="name" id="name"> <option value="<?php echo $row['user_id']?>" SELECTED><?php echo $row['name']?> - Current</option> <?php while($row = mysql_fetch_array($result)) { ?> <option value="<?php echo $row['user_id']; if (isset($_POST['user_id']));?>"><?php echo $row['name']?></option> <?php } ?> In the presented HTML form, I can select the users (by name) and within the source code I can see the IDs (for the value) matching against the names of the users. Finally, in my script that performs the update, I have this: $book_id = $_POST['book_id']; $bookname = $_POST['bookname']; $booklevel = $_POST['booklevel']; $author_id = $_POST['author_id']; $user_id = $_POST['user_id']; $sql = "UPDATE books SET bookname= '".$bookname."', booklevel= '".$booklevel."', author_id='".$author_id."', user_id= '".$user_id."' WHERE book_id = ".$book_id; The result of this query returns no value for either author_id or user_id... Obviously in this question I have given the information for the user stuff (with the HTML being displayed) but im guessing that I have the same problem with authors aswell... How can I get these ID's passed to the script so that the change can be acknowledge!! :(

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  • PostgreSQL compare databases tool or generating migration script util

    - by opedge
    In our development we use two servers with PostgreSQL 8.4 - development and production. So, after changes were made on development server we would like to automatically generate SQL migration scripts. I found that EMS DB Comparer for PostgreSQL can do it, but it is only for Windows (our development team use Ubuntu for developing). Do you now alternative tools to do this?

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  • C# Outer Apply in LINQ

    - by JeremySpouken
    How can I achieve Outer Apply in LINQ? I'm having a bit of a problem. Here's the SQL Query I'm using. SELECT u.masterID ,u.user ,h.created FROM dbo.Users u OUTER APPLY (SELECT TOP 1 * FROM UserHistory h where h.masterID = u.masterID ORDER BY created DESC) h

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  • mysql UNION query not working

    - by kalpaitch
    What am I doing wrong with this: $sql = "SELECT * FROM content WHERE threadName LIKE '%$filter%' ORDER BY lastUpdated desc UNION SELECT * FROM content WHERE threadName NOT LIKE '%$filter%' ORDER BY lastUpdated desc"; The first statement before the UNION works well on its own, but this one above returns: mysql_fetch_array() warning - supplied argument is not a valid MySQL result resource Am I right in believing that UNION will not return duplicate entries, in which case the second SELECT statement doesn't need to have the NOT LIKE but will just return everything that wasn't listed in the first statement.

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  • How to style a treeview in Expression Blend

    - by RobDemo
    (Using Expression Blend 4 RC, Silverlight 3) I have a treeview with several different item templates for different levels. When I open this project in Blend, it seems I can only really style the top-most DataTemplate (via right-click the TreeView in the Objects/Timeline view, Edit Additional Templates-Edit Generated Items (ItemTemplate) - Edit Current). How do I drill down into the level I want and edit those templates? Rob

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  • Mysql through PHP gives a "Can't create/write to file" error

    - by Peter
    The full error is: Message: Mysqli statement execute error : Can't create/write to file '/var/www/zendApp/backup/mysql/1268733580_name.sql' (Errcode: 13) I have tried several things already with the /var/www/ZendApp/backup/mysql directory $chmod 777 mysql $chmod 1777 mysql $chown root:root mysql $chown mysql:mysql mysql But nothing helps. What am I doing wrong here? Do I have to tell mysql somewhere that I can write to that directory?

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  • List MySQL enum in Java

    - by Pieter
    Is there a way to get all possible values from a MySQL enum column? The MySQL documentation says the MySQL enum type is returned as a Java String, so I basically would like a way to get all possible strings I can pass when querying a table with such an enum. I couldn't immediately find anything when I was looking through the metadata returned for such a column, but since enum isn't standard SQL, I'm not sure it's even possible... any suggestions?

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  • Can I stop NUnit GUI test run from code under test?

    - by David White
    I'm using nunit.exe (v2.5.3, as it happens) for our testers to run UI tests of our web site, using WatiN. The regression test suite is up to around 100 tests. While the test suite is running, the test web site could go down for maintenance. It would be more efficient in those circumstances if the test suite would stop altogether, rather than attempting to run each remaining test, and failing. Is there any way to accomplish this?

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  • Using Entity Framework (code first) migrations in production

    - by devdigital
    I'm just looking into using EF migrations for our project, and in particular for performing schema changes in production between releases. I can see that generating SQL (delta) script files is an option, but is there no way of running the migrations programmatically on app start up? Will I instead need to add each delta script to the solution and write my own framework to apply them in order (from the current version to the latest) on bootstrap?

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  • WordPress Multi Language Help

    - by Cameron
    I have a WordPress website that needs to have its articles in multiple languages. The authors will be writing the articles themselves so I don't need an automatic translation tool. The plan is that a user can choose a language from a drop-down list which will then show the different language. Any ideas on how I can do this?

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  • searching in eclipse

    - by Maysam
    how can I search something in all files in a given folder in eclipse also how can I search up, it's seems like only going down the document sometimes I am working on single files, so there is no project defined. I know about the search in project feature

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  • A polygon creation program, adjacent face ignoring not working right. Any solutions?

    - by user292767
    I'm working on a simple program that converts a 3d array into a polygon structure similar to voxels. It reads the array and creates cubes for positions with a value and checks adjacent directions (North,south,east,west,up,down) for a null value before setting up a cube's face. A link that displays the full code is below, written in GLBasic. Some snapshots to show you whats up. link text

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  • UITextView in UITableViewCell scrolling problems.

    - by jrtc27
    Ok. I have made a custom cell for my table, and it contains a text view. When I have multiple lines in the text view, I can scroll up and down, but in doing this the table also scrolls. How can I stop this behaviour? If anyone needs parts of my code or further details, please just ask. I am more than willing. Thank you for your help

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  • Repaint window problems

    - by nXqd
    #include "stdafx.h" // Mario Headers #include "GameMain.h" #define MAX_LOADSTRING 100 // Global Variables: HINSTANCE hInst; // current instance TCHAR szTitle[MAX_LOADSTRING]; // The title bar text TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name // Mario global variables ================= CGameMain* gGameMain; HWND hWnd; PAINTSTRUCT ps; // ======================================== // Forward declarations of functions included in this code module: ATOM MyRegisterClass(HINSTANCE hInstance); BOOL InitInstance(HINSTANCE, int); LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM); // My unprocess function ===================================== void OnCreate(HWND hWnd) { } void OnKeyUp(WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyReleased(LEFT); break; case VK_UP: gGameMain->KeyReleased(UP); break; case VK_RIGHT: gGameMain->KeyReleased(RIGHT); break; case VK_DOWN: gGameMain->KeyReleased(DOWN); break; } } void OnKeyDown(HWND hWnd,WPARAM wParam) { switch (wParam) { case VK_LEFT: gGameMain->KeyPressed(LEFT); break; case VK_UP: gGameMain->KeyPressed(UP); break; case VK_RIGHT: gGameMain->KeyPressed(RIGHT); break; case VK_DOWN: gGameMain->KeyPressed(DOWN); break; } } void OnPaint(HWND hWnd) { HDC hdc = BeginPaint(hWnd,&ps); RECT rect; GetClientRect(hWnd,&rect); HDC hdcDouble = CreateCompatibleDC(hdc); HBITMAP hdcBitmap = CreateCompatibleBitmap(hdc,rect.right,rect.bottom); HBITMAP bmOld = (HBITMAP)SelectObject(hdcDouble, hdcBitmap); gGameMain->SetHDC(&hdcDouble); gGameMain->SendMessage(MESSAGE_PAINT); BitBlt(hdc,0,0,rect.right,rect.bottom,hdcDouble,0,0,SRCCOPY); SelectObject(hdcDouble,bmOld); DeleteDC(hdcDouble); DeleteObject(hdcBitmap); DeleteDC(hdc); } void OnDestroy() { gGameMain->isPlaying = false; EndPaint(hWnd,&ps); } // My unprocess function ===================================== ATOM MyRegisterClass(HINSTANCE hInstance) { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = hInstance; wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_GDIMARIO)); wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = MAKEINTRESOURCE(IDC_GDIMARIO); wcex.lpszClassName = szWindowClass; wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL)); return RegisterClassEx(&wcex); } BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) { hInst = hInstance; // Store instance handle in our global variable hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, WIDTH, HEIGHT, 0, NULL, hInstance, NULL); if (!hWnd) { return FALSE; } // ---------------- Start gdiplus ------------------ GdiplusStartup(&gdiToken,&gdiStartInput,NULL); // ------------------------------------------------- // Init GameMain gGameMain = new CGameMain(); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); return TRUE; } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { int wmId, wmEvent; switch (message) { case WM_COMMAND: wmId = LOWORD(wParam); wmEvent = HIWORD(wParam); // Parse the menu selections: switch (wmId) { case IDM_ABOUT: DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About); break; case IDM_EXIT: DestroyWindow(hWnd); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } break; case WM_KEYDOWN: OnKeyDown(hWnd,wParam); break; case WM_KEYUP: OnKeyUp(wParam); break; case WM_CREATE: OnCreate(hWnd); break; case WM_PAINT: OnPaint(hWnd); break; case WM_DESTROY: OnDestroy(); PostQuitMessage(0); break; default: return DefWindowProc(hWnd, message, wParam, lParam); } return 0; } // Message handler for about box. INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) { UNREFERENCED_PARAMETER(lParam); switch (message) { case WM_INITDIALOG: return (INT_PTR)TRUE; case WM_COMMAND: if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL) { EndDialog(hDlg, LOWORD(wParam)); return (INT_PTR)TRUE; } break; } return (INT_PTR)FALSE; } int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow) { UNREFERENCED_PARAMETER(hPrevInstance); UNREFERENCED_PARAMETER(lpCmdLine); // TODO: Place code here. MSG msg; HACCEL hAccelTable; // Initialize global strings LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING); LoadString(hInstance, IDC_GDIMARIO, szWindowClass, MAX_LOADSTRING); MyRegisterClass(hInstance); // Perform application initialization: if (!InitInstance (hInstance, nCmdShow)) { return FALSE; } hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_GDIMARIO)); // Main message loop: // GameLoop PeekMessage(&msg,NULL,0,0,PM_NOREMOVE); while (gGameMain->isPlaying) { while (PeekMessage(&msg,NULL,0,0,PM_REMOVE)) { if (msg.message == WM_QUIT) break; TranslateMessage(&msg); DispatchMessage(&msg); } if (gGameMain->enterNextState) { gGameMain->SendMessage(MESSAGE_ENTER); gGameMain->enterNextState = false; } gGameMain->SendMessage(MESSAGE_UPDATE); InvalidateRect(hWnd,NULL,FALSE); /*if (gGameMain->exitCurrentState) { gGameMain->SendMessage(MESSAGE_EXIT); gGameMain->enterNextState = true; gGameMain->exitCurrentState = false; }*/ ::Sleep(gGameMain->timer); // Do your game stuff here } GdiplusShutdown(gdiToken); // Shut down gdiplus token return (int) msg.wParam; } I use InvalidateRect(hWnd,NULL,FALSE); for repaint window, but the problem I met is when I repaint without any changes in Game struct . First it paints my logo well, the second time ( just call InvalidateRect(hWnd,NULL,FALSE); without gGameMain-SendMessage(MESSAGE_ENTER); which is init some variables for painting . Thanks for reading this :)

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  • Complicted ActiveRecord Association. Going through a 4th table

    - by Dex
    I have kind of a complicated case and am wondering how this would work in rails: I want to categories the genres of some singers. Singers can belong to more than one genres, and users can assign tags to each genre For example: singers <-- singers_genres -- genres <-- genres_tags -- tags SQL would look something like: SELECT * FROM singers S INNER JOIN singers_genres SG ON S.id=SG.singer_id INNER JOIN genres G ON G.id = SG.genre_id LEFT OUTER JOIN genre_tags GT ON G.id = GT.genre_id INNER JOIN tags T ON GT.tag_id = T.id

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