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  • Ivy resolve not working with dynamic artifact

    - by richever
    I've been using Ivy a bit but I seem to still have a lot to learn. I have two projects. One is a web app and the other is a library upon which the web app depends. The set up is that the library project is compiled to a jar file and published using Ivy to a directory within the project. In the web app build file, I have an ant target that calls the Ivy resolve ant task. What I'd like to do is have the web app using the dynamic resolve mode during development (on developer's local machines) and default resolve mode for test and production builds. Previously I was appending a time stamp to the library archive file so that Ivy would notice changes in file when the web app tried to resolve its dependency on it. Within Eclipse this is cumbersome because, in the web app, the project had to be refreshed and the build path tweaked every time a new library jar was published. Publishing a similarly named jar file every time would, I figure, only require developers to refresh the project. The problem is that the web app is unable to retrieve the dynamic jar file. The output I get looks something like this: resolve: [ivy:configure] :: Ivy 2.1.0 - 20090925235825 :: http://ant.apache.org/ivy/ :: [ivy:configure] :: loading settings :: file = /Users/richard/workspace/webapp/web/WEB-INF/config/ivy/ivysettings.xml [ivy:resolve] :: resolving dependencies :: com.webapp#webapp;[email protected] [ivy:resolve] confs: [default] [ivy:resolve] found com.webapp#library;latest.integration in local [ivy:resolve] :: resolution report :: resolve 142ms :: artifacts dl 0ms --------------------------------------------------------------------- | | modules || artifacts | | conf | number| search|dwnlded|evicted|| number|dwnlded| --------------------------------------------------------------------- | default | 1 | 0 | 0 | 0 || 0 | 0 | --------------------------------------------------------------------- [ivy:resolve] [ivy:resolve] :: problems summary :: [ivy:resolve] :::: WARNINGS [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: UNRESOLVED DEPENDENCIES :: [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :: com.webapp#library;latest.integration: impossible to resolve dynamic revision [ivy:resolve] :::::::::::::::::::::::::::::::::::::::::::::: [ivy:resolve] :::: ERRORS [ivy:resolve] impossible to resolve dynamic revision for com.webapp#library;latest.integration: check your configuration and make sure revision is part of your pattern [ivy:resolve] [ivy:resolve] :: USE VERBOSE OR DEBUG MESSAGE LEVEL FOR MORE DETAILS BUILD FAILED /Users/richard/workspace/webapp/build.xml:71: impossible to resolve dependencies: resolve failed - see output for details The web app resolve target looks like this: <target name="resolve" depends="load-ivy"> <ivy:configure file="${ivy.dir}/ivysettings.xml" /> <ivy:resolve file="${ivy.dir}/ivy.xml" resolveMode="${ivy.resolve.mode}"/> <ivy:retrieve pattern="${lib.dir}/[artifact]-[revision].[ext]" type="jar" sync="true" /> </target> In this case, ivy.resolve.mode has a value of 'dynamic' (without quotes). The web app's Ivy file is simple. It looks like this: <ivy-module version="2.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://ant.apache.org/ivy/schemas/ivy.xsd"> <info organisation="com.webapp" module="webapp"/> <dependencies> <dependency name="library" rev="${ivy.revision.default}" revConstraint="${ivy.revision.dynamic}" /> </dependencies> </ivy-module> During development, ivy.revision.dynamic has a value of 'latest.integration'. While, during production or test, 'ivy.revision.default' has a value of '1.0'. Any ideas? Please let me know if there's any more information I need to supply. Thanks!

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  • setTimeout in javascript not giving browser 'breathing room'

    - by C Bauer
    Alright, I thought I had this whole setTimeout thing perfect but I seem to be horribly mistaken. I'm using excanvas and javascript to draw a map of my home state, however the drawing procedure chokes the browser. Right now I'm forced to pander to IE6 because I'm in a big organisation, which is probably a large part of the slowness. So what I thought I'd do is build a procedure called distributedDrawPolys (I'm probably using the wrong word there, so don't focus on the word distributed) which basically pops the polygons off of a global array in order to draw 50 of them at a time. This is the method that pushes the polygons on to the global array and runs the setTimeout: for (var x = 0; x < polygon.length; x++) { coordsObject.push(polygon[x]); fifty++; if (fifty > 49) { timeOutID = setTimeout(distributedDrawPolys, 5000); fifty = 0; } } I put an alert at the end of that method, it runs in practically a second. The distributed method looks like: function distributedDrawPolys() { if (coordsObject.length > 0) { for (x = 0; x < 50; x++) { //Only do 50 polygons var polygon = coordsObject.pop(); var coordinate = polygon.selectNodes("Coordinates/point"); var zip = polygon.selectNodes("ZipCode"); var rating = polygon.selectNodes("Score"); if (zip[0].text.indexOf("HH") == -1) { var lastOriginCoord = []; for (var y = 0; y < coordinate.length; y++) { var point = coordinate[y]; latitude = shiftLat(point.getAttribute("lat")); longitude = shiftLong(point.getAttribute("long")); if (y == 0) { lastOriginCoord[0] = point.getAttribute("long"); lastOriginCoord[1] = point.getAttribute("lat"); } if (y == 1) { beginPoly(longitude, latitude); } if (y > 0) { if (translateLongToX(longitude) > 0 && translateLongToX(longitude) < 800 && translateLatToY(latitude) > 0 && translateLatToY(latitude) < 600) { drawPolyPoint(longitude, latitude); } } } y = 0; if (zip[0].text != targetZipCode) { if (rating[0] != null) { if (rating[0].text == "Excellent") { endPoly("rgb(0,153,0)"); } else if (rating[0].text == "Good") { endPoly("rgb(153,204,102)"); } else if (rating[0].text == "Average") { endPoly("rgb(255,255,153)"); } } else { endPoly("rgb(255,255,255)"); } } else { endPoly("rgb(255,0,0)"); } } } } Ugh I don't know if that is properly formatted, I ended up with an extra bracket < So I thought the setTimeout method would allow the site to draw the polygons in groups so the users would be able to interact with the page while it was still drawing. What am I doing wrong here?

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  • Mauritius Software Craftsmanship Community

    There we go! I finally managed to push myself forward and pick up an old, actually too old, idea since I ever arrived here in Mauritius more than six years ago. I'm talking about a community for all kind of ICT connected people. In the past (back in Germany), I used to be involved in various community activities. For example, I was part of the Microsoft Community Leader/Influencer Program (CLIP) in Germany due to an FAQ on Visual FoxPro, actually Active FoxPro Pages (AFP) to be more precise. Then in 2003/2004 I addressed the responsible person of the dFPUG user group in Speyer in order to assist him in organising monthly user group meetings. Well, he handed over management completely, and attended our meetings regularly. Why did it take you so long? Well, I don't want to bother you with the details but short version is that I was too busy on either job (building up new companies) or private life (got married and we have two lovely children, eh 'monsters') or even both. But now is the time where I was starting to look for new fields given the fact that I gained some spare time. My businesses are up and running, the kids are in school, and I am finally in a position where I can commit myself again to community activities. And I love to do that! Why a new user group? Good question... And 'easy' to answer. Since back in 2007 I did my usual research, eh Google searches, to see whether there existing user groups in Mauritius and in which field of interest. And yes, there are! If I recall this correctly, then there are communities for PHP, Drupal, Python (just recently), Oracle, and Linux (which used to be even two). But... either they do not exist anymore, they are dormant, or there is only a low heart-beat, frankly speaking. And yes, I went to meetings of the Linux User Group Meta (Mauritius) back in 2010/2011 and just recently. I really like the setup and the way the LUGM is organised. It's just that I have a slightly different point of view on how a user group or community should organise itself and how to approach future members. Don't get me wrong, I'm not criticizing others doing a very good job, I'm only saying that I'd like to do it differently. The last meeting of the LUGM was awesome; read my feedback about it. Ok, so what's up with 'Mauritius Software Craftsmanship Community' or short: MSCC? As I've already written in my article on 'Communities - The importance of exchange and discussion' I think it is essential in a world of IT to stay 'connected' with a good number of other people in the same field. There is so much dynamic and every day's news that it is almost impossible to keep on track with all of them. The MSCC is going to provide a common platform to exchange experience and share knowledge between each other. You might be a newbie and want to know what to expect working as a software developer, or as a database administrator, or maybe as an IT systems administrator, or you're an experienced geek that loves to share your ideas or solutions that you implemented to solve a specific problem, or you're the business (or HR) guy that is looking for 'fresh' blood to enforce your existing team. Or... you're just interested and you'd like to communicate with like-minded people. Meetup of 26.06.2013 @ L'arabica: Of course there are laptops around. Free WiFi, power outlet, coffee, code and Linux in one go. The MSCC is technology-agnostic and spans an umbrella over any kind of technology. Simply because you can't ignore other technologies anymore in a connected IT world as we have. A front-end developer for iOS applications should have the chance to connect with a Python back-end coder and eventually with a DBA for MySQL or PostgreSQL and exchange their experience. Furthermore, I'm a huge fan of cross-platform development, and it is very pleasant to have pure Web developers - with all that HTML5, CSS3, JavaScript and JS libraries stuff - and passionate C# or Java coders at the same table. This diversity of knowledge can assist and boost your personal situation. And last but not least, there are projects and open positions 'flying' around... People might like to hear others opinion about an employer or get new impulses on how to tackle down an issue at their workspace, etc. This is about community. And that's how I see the MSCC in general - free of any limitations be it by programming language or technology. Having the chance to exchange experience and to discuss certain aspects of technology saves you time and money, and it's a pleasure to enjoy. Compared to dusty books and remote online resources. It's human! Organising meetups (meetings, get-together, gatherings - you name it!) As of writing this article, the MSCC is currently meeting every Wednesday for the weekly 'Code & Coffee' session at various locations (suggestions are welcome!) in Mauritius. This might change in the future eventually but especially at the beginning I think it is very important to create awareness in the Mauritian IT world. Yes, we are here! Come and join us! ;-) The MSCC's main online presence is located at Meetup.com because it allows me to handle the organisation of events and meeting appointments very easily, and any member can have a look who else is involved so that an exchange of contacts is given at any time. In combination with the other entities (G+ Communities, FB Pages or in Groups) I advertise and manage all future activities here: Mauritius Software Craftsmanship Community This is a community for those who care and are proud of what they do. For those developers, regardless how experienced they are, who want to improve and master their craft. This is a community for those who believe that being average is just not good enough. I know, there are not many 'craftsmen' yet but it's a start... Let's see how it looks like by the end of the year. There are free smartphone apps for Android and iOS from Meetup.com that allow you to keep track of meetings and to stay informed on latest updates. And last but not least, there is a Trello workspace to collect and share ideas and provide downloads of slides, etc. Trello is also available as free smartphone app. Sharing is caring! As mentioned, the #MSCC is present in various social media networks in order to cover as many people as possible here in Mauritius. Following is an overview of the current networks: Twitter - Latest updates and quickies Google+ - Community channel Facebook - Community Page LinkedIn - Community Group Trello - Collaboration workspace to share and develop ideas Hopefully, this covers the majority of computer-related people in Mauritius. Please spread the word about the #MSCC between your colleagues, your friends and other interested 'geeks'. Your future looks bright Running and participating in a user group or any kind of community usually provides quite a number of advantages for anyone. On the one side it is very joyful for me to organise appointments and get in touch with people that might be interested to present a little demo of their projects or their recent problems they had to tackle down, and on the other side there are lots of companies that have various support programs or sponsorships especially tailored for user groups. At the moment, I already have a couple of gimmicks that I would like to hand out in small contests or raffles during one of the upcoming meetings, and as said, companies provide all kind of goodies, books free of charge, or sometimes even licenses for communities. Meeting other software developers or IT guys also opens up your point of view on the local market and there might be interesting projects or job offers available, too. A community like the Mauritius Software Craftsmanship Community is great for freelancers, self-employed, students and of course employees. Meetings will be organised on a regular basis, and I'm open to all kind of suggestions from you. Please leave a comment here in blog or join the conversations in the above mentioned social networks. Let's get this community up and running, my fellow Mauritians! Recent updates The MSCC is now officially participating in the O'Reilly UK User Group programm and we are allowed to request review or recension copies of recent titles. Additionally, we have a discount code for any books or ebooks that you might like to order on shop.oreilly.com. More applications for user group sponsorship programms are pending and I'm looking forward to a couple of announcement very soon. And... we need some kind of 'corporate identity' - Over at the MSCC website there is a call for action (or better said a contest with prizes) to create a unique design for the MSCC. This would include a decent colour palette, a logo, graphical banners for Meetup, Google+, Facebook, LinkedIn, etc. and of course badges for our craftsmen to add to their personal blogs and websites. Please spread the word and contribute. Thanks!

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  • How LINQ to Object statements work

    - by rajbk
    This post goes into detail as to now LINQ statements work when querying a collection of objects. This topic assumes you have an understanding of how generics, delegates, implicitly typed variables, lambda expressions, object/collection initializers, extension methods and the yield statement work. I would also recommend you read my previous two posts: Using Delegates in C# Part 1 Using Delegates in C# Part 2 We will start by writing some methods to filter a collection of data. Assume we have an Employee class like so: 1: public class Employee { 2: public int ID { get; set;} 3: public string FirstName { get; set;} 4: public string LastName {get; set;} 5: public string Country { get; set; } 6: } and a collection of employees like so: 1: var employees = new List<Employee> { 2: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 3: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 4: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 5: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" }, 6: }; Filtering We wish to  find all employees that have an even ID. We could start off by writing a method that takes in a list of employees and returns a filtered list of employees with an even ID. 1: static List<Employee> GetEmployeesWithEvenID(List<Employee> employees) { 2: var filteredEmployees = new List<Employee>(); 3: foreach (Employee emp in employees) { 4: if (emp.ID % 2 == 0) { 5: filteredEmployees.Add(emp); 6: } 7: } 8: return filteredEmployees; 9: } The method can be rewritten to return an IEnumerable<Employee> using the yield return keyword. 1: static IEnumerable<Employee> GetEmployeesWithEvenID(IEnumerable<Employee> employees) { 2: foreach (Employee emp in employees) { 3: if (emp.ID % 2 == 0) { 4: yield return emp; 5: } 6: } 7: } We put these together in a console application. 1: using System; 2: using System.Collections.Generic; 3: //No System.Linq 4:  5: public class Program 6: { 7: [STAThread] 8: static void Main(string[] args) 9: { 10: var employees = new List<Employee> { 11: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 12: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 13: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 14: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" }, 15: }; 16: var filteredEmployees = GetEmployeesWithEvenID(employees); 17:  18: foreach (Employee emp in filteredEmployees) { 19: Console.WriteLine("ID {0} First_Name {1} Last_Name {2} Country {3}", 20: emp.ID, emp.FirstName, emp.LastName, emp.Country); 21: } 22:  23: Console.ReadLine(); 24: } 25: 26: static IEnumerable<Employee> GetEmployeesWithEvenID(IEnumerable<Employee> employees) { 27: foreach (Employee emp in employees) { 28: if (emp.ID % 2 == 0) { 29: yield return emp; 30: } 31: } 32: } 33: } 34:  35: public class Employee { 36: public int ID { get; set;} 37: public string FirstName { get; set;} 38: public string LastName {get; set;} 39: public string Country { get; set; } 40: } Output: ID 2 First_Name Jim Last_Name Ashlock Country UK ID 4 First_Name Jill Last_Name Anderson Country AUS Our filtering method is too specific. Let us change it so that it is capable of doing different types of filtering and lets give our method the name Where ;-) We will add another parameter to our Where method. This additional parameter will be a delegate with the following declaration. public delegate bool Filter(Employee emp); The idea is that the delegate parameter in our Where method will point to a method that contains the logic to do our filtering thereby freeing our Where method from any dependency. The method is shown below: 1: static IEnumerable<Employee> Where(IEnumerable<Employee> employees, Filter filter) { 2: foreach (Employee emp in employees) { 3: if (filter(emp)) { 4: yield return emp; 5: } 6: } 7: } Making the change to our app, we create a new instance of the Filter delegate on line 14 with a target set to the method EmployeeHasEvenId. Running the code will produce the same output. 1: public delegate bool Filter(Employee emp); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: var employees = new List<Employee> { 9: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 10: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 11: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 12: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 13: }; 14: var filterDelegate = new Filter(EmployeeHasEvenId); 15: var filteredEmployees = Where(employees, filterDelegate); 16:  17: foreach (Employee emp in filteredEmployees) { 18: Console.WriteLine("ID {0} First_Name {1} Last_Name {2} Country {3}", 19: emp.ID, emp.FirstName, emp.LastName, emp.Country); 20: } 21: Console.ReadLine(); 22: } 23: 24: static bool EmployeeHasEvenId(Employee emp) { 25: return emp.ID % 2 == 0; 26: } 27: 28: static IEnumerable<Employee> Where(IEnumerable<Employee> employees, Filter filter) { 29: foreach (Employee emp in employees) { 30: if (filter(emp)) { 31: yield return emp; 32: } 33: } 34: } 35: } 36:  37: public class Employee { 38: public int ID { get; set;} 39: public string FirstName { get; set;} 40: public string LastName {get; set;} 41: public string Country { get; set; } 42: } Lets use lambda expressions to inline the contents of the EmployeeHasEvenId method in place of the method. The next code snippet shows this change (see line 15).  For brevity, the Employee class declaration has been skipped. 1: public delegate bool Filter(Employee emp); 2:  3: public class Program 4: { 5: [STAThread] 6: static void Main(string[] args) 7: { 8: var employees = new List<Employee> { 9: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 10: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 11: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 12: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 13: }; 14: var filterDelegate = new Filter(EmployeeHasEvenId); 15: var filteredEmployees = Where(employees, emp => emp.ID % 2 == 0); 16:  17: foreach (Employee emp in filteredEmployees) { 18: Console.WriteLine("ID {0} First_Name {1} Last_Name {2} Country {3}", 19: emp.ID, emp.FirstName, emp.LastName, emp.Country); 20: } 21: Console.ReadLine(); 22: } 23: 24: static bool EmployeeHasEvenId(Employee emp) { 25: return emp.ID % 2 == 0; 26: } 27: 28: static IEnumerable<Employee> Where(IEnumerable<Employee> employees, Filter filter) { 29: foreach (Employee emp in employees) { 30: if (filter(emp)) { 31: yield return emp; 32: } 33: } 34: } 35: } 36:  The output displays the same two employees.  Our Where method is too restricted since it works with a collection of Employees only. Lets change it so that it works with any IEnumerable<T>. In addition, you may recall from my previous post,  that .NET 3.5 comes with a lot of predefined delegates including public delegate TResult Func<T, TResult>(T arg); We will get rid of our Filter delegate and use the one above instead. We apply these two changes to our code. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: var employees = new List<Employee> { 7: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 8: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 9: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 10: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 11: }; 12:  13: var filteredEmployees = Where(employees, emp => emp.ID % 2 == 0); 14:  15: foreach (Employee emp in filteredEmployees) { 16: Console.WriteLine("ID {0} First_Name {1} Last_Name {2} Country {3}", 17: emp.ID, emp.FirstName, emp.LastName, emp.Country); 18: } 19: Console.ReadLine(); 20: } 21: 22: static IEnumerable<T> Where<T>(IEnumerable<T> source, Func<T, bool> filter) { 23: foreach (var x in source) { 24: if (filter(x)) { 25: yield return x; 26: } 27: } 28: } 29: } We have successfully implemented a way to filter any IEnumerable<T> based on a  filter criteria. Projection Now lets enumerate on the items in the IEnumerable<Employee> we got from the Where method and copy them into a new IEnumerable<EmployeeFormatted>. The EmployeeFormatted class will only have a FullName and ID property. 1: public class EmployeeFormatted { 2: public int ID { get; set; } 3: public string FullName {get; set;} 4: } We could “project” our existing IEnumerable<Employee> into a new collection of IEnumerable<EmployeeFormatted> with the help of a new method. We will call this method Select ;-) 1: static IEnumerable<EmployeeFormatted> Select(IEnumerable<Employee> employees) { 2: foreach (var emp in employees) { 3: yield return new EmployeeFormatted { 4: ID = emp.ID, 5: FullName = emp.LastName + ", " + emp.FirstName 6: }; 7: } 8: } The changes are applied to our app. 1: public class Program 2: { 3: [STAThread] 4: static void Main(string[] args) 5: { 6: var employees = new List<Employee> { 7: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 8: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 9: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 10: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 11: }; 12:  13: var filteredEmployees = Where(employees, emp => emp.ID % 2 == 0); 14: var formattedEmployees = Select(filteredEmployees); 15:  16: foreach (EmployeeFormatted emp in formattedEmployees) { 17: Console.WriteLine("ID {0} Full_Name {1}", 18: emp.ID, emp.FullName); 19: } 20: Console.ReadLine(); 21: } 22:  23: static IEnumerable<T> Where<T>(IEnumerable<T> source, Func<T, bool> filter) { 24: foreach (var x in source) { 25: if (filter(x)) { 26: yield return x; 27: } 28: } 29: } 30: 31: static IEnumerable<EmployeeFormatted> Select(IEnumerable<Employee> employees) { 32: foreach (var emp in employees) { 33: yield return new EmployeeFormatted { 34: ID = emp.ID, 35: FullName = emp.LastName + ", " + emp.FirstName 36: }; 37: } 38: } 39: } 40:  41: public class Employee { 42: public int ID { get; set;} 43: public string FirstName { get; set;} 44: public string LastName {get; set;} 45: public string Country { get; set; } 46: } 47:  48: public class EmployeeFormatted { 49: public int ID { get; set; } 50: public string FullName {get; set;} 51: } Output: ID 2 Full_Name Ashlock, Jim ID 4 Full_Name Anderson, Jill We have successfully selected employees who have an even ID and then shaped our data with the help of the Select method so that the final result is an IEnumerable<EmployeeFormatted>.  Lets make our Select method more generic so that the user is given the freedom to shape what the output would look like. We can do this, like before, with lambda expressions. Our Select method is changed to accept a delegate as shown below. TSource will be the type of data that comes in and TResult will be the type the user chooses (shape of data) as returned from the selector delegate. 1:  2: static IEnumerable<TResult> Select<TSource, TResult>(IEnumerable<TSource> source, Func<TSource, TResult> selector) { 3: foreach (var x in source) { 4: yield return selector(x); 5: } 6: } We see the new changes to our app. On line 15, we use lambda expression to specify the shape of the data. In this case the shape will be of type EmployeeFormatted. 1:  2: public class Program 3: { 4: [STAThread] 5: static void Main(string[] args) 6: { 7: var employees = new List<Employee> { 8: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 9: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 10: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 11: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 12: }; 13:  14: var filteredEmployees = Where(employees, emp => emp.ID % 2 == 0); 15: var formattedEmployees = Select(filteredEmployees, (emp) => 16: new EmployeeFormatted { 17: ID = emp.ID, 18: FullName = emp.LastName + ", " + emp.FirstName 19: }); 20:  21: foreach (EmployeeFormatted emp in formattedEmployees) { 22: Console.WriteLine("ID {0} Full_Name {1}", 23: emp.ID, emp.FullName); 24: } 25: Console.ReadLine(); 26: } 27: 28: static IEnumerable<T> Where<T>(IEnumerable<T> source, Func<T, bool> filter) { 29: foreach (var x in source) { 30: if (filter(x)) { 31: yield return x; 32: } 33: } 34: } 35: 36: static IEnumerable<TResult> Select<TSource, TResult>(IEnumerable<TSource> source, Func<TSource, TResult> selector) { 37: foreach (var x in source) { 38: yield return selector(x); 39: } 40: } 41: } The code outputs the same result as before. On line 14 we filter our data and on line 15 we project our data. What if we wanted to be more expressive and concise? We could combine both line 14 and 15 into one line as shown below. Assuming you had to perform several operations like this on our collection, you would end up with some very unreadable code! 1: var formattedEmployees = Select(Where(employees, emp => emp.ID % 2 == 0), (emp) => 2: new EmployeeFormatted { 3: ID = emp.ID, 4: FullName = emp.LastName + ", " + emp.FirstName 5: }); A cleaner way to write this would be to give the appearance that the Select and Where methods were part of the IEnumerable<T>. This is exactly what extension methods give us. Extension methods have to be defined in a static class. Let us make the Select and Where extension methods on IEnumerable<T> 1: public static class MyExtensionMethods { 2: static IEnumerable<T> Where<T>(this IEnumerable<T> source, Func<T, bool> filter) { 3: foreach (var x in source) { 4: if (filter(x)) { 5: yield return x; 6: } 7: } 8: } 9: 10: static IEnumerable<TResult> Select<TSource, TResult>(this IEnumerable<TSource> source, Func<TSource, TResult> selector) { 11: foreach (var x in source) { 12: yield return selector(x); 13: } 14: } 15: } The creation of the extension method makes the syntax much cleaner as shown below. We can write as many extension methods as we want and keep on chaining them using this technique. 1: var formattedEmployees = employees 2: .Where(emp => emp.ID % 2 == 0) 3: .Select (emp => new EmployeeFormatted { ID = emp.ID, FullName = emp.LastName + ", " + emp.FirstName }); Making these changes and running our code produces the same result. 1: using System; 2: using System.Collections.Generic; 3:  4: public class Program 5: { 6: [STAThread] 7: static void Main(string[] args) 8: { 9: var employees = new List<Employee> { 10: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 11: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 12: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 13: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 14: }; 15:  16: var formattedEmployees = employees 17: .Where(emp => emp.ID % 2 == 0) 18: .Select (emp => 19: new EmployeeFormatted { 20: ID = emp.ID, 21: FullName = emp.LastName + ", " + emp.FirstName 22: } 23: ); 24:  25: foreach (EmployeeFormatted emp in formattedEmployees) { 26: Console.WriteLine("ID {0} Full_Name {1}", 27: emp.ID, emp.FullName); 28: } 29: Console.ReadLine(); 30: } 31: } 32:  33: public static class MyExtensionMethods { 34: static IEnumerable<T> Where<T>(this IEnumerable<T> source, Func<T, bool> filter) { 35: foreach (var x in source) { 36: if (filter(x)) { 37: yield return x; 38: } 39: } 40: } 41: 42: static IEnumerable<TResult> Select<TSource, TResult>(this IEnumerable<TSource> source, Func<TSource, TResult> selector) { 43: foreach (var x in source) { 44: yield return selector(x); 45: } 46: } 47: } 48:  49: public class Employee { 50: public int ID { get; set;} 51: public string FirstName { get; set;} 52: public string LastName {get; set;} 53: public string Country { get; set; } 54: } 55:  56: public class EmployeeFormatted { 57: public int ID { get; set; } 58: public string FullName {get; set;} 59: } Let’s change our code to return a collection of anonymous types and get rid of the EmployeeFormatted type. We see that the code produces the same output. 1: using System; 2: using System.Collections.Generic; 3:  4: public class Program 5: { 6: [STAThread] 7: static void Main(string[] args) 8: { 9: var employees = new List<Employee> { 10: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 11: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 12: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 13: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 14: }; 15:  16: var formattedEmployees = employees 17: .Where(emp => emp.ID % 2 == 0) 18: .Select (emp => 19: new { 20: ID = emp.ID, 21: FullName = emp.LastName + ", " + emp.FirstName 22: } 23: ); 24:  25: foreach (var emp in formattedEmployees) { 26: Console.WriteLine("ID {0} Full_Name {1}", 27: emp.ID, emp.FullName); 28: } 29: Console.ReadLine(); 30: } 31: } 32:  33: public static class MyExtensionMethods { 34: public static IEnumerable<T> Where<T>(this IEnumerable<T> source, Func<T, bool> filter) { 35: foreach (var x in source) { 36: if (filter(x)) { 37: yield return x; 38: } 39: } 40: } 41: 42: public static IEnumerable<TResult> Select<TSource, TResult>(this IEnumerable<TSource> source, Func<TSource, TResult> selector) { 43: foreach (var x in source) { 44: yield return selector(x); 45: } 46: } 47: } 48:  49: public class Employee { 50: public int ID { get; set;} 51: public string FirstName { get; set;} 52: public string LastName {get; set;} 53: public string Country { get; set; } 54: } To be more expressive, C# allows us to write our extension method calls as a query expression. Line 16 can be rewritten a query expression like so: 1: var formattedEmployees = from emp in employees 2: where emp.ID % 2 == 0 3: select new { 4: ID = emp.ID, 5: FullName = emp.LastName + ", " + emp.FirstName 6: }; When the compiler encounters an expression like the above, it simply rewrites it as calls to our extension methods.  So far we have been using our extension methods. The System.Linq namespace contains several extension methods for objects that implement the IEnumerable<T>. You can see a listing of these methods in the Enumerable class in the System.Linq namespace. Let’s get rid of our extension methods (which I purposefully wrote to be of the same signature as the ones in the Enumerable class) and use the ones provided in the Enumerable class. Our final code is shown below: 1: using System; 2: using System.Collections.Generic; 3: using System.Linq; //Added 4:  5: public class Program 6: { 7: [STAThread] 8: static void Main(string[] args) 9: { 10: var employees = new List<Employee> { 11: new Employee { ID = 1, FirstName = "John", LastName = "Wright", Country = "USA" }, 12: new Employee { ID = 2, FirstName = "Jim", LastName = "Ashlock", Country = "UK" }, 13: new Employee { ID = 3, FirstName = "Jane", LastName = "Jackson", Country = "CHE" }, 14: new Employee { ID = 4, FirstName = "Jill", LastName = "Anderson", Country = "AUS" } 15: }; 16:  17: var formattedEmployees = from emp in employees 18: where emp.ID % 2 == 0 19: select new { 20: ID = emp.ID, 21: FullName = emp.LastName + ", " + emp.FirstName 22: }; 23:  24: foreach (var emp in formattedEmployees) { 25: Console.WriteLine("ID {0} Full_Name {1}", 26: emp.ID, emp.FullName); 27: } 28: Console.ReadLine(); 29: } 30: } 31:  32: public class Employee { 33: public int ID { get; set;} 34: public string FirstName { get; set;} 35: public string LastName {get; set;} 36: public string Country { get; set; } 37: } 38:  39: public class EmployeeFormatted { 40: public int ID { get; set; } 41: public string FullName {get; set;} 42: } This post has shown you a basic overview of LINQ to Objects work by showning you how an expression is converted to a sequence of calls to extension methods when working directly with objects. It gets more interesting when working with LINQ to SQL where an expression tree is constructed – an in memory data representation of the expression. The C# compiler compiles these expressions into code that builds an expression tree at runtime. The provider can then traverse the expression tree and generate the appropriate SQL query. You can read more about expression trees in this MSDN article.

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  • Problem rendering VBO

    - by Onno
    I'm developing a game engine using OpenTK. I'm trying to get to grips with the use of VBO's. I've run into some trouble because somehow it doesn't render correctly. Thus far I've used immediate mode to render a test object, a test cube with a texture. namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class ImmediateFaceBasedCube : IMesh { private IList<Face> faces = new List<Face>(); public ImmediateFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: move vertex normal and texture data to datastructure //todo: VBO based rendering //top face //1 IList<VertexData> verticesT1 = new List<VertexData>(); VertexData T1a = new VertexData(); T1a.Normal = normals[0]; T1a.TexCoord = textureCoordinates[5]; T1a.Position = allVertices[3]; verticesT1.Add(T1a); VertexData T1b = new VertexData(); T1b.Normal = normals[0]; T1b.TexCoord = textureCoordinates[9]; T1b.Position = allVertices[0]; verticesT1.Add(T1b); VertexData T1c = new VertexData(); T1c.Normal = normals[0]; T1c.TexCoord = textureCoordinates[10]; T1c.Position = allVertices[1]; verticesT1.Add(T1c); Face F1 = new Face(verticesT1); faces.Add(F1); //2 IList<VertexData> verticesT2 = new List<VertexData>(); VertexData T2a = new VertexData(); T2a.Normal = normals[0]; T2a.TexCoord = textureCoordinates[10]; T2a.Position = allVertices[1]; verticesT2.Add(T2a); VertexData T2b = new VertexData(); T2b.Normal = normals[0]; T2b.TexCoord = textureCoordinates[6]; T2b.Position = allVertices[2]; verticesT2.Add(T2b); VertexData T2c = new VertexData(); T2c.Normal = normals[0]; T2c.TexCoord = textureCoordinates[5]; T2c.Position = allVertices[3]; verticesT2.Add(T2c); Face F2 = new Face(verticesT2); faces.Add(F2); //front face //3 IList<VertexData> verticesT3 = new List<VertexData>(); VertexData T3a = new VertexData(); T3a.Normal = normals[1]; T3a.TexCoord = textureCoordinates[1]; T3a.Position = allVertices[3]; verticesT3.Add(T3a); VertexData T3b = new VertexData(); T3b.Normal = normals[1]; T3b.TexCoord = textureCoordinates[0]; T3b.Position = allVertices[7]; verticesT3.Add(T3b); VertexData T3c = new VertexData(); T3c.Normal = normals[1]; T3c.TexCoord = textureCoordinates[5]; T3c.Position = allVertices[0]; verticesT3.Add(T3c); Face F3 = new Face(verticesT3); faces.Add(F3); //4 IList<VertexData> verticesT4 = new List<VertexData>(); VertexData T4a = new VertexData(); T4a.Normal = normals[1]; T4a.TexCoord = textureCoordinates[5]; T4a.Position = allVertices[0]; verticesT4.Add(T4a); VertexData T4b = new VertexData(); T4b.Normal = normals[1]; T4b.TexCoord = textureCoordinates[0]; T4b.Position = allVertices[7]; verticesT4.Add(T4b); VertexData T4c = new VertexData(); T4c.Normal = normals[1]; T4c.TexCoord = textureCoordinates[4]; T4c.Position = allVertices[4]; verticesT4.Add(T4c); Face F4 = new Face(verticesT4); faces.Add(F4); //right face //5 IList<VertexData> verticesT5 = new List<VertexData>(); VertexData T5a = new VertexData(); T5a.Normal = normals[2]; T5a.TexCoord = textureCoordinates[2]; T5a.Position = allVertices[0]; verticesT5.Add(T5a); VertexData T5b = new VertexData(); T5b.Normal = normals[2]; T5b.TexCoord = textureCoordinates[1]; T5b.Position = allVertices[4]; verticesT5.Add(T5b); VertexData T5c = new VertexData(); T5c.Normal = normals[2]; T5c.TexCoord = textureCoordinates[6]; T5c.Position = allVertices[1]; verticesT5.Add(T5c); Face F5 = new Face(verticesT5); faces.Add(F5); //6 IList<VertexData> verticesT6 = new List<VertexData>(); VertexData T6a = new VertexData(); T6a.Normal = normals[2]; T6a.TexCoord = textureCoordinates[1]; T6a.Position = allVertices[4]; verticesT6.Add(T6a); VertexData T6b = new VertexData(); T6b.Normal = normals[2]; T6b.TexCoord = textureCoordinates[5]; T6b.Position = allVertices[5]; verticesT6.Add(T6b); VertexData T6c = new VertexData(); T6c.Normal = normals[2]; T6c.TexCoord = textureCoordinates[6]; T6c.Position = allVertices[1]; verticesT6.Add(T6c); Face F6 = new Face(verticesT6); faces.Add(F6); //back face //7 IList<VertexData> verticesT7 = new List<VertexData>(); VertexData T7a = new VertexData(); T7a.Normal = normals[3]; T7a.TexCoord = textureCoordinates[4]; T7a.Position = allVertices[5]; verticesT7.Add(T7a); VertexData T7b = new VertexData(); T7b.Normal = normals[3]; T7b.TexCoord = textureCoordinates[9]; T7b.Position = allVertices[2]; verticesT7.Add(T7b); VertexData T7c = new VertexData(); T7c.Normal = normals[3]; T7c.TexCoord = textureCoordinates[5]; T7c.Position = allVertices[1]; verticesT7.Add(T7c); Face F7 = new Face(verticesT7); faces.Add(F7); //8 IList<VertexData> verticesT8 = new List<VertexData>(); VertexData T8a = new VertexData(); T8a.Normal = normals[3]; T8a.TexCoord = textureCoordinates[9]; T8a.Position = allVertices[2]; verticesT8.Add(T8a); VertexData T8b = new VertexData(); T8b.Normal = normals[3]; T8b.TexCoord = textureCoordinates[4]; T8b.Position = allVertices[5]; verticesT8.Add(T8b); VertexData T8c = new VertexData(); T8c.Normal = normals[3]; T8c.TexCoord = textureCoordinates[8]; T8c.Position = allVertices[6]; verticesT8.Add(T8c); Face F8 = new Face(verticesT8); faces.Add(F8); //left face //9 IList<VertexData> verticesT9 = new List<VertexData>(); VertexData T9a = new VertexData(); T9a.Normal = normals[4]; T9a.TexCoord = textureCoordinates[8]; T9a.Position = allVertices[6]; verticesT9.Add(T9a); VertexData T9b = new VertexData(); T9b.Normal = normals[4]; T9b.TexCoord = textureCoordinates[13]; T9b.Position = allVertices[3]; verticesT9.Add(T9b); VertexData T9c = new VertexData(); T9c.Normal = normals[4]; T9c.TexCoord = textureCoordinates[9]; T9c.Position = allVertices[2]; verticesT9.Add(T9c); Face F9 = new Face(verticesT9); faces.Add(F9); //10 IList<VertexData> verticesT10 = new List<VertexData>(); VertexData T10a = new VertexData(); T10a.Normal = normals[4]; T10a.TexCoord = textureCoordinates[8]; T10a.Position = allVertices[6]; verticesT10.Add(T10a); VertexData T10b = new VertexData(); T10b.Normal = normals[4]; T10b.TexCoord = textureCoordinates[12]; T10b.Position = allVertices[7]; verticesT10.Add(T10b); VertexData T10c = new VertexData(); T10c.Normal = normals[4]; T10c.TexCoord = textureCoordinates[13]; T10c.Position = allVertices[3]; verticesT10.Add(T10c); Face F10 = new Face(verticesT10); faces.Add(F10); //bottom face //11 IList<VertexData> verticesT11 = new List<VertexData>(); VertexData T11a = new VertexData(); T11a.Normal = normals[5]; T11a.TexCoord = textureCoordinates[10]; T11a.Position = allVertices[7]; verticesT11.Add(T11a); VertexData T11b = new VertexData(); T11b.Normal = normals[5]; T11b.TexCoord = textureCoordinates[9]; T11b.Position = allVertices[6]; verticesT11.Add(T11b); VertexData T11c = new VertexData(); T11c.Normal = normals[5]; T11c.TexCoord = textureCoordinates[14]; T11c.Position = allVertices[4]; verticesT11.Add(T11c); Face F11 = new Face(verticesT11); faces.Add(F11); //12 IList<VertexData> verticesT12 = new List<VertexData>(); VertexData T12a = new VertexData(); T12a.Normal = normals[5]; T12a.TexCoord = textureCoordinates[13]; T12a.Position = allVertices[5]; verticesT12.Add(T12a); VertexData T12b = new VertexData(); T12b.Normal = normals[5]; T12b.TexCoord = textureCoordinates[14]; T12b.Position = allVertices[4]; verticesT12.Add(T12b); VertexData T12c = new VertexData(); T12c.Normal = normals[5]; T12c.TexCoord = textureCoordinates[9]; T12c.Position = allVertices[6]; verticesT12.Add(T12c); Face F12 = new Face(verticesT12); faces.Add(F12); } public void draw() { GL.Begin(BeginMode.Triangles); foreach (Face face in faces) { foreach (VertexData datapoint in face.verticesWithTexCoords) { GL.Normal3(datapoint.Normal); GL.TexCoord2(datapoint.TexCoord); GL.Vertex3(datapoint.Position); } } GL.End(); } } } Gets me this very nice picture: The immediate mode cube renders nicely and taught me a bit on how to use OpenGL, but VBO's are the way to go. Since I read on the OpenTK forums that OpenTK has problems doing VA's or DL's, I decided to skip using those. Now, I've tried to change this cube to a VBO by using the same vertex, normal and tc collections, and making float arrays from them by using the coordinates in combination with uint arrays which contain the index numbers from the immediate cube. (see the private functions at end of the code sample) Somehow this only renders two triangles namespace SharpEngine.Utility.Mesh { using System; using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; using SharpEngine.Utility; using System.Drawing; public class VBOFaceBasedCube : IMesh { private int VerticesVBOID; private int VerticesVBOStride; private int VertexCount; private int ELementBufferObjectID; private int textureCoordinateVBOID; private int textureCoordinateVBOStride; //private int textureCoordinateArraySize; private int normalVBOID; private int normalVBOStride; public VBOFaceBasedCube() { IList<Vector3> allVertices = new List<Vector3>(); //rechtsbovenvoor allVertices.Add(new Vector3(1.0f, 1.0f, 1.0f)); //0 //rechtsbovenachter allVertices.Add(new Vector3(1.0f, 1.0f, -1.0f)); //1 //linksbovenachter allVertices.Add(new Vector3(-1.0f, 1.0f, -1.0f)); //2 //linksbovenvoor allVertices.Add(new Vector3(-1.0f, 1.0f, 1.0f)); //3 //rechtsondervoor allVertices.Add(new Vector3(1.0f, -1.0f, 1.0f)); //4 //rechtsonderachter allVertices.Add(new Vector3(1.0f, -1.0f, -1.0f)); //5 //linksonderachter allVertices.Add(new Vector3(-1.0f, -1.0f, -1.0f)); //6 //linksondervoor allVertices.Add(new Vector3(-1.0f, -1.0f, 1.0f)); //7 IList<Vector2> textureCoordinates = new List<Vector2>(); textureCoordinates.Add(new Vector2(0, 0)); //AA - 0 textureCoordinates.Add(new Vector2(0, 0.3333333f)); //AB - 1 textureCoordinates.Add(new Vector2(0, 0.6666666f)); //AC - 2 textureCoordinates.Add(new Vector2(0, 1)); //AD - 3 textureCoordinates.Add(new Vector2(0.3333333f, 0)); //BA - 4 textureCoordinates.Add(new Vector2(0.3333333f, 0.3333333f)); //BB - 5 textureCoordinates.Add(new Vector2(0.3333333f, 0.6666666f)); //BC - 6 textureCoordinates.Add(new Vector2(0.3333333f, 1)); //BD - 7 textureCoordinates.Add(new Vector2(0.6666666f, 0)); //CA - 8 textureCoordinates.Add(new Vector2(0.6666666f, 0.3333333f)); //CB - 9 textureCoordinates.Add(new Vector2(0.6666666f, 0.6666666f)); //CC -10 textureCoordinates.Add(new Vector2(0.6666666f, 1)); //CD -11 textureCoordinates.Add(new Vector2(1, 0)); //DA -12 textureCoordinates.Add(new Vector2(1, 0.3333333f)); //DB -13 textureCoordinates.Add(new Vector2(1, 0.6666666f)); //DC -14 textureCoordinates.Add(new Vector2(1, 1)); //DD -15 Vector3 copy1 = new Vector3(-2.0f, -2.5f, -3.5f); IList<Vector3> normals = new List<Vector3>(); normals.Add(new Vector3(0, 1.0f, 0)); //0 normals.Add(new Vector3(0, 0, 1.0f)); //1 normals.Add(new Vector3(1.0f, 0, 0)); //2 normals.Add(new Vector3(0, 0, -1.0f)); //3 normals.Add(new Vector3(-1.0f, 0, 0)); //4 normals.Add(new Vector3(0, -1.0f, 0)); //5 //todo: VBO based rendering uint[] vertexElements = { 3,0,1, //01 1,2,3, //02 3,7,0, //03 0,7,4, //04 0,4,1, //05 4,5,1, //06 5,2,1, //07 2,5,6, //08 6,3,2, //09 6,7,5, //10 7,6,4, //11 5,4,6 //12 }; VertexCount = vertexElements.Length; IList<uint> vertexElementList = new List<uint>(vertexElements); uint[] normalElements = { 0,0,0, 0,0,0, 1,1,1, 1,1,1, 2,2,2, 2,2,2, 3,3,3, 3,3,3, 4,4,4, 4,4,4, 5,5,5, 5,5,5 }; IList<uint> normalElementList = new List<uint>(normalElements); uint[] textureIndexArray = { 5,9,10, 10,6,5, 1,0,5, 5,0,4, 2,1,6, 1,5,6, 4,9,5, 9,4,8, 8,13,9, 8,12,13, 10,9,14, 13,14,9 }; //textureCoordinateArraySize = textureIndexArray.Length; IList<uint> textureIndexList = new List<uint>(textureIndexArray); LoadVBO(allVertices, normals, textureCoordinates, vertexElements, normalElementList, textureIndexList); } public void draw() { //bind vertices //bind elements //bind normals //bind texture coordinates GL.EnableClientState(ArrayCap.VertexArray); GL.EnableClientState(ArrayCap.NormalArray); GL.EnableClientState(ArrayCap.TextureCoordArray); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); GL.VertexPointer(3, VertexPointerType.Float, VerticesVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); GL.NormalPointer(NormalPointerType.Float, normalVBOStride, 0); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); GL.TexCoordPointer(2, TexCoordPointerType.Float, textureCoordinateVBOStride, 0); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.DrawElements(BeginMode.Polygon, VertexCount, DrawElementsType.UnsignedShort, 0); } //loads a static VBO void LoadVBO(IList<Vector3> vertices, IList<Vector3> normals, IList<Vector2> texcoords, uint[] elements, IList<uint> normalIndices, IList<uint> texCoordIndices) { int size; //todo // To create a VBO: // 1) Generate the buffer handles for the vertex and element buffers. // 2) Bind the vertex buffer handle and upload your vertex data. Check that the buffer was uploaded correctly. // 3) Bind the element buffer handle and upload your element data. Check that the buffer was uploaded correctly. float[] verticesArray = convertVector3fListToFloatArray(vertices); float[] normalsArray = createFloatArrayFromListOfVector3ElementsAndIndices(normals, normalIndices); float[] textureCoordinateArray = createFloatArrayFromListOfVector2ElementsAndIndices(texcoords, texCoordIndices); GL.GenBuffers(1, out VerticesVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, VerticesVBOID); Console.WriteLine("load 1 - vertices"); VerticesVBOStride = BlittableValueType.StrideOf(verticesArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(verticesArray.Length * sizeof(float)), verticesArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (verticesArray.Length * BlittableValueType.StrideOf(verticesArray) != size) { throw new ApplicationException("Vertex data not uploaded correctly"); } else { Console.WriteLine("load 1 finished ok"); size = 0; } Console.WriteLine("load 2 - elements"); GL.GenBuffers(1, out ELementBufferObjectID); GL.BindBuffer(BufferTarget.ElementArrayBuffer, ELementBufferObjectID); GL.BufferData(BufferTarget.ElementArrayBuffer, (IntPtr)(elements.Length * sizeof(uint)), elements, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ElementArrayBuffer, BufferParameterName.BufferSize, out size); if (elements.Length * sizeof(uint) != size) { throw new ApplicationException("Element data not uploaded correctly"); } else { size = 0; Console.WriteLine("load 2 finished ok"); } GL.GenBuffers(1, out normalVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, normalVBOID); Console.WriteLine("load 3 - normals"); normalVBOStride = BlittableValueType.StrideOf(normalsArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(normalsArray.Length * sizeof(float)), normalsArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); Console.WriteLine("load 3 - pre check"); if (normalsArray.Length * BlittableValueType.StrideOf(normalsArray) != size) { throw new ApplicationException("Normal data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } GL.GenBuffers(1, out textureCoordinateVBOID); GL.BindBuffer(BufferTarget.ArrayBuffer, textureCoordinateVBOID); Console.WriteLine("load 4- texture coordinates"); textureCoordinateVBOStride = BlittableValueType.StrideOf(textureCoordinateArray); GL.BufferData(BufferTarget.ArrayBuffer, (IntPtr)(textureCoordinateArray.Length * textureCoordinateVBOStride), textureCoordinateArray, BufferUsageHint.StaticDraw); GL.GetBufferParameter(BufferTarget.ArrayBuffer, BufferParameterName.BufferSize, out size); if (textureCoordinateArray.Length * BlittableValueType.StrideOf(textureCoordinateArray) != size) { throw new ApplicationException("texture coordinate data not uploaded correctly"); } else { Console.WriteLine("load 3 finished ok"); size = 0; } } //used to convert vertex arrayss for use with VBO's private float[] convertVector3fListToFloatArray(IList<Vector3> input) { int arrayElementCount = input.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector3 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; output[fillCount + 2] = v.Z; fillCount += 3; } return output; } //used for converting texture coordinate arrays for use with VBO's private float[] convertVector2List_to_floatArray(IList<Vector2> input) { int arrayElementCount = input.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (Vector2 v in input) { output[fillCount] = v.X; output[fillCount + 1] = v.Y; fillCount += 2; } return output; } //used to create an array of floats from private float[] createFloatArrayFromListOfVector3ElementsAndIndices(IList<Vector3> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 3; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; output[fillCount + 2] = inputVectors[i].Z; fillCount += 3; } return output; } private float[] createFloatArrayFromListOfVector2ElementsAndIndices(IList<Vector2> inputVectors, IList<uint> indices) { int arrayElementCount = inputVectors.Count * indices.Count * 2; float[] output = new float[arrayElementCount]; int fillCount = 0; foreach (int i in indices) { output[fillCount] = inputVectors[i].X; output[fillCount + 1] = inputVectors[i].Y; fillCount += 2; } return output; } } } This code will only render two triangles and they're nothing like I had in mind: I've done some searching. In some other questions I read that, if I did something wrong, I'd get no rendering at all. Clearly, something gets sent to the GFX card, but it might be that I'm not sending the right data. I've tried altering the sequence in which the triangles are rendered by swapping some of the index numbers in the vert, tc and normal index arrays, but this doesn't seem to be of any effect. I'm slightly lost here. What am I doing wrong here?

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  • CodePlex Daily Summary for Friday, June 08, 2012

    CodePlex Daily Summary for Friday, June 08, 2012Popular ReleasesMy Google Workspace: Google Workspace 1.0.0: Useful Google Search workspace that includes web-browsing and applitions access Download it to see it in action, please take a look and let me know your feedback Thanks!Tweetz - Windows Twitter Client Gadget: tweetz 3.1.5.8: Fixes bug where Ctrl+Shift+S sends a tweet when only Ctrl+S should send the tweet.C++ AMP Conformance Test Suite: C++ AMP Conformance Test Suite 0.99.0: Initial release of the C++ AMP Conformance Test Suite.Audio Pitch & Shift: Audio Pitch And Shift 4.5.0: Added Instruments tab for modules Open folder content feature Some bug fixesLINQ to Twitter: LINQ to Twitter Beta v2.0.26: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Client Profile, and Windows 8. 100% Twitter API coverage. Also available via NuGet! Follow @JoeMayo.Python Tools for Visual Studio: 1.5 Beta 1: We’re pleased to announce the release of Python Tools for Visual Studio 1.5 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including: • Supports CPython, IronPython, Jython and PyPy • Python editor with advanced member, signature intellisense and refactoring • Code navigation: “Find all refs”, goto definition, and object browser • Local and remote debugging •...Circuit Diagram: Circuit Diagram 2.0 Beta 1: New in this release: Automatically flip components when placing Delete components using keyboard delete key Resize document Document properties window Print document Recent files list Confirm when exiting with unsaved changes Thumbnail previews in Windows Explorer for CDDX files Show shortcut keys in toolbox Highlight selected item in toolbox Zoom using mouse scroll wheel while holding down ctrl key Plugin support for: Custom export formats Custom import formats Open...Umbraco CMS: Umbraco CMS 5.2 Beta: The future of Umbracov5 represents the future architecture of Umbraco, so please be aware that while it's technically superior to v4 it's not yet on a par feature or performance-wise. What's new? For full details see our http://progress.umbraco.org task tracking page showing all items complete for 5.2. In a nutshellPackage Builder Starter Kits Dynamic Extension Methods Querying / IsHelpers Friendly alt template URLs Localization Various bug fixes / performance enhancements Gett...JayData - The cross-platform HTML5 data-management library for JavaScript: JayData 1.0.5: JayData is a unified data access library for JavaScript developers to query and update data from different sources like WebSQL, IndexedDB, OData, Facebook or YQL. See it in action in this 6 minutes video New features in JayData 1.0.5http://jaydata.org/blog/jaydata-1.0.5-is-here-with-authentication-support-and-more http://jaydata.org/blog/release-notes Sencha Touch 2 module (read-only)This module can be used to bind data retrieved by JayData to Sencha Touch 2 generated user interface. (exam...32feet.NET: 3.5: This version changes the 32feet.NET library (both desktop and NETCF) to use .NET Framework version 3.5. Previously we compiled for .NET v2.0. There are no code changes from our version 3.4. See the 3.4 release for more information. Changes due to compiling for .NET 3.5Applications should be changed to use NET/NETCF v3.5. Removal of class InTheHand.Net.Bluetooth.AsyncCompletedEventArgs, which we provided on NETCF. We now just use the standard .NET System.ComponentModel.AsyncCompletedEvent...DotNetNuke® Links: 06.02.01: Added new DNN 6.2.0 beta social feature "friends" BugfixesApplication Architecture Guidelines: Application Architecture Guidelines 3.0.7: 3.0.7Jolt Environment: Jolt v2 Stable: Many new features. Follow development here for more information: http://www.rune-server.org/runescape-development/rs-503-client-server/projects/298763-jolt-environment-v2.html Setup instructions in downloadSharePoint Euro 2012 - UEFA European Football Predictor: havivi.euro2012.wsp (1.5): New fetures:Multilingual Support Max users property in Standings Web Part Games time zone change (UTC +1) bug fix - Version 1.4 locking problem http://euro2012.codeplex.com/discussions/358262 bug fix - Field Title not found (v.1.3) German SP http://euro2012.codeplex.com/discussions/358189#post844228 Bug fix - Access is denied.for users with contribute rights Bug fix - Installing on non-English version of SharePoint Bug fix - Title Rules Installing SharePoint Euro 2012 PredictorSharePoint E...xNet: xNet 2.1.1: Release xNet 2.1.1Command Line Parser Library: 1.9.2.4 stable: This is the first stable of 1.9.* branch. Added tests for HelpText::AutoBuild. Fixed minor formatting error in HelpText::DefaultParsingErrorsHandler.myManga: myManga v1.0.0.4: ChangeLogUpdating from Previous Version: Extract contents of Release - myManga v1.0.0.4.zip to previous version's folder. Replaces: myManga.exe BakaBox.dll CoreMangaClasses.dll Manga.dll Plugins/MangaReader.manga.dll Plugins/MangaFox.manga.dll Plugins/MangaHere.manga.dll Plugins/MangaPanda.manga.dllMVVM Light Toolkit: V4RC (binaries only) including Windows 8 RP: This package contains all the latest DLLs for MVVM Light V4 RC. It includes the DLLs for Windows 8 Release Preview. An updated Nuget package is also available at http://nuget.org/packages/MvvmLightLibsPreviewExtAspNet: ExtAspNet v3.1.7: +2012-06-03 v3.1.7 -?????????BUG,??????RadioButtonList?,AJAX????????BUG(swtseaman、????)。 +?Grid?BoundField、HyperLinkField、LinkButtonField、WindowField??HtmlEncode?HtmlEncodeFormatString(TiDi)。 -HtmlEncode?HtmlEncodeFormatString??????true,??????HTML????????。 -??????Asp.Net??GridView?BoundField?????????。 -http://msdn.microsoft.com/en-us/library/system.web.ui.webcontrols.boundfield.htmlencode -?Grid?HyperLinkField、WindowField??UrlEncode??,????URL??(???true)。 -?????????????,?????????????...LiveChat Starter Kit: LCSK v1.5.2: New features: Visitor location (City - Country) from geo-location Pass configuration via javascript for the chat box New visitor identification (no more using the IP address as visitor identification) To update from 1.5.1 Run the /src/1.5.2-sql-updates.txt SQL script to update your database tables. If you have it installed via NuGet, simply update your package and the file will be included so you can run the update script. New installation The easiest way to add LCSK to your app is by...New ProjectsAFSAspnetHandyAppTry: ddddddBlackrain Engine: A real-time rendering, game/cinematic engine.codeplexbsso: codeplexbsso?????codesmith template for DbEntry.Net: codesmith template for DbEntry.NetDevTeamsUnse: Proyecto de software para crear un sistema de gestion para una bibliotecaErrordite Client: Client libraries for Errordite Errordite is a simple plug-in for any .net application that will log details of exceptions generated by your application. Errordite will group together errors that are the same, either automatically or with rules you define. You then decide how to progress with the errors. You can investigate them, request to ignore them or put them on hold while you have more pressing concerns. For further information and to sign up for the beta, please visit http://ww...Expense Tracker V2: Asp.net site to manage expenses on a daily basis.Experiment N-Layer Project: The goal of this project to build a deal application using microsoft nlayer sample project. Goal is to build a complete application with proper documentation. More to add...GoMusicNow Downloader: This is a simple application created to make things a little easier when downloading a whole album worth of mp3s from the gomusicnow.com web site. To use, simply add your gomusicnow username and password, choose a local folder to download the mp3s to, then paste the url of the gomusicnow 'links' page, for the album you have purchased. Once you hit start, the files will be downloaded sequentially. This application is my first windows application, and first time using WPF. Therefore, I ca...Help A Lot(HAL): Dll to help in the developementHospital: The hospital project is built for my dad's hospital in India. The version one's features to be implemented are: 1. Add or edit patient (Deadline: 6/10/2012) 2. Add or edit medical history of a patient 3. Add or edit patient visit 4. Search existing patients 5. Print discharge reportinControl: Basic Inv ControlLongNile_Projects: Mobile devices projectsNucleo Mobile Detection: This project wraps around Wireless Universal Resource FiLe (WURFL) and provides added server-side mobile detection features for ASP.NET web forms and ASP.NET MVC. It provides controls/helpers and extension methods that make device detection support much easier. It also provides some mobile simulation capabilities for testing purposes.Physical Quantities: This library represents all physical quantities, units of measures, unit systems and unit conversions, as stated in different sources, but mainly on Wikipedia.Proyecto cuarto a: este trabajo es de prueba en codeplex 4to Apython otp: an hmac-based one-time password algorithmRadiation IM: This project aims to create a secure IRC like client (in the main ideas). But it brings a lot of new ideas and makes it a quite good place to discuss and share things. In security.RULI Chain Code Image Generator: RULICCimageGeneratorSharePoint 2010 - Selected items export to excel: Out of the box export to excel feature allows to export the complete view, and not the selected items. In order to achieve the functionality of exporting only selected items to excel.social media solidario: Se trata de desarrollar una aplicación web para escritorio y móvil que ofrezca la posibilidad de que expertos en social media puedan compartir su conocimiento en este área con las ONG , se trata de que respondan las preguntas que las ONG formulen y que todo ese conocimiento quede clasificado y a disposición de todosStarfish: Planning and organisation app for Pilates instructors.testddgit060720121: cxvtestddgit060720122: gftestddhg060720121: ,ktestddtfs060720122: cxvtesttom06072012git01: dsadstesttom06072012hg01: fdstitle: lo mejorWii Game Maker: Wii Game Maker is a program made in VB.NET that was made to allow people with little to no programming experience make their Wii ideas into reality.WoJiudeProject: WoJiudeProjectWpf localization without compile: Localization without recompiling, use it to localize your app. (Including xaml support).zzz: zzz

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  • CodePlex Daily Summary for Saturday, May 19, 2012

    CodePlex Daily Summary for Saturday, May 19, 2012Popular ReleasesZXMAK2: Version 2.6.1.8: - fix download links with badly formatted content-disposition - little refactoring for AY8910 code - added Sprinter emulation pluginGhostBuster: GhostBuster Setup (91520): Added WMI based RestorePoint support Removed test code from program.cs Improved counting. Changed color of ghosted but unfiltered devices. Changed HwEntries into an ObservableCollection. Added Properties Form. Added Properties MenuItem to Context Menu. Added Hide Unfiltered Devices to Context Menu. If you like this tool, leave me a note, rate this project or write a review or Donate to Ghostbuster. Donate to GhostbusterProject Tracy: Tracy 2.1 Stable (2.1.4): 2.1.4 ???:?dll?????Bin??? ??AppData??????ACCESS 2007?SQL Server2008??、??、????????: DataPie_V3.2: V3.2, 2012?5?19? ????ORACLE??????。AvalonDock: AvalonDock 2.0.0795: Welcome to the Beta release of AvalonDock 2.0 After 4 months of hard work I'm ready to upload the beta version of AvalonDock 2.0. This new version boosts a lot of new features and now is stable enough to be deployed in production scenarios. For this reason I encourage everyone is using AD 1.3 or earlier to upgrade soon to this new version. The final version is scheduled for the end of June. What is included in Beta: 1) Stability! thanks to all users contribution I’ve corrected a lot of issues...myCollections: Version 2.1.0.0: New in this version : Improved UI New Metro Skin Improved Performance Added Proxy Settings New Music and Books Artist detail Lot of Bug FixingfastJSON: v1.9.8: v1.9.8 - added DeepCopy(obj) and DeepCopy<T>(obj) - refactored code to JSONParameters and removed the JSON overloads - added support to serialize anonymous types (deserialize is not possible at the moment) - bug fix $types output with non object rootAspxCommerce: AspxCommerce1.1: AspxCommerce - 'Flexible and easy eCommerce platform' offers a complete e-Commerce solution that allows you to build and run your fully functional online store in minutes. You can create your storefront; manage the products through categories and subcategories, accept payments through credit cards and ship the ordered products to the customers. We have everything set up for you, so that you can only focus on building your own online store. Note: To login as a superuser, the username and pass...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.1.1616.403): BUG FIX Hide save button when Titles or Descriptions element is selectedMapWindow 6 Desktop GIS: MapWindow 6.1.2: Looking for a .Net GIS Map Application?MapWindow 6 Desktop GIS is an open source desktop GIS for Microsoft Windows that is built upon the DotSpatial Library. This release requires .Net 4 (Client Profile). Are you a software developer?Instead of downloading MapWindow for development purposes, get started with with the DotSpatial template. The extensions you create from the template can be loaded in MapWindow.DotSpatial: DotSpatial 1.2: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...Mugen Injection: Mugen Injection 2.2.1 (WinRT supported): Added ManagedScopeLifecycle. Increase performance. Added support for resolve 'params'.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.52: Make preprocessor comment-statements nestable; add the ///#IFNDEF statement. (Discussion #355785) Don't throw an error for old-school JScript event handlers, and don't rename them if they aren't global functions.DotNetNuke® Events: 06.00.00: This is a serious release of Events. DNN 6 form pattern - We have take the full route towards DNN6: most notably the incorporation of the DNN6 form pattern with streamlined UX/UI. We have also tried to change all formatting to a div based structure. A daunting task, since the Events module contains a lot of forms. Roger has done a splendid job by going through all the forms in great detail, replacing all table style layouts into the new DNN6 div class="dnnForm XXX" type of layout with chang...LogicCircuit: LogicCircuit 2.12.5.15: Logic Circuit - is educational software for designing and simulating logic circuits. Intuitive graphical user interface, allows you to create unrestricted circuit hierarchy with multi bit buses, debug circuits behavior with oscilloscope, and navigate running circuits hierarchy. Changes of this versionThis release is fixing one but nasty bug. Two functions XOR and XNOR when used with 3 or more inputs were incorrectly evaluating their results. If you have a circuit that is using these functions...Image Popup Module dotnetnuke: Image Pop-up In HTML Module Source: Image Pop-up In HTML Module is a module to show pop ups Please Follow the steps to use this module 1 Install the module and drop on your page where you want to show the pop up 2 In your HTML module editor add the token "{imagepopup}" 3 In your HTML module editor add class="popup-img" in your images which you want to show in popup.FileZilla Server Config File Editor: FileZillaConfig 1.0.0.1: Sorry for not including the config file with the previous release. It was a "lost in translation" when I was moving my local repository to CodePlex repository. Sorry for the rookie mistake.LINQ to Twitter: LINQ to Twitter Beta v2.0.25: Supports .NET 3.5, .NET 4.0, Silverlight 4.0, Windows Phone 7.1, Client Profile, and Windows 8. 100% Twitter API coverage. Also available via NuGet! Follow @JoeMayo.BlogEngine.NET: BlogEngine.NET 2.6: Get DotNetBlogEngine for 3 Months Free! Click Here for More Info BlogEngine.NET Hosting - 3 months free! Cheap ASP.NET Hosting - $4.95/Month - Click Here!! Click Here for More Info Cheap ASP.NET Hosting - $4.95/Month - Click Here! If you want to set up and start using BlogEngine.NET right away, you should download the Web project. If you want to extend or modify BlogEngine.NET, you should download the source code. If you are upgrading from a previous version of BlogEngine.NET, please take...BlackJumboDog: Ver5.6.2: 2012.05.07 Ver5.6.2 (1) Web???????、????????·????????? (2) Web???????、?????????? COMSPEC PATHEXT WINDIR SERVERADDR SERVERPORT DOCUMENTROOT SERVERADMIN REMOTE_PORT HTTPACCEPTCHRSET HTTPACCEPTLANGUAGE HTTPACCEPTEXCODINGNew ProjectsAsset Tracking: Bespoke inhouse solution for managing asset's within the organisation.Chsword Project: Chsword project is a collection of .net project.conjee: Conjee UI DesignDealKhuyenMaiV2.com: d? án web cu?i kì nhóm g2Devtm.ServiceModel: ServiceFactory The library provides easy access to all your services through the helper ServiceFactory. This way to consume your services requires absolutely no place the call to service in a block (try / finally) because all proxies provided by the helper "ServiceFactory" are dynamically generated for the contract as a parameter. This block is built into the code provided for each method.Dream Runtime Analyzer: Dream Runtime Analyzer is a tool made to help Furcadia dreamweavers test their dreams for bandwidth usage and optimize their dragonspeak performance. It allows you to see which DragonSpeak lines were transmitted the most and thus tell you which areas need to be optimized.DynamicsNAV Protocol Handler: Target of this project is to develop DYNAMICSNAV protocol handler which will solve problems of side-by-side installation of many NAV versions on one PC. Today only one version could be handled through the hyperlinks. from.js: Powerful and High-speed LINQ implementation for JavaScriptFurcadia Installer Browser: A program that can access files within a Furcadia installer and allow the user to open them from within the install package, extract some or all the files inside the package, check data integrity of each file and compare the content of two installers.Furcadia Map Normalizer: Furcadia Map Normalizer is a small tool that helps recover a damaged Furcadia map after a live-edit bug. It restores out-of-range elements within back to zero.Homework: TSU students in action :DHRASP: human resourcesiseebooks: this is book s website for self developmentITORG CMS: ITORG Simple Content Managment System ASP.NET MVC 3Kinesthesia (Kinect-based MIDI controller): A simple yet highly configurable Kinect-based MIDI controller with MIDI playback, gesture recognition and voice control.LameBT: A .NET Bluetooth 2.0 stack (HOST and ACL only) based on LibUSB, supporting multiple USB bluetooth dongles.pongISEN: projet de l'ISEN pongRadminPassword: ????????? ??? ??????????????? ????? ??????? ? ????????? ????????? ?????????? ?????????? ?? Radmin. A program to automatically enter the passwords in the famous PC remote control software Radmin.RicciWebSiteSystem: soon websiteScripted Deployment of a System Center 2012 Configuration Manager Secondary Site: In System Center 2012 Configuration Manager, you can no longer deploy a secondary site server using Setup (wizard or scripted). Instead, you must use the Configuration Manager console to create a new secondary site. This is less than ideal if you want to deploy several secondary sites or want to automate the process for any other reason. This project provides a script that will allow you to install a new System Center 2012 Configuration Manager secondary site server without using the Con...Snapshot: Snap is a screen and desktop capture application that automatically uploads your screen captures to a remote image host and leaves you their direct links.SOA based Open Source E-Commerce System: This project will be a new Ecommerce System, based on service oriented architecture.Symphony Framework: The Symphony Framework is a set of classes and capabilities that are designed to assist the Synergy/DE developer enhance the power of the Synergy .NET development environment and migrate their traditional Synergy/DE applications to a Windows Presentation Foundation desktop user experience.testddgit0518201201: ghtestddtfs0518201201: ertesttom05072012git01: fsdfdstesttom05182012git01: fdstesttom05182012hg01: Summarytesttom05182012tfs01: fdsfdsfdsVisualCron - web client: VisualCron, www.visualcron.com, is an advanced scheduler and automation tool. VisualCron has a WinForms interface built on the VisualCron API. This projects is a proof of concept web client built upon the VisualCron API. The project was originally built by VisualCron developers as a test to provide a realtime/responsive web client.

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  • CodePlex Daily Summary for Monday, March 26, 2012

    CodePlex Daily Summary for Monday, March 26, 2012Popular ReleasesQuick Performance Monitor: Version 1.8.1: Added option to set main window to be 'Always On Top'. Use context (right-click) menu on graph to toggle..Net Rest API for Kayako Fusion 4: kayako_rest_api_2012.03.26: Added ability to search for users via organisation/email. This is much quicker than getting all users then filtering.GeoMedia PostGIS data server: PostGIS GDO 1.0.1.1: This is a new version of GeoMeda PostGIS data server which supports user rights. It means that only those feature classes, which the current user has rights to select, are visible in GeoMedia. Issues fixed in this release Fixed a problem when gdo.gfeaturesbase table has been visible in GeoMedia. To hide this table, run the previous version of Database Utilities and uncheck this table in the feature classes list. Then load the new release. Fixed a problem when coordinate system list has not...Silverlight 4 & 5 Persian DatePicker: Silverlight 4 and 5 Persian DatePicker: Added Silverlight 5 support.Y.Music: Y.Music v.1.0: ?????? ?????? ?????????. ????????: ????? ???? ????, ??????? ?????? ? ??? - Beta.Asp.NET Url Router: v1.0: build for .net 2.0 and .net 4.0menu4web: menu4web 0.0.3: menu4web 0.0.3ArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.0 Final: This release installs both the ArcGIS Editor for OSM Server Component and/or ArcGIS Editor for OSM Desktop components. The Desktop tools allow you to download data from the OpenStreetMap servers and store it locally in a geodatabase. You can then use the familiar editing environment of ArcGIS Desktop to create, modify, or delete data. Once you are done editing, you can post back the edit changes to OSM to make them available to all OSM users. The Server Component allows you to quickly create...Craig's Utility Library: Craig's Utility Library 3.1: This update adds about 60 new extension methods, a couple of new classes, and a number of fixes including: Additions Added DateSpan class Added GenericDelimited class Random additions Added static thread friendly version of Random.Next called ThreadSafeNext. AOP Manager additions Added Destroy function to AOPManager (clears out all data so system can be recreated. Really only useful for testing...) ORM additions Added PagedCommand and PageCount functions to ObjectBaseClass (same as M...XNA Electric Effect: Jason Electric Effect v1.1: The library now includes 3 effect types: Line, Bezier, CatmullRom, providing different look and feel.DotSpatial: DotSpatial 1.1: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components are available as NuGet pa...Change default Share-site group SharePoint Online (Office 365): Change default Share-site group SharePoint Online: As default when we share a site collection or site with external users, SharePoint Online show default SharePoint groups which are Visitors and Members. By using this feature, you will get a link which you can use to customize the default groups to your custom groups and other default groups.Microsoft All-In-One Code Framework - a centralized code sample library: C++, .NET Coding Guideline: Microsoft All-In-One Code Framework Coding Guideline This document describes the coding style guideline for native C++ and .NET (C# and VB.NET) programming used by the Microsoft All-In-One Code Framework project team.Working with Social Data: Tag Cloud Customization: http://swatipoint.blogspot.com/2011/10/sharepoint-2010-social-featurestagging.htmlWebDAV for WHS: Version 1.0.67: - Added: Check whether the Remote Web Access is turned on or not; - Added: Check for Add-In updates;Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...New ProjectsASIVeste: No description availableAuthor-it Sync Headings Plug-in: Author-it plug-in that allows the user to synchronize the Print, Help, and Web headings with the Description for each selected topic.BlogEngine.Web: BlogEngine.Web is a BlogEngine.Net converted to use Web Application Project model (WAP).Code Writer Helper: A quick solution to help code generator writers.CodeUITest: Practise CodeUI automation.DAX Studio: Excel Add-In for PowerPivot and Analysis Services Tabular projects that will include an Object Browser, query editing and execution, formula and measure editing ,syntax highlighting, integrated tracing and query execution breakdowns.Fated: Fated is an isometric-viewed, tile-based tactical RPG developed in C# using XNA to be deployed to XBox. This includes a character generation core, graphics engine, and storyline parser.iSufe???: “iSufe???”??????????????????????????????。???????????、????、?????????,??????????????。??,????iOS/Android/WAP???????,???????????????。????GPLv2??,?????????????。Kinect test project: Basic project for my kinect test applicationLoLTimers: LoLTimers by Christian Schubert 2012. Version 1.0.0.0 This is a small app that lets you keep track of the most important creep camp cooldowns. Developed in Visual Studio C#.London Priority Security Services Ltd: LPSS - London Priority Security Services LtdNMCNPM: code nhóm nmcnpmOffice 365 Anonymous Access Manager Sandbox Solution: The sandbox solution enables you to manage anonymous access of lists on Office 365. It allows setting read, modifying and adding rights. Additionally the configuration page adds the necessary events to be able to use moderations, when anonymous users are creating a list item. The second feature in the solution enables anonymous access on blogs sites, it allows to enable anonymous users to comment on a blog.Office 365 Google Analytics: This sandbox solution enables google analytics everywhere in your site collection. This allows you to use the google analytics reporting on all your Office 365 sites.Office 365 Mobile Access Enables for Public Sites & Blogs: This sandbox solution enables mobile access on Office 365 sites.OwnMFCSolution: MFC test solution.People Data Generator: Need to load a bunch of test data to represent people (e.g. name, address, phone, etc.)? Wish it looked realistic? People Data Generator is what you need. Features: *Realistic names *Realistic addresses, using real towns and postal codes *Realistic phone numbers and emails *Very ExtensibleProventi: Met dit programma kan je je voorraad van je onderneming beheren. Dit programma zal in eerste instantie gebruikt worden binnen de minionderneming Proventi. Het programma is geschreven in VB.Net en maakt gebruik van SQL Server CE voor de gegevensopslag.qCommerce: ??????????? ???????, ???????????? ??? ????? qSoftwareQuanLyOTo: Ð? án môn h?c C# qu?n lý garage ô tôRoyaSoft.ir Resources: i am use this project for my personal web site :)SGPF: The team does not have nothing to declare here!SharePoint 2010 Autocomplete Lookup Field: Autocomplete Lookup field allows type ahead functionality while entering lookup values in list items.Sharing Photos using SignalR: An MVC application using SignalR that can be used to share photos between friends and get realtime updates. An user connected to the website can upload a photo which will be automatically broadcasted to all clients connected at that point.Sistema Hoteleiro: Sistema Hoteleiro é o meu trabalho final da disciplina Arquitetura de Aplicativos Ambiente .NET da 4a turma do curso de pós-graduação de especialização em Arquitetura de Sistemas Distribuídos oferecido pelo Instituto de Educação Continuada da Pontifícia Universidade Católica de MSoftware Revolution: This project is core information site of Software Revolution named company which provides software solutions.tgryi: tgyrivbWSUS: Really decide which and when to install updates from a centralized server, globally or per host : - installation schedule - updates to install - email results - configure extra Windows Update parameters Works with WSUS server or Windows Update from Microsoft. See README.txt for more informations ! :) Current official website is http://sourceforge.net/projects/vbwsus/XamlCombine: Combines multiple XAML resource dictionaries in one. Replaces DynamicResources to StaticResources. And sort them in order of usage.XNA Shader-free Linear Burn effect: Sample demonstrating a Linear Burn effect in XNA without using custom shaderszhCms: zhCmszhtest: my test project

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  • Big GRC: Turning Data into Actionable GRC Intelligence

    - by Jenna Danko
    While it’s no longer headline news that Governments have carried out large scale data-mining programmes aimed at terrorism detection and identifying other patterns of interest across a wide range of digital data sources, the debate over the ethics and justification over this action, will clearly continue for some time to come. What is becoming clear is that these programmes are a framework for the collation and aggregation of massive amounts of unstructured data and from this, the creation of actionable intelligence from analyses that allowed the analysts to explore and extract a variety of patterns and then direct resources. This data included audio and video chats, phone calls, photographs, e-mails, documents, internet searches, social media posts and mobile phone logs and connections. Although Governance, Risk and Compliance (GRC) professionals are not looking at the implementation of such programmes, there are many similar GRC “Big data” challenges to be faced and potential lessons to be learned from these high profile government programmes that can be applied a lot closer to home. For example, how can GRC professionals collect, manage and analyze an enormous and disparate volume of data to create and manage their own actionable intelligence covering hidden signs and patterns of criminal activity, the early or retrospective, violation of regulations/laws/corporate policies and procedures, emerging risks and weakening controls etc. Not exactly the stuff of James Bond to be sure, but it is certainly more applicable to most GRC professional’s day to day challenges. So what is Big Data and how can it benefit the GRC process? Although it often varies, the definition of Big Data largely refers to the following types of data: Traditional Enterprise Data – includes customer information from CRM systems, transactional ERP data, web store transactions, and general ledger data. Machine-Generated /Sensor Data – includes Call Detail Records (“CDR”), weblogs and trading systems data. Social Data – includes customer feedback streams, micro-blogging sites like Twitter, and social media platforms like Facebook. The McKinsey Global Institute estimates that data volume is growing 40% per year, and will grow 44x between 2009 and 2020. But while it’s often the most visible parameter, volume of data is not the only characteristic that matters. In fact, according to sources such as Forrester there are four key characteristics that define big data: Volume. Machine-generated data is produced in much larger quantities than non-traditional data. This is all the data generated by IT systems that power the enterprise. This includes live data from packaged and custom applications – for example, app servers, Web servers, databases, networks, virtual machines, telecom equipment, and much more. Velocity. Social media data streams – while not as massive as machine-generated data – produce a large influx of opinions and relationships valuable to customer relationship management as well as offering early insight into potential reputational risk issues. Even at 140 characters per tweet, the high velocity (or frequency) of Twitter data ensures large volumes (over 8 TB per day) need to be managed. Variety. Traditional data formats tend to be relatively well defined by a data schema and change slowly. In contrast, non-traditional data formats exhibit a dizzying rate of change. Without question, all GRC professionals work in a dynamic environment and as new services, new products, new business lines are added or new marketing campaigns executed for example, new data types are needed to capture the resultant information.  Value. The economic value of data varies significantly. Typically, there is good information hidden amongst a larger body of non-traditional data that GRC professionals can use to add real value to the organisation; the greater challenge is identifying what is valuable and then transforming and extracting that data for analysis and action. For example, customer service calls and emails have millions of useful data points and have long been a source of information to GRC professionals. Those calls and emails are critical in helping GRC professionals better identify hidden patterns and implement new policies that can reduce the amount of customer complaints.   Now on a scale and depth far beyond those in place today, all that unstructured call and email data can be captured, stored and analyzed to reveal the reasons for the contact, perhaps with the aggregated customer results cross referenced against what is being said about the organization or a similar peer organization on social media. The organization can then take positive actions, communicating to the market in advance of issues reaching the press, strengthening controls, adjusting risk profiles, changing policy and procedures and completely minimizing, if not eliminating, complaints and compensation for that specific reason in the future. In this one example of many similar ones, the GRC team(s) has demonstrated real and tangible business value. Big Challenges - Big Opportunities As pointed out by recent Forrester research, high performing companies (those that are growing 15% or more year-on-year compared to their peers) are taking a selective approach to investing in Big Data.  "Tomorrow's winners understand this, and they are making selective investments aimed at specific opportunities with tangible benefits where big data offers a more economical solution to meet a need." (Forrsights Strategy Spotlight: Business Intelligence and Big Data, Q4 2012) As pointed out earlier, with the ever increasing volume of regulatory demands and fines for getting it wrong, limited resource availability and out of date or inadequate GRC systems all contributing to a higher cost of compliance and/or higher risk profile than desired – a big data investment in GRC clearly falls into this category. However, to make the most of big data organizations must evolve both their business and IT procedures, processes, people and infrastructures to handle these new high-volume, high-velocity, high-variety sources of data and be able integrate them with the pre-existing company data to be analyzed. GRC big data clearly allows the organization access to and management over a huge amount of often very sensitive information that although can help create a more risk intelligent organization, also presents numerous data governance challenges, including regulatory compliance and information security. In addition to client and regulatory demands over better information security and data protection the sheer amount of information organizations deal with the need to quickly access, classify, protect and manage that information can quickly become a key issue  from a legal, as well as technical or operational standpoint. However, by making information governance processes a bigger part of everyday operations, organizations can make sure data remains readily available and protected. The Right GRC & Big Data Partnership Becomes Key  The "getting it right first time" mantra used in so many companies remains essential for any GRC team that is sponsoring, helping kick start, or even overseeing a big data project. To make a big data GRC initiative work and get the desired value, partnerships with companies, who have a long history of success in delivering successful GRC solutions as well as being at the very forefront of technology innovation, becomes key. Clearly solutions can be built in-house more cheaply than through vendor, but as has been proven time and time again, when it comes to self built solutions covering AML and Fraud for example, few have able to scale or adapt appropriately to meet the changing regulations or challenges that the GRC teams face on a daily basis. This has led to the creation of GRC silo’s that are causing so many headaches today. The solutions that stand out and should be explored are the ones that can seamlessly merge the traditional world of well-known data, analytics and visualization with the new world of seemingly innumerable data sources, utilizing Big Data technologies to generate new GRC insights right across the enterprise.Ultimately, Big Data is here to stay, and organizations that embrace its potential and outline a viable strategy, as well as understand and build a solid analytical foundation, will be the ones that are well positioned to make the most of it. A Blueprint and Roadmap Service for Big Data Big data adoption is first and foremost a business decision. As such it is essential that your partner can align your strategies, goals, and objectives with an architecture vision and roadmap to accelerate adoption of big data for your environment, as well as establish practical, effective governance that will maintain a well managed environment going forward. Key Activities: While your initiatives will clearly vary, there are some generic starting points the team and organization will need to complete: Clearly define your drivers, strategies, goals, objectives and requirements as it relates to big data Conduct a big data readiness and Information Architecture maturity assessment Develop future state big data architecture, including views across all relevant architecture domains; business, applications, information, and technology Provide initial guidance on big data candidate selection for migrations or implementation Develop a strategic roadmap and implementation plan that reflects a prioritization of initiatives based on business impact and technology dependency, and an incremental integration approach for evolving your current state to the target future state in a manner that represents the least amount of risk and impact of change on the business Provide recommendations for practical, effective Data Governance, Data Quality Management, and Information Lifecycle Management to maintain a well-managed environment Conduct an executive workshop with recommendations and next steps There is little debate that managing risk and data are the two biggest obstacles encountered by financial institutions.  Big data is here to stay and risk management certainly is not going anywhere, and ultimately financial services industry organizations that embrace its potential and outline a viable strategy, as well as understand and build a solid analytical foundation, will be best positioned to make the most of it. Matthew Long is a Financial Crime Specialist for Oracle Financial Services. He can be reached at matthew.long AT oracle.com.

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  • How Mature is Your Database Change Management Process?

    - by Ben Rees
    .dbd-banner p{ font-size:0.75em; padding:0 0 10px; margin:0 } .dbd-banner p span{ color:#675C6D; } .dbd-banner p:last-child{ padding:0; } @media ALL and (max-width:640px){ .dbd-banner{ background:#f0f0f0; padding:5px; color:#333; margin-top: 5px; } } -- Database Delivery Patterns & Practices Further Reading Organization and team processes How do you get your database schema changes live, on to your production system? As your team of developers and DBAs are working on the changes to the database to support your business-critical applications, how do these updates wend their way through from dev environments, possibly to QA, hopefully through pre-production and eventually to production in a controlled, reliable and repeatable way? In this article, I describe a model we use to try and understand the different stages that customers go through as their database change management processes mature, from the very basic and manual, through to advanced continuous delivery practices. I also provide a simple chart that will help you determine “How mature is our database change management process?” This process of managing changes to the database – which all of us who have worked in application/database development have had to deal with in one form or another – is sometimes known as Database Change Management (even if we’ve never used the term ourselves). And it’s a difficult process, often painfully so. Some developers take the approach of “I’ve no idea how my changes get live – I just write the stored procedures and add columns to the tables. It’s someone else’s problem to get this stuff live. I think we’ve got a DBA somewhere who deals with it – I don’t know, I’ve never met him/her”. I know I used to work that way. I worked that way because I assumed that making the updates to production was a trivial task – how hard can it be? Pause the application for half an hour in the middle of the night, copy over the changes to the app and the database, and switch it back on again? Voila! But somehow it never seemed that easy. And it certainly was never that easy for database changes. Why? Because you can’t just overwrite the old database with the new version. Databases have a state – more specifically 4Tb of critical data built up over the last 12 years of running your business, and if your quick hotfix happened to accidentally delete that 4Tb of data, then you’re “Looking for a new role” pretty quickly after the failed release. There are a lot of other reasons why a managed database change management process is important for organisations, besides job security, not least: Frequency of releases. Many business managers are feeling the pressure to get functionality out to their users sooner, quicker and more reliably. The new book (which I highly recommend) Lean Enterprise by Jez Humble, Barry O’Reilly and Joanne Molesky provides a great discussion on how many enterprises are having to move towards a leaner, more frequent release cycle to maintain their competitive advantage. It’s no longer acceptable to release once per year, leaving your customers waiting all year for changes they desperately need (and expect) Auditing and compliance. SOX, HIPAA and other compliance frameworks have demanded that companies implement proper processes for managing changes to their databases, whether managing schema changes, making sure that the data itself is being looked after correctly or other mechanisms that provide an audit trail of changes. We’ve found, at Red Gate that we have a very wide range of customers using every possible form of database change management imaginable. Everything from “Nothing – I just fix the schema on production from my laptop when things go wrong, and write it down in my notebook” to “A full Continuous Delivery process – any change made by a dev gets checked in and recorded, fully tested (including performance tests) before a (tested) release is made available to our Release Management system, ready for live deployment!”. And everything in between of course. Because of the vast number of customers using so many different approaches we found ourselves struggling to keep on top of what everyone was doing – struggling to identify patterns in customers’ behavior. This is useful for us, because we want to try and fit the products we have to different needs – different products are relevant to different customers and we waste everyone’s time (most notably, our customers’) if we’re suggesting products that aren’t appropriate for them. If someone visited a sports store, looking to embark on a new fitness program, and the store assistant suggested the latest $10,000 multi-gym, complete with multiple weights mechanisms, dumb-bells, pull-up bars and so on, then he’s likely to lose that customer. All he needed was a pair of running shoes! To solve this issue – in an attempt to simplify how we understand our customers and our offerings – we built a model. This is a an attempt at trying to classify our customers in to some sort of model or “Customer Maturity Framework” as we rather grandly term it, which somehow simplifies our understanding of what our customers are doing. The great statistician, George Box (amongst other things, the “Box” in the Box-Jenkins time series model) gave us the famous quote: “Essentially all models are wrong, but some are useful” We’ve taken this quote to heart – we know it’s a gross over-simplification of the real world of how users work with complex legacy and new database developments. Almost nobody precisely fits in to one of our categories. But we hope it’s useful and interesting. There are actually a number of similar models that exist for more general application delivery. We’ve found these from ThoughtWorks/Forrester, from InfoQ and others, and initially we tried just taking these models and replacing the word “application” for “database”. However, we hit a problem. From talking to our customers we know that users are far less further down the road of mature database change management than they are for application development. As a simple example, no application developer, who wants to keep his/her job would develop an application for an organisation without source controlling that code. Sure, he/she might not be using an advanced Gitflow branching methodology but they’ll certainly be making sure their code gets managed in a repo somewhere with all the benefits of history, auditing and so on. But this certainly isn’t the case (yet) for the database – a very large segment of the people we speak to have no source control set up for their databases whatsoever, even at the most basic level (for example, keeping change scripts in a source control system somewhere). By the way, if this is you, Red Gate has a great whitepaper here, on the barriers people face getting a source control process implemented at their organisations. This difference in maturity is the same as you move in to areas such as continuous integration (common amongst app developers, relatively rare for database developers) and automated release management (growing amongst app developers, very rare for the database). So, when we created the model we started from scratch and biased the levels of maturity towards what we actually see amongst our customers. But, what are these stages? And what level are you? The table below describes our definitions for four levels of maturity – Baseline, Beginner, Intermediate and Advanced. As I say, this is a model – you won’t fit any of these categories perfectly, but hopefully one will ring true more than others. We’ve also created a PDF with a flow chart to help you find which of these groups most closely matches your team:  Download the Database Delivery Maturity Framework PDF here   Level D1 – Baseline Work directly on live databases Sometimes work directly in production Generate manual scripts for releases. Sometimes use a product like SQL Compare or similar to do this Any tests that we might have are run manually Level D2 – Beginner Have some ad-hoc DB version control such as manually adding upgrade scripts to a version control system Attempt is made to keep production in sync with development environments There is some documentation and planning of manual deployments Some basic automated DB testing in process Level D3 – Intermediate The database is fully version-controlled with a product like Red Gate SQL Source Control or SSDT Database environments are managed Production environment schema is reproducible from the source control system There are some automated tests Have looked at using migration scripts for difficult database refactoring cases Level D4 – Advanced Using continuous integration for database changes Build, testing and deployment of DB changes carried out through a proper database release process Fully automated tests Production system is monitored for fast feedback to developers   Does this model reflect your team at all? Where are you on this journey? We’d be very interested in knowing how you get on. We’re doing a lot of work at the moment, at Red Gate, trying to help people progress through these stages. For example, if you’re currently not source controlling your database, then this is a natural next step. If you are already source controlling your database, what about the next stage – continuous integration and automated release management? To help understand these issues, there’s a summary of the Red Gate Database Delivery learning program on our site, alongside a Patterns and Practices library here on Simple-Talk and a Training Academy section on our documentation site to help you get up and running with the tools you need to progress. All feedback is welcome and it would be great to hear where you find yourself on this journey! This article is part of our database delivery patterns & practices series on Simple Talk. Find more articles for version control, automated testing, continuous integration & deployment.

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  • CodePlex Daily Summary for Friday, December 24, 2010

    CodePlex Daily Summary for Friday, December 24, 2010Popular ReleasesMiniTwitter: 1.64: MiniTwitter 1.64 ???? ?? 1.63 ??? URL ??????????????Ajax ASP.Net Forum: InSeCla Forum Software v0.1.9: *VERSION: 0.1.9* HAPPY CHRISTMAS FEATURES ADDED Added features customizabled per category level (Customize at ADMIN/Categories Tab) Allow Anonymous Threads, Allow Anonymous Post Virtual URLs (friendly urls) has finally added And you can have some forum (category) using virtual urls and other using normal urls. Check !, as this improve the SEO indexing results Moderation Instant On: Delete Thread, Move Thread Available to users being members of moderators or administrators InstantO...VivoSocial: VivoSocial 7.4.0: Please see changes: http://support.vivoware.com/project/ChangeLog.aspx?PROJID=48Umbraco CMS: Umbraco 4.6 Beta - codename JUNO: The Umbraco 4.6 beta (codename JUNO) release contains many new features focusing on an improved installation experience, a number of robust developer features, and contains more than 89 bug fixes since the 4.5.2 release. Improved installer experience Updated Starter Kits (Simple, Blog, Personal, Business) Beautiful, free, customizable skins included Skinning engine and Skin customization (see Skinning Documentation Kit) Default dashboards on install with hide option Updated Login t...SSH.NET Library: 2010.12.23: This release includes some bug fixes and few new fetures. Fixes Allow to retrieve big directory structures ssh-dss algorithm is fixed Populate sftp file attributes New Features Support for passhrase when private key is used Support added for diffie-hellman-group14-sha1,diffie-hellman-group-exchange-sha256 and diffie-hellman-group-exchange-sha1 key exchange algorithms Allow to provide multiple key files for authentication Add support for "keyboard-interactive" authentication method...ASP.NET MVC SiteMap provider: MvcSiteMapProvider 2.3.0: Using NuGet?MvcSiteMapProvider is also listed in the NuGet feed. Learn more... Like the project? Consider a donation!Donate via PayPal via PayPal. Release notesThis will be the last release targeting ASP.NET MVC 2 and .NET 3.5. MvcSiteMapProvider 3.0.0 will be targeting ASP.NET MVC 3 and .NET 4 Web.config setting skipAssemblyScanOn has been deprecated in favor of excludeAssembliesForScan and includeAssembliesForScan ISiteMapNodeUrlResolver is now completely responsible for generating th...SuperSocket, an extensible socket application framework: SuperSocket 1.3 beta 2: Compared with SuperSocket 1.3 beta 1, the changes listed below have been done in SuperSocket 1.3 beta 2: added supports for .NET 3.5 replaced Logging Application Block of EntLib with Log4Net improved the code about logging fixed a bug in QuickStart sample project added IPv6 supportTibiaPinger: TibiaPinger v1.0: TibiaPinger v1.0Media Companion: Media Companion 3.400: Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. A manual is included to get you startedMulticore Task Framework: MTF 1.0.1: Release 1.0.1 of Multicore Task Framework.SQL Monitor - tracking sql server activities: SQL Monitor 3.0 alpha 7: 1. added script save/load in user query window 2. fixed problem with connection dialog when choosing windows auth but still ask for user name 3. auto open user table when double click one table node 4. improved alert message, added log only methodEnhSim: EnhSim 2.2.6 ALPHA: 2.2.6 ALPHAThis release supports WoW patch 4.03a at level 85 To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Fixing up some r...LINQ to Twitter: LINQ to Twitter Beta v2.0.18: Silverlight, OAuth, 100% Twitter API coverage, streaming, extensibility via Raw Queries, and added documentation. Bug fixes.ASP.NET MVC Project Awesome (jQuery Ajax helpers): 1.4.3: Helpers (controls) that you can use to build highly responsive and interactive Ajax-enabled Web applications. These helpers include Autocomplete, AjaxDropdown, Lookup, Confirm Dialog, Popup Form, Popup and Pager new stuff: Improvements for confirm, popup, popup form RenderView controller extension the user experience for crud in live demo has been substantially improved + added search all the features are shown in the live demoGanttPlanner: GanttPlanner V1.0: GanttPlanner V1.0 include GanttPlanner.dll and also a Demo application.N2 CMS: 2.1 release candidate 3: * Web platform installer support available N2 is a lightweight CMS framework for ASP.NET. It helps you build great web sites that anyone can update. Major Changes Support for auto-implemented properties ({get;set;}, based on contribution by And Poulsen) A bunch of bugs were fixed File manager improvements (multiple file upload, resize images to fit) New image gallery Infinite scroll paging on news Content templates First time with N2? Try the demo site Download one of the templ...TweetSharp: TweetSharp v2.0.0.0 - Preview 6: Documentation for this release may be found at http://tweetsharp.codeplex.com/wikipage?title=UserGuide&referringTitle=Documentation. Note: This code is currently preview quality. Preview 6 ChangesMaintenance release with user reported fixes Preview 5 ChangesMaintenance release with user reported fixes Preview 4 ChangesReintroduced fluent interface support via satellite assembly Added entities support, entity segmentation, and ITweetable/ITweeter interfaces for client development Numer...Team Foundation Server Administration Tool: 2.1: TFS Administration Tool 2.1, is the first version of the TFS Administration Tool which is built on top of the Team Foundation Server 2010 object model. TFS Administration Tool 2.1 can be installed on machines that are running either Team Explorer 2010, or Team Foundation Server 2010.WatchersNET CKEditor™ Provider for DotNetNuke®: CKEditor Provider 1.12.06: Whats New Added CKEditor 3.5 (Rev. 6230) - Whats New changes File Browser now uses DNN allowed file extensions list Updated SyntaxHighlighter to version 3.0.83SubtitleTools: SubtitleTools 1.3: - Added .srt FileAssociation & Win7 ShowRecentCategory feature. - Applied UnifiedYeKe to fix Persian search problems. - Reduced file size of Persian subtitles for uploading @OSDB.New Projectsbatchcropper: Crops hundreds of images easilyBuild an accounting system for VN: Build an accounting system for VNCEContentWiz: A project for adding files to a Microsoft Windows CE 6 OS image.Dropbox for Windows Phone: Dropbox library for Windows Phone 7Flupr: Flupr is an image uploader for Flickr. Perform your image selection and organisation offline, including creating and adding images to sets, applying tags, titles and descriptions then upload as a batch. Advanced features such as automatic tagging reduce the time spent pre-upload.Fogbugz XML API C++ wrapper: A LIGHT C++ wrapper around Fogbugz XML API. Initially I am only interested in making new cases programmatically from a C++ app - and adding a minidump file. Written in C++ There is a complete .NET wrapper for the XML API, but sadly no good wrapper or even samples for C++.Hg23: Hg23KyberProjectDocs: Various documentation.Math Algorithms: Algoirthms.dll contains multiple mathematical algorithms such as the Euclidean Algorithm used to calculate the greatest common divisor and other math functions which developers and math enthusiasts can use to facilitate calculations. Algorithms.dll is written in C#.NewLife XCode: XCode???????ORM??(??????????),??????????????????,????90%??????????。 ??X??????????,XCode??????????,?????????,????????。 XCode???“??”??“???”????!???????????????XCode?????????,?????????,???????,??????????????,??????,???????!??????????,???XCode????????,????????,???????。 Nibiru: Conjunto de aplicaciones de escritorio para windows creadas con .NET framework 4Programming Contest - Rock Paper Scissors: Developed in .NET, this framework was used in the Gravity Works Programming Contest held December 17th, 2010.QM.HR: QM HR????????Rajon: Rajon is a javascript MVVM library. Basically it creates a "ViewModel" for any html element at your webpage. The "Model" is binded from the server at the client side using Ajax calls.SimpleXmlTask: C# Task List, XML DBSociality: SocialitySourceBackup: Small utility to back up source code files and optionally copy/move back up zip file to another location (like external hdd or flash drive).Sql Superstar - Sql server compare: A tool to compare SQL server Database structure and stored. Simple, free and no so bad.Topaz: ??????????? ?????????? ?????? (??????? ??????)WPF Two States Button (iPhone like): A Two states button for WPF 4 Applications. iPhone like

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  • MVC2 EditorTemplate for DropDownList

    - by tschreck
    I've spent the majority of the past week knee deep in the new templating functionality baked into MVC2. I had a hard time trying to get a DropDownList template working. The biggest problem I've been working to solve is how to get the source data for the drop down list to the template. I saw a lot of examples where you can put the source data in the ViewData dictionary (ViewData["DropDownSourceValuesKey"]) then retrieve them in the template itself (var sourceValues = ViewData["DropDownSourceValuesKey"];) This works, but I did not like having a silly string as the lynch pin for making this work. Below is an approach I've come up with and wanted to get opinions on this approach: here are my design goals: The view model should contain the source data for the drop down list Limit Silly Strings Not use ViewData dictionary Controller is responsible for filling the property with the source data for the drop down list Here's my View Model: public class CustomerViewModel { [ScaffoldColumn(false)] public String CustomerCode{ get; set; } [UIHint("DropDownList")] [DropDownList(DropDownListTargetProperty = "CustomerCode"] [DisplayName("Customer Code")] public IEnumerable<SelectListItem> CustomerCodeList { get; set; } public String FirstName { get; set; } public String LastName { get; set; } public String PhoneNumber { get; set; } public String Address1 { get; set; } public String Address2 { get; set; } public String City { get; set; } public String State { get; set; } public String Zip { get; set; } } My View Model has a CustomerCode property which is a value that the user selects from a list of values. I have a CustomerCodeList property that is a list of possible CustomerCode values and is the source for a drop down list. I've created a DropDownList attribute with a DropDownListTargetProperty. DropDownListTargetProperty points to the property which will be populated based on the user selection from the generated drop down (in this case, the CustomerCode property). Notice that the CustomerCode property has [ScaffoldColumn(false)] which forces the generator to skip the field in the generated output. My DropDownList.ascx file will generate a dropdown list form element with the source data from the CustomerCodeList property. The generated dropdown list will use the value of the DropDownListTargetProperty from the DropDownList attribute as the Id and the Name attributes of the Select form element. So the generated code will look like this: <select id="CustomerCode" name="CustomerCode"> <option>... </select> This works out great because when the form is submitted, MVC will populate the target property with the selected value from the drop down list because the name of the generated dropdown list IS the target property. I kinda visualize it as the CustomerCodeList property is an extension of sorts of the CustomerCode property. I've coupled the source data to the property. Here's my code for the controller: public ActionResult Create() { //retrieve CustomerCodes from a datasource of your choosing List<CustomerCode> customerCodeList = modelService.GetCustomerCodeList(); CustomerViewModel viewModel= new CustomerViewModel(); viewModel.CustomerCodeList = customerCodeList.Select(s => new SelectListItem() { Text = s.CustomerCode, Value = s.CustomerCode, Selected = (s.CustomerCode == viewModel.CustomerCode) }).AsEnumerable(); return View(viewModel); } Here's my code for the DropDownListAttribute: namespace AutoForm.Attributes { public class DropDownListAttribute : Attribute { public String DropDownListTargetProperty { get; set; } } } Here's my code for the template (DropDownList.ascx): <%@ Control Language="C#" Inherits="System.Web.Mvc.ViewUserControl<IEnumerable<SelectListItem>>" %> <%@ Import Namespace="AutoForm.Attributes"%> <script runat="server"> DropDownListAttribute GetDropDownListAttribute() { var dropDownListAttribute = new DropDownListAttribute(); if (ViewData.ModelMetadata.AdditionalValues.ContainsKey("DropDownListAttribute")) { dropDownListAttribute = (DropDownListAttribute)ViewData.ModelMetadata.AdditionalValues["DropDownListAttribute"]; } return dropDownListAttribute; } </script> <% DropDownListAttribute attribute = GetDropDownListAttribute();%> <select id="<%= attribute.DropDownListTargetProperty %>" name="<%= attribute.DropDownListTargetProperty %>"> <% foreach(SelectListItem item in ViewData.Model) {%> <% if (item.Selected == true) {%> <option value="<%= item.Value %>" selected="true"><%= item.Text %></option> <% } %> <% else {%> <option value="<%= item.Value %>"><%= item.Text %></option> <% } %> <% } %> </select> I tried using the Html.DropDownList helper, but it would not allow me to change the Id and Name attributes of the generated Select element. NOTE: you have to override the CreateMetadata method of the DataAnnotationsModelMetadataProvider for the DropDownListAttribute. Here's the code for that: public class MetadataProvider : DataAnnotationsModelMetadataProvider { protected override ModelMetadata CreateMetadata(IEnumerable<Attribute> attributes, Type containerType, Func<object> modelAccessor, Type modelType, string propertyName) { var metadata = base.CreateMetadata(attributes, containerType, modelAccessor, modelType, propertyName); var additionalValues = attributes.OfType<DropDownListAttribute>().FirstOrDefault(); if (additionalValues != null) { metadata.AdditionalValues.Add("DropDownListAttribute", additionalValues); } return metadata; } } Then you have to make a call to the new MetadataProvider in Application_Start of Global.asax.cs: protected void Application_Start() { RegisterRoutes(RouteTable.Routes); ModelMetadataProviders.Current = new MetadataProvider(); } Well, I hope this makes sense and I hope this approach may save you some time. I'd like some feedback on this approach please. Is there a better approach?

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  • Class member functions instantiated by traits [policies, actually]

    - by Jive Dadson
    I am reluctant to say I can't figure this out, but I can't figure this out. I've googled and searched Stack Overflow, and come up empty. The abstract, and possibly overly vague form of the question is, how can I use the traits-pattern to instantiate member functions? [Update: I used the wrong term here. It should be "policies" rather than "traits." Traits describe existing classes. Policies prescribe synthetic classes.] The question came up while modernizing a set of multivariate function optimizers that I wrote more than 10 years ago. The optimizers all operate by selecting a straight-line path through the parameter space away from the current best point (the "update"), then finding a better point on that line (the "line search"), then testing for the "done" condition, and if not done, iterating. There are different methods for doing the update, the line-search, and conceivably for the done test, and other things. Mix and match. Different update formulae require different state-variable data. For example, the LMQN update requires a vector, and the BFGS update requires a matrix. If evaluating gradients is cheap, the line-search should do so. If not, it should use function evaluations only. Some methods require more accurate line-searches than others. Those are just some examples. The original version instantiates several of the combinations by means of virtual functions. Some traits are selected by setting mode bits that are tested at runtime. Yuck. It would be trivial to define the traits with #define's and the member functions with #ifdef's and macros. But that's so twenty years ago. It bugs me that I cannot figure out a whiz-bang modern way. If there were only one trait that varied, I could use the curiously recurring template pattern. But I see no way to extend that to arbitrary combinations of traits. I tried doing it using boost::enable_if, etc.. The specialized state information was easy. I managed to get the functions done, but only by resorting to non-friend external functions that have the this-pointer as a parameter. I never even figured out how to make the functions friends, much less member functions. The compiler (VC++ 2008) always complained that things didn't match. I would yell, "SFINAE, you moron!" but the moron is probably me. Perhaps tag-dispatch is the key. I haven't gotten very deeply into that. Surely it's possible, right? If so, what is best practice? UPDATE: Here's another try at explaining it. I want the user to be able to fill out an order (manifest) for a custom optimizer, something like ordering off of a Chinese menu - one from column A, one from column B, etc.. Waiter, from column A (updaters), I'll have the BFGS update with Cholesky-decompositon sauce. From column B (line-searchers), I'll have the cubic interpolation line-search with an eta of 0.4 and a rho of 1e-4, please. Etc... UPDATE: Okay, okay. Here's the playing-around that I've done. I offer it reluctantly, because I suspect it's a completely wrong-headed approach. It runs okay under vc++ 2008. #include <boost/utility.hpp> #include <boost/type_traits/integral_constant.hpp> namespace dj { struct CBFGS { void bar() {printf("CBFGS::bar %d\n", data);} CBFGS(): data(1234){} int data; }; template<class T> struct is_CBFGS: boost::false_type{}; template<> struct is_CBFGS<CBFGS>: boost::true_type{}; struct LMQN {LMQN(): data(54.321){} void bar() {printf("LMQN::bar %lf\n", data);} double data; }; template<class T> struct is_LMQN: boost::false_type{}; template<> struct is_LMQN<LMQN> : boost::true_type{}; // "Order form" struct default_optimizer_traits { typedef CBFGS update_type; // Selection from column A - updaters }; template<class traits> class Optimizer; template<class traits> void foo(typename boost::enable_if<is_LMQN<typename traits::update_type>, Optimizer<traits> >::type& self) { printf(" LMQN %lf\n", self.data); } template<class traits> void foo(typename boost::enable_if<is_CBFGS<typename traits::update_type>, Optimizer<traits> >::type& self) { printf("CBFGS %d\n", self.data); } template<class traits = default_optimizer_traits> class Optimizer{ friend typename traits::update_type; //friend void dj::foo<traits>(typename Optimizer<traits> & self); // How? public: //void foo(void); // How??? void foo() { dj::foo<traits>(*this); } void bar() { data.bar(); } //protected: // How? typedef typename traits::update_type update_type; update_type data; }; } // namespace dj int main() { dj::Optimizer<> opt; opt.foo(); opt.bar(); std::getchar(); return 0; }

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  • ASP.NET MVC validation problem

    - by ile
    ArticleRepostitory.cs: using System; using System.Collections.Generic; using System.Linq; using System.Web; using CMS.Model; using System.Web.Mvc; namespace CMS.Models { public class ArticleDisplay { public ArticleDisplay() { } public int CategoryID { set; get; } public string CategoryTitle { set; get; } public int ArticleID { set; get; } public string ArticleTitle { set; get; } public DateTime ArticleDate; public string ArticleContent { set; get; } } public class ArticleRepository { private DB db = new DB(); // // Query Methods public IQueryable<ArticleDisplay> FindAllArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public IQueryable<ArticleDisplay> FindTodayArticles() { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where article.Date == DateTime.Today select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } public Article GetArticle(int id) { return db.Articles.SingleOrDefault(d => d.ArticleID == id); } public IQueryable<ArticleDisplay> DetailsArticle(int id) { var result = from category in db.ArticleCategories join article in db.Articles on category.CategoryID equals article.CategoryID where id == article.ArticleID select new ArticleDisplay { CategoryID = category.CategoryID, CategoryTitle = category.Title, ArticleID = article.ArticleID, ArticleTitle = article.Title, ArticleDate = article.Date, ArticleContent = article.Content }; return result; } // // Insert/Delete Methods public void Add(Article article) { db.Articles.InsertOnSubmit(article); } public void Delete(Article article) { db.Articles.DeleteOnSubmit(article); } // // Persistence public void Save() { db.SubmitChanges(); } } } ArticleController.cs: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Mvc.Ajax; using CMS.Models; using CMS.Model; namespace CMS.Controllers { public class ArticleController : Controller { ArticleRepository articleRepository = new ArticleRepository(); ArticleCategoryRepository articleCategoryRepository = new ArticleCategoryRepository(); // // GET: /Article/ public ActionResult Index() { var allArticles = articleRepository.FindAllArticles().ToList(); return View(allArticles); } // // GET: /Article/Details/5 public ActionResult Details(int id) { var article = articleRepository.DetailsArticle(id).Single(); if (article == null) return View("NotFound"); return View(article); } // // GET: /Article/Create public ActionResult Create() { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); Article article = new Article() { Date = DateTime.Now, CategoryID = 1 }; return View(article); } // // POST: /Article/Create [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Article article) { if (ModelState.IsValid) { try { // TODO: Add insert logic here articleRepository.Add(article); articleRepository.Save(); return RedirectToAction("Index"); } catch { return View(article); } } else { return View(article); } } // // GET: /Article/Edit/5 public ActionResult Edit(int id) { ViewData["categories"] = new SelectList ( articleCategoryRepository.FindAllCategories().ToList(), "CategoryId", "Title" ); var article = articleRepository.GetArticle(id); return View(article); } // // POST: /Article/Edit/5 [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(int id, FormCollection collection) { Article article = articleRepository.GetArticle(id); try { // TODO: Add update logic here UpdateModel(article, collection.ToValueProvider()); articleRepository.Save(); return RedirectToAction("Details", new { id = article.ArticleID }); } catch { return View(article); } } // // HTTP GET: /Article/Delete/1 public ActionResult Delete(int id) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); else return View(article); } // // HTTP POST: /Article/Delete/1 [AcceptVerbs(HttpVerbs.Post)] public ActionResult Delete(int id, string confirmButton) { Article article = articleRepository.GetArticle(id); if (article == null) return View("NotFound"); articleRepository.Delete(article); articleRepository.Save(); return View("Deleted"); } } } View/Article/Create.aspx: <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<CMS.Model.Article>" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server"> Create </asp:Content> <asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server"> <h2>Create</h2> <%= Html.ValidationSummary("Create was unsuccessful. Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>Fields</legend> <p> <label for="Title">Title:</label> <%= Html.TextBox("Title") %> <%= Html.ValidationMessage("Title", "*") %> </p> <p> <label for="Content">Content:</label> <%= Html.TextArea("Content", new { id = "Content" })%> <%= Html.ValidationMessage("Content", "*")%> </p> <p> <label for="Date">Date:</label> <%= Html.TextBox("Date") %> <%= Html.ValidationMessage("Date", "*") %> </p> <p> <label for="CategoryID">Category:</label> <%= Html.DropDownList("CategoryId", (IEnumerable<SelectListItem>)ViewData["categories"])%> </p> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %> <div> <%=Html.ActionLink("Back to List", "Index") %> </div> </asp:Content> If I remove DropDownList from .aspx file then validation (on date only because no other validation exists) works, but of course I can't create new article because one value is missing. If I leave dropdownlist and try to insert wrong date I get following error: System.InvalidOperationException: The ViewData item with the key 'CategoryId' is of type 'System.Int32' but needs to be of type 'IEnumerable'. If I enter correct date than the article is properly inserted. There's one other thing that's confusing me... For example, if I try manually add the categoyID: [AcceptVerbs(HttpVerbs.Post)] public ActionResult Create(Article article) { if (ModelState.IsValid) { try { // TODO: Add insert logic here // Manually add category value article.CategoryID = 1; articleRepository.Add(article); articleRepository.Save(); return RedirectToAction("Index"); } catch { return View(article); } } else { return View(article); } } ..I also get the above error. There's one other thing I noticed. If I add partial class Article, when returning to articleRepository.cs I get error that 'Article' is an ambiguous reference between 'CMS.Models.Article' and 'CMS.Model.Article' Any thoughts on this one?

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  • ConfigurationManager.AppSettings is empty?

    - by Mattousai
    Hello All, I have a VS2008 ASP.NET Web Service Application running on the local IIS of my XP machine. A separate project in the same solution uses test methods to invoke the WS calls, and run their processes. When I added a web reference to the WS App, VS2008 created a Settings.settings file in the Properties folder to store the address of the web reference. This process also created a new section in the Web.config file called applicationSettings to store the values from Settings.settings When my application attempts to retrieve configuration values from the appSettings section of the Web.config file, via ConfigurationManager.AppSettings[key], all values are null and AppSettings.AllKeys.Length is always zero. I even reverted the Web.config file to before the web reference was added, and made sure it was exactly the same as a system-generated web.config file for a new project that works fine. After comparing the reverted Web.config and a new Web.config, I addded one simple value in the appSettings section, and still no luck with ConfigurationManager.AppSettings[key]. Here is the reverted Web.config that cannot be read from <?xml version="1.0"?> <configuration> <configSections> <sectionGroup name="system.web.extensions" type="System.Web.Configuration.SystemWebExtensionsSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <sectionGroup name="scripting" type="System.Web.Configuration.ScriptingSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="scriptResourceHandler" type="System.Web.Configuration.ScriptingScriptResourceHandlerSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication"/> <sectionGroup name="webServices" type="System.Web.Configuration.ScriptingWebServicesSectionGroup, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"> <section name="jsonSerialization" type="System.Web.Configuration.ScriptingJsonSerializationSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="Everywhere" /> <section name="profileService" type="System.Web.Configuration.ScriptingProfileServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> <section name="authenticationService" type="System.Web.Configuration.ScriptingAuthenticationServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> <section name="roleService" type="System.Web.Configuration.ScriptingRoleServiceSection, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" requirePermission="false" allowDefinition="MachineToApplication" /> </sectionGroup> </sectionGroup> </sectionGroup> </configSections> <appSettings> <add key="testkey" value="testvalue"/> </appSettings> <connectionStrings/> <system.web> <!-- Set compilation debug="true" to insert debugging symbols into the compiled page. Because this affects performance, set this value to true only during development. --> <compilation debug="false"> <assemblies> <add assembly="System.Core, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Data.DataSetExtensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> <add assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add assembly="System.Xml.Linq, Version=3.5.0.0, Culture=neutral, PublicKeyToken=B77A5C561934E089"/> </assemblies> </compilation> <!-- The <authentication> section enables configuration of the security authentication mode used by ASP.NET to identify an incoming user. --> <authentication mode="Windows" /> <!-- The <customErrors> section enables configuration of what to do if/when an unhandled error occurs during the execution of a request. Specifically, it enables developers to configure html error pages to be displayed in place of a error stack trace. <customErrors mode="RemoteOnly" defaultRedirect="GenericErrorPage.htm"> <error statusCode="403" redirect="NoAccess.htm" /> <error statusCode="404" redirect="FileNotFound.htm" /> </customErrors> --> <pages> <controls> <add tagPrefix="asp" namespace="System.Web.UI" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add tagPrefix="asp" namespace="System.Web.UI.WebControls" assembly="System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </controls> </pages> <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> </system.web> <system.codedom> <compilers> <compiler language="c#;cs;csharp" extension=".cs" warningLevel="4" type="Microsoft.CSharp.CSharpCodeProvider, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"> <providerOption name="CompilerVersion" value="v3.5"/> <providerOption name="WarnAsError" value="false"/> </compiler> </compilers> </system.codedom> <!-- The system.webServer section is required for running ASP.NET AJAX under Internet Information Services 7.0. It is not necessary for previous version of IIS. --> <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="ScriptModule" /> <add name="ScriptModule" preCondition="managedHandler" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </modules> <handlers> <remove name="WebServiceHandlerFactory-Integrated"/> <remove name="ScriptHandlerFactory" /> <remove name="ScriptHandlerFactoryAppServices" /> <remove name="ScriptResource" /> <add name="ScriptHandlerFactory" verb="*" path="*.asmx" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptHandlerFactoryAppServices" verb="*" path="*_AppService.axd" preCondition="integratedMode" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add name="ScriptResource" preCondition="integratedMode" verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" /> </handlers> </system.webServer> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> <dependentAssembly> <assemblyIdentity name="System.Web.Extensions.Design" publicKeyToken="31bf3856ad364e35"/> <bindingRedirect oldVersion="1.0.0.0-1.1.0.0" newVersion="3.5.0.0"/> </dependentAssembly> </assemblyBinding> </runtime> </configuration> Has anyone experienced this, or know how to solve the problem? TIA -Matt

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  • How to use Ninject with XNA?

    - by Rosarch
    I'm having difficulty integrating Ninject with XNA. static class Program { /** * The main entry point for the application. */ static void Main(string[] args) { IKernel kernel = new StandardKernel(NinjectModuleManager.GetModules()); CachedContentLoader content = kernel.Get<CachedContentLoader>(); // stack overflow here MasterEngine game = kernel.Get<MasterEngine>(); game.Run(); } } // constructor for the game public MasterEngine(IKernel kernel) : base(kernel) { this.inputReader = kernel.Get<IInputReader>(); graphicsDeviceManager = kernel.Get<GraphicsDeviceManager>(); Components.Add(kernel.Get<GamerServicesComponent>()); // Tell the loader to look for all files relative to the "Content" directory. Assets = kernel.Get<CachedContentLoader>(); //Sets dimensions of the game window graphicsDeviceManager.PreferredBackBufferWidth = 800; graphicsDeviceManager.PreferredBackBufferHeight = 600; graphicsDeviceManager.ApplyChanges(); IsMouseVisible = false; } Ninject.cs: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ninject.Modules; using HWAlphaRelease.Controller; using Microsoft.Xna.Framework; using Nuclex.DependencyInjection.Demo.Scaffolding; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace HWAlphaRelease { public static class NinjectModuleManager { public static NinjectModule[] GetModules() { return new NinjectModule[1] { new GameModule() }; } /// <summary>Dependency injection rules for the main game instance</summary> public class GameModule : NinjectModule { #region class ServiceProviderAdapter /// <summary>Delegates to the game's built-in service provider</summary> /// <remarks> /// <para> /// When a class' constructor requires an IServiceProvider, the dependency /// injector cannot just construct a new one and wouldn't know that it has /// to create an instance of the Game class (or take it from the existing /// Game instance). /// </para> /// <para> /// The solution, then, is this small adapter that takes a Game instance /// and acts as if it was a freely constructable IServiceProvider implementation /// while in reality, it delegates all lookups to the Game's service container. /// </para> /// </remarks> private class ServiceProviderAdapter : IServiceProvider { /// <summary>Initializes a new service provider adapter for the game</summary> /// <param name="game">Game the service provider will be taken from</param> public ServiceProviderAdapter(Game game) { this.gameServices = game.Services; } /// <summary>Retrieves a service from the game service container</summary> /// <param name="serviceType">Type of the service that will be retrieved</param> /// <returns>The service that has been requested</returns> public object GetService(Type serviceType) { return this.gameServices; } /// <summary>Game services container of the Game instance</summary> private GameServiceContainer gameServices; } #endregion // class ServiceProviderAdapter #region class ContentManagerAdapter /// <summary>Delegates to the game's built-in ContentManager</summary> /// <remarks> /// This provides shared access to the game's ContentManager. A dependency /// injected class only needs to require the ISharedContentService in its /// constructor and the dependency injector will automatically resolve it /// to this adapter, which delegates to the Game's built-in content manager. /// </remarks> private class ContentManagerAdapter : ISharedContentService { /// <summary>Initializes a new shared content manager adapter</summary> /// <param name="game">Game the content manager will be taken from</param> public ContentManagerAdapter(Game game) { this.contentManager = game.Content; } /// <summary>Loads or accesses shared game content</summary> /// <typeparam name="AssetType">Type of the asset to be loaded or accessed</typeparam> /// <param name="assetName">Path and name of the requested asset</param> /// <returns>The requested asset from the the shared game content store</returns> public AssetType Load<AssetType>(string assetName) { return this.contentManager.Load<AssetType>(assetName); } /// <summary>The content manager this instance delegates to</summary> private ContentManager contentManager; } #endregion // class ContentManagerAdapter /// <summary>Initializes the dependency configuration</summary> public override void Load() { // Allows access to the game class for any components with a dependency // on the 'Game' or 'DependencyInjectionGame' classes. Bind<MasterEngine>().ToSelf().InSingletonScope(); Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); Bind<Game>().To<MasterEngine>().InSingletonScope(); // Let the dependency injector construct a graphics device manager for // all components depending on the IGraphicsDeviceService and // IGraphicsDeviceManager interfaces Bind<GraphicsDeviceManager>().ToSelf().InSingletonScope(); Bind<IGraphicsDeviceService>().To<GraphicsDeviceManager>().InSingletonScope(); Bind<IGraphicsDeviceManager>().To<GraphicsDeviceManager>().InSingletonScope(); // Some clever adapters that hand out the Game's IServiceProvider and allow // access to its built-in ContentManager Bind<IServiceProvider>().To<ServiceProviderAdapter>().InSingletonScope(); Bind<ISharedContentService>().To<ContentManagerAdapter>().InSingletonScope(); Bind<IInputReader>().To<UserInputReader>().InSingletonScope().WithConstructorArgument("keyMapping", Constants.DEFAULT_KEY_MAPPING); Bind<CachedContentLoader>().ToSelf().InSingletonScope().WithConstructorArgument("rootDir", "Content"); } } } } NinjectGame.cs /// <summary>Base class for Games making use of Ninject</summary> public class NinjectGame : Game { /// <summary>Initializes a new Ninject game instance</summary> /// <param name="kernel">Kernel the game has been created by</param> public NinjectGame(IKernel kernel) { Type ownType = this.GetType(); if(ownType != typeof(Game)) { kernel.Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); } kernel.Bind<Game>().To<NinjectGame>().InSingletonScope(); } } } // namespace Nuclex.DependencyInjection.Demo.Scaffolding When I try to get the CachedContentLoader, I get a stack overflow exception. I'm basing this off of this tutorial, but I really have no idea what I'm doing. Help?

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  • Silverlight 2.0 - Can't get the text wrapping behaviour that I want

    - by Anthony
    I am having trouble getting Silverlight 2.0 to lay out text exactly how I want. I want text with line breaks and embedded links, with wrapping, like HTML text in a web page. Here's the closest that I have come: <UserControl x:Class="FlowPanelTest.Page" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Controls="clr-namespace:Microsoft.Windows.Controls;assembly=Microsoft.Windows.Controls" Width="250" Height="300"> <Border BorderBrush="Black" BorderThickness="2" > <Controls:WrapPanel> <TextBlock x:Name="tb1" TextWrapping="Wrap">Short text. </TextBlock> <TextBlock x:Name="tb2" TextWrapping="Wrap">A bit of text. </TextBlock> <TextBlock x:Name="tb3" TextWrapping="Wrap">About half of a line of text.</TextBlock> <TextBlock x:Name="tb4" TextWrapping="Wrap">More than half a line of longer text.</TextBlock> <TextBlock x:Name="tb5" TextWrapping="Wrap">More than one line of text, so it will wrap onto the following line.</TextBlock> </Controls:WrapPanel> </Border> </UserControl> But the issue is that although the text blocks tb1 and tb2 will go onto the same line because there is room enough for them completely, tb3 onwards will not start on the same line as the previous block, even though it will wrap onto following lines. I want each text block to start where the previous one ends, on the same line. I want to put click event handlers on some of the text. I also want paragraph breaks. Essentially I'm trying to work around the lack of FlowDocument and Hyperlink controls in Silverlight 2.0's subset of XAML. To answer the questions posed in the answers: Why not use runs for the non-clickable text? If I just use individual TextBlocks only on the clickable text, then those bits of text will still suffer from the wrapping problem illustrated above. And the TextBlock just before the link, and the TextBlock just after. Essentially all of it. It doesn't look like I have many opportunities for putting multiple runs in the same TextBlock. Dividing the links from the other text with RegExs and loops is not the issue at all, the issue is display layout. Why not put each word in an individual TextBlock in a WrapPanel Aside from being an ugly hack, this does not play at all well with linebreaks - the layout is incorrect. It would also make the underline style of linked text into a broken line. Here's an example with each word in its own TextBlock. Try running it, note that the linebreak isn't shown in the right place at all. <UserControl x:Class="SilverlightApplication2.Page" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:Controls="clr-namespace:Microsoft.Windows.Controls;assembly=Microsoft.Windows.Controls" Width="300" Height="300"> <Controls:WrapPanel> <TextBlock TextWrapping="Wrap">Short1 </TextBlock> <TextBlock TextWrapping="Wrap">Longer1 </TextBlock> <TextBlock TextWrapping="Wrap">Longerest1 </TextBlock> <TextBlock TextWrapping="Wrap"> <Run>Break</Run> <LineBreak></LineBreak> </TextBlock> <TextBlock TextWrapping="Wrap">Short2</TextBlock> <TextBlock TextWrapping="Wrap">Longer2</TextBlock> <TextBlock TextWrapping="Wrap">Longerest2</TextBlock> <TextBlock TextWrapping="Wrap">Short3</TextBlock> <TextBlock TextWrapping="Wrap">Longer3</TextBlock> <TextBlock TextWrapping="Wrap">Longerest3</TextBlock> </Controls:WrapPanel> </UserControl> What about The LinkLabelControl as here and here. It has the same problems as the approach above, since it's much the same. Try running the sample, and make the link text longer and longer until it wraps. Note that the link starts on a new line, which it shouldn't. Make the link text even longer, so that the link text is longer than a line. Note that it doesn't wrap at all, it cuts off. This control doesn't handle line breaks and paragraph breaks either. Why not put the text all in runs, detect clicks on the containing TextBlock and work out which run was clicked Runs do not have mouse events, but the containing TextBlock does. I can't find a way to check if the run is under the mouse (IsMouseOver is not present in SilverLight) or to find the bounding geometry of the run (no clip property). There is VisualTreeHelper.FindElementsInHostCoordinates() The code below uses VisualTreeHelper.FindElementsInHostCoordinates to get the controls under the click. The output lists the TextBlock but not the Run, since a Run is not a UiElement. private void theText_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { // get the elements under the click UIElement uiElementSender = sender as UIElement; Point clickPos = e.GetPosition(uiElementSender); var UiElementsUnderClick = VisualTreeHelper.FindElementsInHostCoordinates(clickPos, uiElementSender); // show the controls string outputText = ""; foreach (var uiElement in UiElementsUnderClick) { outputText += uiElement.GetType().ToString() + "\n"; } this.outText.Text = outputText; } Use an empty text block with a margin to space following content onto a following line I'm still thinking about this one. How do you calculate the right width for a line-breaking block to force following content onto the following line? Too short and the following content will still be on the same line, at the right. Too long and the "linebreak" will be on the following line, with content after it. You would have to resize the breaks when the control is resized. Some of the code for this is: TextBlock lineBreak = new TextBlock(); lineBreak.TextWrapping = TextWrapping.Wrap; lineBreak.Text = " "; // need adaptive width lineBreak.Margin = new Thickness(0, 0, 200, 0);

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  • MVC 3 Client Validation works intermittently

    - by Gutek
    I have MVC 3 version, System.Web.Mvc product version is: 3.0.20105.0 modified on 5th of Jan 2011 - i think that's the latest. I’ve notice that client validation is not working as it suppose in the application that we are creating, so I’ve made a quick test. I’ve created basic MVC 3 Application using Internet Application template. I’ve added Test Controller: using System.Web.Mvc; using MvcApplication3.Models; namespace MvcApplication3.Controllers { public class TestController : Controller { public ActionResult Index() { return View(); } public ActionResult Create() { Sample model = new Sample(); return View(model); } [HttpPost] public ActionResult Create(Sample model) { if(!ModelState.IsValid) { return View(); } return RedirectToAction("Display"); } public ActionResult Display() { Sample model = new Sample(); model.Age = 10; model.CardNumber = "1324234"; model.Email = "[email protected]"; model.Title = "hahah"; return View(model); } } } Model: using System.ComponentModel.DataAnnotations; namespace MvcApplication3.Models { public class Sample { [Required] public string Title { get; set; } [Required] public string Email { get; set; } [Required] [Range(4, 120, ErrorMessage = "Oi! Common!")] public short Age { get; set; } [Required] public string CardNumber { get; set; } } } And 3 views: Create: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Create"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Create</h2> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> @*@{ Html.EnableClientValidation(); }*@ @using (Html.BeginForm()) { @Html.ValidationSummary(false) <fieldset> <legend>Sample</legend> <div class="editor-label"> @Html.LabelFor(model => model.Title) </div> <div class="editor-field"> @Html.EditorFor(model => model.Title) @Html.ValidationMessageFor(model => model.Title) </div> <div class="editor-label"> @Html.LabelFor(model => model.Email) </div> <div class="editor-field"> @Html.EditorFor(model => model.Email) @Html.ValidationMessageFor(model => model.Email) </div> <div class="editor-label"> @Html.LabelFor(model => model.Age) </div> <div class="editor-field"> @Html.EditorFor(model => model.Age) @Html.ValidationMessageFor(model => model.Age) </div> <div class="editor-label"> @Html.LabelFor(model => model.CardNumber) </div> <div class="editor-field"> @Html.EditorFor(model => model.CardNumber) @Html.ValidationMessageFor(model => model.CardNumber) </div> <p> <input type="submit" value="Create" /> </p> </fieldset> @*<fieldset> @Html.EditorForModel() <p> <input type="submit" value="Create" /> </p> </fieldset> *@ } <div> @Html.ActionLink("Back to List", "Index") </div> Display: @model MvcApplication3.Models.Sample @{ ViewBag.Title = "Display"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Display</h2> <fieldset> <legend>Sample</legend> <div class="display-label">Title</div> <div class="display-field">@Model.Title</div> <div class="display-label">Email</div> <div class="display-field">@Model.Email</div> <div class="display-label">Age</div> <div class="display-field">@Model.Age</div> <div class="display-label">CardNumber</div> <div class="display-field">@Model.CardNumber</div> </fieldset> <p> @Html.ActionLink("Back to List", "Index") </p> Index: @{ ViewBag.Title = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Index</h2> <p> @Html.ActionLink("Create", "Create") </p> <p> @Html.ActionLink("Display", "Display") </p> Everything is default here – Create Controller, AddView from controller action with model specified with proper scaffold template and using provided layout in sample application. When I will go to /Test/Create client validation in most cases works only for Title and Age fields, after clicking Create it works for all fields (create does not goes to server). However in some cases (after a build) Title validation is not working and Email is, or CardNumber or Title and CardNumber but Email is not. But never all validation is working before clicking Create. I’ve tried creating form with Html.EditorForModel as well as enforce client validation just before BeginForm: @{ Html.EnableClientValidation(); } I’m providing a source code for this sample on dropbox – as maybe our dev env is broken :/ I’ve done tests on IE 8 and Chrome 10 beta. Just in case, in web config validation scripts are enabled: <appSettings> <add key="ClientValidationEnabled" value="true"/> <add key="UnobtrusiveJavaScriptEnabled" value="true"/> </appSettings> So my questions are Is there a way to ensure that Client validation will work as it supposed to work and not intermittently? Is this a desired behavior and I'm missing something in configuration/implementation?

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  • How can i learn file name and create a folder?

    - by Phsika
    i try to make TCP/Ip Application to listen any other roemote computer to recieve any file. So i try to get files. i can do that. on the other hand every sample on google about giving SaveDialogBox to recived path folder.Forexample my old server.cs is that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; // string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = saveFileDialog1.FileName; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } i want to give automatically folder without SAVEDIALOGBOX. Also i want to learn my file name om my stream.Like that: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace Server3 { public partial class Form1 : Form { Thread kanal; public Form1() { InitializeComponent(); try { kanal = new Thread(new ThreadStart(Dinle)); kanal.Start(); kanal.Priority = ThreadPriority.Normal; this.Text = "Kanal Çalisti"; } catch (Exception ex) { this.Text = "kanal çalismadi"; MessageBox.Show("hata:" + ex.ToString()); kanal.Abort(); throw; } } void Dinle() { TcpListener server = null; try { Int32 port = 51124; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr, port); server.Start(); Byte[] bytes = new Byte[1024 * 250000]; string ReceivedPath = "C:/recieved"; while (true) { MessageBox.Show("Waiting for a connection... "); TcpClient client = server.AcceptTcpClient(); MessageBox.Show("Connected!"); NetworkStream stream = client.GetStream(); if (stream.CanRead) { saveFileDialog1.ShowDialog(); string pathfolder = " i have to give property creating path and want to learn file name"; StreamWriter yaz = new StreamWriter(pathfolder); string satir; StreamReader oku = new StreamReader(stream); while ((satir = oku.ReadLine()) != null) { satir = satir + (char)13 + (char)10; yaz.WriteLine(satir); } oku.Close(); yaz.Close(); client.Close(); } } } catch (SocketException e) { Console.WriteLine("SocketException: {0}", e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } private void Form1_Load(object sender, EventArgs e) { Dinle(); } } } Also i need : FileStream fs; FileInfo fi = new FileInfo(@"c:/recieved"); if (fi.Exists) fs = new FileStream(fi.FullName, FileMode.Append); else fs = new FileStream(fi.FullName, FileMode.Create); StreamWriter yazici = new StreamWriter(fs); How can i do that. Creating C:/recieved if it does not exist. And how can i learn File name on my network stream sending File Name.

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  • Ajax, Callback, postback and Sys.WebForms.PageRequestManager.getInstance().add_beginRequest

    - by user338262
    Hi, I have a user control which encapsulates a NumericUpDownExtender. This UserControl implements the interface ICallbackEventHandler, because I want that when a user changes the value of the textbox associated a custom event to be raised in the server. By the other hand each time an async postback is done I shoe a message of loading and disable the whole screen. This works perfect when something is changed in for example an UpdatePanel through this lines of code: Sys.WebForms.PageRequestManager.getInstance().add_beginRequest( function (sender, args) { var modalPopupBehavior = $find('programmaticSavingLoadingModalPopupBehavior'); modalPopupBehavior.show(); } ); The UserControl is placed inside a detailsview which is inside an UpdatePanel in an aspx. When the custom event is raised I want another textbox in the aspx to change its value. So far, When I click on the UpDownExtender, it goes correctly to the server and raises the custom event, and the new value of the textbox is assigned in the server. but it is not changed in the browser. I suspect that the problem is the callback, since I have the same architecture for a UserControl with an AutoCompleteExtender which implement IPostbackEventHandler and it works. Any clues how can I solve this here to make the UpDownNumericExtender user control to work like the AutComplete one? This is the code of the user control and the parent: using System; using System.Web.UI; using System.ComponentModel; using System.Text; namespace Corp.UserControls { [Themeable(true)] public partial class CustomNumericUpDown : CorpNumericUpDown, ICallbackEventHandler { protected void Page_PreRender(object sender, EventArgs e) { if (!Page.IsPostBack) { currentInstanceNumber = CorpAjaxControlToolkitUserControl.getNextInstanceNumber(); } registerControl(this.HFNumericUpDown.ClientID, currentInstanceNumber); string strCallServer = "NumericUpDownCallServer" + currentInstanceNumber.ToString(); // If this function is not written the callback to get the disponibilidadCliente doesn't work if (!Page.ClientScript.IsClientScriptBlockRegistered("ReceiveServerDataNumericUpDown")) { StringBuilder str = new StringBuilder(); str.Append("function ReceiveServerDataNumericUpDown(arg, context) {}").AppendLine(); Page.ClientScript.RegisterClientScriptBlock(typeof(CorpNumericUpDown), "ReceiveServerDataNumericUpDown", str.ToString(), true); } nudeNumericUpDownExtender.BehaviorID = "NumericUpDownEx" + currentInstanceNumber.ToString(); ClientScriptManager cm = Page.ClientScript; String cbReference = cm.GetCallbackEventReference(this, "arg", "ReceiveServerDataNumericUpDown", ""); String callbackScript = "function " + strCallServer + "(arg, context)" + Environment.NewLine + "{" + Environment.NewLine + cbReference + ";" + Environment.NewLine + "}" + Environment.NewLine; cm.RegisterClientScriptBlock(typeof(CustomNumericUpDown), strCallServer, callbackScript, true); base.Page_PreRender(sender,e); } [System.ComponentModel.Browsable(true)] [System.ComponentModel.Bindable(true)] public Int64 Value { get { return (string.IsNullOrEmpty(HFNumericUpDown.Value) ? Int64.Parse("1") : Int64.Parse(HFNumericUpDown.Value)); } set { HFNumericUpDown.Value = value.ToString(); //txtAutoCompleteCliente_AutoCompleteExtender.ContextKey = value.ToString(); // TODO: Change the text of the textbox } } [System.ComponentModel.Browsable(true)] [System.ComponentModel.Bindable(true)] [Description("The text of the numeric up down")] public string Text { get { return txtNumericUpDown.Text; } set { txtNumericUpDown.Text = value; } } public delegate void NumericUpDownChangedHandler(object sender, NumericUpDownChangedArgs e); public event NumericUpDownChangedHandler numericUpDownEvent; [System.ComponentModel.Browsable(true)] [System.ComponentModel.Bindable(true)] [System.ComponentModel.Description("Raised after the number has been increased or decreased")] protected virtual void OnNumericUpDownEvent(object sender, NumericUpDownChangedArgs e) { if (numericUpDownEvent != null) //check to see if anyone has attached to the event numericUpDownEvent(this, e); } #region ICallbackEventHandler Members public string GetCallbackResult() { return "";//throw new NotImplementedException(); } public void RaiseCallbackEvent(string eventArgument) { NumericUpDownChangedArgs nudca = new NumericUpDownChangedArgs(long.Parse(eventArgument)); OnNumericUpDownEvent(this, nudca); } #endregion } /// <summary> /// Class that adds the prestamoList to the event /// </summary> public class NumericUpDownChangedArgs : System.EventArgs { /// <summary> /// The current selected value. /// </summary> public long Value { get; private set; } public NumericUpDownChangedArgs(long value) { Value = value; } } } using System; using System.Collections.Generic; using System.Text; namespace Corp { /// <summary> /// Summary description for CorpAjaxControlToolkitUserControl /// </summary> public class CorpNumericUpDown : CorpAjaxControlToolkitUserControl { private Int16 _currentInstanceNumber; // This variable hold the instanceNumber assignated at first place. public short currentInstanceNumber { get { return _currentInstanceNumber; } set { _currentInstanceNumber = value; } } protected void Page_PreRender(object sender, EventArgs e) { const string strOnChange = "OnChange"; const string strCallServer = "NumericUpDownCallServer"; StringBuilder str = new StringBuilder(); foreach (KeyValuePair<String, Int16> control in controlsToRegister) { str.Append("function ").Append(strOnChange + control.Value).Append("(sender, eventArgs) ").AppendLine(); str.Append("{").AppendLine(); str.Append(" if (sender) {").AppendLine(); str.Append(" var hfield = document.getElementById('").Append(control.Key).Append("');").AppendLine(); str.Append(" if (hfield.value != eventArgs) {").AppendLine(); str.Append(" hfield.value = eventArgs;").AppendLine(); str.Append(" ").Append(strCallServer + control.Value).Append("(eventArgs, eventArgs);").AppendLine(); str.Append(" }").AppendLine(); str.Append(" }").AppendLine(); str.Append("}").AppendLine(); Page.ClientScript.RegisterClientScriptBlock(typeof(CorpNumericUpDown), Guid.NewGuid().ToString(), str.ToString(), true); } str = new StringBuilder(); foreach (KeyValuePair<String, Int16> control in controlsToRegister) { str.Append(" funcsPageLoad[funcsPageLoad.length] = function() { $find('NumericUpDownEx" + control.Value + "').add_currentChanged(").Append(strOnChange + control.Value).Append(");};").AppendLine(); str.Append(" funcsPageUnLoad[funcsPageUnLoad.length] = function() { $find('NumericUpDownEx" + control.Value + "').remove_currentChanged(").Append(strOnChange + control.Value).Append(");};").AppendLine(); } Page.ClientScript.RegisterClientScriptBlock(typeof(CorpNumericUpDown), Guid.NewGuid().ToString(), str.ToString(), true); } } } and to create the loading view I use this: //The beginRequest event is raised before the processing of an asynchronous postback starts and the postback is sent to the server. You can use this event to call custom script to set a request header or to start an animation that notifies the user that the postback is being processed. Sys.WebForms.PageRequestManager.getInstance().add_beginRequest( function (sender, args) { var modalPopupBehavior = $find('programmaticSavingLoadingModalPopupBehavior'); modalPopupBehavior.show(); } ); //The endRequest event is raised after an asynchronous postback is finished and control has been returned to the browser. You can use this event to provide a notification to users or to log errors. Sys.WebForms.PageRequestManager.getInstance().add_endRequest( function (sender, arg) { var modalPopupBehavior = $find('programmaticSavingLoadingModalPopupBehavior'); modalPopupBehavior.hide(); } ); Thanks in advance! Daniel.

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  • Uneditable file and Unreadable(for further processing) file( WHY? ) after processing it through C++

    - by mgj
    Hi...:) This might look to be a very long question to you I understand, but trust me on this its not long. I am not able to identify why after processing this text is not being able to be read and edited. I tried using the ord() function in python to check if the text contains any Unicode characters( non ascii characters) apart from the ascii ones.. I found quite a number of them. I have a strong feeling that this could be due to the original text itself( The INPUT ). Input-File: Just copy paste it into a file "acle5v1.txt" The objective of this code below is to check for upper case characters and to convert it to lower case and also to remove all punctuations so that these words are taken for further processing for word alignment #include<iostrea> #include<fstream> #include<ctype.h> #include<cstring> using namespace std; ifstream fin2("acle5v1.txt"); ofstream fin3("acle5v1_op.txt"); ofstream fin4("chkcharadded.txt"); ofstream fin5("chkcharntadded.txt"); ofstream fin6("chkprintchar.txt"); ofstream fin7("chknonasci.txt"); ofstream fin8("nonprinchar.txt"); int main() { char ch,ch1; fin2.seekg(0); fin3.seekp(0); int flag = 0; while(!fin2.eof()) { ch1=ch; fin2.get(ch); if (isprint(ch))// if the character is printable flag = 1; if(flag) { fin6<<"Printable character:\t"<<ch<<"\t"<<(int)ch<<endl; flag = 0; } else { fin8<<"Non printable character caught:\t"<<ch<<"\t"<<int(ch)<<endl; } if( isalnum(ch) || ch == '@' || ch == ' ' )// checks for alpha numeric characters { fin4<<"char added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; if(isupper(ch)) { //tolower(ch); fin3<<(char)tolower(ch); } else { fin3<<ch; } } else if( ( ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 != ' ' ) { fin3<<' '; } else if( (ch=='\t' || ch=='.' || ch==',' || ch=='#' || ch=='?' || ch=='!' || ch=='"' || ch != ';' || ch != ':') && ch1 == ' ' ) { //fin3<<" '; } else if( !(int(ch)>=0 && int(ch)<=127) ) { fin5<<"Char of ascii within range not added: "<<ch<<"\tits ascii value: "<<int(ch)<<endl; } else { fin7<<"Non ascii character caught(could be a -ve value also)\t"<<ch<<int(ch)<<endl; } } return 0; } I have a similar code as the above written in python which gives me an otput which is again not readable and not editable The code in python looks like this: #!/usr/bin/python # -*- coding: UTF-8 -*- import sys input_file=sys.argv[1] output_file=sys.argv[2] list1=[] f=open(input_file) for line in f: line=line.strip() #line=line.rstrip('.') line=line.replace('.','') line=line.replace(',','') line=line.replace('#','') line=line.replace('?','') line=line.replace('!','') line=line.replace('"','') line=line.replace('?','') line=line.replace('|','') line = line.lower() list1.append(line) f.close() f1=open(output_file,'w') f1.write(' '.join(list1)) f1.close() the file takes ip and op at runtime.. as: python punc_remover.py acle5v1.txt acle5v1_op.txt The output of this file is in "acle5v1_op.txt" now after processing this particular output file is needed for further processing. This particular file "aclee5v1_op.txt" is the UNREADABLE Aand UNEDITABLE File that I am not being able to use for further processing. I need this for Word alignment in NLP. I tried readin this output with the following program #include<iostream> #include<fstream> using namespace std; ifstream fin1("acle5v1_op.txt"); ofstream fout1("chckread_acle5v1_op.txt"); ofstream fout2("chcknotread_acle5v1_op.txt"); int main() { char ch; int flag = 0; long int r = 0; long int nr = 0; while(!(fin1)) { fin1.get(ch); if(ch) { flag = 1; } if(flag) { fout1<<ch; flag = 0; r++; } else { fout2<<"Char not been able to be read from source file\n"; nr++; } } cout<<"Number of characters able to be read: "<<r; cout<<endl<<"Number of characters not been able to be read: "<<nr; return 0; } which prints the character if its readable and if not it doesn't print them but I observed the output of both the file is blank thus I could draw a conclusion that this file "acle5v1_op.txt" is UNREADABLE AND UNEDITABLE. Could you please help me on how to deal with this problem.. To tell you a bit about the statistics wrt the original input file "acle5v1.txt" file it has around 3441 lines in it and around 3 million characters in it. Keeping in mind the number of characters in the file you editor might/might not be able to manage to open the file.. I was able to open the file in gedit of Fedora 10 which I am currently using .. This is just to notify you that opening with a particular editor was not actually an issue at least in my case... Can I use scripting languages like Python and Perl to deal with this problem if Yes how? could please be specific on that regard as I am a novice to Perl and Python. Or could you please tell me how do I solve this problem using C++ itself.. Thank you...:) I am really looking forward to some help or guidance on how to go about this problem....

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  • Optimizing sorting container of objects with heap-allocated buffers - how to avoid hard-copying buff

    - by Kache4
    I was making sure I knew how to do the op= and copy constructor correctly in order to sort() properly, so I wrote up a test case. After getting it to work, I realized that the op= was hard-copying all the data_. I figure if I wanted to sort a container with this structure (its elements have heap allocated char buffer arrays), it'd be faster to just swap the pointers around. Is there a way to do that? Would I have to write my own sort/swap function? #include <deque> //#include <string> //#include <utility> //#include <cstdlib> #include <cstring> #include <iostream> //#include <algorithm> // I use sort(), so why does this still compile when commented out? #include <boost/filesystem.hpp> #include <boost/foreach.hpp> using namespace std; namespace fs = boost::filesystem; class Page { public: // constructor Page(const char* path, const char* data, int size) : path_(fs::path(path)), size_(size), data_(new char[size]) { // cout << "Creating Page..." << endl; strncpy(data_, data, size); // cout << "done creating Page..." << endl; } // copy constructor Page(const Page& other) : path_(fs::path(other.path())), size_(other.size()), data_(new char[other.size()]) { // cout << "Copying Page..." << endl; strncpy(data_, other.data(), size_); // cout << "done copying Page..." << endl; } // destructor ~Page() { delete[] data_; } // accessors const fs::path& path() const { return path_; } const char* data() const { return data_; } int size() const { return size_; } // operators Page& operator = (const Page& other) { if (this == &other) return *this; char* newImage = new char[other.size()]; strncpy(newImage, other.data(), other.size()); delete[] data_; data_ = newImage; path_ = fs::path(other.path()); size_ = other.size(); return *this; } bool operator < (const Page& other) const { return path_ < other.path(); } private: fs::path path_; int size_; char* data_; }; class Book { public: Book(const char* path) : path_(fs::path(path)) { cout << "Creating Book..." << endl; cout << "pushing back #1" << endl; pages_.push_back(Page("image1.jpg", "firstImageData", 14)); cout << "pushing back #3" << endl; pages_.push_back(Page("image3.jpg", "thirdImageData", 14)); cout << "pushing back #2" << endl; pages_.push_back(Page("image2.jpg", "secondImageData", 15)); cout << "testing operator <" << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[1]? " < " : " > ") << pages_[1].path().string() << endl; cout << pages_[1].path().string() << (pages_[1] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << pages_[0].path().string() << (pages_[0] < pages_[2]? " < " : " > ") << pages_[2].path().string() << endl; cout << "sorting" << endl; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; sort(pages_.begin(), pages_.end()); cout << "done sorting\n"; BOOST_FOREACH (Page p, pages_) cout << p.path().string() << endl; cout << "checking datas" << endl; BOOST_FOREACH (Page p, pages_) { char data[p.size() + 1]; strncpy((char*)&data, p.data(), p.size()); data[p.size()] = '\0'; cout << p.path().string() << " " << data << endl; } cout << "done Creating Book" << endl; } private: deque<Page> pages_; fs::path path_; }; int main() { Book* book = new Book("/some/path/"); }

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  • MVC 3 ModelView passing parameters between view & controller

    - by Tobias Vandenbempt
    I've been playing with MVC 3 in a test project and have the following issue. I have Group & Subscriber entities and those are coupled through a SubscriberGroup table. Using the DetailView of Group I open a view of SubscriberGroup containing all subscribers. This list has the option to filter. So far it all works, however when I call the AddToGroup method on the controller it fails. Specifically it goes into the method but doesn't pass the subscriberCheckedModels list. Am I doing something wrong? View: SubscriberGroup Index.aspx <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.master" Inherits="System.Web.Mvc.ViewPage<Mail.Models.SubscriberCheckedListViewModel>" %> … <h2 class="common-box-title"> Add Subscribers to Group</h2> <p> <% using (Html.BeginForm("Index", "SubscriberGroup")) { %> <input name="filter" id="filter" type="text" /> <input type="submit" value="Search" /> <%} %> </p> <% using (Html.BeginForm("AddToGroup", "SubscriberGroup", Model,FormMethod.Get, null)) { %> <fieldset> <div style="display: inline-block; width: 70%; vertical-align: top;"> <% if (Model.subscribers.Count() != 0) { %> <table class="hor-minimalist-b"> <tr> <th> Add To Group </th> <th> Full Name </th> <th> Email </th> <th> Customer </th> </tr> <% foreach (var item in Model.subscribers) { %> <tr> <td> <%= Html.CheckBoxFor(modelItem => item.AddToGroup)%> </td> <td> <%= Html.DisplayFor(modelItem => item.subscriber.LastName)%> <%= Html.ActionLink(item.subscriber.FirstName + " " + item.subscriber.LastName, "Details", new { id = item.subscriber.SubscriberID })%> </td> <td> <%: Html.DisplayFor(modelItem => item.subscriber.Email)%> </td> <td> <%: Html.DisplayFor(modelItem => item.subscriber.Customer.Company)%> <%= Html.HiddenFor(modelItem => item.subscriber) %> </td> </tr> <% } %> <% ViewBag.subscribers = Model.subscribers; %> probeersel <%= Html.HiddenFor(model => model.subscribers) %> probeersel </table> <%} %> <%else { %> <p> No subscribers found.</p> <%} %> <input type="submit" value="Add Subscribers" /> </div> </fieldset> <%} %> Controller: SubscriberGroupController using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Security; using Mail.Models; namespace Mail.Controllers { public class SubscriberGroupController : Controller { private int groupID; private MailDBEntities db = new MailDBEntities(); // // GET: /SubscriberGroup/ public ActionResult Index(int id) { groupID = id; MembershipUser myObject = Membership.GetUser(); Guid UserID = Guid.Parse(myObject.ProviderUserKey.ToString()); UserCustomer usercustomer = db.UserCustomers.Single(s => s.UserID == UserID); var subscribers = from subscriber in db.Subscribers where (subscriber.CustomerID == usercustomer.CustomerID) | (subscriber.CustomerID == 0) select new SubscriberCheckedModel { subscriber = subscriber, AddToGroup = false }; SubscriberCheckedListViewModel test = new SubscriberCheckedListViewModel(); test.subscribers = subscribers; return View(test); } [HttpPost] public ActionResult Index(string filter) { MembershipUser myObject = Membership.GetUser(); Guid UserID = Guid.Parse(myObject.ProviderUserKey.ToString()); UserCustomer usercustomer = db.UserCustomers.Single(s => s.UserID == UserID); var subscribers2 = from subscriber in db.Subscribers where ((subscriber.FirstName.Contains(filter)|| subscriber.LastName.Contains(filter)) && (subscriber.CustomerID == usercustomer.CustomerID || subscriber.CustomerID == 0)) select new SubscriberCheckedModel { subscriber = subscriber, AddToGroup = false }; SubscriberCheckedListViewModel test = new SubscriberCheckedListViewModel(); test.subscribers = subscribers2.ToList(); return View(test); } [HttpPost] public ActionResult AddToGroup(SubscriberCheckedListViewModel test) { //test is null return RedirectToAction("Details", "Group", new { id = groupID }); } } } ViewModel: SubscriberGroupModel using System.Collections.Generic; using Mail; namespace Mail.Models { public class SubscriberCheckedModel { public Subscriber subscriber { get; set; } public bool AddToGroup { get; set; } } public class SubscriberCheckedListViewModel { public IEnumerable<SubscriberCheckedModel> subscribers { get; set; } } }

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  • Need help with copy constructor for very basic implementation of singly linked lists

    - by Jesus
    Last week, we created a program that manages sets of strings, using classes and vectors. I was able to complete this 100%. This week, we have to replace the vector we used to store strings in our class with simple singly linked lists. The function basically allows users to declare sets of strings that are empty, and sets with only one element. In the main file, there is a vector whose elements are a struct that contain setName and strSet (class). HERE IS MY PROBLEM: It deals with the copy constructor of the class. When I remove/comment out the copy constructor, I can declare as many empty or single sets as I want, and output their values without a problem. But I know I will obviously need the copy constructor for when I implement the rest of the program. When I leave the copy constructor in, I can declare one set, either single or empty, and output its value. But if I declare a 2nd set, and i try to output either of the first two sets, i get a Segmentation Fault. Moreover, if i try to declare more then 2 sets, I get a Segmentation Fault. Any help would be appreciated!! Here is my code for a very basic implementation of everything: Here is the setcalc.cpp: (main file) #include <iostream> #include <cctype> #include <cstring> #include <string> #include "help.h" #include "strset2.h" using namespace std; // Declares of structure to hold all the sets defined struct setsOfStr { string nameOfSet; strSet stringSet; }; // Checks if the set name inputted is unique bool isSetNameUnique( vector<setsOfStr> strSetArr, string setName) { for(unsigned int i = 0; i < strSetArr.size(); i++) { if( strSetArr[i].nameOfSet == setName ) { return false; } } return true; } int main(int argc, char *argv[]) { char commandChoice; // Declares a vector with our declared structure as the type vector<setsOfStr> strSetVec; string setName; string singleEle; // Sets a loop that will constantly ask for a command until 'q' is typed while (1) { // declaring a set to be empty if(commandChoice == 'd') { cin >> setName; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet emptyStrSet; setsOfStr set1; set1.nameOfSet = setName; set1.stringSet = emptyStrSet; strSetVec.push_back(set1); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // declaring a set to be a singleton else if(commandChoice == 's') { cin >> setName; cin >> singleEle; // Check that the set name inputted is unique if (isSetNameUnique(strSetVec, setName) == true) { strSet singleStrSet(singleEle); setsOfStr set2; set2.nameOfSet = setName; set2.stringSet = singleStrSet; strSetVec.push_back(set2); } else { cerr << "ERROR: Re-declaration of set '" << setName << "'\n"; } } // using the output function else if(commandChoice == 'o') { cin >> setName; if(isSetNameUnique(strSetVec, setName) == false) { // loop through until the set name is matched and call output on its strSet for(unsigned int k = 0; k < strSetVec.size(); k++) { if( strSetVec[k].nameOfSet == setName ) { (strSetVec[k].stringSet).output(); } } } else { cerr << "ERROR: No such set '" << setName << "'\n"; } } // quitting else if(commandChoice == 'q') { break; } else { cerr << "ERROR: Ignoring bad command: '" << commandChoice << "'\n"; } } return 0; } Here is the strSet2.h: #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor // will implement destructor later void output() const; strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ And here is the strSet2.cpp (implementation of class) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { cout << "copy-cst\n"; node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } void strSet::output() const { if(first == NULL) { cout << "Empty set\n"; } else { node *temp; temp = first; while(1) { cout << temp->s1 << endl; if(temp->next == NULL) break; temp = temp->next; } } } strSet& strSet::operator = (const strSet& rtSide) { first = rtSide.first; return *this; }

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  • Android App Crashes On Second Run

    - by user1091286
    My app runs fine on first run. On the Menu I added two choices options and quit. options which set up a new intent who goes to a PreferenceActivity and quit which simply call: "android.os.Process.killProcess(android.os.Process.myPid());" On the second time I run my app (after I quit from inside the emulator) it crashes.. Ideas? the menu is called by the foolowing code: @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.menu , menu); return true; } - @Override public boolean onOptionsItemSelected(MenuItem item) { // Set up a new intent between the updater service and the main screen Intent options = new Intent(this, OptionsScreenActivity.class); // Switch case on the options switch (item.getItemId()) { case R.id.options: startActivity(options); return true; case R.id.quit: android.os.Process.killProcess(android.os.Process.myPid()); return true; default: return false; } Code for SeekBarPreference: package com.testapp.logic; import com.testapp.R; import android.content.Context; import android.content.res.TypedArray; import android.preference.Preference; import android.util.AttributeSet; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.view.ViewParent; import android.widget.RelativeLayout; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; import android.widget.TextView; public class SeekBarPreference extends Preference implements OnSeekBarChangeListener { private final String TAG = getClass().getName(); private static final String ANDROIDNS="http://schemas.android.com/apk/res/android"; private static final String PREFS="com.testapp.logic"; private static final int DEFAULT_VALUE = 5; private int mMaxValue = 100; private int mMinValue = 1; private int mInterval = 1; private int mCurrentValue; private String mUnitsLeft = ""; private String mUnitsRight = ""; private SeekBar mSeekBar; private TextView mStatusText; public SeekBarPreference(Context context, AttributeSet attrs) { super(context, attrs); initPreference(context, attrs); } public SeekBarPreference(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); initPreference(context, attrs); } private void initPreference(Context context, AttributeSet attrs) { setValuesFromXml(attrs); mSeekBar = new SeekBar(context, attrs); mSeekBar.setMax(mMaxValue - mMinValue); mSeekBar.setOnSeekBarChangeListener(this); } private void setValuesFromXml(AttributeSet attrs) { mMaxValue = attrs.getAttributeIntValue(ANDROIDNS, "max", 100); mMinValue = attrs.getAttributeIntValue(PREFS, "min", 0); mUnitsLeft = getAttributeStringValue(attrs, PREFS, "unitsLeft", ""); String units = getAttributeStringValue(attrs, PREFS, "units", ""); mUnitsRight = getAttributeStringValue(attrs, PREFS, "unitsRight", units); try { String newInterval = attrs.getAttributeValue(PREFS, "interval"); if(newInterval != null) mInterval = Integer.parseInt(newInterval); } catch(Exception e) { Log.e(TAG, "Invalid interval value", e); } } private String getAttributeStringValue(AttributeSet attrs, String namespace, String name, String defaultValue) { String value = attrs.getAttributeValue(namespace, name); if(value == null) value = defaultValue; return value; } @Override protected View onCreateView(ViewGroup parent){ RelativeLayout layout = null; try { LayoutInflater mInflater = (LayoutInflater) getContext().getSystemService(Context.LAYOUT_INFLATER_SERVICE); layout = (RelativeLayout)mInflater.inflate(R.layout.seek_bar_preference, parent, false); } catch(Exception e) { Log.e(TAG, "Error creating seek bar preference", e); } return layout; } @Override public void onBindView(View view) { super.onBindView(view); try { // move our seekbar to the new view we've been given ViewParent oldContainer = mSeekBar.getParent(); ViewGroup newContainer = (ViewGroup) view.findViewById(R.id.seekBarPrefBarContainer); if (oldContainer != newContainer) { // remove the seekbar from the old view if (oldContainer != null) { ((ViewGroup) oldContainer).removeView(mSeekBar); } // remove the existing seekbar (there may not be one) and add ours newContainer.removeAllViews(); newContainer.addView(mSeekBar, ViewGroup.LayoutParams.FILL_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT); } } catch(Exception ex) { Log.e(TAG, "Error binding view: " + ex.toString()); } updateView(view); } /** * Update a SeekBarPreference view with our current state * @param view */ protected void updateView(View view) { try { RelativeLayout layout = (RelativeLayout)view; mStatusText = (TextView)layout.findViewById(R.id.seekBarPrefValue); mStatusText.setText(String.valueOf(mCurrentValue)); mStatusText.setMinimumWidth(30); mSeekBar.setProgress(mCurrentValue - mMinValue); TextView unitsRight = (TextView)layout.findViewById(R.id.seekBarPrefUnitsRight); unitsRight.setText(mUnitsRight); TextView unitsLeft = (TextView)layout.findViewById(R.id.seekBarPrefUnitsLeft); unitsLeft.setText(mUnitsLeft); } catch(Exception e) { Log.e(TAG, "Error updating seek bar preference", e); } } public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { int newValue = progress + mMinValue; if(newValue > mMaxValue) newValue = mMaxValue; else if(newValue < mMinValue) newValue = mMinValue; else if(mInterval != 1 && newValue % mInterval != 0) newValue = Math.round(((float)newValue)/mInterval)*mInterval; // change rejected, revert to the previous value if(!callChangeListener(newValue)){ seekBar.setProgress(mCurrentValue - mMinValue); return; } // change accepted, store it mCurrentValue = newValue; mStatusText.setText(String.valueOf(newValue)); persistInt(newValue); } public void onStartTrackingTouch(SeekBar seekBar) {} public void onStopTrackingTouch(SeekBar seekBar) { notifyChanged(); } @Override protected Object onGetDefaultValue(TypedArray ta, int index){ int defaultValue = ta.getInt(index, DEFAULT_VALUE); return defaultValue; } @Override protected void onSetInitialValue(boolean restoreValue, Object defaultValue) { if(restoreValue) { mCurrentValue = getPersistedInt(mCurrentValue); } else { int temp = 0; try { temp = (Integer)defaultValue; } catch(Exception ex) { Log.e(TAG, "Invalid default value: " + defaultValue.toString()); } persistInt(temp); mCurrentValue = temp; } } } Logcat: E/AndroidRuntime( 4525): FATAL EXCEPTION: main E/AndroidRuntime( 4525): java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{com.ui.testapp/com.logic.testapp.SeekBarPreferen ce}: java.lang.InstantiationException: can't instantiate class com.logic.testapp.SeekBarPreference; no empty constructor E/AndroidRuntime( 4525): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1879) E/AndroidRuntime( 4525): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1980) E/AndroidRuntime( 4525): at android.app.ActivityThread.access$600(ActivityThread.java:122) E/AndroidRuntime( 4525): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1146) E/AndroidRuntime( 4525): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 4525): at android.os.Looper.loop(Looper.java:137) E/AndroidRuntime( 4525): at android.app.ActivityThread.main(ActivityThread.java:4340) E/AndroidRuntime( 4525): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 4525): at java.lang.reflect.Method.invoke(Method.java:511) E/AndroidRuntime( 4525): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) E/AndroidRuntime( 4525): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) E/AndroidRuntime( 4525): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 4525): Caused by: java.lang.InstantiationException: can't instantiate class com.logic.testapp.SeekBarPreference; no empty construc tor E/AndroidRuntime( 4525): at java.lang.Class.newInstanceImpl(Native Method) E/AndroidRuntime( 4525): at java.lang.Class.newInstance(Class.java:1319) E/AndroidRuntime( 4525): at android.app.Instrumentation.newActivity(Instrumentation.java:1023) E/AndroidRuntime( 4525): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1870) E/AndroidRuntime( 4525): ... 11 more W/ActivityManager( 84): Force finishing activity com.ui.testapp/com.logic.testapp.SeekBarPreference W/ActivityManager( 84): Force finishing activity com.ui.testapp/.MainScreen I/WindowManager( 84): createSurface Window{41a90320 paused=false}: DRAW NOW PENDING W/ActivityManager( 84): Activity pause timeout for ActivityRecord{4104a848 com.ui.testapp/com.logic.testapp.SeekBarPreference} W/NetworkManagementSocketTagger( 84): setKernelCountSet(10021, 1) failed with errno -2 I/WindowManager( 84): createSurface Window{412bcc10 com.android.launcher/com.android.launcher2.Launcher paused=false}: DRAW NOW PENDING W/NetworkManagementSocketTagger( 84): setKernelCountSet(10045, 0) failed with errno -2 I/Process ( 4525): Sending signal. PID: 4525 SIG: 9 I/ActivityManager( 84): Process com.ui.testapp (pid 4525) has died. I/WindowManager( 84): WIN DEATH: Window{41a6c9c0 com.ui.testapp/com.ui.testapp.MainScreen paused=true}

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