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  • Android: How to handle runtime exception on playing audio files?

    - by Maxood
    I have a button that plays an audio file on its click listener. If the button is clicked again and again while the audio file is being played then the app crashes. What's the solution? Here is some code for reference: private OnClickListener btnMercyListener = new OnClickListener() { public void onClick(View v) { // Toast.makeText(getBaseContext(), // "Mercy audio file is being played", // Toast.LENGTH_LONG).show(); if (status==true) { mp.stop(); mp.release(); status = false; } else { mp = MediaPlayer.create(iMEvil.this,R.raw.mercy); //mp.start(); try{ mp.start(); status= true; //mp.release(); }catch(NullPointerException e) { Log.v("MP error",e.toString()); } } mp.setOnCompletionListener(new OnCompletionListener(){ // @Override public void onCompletion(MediaPlayer arg0) { mp.release(); status = false; } } ); } };

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  • How to handle runtime exception on playing audio files?

    - by Maxood
    I have a button that plays an audio file on its click listener. If the button is clicked again and again while the audio file is being played then the app crashes. What's the solution? Here is some code for reference: private OnClickListener btnMercyListener = new OnClickListener() { public void onClick(View v) { // Toast.makeText(getBaseContext(), // "Mercy audio file is being played", // Toast.LENGTH_LONG).show(); if (status==true) { mp.stop(); mp.release(); status = false; } else { mp = MediaPlayer.create(iMEvil.this,R.raw.mercy); //mp.start(); try{ mp.start(); status= true; //mp.release(); }catch(NullPointerException e) { Log.v("MP error",e.toString()); } } mp.setOnCompletionListener(new OnCompletionListener(){ // @Override public void onCompletion(MediaPlayer arg0) { mp.release(); status = false; } } ); } };

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  • Break a class in twain, or impose an interface for restricted access?

    - by bedwyr
    What's the best way of partitioning a class when its functionality needs to be externally accessed in different ways by different classes? Hopefully the following example will make the question clear :) I have a Java class which accesses a single location in a directory allowing external classes to perform read/write operations to it. Read operations return usage stats on the directory (e.g. available disk space, number of writes, etc.); write operations, obviously, allow external classes to write data to the disk. These methods always work on the same location, and receive their configuration (e.g. which directory to use, min disk space, etc.) from an external source (passed to the constructor). This class looks something like this: public class DiskHandler { public DiskHandler(String dir, int minSpace) { ... } public void writeToDisk(String contents, String filename) { int space = getAvailableSpace(); ... } public void getAvailableSpace() { ... } } There's quite a bit more going on, but this will do to suffice. This class needs to be accessed differently by two external classes. One class needs access to the read operations; the other needs access to both read and write operations. public class DiskWriter { DiskHandler diskHandler; public DiskWriter() { diskHandler = new DiskHandler(...); } public void doSomething() { diskHandler.writeToDisk(...); } } public class DiskReader { DiskHandler diskHandler; public DiskReader() { diskHandler = new DiskHandler(...); } public void doSomething() { int space = diskHandler.getAvailableSpace(...); } } At this point, both classes share the same class, but the class which should only read has access to the write methods. Solution 1 I could break this class into two. One class would handle read operations, and the other would handle writes: // NEW "UTILITY" CLASSES public class WriterUtil { private ReaderUtil diskReader; public WriterUtil(String dir, int minSpace) { ... diskReader = new ReaderUtil(dir, minSpace); } public void writeToDisk(String contents, String filename) { int = diskReader.getAvailableSpace(); ... } } public class ReaderUtil { public ReaderUtil(String dir, int minSpace) { ... } public void getAvailableSpace() { ... } } // MODIFIED EXTERNALLY-ACCESSING CLASSES public class DiskWriter { WriterUtil diskWriter; public DiskWriter() { diskWriter = new WriterUtil(...); } public void doSomething() { diskWriter.writeToDisk(...); } } public class DiskReader { ReaderUtil diskReader; public DiskReader() { diskReader = new ReaderUtil(...); } public void doSomething() { int space = diskReader.getAvailableSpace(...); } } This solution prevents classes from having access to methods they should not, but it also breaks encapsulation. The original DiskHandler class was completely self-contained and only needed config parameters via a single constructor. By breaking apart the functionality into read/write classes, they both are concerned with the directory and both need to be instantiated with their respective values. In essence, I don't really care to duplicate the concerns. Solution 2 I could implement an interface which only provisions read operations, and use this when a class only needs access to those methods. The interface might look something like this: public interface Readable { int getAvailableSpace(); } The Reader class would instantiate the object like this: Readable diskReader; public DiskReader() { diskReader = new DiskHandler(...); } This solution seems brittle, and prone to confusion in the future. It doesn't guarantee developers will use the correct interface in the future. Any changes to the implementation of the DiskHandler could also need to update the interface as well as the accessing classes. I like it better than the previous solution, but not by much. Frankly, neither of these solutions seems perfect, but I'm not sure if one should be preferred over the other. I really don't want to break the original class up, but I also don't know if the interface buys me much in the long run. Are there other solutions I'm missing?

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  • What is the best Broadphase Interface for moving spheres?

    - by Molmasepic
    As of now I am working on optimizing the performance of the physics and collision, and as of now I am having some slowdowns on my other computers from my main. I have well over 3000 btSphereShape Rigidbodies and 2/3 of them do not move at all, but I am noticing(by the profile below) that collision is taking a bit of time to maneuver. Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls ms/call ms/call name 10.09 0.65 0.65 SphereTriangleDetector::collide(btVector3 const&, btVector3&, btVector3&, float&, float&, float) 7.61 1.14 0.49 btSphereTriangleCollisionAlgorithm::processCollision(btCollisionObject*, btCollisionObject*, btDispatcherInfo const&, btManifoldResult*) 5.59 1.50 0.36 btConvexTriangleCallback::processTriangle(btVector3*, int, int) 5.43 1.85 0.35 btQuantizedBvh::reportAabbOverlappingNodex(btNodeOverlapCallback*, btVector3 const&, btVector3 const&) const 4.97 2.17 0.32 btBvhTriangleMeshShape::processAllTriangles(btTriangleCallback*, btVector3 const&, btVector3 const&) const::MyNodeOverlapCallback::processNode(int, int) 4.19 2.44 0.27 btSequentialImpulseConstraintSolver::resolveSingleConstraintRowGeneric(btRigidBody&, btRigidBody&, btSolverConstraint const&) 4.04 2.70 0.26 btSequentialImpulseConstraintSolver::resolveSingleConstraintRowLowerLimit(btRigidBody&, btRigidBody&, btSolverConstraint const&) 3.73 2.94 0.24 Ogre::OctreeSceneManager::walkOctree(Ogre::OctreeCamera*, Ogre::RenderQueue*, Ogre::Octree*, Ogre::VisibleObjectsBoundsInfo*, bool, bool) 3.42 3.16 0.22 btTriangleShape::getVertex(int, btVector3&) const 2.48 3.32 0.16 Ogre::Frustum::isVisible(Ogre::AxisAlignedBox const&, Ogre::FrustumPlane*) const 2.33 3.47 0.15 1246357 0.00 0.00 Gorilla::Layer::setVisible(bool) 2.33 3.62 0.15 SphereTriangleDetector::getClosestPoints(btDiscreteCollisionDetectorInterface::ClosestPointInput const&, btDiscreteCollisionDetectorInterface::Result&, btIDebugDraw*, bool) 1.86 3.74 0.12 btCollisionDispatcher::findAlgorithm(btCollisionObject*, btCollisionObject*, btPersistentManifold*) 1.86 3.86 0.12 btSequentialImpulseConstraintSolver::setupContactConstraint(btSolverConstraint&, btCollisionObject*, btCollisionObject*, btManifoldPoint&, btContactSolverInfo const&, btVector3&, float&, float&, btVector3&, btVector3&) 1.71 3.97 0.11 btTriangleShape::getEdge(int, btVector3&, btVector3&) const 1.55 4.07 0.10 _Unwind_SjLj_Register 1.55 4.17 0.10 _Unwind_SjLj_Unregister 1.55 4.27 0.10 Ogre::D3D9HardwareVertexBuffer::updateBufferResources(char const*, Ogre::D3D9HardwareVertexBuffer::BufferResources*) 1.40 4.36 0.09 btManifoldResult::addContactPoint(btVector3 const&, btVector3 const&, float) 1.40 4.45 0.09 btSequentialImpulseConstraintSolver::setupFrictionConstraint(btSolverConstraint&, btVector3 const&, btRigidBody*, btRigidBody*, btManifoldPoint&, btVector3 const&, btVector3 const&, btCollisionObject*, btCollisionObject*, float, float, float) 1.24 4.53 0.08 btSequentialImpulseConstraintSolver::convertContact(btPersistentManifold*, btContactSolverInfo const&) 1.09 4.60 0.07 408760 0.00 0.00 Living::MapHide() 1.09 4.67 0.07 btSphereTriangleCollisionAlgorithm::~btSphereTriangleCollisionAlgorithm() 1.09 4.74 0.07 inflate_fast EDIT: Updated to show current Profile. I have only listed the functions using over 1% time from the many functions that are being used. Another thing is that each monster has a certain area that they stay in and are only active when a player is in said area. I was wondering if maybe there is a way to deactivate the non-active monsters from bullet(reactivating once in the area again) or maybe theres a different broadphase interface that I should use. The current BPI is btDbvtBroadphase. EDIT: Here is the Profile on the other computer(the top one is my main) Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls ms/call ms/call name 12.18 1.19 1.19 SphereTriangleDetector::collide(btVector3 const&, btVector3&, btVector3&, float&, float&, float) 6.76 1.85 0.66 btSphereTriangleCollisionAlgorithm::processCollision(btCollisionObject*, btCollisionObject*, btDispatcherInfo const&, btManifoldResult*) 5.83 2.42 0.57 btQuantizedBvh::reportAabbOverlappingNodex(btNodeOverlapCallback*, btVector3 const&, btVector3 const&) const 5.12 2.92 0.50 btConvexTriangleCallback::processTriangle(btVector3*, int, int) 4.61 3.37 0.45 btTriangleShape::getVertex(int, btVector3&) const 4.09 3.77 0.40 _Unwind_SjLj_Register 3.48 4.11 0.34 btBvhTriangleMeshShape::processAllTriangles(btTriangleCallback*, btVector3 const&, btVector3 const&) const::MyNodeOverlapCallback::processNode(int, int) 2.46 4.35 0.24 btSequentialImpulseConstraintSolver::resolveSingleConstraintRowLowerLimit(btRigidBody&, btRigidBody&, btSolverConstraint const&) 2.15 4.56 0.21 _Unwind_SjLj_Unregister 2.15 4.77 0.21 SphereTriangleDetector::getClosestPoints(btDiscreteCollisionDetectorInterface::ClosestPointInput const&, btDiscreteCollisionDetectorInterface::Result&, btIDebugDraw*, bool) 1.84 4.95 0.18 btTriangleShape::getEdge(int, btVector3&, btVector3&) const 1.64 5.11 0.16 btSequentialImpulseConstraintSolver::resolveSingleConstraintRowGeneric(btRigidBody&, btRigidBody&, btSolverConstraint const&) 1.54 5.26 0.15 btSequentialImpulseConstraintSolver::setupContactConstraint(btSolverConstraint&, btCollisionObject*, btCollisionObject*, btManifoldPoint&, btContactSolverInfo const&, btVector3&, float&, float&, btVector3&, btVector3&) 1.43 5.40 0.14 Ogre::D3D9HardwareVertexBuffer::updateBufferResources(char const*, Ogre::D3D9HardwareVertexBuffer::BufferResources*) 1.33 5.53 0.13 btManifoldResult::addContactPoint(btVector3 const&, btVector3 const&, float) 1.13 5.64 0.11 btRigidBody::predictIntegratedTransform(float, btTransform&) 1.13 5.75 0.11 btTriangleIndexVertexArray::getLockedReadOnlyVertexIndexBase(unsigned char const**, int&, PHY_ScalarType&, int&, unsigned char const**, int&, int&, PHY_ScalarType&, int) const 1.02 5.85 0.10 btSphereTriangleCollisionAlgorithm::CreateFunc::CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo&, btCollisionObject*, btCollisionObject*) 1.02 5.95 0.10 btSphereTriangleCollisionAlgorithm::btSphereTriangleCollisionAlgorithm(btPersistentManifold*, btCollisionAlgorithmConstructionInfo const&, btCollisionObject*, btCollisionObject*, bool) Edited same as other Profile.

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  • Multicasting and multicast address

    - by Zia ur Rahman
    I have confusion about the multicast addresses, I have read an example which is given by. Suppose two applications have been built to send audio over a network. One application accepts and digitizes an audio input stream, and then sends the resulting frame across the network to other application. The second application receives the digitized audio from the network, converts it back to the audio signal and plays the result over a speaker. Unless the two applications use broadcast to send frames, no other computers on the network will receive a copy of the frame. Multicasting provides an excellent solution to the problems of allowing some computers to participate in audio transmission. To use multicasting , a multicast address must be chosen for the audio application. And the receiving application passes the multicast address to the network interface. The interface begins to accept the packets sent to that address. Question: how this multicast address is chosen, how the receiving application knows that the sender using this specific destination address for the audio frames.

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  • How to design service that can provide interface as JAX-WS web service, or via JMS, or as local meth

    - by kevinegham
    Using a typical JEE framework, how do I develop and deploy a service that can be called as a web service (with a WSDL interface), be invoked via JMS messages, or called directly from another service in the same container? Here's some more context: Currently I am responsible for a service (let's call it Service X) with the following properties: Interface definition is a human readable document kept up-to-date manually. Accepts HTTP form-encoded requests to a single URL. Sends plain old XML responses (no schema). Uses Apache to accept requests + a proprietary application server (not servlet or EJB based) containing all logic which runs in a seperate tier. Makes heavy use of a relational database. Called both by internal applications written in a variety of languages and also by a small number of third-parties. I want to (or at least, have been told to!): Switch to a well-known (pref. open source) JEE stack such as JBoss, Glassfish, etc. Split Service X into Service A and Service B so that we can take Service B down for maintenance without affecting Service A. Note that Service B will depend on (i.e. need to make requests to) Service A. Make both services easier for third parties to integrate with by providing at least a WS-I style interface (WSDL + SOAP + XML + HTTP) and probably a JMS interface too. In future we might consider a more lightweight API too (REST + JSON? Google Protocol Buffers?) but that's a nice to have. Additional consideration are: On a smaller deployment, Service A and Service B will likely to running on the same machine and it would seem rather silly for them to use HTTP or a message bus to communicate; better if they could run in the same container and make method calls to each other. Backwards compatibility with the existing ad-hoc Service X interface is not required, and we're not planning on re-using too much of the existing code for the new services. I'm happy with either contract-first (WSDL I guess) or (annotated) code-first development. Apologies if my terminology is a bit hazy - I'm pretty experienced with Java and web programming in general, but am finding it quite hard to get up to speed with all this enterprise / SOA stuff - it seems I have a lot to learn! I'm also not very used to using a framework rather than simply writing code that calls some packages to do things. I've got as far as downloading Glassfish, knocking up a simple WSDL file and using wsimport + a little dummy code to turn that into a WAR file which I've deployed.

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  • Could not connect to wireless unitl reboot (nl80211)

    - by user107410
    I'm using Samsung NP900X3C. I have problem with occasionally connecting to WIFI, with Ubuntu 12.10. Sometimes my computer could not connect to WIFI "blab", neither after reboot computer. Only solution is to restart WIFI hotspot. It's public WIFI, used by many users, that don't have that problem. My /var/log/syslog: Nov 12 10:09:39 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:39 k15 kernel: [ 8.908610] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:09:39 k15 kernel: [ 8.915032] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:09:39 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:39 k15 kernel: [ 8.916753] wlan0: authenticated Nov 12 10:09:39 k15 kernel: [ 8.916839] wlan0: waiting for beacon from 64:70:02:89:7c:d7 Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> disconnected Nov 12 10:09:39 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: disconnected -> scanning Nov 12 10:09:42 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:42 k15 kernel: [ 12.386212] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:09:42 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:09:42 k15 kernel: [ 12.389114] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:09:42 k15 kernel: [ 12.391021] wlan0: authenticated Nov 12 10:09:42 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:09:42 k15 kernel: [ 12.391332] wlan0: waiting for beacon from 64:70:02:89:7c:d7 Nov 12 10:09:42 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:09:43 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> disconnected Nov 12 10:09:43 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: disconnected -> scanning Nov 12 10:09:46 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) and after restart WiFi, I could connect: Nov 12 10:11:51 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: inactive -> scanning Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: SME: Trying to authenticate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:11:55 k15 kernel: [ 144.445154] wlan0: authenticate with 64:70:02:89:7c:d7 Nov 12 10:11:55 k15 kernel: [ 144.453994] wlan0: send auth to 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: Trying to associate with 64:70:02:89:7c:d7 (SSID='blab' freq=2427 MHz) Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: scanning -> authenticating Nov 12 10:11:55 k15 kernel: [ 144.455860] wlan0: authenticated Nov 12 10:11:55 k15 kernel: [ 144.458681] wlan0: associate with 64:70:02:89:7c:d7 (try 1/3) Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: authenticating -> associating Nov 12 10:11:55 k15 kernel: [ 144.462799] wlan0: RX AssocResp from 64:70:02:89:7c:d7 (capab=0x431 status=0 aid=9) Nov 12 10:11:55 k15 kernel: [ 144.486368] wlan0: associated Nov 12 10:11:55 k15 wpa_supplicant[1308]: wlan0: Associated with 64:70:02:89:7c:d7 Nov 12 10:11:55 k15 kernel: [ 144.487435] IPv6: ADDRCONF(NETDEV_CHANGE): wlan0: link becomes ready Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associating -> associated Nov 12 10:11:55 k15 NetworkManager[1004]: <info> (wlan0): supplicant interface state: associated -> 4-way handshake This problem is appearing regulary. My WiFi device control is nl80211. Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): using nl80211 for WiFi device control Nov 12 10:09:32 k15 NetworkManager[1004]: <warn> (wlan0): driver supports Access Point (AP) mode Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): new 802.11 WiFi device (driver: 'iwlwifi' ifindex: 3) Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): exported as /org/freedesktop/NetworkManager/Devices/0 Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): now managed Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): device state change: unmanaged -> unavailable (reason 'managed') [10 20 2] Nov 12 10:09:32 k15 NetworkManager[1004]: <info> (wlan0): bringing up device.

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  • Code refactoring with Visual Studio 2010 Part-4

    - by Jalpesh P. Vadgama
    I have been writing few post with code refactoring features in Visual Studio 2010. This post also will be part of series and this post will be last of the series. In this post I am going explain two features 1) Encapsulate Field and 2) Extract Interface. Let’s explore both features in details. Encapsulate Field: This is a nice code refactoring feature provides by Visual Studio 2010. With help of this feature we can create properties from the existing private field of the class. Let’s take a simple example of Customer Class. In that I there are two private field called firstName and lastName. Below is the code for the class. public class Customer { private string firstName; private string lastName; public string Address { get; set; } public string City { get; set; } } Now lets encapsulate first field firstName with Encapsulate feature. So first select that field and goto refactor menu in Visual Studio 2010 and click on Encapsulate Field. Once you click that a dialog box will appear like following. Now once you click OK a preview dialog box will open as we have selected preview reference changes. I think its a good options to check that option to preview code that is being changed by IDE itself. Dialog will look like following. Once you click apply it create a new property called FirstName. Same way I have done for the lastName and now my customer class code look like following. public class Customer { private string firstName; public string FirstName { get { return firstName; } set { firstName = value; } } private string lastName; public string LastName { get { return lastName; } set { lastName = value; } } public string Address { get; set; } public string City { get; set; } } So you can see that its very easy to create properties with existing fields and you don’t have to change anything there in code it will change all the stuff itself. Extract Interface: When you are writing software prototype and You don’t know the future implementation of that then its a good practice to use interface there. I am going to explain here that How we can extract interface from the existing code without writing a single line of code with the help of code refactoring feature of Visual Studio 2010. For that I have create a Simple Repository class called CustomerRepository with three methods like following. public class CustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } In above class there are three method Add,Update and Delete where we are going to implement some code for each one. Now I want to create a interface which I can use for my other entities in project. So let’s create a interface from the above class with the help of Visual Studio 2010. So first select class and goto refactor menu and click Extract Interface. It will open up dialog box like following. Here I have selected all the method for interface and Once I click OK then it will create a new file called ICustomerRespository where it has created a interface. Just like following. Here is a code for that interface. using System; namespace CodeRefractoring { interface ICustomerRespository { void Add(); void Delete(); void Update(); } } Now let's see the code for the our class. It will also changed like following to implement the interface. public class CustomerRespository : ICustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } Isn't that great we have created a interface and implemented it without writing a single line of code. Hope you liked it. Stay tuned for more.. Till that Happy Programming.

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  • Sound not working after installing PCI video card and then removing it

    - by bakhshu
    I am running 11.10 on a HP/Compaq Presario sr1010z, and the video/audio was working fine with whatever was in the machine already. Then I installed a new video card (PCI/nVidia), which disabled the audio/video on the old one automatically. But that card didn't work out too well so I removed it. Now the video is back to normal, but the audio is gone. I have tried the following: 1. In BIOS, set audio to on/enable rather than Auto 2. Looked for hardware in System Settings Sound, but nothing shows up there 3. But when I run the sysinfo utility, I get the description of the audio controller When I do a 'sudo aplay -l', I get 'aplay: device_list:240: no soundcards found...' And then when I do a 'lspci -v | grep -A7 -i "audio"' I get the following: 00:02.7 Multimedia audio controller: Silicon Integrated Systems [SiS] SiS7012 AC'97 Sound Controller (rev a0) Subsystem: Hewlett-Packard Company Device 2a05 Flags: bus master, medium devsel, latency 32, IRQ 5 I/O ports at a000 [size=256] I/O ports at a400 [size=128] Capabilities: 00:03.0 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10 [OHCI]) Any ideas on how to fix this? Thanks

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  • Ubuntu sound volume is 40% lower than in Windows

    - by ncomx
    I have 2x 2.1 speakers connected to the computer where I have Ubuntu 12.04 installed. On the software side I've set all the volume controls to 100% with the alsamixer program. The speakers have their own volume control, maintaining those at the same level, and switching between Ubuntu and Windows (XP and 7), on windows the output volume is at least 40% higher, even when having the windows volume control at 50% (without touching the speakers volume control) it's still much higher than the sound on Ubuntu. Why can this be happening? Are there some alternative sound drivers (other than the default ones) I could test to see if it makes a difference? some info about the card: root:$ cat /proc/asound/cards 0 [PCH ]: HDA-Intel - HDA Intel PCH HDA Intel PCH at 0xfbff4000 irq 55 1 [Generic ]: HDA-Intel - HD-Audio Generic HD-Audio Generic at 0xfbcfc000 irq 56 root:$ lspci | grep -i audio 00:1b.0 Audio device: Intel Corporation 6 Series/C200 Series Chipset Family High Definition Audio Controller (rev 04) 02:00.1 Audio device: Advanced Micro Devices [AMD] nee ATI Cayman/Antilles HDMI Audio [Radeon HD 6900 Series] I think the one i am using is the Intel one, the other seems to be from the vga card which is an ati radeon 6950. Running gstreamer-properties and switching between alsa, oss, ossv4 and pulseaudio doesn't seem to make any difference.

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  • How to debug lack of sound in Asus EEE PC

    - by Kalmar
    I have an Asus EEE PC 1225B with fresh Lubuntu 12.04. And no sound. It doesn't seem to be some common problem, so I have to make some research what's up. I tried running alsamixer, so I know I have Realtek ALC269VB with nothing muted unexpectedly. What can I do next to identify and solve the problem? Additional info: alsamixer shows two cards: HD-Audio Generic and HDA ATI-SB (Realtek ALC269VB); the first one is muted. ~$ aplay ALSA lib pcm_dmix.c:1018:(snd_pcm_dmix_open) unable to open slave aplay: main:682: blad otwierania audio: Nie ma takiego pliku ani katalogu The Polish part can be translated as "error opening audio: There is no such file or directory". ~$ sudo lspci -v | grep -A7 -i "audio" 00:01.1 Audio device: Advanced Micro Devices [AMD] nee ATI Wrestler HDMI Audio [Radeon HD 6250/6310] Subsystem: ASUSTeK Computer Inc. Device 103b Flags: bus master, fast devsel, latency 0, IRQ 44 Memory at feb44000 (32-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 3 Capabilities: [58] Express Root Complex Integrated Endpoint, MSI 00 Capabilities: [a0] MSI: Enable+ Count=1/1 Maskable- 64bit+ Capabilities: [100] Vendor Specific Information: ID=0001 Rev=1 Len=010 <?> -- 00:14.2 Audio device: Advanced Micro Devices [AMD] nee ATI SBx00 Azalia (Intel HDA) (rev 40) Subsystem: ASUSTeK Computer Inc. Device 103b Flags: bus master, slow devsel, latency 32, IRQ 16 Memory at feb40000 (64-bit, non-prefetchable) [size=16K] Capabilities: [50] Power Management version 2 Kernel driver in use: snd_hda_intel Kernel modules: snd-hda-intel

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  • loss of sound in ubuntu 12.04

    - by Leo Simon
    I'm running Linux E6520 3.2.0-56-generic #86-Ubuntu SMP Wed Oct 23 09:20:45 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux on a Dell Latitude E6530. (This is a new machine; have run the same version of linux on an older machine for a year, without this happening.) I've been losing sound regularly, though have not been able to isolate the trigger for this. I've scoured the web on this subject, in particular https://help.ubuntu.com/community/SoundTroubleshootingProcedure and Audio stopped working suddenly in 12.04 Nothing from the first site seemed to work for me. From the second site, I learned enough to be able to fix the problem when it happens, but nothing on the web has helped me figure out why the problem is happening in the first place. Patching together stuff from the web, and with some blind luck, I've found that the following steps seem to restore sound pulseaudio --kill pulseaudio --start pavucontrol -> output devices Click on the "Mute audio" icon, which mutes audio Click on the "Mute audio" icon, which unmutes audio. This obviously doesn't make sense: audio wasn't muted in the first place, but somehow, magically, toggling mute audio off and on seems to reset something. Can anybody suggest from this information why sound would be disappearing in the first place (it seems as though something is getting muted at the system level, but I don't know what)? a simpler (command-line/script) way of restoring sound, in particular, is it possible to reset pavucontrol from the commandline? Some other pieces of information that may be of use: The problem is clearly happening at the system level, since I've set up a clean new user, and this user has the same problems that I do. So user fixes like deleting the .pulse directory aren't (and don't) help. Sound works fine in Windows (dual-boot) so it's not a hardware problem Any help/suggestions on this would be most appreciated.

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  • DirectX works for 64-bit but not 32-bit

    - by dtbarne
    I'm trying to play a game (Civilization 5) which was previously working but no longer. I believe I've narrowed it down to a DirectX issue because I get an error running dxdiag.exe in 32 bit mode. My goal (at least I believe) is to get Direct3D Acceleration "Enabled" in dxdiag (as it is in 64 bit dxdiag). A very similar issue is here: http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/direct3d-acceleration-is-not-available-in-windows/4c345e6e-dc68-e011-8dfc-68b599b31bf5?page=1 The proposed answer, which looks very promising, doesn't seem to work for me. Like other users in that thread, HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Direct3D\Drivers does not have a SoftwareOnly key to change. I even tried manually adding it as a string and dword, to no avail. I have a NVIDIA GeForce GT 525M, and before you ask, yes I've tried updating (also uninstalling, reinstalling) my drivers. I've also tried doing the same with DirectX (and Civilization 5 for that matter). Been debugging for some 4+ hours now after a full day of work and I've run out of ideas. I'm hoping somebody knows the solution here! :) Here's what I see when I open dxdiag: DxDiag has detected that there mgiht have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time? No - Crash Yes - Works, but in Display tab: DirectDraw Acceleration: Disabled Direct3D Acceleration: Not Available AGP Texture Acceleration: Not Available If I click "Run 64-bit DxDiag", all three are "Enabled". I should also note that I've tried the following steps as Microsoft suggests, but I'm not able to do so as the "Change Settings" button is disabled. Some programs run very slowly—or not at all—unless Microsoft DirectDraw or Direct3D hardware acceleration is turned on. To determine this, click the Display tab, and then under DirectX Features, check to see whether DirectDraw, Direct3D, and AGP Texture Acceleration appear as Enabled. If not, try turning on hardware acceleration. Click to open Screen Resolution. Click Advanced settings. Click the Troubleshoot tab, and then click Change settings. If you're prompted for an administrator password or confirmation, type the password or provide confirmation. Move the Hardware Acceleration slider to Full. Full dxdiag dump: ------------------ System Information ------------------ Time of this report: 11/8/2012, 23:13:24 Machine name: DTBARNE Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 2466MB used, 13704MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 3000 Manufacturer: Chip type: DAC type: Device Key: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: Monitor Id: Native Mode: Output Type: Driver Name: Driver File Version: () Driver Version: DDI Version: Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: Vendor ID: Device ID: SubSys ID: Revision ID: Driver Strong Name: oem11.inf:IntelGfx.NTamd64.6.0:iSNBM0:8.15.10.2696:pci\ven_8086&dev_0126&subsys_04b61028 Rank Of Driver: 00E60001 Video Accel: Deinterlace Caps: n/a D3D9 Overlay: DXVA-HD: DDraw Status: Disabled D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 22:23:47, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C26 | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0002 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Synaptics PS/2 Port TouchPad | Matching Device ID: *dll04b6 | Upper Filters: SynTP | Service: i8042prt | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 26.2 GB Total Space: 122.0 GB File System: NTFS Model: M4-CT128M4SSD2 ATA Device Drive: D: Model: Optiarc DVDRWBD BC-5540H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_04B61028&REV_05\3&11583659&0&D8 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_8086&DEV_0104&SUBSYS_04B61028&REV_09\3&11583659&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_04B61028&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_20108086&REV_09\3&11583659&0&08 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_04B61028&REV_B5\3&11583659&0&E4 Driver: n/a Name: Intel(R) Centrino(R) Advanced-N 6230 Device ID: PCI\VEN_8086&DEV_0091&SUBSYS_52218086&REV_34\4&2634DE8D&0&00E1 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_8086&DEV_1C4B&SUBSYS_04B61028&REV_05\3&11583659&0&F8 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_04B61028&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_04B61028&REV_06\4&109EAB2F&0&00E5 Driver: n/a Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_04B61028&REV_04\3&11583659&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_04B61028&REV_B5\3&11583659&0&E1 Driver: n/a Name: NVIDIA GeForce GT 525M Device ID: PCI\VEN_10DE&DEV_0DF5&SUBSYS_04B61028&REV_A1\4&4DCA75F&0&0008 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_04B61028&REV_05\3&11583659&0&D0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_04B61028&REV_B5\3&11583659&0&E0 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_04B61028&REV_05\3&11583659&0&E8 Driver: n/a Name: Standard AHCI 1.0 Serial ATA Controller Device ID: PCI\VEN_8086&DEV_1C03&SUBSYS_04B61028&REV_05\3&11583659&0&FA Driver: n/a Name: SM Bus Controller Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_04B61028&REV_05\3&11583659&0&FB Driver: n/a Name: Intel(R) HD Graphics 3000 Device ID: PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09\3&11583659&0&10 Driver: n/a Name: Renesas Electronics USB 3.0 Host Controller Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_04B61028&REV_04\4&3494AC3A&0&00E3 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17835 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17835 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (High Definition Aud,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: HD Audio Microphone 2,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: HD Audio Headphone/Speakers,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {651288E5-A7ED-4076-A96B-6CC62D848FE1} (Balanced) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • How can i call method from class but this method implamented from any interface?

    - by Phsika
    i try to call base.Alan(); in HacimBul. But base. dont give intellisense alan method public double HacimBul() { throw new Exception(); //return base..... -- how can i see base.Alan(); } namespace interfaceClass { class Program { static void Main(string[] args) { } } interface Ikenar { double kenar { get; set; } } interface Iyukseklik { double yuksekli {get; set;} } interface IAlan { double Alan(); } interface IHacim { double Hacim(); } class Alan : Ikenar, IAlan { public double kenar { get; set; } double IAlan.Alan() { return kenar * kenar; } } class Hacim : Alan, Iyukseklik { public double kenar { get; set; } public double yuksekli { get; set; } public double HacimBul() { throw new Exception(); //return base..... -- how can i see base.Alan(); } } }

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  • How can i call method from class but this method implemented from any interface?

    - by Phsika
    i try to call base.Alan(); in HacimBul. But base. dont give intellisense alan method public double HacimBul() { throw new Exception(); //return base..... -- how can i see base.Alan(); } namespace interfaceClass { class Program { static void Main(string[] args) { } } interface Ikenar { double kenar { get; set; } } interface Iyukseklik { double yuksekli {get; set;} } interface IAlan { double Alan(); } interface IHacim { double Hacim(); } class Alan : Ikenar, IAlan { public double kenar { get; set; } double IAlan.Alan() { return kenar * kenar; } } class Hacim : Alan, Iyukseklik { public double kenar { get; set; } public double yuksekli { get; set; } public double HacimBul() { throw new Exception(); //return base..... -- how can i see base.Alan(); } } }

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  • What's the correct way to pass parameters from VBScript to COM interface implemented in C#?

    - by nopopem
    I'm trying to expose a fairly simple C# class to COM which should be usable from VBScript (among others). Some objects need to be created via COM calls and will be used in furter calls later on. The definition of the exposed classes and interfaces looks like this: namespace Test { [InterfaceType(ComInterfaceType.InterfaceIsIDispatch)] public interface IComInterface { IFoo CreateFoo(); void UseFoo(int x, IFoo f); } [ClassInterface(ClassInterfaceType.None)] public sealed class CComInterface : IComInterface { public CComInterface() {} public IFoo CreateFoo() { return new Foo(); } public void UseFoo(int x, IFoo f) { f.Bar(); } } [InterfaceType(ComInterfaceType.InterfaceIsIDispatch)] public interface IFoo { void Bar(); } [ClassInterface(ClassInterfaceType.None)] public class Foo : IFoo { internal Foo() {} public void Bar() {} } } The simplest thinkable COM client in VBScript does this: Dim ci Set ci = WScript.CreateObject("Test.CComInterface") Dim foo Set foo = ci.CreateFoo foo.Bar ci.UseFoo 0, foo While the call to Bar succeeds, calling UseFoo fails with "Error 5: invalid procedure call or invalid argument" The generated IDL seems ok to me: dispinterface IComInterface { properties: methods: [id(0x60020003)] IFoo* CreateFoo(); [id(0x60020004)] void UseFoo( [in] long x, [in] IFoo* f); }; The vbs call succeeds when I wrap the second parameter in parentheses like this: ci.UseFoo 0, (foo) As far as I understand (I'm no VBScript expert however) this forces the reference to foo to be passed by value, i.e. a copy of the reference is being made. How can I change the interface so that it can be called with the foo reference directly? Since this will be a public interface used by customers I don't like the idea of having to explain why all the objects created need to be passed back in an extra pair of parentheses...

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  • Cisco ASA 5510 ASDM: Setting up multiple public static ip addresses on a single interface and route

    - by ssjaken
    HI, i have a cisco ASA 5510 using ASDM version 6.3 We have a webserver that is been written very specifically and i was given super direct "DO NOT DEVIATE" directions. This server has to get traffic from 3 different PUBLIC ip's that we own. (our isp gave use a block of 12 static addresses) on 4 different ports. there are the directions i was given externalIP1:22 - 172.17.5.50:22 - SSH externalIP1:443 - 172.17.5.50:23040 - SIT externalIP2:443 - 172.17.5.50:33040 - STAGE externalIP3:443 - 172.17.5.50:43040 - PROD My first question is, using ASDM (my contract employer demands i use ASDM over CLI) how do i get three public addresses to work on one interface. We are authenticating on PPPoE. I know create a virtual interface with the static address but when i do i cannot ping the address from another offsite machine. secondly, where would i put the traffic redirect in. would i go ahead and create ACL's or just make NAT routes. Thanks.

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  • Cisco ASA 5505 site to site IPSEC VPN won't route from multiple LANs

    - by franklundy
    Hi I've set up a standard site to site VPN between 2 ASA 5505s (using the wizard in ASDM) and have the VPN working fine for traffic between Site A and Site B on the directly connected LANs. But this VPN is actually to be used for data originating on LAN subnets that are one hop away from the directly connected LANs. So actually there is another router connected to each ASA (LAN side) that then route to two completely different LAN ranges, where the clients and servers reside. At the moment, any traffic that gets to the ASA that has not originated from the directly connected LAN gets sent straight to the default gateway, and not through the VPN. I've tried adding the additional subnets to the "Protected Networks" on the VPN, but that has no effect. I have also tried adding a static route to each ASA trying to point the traffic to the other side, but again this hasn't worked. Here is the config for one of the sites. This works for traffic to/from the 192.168.144.x subnets perfectly. What I need is to be able to route traffic from 10.1.0.0/24 to 10.2.0.0/24 for example. ASA Version 8.0(3) ! hostname Site1 enable password ** encrypted names name 192.168.144.4 Site2 ! interface Vlan1 nameif inside security-level 100 ip address 192.168.144.2 255.255.255.252 ! interface Vlan2 nameif outside security-level 0 ip address 10.78.254.70 255.255.255.252 (this is a private WAN circuit) ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! passwd ** encrypted ftp mode passive access-list inside_access_in extended permit ip any any access-list outside_access_in extended permit icmp any any echo-reply access-list outside_1_cryptomap extended permit ip 192.168.144.0 255.255.255.252 Site2 255.255.255.252 access-list inside_nat0_outbound extended permit ip 192.168.144.0 255.255.255.252 Site2 255.255.255.252 pager lines 24 logging enable logging asdm informational mtu inside 1500 mtu outside 1500 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-603.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list inside_nat0_outbound nat (inside) 1 0.0.0.0 0.0.0.0 access-group inside_access_in in interface inside access-group outside_access_in in interface outside route outside 0.0.0.0 0.0.0.0 10.78.254.69 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout uauth 0:05:00 absolute dynamic-access-policy-record DfltAccessPolicy aaa authentication ssh console LOCAL http server enable http 0.0.0.0 0.0.0.0 outside http 192.168.1.0 255.255.255.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto map outside_map 1 match address outside_1_cryptomap crypto map outside_map 1 set pfs crypto map outside_map 1 set peer 10.78.254.66 crypto map outside_map 1 set transform-set ESP-3DES-SHA crypto map outside_map interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 no crypto isakmp nat-traversal telnet timeout 5 ssh 0.0.0.0 0.0.0.0 outside ssh timeout 5 console timeout 0 management-access inside threat-detection basic-threat threat-detection statistics port threat-detection statistics protocol threat-detection statistics access-list group-policy DfltGrpPolicy attributes vpn-idle-timeout none username enadmin password * encrypted privilege 15 tunnel-group 10.78.254.66 type ipsec-l2l tunnel-group 10.78.254.66 ipsec-attributes pre-shared-key * ! ! prompt hostname context

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  • How do I configure custom routes when an interface is configured?

    - by ManicDee
    Other Superuser questions have addressed the issue of adding custom routes to access e.g.: multiple networks of a corporate network through one interface, while accessing the Internet through another interface. So assuming that I have a script to add specific routes when en0 is configured, and a separate script to add specific routes when en1 is configured, is there some way I can trigger those scripts to run automatically when Mac OS X/Darwin starts and configures those interfaces? Back in my Linux days, it was possible to add an option in /etc/network/interfaces along the lines of: iface eth0 inet dhcp up /usr/local/sbin/eth0-routes-up Is there something similar for Mac OS X?

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  • How to statically configure DNS servers on a Cisco router when the WAN interface uses DHCP?

    - by Massimo
    I have a Cisco router (model 887VA, IOS 15.4) used to connect a LAN to the Internet via ADSL. The WAN interface uses DHCP: interface ATM0.1 point-to-point ip address dhcp I need the router to use a statically-defined DNS server for name resolution: ip name-server A.B.C.D However, the router insists on using the DNS servers supplied by the ISP via DHCP: Router#ping www.google.com Translating "www.google.com"...domain server (<ISP DNS>) [OK] Type escape sequence to abort. Sending 5, 100-byte ICMP Echos to 173.194.116.208, timeout is 2 seconds: !!!!! Success rate is 100 percent (5/5), round-trip min/avg/max = 44/45/48 ms How can I tell the router to ignore the ISP-supplied DNS servers and only use the statically-configured one?

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  • Excel IP address and subnet to network and inverse mask [closed]

    - by Steve Dailey
    We need a script, marco or something in excel where we can take list like below interface Vlan100 ip address 192.168.1.3 255.255.255.0 interface Vlan101 ip address 192.168.2.3 255.255.255.128 interface Vlan102 ip address 192.168.2.130 255.255.255.128 interface Vlan103 ip address 192.168.3.3 255.255.255.240 etc... and produce a list like below ospf 1 undo silent-interface Vlan-interface100 undo silent-interface Vlan-interface101 undo silent-interface Vlan-interface102 undo silent-interface Vlan-interface103 area 0.0.0.0 network 192.168.1.0 0.0.0.255 network 192.168.2.0 0.0.0.127 network 192.168.2.128 0.0.0.127 network 192.168.3.0 0.0.0.15 so it will need to take an ip address/subnet mask and convert them to network number/inverse mask. I believe I can handle the Vlan manipulation with a substitution so no need to spend time on that.

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  • Looking for a router-like web interface for my Debian gateway.

    - by marcusw
    Hey, I need a web interface program for my debian gateway which has the features of a router's one. Specifically, I must be able to easily Forward ports to various clients on the LAN or the router itself (it's also a server) Manage a DHCP server preferably including DHCP reservation for certain MACs Give me a list of the connected DHCP clients (optionally) Show which clients are the most active as far as bandwidth (something like iftop) Alternatively, it could be a graphical app which I could tunnel over ssh. No command line programs please...I'm used to doing this stuff with a point-and-click interface. Not adverse to command-line setup; just need to be able to reconfigure things graphically. Have a working LAMP setup. I've tried webmin, but it didn't satisfy the "easy" part...too many clicks and too many meny options.

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  • Can I create a virtual network interface to connect to a real network device?

    - by michelemarcon
    I have a networked windows pc with 2 network interfaces. The first connects to a lan with ip address 10.1.. The second connects to another lan with ip address 10.2.. Maybe it's a dumb question, however is it possible to virtualize the second network interface, so that the pc can connect to the 2 lans? If necessary, I may switch to linux or paravirtualization. CLARIFICATION: I want to send DHCP broadcast packets on the second lan, but not on the first lan. I want to do it with one single physical network interface. At the moment, I'm not using any virtualization software.

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  • What ports do I allow over my internal firewall interface?

    - by blsub6
    I have a Cisco ASA that I have VPN tunnels to connect my internal Windows network. I ran into some trouble logging into my domain so I unblocked all the ports on that internal interface. On a previous question posted here, the general consensus was that I should be blocking ports on my inside interface but my question is: what ports should I unblock? I've tried unblocking ports 88, 139, 135, 389, and 445 and Windows logins still give me problems. Is there some MS documentation somewhere that tells me what I need to unblock to allow Windows logins and other things?

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  • Creating ip alias on bonded interface ie. bond0:1

    - by bobothechimp
    System: HP Proliant DL360 G5 running CentOS 5.4 Bonded interface is working fine for a long time. I just went to add an alias the way I always have on a regular interface, and on first check it works (pinging on the local box) but it is not accessable from outside (iptables is turned off). In addition with this setup the normal network response started to decline, hanging for around a minute before I could get a prompt on login. Here are my config files: [root network-scripts]# cat ifcfg-eth0 DEVICE=eth0 BOOTPROTO=none ONBOOT=yes MASTER=bond0 SLAVE=yes USERCTL=no [root network-scripts]# cat ifcfg-eth1 DEVICE=eth1 BOOTPROTO=none ONBOOT=yes MASTER=bond0 SLAVE=yes USERCTL=no [root network-scripts]# cat ifcfg-bond0 DEVICE=bond0 BONDING_OPTS="mode=1 miimon=100" BOOTPROTO=none ONBOOT=yes NETWORK=10.2.1.0 NETMASK=255.255.255.0 IPADDR=10.2.1.11 USERCTL=no [root network-scripts]# cat ifcfg-bond0:1 DEVICE=bond0:1 BOOTPROTO=static ONBOOT=yes NETWORK=10.2.1.0 NETMASK=255.255.255.0 IPADDR=10.2.1.12 USERCTL=no any thoughts?

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