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  • Using CSS3 media queries in HTML 5 pages

    - by nikolaosk
    This is going to be the seventh post in a series of posts regarding HTML 5. You can find the other posts here , here , here, here , here and here. In this post I will provide a hands-on example on how to use CSS 3 Media Queries in HTML 5 pages. This is a very important feature since nowadays lots of users view websites through their mobile devices. Web designers were able to define media-specific style sheets for quite a while, but have been limited to the type of output. The output could only be Screen, Print .The way we used to do things before CSS 3 was to have separate CSS files and the browser decided which style sheet to use. Please have a look at the snippet below - HTML 4 media queries <link rel="stylesheet" type="text/css" media="screen" href="styles.css"> <link rel="stylesheet" type="text/css" media="print" href="print-styles.css"> ?he browser determines which style to use. With CSS 3 we can have all media queries in one stylesheet. Media queries can determine the resolution of the device, the orientation of the device, the width and height of the device and the width and height of the browser window.We can also include CSS 3 media queries in separate stylesheets. In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School. Another excellent resource is HTML 5 Doctor. Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr. In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here. Before I go on with the actual demo I will use the (http://www.caniuse.com) to see the support for CSS 3 Media Queries from the latest versions of modern browsers. Please have a look at the picture below. We see that all the latest versions of modern browsers support this feature. We can see that even IE 9 supports this feature.   Let's move on with the actual demo.  This is going to be a rather simple demo.I create a simple HTML 5 page. The markup follows and it is very easy to use and understand.This is a page with a 2 column layout. <!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>    <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>    <div id="main">      <div id="mainnews">        <div>          <h2>HTML 5</h2>        </div>        <div>          <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>          <div class="quote">            <h4>Do More with Less</h4>            <p>             jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development.             </p>            </div>          <p>            The HTML5 test(html5test.com) score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications. Even though the specification isn't finalized yet, all major browser manufacturers are making sure their browser is ready for the future. Find out which parts of HTML5 are already supported by your browser today and compare the results with other browsers.                      The HTML5 test does not try to test all of the new features offered by HTML5, nor does it try to test the functionality of each feature it does detect. Despite these shortcomings we hope that by quantifying the level of support users and web developers will get an idea of how hard the browser manufacturers work on improving their browsers and the web as a development platform.</p>        </div>      </div>              <div id="CSS">        <div>          <h2>CSS 3 Intro</h2>        </div>        <div>          <p>          Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.          </p>        </div>      </div>            <div id="CSSmore">        <div>          <h2>CSS 3 Purpose</h2>        </div>        <div>          <p>            CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design).          </p>        </div>      </div>                </div>    <div id="footer">        <p>Feel free to google more about the subject</p>      </div>     </body>  </html>    The CSS code (style.css) follows  body{        line-height: 30px;        width: 1024px;        background-color:#eee;      }            p{        font-size:17px;    font-family:"Comic Sans MS"      }      p,h2,h3,h4{        margin: 0 0 20px 0;      }            #main, #header, #footer{        width: 100%;        margin: 0px auto;        display:block;      }            #header{        text-align: center;         border-bottom: 1px solid #000;         margin-bottom: 30px;      }            #footer{        text-align: center;         border-top: 1px solid #000;         margin-bottom: 30px;      }            .quote{        width: 200px;       margin-left: 10px;       padding: 5px;       float: right;       border: 2px solid #000;       background-color:#F9ACAE;      }            .quote :last-child{        margin-bottom: 0;      }            #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000;      } Now I view the page in the browser.Now I am going to write a media query and add some more rules in the .css file in order to change the layout of the page when the page is viewed by mobile devices. @media only screen and (max-width: 480px) {          body{            width: 480px;          }          #main{            -moz-column-count: 1;            -webkit-column-count: 1;          }        }   I am specifying that this media query applies only to screen and a max width of 480 px. If this condition is true, then I add new rules for the body element. I change the number of columns to one. This rule will not be applied unless the maximum width is 480px or less.  As I decrease the size-width of the browser window I see no change in the column's layout. Have a look at the picture below. When I resize the window and the width of the browser so the width is less than 480px, the media query and its respective rules take effect.We can scroll vertically to view the content which is a more optimised viewing experience for mobile devices. Have a look at the picture below Hope it helps!!!!

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  • OpenGL directional light creating black spots

    - by AnonymousDeveloper
    I probably ought to start by saying that I suspect the problem is that one of my vectors is not in the correct "space", but I don't know for sure. I am having a strange problem with a directional light. When I move the camera away from (0.0, 0.0, 0.0) it creates tiny black spots that grow larger as the distance increases. I apologize ahead of time for the length of the code. Vertex shader: #version 410 core in vec3 vf_normal; in vec3 vf_bitangent; in vec3 vf_tangent; in vec2 vf_textureCoordinates; in vec3 vf_vertex; out vec3 tc_normal; out vec3 tc_bitangent; out vec3 tc_tangent; out vec2 tc_textureCoordinates; out vec3 tc_vertex; uniform mat3 vf_m_normal; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform float vf_te_inner; uniform float vf_te_outer; void main() { tc_normal = vf_normal; tc_bitangent = vf_bitangent; tc_tangent = vf_tangent; tc_textureCoordinates = vf_textureCoordinates; tc_vertex = vf_vertex; gl_Position = vf_m_mvp * vec4(vf_vertex, 1.0); } Tessellation Control shader: #version 410 core layout (vertices = 3) out; in vec3 tc_normal[]; in vec3 tc_bitangent[]; in vec3 tc_tangent[]; in vec2 tc_textureCoordinates[]; in vec3 tc_vertex[]; out vec3 te_normal[]; out vec3 te_bitangent[]; out vec3 te_tangent[]; out vec2 te_textureCoordinates[]; out vec3 te_vertex[]; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; #define ID gl_InvocationID float getTessLevelInner(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_inner - avgDistance), 1.0, vf_te_inner); } float getTessLevelOuter(float distance0, float distance1) { float avgDistance = (distance0 + distance1) / 2.0; return clamp((vf_te_outer - avgDistance), 1.0, vf_te_outer); } void main() { te_normal[gl_InvocationID] = tc_normal[gl_InvocationID]; te_bitangent[gl_InvocationID] = tc_bitangent[gl_InvocationID]; te_tangent[gl_InvocationID] = tc_tangent[gl_InvocationID]; te_textureCoordinates[gl_InvocationID] = tc_textureCoordinates[gl_InvocationID]; te_vertex[gl_InvocationID] = tc_vertex[gl_InvocationID]; float eyeToVertexDistance0 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[0], 1.0)).xyz); float eyeToVertexDistance1 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[1], 1.0)).xyz); float eyeToVertexDistance2 = distance(vec3(0.0), vec4(vf_m_view * vec4(tc_vertex[2], 1.0)).xyz); gl_TessLevelOuter[0] = getTessLevelOuter(eyeToVertexDistance1, eyeToVertexDistance2); gl_TessLevelOuter[1] = getTessLevelOuter(eyeToVertexDistance2, eyeToVertexDistance0); gl_TessLevelOuter[2] = getTessLevelOuter(eyeToVertexDistance0, eyeToVertexDistance1); gl_TessLevelInner[0] = getTessLevelInner(eyeToVertexDistance2, eyeToVertexDistance0); } Tessellation Evaluation shader: #version 410 core layout (triangles, equal_spacing, cw) in; in vec3 te_normal[]; in vec3 te_bitangent[]; in vec3 te_tangent[]; in vec2 te_textureCoordinates[]; in vec3 te_vertex[]; out vec3 g_normal; out vec3 g_bitangent; out vec4 g_patchDistance; out vec3 g_tangent; out vec2 g_textureCoordinates; out vec3 g_vertex; uniform float vf_te_inner; uniform float vf_te_outer; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_displace; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 interpolate2D(vec2 v0, vec2 v1, vec2 v2) { return vec2(gl_TessCoord.x) * v0 + vec2(gl_TessCoord.y) * v1 + vec2(gl_TessCoord.z) * v2; } vec3 interpolate3D(vec3 v0, vec3 v1, vec3 v2) { return vec3(gl_TessCoord.x) * v0 + vec3(gl_TessCoord.y) * v1 + vec3(gl_TessCoord.z) * v2; } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2*d*d); return d; } float getDisplacement(vec2 t0, vec2 t1, vec2 t2) { float displacement = 0.0; vec2 textureCoordinates = interpolate2D(t0, t1, t2); vec2 vector = ((t0 + t1 + t2) / 3.0); float sampleDistance = sqrt((vector.x * vector.x) + (vector.y * vector.y)); sampleDistance /= ((vf_te_inner + vf_te_outer) / 2.0); displacement += texture(vf_t_displace, textureCoordinates).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, -sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2(-sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, sampleDistance)).x; displacement += texture(vf_t_displace, textureCoordinates + vec2( sampleDistance, -sampleDistance)).x; return (displacement / 5.0); } void main() { g_normal = normalize(interpolate3D(te_normal[0], te_normal[1], te_normal[2])); g_bitangent = normalize(interpolate3D(te_bitangent[0], te_bitangent[1], te_bitangent[2])); g_patchDistance = vec4(gl_TessCoord, (1.0 - gl_TessCoord.y)); g_tangent = normalize(interpolate3D(te_tangent[0], te_tangent[1], te_tangent[2])); g_textureCoordinates = interpolate2D(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); g_vertex = interpolate3D(te_vertex[0], te_vertex[1], te_vertex[2]); float displacement = getDisplacement(te_textureCoordinates[0], te_textureCoordinates[1], te_textureCoordinates[2]); float d2 = min(min(min(g_patchDistance.x, g_patchDistance.y), g_patchDistance.z), g_patchDistance.w); d2 = amplify(d2, 50, -0.5); g_vertex += g_normal * displacement * 0.1 * d2; gl_Position = vf_m_mvp * vec4(g_vertex, 1.0); } Geometry shader: #version 410 core layout (triangles) in; layout (triangle_strip, max_vertices = 3) out; in vec3 g_normal[3]; in vec3 g_bitangent[3]; in vec4 g_patchDistance[3]; in vec3 g_tangent[3]; in vec2 g_textureCoordinates[3]; in vec3 g_vertex[3]; out vec3 f_tangent; out vec3 f_bitangent; out vec3 f_eyeDirection; out vec3 f_lightDirection; out vec3 f_normal; out vec4 f_patchDistance; out vec4 f_shadowCoordinates; out vec2 f_textureCoordinates; out vec3 f_vertex; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat3 vf_m_normal; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; void main() { int index = 0; while (index < 3) { vec3 vertexNormal_cameraspace = vf_m_normal * normalize(g_normal[index]); vec3 vertexTangent_cameraspace = vf_m_normal * normalize(f_tangent); vec3 vertexBitangent_cameraspace = vf_m_normal * normalize(f_bitangent); mat3 TBN = transpose(mat3( vertexTangent_cameraspace, vertexBitangent_cameraspace, vertexNormal_cameraspace )); vec3 eyeDirection = -(vf_m_view * vf_m_model * vec4(g_vertex[index], 1.0)).xyz; vec3 lightDirection = normalize(-(vf_m_view * vec4(vf_l_position, 1.0)).xyz); f_eyeDirection = TBN * eyeDirection; f_lightDirection = TBN * lightDirection; f_normal = normalize(g_normal[index]); f_patchDistance = g_patchDistance[index]; f_shadowCoordinates = vf_m_depthBias * vec4(g_vertex[index], 1.0); f_textureCoordinates = g_textureCoordinates[index]; f_vertex = (vf_m_model * vec4(g_vertex[index], 1.0)).xyz; gl_Position = gl_in[index].gl_Position; EmitVertex(); index ++; } EndPrimitive(); } Fragment shader: #version 410 core in vec3 f_bitangent; in vec3 f_eyeDirection; in vec3 f_lightDirection; in vec3 f_normal; in vec4 f_patchDistance; in vec4 f_shadowCoordinates; in vec3 f_tangent; in vec2 f_textureCoordinates; in vec3 f_vertex; out vec4 fragColor; uniform vec4 vf_l_color; uniform vec3 vf_l_position; uniform mat4 vf_m_depthBias; uniform mat4 vf_m_model; uniform mat4 vf_m_mvp; uniform mat4 vf_m_projection; uniform mat4 vf_m_view; uniform sampler2D vf_t_diffuse; uniform sampler2D vf_t_normal; uniform sampler2DShadow vf_t_shadow; uniform sampler2D vf_t_specular; vec2 poissonDisk[16] = vec2[]( vec2(-0.94201624, -0.39906216), vec2( 0.94558609, -0.76890725), vec2(-0.09418410, -0.92938870), vec2( 0.34495938, 0.29387760), vec2(-0.91588581, 0.45771432), vec2(-0.81544232, -0.87912464), vec2(-0.38277543, 0.27676845), vec2( 0.97484398, 0.75648379), vec2( 0.44323325, -0.97511554), vec2( 0.53742981, -0.47373420), vec2(-0.26496911, -0.41893023), vec2( 0.79197514, 0.19090188), vec2(-0.24188840, 0.99706507), vec2(-0.81409955, 0.91437590), vec2( 0.19984126, 0.78641367), vec2( 0.14383161, -0.14100790) ); float random(vec3 seed, int i) { vec4 seed4 = vec4(seed,i); float dot_product = dot(seed4, vec4(12.9898, 78.233, 45.164, 94.673)); return fract(sin(dot_product) * 43758.5453); } float amplify(float d, float scale, float offset) { d = scale * d + offset; d = clamp(d, 0, 1); d = 1 - exp2(-2.0 * d * d); return d; } void main() { vec3 lightColor = vf_l_color.xyz; float lightPower = vf_l_color.w; vec3 materialDiffuseColor = texture(vf_t_diffuse, f_textureCoordinates).xyz; vec3 materialAmbientColor = vec3(0.1, 0.1, 0.1) * materialDiffuseColor; vec3 materialSpecularColor = texture(vf_t_specular, f_textureCoordinates).xyz; vec3 n = normalize(texture(vf_t_normal, f_textureCoordinates).rgb * 2.0 - 1.0); vec3 l = normalize(f_lightDirection); float cosTheta = clamp(dot(n, l), 0.0, 1.0); vec3 E = normalize(f_eyeDirection); vec3 R = reflect(-l, n); float cosAlpha = clamp(dot(E, R), 0.0, 1.0); float visibility = 1.0; float bias = 0.005 * tan(acos(cosTheta)); bias = clamp(bias, 0.0, 0.01); for (int i = 0; i < 4; i ++) { float shading = (0.5 / 4.0); int index = i; visibility -= shading * (1.0 - texture(vf_t_shadow, vec3(f_shadowCoordinates.xy + poissonDisk[index] / 3000.0, (f_shadowCoordinates.z - bias) / f_shadowCoordinates.w))); }\n" fragColor.xyz = materialAmbientColor + visibility * materialDiffuseColor * lightColor * lightPower * cosTheta + visibility * materialSpecularColor * lightColor * lightPower * pow(cosAlpha, 5); fragColor.w = texture(vf_t_diffuse, f_textureCoordinates).w; } The following images should be enough to give you an idea of the problem. Before moving the camera: Moving the camera just a little. Moving it to the center of the scene.

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  • KnpLabs / DoctrineBehaviors Translatable - currentLocale = null

    - by Ruben
    Using the trait \Knp\DoctrineBehaviors\Model\Translatable\Translation inside an Entity, I see that the property currentLocale is never setted , so we always obtain the default locale ('en') in all the calls to $this->translate(). If I change this getDefaultLocale, all the translations are made correctly, so I think that is no problem with the fallback. I tried debug the currentLocaleCallable. I see that if I put a "var_dump ($this-container-get('request'));" in the contructor of currentLocaleCallable, the request have a locale to null. And outside the request has the correct locale.It seems that container is not in the scope: request , i don't know how can I get it to work I post an issue in github https://github.com/KnpLabs/DoctrineBehaviors/issues/71 EDITED This service is defined in vendor/knplabs/doctrine-behaviors/config/orm-services.yml and is: knp.doctrine_behaviors.reflection.class_analyzer: class: "%knp.doctrine_behaviors.reflection.class_analyzer.class%" public: false knp.doctrine_behaviors.translatable_listener: class: "%knp.doctrine_behaviors.translatable_listener.class%" public: false arguments: - "@knp.doctrine_behaviors.reflection.class_analyzer" - "%knp.doctrine_behaviors.reflection.is_recursive%" - "@knp.doctrine_behaviors.translatable_listener.current_locale_callable" tags: - { name: doctrine.event_subscriber } knp.doctrine_behaviors.translatable_listener.current_locale_callable: class: "%knp.doctrine_behaviors.translatable_listener.current_locale_callable.class%" arguments: - "@service_container" # lazy request resolution public: false EDIT 2: My composer.json "php": ">=5.3.3", "symfony/symfony": "2.3.*", "doctrine/orm": ">=2.2.3,<2.4-dev", "doctrine/doctrine-bundle": "1.2.*", "twig/extensions": "1.0.*", "symfony/assetic-bundle": "2.3.*", "symfony/swiftmailer-bundle": "2.3.*", "symfony/monolog-bundle": "2.3.*", "sensio/distribution-bundle": "2.3.*", "sensio/framework-extra-bundle": "2.3.*", "sensio/generator-bundle": "2.3.*", "incenteev/composer-parameter-handler": "~2.0", "friendsofsymfony/user-bundle": "1.3.*", "avalanche123/imagine-bundle": "v2.1", "raulfraile/ladybug-bundle": "~1.0", "genemu/form-bundle": "2.2.*", "friendsofsymfony/rest-bundle": "0.12.0", "stof/doctrine-extensions-bundle": "dev-master", "sonata-project/admin-bundle": "dev-master", "a2lix/translation-form-bundle": "1.*@dev", "sonata-project/user-bundle": "dev-master", "psliwa/pdf-bundle": "dev-master", "jms/serializer-bundle": "dev-master", "jms/di-extra-bundle": "dev-master", "knplabs/doctrine-behaviors": "dev-master", "sonata-project/doctrine-orm-admin-bundle": "dev-master", "knplabs/knp-paginator-bundle": "dev-master", "friendsofsymfony/jsrouting-bundle": "~1.1", "zendframework/zend-validator": ">=2.0.0-rc2", "zendframework/zend-barcode": ">=2.0.0-rc2"

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  • Xdebug configuration with PHP fastcgi and eclipse?

    - by mac
    I have been using eclipse-pdt in conjunction with xdebug and apache without problems, for over one year. Things worked flawlessly and I could do all the interactive debugging I wanted from within eclipse (using my own machine as a server). Now I switched from apache to nginx (and therefore PHP runs now not as an Apache service but as fast-cgi) and I can't find a way to configure eclipse to work nicely with xdebug. I am neither sure if the problem is with xdebug or with eclipse (or both) to be sure. In the eclipse configuration I already changed the reference to the PHP configuration file to /etc/php5/cli/php.ini. Attempts with php.ini version 1 With the following php.ini file zend_extension=/usr/lib/php5/20060613/xdebug.so I see that xdebug is working (for example if I do a var_dump() I get the xdebug version of it, not the plain PHP one) I can't have the interactive debugging from eclipse: the browser opens up and loads the page completely with the typical URL containing ...?XDEBUG_SESSION_START=ECLIPSE_DBGP&KEY=..., but the program execution does not stop at breakpoints In the bottom-right corner of eclipse I see a suspicious message: *"Launching =put_the_name_of_my_project_here=: 57%"* that alternates with the "refreshing workspace" one. Attempts with php.ini version 2 If I use this other version of the file (which is what it worked until I switched to nginx): zend_extension=/usr/lib/php5/20060613/xdebug.so xdebug.remote_enable=On xdebug.remote_autostart=On xdebug.remote_handler=dbgp xdebug.remote_host=localhost xdebug.remote_port=9000 xdebug.remote_mode=req I can't access any page of my sites at all. Any help or suggestion appreciated, thank you in advance for your time! PS: Additional data on my machine: - OS: GNU/Linux - Ubuntu 9.10 64 bit. - PHP: 5.2.10-2ubuntu6.3 with Suhosin-Patch 0.9.7; Zend Engine v2.2.0, Copyright (c) 1998-2009 Zend Technologies with Xdebug v2.0.4 - Eclipse: see screenshot.

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  • apache htaccess rewrite rules make redirection loop

    - by Ali
    Hi guys, Have a very strange problem with Apache .htaccess URL Rewriting and Redirection. Here's my setup: I have a zend application with a single point of entry (index.php) directly under my apache document root (call this the "public" folder). I also have all other public files (images, js, css, etc.) under the public folder. Here, I also have a wordpress blog under the "blog" folder. There's an empty test folder too The Problem When I go to mydomain.com/blog, I get redirected to http://www.theredpin.com/blog (correctly), then to http://www.theredpin.com/blog/ (just with an extra / at end), finally to http://theredpin.com/blog/ -- and we're back where we started. The loop continues. What I don't understand is why would wordpress try to remove the www? I'm guessing it's wordpress because my empty test folder acts just fine! PLEASE HELP. I"M REALLY DESPERATE :( Thank you very much Other things that happen: When I go to mydomain.com, i correctly get redirected to www.mydomain.com When I go to www.mydomain.com, i correctly stay where I am When I go to www.mydomain.com/test or mydomain.com/test, behaviour is correct. Setup So my .htaccess file does the following: If there's no www., then add it and do a 301 redirect. Here's the code I use RewriteCond %{HTTP_HOST} ^mydomain.com [NC] RewriteRule ^(.*)$ http://www.mydomain.com/$1 [L,R=301] If the request is NOT for a resource (image, etc.), or the blog, then load zend application by rewriting to index.php RewriteRule !((^blog(/)?.*$)|(.(js|ico|gif|jpg|jpeg|png|css|cur|JPG|html|txt))$) index.php Thanks again for all your help!!! Ali

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  • PHPUnit XDebug required

    - by poru
    Hello, I finished installation of PHPUnit, it works but I don't get a code coverage report. I'm working on windows. My phpunit.xml <phpunit bootstrap="./application/bootstrap.php" colors="false"> <testsuite name="Application"> <directory>./</directory> </testsuite> <filter> <whitelist> <directory suffix=".php">./application</directory> <directory suffix=".php">./library/Application</directory> <exclude> <directory suffix=".php">../application/libraries/Zend</directory> <directory suffix=".php">../application/controllers</directory> <directory suffix=".phtml">./application/</directory> <file>./application/Bootstrap.php</file> </exclude> </whitelist> </filter> <logging> <log type="coverage-html" target="./log/report" charset="UTF-8" yui="true" highlight="true" lowUpperBound="50" highLowerBound="80" /> <log type="testdox" target="./log/testdox.html" /> </logging> If I run on cmd phpunit --configuration phpunit.xml it works so far, but PHPUnit doesn't create a code coverage report. If I run phpunit --configuration phpunit.xml --coverage-html \log or phpunit --configuration phpunit.xml --coverage-html log I get the error The Xdebug extension is not loaded. But I installed it (version 2.0.5)! phpinfo() says I installed it, also var_dump(extension_loaded('xdebug')) I get true. I installed it as Zend Extension and I tried also as normal extension. Bot worked, but PHPUnit says everytime Xdebug is not loaded!

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  • Problems installing PHP's PECL sphinx module

    - by Camsoft
    I've installed the sphinx binaries and libraries and am now trying to install the PECL sphinx module. My system is running OS X 10.6 with MAMP 1.8.2 installed. I try to install sphinx using the following command: sudo pecl install sphinx The PECL command outputs the following: running: phpize Configuring for: PHP Api Version: 20090626 Zend Module Api No: 20090626 Zend Extension Api No: 220090626 The versions above don't match the versions listed when doing a phpinfo(). It seems that PECL is trying to complie against the built-in version of PHP. If I ignore the errors and continue the it will successfully compile and place the sphinx.so file in: /usr/lib/php/extensions/no-debug-non-zts-20090626/sphinx.so when in fact it should be: /Applications/MAMP/bin/php5/lib/php/extensions/no-debug-non-zts-20060613/ I've tried copying the sphinx.so file to the MAMP extensions dir but when I restart apache PHP displays the following warning: PHP Startup: Unable to load dynamic library '/Applications/MAMP/bin/php5/lib/php/extensions/no-debug-non-zts-20060613/sphinx.so I think this is because MAMP is 32bit and the built-in PHP is 64bit so PECL complies for 64bit. I might be completely wrong but I did read this when I goggled on the topic. Does anyone know how to get PECL to map to the MAMP version of PHP instead of the built-in version?

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  • PHP CURL Google Calendar using Private URL

    - by MooCow
    I'm trying to get an array of events from Google Calendar using the Private URL. I read the Google API document but I want to try doing this without using the ZEND library since I have no idea what the eventual server file structure is and avoid having other people edit the codes. I also did a search before posting and ran into the same condition where PHP CURL_EXEC returns false with the URL but I get a JSON file if the URL is open using a web browser. Since I'm using the Private URL, do I really need to authenticate against the Google server using ZEND? I'm trying to have PHP clean up the array before encoding it for Flash. $URL = <string of the private URL from Google Calendar> $ch = curl_init($URL); curl_setopt($ch, CURLOPT_RETURNTRANSFER, 1); $data = curl_exec($ch); curl_close($ch); $result = json_decode($data); print '<pre>'.var_export($data,1).'</pre>'; Screen output >>> false

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  • php user authentication libraries / frameworks ... what are the options?

    - by es11
    I am using PHP and the codeigniter framework for a project I am working on, and require a user login/authentication system. For now I'd rather not use SSL (might be overkill and the fact that I am using shared hosting discourages this). I have considered using openID but decided that since my target audience is generally not technical, it might scare users away (not to mention that it requires mirroring of login information etc.). I know that I could write a hash based authentication (such as sha1) since there is no sensitive data being passed (I'd compare the level of sensitivity to that of stackoverflow). That being said, before making a custom solution, it would be nice to know if there are any good libraries or packages out there that you have used to provide semi-secure authentication? I am new to codeigniter, but something that integrates well with it would be preferable. Any ideas? (i'm open to criticism on my approach and open to suggestions as to why I might be crazy not to just use ssl). Thanks in advance. Update: I've looked into some of the suggestions. I am curious to try out zend-auth since it seems well supported and well built. Does anyone have experience with using zend-auth in codeigniter (is it too bulky?) and do you have a good reference on integrating it with CI? I do not need any complex authentication schemes..just a simple login/logout/password-management authorization system. Also, dx_auth seems interesting as well, however I am worried that it is too buggy. Has anybody else had success with this? I realized that I would also like to manage guest users (i.e. users that do not login/register) in a similar way to stackoverflow..so any suggestions that have this functionality would be great

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  • Am I making the right choice in choosing Yii as my PHP Framework?

    - by Bara
    I am about to begin development of a new website and have been doing research on PHP Frameworks. I'm not an advanced PHP developer, but I have been developing web sites and apps (in asp.net) for a few years now. My website will primarily be AJAX-based (using jQuery) and making lots of calls to web services. After some research, here's what I came up with: CakePHP: Originally started developing in this, but found it too complex. The fact that it forces you to use and learn all this new stuff just to use it was a bit daunting, so I put it aside for the time being. Zend: The performance of the framework leaves me a bit skeptical, but I heard it has great support for creating web services. I also heard it was a bit complex. CodeIgniter: No real reason for not using this one. Based on what I've read CodeIgniter and Yii are very similar, but Yii is a bit faster and doesn't have un-needed code for PHP4 (since I plan on developing exclusively in PHP5). As far as Yii, the only things that scare me about it are that it is newer than the other frameworks so it has a smaller community. It also doesn't seem to have a ton of web service support (only SOAP, from my understanding) as opposed to Zend. So my questions come down to: Should these things worry me? (not as big of a community, poor web service support) Is there anything else I should look into? Is my choice of Yii over the other frameworks ok for a primarily AJAX-based web app? Bara

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  • If setUpBeforeClass() fails, test failures are hidden in PHPUnit's JUnit XML output

    - by Adam Monsen
    If setUpBeforeClass() throws an exception, no failures or errors are reported in the PHPUnit's JUnit XML output. Why? Example test class: <?php class Test extends PHPUnit_Framework_TestCase { public static function setUpBeforeClass() { throw new \Exception('masks all failures in xml output'); } public function testFoo() { $this->fail('failing'); } } Command line: phpunit --verbose --log-junit out.xml Test.php Console output: PHPUnit 3.6.10 by Sebastian Bergmann. E Time: 0 seconds, Memory: 3.25Mb There was 1 error: 1) Test Exception: masks all failures in xml output /tmp/pu/Test.php:6 FAILURES! Tests: 0, Assertions: 0, Errors: 1. JUnit XML output: <?xml version="1.0" encoding="UTF-8"?> <testsuites> <testsuite name="Test" file="/tmp/phpunit-broken/Test.php"/> </testsuites> More info: $ php --version PHP 5.3.10-1ubuntu3.1 with Suhosin-Patch (cli) (built: May 4 2012 02:21:57) Copyright (c) 1997-2012 The PHP Group Zend Engine v2.3.0, Copyright (c) 1998-2012 Zend Technologies with Xdebug v2.1.0, Copyright (c) 2002-2010, by Derick Rethans

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  • PHP5 getrusage() returning incorrect information?

    - by Andrew
    I'm trying to determine CPU usage of my PHP scripts. I just found this article which details how to find system and user CPU usage time (Section 4). However, when I tried out the examples, I received completely different results. The first example: sleep(3); $data = getrusage(); echo "User time: ". ($data['ru_utime.tv_sec'] + $data['ru_utime.tv_usec'] / 1000000); echo "System time: ". ($data['ru_stime.tv_sec'] + $data['ru_stime.tv_usec'] / 1000000); Results in: User time: 29.53 System time: 2.71 Example 2: for($i=0;$i<10000000;$i++) { } // Same echo statements Results: User time: 16.69 System time: 2.1 Example 3: $start = microtime(true); while(microtime(true) - $start < 3) { } // Same echo statements Results: User time: 34.94 System time: 3.14 Obviously, none of the information is correct except maybe the system time in the third example. So what am I doing wrong? I'd really like to be able to use this information, but it needs to be reliable. I'm using Ubuntu Server 8.04 LTS (32-bit) and this is the output of php -v: PHP 5.2.4-2ubuntu5.10 with Suhosin-Patch 0.9.6.2 (cli) (built: Jan 6 2010 22:01:14) Copyright (c) 1997-2007 The PHP Group Zend Engine v2.2.0, Copyright (c) 1998-2007 Zend Technologies

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  • Multiselect combobox with ExtJs

    - by Justin Johnson
    How do you implement a multiselect combobox as part of a Ext.FormPanel using ExtJs? I've been looking, but can't seem to find a solution that is compatible with the latest version of ExtJs (this question is similar, but doesn't have a working/current solution). This is what I have so far, but it's a single select: new Ext.FormPanel({ labelAlign: 'top', frame: true, width: 800, items: [{ layout: 'column', items:[{ columnWidth: 1, layout: 'form', items: [{ xtype: 'combo', fieldLabel: 'Countries', name: 'c[]', anchor: '95%', allowBlank: false, typeAhead: true, triggerAction: 'all', lazyRender: true, mode: 'local', store: new Ext.data.ArrayStore({ id: 0, fields: ['myId', 'displayText'], data: [ ["CA", 'Canada'], ["US", 'United States'], ["JP", 'Japan'], ] }), valueField: 'myId', displayField: 'displayText' }] }] }] }).render(document.body); I didn't see any parameters in the documentation that suggests that this is supported. I also found this and this but I could only get them working with Ext 2.

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  • Problem with "Hello, WebView" example

    - by arakn0
    Hi there, I'm new in android development and I am trying out the WebView example in the official android site. http://developer.android.com/guide/tutorials/views/hello-webview.html But I do everything they say...which is pretty simple: I create the project, edit the layout file, then i add the code, etc. No problems building...but when I launch the app in the simulator I just got a black screen. It is like if the Layout is empty...like if the WebView is not created. does anybody know what I am doing wrong? Thanks in advanced

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  • Proper Way to Create Standards-Compliant Webpage Structure

    - by Sakamoto Kazuma
    I have been working through projects involving packages that do all the web design stuff for me for the past few years. I will admit that I have not been able to focus any on actual web design. I was wondering what the standard is these days for website layouts. Are layout-tables looked down upon now? Or are all layouts done with div tags and controlled through CSS? Are frames even used anymore? Note I am not talking about chart-table tables when I say layout tables.

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  • Memory Leak Issue in Weblogic, SUN, Apache and Oracle classes Options

    - by Amit
    Hi All, Please find below the description of memory leaks issues. Statistics show major growth in the perm area (static classes). Flows were ran for 8 hours , Heap dump was taken after 2 hours and at the end. A growth in Perm area was identified Statistics show from our last run 240MB growth in 6 hour,40mb growth every hour 2GB heap –can hold ¾ days ,heap will be full in ¾ days Heap dump show –growth in area as mentioned below JMS connection/session Area Apache org.apache.xml.dtm.DTM[] org.apache.xml.dtm.ref.ExpandedNameTable$ExtendedType org.jdom.AttributeList org.jdom.Content[] org.jdom.ContentList org.jdom.Element SUN * ConstantPoolCacheKlass * ConstantPoolKlass * ConstMethodKlass * MethodDataKlass * MethodKlass * SymbolKlass byte[] char[] com.sun.org.apache.xml.internal.dtm.DTM[] com.sun.org.apache.xml.internal.dtm.ref.ExtendedType java.beans.PropertyDescriptor java.lang.Class java.lang.Long java.lang.ref.WeakReference java.lang.ref.SoftReference java.lang.String java.text.Format[] java.util.concurrent.ConcurrentHashMap$Segment java.util.LinkedList$Entry Weblogic com.bea.console.cvo.ConsoleValueObject$PropertyInfo com.bea.jsptools.tree.TreeNode com.bea.netuix.servlets.controls.content.StrutsContent com.bea.netuix.servlets.controls.layout.FlowLayout com.bea.netuix.servlets.controls.layout.GridLayout com.bea.netuix.servlets.controls.layout.Placeholder com.bea.netuix.servlets.controls.page.Book com.bea.netuix.servlets.controls.window.Window[] com.bea.netuix.servlets.controls.window.WindowMode javax.management.modelmbean.ModelMBeanAttributeInfo weblogic.apache.xerces.parsers.SecurityConfiguration weblogic.apache.xerces.util.AugmentationsImpl weblogic.apache.xerces.util.AugmentationsImpl$SmallContainer weblogic.apache.xerces.util.SymbolTable$Entry weblogic.apache.xerces.util.XMLAttributesImpl$Attribute weblogic.apache.xerces.xni.QName weblogic.apache.xerces.xni.QName[] weblogic.ejb.container.cache.CacheKey weblogic.ejb20.manager.SimpleKey weblogic.jdbc.common.internal.ConnectionEnv weblogic.jdbc.common.internal.StatementCacheKey weblogic.jms.common.Item weblogic.jms.common.JMSID weblogic.jms.frontend.FEConnection weblogic.logging.MessageLogger$1 weblogic.logging.WLLogRecord weblogic.rjvm.BubblingAbbrever$BubblingAbbreverEntry weblogic.rjvm.ClassTableEntry weblogic.rjvm.JVMID weblogic.rmi.cluster.ClusterableRemoteRef weblogic.rmi.internal.CollocatedRemoteRef weblogic.rmi.internal.PhantomRef weblogic.rmi.spi.ServiceContext[] weblogic.security.acl.internal.AuthenticatedSubject weblogic.security.acl.internal.AuthenticatedSubject$SealableSet weblogic.servlet.internal.ServletRuntimeMBeanImpl weblogic.transaction.internal.XidImpl weblogic.utils.collections.ConcurrentHashMap$Entry Oracle XA Transaction oracle.jdbc.driver.Binder[] oracle.jdbc.driver.OracleDatabaseMetaData oracle.jdbc.driver.T4C7Ocommoncall oracle.jdbc.driver.T4C7Oversion oracle.jdbc.driver.T4C8Oall oracle.jdbc.driver.T4C8Oclose oracle.jdbc.driver.T4C8TTIBfile oracle.jdbc.driver.T4C8TTIBlob oracle.jdbc.driver.T4C8TTIClob oracle.jdbc.driver.T4C8TTIdty oracle.jdbc.driver.T4C8TTILobd oracle.jdbc.driver.T4C8TTIpro oracle.jdbc.driver.T4C8TTIrxh oracle.jdbc.driver.T4C8TTIuds oracle.jdbc.driver.T4CCallableStatement oracle.jdbc.driver.T4CClobAccessor oracle.jdbc.driver.T4CConnection oracle.jdbc.driver.T4CMAREngine oracle.jdbc.driver.T4CNumberAccessor oracle.jdbc.driver.T4CPreparedStatement oracle.jdbc.driver.T4CTTIdcb oracle.jdbc.driver.T4CTTIk2rpc oracle.jdbc.driver.T4CTTIoac oracle.jdbc.driver.T4CTTIoac[] oracle.jdbc.driver.T4CTTIoauthenticate oracle.jdbc.driver.T4CTTIokeyval oracle.jdbc.driver.T4CTTIoscid oracle.jdbc.driver.T4CTTIoses oracle.jdbc.driver.T4CTTIOtxen oracle.jdbc.driver.T4CTTIOtxse oracle.jdbc.driver.T4CTTIsto oracle.jdbc.driver.T4CXAConnection oracle.jdbc.driver.T4CXAResource oracle.jdbc.oracore.OracleTypeADT[] oracle.jdbc.xa.OracleXAResource$XidListEntry oracle.net.ano.Ano oracle.net.ns.ClientProfile oracle.net.ns.ClientProfile oracle.net.ns.NetInputStream oracle.net.ns.NetOutputStream oracle.net.ns.SessionAtts oracle.net.nt.ConnOption oracle.net.nt.ConnStrategy oracle.net.resolver.AddrResolution oracle.sql.CharacterSet1Byte we are using Oracle BEA Weblogic 9.2 MP3 JDK 1.5.12 Oracle versoin 10.2.0.4 (for oracle we found one path which is needed to applied to avoid XA transaction memory leaks). But we are stuck to resolve SUN, BEA Weblgogic and Apache leaks. please suggest... regards, Amit J.

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  • Drupal 6: Drupal Themer gives same candidate name for different type of content types

    - by artmania
    Hi friends, I'm a drupal newbie... I have different type of contents like News, Events, etc. and their content is different. News detail page has title-content text-date. but Events detail page has title-date-content text-location-speaker-etc. So I need different layout page for these different types. So, I enabled Drupal Themer to get a candidate name. for events page, it gave me page-node.tpl.php and it gives same for News page as well :( how can I separate these pages? I expected sth like page-event-node.tpl , but no... :/ Drupal Themer also give unique candidate name for event page like page-node-18.tpl.php but it doesnt mean anything since I can not create a general layout for all events by this node name. :( Appreciate helps so much!! Thanks a lot!!!

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  • How to write onclick event for ListView in Android?

    - by Srikanth Naidu
    Hi i have the listview the sixitems in it, but when i call alet function on event it doesnt work ? let me know how to write a function on item event on click? public class PhotoListView extends ListActivity { String[] listItems = {"HeadShot", "BodyShot ", "ExtraShot", "Video Take1", "Video Take2", "Video Take3", }; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); setListAdapter(new ArrayAdapter(this,android.R.layout.simple_list_item_1, listItems)); } OnListclick ListView Shot = getListView(); protected void onListItemClick(View view) { if(view == Shot){ AlertDialog.Builder alertbox = new AlertDialog.Builder(this); // set the message to display alertbox.setMessage("Please Get Ready"); }

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  • how to remove listview items in android

    - by kavitha
    Hi all,, Can somebody please give me an example code of removing all ListView items and replacing with new items. I tried replacing the adapter items.Still no results. my code is at first i am calling populateList(){ results -populated arraylist with strings ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, results); listview.setAdapter(adapter); adapter.notifyDataSetChanged(); listview.setOnItemClickListener(this); } // now populating list again repopulateList(){ results1-populated arraylist with strings ArrayAdapter<String> adapter1 = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, results1); listview.setAdapter(adapter1); adapter1.notifyDataSetChanged(); listview.setOnItemClickListener(this); } Here replpulateList() method will add to listview items. It doent remove/replace all listview items. Please Help.

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  • Android: Saving custom button and spinner on orientation change

    - by Jacob Huggart
    Hello All, I am new to Android programming and was handed a fairly large program that is almost complete, but needed support for switching between portrait and landscape view. I added android:configChanges="keyboardHidden|orientation" to the manifest and used onConfigurationChanged to save the view data and that works. However, there is a button that displays the date selected (when pressed a calendar to select the date comes up) and a spinner that displays the current view and is used to select a new view. Those two items are being cleared/reset and do not work at all after the screen flip. I have been attempting to use onSaveInstanceState and onRestoreInstanceState to fix that, but I cannot figure out how to get it to work. Any advice? FYI, This is how my spinner is set up: Spinner s = (Spinner) findViewById(R.id.siteSelector); ArrayAdapter<?> adapter = ArrayAdapter.createFromResource( this, R.array.sites, android.R.layout.simple_spinner_item); adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); s.setAdapter(adapter);

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  • [android] Screen Orientation Landscape back to Portrait not working

    - by marc
    Hello, I've racked my brain for hours over this issue. I have created a main.xml and designed one for the res/layout-land (landscape) format and another one for portrait in res/layout. When I rotate the emulator (ctrl-F11), my app rotates properly to landscape using the correct main.xml, but a subsequent rotation back to portrait just keeps the landscape mail.xml. This was done in a 2.0 AVD.. Out of despiration I downloaded the new Sample Code for Multiple Resolutions and had to create a new 2.1 AVD, to my surprise rotation with this app works correctly as expected. So I then decided to try my app on the 2.1 AVD and it works perfectly. So, is this a Bug in a 2.0 AVD or is there something special I need to be doing for < 2.1 SDK versions? This is driving me crazy because no where did anyone mention this issue. Thanks in advance

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  • how to set listviewadapter in android custom dialog?

    - by UMMA
    hi, i am using following code to setlistview adapter but giving me error at last line public class MyCustomDialog extends Dialog { String[] items= {"lorem", "ipsum", "dolor", "sit", "amet", "consectetuer", "adipiscing", "elit", "morbi", "vel", "ligula", "vitae", "arcu", "aliquet", "mollis", "etiam", "vel", "erat", "placerat", "ante", "porttitor", "sodales", "pellentesque", "augue", "purus"}; TextView selection; public MyCustomDialog(Context context) { super(context); } @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.mylistviewdialog); ListView lst=(ListView)findViewById(R.id.mylist); lst.setAdapter(new ArrayAdapter<String>(this,android.R.layout.simple_list_item_1, items)); // error here The constructor ArrayAdapter<String>(MyCustomDialog, int, String[]) is undefined } } please guide what mistake am i doing? any help would be appreciated.

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  • How can I define custom 'contentGroups' in a custom Flex 4 component?

    - by swidnikk
    The spark panel component for example can be written like this And its skin file will handle layout of the contentGroup, controlBarGroup, and titleDisplay. Notice, however that the contentGroup is doesn't appear in the code above and that the controlBarGroup accepts child mxml components. Now say I want to create a custom component that defines various required and non-required skinparts, such as 'headerGroup', 'navigationGroup', and 'accountPreferencesGroup'. I'd like to write this custom component like this The motivation here is that I can now create a couple different skin files to change the look and layout of those subgroups. Reading source of the spark panel, there are some calls within the mx_internal namespace such as getMXMLContent() which is a method of the spark group component, but which I have no access to. Does the description above make sense? How can I create custom 'contentGroups' in my custom Flex4 component that can use nested mxml child components? Should I approach this a different way?

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  • GWT: use the same UI template for multiple pages?

    - by janya
    Hello, how can I use the same UI template (*.ui.xml file) with multiple Java objects extending from Composite? I need to build several pages that should display basically the same information with the same layout, but on one page some fields will be editable, and on a different page other fields will be editable. I would like to specify layout only once in ui.xml, and create different behaviors in different *.java classes. Eclipse is giving me a syntax error "FirstAppUI.ui.xml is missing" on @UiTemplate("Template.ui.xml") public class FirstAppUI extends Composite { interface FirstAppUIUiBinder extends UiBinder<Widget, FirstAppUI> { } } thanks! jane prusakova

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