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  • Using Session in Silverlight using simple WebServices (NOT WCF)

    - by Syed
    Hi, I need to use Session variables in my Silverlight application ( Using Visual Studio 2008, and Silverlight 3). I am already using a webservice (not WCF service) and would like to know if I can add two methods say GetSessionVariable and SetSessionVariable in my existing WebService Class? Any assistance with sample code would be great! Regards and Thanks in advance, Nadeem.

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  • mysql connect not working with PHP

    - by shikhar
    Any idea why the following code is not working mysql credentials are correct, have verified from command line. The second connection fails i.e., $conn1 . I am clueless !!! $conn = mysql_connect($hostname, $username, $password) or die("Connecting to MySQL failed" . mysql_error()); $conn1 = mysql_connect($hostname, $username1, $password1) or die("Connecting to MySQL failed" . mysql_error());

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  • COMException Problem

    - by Jack Harvin
    Wondering if anyone could help with my problem. Below is the code, and after the code an explination of where the exception is thrown. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Web; using WatiN.Core; using System.Threading; using System.IO; namespace WindowsFormsApplication1 { public partial class Form1 : System.Windows.Forms.Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { } private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(createApplications); Settings.AutoStartDialogWatcher = false; t.SetApartmentState(System.Threading.ApartmentState.STA); t.Start(); } private void createApplications() { createApp("username", "password", "Test App", "This is just a test description", "http:/mysite.com"); } private void createApp(String username, String password, String appName, String description, String appUrl) { var currentBrowser = new IE("http://mysite.com/login/php"); currentBrowser.TextField(Find.ById("username")).TypeText(username); currentBrowser.TextField(Find.ById("password")).TypeText(password); currentBrowser.Button(Find.ById("submit")).Click(); currentBrowser.GoTo("http://mysite.com/createmusicapp.php"); currentBrowser.TextField(Find.ById("application_name")).TypeText(appName); currentBrowser.TextField(Find.ById("application_description")).TypeText(description); currentBrowser.TextField(Find.ById("application_url")).TypeText(appUrl); currentBrowser.RadioButton(Find.ById("client_application_desktop_1")).Click(); currentBrowser.RadioButton(Find.ById("client_application_is_writable_1")).Click(); WatiN.Core.Image captchaImage = currentBrowser.Div(Find.ById("recaptcha_image")).Image(Find.ByStyle("display", "block")); Form2 captcha = new Form2(captchaImage.Src); captcha.ShowDialog(); } } } The exception is thrown on this line: currentBrowser.TextField(Find.ById("username")).TypeText(username); BUT, it's thrown when it gets to this line: captcha.ShowDialog(); It logs in, and fills in the app details and Form2 loads fine, but once loaded, after around 2-3 seconds the exception happens. I am wondering if it's anything to do with the threads? But I wouldn't know how to solve it if it was. The complete exception thrown is: The object invoked has disconnected from its clients. (Exception from HRESULT: 0x80010108 (RPC_E_DISCONNECTED))

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  • MacRuby + Interface Builder: How to display, then close, then display a window again

    - by Derick Bailey
    I'm a complete n00b with MacRuby and Cocoa, though I've got more than a year of Ruby experience, so keep that in mind when answering - I need lots of details and explanation. :) I've set up a simple project that has 2 windows in it, both of which are built with Interface Builder. The first window is a simple list of accounts using a table view. It has a "+" button below the table. When I click the + button, I want to show an "Add New Account" window. I also have an AccountsController < NSWindowController and a AddNewAccountController class, set up as the delegates for these windows, with the appropriate button click methods wired up, and outlets to reference the needed windows. When I click the "+" button in the Accounts window, I have this code fire: @add_account.center @add_account.display @add_account.makeKeyAndOrderFront(nil) @add_account.orderFrontRegardless this works great the first time I click the + button. Everything shows up, I'm able to enter my data and have it bind to my model. however, when I close the add new account form, things start going bad. if I set the add new account window to release on close, then the second time I click the + button, the window will still pop up but it's frozen. i can't click any buttons, enter any data, or even close the form. i assume this is because the form's code has been released, so there is no message loop processing the form... but i'm not entirely sure about this. if i set the add new account window to not release on close, then the second time i click the + button, the window shows up fine and it is usable - but it still has all the data that i had previously entered... it's still bound to my previous Account class instance. what am I doing wrong? what's the correct way to create a new instance of the Add New Account form, create a new Account model, bind that model to the form and show the form, when I click the + button on the Accounts form? ... this is all being done on OSX 10.6.6, 64bit, with XCode 3.2.4

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  • Get rid of button border in WPF?

    - by sanjeev40084
    i am trying to get rid of button border and only display text, however a thin line around the text gets displayed even though i set borderThickness to 0 and borderbrush to transparent. my xaml code for save button: <Button Content="save" Name="btnSaveEditedText" Background="Transparent" Foreground="White" FontFamily="Tw Cen MT Condensed" FontSize="30" Margin="-280,0,0,10" Width="60" BorderBrush="Transparent" BorderThickness="0"/> Is there anyway i can get rid of the button border?

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  • jQuery live keydown doesn't register until second keydown

    - by Simon
    Hi there, I'm trying to add a class (.active) to a text field once the user starts typing. I got it to work somewhat with the following code, but for some reason the .active class is not applied immediately when the user starts typing, it's only applied after a second letter has been typed. Any ideas? $(document).ready(function() { loginField = $('.field'); loginField.live('keydown', function(){ if ($(this).val()){ $(this).addClass('active'); } }); });

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • Android app not releasing mic/speaker

    - by SeaRoth
    I have a VOIP application that blocks the microphone and speaker after using it! Steps to reproduce: Place a call on 4G (both mic and speaker work) Place a call on app (both mic and speaker work) Place a call on 4G (Neither mic nor speaker work) Steps to fix mic and speaker: Open applications / Voice Recorder Record something quickly Place call (both mic and speaker work) I have 2 classes with about 300 lines of code each: RtpStreamReceiver RtpStreamSender Am I not releasing something?

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  • Sanity check on this idea for an Image Viewer in a web app

    - by Charlie Flowers
    I have an approach in mind for an image viewer in a web app, and want to get a sanity check and any thoughts you stackoverflowers might have. Here's the whirlwind nutshell summary: I'm working on an ASP.NET MVC application that will run in my company's retail stores. Even though it is a web application, we own the store machines and have control over them. We have a "windows agent" running on the store machine which we can talk to via http post (it is a WCF service, and our web app has permission to talk to it from the browser). One of the web pages needs to be an "image viewer" page with some common things like Rotate & Zoom. Now, there are some WebForms controls that offer Rotate and Zoom. However, they take up server resources and generate a good bit of traffic between the server and the browser. For example, the Rotate function would cause an ajax call to the server, which would then generate a new image written to a .NET Canvas object, which would then be written to a file on the server, which would then be returned from the ajax call and refreshed inside the browser. Normally, that's a pretty good way of doing things. But in our case, we have code running on the store machine that we can communicate with. This leads me to consider the following approach: When the user asks to view an image, we tell our "windows agent" to download it from our image server to the store machine. We then redirect our browser to our image viewer page, which will pull the image from the local file we just wrote to the store machine. When the user clicks "Rotate", we cause JavaScript code in the browser to call our "windows agent" software, asking it to perform the "Rotate" function. The "windows agent" does the rotation using the same kind of imaging control that would formerly have been used on the server, but it does so now on the store machine. Javascript in the browser then refreshes the image on the page to show the newly rotated image. Zoom and similar features would be implemented the same way. This seems to be much more efficient, scalable, and responsive for the end-users. However, I've never heard of anything like it being done, mostly because it's rare to have this combination of a web app plus a "windows agent" on the client machine. What do you think? Feasible? Reasonable? Any pitfalls I overlooked or improvements / suggestions you can see? Has anyone done anything like this who would like to offer the wisdom of experience? Thanks!

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  • how to find Signal Strength of connected bluetooth devices

    - by Rajendar
    Hi, In one of my application I need to display all the Wifi and bluetooth devices which are paired to my mobile and it's Signal Strengths .Wifi side it is ok for me to display signal strength(RSSI).But i got a problem at Bluetooth side.I searched for the method which is suitable for this task,i found one method that is intent.getShortExtra(BluetoothDevice.EXTRA_RSSI, Short.MIN_VALUE); It is displaying only the new device RSSI which is not paired to my mobile.Is there any idea for getting all bluetooth devices RSSI.Plz give me idea or source code ?

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  • String.substring(index) has stoped my thread in debug mode.

    - by Arkaha
    Hello! I work with j2me polish 2.0.7, in eclipse 3.4.2, with wtk2.5.2_01. I create control which draws text: normal, bold, and italic. The code below is parsing raw text, and search for * and _ symbols, if found than add to draw vector the text and the drawer, and it's just stops after getting second time to the line 58: String test = new String(raw_text_buff.substring(iter)); it stops in raw_text_buff.substring(iter), ONLY in debug mode.. raw text is: bla bla bla *1000* bla bla Full code: private String raw_text = "bla bla bla *1000* bla bla"; Vector draw_items = null; private void prepareText() { char open_char = 0; int open_pos = 0; Object []param = null; StringBuffer sb = new StringBuffer(); String raw_text_buff = new String(raw_text); int iter = 0; boolean was_reset = false; while(true) { char c = raw_text_buff.charAt(iter); if(iter == raw_text_buff.length() || c == '*' || c == '_') { if(sb.length() > 0) { BmFont viewer = null; String str = sb.toString(); if(open_char == '*' && null != bm_strong) { viewer = bm_strong.getViewer(str); }else if(open_char == '_' && null != bm_italic) { viewer = bm_italic.getViewer(str); }else if(null != bm_normal) { viewer = bm_normal.getViewer(str); }else { } param = new Object[2]; param[0] = str; param[1] = viewer; if(null == draw_items) draw_items = new Vector(); draw_items.addElement(param); sb = new StringBuffer(); if(open_char == 0 && (c == '*' || c=='_')) open_char = c; else open_char = 0; String test = new String(raw_text_buff.substring(iter)); // stucks here. raw_text_buff = test; iter = 0; was_reset = true; }else { open_char = c; } if(iter == raw_text_buff.length()) break; }else { sb.append(c); } ++iter; } } What I'm doing wrong?

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  • Jena result in UTF-8 format

    - by john
    How can I get in Jena (Java language) result in UTF-8 format? My code: Query query= QueryFactory.create(queryString); QueryExecution qexec= QueryExecutionFactory.sparqlService("http://lod.openlinksw.com/sparql", queryString); ResultSet results = qexec.execSelect(); List<QuerySolution> list = ResultSetFormatter.toList(results); System.out.println(list.get(i).get("churchname"));

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  • passing int into android activities

    - by Dawood Abbasi
    i pass int to next activity using this code Intent intent = new Intent(A.this, B.class); intent.putExtra("selectedType", i); startActivity(intent); and then receive this in activity B Intent intent = new Intent(); int i = intent.getIntExtra("selectedType", 0); Toast.makeText(getApplicationContext(), String.valueOf(i), Toast.LENGTH_LONG).show(); but when in this activity, it always display 0.

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  • http server implentation, the page does not show properly

    - by none
    well, as i am doing a small project of coding an http server. the code is at http://code.google.com/p/reactor/ the current puzzle is when asked to parse a page with java script and css. As an http server it just sends a page (copied from another website) and it parsed inproperly. when a simple html page is been parse , by my firefox, it shows ok, however when parsing a more complex page(css+javascript) the page is all wired like this : ???? ????? if(getCookie('pais999')==null){varisToplayerDouble="True";isToplayerDouble=(isToplayerDouble=="True")?true:falsevarToplayerCookieName='pais999';varTopLayerCookieExpiredDays=1;varToplayerLink='http://xads.zedo.com/ads2/c?a=239671;g=0;c=455000000;i=0;x=7168;n=455;s=0;k=http://www.pais.co.il/Pais/Games/Lotto/';varToplayerImpression='http://l4.zedo.com/log/p.gif?a=239671;c=455000000;x=7168;n=455;e=i;i=0;s=0;z='+Math.random();varToplayerBigPath='pais/January2007/98one_toplayer.swf';varToplayerSmallPath='pais/January2007/98one_reminder.swf';varToplayerBigWidth=1005;varToplayerBigHeight=500;varToplayerSmallWidth=100;varToplayerSmallHeight=100;varToplayerBigLeft=(0==0)?resWidth/2-ToplayerBigWidth/2:resWidth/2-ToplayerBigWidth/2+0varToplayerBigTop=0;varToplayerSmallLeft=resWidth-ToplayerSmallWidth-0;varToplayerSmallTop=0;varSecondsToChangeBigToSmall=15;}elseif(getCookie('NF999')==null){varisToplayerDouble="True";isToplayerDouble=(isToplayerDouble=="True")?true:falsevarToplayerCookieName='NF999';varTopLayerCookieExpiredDays=1;varToplayerLink='http://xads.zedo.com/ads2/c?a=238663;g=0;c=455000000;i=0;x=7168;n=455;s=0;k=http://www.new-pharm.co.il/SkiGame/?ToolID=OLJD8O';varToplayerImpression='http://l4.zedo.com/log/p.gif?a=238663;c=455000000;x=7168;n=455;e=i;i=0;s=0;z='+Math.random();varToplayerBigPath='NewFarm/Ski/995ONE_TopLayer_550x360.swf';varToplayerSmallPath='NewFarm/Ski/995ONE_Reminder_100x100.swf';varToplayerBigWidth=550;varToplayerBigHeight=360;varToplayerSmallWidth=100;varToplayerSmallHeight=100;varToplayerBigLeft=(0==0)?resWidth/2-ToplayerBigWidth/2:resWidth/2-ToplayerBigWidth/2+0varToplayerBigTop=0;varToplayerSmallLeft=resWidth-ToplayerSmallWidth-0;varToplayerSmallTop=0;varSecondsToChangeBigToSmall=15;}elseif(1==0){}$("divToplayerBig").style.width=ToplayerBigWidth;$("divToplayerBig").style.height=ToplayerBigHeight;$("divToplayerBig").style.left=resWidth/2-ToplayerBigWidth/2;$("divToplayerSmall").style.width=ToplayerSmallWidth;$("divToplayerSmall").style.height=ToplayerSmallHeight;$("divToplayerSmall").style.right=ToplayerSmallWidthvartopOff=0;if(ToplayerBigTop0)topOff=resHeight-ToplayerBigHeight+ToplayerBigTop;varisMain=false;#divToplayerBig{position:absolute;right:20px;bottom:1px;}bodydiv#divToplayerBig{position:fixed;}#divToplayerSmall{position:absolute;right:20px;bottom:10px;}bodydiv#divToplayerSmall{position:fixed;}????|??????LIVE|???????????|ONE???????|ONETV |????'??|BigONE|?????????| CrazyONE | where the source code of the html is : ONE:???:??????????????????????????? ????  ????? if(getCookie('pais999')==null){varisToplayerDouble="True";isToplayerDouble=(isToplayerDouble=="True")?true:falsevarToplayerCookieName='pais999';varTopLayerCookieExpiredDays=1;varToplayerLink='http://xads.zedo.com/ads2/c?a=239671;g=0;c=455000000;i=0;x=7168;n=455;s=0;k=http://www.pais.co.il/Pais/Games/Lotto/';varToplayerImpression='http://l4.zedo.com/log/p.gif?a=239671;c=455000000;x=7168;n=455;e=i;i=0;s=0;z='+Math.random();varToplayerBigPath='pais/January2007/98one_toplayer.swf';varToplayerSmallPath='pais/January2007/98one_reminder.swf';varToplayerBigWidth=1005;varToplayerBigHeight=500;varToplayerSmallWidth=100;varToplayerSmallHeight=100;varToplayerBigLeft=(0==0)?resWidth/2-ToplayerBigWidth/2:resWidth/2-ToplayerBigWidth/2+0varToplayerBigTop=0;varToplayerSmallLeft=resWidth-ToplayerSmallWidth-0;varToplayerSmallTop=0;varSecondsToChangeBigToSmall=15;}elseif(getCookie('NF999')==null){varisToplayerDouble="True";isToplayerDouble=(isToplayerDouble=="True")?true:falsevarToplayerCookieName='NF999';varTopLayerCookieExpiredDays=1;varToplayerLink='http://xads.zedo.com/ads2/c?a=238663;g=0;c=455000000;i=0;x=7168;n=455;s=0;k=http://www.new-pharm.co.il/SkiGame/?ToolID=OLJD8O';varToplayerImpression='http://l4.zedo.com/log/p.gif?a=238663;c=455000000;x=7168;n=455;e=i;i=0;s=0;z='+Math.random();varToplayerBigPath='NewFarm/Ski/995ONE_TopLayer_550x360.swf';varToplayerSmallPath='NewFarm/Ski/995ONE_Reminder_100x100.swf';varToplayerBigWidth=550;varToplayerBigHeight=360;varToplayerSmallWidth=100;varToplayerSmallHeight=100;varToplayerBigLeft=(0==0)?resWidth/2-ToplayerBigWidth/2:resWidth/2-ToplayerBigWidth/2+0varToplayerBigTop=0;varToplayerSmallLeft=resWidth-ToplayerSmallWidth-0;varToplayerSmallTop=0;varSecondsToChangeBigToSmall=15;}elseif(1==0){}$("divToplayerBig").style.width=ToplayerBigWidth;$("divToplayerBig").style.height=ToplayerBigHeight;$("divToplayerBig").style.left=resWidth/2-ToplayerBigWidth/2;$("divToplayerSmall").style.width=ToplayerSmallWidth;$("divToplayerSmall").style.height=ToplayerSmallHeight;$("divToplayerSmall").style.right=ToplayerSmallWidthvartopOff=0;if(ToplayerBigTop0)topOff=resHeight-ToplayerBigHeight+ToplayerBigTop;varisMain=false;#divToplayerBig{position:absolute;right:20px;bottom:1px;}bodydiv#divToplayerBig{position:fixed;}div#divToplayerBig{right:auto;bottom:auto;left:expression((-20-divToplayerBig.offsetWidth+(document.documentElement.clientWidth?document.documentElement.clientWidth:document.body.clientWidth)+(ignoreMe2=document.documentElement.scrollLeft?document.documentElement.scrollLeft:document.body.scrollLeft))+'px');top:expression((0-divToplayerBig.offsetHeight-topOff+(document.documentElement.clientHeight?document.documentElement.clientHeight:document.body.clientHeight)+(ignoreMe=document.documentElement.scrollTop?document.documentElement.scrollTop:document.body.scrollTop))+'px');}#divToplayerSmall{position:absolute;right:20px;bottom:10px;}bodydiv#divToplayerSmall{position:fixed;}div#divToplayerSmall{right:auto;bottom:auto;left:expression((-20-divToplayerSmall.offsetWidth+(document.documentElement.clientWidth?document.documentElement.clientWidth:document.body.clientWidth)+(ignoreMe2=document.documentElement.scrollLeft?document.documentElement.scrollLeft:document.body.scrollLeft))+'px');top:expression((0-divToplayerSmall.offsetHeight+(document.documentElement.clientHeight?document.documentElement.clientHeight:document.body.clientHeight)+(ignoreMe=document.documentElement.scrollTop?document.documentElement.scrollTop:document.body.scrollTop))+'px');}varisTopTrans=(ToplayerBigPath.indexOf("transparent")-1)?false:true;varisRemTrans=(ToplayerSmallPath.indexOf("transparent")-1)?false:true;vartop1session=3;vartop2session=5;InitToplayer(isTopTrans,isRemTrans);window.onload=StartToplayer;????|??????LIVE|???????????|ONE???????|ONETV |????'??|BigONE|?????????|  CrazyONE |????????????????????????????????????????????????????????19/01/07  19:30?????????????????????-?????:?????????????????????????19/01/07  18:43??????????????:??????????????????????19/01/07  17:41???:??????????????????????????????????19/01/07  16:49?????:??????"?????????????/?????1:2,??????"??????19/01/07  16:45????????????????????????????,?????2.5???????????????19/01/07  16:37???????:???"?????????????????-19:30?????????????19/01/07  14:32?????"?????????-18:30?????????"????????,????'??????19/01/07  14:45????????????????????????????????"?:??????????????19/01/07  14:37??????????:??????????????????????????????0:019/01/07  13:46varswfPeleSmall=newSWFObject("http://images.one.co.il/images/PeleEmulator/emulator_pelephone_01a.swf","peleSmall",160,470,"6","#FFFFFF");swfPeleSmall.addParam("quality","high");swfPeleSmall.addParam("wmode","transparent");swfPeleSmall.write("divPeleSmall");varswfPeleBig=newSWFObject("http://images.one.co.il/images/PeleEmulator/emulator_pelephone_02d.swf","peleBig",400,470,"6","#FFFFFF");swfPeleBig.addParam("quality","high");swfPeleBig.addParam("wmode","transparent");swfPeleBig.write("divWithBig");???:???????????????????????????????????????-ONE????????????????????????????????????????????.????????,???????????1:2,?????????????:"???????????"DisplayFlash("W_S_round_border_pic.swf","156","201","1","style=position:absolute");?????????????????????????(??????)?????????                          19/01/20077:26???????????????(????)????????????????????????????6:3,5:7?-5:7???????????????????????,???????23?????.?????,????????????????????????????????,???????????????????????????????????????????,????????????????????.??????????????????????????,??????????????????????????.????????????????????????????-1:1?????????.?????????????????????????????'?????????????????????????????.?????????????.???????????????????????????????(16???????),???????????????????????????????????????3???????,???????????????????????.????????- (only part of of the page presentation in firefox and page source html) why is it happening? what is midding in the http response? StringBuffer tResponse = new StringBuffer(); tResponse.append("HTTP/1.1 200 OK\n"); tResponse.append("Date: "+new Date().toString() +'\n'); tResponse.append("server: http-reactor/0.1-dev\n"); tResponse.append("last-Modified:"+ d.toString() +'\n'); tResponse.append("Content-Type: text/html; charset=windows-1255\n"); tResponse.append("Accept-Language: he; q=1.0, en; q=0.5:); tResponse.append("Content-Length: "+tFileContent.length()+'\n'); tResponse.append('\n'); tResponse.append(tFileContent); public StringBuffer FetchData(String FileName) throws FileNotFoundException{ StringBuffer tFileContent = new StringBuffer(); if (FileName.contains("../")) throw new SecurityException(); if (FileName.equals("/")) FileName = "\\index.html"; FileName.replace('/', '\\'); File f = new File(_root + FileName); Scanner scanner = new Scanner(f); while(scanner.hasNext()) tFileContent.append(scanner.next()); return generateResponse(tFileContent,f.lastModified()); } private StringBuffer generateResponse(StringBuffer tFileContent, long l) { StringBuffer tResponse = new StringBuffer(); Date d = new Date(l); tResponse.append("HTTP/1.1 200 OK\n"); tResponse.append("Date: "+new Date().toString() +'\n'); tResponse.append("server: http-reactor/0.1-dev\n"); tResponse.append("last-Modified:"+ d.toString() +'\n'); tResponse.append("Content-Type: text/html; charset=windows-1255\n"); tResponse.append("Accept-Language: he; q=1.0, en; q=0.5:); tResponse.append("Content-Length: "+tFileContent.length()+'\n'); tResponse.append('\n'); tResponse.append(tFileContent); return tResponse; }

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  • android listview

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