Search Results

Search found 45316 results on 1813 pages for 'class literals'.

Page 1720/1813 | < Previous Page | 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727  | Next Page >

  • Sharing a file from Android to Gmail or to Dropbox

    - by Calaf
    To share a simple text file, I started by copying verbatim from FileProvider's manual page: <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <provider android:name="android.support.v4.content.FileProvider" android:authorities="com.mycorp.helloworldtxtfileprovider.MainActivity" android:exported="false" android:grantUriPermissions="true" > <meta-data android:name="android.support.FILE_PROVIDER_PATHS" android:resource="@xml/my_paths" /> </provider> <activity android:name="com.mycorp.helloworldtxtfileprovider.MainActivity" ... Then I saved a text file and used, again nearly verbatim, the code under Sending binary content. (Notice that this applies more accurately in this case than "Sending text content" since we are sending a file, which happens to be a text file, rather than just a string of text.) For the convenience of duplication on your side, and since the code is in any case so brief, I'm including it here in full. public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); String filename = "hellow.txt"; String fileContents = "Hello, World!\n"; byte[] bytes = fileContents.getBytes(); FileOutputStream fos = null; try { fos = this.openFileOutput(filename, MODE_PRIVATE); fos.write(bytes); } catch (IOException e) { e.printStackTrace(); } finally { try { fos.close(); } catch (IOException e) { e.printStackTrace(); } } File file = new File(filename); Intent shareIntent = new Intent(); shareIntent.setAction(Intent.ACTION_SEND); shareIntent.putExtra(Intent.EXTRA_STREAM, Uri.fromFile(file)); shareIntent.setType("application/txt"); startActivity(Intent.createChooser(shareIntent, getResources().getText(R.string.send_to))); file.delete(); } } Aside from adding a value for send_to in res/values/strings.xml, the only other change I did to the generic Hello, World that Eclipse creates is to add the following in res/xml/my_paths.xml (as described on the page previously referenced. <paths xmlns:android="http://schemas.android.com/apk/res/android"> <Files-path name="files" path="." /> </paths> This code runs fine. It shows a list of intent recipients. But sending the text file to either Dropbox or to Gmail fails. Dropbox sends the notification "Uploading to Dropbox" followed by "Upload failed: my_file.txt". After "sending message.." Gmail sends "Couldn't send attachment". What is wrong?

    Read the article

  • android searchable not opening

    - by ng93
    Hi im trying to use a searchable activity in my application but when the search button is pressed nothing happens AndroidManifest.xml <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.test.test" android:versionCode="1" android:versionName="1.0.0" android:configChanges="keyboardHidden|orientation"> <uses-sdk android:minSdkVersion="7"/> <application android:icon="@drawable/icon" android:label="Test"> <activity android:name=".Test" android:label="Test" android:debuggable="true" android:theme="@android:style/Theme.NoTitleBar" android:launchMode="singleTask"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> </intent-filter> </activity> <activity android:name=".Searchable"> <intent-filter> <action android:name="android.intent.action.SEARCH" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> <meta-data android:name="android.app.searchable" android:resource="@xml/searchable"/> </activity> <meta-data android:name="android.app.default_searchable" android:value=".Searchable"/> </application> </manifest> Searchable.xml (res/xml/searchable.xml) <?xml version="1.0" encoding="utf-8"?> <searchable xmlns:android="http://schemas.android.com/apk/res/android" android:label="Search" android:hint="Perform Search"> </searchable> Searchable.java (src/com/test/test/Searchable.java) package com.test.test; import android.app.Activity; import android.app.SearchManager; import android.content.Intent; import android.os.Bundle; public class Searchable extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); handleIntent(getIntent()); } @Override protected void onNewIntent(Intent intent) { setIntent(intent); handleIntent(intent); } private void handleIntent(Intent intent) { if (Intent.ACTION_SEARCH.equals(intent.getAction())) { String query = intent.getStringExtra(SearchManager.QUERY); } } } TIA, ng93

    Read the article

  • Error: java.security.AccessControlException: Access denied

    - by RMD
    Hi, I have to connect to a https url with username and password to read a file. I am not able to connect to the server (see the error log below). I do not have much java experience so I need help with this code. I would really appreciate some help to solve this! Thank you. Raquel CODE: import lotus.domino.; import java.net.; import java.io.*; import javax.net.ssl.HttpsURLConnection; public class JavaAgent extends AgentBase { public void NotesMain() { try { String username = "123"; String password = "456"; String input = username + ":" + password; String encoding = new sun.misc.BASE64Encoder().encode (input.getBytes()); //Open the URL and read the text into a Buffer String urlName = "https://server.org/Export.mvc/GetMeetings?modifiedSince=4/9/2010"; URL url = new URL(urlName); HttpsURLConnection connection = (HttpsURLConnection)url.openConnection(); connection.setRequestMethod("POST"); connection.setRequestProperty("Content-Type", "application/x-www-form-urlencoded"); connection.setRequestProperty("Content-Length", String.valueOf (encoding.length())); connection.setUseCaches(false); connection.setDoInput(true); connection.setDoOutput(true); connection.setAllowUserInteraction(true); connection.setRequestProperty("Authorization", "Basic " + encoding); connection.setRequestProperty("Cookie", "LocationCode=Geneva"); connection.connect(); BufferedReader rd = null; try{ rd = new BufferedReader(new InputStreamReader(connection.getInputStream())); } catch (IOException e) { System.out.println("Read failed"); System.exit(-1); } String line; while((line = rd.readLine()) != null) { System.out.println(line.toString()); } rd.close(); connection.disconnect(); } catch(Exception e) { e.printStackTrace(); } } } LOG: java.security.AccessControlException: Access denied (java.lang.RuntimePermission exitVM.-1) at java.security.AccessController.checkPermission(AccessController.java:108) at java.lang.SecurityManager.checkPermission(SecurityManager.java:532) at COM.ibm.JEmpower.applet.AppletSecurity.superDotCheckPermission(AppletSecurity.java:1449) at COM.ibm.JEmpower.applet.AppletSecurity.checkRuntimePermission(AppletSecurity.java:1311) at COM.ibm.JEmpower.applet.AppletSecurity.checkPermission(AppletSecurity.java:1611) at COM.ibm.JEmpower.applet.AppletSecurity.checkPermission(AppletSecurity.java:1464) at java.lang.SecurityManager.checkExit(SecurityManager.java:744) at java.lang.Runtime.exit(Runtime.java:99) at java.lang.System.exit(System.java:275) at JavaAgent.NotesMain(Unknown Source) at lotus.domino.AgentBase.runNotes(Unknown Source) at lotus.domino.NotesThread.run(Unknown Source)

    Read the article

  • Dynamic Overlays slowing down Google Maps (Android 2.1) on Nexus One

    - by Soumya Simanta
    Hi, I'm trying to create a dynamic ItemizedOverylay (please see the code below) on Google Maps (Android 2.1) on a Nexus One. In my Activity (that extends MapActivity) I'm creating a data thread that is receiving data from the network. A 'handler' is used to communicate the data from the receiving thread to map activity. This data contains the locations (lat, lon) of the markers that I want to overlay on my map. The location of each marker is dynamic (i.e., it changes every time I receive new data from the network.) refreshItems(ArrayList<OverlayItem> newItems) method in invoked inside the handleMessage() of the handler. There are around 11 markers in the ArrayList that is passed to refreshItems I can see the markers overlayed on the map. However, I've two issues: The old markers are not removed from the map. After a while I see a trail of markers. The map doesn't respond to any touch commands. I cannot move the map or zoom in or zoom out. After a while I see a system warning that my app is not responding message. Any idea what's wrong here ? Thanks. public class MyItemizedOverlay extends ItemizedOverlay { private ArrayList<OverlayItem> overlayItems; public CoTItemizedOverlay(Drawable defaultMarker) { super(boundCenter(defaultMarker)); overlayItems = new ArrayList<OverlayItem>(); populate(); } public void addNewItem(GeoPoint location, String markerText, String snippet) { overlayItems.add(new OverlayItem(location, markerText, snippet)); populate(); } public void removeItem(int index) { overlayItems.remove(index); populate(); } public void refreshItems(ArrayList<OverlayItem> newItems) { // remove all existing items for (int i = 0; i < cotoverlayItems.size(); i++) { overlayItems.remove(i); } // copy all the times if (newItems != null && cotoverlayItems.size() == 0) { overlayItems.addAll(newItems); } populate(); } @Override protected OverlayItem createItem(int index) { return overlayItems.get(index); } @Override public int size() { return overlayItems.size(); } }

    Read the article

  • Taking screenshot with Win32 API (C# pInvoke) not working in IIS

    - by Dillen Meijboom
    I want to take a screenshot of an external website. Currently my workflow is to start a Firefox instance with the specified URL and take a screenshot using PrintWindow in the Win32 API When I run this application in IISExpress it works fine but when I run the same application in IIS on a windows VPS it is not working (screenshot is blank). I don't know what I'm doing wrong? My code: using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Security; using System.Threading; using System.Web; namespace WebTools.Web { public class RemoteScreenshot { public static Bitmap TakeScreenshot(Process process) { // may need a process Refresh before return TakeScreenshot(process.MainWindowHandle); } public static Bitmap TakeScreenshot(IntPtr handle) { RECT rc = new RECT(); GetWindowRect(handle, ref rc); Bitmap bitmap = new Bitmap(rc.right - rc.left, rc.bottom - rc.top); using (Graphics graphics = Graphics.FromImage(bitmap)) { PrintWindow(handle, graphics.GetHdc(), 0); } return bitmap; } [DllImport("user32.dll")] private static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect); [DllImport("user32.dll")] private static extern bool PrintWindow(IntPtr hWnd, IntPtr hDC, int flags); [StructLayout(LayoutKind.Sequential)] private struct RECT { public int left; public int top; public int right; public int bottom; } public static void Save(string url, string file, int timeout = 0) { Process.Start(new ProcessStartInfo("C:\\Program Files (x86)\\Mozilla Firefox\\firefox.exe", url) { CreateNoWindow = false, WindowStyle = ProcessWindowStyle.Maximized }); Thread.Sleep(timeout); var bitmap = TakeScreenshot(Process.GetProcessesByName("firefox").First()); bitmap.Save(file, ImageFormat.Png); bitmap.Dispose(); Process.GetProcessesByName("firefox").First().Kill(); } } } EDIT: Running Firefox works fine because the AppPool is under another account that has the rights to execute firefox.

    Read the article

  • Create a screen like the iPhone home screen with Scrollview and Buttons

    - by Anthony Chan
    Hi, I'm working on a project and need to create a screen similar to the iPhone home screen: A scrollview with multiple pages A bunch of icons When not in edit mode, swipe through different pages (even I started the touch on an icon) When not in edit mode, tap an icon to do something When in edit mode, drag the icon to swap places, and even swap to different pages When in edit mode, tap an icon to remove it Previously I read from several forums that I have to subclass UIScrollview in order to have touch input for the UIViews on top of it. So I subclassed it overriding the methods to handle touches: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { //If not dragging, send event to next responder if (!self.dragging) [self.nextResponder touchesBegan:touches withEvent:event]; else [super touchesBegan:touches withEvent:event]; } In general I've override the touchesBegan:, touchesMoved: and touchesEnded: methods similarly. Then in the view controller, I added to following code: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; UIView *hitView = (UIView *)touch.view; if ([hitView isKindOfClass:[UIView class]]) { [hitView doSomething]; NSLog(@"touchesBegan"); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { // Some codes to move the icons NSLog(@"touchesMoved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchesEnded"); } When I run the app, I have the touchesBegan method detected correctly. However, when I tried to drag the icon, the icon just moved a tiny bit and then the page started to scroll. In console, it logged with 2 or 3 "touchesMoved" message only. However, I learned from another project that it should logged tonnes of "touchesMoved" message as long as I'm still dragging on the screen. (I'm suspecting I have the delaysContentTouches set to YES, so it delays a little bit when I tried to drag the icons. After that minor delay, it sends to signal back to the scrollview to scroll through the page. Please correct me if I'm wrong.) So if any help on the code to perform the above tasks would be greatly appreciated. I've stuck in this place for nearly a week with no hope. Thanks a lot.

    Read the article

  • Utility that helps in file locking - expert tips wanted

    - by maix
    I've written a subclass of file that a) provides methods to conveniently lock it (using fcntl, so it only supports unix, which is however OK for me atm) and b) when reading or writing asserts that the file is appropriately locked. Now I'm not an expert at such stuff (I've just read one paper [de] about it) and would appreciate some feedback: Is it secure, are there race conditions, are there other things that could be done better … Here is the code: from fcntl import flock, LOCK_EX, LOCK_SH, LOCK_UN, LOCK_NB class LockedFile(file): """ A wrapper around `file` providing locking. Requires a shared lock to read and a exclusive lock to write. Main differences: * Additional methods: lock_ex, lock_sh, unlock * Refuse to read when not locked, refuse to write when not locked exclusivly. * mode cannot be `w` since then the file would be truncated before it could be locked. You have to lock the file yourself, it won't be done for you implicitly. Only you know what lock you need. Example usage:: def get_config(): f = LockedFile(CONFIG_FILENAME, 'r') f.lock_sh() config = parse_ini(f.read()) f.close() def set_config(key, value): f = LockedFile(CONFIG_FILENAME, 'r+') f.lock_ex() config = parse_ini(f.read()) config[key] = value f.truncate() f.write(make_ini(config)) f.close() """ def __init__(self, name, mode='r', *args, **kwargs): if 'w' in mode: raise ValueError('Cannot open file in `w` mode') super(LockedFile, self).__init__(name, mode, *args, **kwargs) self.locked = None def lock_sh(self, **kwargs): """ Acquire a shared lock on the file. If the file is already locked exclusively, do nothing. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ if self.locked == 'ex': return # would implicitly remove the exclusive lock return self._lock(LOCK_SH, **kwargs) def lock_ex(self, **kwargs): """ Acquire an exclusive lock on the file. :returns: Lock status from before the call (one of 'sh', 'ex', None). :param nonblocking: Don't wait for the lock to be available. """ return self._lock(LOCK_EX, **kwargs) def unlock(self): """ Release all locks on the file. Flushes if there was an exclusive lock. :returns: Lock status from before the call (one of 'sh', 'ex', None). """ if self.locked == 'ex': self.flush() return self._lock(LOCK_UN) def _lock(self, mode, nonblocking=False): flock(self, mode | bool(nonblocking) * LOCK_NB) before = self.locked self.locked = {LOCK_SH: 'sh', LOCK_EX: 'ex', LOCK_UN: None}[mode] return before def _assert_read_lock(self): assert self.locked, "File is not locked" def _assert_write_lock(self): assert self.locked == 'ex', "File is not locked exclusively" def read(self, *args): self._assert_read_lock() return super(LockedFile, self).read(*args) def readline(self, *args): self._assert_read_lock() return super(LockedFile, self).readline(*args) def readlines(self, *args): self._assert_read_lock() return super(LockedFile, self).readlines(*args) def xreadlines(self, *args): self._assert_read_lock() return super(LockedFile, self).xreadlines(*args) def __iter__(self): self._assert_read_lock() return super(LockedFile, self).__iter__() def next(self): self._assert_read_lock() return super(LockedFile, self).next() def write(self, *args): self._assert_write_lock() return super(LockedFile, self).write(*args) def writelines(self, *args): self._assert_write_lock() return super(LockedFile, self).writelines(*args) def flush(self): self._assert_write_lock() return super(LockedFile, self).flush() def truncate(self, *args): self._assert_write_lock() return super(LockedFile, self).truncate(*args) def close(self): self.unlock() return super(LockedFile, self).close() (the example in the docstring is also my current use case for this) Thanks for having read until down here, and possibly even answering :)

    Read the article

  • CodePlex Daily Summary for Thursday, June 17, 2010

    CodePlex Daily Summary for Thursday, June 17, 2010New ProjectsAstalanumerator: A JavaScript based recursive DOM/JS object inspector. Uses a simple tree menu to enumerate all properties of a object.BDD Log Converter: A simple .NET class and console application that will convert BDD logs (MDT) into XML format.CastleInvestProj: Castle Investigating project Easy Callback: This library facilitates the use of multiple asynchronous calls on the same page, and asynchronous calls from a user control also have a clean cod...Easy Wings: Small webApp to manage aircraft booking in flying club. French only for the moment.EPiServer Template Foundation: EPiServer Template Foundation builds on top of Page Type Builder to provide a framework for common site features such as basic page type properties...guidebook: a project to plan your road trip.Look into documents for e-discovery: Search, browse, tag, annotate documents such as MS Word, PDF, e-mail, etc. Good for legal professionals do e-discovery. One Bus Away for Windows Phone: A Windows Phone 7 application written in Silverlight for the OneBusAway (www.onebusaway.org) website. Allows mobile users to search for public tra...OneBusAway for Windows Phone 7: OneBusAway is a service with transit information for the Seattle, WA region. We are creating a mobile application for Windows Phone 7 utilizing th...PoFabLab - Poetry Generation Library and Editor in .NET: PoFabLab is an open source library and word processor designed for digital poets. The library can scan lines, perform Markov analysis, filter text...Project Axure: More details coming soon.Чат кутежа 2.0: ИРЦ чат специально для форума ЕНЕ简易代码生成器: 初次使用CodePlex,这只是一个测试项目。打算用WPF做一个简单的代码生成器,兼具SQL Server Client功能。使用.Net 4.0, C#开发。运营工作系统: TRAS(Team resource assist system) is a toolkit that help the studio to manage and distribute the daily work, like publish the news, GM broadcast a...New ReleasesAmuse - A New MU* Client For Windows: 2010 June: Important Notice to TestersPlease uninstall any previous versions of Amuse prior to this one before installing. Changes and InformationFirst relea...ASP.NET Generic Data Source Control: V1.0: GenericDataSource - Version 1.0Binary This is the first official binary release of the GenericDataSource for ASP.NET - stable and ready for product...Astalanumerator: Astalanumerator 0.7: I wanted to map all properties in javascript and inspect them regardless if they were objects or not. IE doesn’t support for(i in..) for native pro...BDD Log Converter: BDD Log Converter 0.1.0: First release (0.1.0).DVD Swarm: 0.8.10.616: Major update with improvements to encoding speed.Easy Callback: Easy Callback 1.0.0.0: Easy Callback library 1.0.0.0Facebook Connect Authentication for ASP.NET: Facebook Connect Authentication for ASP.NET - v1.0: Now supporting Facebook's new Open Graph API JavaScript SDK, this release of FBConnectAuth also adds support for running in partially trusted envir...FlickrNet API Library: 3.0 Beta 3: Another small Beta. Changed parsing code so exceptions aren't raised when new attributes are added by Flickr. This affects searches where you are ...Infragistics Analytics Framework: Infragistics Analytics Framework 10.2: An updated version of Infragistics Analytics Framework, which utilizes the newest version (v.1.4.4) of MSAF as well as the newest release (v.10.2) ...NUnit Add-in for Growl Notifications: NUnit Add-in for Growl Notifications 1.0 build 1: Version 1.0 build 1:[change] Test run failure notification now disappears automaticallyOpen Source PLM Activities: 3dxml player integration for Aras Innovator: This is just a simple html file you need to add to your Aras Innovator install directory. It loads the 3Dxml player for your 3dxml files. Tested o...patterns & practices - Windows Azure Guidance: WAAG - Part 2 - Drop 1: First code and docs drop for Part 2 of the Windows Azure Architecture Guide Part 1 of the Guide is released here. Highlights of this release are:...Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (June 2010): Installer of the latest binaries of Phalanger 2.0 (June 2010) and its integration into Visual Studio 2008 SP1. * Improved compatibility with P...RIA Services Essentials: Book Club Application (June 16, 2010): Added some XAML to hide/show link to BookShelf page based on whether the user is logged in or not. Updated IsBookOwner authorization rule implement...secs4net: Relase 1.01: version 1.01 releasesELedit: sELedit v1.1c: Added: Tool for exporting NPC/Mob database file that is used by sNPCeditSharePoint Ad Rotator: SPAdRotator 2.0 Beta 2: Added: Open tool pane link to default Web Part text Made all images except the first hidden by default, so the Web Part will degrade gracefully w...sMAPtool: sMAPtool v0.7f (without Maps): Added: 3rd party magnifier softwaresNPCedit: sNPCedit v0.9c: Added: npc/mob names and corresponding datbaseSolidWorks Addin Development: GenericAddinFrameworkR1-06.17.2010: .sTASKedit: sTASKedit v0.8: Important BugFix: there was an mistake in the structure, team-member block and get-items block was swapped internally. Tasks that contains both blo...stefvanhooijdonk.com: UnitTesting-SP2010-TFS2010: Files for my post on TFS2010 and NUnit testing with SP2010 projects. see the post here: http://wp.me/pMnlQ-88 The XSLT here is from http://nunit4t...Telerik CAB Enabling Kit for RadControls for WinForms: TCEK 2010.1.10.504: What's new in v2010.1.0610 (Beta): RadDocking component has been replaced with the latest RadDock control Requirements: Visual Studio 2005+ Tele...TFS Buddy: TFS Buddy 1.2: Fixes a problem with notificationsThales Simulator Library: Version 0.9: The Thales Simulator Library is an implementation of a software emulation of the Thales (formerly Zaxus & Racal) Hardware Security Module cryptogra...Triton Application Framework: Tools - Code Generator - Build 1.0: This is the first release of the Generator. This is buggy but works.VCC: Latest build, v2.1.30616.0: Automatic drop of latest buildXsltDb - DotNetNuke Module Builder: 01.01.27: Code completion for XsltDb, HTML and XSL stuff!! Full screen editing Some bugs are still in EditArea component and object lists in code completi...Чат кутежа 2.0: 0.9a build 2 версия: вторая сборка первой альфа-версии ирц-клиента.Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryPHPExcelMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsdotSpatialpatterns & practices: Enterprise Library Contribpatterns & practices – Enterprise LibraryBlogEngine.NETLightweight Fluent WorkflowRhyduino - Arduino and Managed CodeSunlit World SchemeNB_Store - Free DotNetNuke Ecommerce Catalog ModuleSolidWorks Addin DevelopmentN2 CMS

    Read the article

  • NSXMLParser Memory Allocation Efficiency for the iPhone

    - by Staros
    Hello, I've recently been playing with code for an iPhone app to parse XML. Sticking to Cocoa, I decided to go with the NSXMLParser class. The app will be responsible for parsing 10,000+ "computers", all which contain 6 other strings of information. For my test, I've verified that the XML is around 900k-1MB in size. My data model is to keep each computer in an NSDictionary hashed by a unique identifier. Each computer is also represented by a NSDictionary with the information. So at the end of the day, I end up with a NSDictionary containing 10k other NSDictionaries. The problem I'm running into isn't about leaking memory or efficient data structure storage. When my parser is done, the total amount of allocated objects only does go up by about 1MB. The problem is that while the NSXMLParser is running, my object allocation is jumping up as much as 13MB. I could understand 2 (one for the object I'm creating and one for the raw NSData) plus a little room to work, but 13 seems a bit high. I can't imaging that NSXMLParser is that inefficient. Thoughts? Code... The code to start parsing... NSXMLParser *parser = [[NSXMLParser alloc] initWithData: data]; [parser setDelegate:dictParser]; [parser parse]; output = [[dictParser returnDictionary] retain]; [parser release]; [dictParser release]; And the parser's delegate code... -(void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qualifiedName attributes:(NSDictionary *)attributeDict { if(mutableString) { [mutableString release]; mutableString = nil; } mutableString = [[NSMutableString alloc] init]; } -(void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string { if(self.mutableString) { [self.mutableString appendString:string]; } } -(void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if([elementName isEqualToString:@"size"]){ //The initial key, tells me how many computers returnDictionary = [[NSMutableDictionary alloc] initWithCapacity:[mutableString intValue]]; } if([elementName isEqualToString:hashBy]){ //The unique identifier if(mutableDictionary){ [mutableDictionary release]; mutableDictionary = nil; } mutableDictionary = [[NSMutableDictionary alloc] initWithCapacity:6]; [returnDictionary setObject:[NSDictionary dictionaryWithDictionary:mutableDictionary] forKey:[NSMutableString stringWithString:mutableString]]; } if([fields containsObject:elementName]){ //Any of the elements from a single computer that I am looking for [mutableDictionary setObject:mutableString forKey:elementName]; } } Everything initialized and released correctly. Again, I'm not getting errors or leaking. Just inefficient. Thanks for any thoughts!

    Read the article

  • Issues with Rails 3.1 API with Query String to Create action on Mac OSX Mountain Lion

    - by hjaved
    Hi I've been stuck on this problem for a while and would appreciate your help. I'm writing an API to allow an external source like a Browser Query String or a smartphone to enter some model User info in a form and hit the User create action to write the data to the db. Please tell me what I'm doing wrong with the code below. I've also observed that if I have code like @user = User.new(params[:user]), that this approach only works when a user enters their data within the form. And that if I have code such as @user = User.new( name: params[:name], location: params[:location], password = params[:password], email: params[:email]), that this code ONLY works for a Query string entry, but NOT both Query string AND regular form submission. Why is that and how can I write the code above in the Users Controller Create action, so that it takes care of both situations? URL used: localhost:3000/users/create?name=John&&[email protected]&&password=secret&&location=SanFrancisco&date=06122012 The date is of type string but it doesn't show up in the database. Why? Everything else does. UsersController.rb def create @user = User.new(params[:user]) if @user.save session[:uid] = @user.id redirect_to thanks_path, notice: "Welcome #{@user.name}!" else redirect_to root_path end end New User Form: <%=u.text_field :name, placeholder: "Name"%><br> <%=u.text_field :email, placeholder: "Email"%><br> <%=u.password_field :password, placeholder: "Password"%><br> <%=u.text_field :location, placeholder: "City"%><br> <%=u.text_field :date, placeholder: "Date"%><br> <%if params[:partner_id]%> <%=u.hidden_field :partner_id, value: params[:partner_id]%> <%end%> <button class="btn btn-large btn-primary">Enter</button> I also tried to create a separate method called remotecreate for User creation for something other than a regular web form. I entered remotecreate in the Query string but it didn't work. def remotecreate @user = User.create(name: params[:name], email: params[:email], password: params[:password], location: params[:location], date: params[:date]) if @user.save session[:uid] = @user.id redirect_to thanks_path, notice: "Welcome #{@user.name}" else redirect_to root_path end end Thanks!

    Read the article

  • Java: error handling with try-catch, empty-try-catch, dummy-return

    - by HH
    A searh uses recursively defined function that easily throws exceptions. I have tried 3 ways to handle exeptions: to ignore with an empty-try-catch() add-dummy-return stop err-propagation due to exeption throw a specific except. (this part I don't really understand. If I throw except, can I force it to continue elsewhere, not continuing the old except-thrown-path?) Some exceptions I do not realy care like during execution removed files -exception (NullPointer) but some I really do like unknown things. Possible exceptions: // 1. if a temp-file or some other file removed during execution -> except. // 2. if no permiss. -> except. // 3. ? --> except. The code is Very import for the whole program. I earlier added clittered-checks, try-catches, avoided-empty-try-catches but it really blurred the logic. Some stoned result here would make the code later much easier to maintain. It was annoying to track random exeptions due to some random temp-file removal! How would you handle exceptions for the critical part? Code public class Find { private Stack<File> fs=new Stack<File>(); private Stack<File> ds=new Stack<File>(); public Stack<File> getD(){ return ds;} public Stack<File> getF(){ return fs;} public Find(String path) { // setting this type of special checks due to errs // propagation makes the code clittered if(path==null) { System.out.println("NULL in Find(path)"); System.exit(9); } this.walk(path); } private void walk( String path ) { File root = new File( path ); File[] list = root.listFiles(); //TODO: dangerous with empty try-catch?! try{ for ( File f : list ) { if ( f.isDirectory() ) { walk( f.getAbsolutePath() ); ds.push(f); } else { fs.push(f); } } }catch(Exception e){e.printStackTrace();} } } Code refactored from here.

    Read the article

  • How do I auto size columns through the Excel interop objects?

    - by norlando02
    Below is the code I'm using to load the data into an Excel worksheet, but I'm look to auto size the column after the data is loaded. Does anyone know the best way to auto size the columns? using Microsoft.Office.Interop; public class ExportReport { public void Export() { Excel.Application excelApp = new Microsoft.Office.Interop.Excel.Application(); Excel.Workbook wb; Excel.Worksheet ws; Excel.Range aRange; object m = Type.Missing; string[,] data; string errorMessage = string.Empty; try { if (excelApp == null) throw new Exception("EXCEL could not be started."); // Create the workbook and worksheet. wb = excelApp.Workbooks.Add(Office.Excel.XlWBATemplate.xlWBATWorksheet); ws = (Office.Excel.Worksheet)wb.Worksheets[1]; if (ws == null) throw new Exception("Could not create worksheet."); // Set the range to fill. aRange = ws.get_Range("A1", "E100"); if (aRange == null) throw new Exception("Could not get a range."); // Load the column headers. data = new string[100, 5]; data[0, 0] = "Column 1"; data[0, 1] = "Column 2"; data[0, 2] = "Column 3"; data[0, 3] = "Column 4"; data[0, 4] = "Column 5"; // Load the data. for (int row = 1; row < 100; row++) { for (int col = 0; col < 5; col++) { data[row, col] = "STUFF"; } } // Save all data to the worksheet. aRange.set_Value(m, data); // Atuo size columns // TODO: Add Code to auto size columns. // Save the file. wb.SaveAs("C:\Test.xls", Office.Excel.XlFileFormat.xlExcel8, m, m, m, m, Microsoft.Office.Interop.Excel.XlSaveAsAccessMode.xlNoChange, m, m, m, m, m); // Close the file. wb.Close(false, false, m); } catch (Exception) { } finally { // Close the connection. cmd.Close(); // Close Excel. excelApp.Quit(); } } }

    Read the article

  • What'd be a good pattern on Doctrine to have multiple languages

    - by PERR0_HUNTER
    Hi! I have this challenge which consist in having a system that offers it's content in multiple languages, however a part of the data contained in the system is not translatable such as dates, ints and such. I mean if I have a content on the following YAML Corporativos: columns: nombre: type: string(254) notnull: true telefonos: type: string(500) email: type: string(254) webpage: type: string(254) CorporativosLang: columns: corporativo_id: type: integer(8) notnull: true lang: type: string(16) fixed: false ubicacion: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false contacto: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false tipo_de_hoteles: type: string(254) fixed: false unsigned: false primary: false notnull: true autoincrement: false paises: type: string() fixed: false unsigned: false primary: false notnull: true autoincrement: false relations: Corporativo: class: Corporativos local: corporativo_id foreign: id type: one foreignAlias: Data This would allow me to have different corporative offices, however the place of the corp, the contact and other things can be translate into a different language (lang) Now this code here would create me a brand new corporative office with 2 translations $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->Data[0]->lang = 'en'; $corporativo->Data[0]->ubicacion = 'zomg'; $corporativo->Data[1]->lang = 'es'; $corporativo->Data[1]->ubicacion = 'zomg amigou'; the thing now is I don't know how to retrieve this data in a more friendly way, because if I'd like to access my Corporative info in english I'd had to run DQL for the corp and then another DQL for the specific translation in english, What I'd love to do is have my translatable fields available in the root so I could simply access them $corporativo = new Corporativos(); $corporativo->nombre = 'Duck Corp'; $corporativo->telefonos = '66303713333'; $corporativo->email = '[email protected]'; $corporativo->webpage = 'http://quack.com'; $corporativo->lang = 'en'; $corporativo->ubicacion = 'zomg'; this way the translatable fields would be mapped to the second table automatically. I hope I can explain my self clear :( any suggestions ?

    Read the article

  • Slick2d/Nifty-gui input

    - by eerongal
    I'm trying to get input from slick2d into nifty gui. Ive searched online, and I've seen a few examples, but I can't seem to get it working right. i've tried the example on here but I can't seem to get everything working. I'm not entirely sure what I'm doing wrong. I've also looked at examples using the JMonkeyEngine to help point me in the right direction, but still having issues with input. I can get everything else working like i need. Here's the code for my element controller: package gui; import java.util.Properties; import de.lessvoid.nifty.Nifty; import de.lessvoid.nifty.controls.Controller; import de.lessvoid.nifty.elements.Element; import de.lessvoid.nifty.input.NiftyInputEvent; import de.lessvoid.nifty.screen.Screen; import de.lessvoid.xml.xpp3.Attributes; public class BaseElementController implements Controller { private Element element; public void bind(Nifty arg0, Screen arg1, Element arg2, Properties arg3, Attributes arg4) { this.element = element; } public void init(Properties arg0, Attributes arg1) { // TODO Auto-generated method stub } public boolean inputEvent(NiftyInputEvent arg0) { // TODO Auto-generated method stub return false; } public void onFocus(boolean arg0) { // TODO Auto-generated method stub } public void onStartScreen() { // TODO Auto-generated method stub } public void test() { System.out.println("test"); } public void bam() { System.out.println("bam"); } } Here's my XML file: <?xml version="1.0" encoding="UTF-8" standalone="no"?> <nifty> <useStyles filename="nifty-default-styles.xml"/> <useControls filename="nifty-default-controls.xml"/> <screen id="screen2" controller="gui.BaseScreenController"> <layer backgroundColor="#fff0" childLayout="absolute" id="layer4" controller="gui.BaseElementController"> <panel childLayout="center" height="30%" id="panel1" style="nifty-panel-simple" width="50%" x="282" y="334" controller="gui.BaseElementController"> <control id="checkbox1" name="checkbox"/> <control childLayout="center" id="button2" label="button2" name="button" x="381" y="224" visibleToMouse="true" controller="gui.BaseElementController"> <interact onClick="bam()"/> </control> </panel> <text text="${CALL.getPlayerName()}" style="nifty-label" width="100%" height="100%" x="0" y="10" /> </layer> </screen> </nifty> Here's how I'm trying to bind the controller: public void init(GameContainer gc) throws SlickException { Input input = gc.getInput(); inputSystem = new PlainSlickInputSystem(); inputSystem.setInput(input); gui = new Gui(); gui.init(gc, inputSystem, "gui/tset.xml", "screen2"); input.removeListener(this); input.removeListener(inputSystem); input.addListener(inputSystem); } Essentially, all that happens right now is the screen loads up and displays, and it grabs the variable correctly in the label, but none of the input seems to be getting forwarded to Nifty from slick. I assume there's something I'm missing, but I can't seem to figure out what that is. In so far as what I have tried, I attempted to define a custom input listener to pick up events and assign that to my game in order to pick up input, which did not work, so i dropped that implementation, at current i'm trying to take the default inputs and bind then with a PlainSlickInputSystem and assigning that to the input (as shown in the first example link). On code execution, all the code is hit, and i've put several system.out.println's to get ouput of what is happening (the code above has been cleaned for presentation), and i even see the elements getting bound to the controller, yet it doesn't pick up controller events. As far as EXACTLY what's wrong, that I don't know, because I've followed all implementations i can find of this, and none of them seem to do anything it's like the input is just getting thrown out. None of the objects from niftyGui appear to be recognizing any input. Here is the binding from my objects at run time: ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: button2 (de.lessvoid.nifty.elements.Element@1e8c1be9) ******INITIALIZED ELEMENT: focusable => true, width => 100px {nifty-button#panel}, backgroundImage => button/button.png {nifty-button#panel}, label => button2, paddingLeft => 7px {nifty-button#panel}, imageMode => sprite-resize:100,23,0,2,96,2,2,2,96,2,19,2,96,2,2 {nifty-button#panel}, paddingRight => 7px {nifty-button#panel}, id => button2, visibleToMouse => true, height => 23px {nifty-button#panel}, style => nifty-button, name => button, inputMapping => de.lessvoid.nifty.input.mapping.MenuInputMapping, childLayout => center, controller => gui.BaseElementController, y => 224, x => 381 ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: panel1 (de.lessvoid.nifty.elements.Element@373ec894) ******INITIALIZED ELEMENT: id => panel1, height => 30%, style => nifty-panel-simple, width => 50%, backgroundImage => panel/nifty-panel-simple.png {nifty-panel-simple}, controller => gui.BaseElementController, childLayout => center, padding => 5px {nifty-panel-simple}, imageMode => resize:9,2,9,9,9,2,9,2,9,2,9,9 {nifty-panel-simple}, y => 334, x => 282 ******INITIALIZED SCREEN: de.lessvoid.nifty.screen.Screen@4a1ab1c1 ******INITIALIZED ELEMENT: layer4 (de.lessvoid.nifty.elements.Element@6427d489) ******INITIALIZED ELEMENT: id => layer4, backgroundColor => #fff0, controller => gui.BaseElementController, childLayout => absolute the button2 object is getting bound to my BaseElementController, but i can't seem to get it into the defined "onClick" call.

    Read the article

  • When does the .NET FormAuthentication ticket get checked and how do I tap into this event?

    - by Mustafakidd
    Hello everyone - We are attempting to integrate an ASP.NET MVC site with our client's SSO system using PingFederate. I would like to use the built in FormsAuthentication framework to do this. The way I've gone about it so far is: Set up my Web.config so that my FormsAuthentication LoginURL goes to my site's "BeginAuthentication" action on a "Security" controller. From this action, I set up some session variables (what URL was being accessed, for example, since Ping won't send this info back to me), and then redirect to our client's login page on an external site (www.client.com/Login for example). From here, the authentication takes place and a cookie is generated on the same domain as the one that our application is running on which contains the unique identifier of the authenticated user, I've set it up so that once this happens, the Ping server will redirect to my "EndAuthentication" action on my "Security" controller. In this action, I call my membership class's "ValidateUser" method which takes this unique identifier from the cookie and loads in the user on our application that this ID refers to. I save that logged in user in our Session (Session["LoggedInAs"], for example) and expire the cookie that contains the id of the authenticated user that the SSO system provided for me. All of this works well. The issue I'm wondering about is what happens after our user has already authenticated and manually goes back to our client's login page (www.client.com/login) and logs in as another user. If they do that, then the flow from #2 above to number 3 happens as normal - but since there already exists an authenticated user on our site, it seems as though the FormsAuthentication system doesn't bother kicking off anything so I don't get a chance to check for the cookie I'm looking for to login as this new user. What I'd like to do is, somewhere in my Global.asax file (probably FormsAuthenticate_OnAuthenticate), check to see if the cookie that the SSO system sends to me exists, and if so, sign out of the application using FormsAuthentication.SignOut(). Another issue that seems to be related is that if I let my Session expire, the FormsAuthentication still seems to think I am authenticated and it lets me access a page even though no currently logged in user exists in my Session, so the page doesn't render correctly. Should I tap into the Session_End event and do FormsAuthentication.SignOut() here as well? Basically, I want to know when the authentication ticket created by System.Web.Security.FormsAuthentication.SetAuthCookie(..) gets checked in the flow of a request so that I can determine whether I need to SignOut() and force revalidation or not. Thanks for any help. Sorry for the length of this message, trying to be as detailed as possible. Mustafa

    Read the article

  • Collide with rotation of the object

    - by Lahiru
    I'm developing a mirror for lazer beam(Ball sprite). There I'm trying to redirect the laze beam according to the ration degree of the mirror(Rectangle). How can I collide the ball to the correct angle if the colliding object is with some angle(45 deg) rather than colliding back. here is an screen shot of my work here is my code using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace collision { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; Texture2D ballTexture; Rectangle ballBounds; Vector2 ballPosition; Vector2 ballVelocity; float ballSpeed = 30f; Texture2D blockTexture; Rectangle blockBounds; Vector2 blockPosition; private Vector2 origin; KeyboardState keyboardState; //Font SpriteFont Font1; Vector2 FontPos; private String displayText; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here ballPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height * 0.25f); blockPosition = new Vector2(this.GraphicsDevice.Viewport.Width / 2, this.GraphicsDevice.Viewport.Height /2); ballVelocity = new Vector2(0, 1); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); ballTexture = Content.Load<Texture2D>("ball"); blockTexture = Content.Load<Texture2D>("mirror"); //create rectangles based off the size of the textures ballBounds = new Rectangle((int)(ballPosition.X - ballTexture.Width / 2), (int)(ballPosition.Y - ballTexture.Height / 2), ballTexture.Width, ballTexture.Height); blockBounds = new Rectangle((int)(blockPosition.X - blockTexture.Width / 2), (int)(blockPosition.Y - blockTexture.Height / 2), blockTexture.Width, blockTexture.Height); origin.X = blockTexture.Width / 2; origin.Y = blockTexture.Height / 2; // TODO: use this.Content to load your game content here Font1 = Content.Load<SpriteFont>("SpriteFont1"); FontPos = new Vector2(graphics.GraphicsDevice.Viewport.Width - 100, 20); } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> /// private float RotationAngle; float circle = MathHelper.Pi * 2; float angle; protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here //check for collision between the ball and the block, or if the ball is outside the bounds of the screen if (ballBounds.Intersects(blockBounds) || !GraphicsDevice.Viewport.Bounds.Contains(ballBounds)) { //we have a simple collision! //if it has hit, swap the direction of the ball, and update it's position ballVelocity = -ballVelocity; ballPosition += ballVelocity * ballSpeed; } else { //move the ball a bit ballPosition += ballVelocity * ballSpeed; } //update bounding boxes ballBounds.X = (int)ballPosition.X; ballBounds.Y = (int)ballPosition.Y; blockBounds.X = (int)blockPosition.X; blockBounds.Y = (int)blockPosition.Y; keyboardState = Keyboard.GetState(); float val = 1.568017f/90; if (keyboardState.IsKeyDown(Keys.Space)) RotationAngle = RotationAngle + (float)Math.PI; if (keyboardState.IsKeyDown(Keys.Left)) RotationAngle = RotationAngle - val; angle = (float)Math.PI / 4.0f; // 90 degrees RotationAngle = angle; // RotationAngle = RotationAngle % circle; displayText = RotationAngle.ToString(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(); // Find the center of the string Vector2 FontOrigin = Font1.MeasureString(displayText) / 2; spriteBatch.DrawString(Font1, displayText, FontPos, Color.White, 0, FontOrigin, 1.0f, SpriteEffects.None, 0.5f); spriteBatch.Draw(ballTexture, ballPosition, Color.White); spriteBatch.Draw(blockTexture, blockPosition,null, Color.White, RotationAngle,origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } } }

    Read the article

  • How can I take the first 100 characters of html content ( without stripping the TAGS! )

    - by Atomiton
    There are lots of questions on how to strip html tags, but not many on functions/methods to close them. Here's the situation. I have a 500 character Message summary ( which includes html tags ), but I only want the first 100 characters. Problem is if I truncate the message, it could be in the middle of an html tag... which messes up stuff. Assuming the html is something like this: <div class="bd">"Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. <br/> <br/>Some Dates: April 30 - May 2, 2010 <br/> <p>Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. <em>Duis aute irure dolor in reprehenderit</em> in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. <br/> </p> For more information about Lorem Ipsum doemdloe, visit: <br/> <a href="http://www.somesite.com" title="Some Conference">Some text link</a><br/> </div> How would I take the first ~100 characters or so? ( Although, ideally that would be the first approximately 100 characters of "CONTENT" ( in between the html tags ) I'm assuming the best way to do this would be a recursive algorithm that keeps track of the html tags and appends any tags that would be truncated, but that may not be the best approach. My first thoughts are using recursion to count nested tags, and when we reach 100 characters, look for the next "<" and then use recursion to write the closing html tags needed from there. The reason for doing this is to make a short summary of existing articles without requiring the user to go back and provide summaries for all the articles. I want to keep the html formatting, if possible. NOTE: Please ignore that the html isn't totally semantic. This is what I have to deal with from my WYSIWYG. EDIT: I added a potential solution ( that seems to work ) I figure others will run into this problem as well. I'm not sure it's the best... and it's probably not totally robust ( in fact, I know it isn't ), but I'd appreciate any feedback

    Read the article

  • ASP.NET MVC, Webform hybrid

    - by Greg Ogle
    We (me and my team) have a ASP.NET MVC application and we are integrating a page or two that are Web Forms. We are trying to reuse the Master Page from our MVC part of the app in the WebForms part. We have found a way of rendering an MVC partial view in web forms, which works great, until we try and do a postback, which is the reason for using a WebForm. The Error: Validation of viewstate MAC failed. If this application is hosted by a Web Farm or cluster, ensure that configuration specifies the same validationKey and validation algorithm. AutoGenerate cannot be used in a cluster. The Code to render the partial view from a WebForm (credited to "How to include a partial view inside a webform"): public static class WebFormMVCUtil { public static void RenderPartial(string partialName, object model) { //get a wrapper for the legacy WebForm context var httpCtx = new HttpContextWrapper(System.Web.HttpContext.Current); //create a mock route that points to the empty controller var rt = new RouteData(); rt.Values.Add("controller", "WebFormController"); //create a controller context for the route and http context var ctx = new ControllerContext( new RequestContext(httpCtx, rt), new WebFormController()); //find the partial view using the viewengine var view = ViewEngines.Engines.FindPartialView(ctx, partialName).View; //create a view context and assign the model var vctx = new ViewContext(ctx, view, new ViewDataDictionary { Model = model }, new TempDataDictionary()); //ERROR OCCURS ON THIS LINE view.Render(vctx, System.Web.HttpContext.Current.Response.Output); } } My only experience with this error is in context of a web farm, which is not the case. Also, I understand that the machine key is used for decrypting the ViewState. Any information on how to diagnose this issue would be appreciated. A Work-around: So far the work-around is to move the header content to a PartialView, then use an AJAX call to call a page with just the Partial View from the WebForms, and then using the PartialView directly on the MVC Views. Also, we are still able to share non-tech-specific parts of the Master Page, i.e. anything that is not MVC specific. Still yet, this is not an ideal solution, a server-side solution is still desired. Also, this solutino has issues when working with controls that have more sophisticated controls, using JavaScript, particularly dynamically generated script as used by 3rd party controls.

    Read the article

  • problem with two .NET threads and hardware access

    - by mack369
    I'm creating an application which communicates with the device via FT2232H USB/RS232 converter. For communication I'm using FTD2XX_NET.dll library from FTDI website. I'm using two threads: first thread continuously reads data from the device the second thread is the main thread of the Windows Form Application I've got a problem when I'm trying to write any data to the device while the receiver's thread is running. The main thread simply hangs up on ftdiDevice.Write function. I tried to synchronize both threads so that only one thread can use Read/Write function at the same time, but it didn't help. Below code responsible for the communication. Note that following functions are methods of FtdiPort class. Receiver's thread private void receiverLoop() { if (this.DataReceivedHandler == null) { throw new BackendException("dataReceived delegate is not set"); } FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK; byte[] readBytes = new byte[this.ReadBufferSize]; while (true) { lock (FtdiPort.threadLocker) { UInt32 numBytesRead = 0; ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead); if (ftStatus == FTDI.FT_STATUS.FT_OK) { this.DataReceivedHandler(readBytes, numBytesRead); } else { Trace.WriteLine(String.Format("Couldn't read data from ftdi: status {0}", ftStatus)); Thread.Sleep(10); } } Thread.Sleep(this.RXThreadDelay); } } Write function called from main thread public void Write(byte[] data, int length) { if (this.IsOpened) { uint i = 0; lock (FtdiPort.threadLocker) { this.ftdiDevice.Write(data, length, ref i); } Thread.Sleep(1); if (i != (int)length) { throw new BackendException("Couldnt send all data"); } } else { throw new BackendException("Port is closed"); } } Object used to synchronize two threads static Object threadLocker = new Object(); Method that starts the receiver's thread private void startReceiver() { if (this.DataReceivedHandler == null) { return; } if (this.IsOpened == false) { throw new BackendException("Trying to start listening for raw data while disconnected"); } this.receiverThread = new Thread(this.receiverLoop); //this.receiverThread.Name = "protocolListener"; this.receiverThread.IsBackground = true; this.receiverThread.Start(); } The ftdiDevice.Write function doesn't hang up if I comment following line: ftStatus = ftdiDevice.Read(readBytes, this.ReadBufferSize, ref numBytesRead);

    Read the article

  • PostgreSQL and PHP forms

    - by MrEnder
    Ok I have a PostgreSQL server with a Database titled brittains_db that I only have PuTTY access to. I can also upload via FTP to the web server which has access to PostgreSQL and the Database somehow... I have made a SQL file named logins.sql CREATE TABLE logins( userName VARCHAR(25) NOT NULL PRIMARY KEY, password VARCHAR(25) NOT NULL, firstName NOT NULL, lastName NOT NULL, ageDay INTEGER NOT NULL, ageMonth INTEGER NOT NULL, ageYear INTEGER NOT NULL, email VARCHAR(255) NOT NULL, createDate DATE ) Then I made a form to get all that information. <form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="post" > <table> <tr> <td class="signupTd"> First Name:&nbsp; </td> <td> <input type="text" name="firstNameSignupForm" value="<?php echo $firstNameSignup; ?>" size="20"/> </td> <td> <?php echo $firstNameSignupError; ?> </td> </tr> ... code continues I had it save all the information in variables if page run on POST $firstNameSignup=trim($_POST["firstNameSignupForm"]); $lastNameSignup=trim($_POST["lastNameSignupForm"]); $userNameSignup=trim($_POST["userNameSignupForm"]); $passwordSignup=trim($_POST["passwordSignupForm"]); $passwordConfirmSignup=trim($_POST["passwordConfirmSignupForm"]); $monthSignup=trim($_POST["monthSignupForm"]); $daySignup=trim($_POST["daySignupForm"]); $yearSignup=trim($_POST["yearSignupForm"]); $emailSignup=trim($_POST["emailSignupForm"]); $emailConfirmSignup=trim($_POST["emailConfirmSignupForm"]); All information was then validated Now comes the points where I need to upload it to PostgreSQL How do I put my table in Postgre? How do I insert my information into my table? and how would I recall that information to display it?

    Read the article

  • Is Ogre's use of Exceptions a good way of using them?

    - by identitycrisisuk
    I've managed to get through my C++ game programming career so far virtually never touching exceptions but recently I've been working on a project with the Ogre engine and I'm trying to learn properly. I've found a lot of good questions and answers here on the general usage of C++ exceptions but I'd like to get some outside opinions from here on whether Ogre's usage is good and how best to work with them. To start with, quoting from Ogre's documentation of it's own Exception class: OGRE never uses return values to indicate errors. Instead, if an error occurs, an exception is thrown, and this is the object that encapsulates the detail of the problem. The application using OGRE should always ensure that the exceptions are caught, so all OGRE engine functions should occur within a try{} catch(Ogre::Exception& e) {} block. Really? Every single Ogre function could throw an exception and be wrapped in a try/catch block? At present this is handled in our usage of it by a try/catch in main that will show a message box with the exception description before exiting. This can be a bit awkward for debugging though as you don't get a stack trace, just the function that threw the error - more important is the function from our code that called the Ogre function. If it was an assert in Ogre code then it would go straight to the code in the debugger and I'd be able to find out what's going on much easier - I don't know if I'm missing something that would allow me to debug exceptions already? I'm starting to add a few more try/catch blocks in our code now, generally thinking about whether it matters if the Ogre function throws an exception. If it's something that will stop everything working then let the main try/catch handle it and exit the program. If it's not of great importance then catch it just after the function call and let the program continue. One recent example of this was building up a vector of the vertex/fragment program parameters for materials applied to an entity - if a material didn't have any parameters then it would throw an exception, which I caught and then ignored as it didn't need to add to my list of parameters. Does this seem like a reasonable way of dealing with things? Any specific advice for working with Ogre is much appreciated.

    Read the article

  • Getting pixel data from an image using java.

    - by Matt
    I'm trying to get the pixel rgb values from a 64 x 48 bit image. I get some values but nowhere near the 3072 (= 64 x 48) values that I'm expecting. I also get: Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds! at sun.awt.image.ByteInterleavedRaster.getDataElements(ByteInterleavedRaster.java:301) at java.awt.image.BufferedImage.getRGB(BufferedImage.java:871) at imagetesting.Main.getPixelData(Main.java:45) at imagetesting.Main.main(Main.java:27) I can't find the out of bounds error... Here's the code: package imagetesting; import java.io.IOException; import javax.imageio.ImageIO; import java.io.File; import java.awt.image.BufferedImage; public class Main { public static final String IMG = "matty.jpg"; public static void main(String[] args) { BufferedImage img; try { img = ImageIO.read(new File(IMG)); int[][] pixelData = new int[img.getHeight() * img.getWidth()][3]; int[] rgb; int counter = 0; for(int i = 0; i < img.getHeight(); i++){ for(int j = 0; j < img.getWidth(); j++){ rgb = getPixelData(img, i, j); for(int k = 0; k < rgb.length; k++){ pixelData[counter][k] = rgb[k]; } counter++; } } } catch (IOException e) { e.printStackTrace(); } } private static int[] getPixelData(BufferedImage img, int x, int y) { int argb = img.getRGB(x, y); int rgb[] = new int[] { (argb >> 16) & 0xff, //red (argb >> 8) & 0xff, //green (argb ) & 0xff //blue }; System.out.println("rgb: " + rgb[0] + " " + rgb[1] + " " + rgb[2]); return rgb; } }

    Read the article

  • Approaches to create a nested tree structure of NSDictionaries?

    - by d11wtq
    I'm parsing some input which produces a tree structure containing NSDictionary instances on the branches and NSString instance at the nodes. After parsing, the whole structure should be immutable. I feel like I'm jumping through hoops to create the structure and then make sure it's immutable when it's returned from my method. We can probably all relate to the input I'm parsing, since it's a query string from a URL. In a string like this: a=foo&b=bar&a=zip We expect a structure like this: NSDictionary { "a" => NSDictionary { 0 => "foo", 1 => "zip" }, "b" => "bar" } I'm keeping it just two-dimensional in this example for brevity, though in the real-world we sometimes see var[key1][key2]=value&var[key1][key3]=value2 type structures. The code hasn't evolved that far just yet. Currently I do this: - (NSDictionary *)parseQuery:(NSString *)queryString { NSMutableDictionary *params = [NSMutableDictionary dictionary]; NSArray *pairs = [queryString componentsSeparatedByString:@"&"]; for (NSString *pair in pairs) { NSRange eqRange = [pair rangeOfString:@"="]; NSString *key; id value; // If the parameter is a key without a specified value if (eqRange.location == NSNotFound) { key = [pair stringByReplacingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; value = @""; } else { // Else determine both key and value key = [[pair substringToIndex:eqRange.location] stringByReplacingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; if ([pair length] > eqRange.location + 1) { value = [[pair substringFromIndex:eqRange.location + 1] stringByReplacingPercentEscapesUsingEncoding:NSASCIIStringEncoding]; } else { value = @""; } } // Parameter already exists, it must be a dictionary if (nil != [params objectForKey:key]) { id existingValue = [params objectForKey:key]; if (![existingValue isKindOfClass:[NSDictionary class]]) { value = [NSDictionary dictionaryWithObjectsAndKeys:existingValue, [NSNumber numberWithInt:0], value, [NSNumber numberWithInt:1], nil]; } else { // FIXME: There must be a more elegant way to build a nested dictionary where the end result is immutable? NSMutableDictionary *newValue = [NSMutableDictionary dictionaryWithDictionary:existingValue]; [newValue setObject:value forKey:[NSNumber numberWithInt:[newValue count]]]; value = [NSDictionary dictionaryWithDictionary:newValue]; } } [params setObject:value forKey:key]; } return [NSDictionary dictionaryWithDictionary:params]; } If you look at the bit where I've added FIXME it feels awfully clumsy, pulling out the existing dictionary, creating an immutable version of it, adding the new value, then creating an immutable dictionary from that to set back in place. Expensive and unnecessary? I'm not sure if there are any Cocoa-specific design patterns I can follow here?

    Read the article

  • XSLT Transformation of XML File

    - by Russ Clark
    I've written a simple XML Document that I am trying to transform with an XSLT file, but I get no results when I run the code. Here is my XML document: <?xml version="1.0" encoding="utf-8" ?> <Employee xmlns:i="http://www.w3.org/2001/XMLSchema-instance" xmlns="XSLT_MVC.Controllers"> <ID>42</ID> <Name>Russ</Name> </Employee> And here is the XSLT file: <?xml version="1.0" encoding="utf-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:msxsl="urn:schemas-microsoft-com:xslt" exclude-result-prefixes="msxsl" xmlns:ex="XSLT_MVC.Controllers" > <xsl:output method="xml" indent="yes"/> <xsl:template match="/"> <xsl:copy> <!--<xsl:apply-templates select="@* | node()"/>--> <xsl:value-of select="ex:Employee/Name"/> </xsl:copy> </xsl:template> </xsl:stylesheet> Here is the code (from a C# console app) I am trying to run to perform the transform: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.Xml.Xsl; using System.Xml.XPath; namespace XSLT { class Program { static void Main(string[] args) { Transform(); } public static void Transform() { XPathDocument myXPathDoc = new XPathDocument(@"docs\sampledoc.xml"); XslTransform myXslTrans = new XslTransform(); myXslTrans.Load(@"docs\new.xslt"); XmlTextWriter myWriter = new XmlTextWriter( "results.html", null); myXslTrans.Transform(myXPathDoc, null, myWriter); myWriter.Close(); } } } When I run the code I get a blank html file. I think I may have problems with the namespaces, but am not sure. Can anyone help with this?

    Read the article

  • Seg Fault when using std::string on an embedded Linux platform

    - by Brad
    Hi, I have been working for a couple of days on a problem with my application running on an embedded Arm Linux platform. Unfortunately the platform precludes me from using any of the usual useful tools for finding the exact issue. When the same code is run on the PC running Linux, I get no such error. In the sample below, I can reliably reproduce the problem by uncommenting the string, list or vector lines. Leaving them commented results in the application running to completion. I expect that something is corrupting the heap, but I cannot see what? The program will run for a few seconds before giving a segmentation fault. The code is compiled using a arm-linux cross compiler: arm-linux-g++ -Wall -otest fault.cpp -ldl -lpthread arm-linux-strip test Any ideas greatly appreciated. #include <stdio.h> #include <vector> #include <list> #include <string> using namespace std; ///////////////////////////////////////////////////////////////////////////// class TestSeg { static pthread_mutex_t _logLock; public: TestSeg() { } ~TestSeg() { } static void* TestThread( void *arg ) { int i = 0; while ( i++ < 10000 ) { printf( "%d\n", i ); WriteBad( "Function" ); } pthread_exit( NULL ); } static void WriteBad( const char* sFunction ) { pthread_mutex_lock( &_logLock ); printf( "%s\n", sFunction ); //string sKiller; // <----------------------------------Bad //list<char> killer; // <----------------------------------Bad //vector<char> killer; // <----------------------------------Bad pthread_mutex_unlock( &_logLock ); return; } void RunTest() { int threads = 100; pthread_t _rx_thread[threads]; for ( int i = 0 ; i < threads ; i++ ) { pthread_create( &_rx_thread[i], NULL, TestThread, NULL ); } for ( int i = 0 ; i < threads ; i++ ) { pthread_join( _rx_thread[i], NULL ); } } }; pthread_mutex_t TestSeg::_logLock = PTHREAD_MUTEX_INITIALIZER; int main( int argc, char *argv[] ) { TestSeg seg; seg.RunTest(); pthread_exit( NULL ); }

    Read the article

< Previous Page | 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727  | Next Page >