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  • What could cause TFTP reloaded Cisco `running-config` on 871 to fail?

    - by xtian
    Cisco CCP Write Configuration borked my 871w config while I was trying to setup port forwarding. I went through the basic steps to reconfig the router. I looked to see if I could just reset the router. Nope. I tested the 871's flash memory with fsck to see if there was hardware failure. Nope. Then I rewrote the minimal config for TFTP (which is the same for Cisco's CCP app.). Thne, I successfully uploaded a previously working running-config from Win Vista using SolarWinds TFTP Server, unfortunately the restore was not entirely successful. The old running config was saved to the 871's startup-config and I can login using console port. Some other things that are working are the hostname and welcome message but that's about it. Startup shows an error SETUP: new interface NVI0 placed in "shutdown" state after tftp. The missing light on the access point modem for ethernet link show the 871'a outside FE4 is not working. SO...what's the possible problem with reloading a previously working config (approximately 4 months with the same config) via TFTP? Is there something I can look for on the 871 to verify the config? Or on Vista to validate the config file itself before I transfer it? Or, is this there a common TFTP issue? UPDATE. I missed the instruction from Cisco's TFTP page to delete aaa lines from the config (although a video from a SuperUser user didn't make this point in his most excellent demo). There were several lines of this sort, I deleted them and uploaded again. However, they're back. I assume they're added automatically? [nope, see answer] UPDATE 2. The reload of previous settings was successful, but this error remains. I don't even know now if it was there before or not. It seems irrelevant to the question.

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  • How can I both pipe and display output in Windows' command line?

    - by Bob
    I have a process I need to run within a batch file. This process produces some output. I need to both display this output to the screen and send (pipe) it to another program. The bash method uses tee: echo 'ee' | tee /dev/tty | foo Is there an equivalent for Windows? I am happy to use PowerShell if necessary. There are tee ports for Windows, but there does not appear to be an equivalent for /dev/tty, which complicates matters. The specific use-case here: I have a program (launch4j) that I need to run, displaying output to the user. At the same time, I need to be able to detect success or failure in the script. Unfortunately, this program does not set an exit code, and I cannot force it to do so. My current workaround involves piping to find, to search the output (launch4j config.xml | find "Successfully created") - however, that swallows the output I need to display. Therefore, I need some way to both display to the screen and send the ouput to a command - and this command should be able to set ERRORLEVEL (it cannot run asynchronously).

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  • Firebox 1250e Core Failing?

    - by Noah
    We have 2 Firebox 1250e Core firewall boxes in our production environment, serving as an active and passive mode. A few months back, the active box was flashing a warning light, so our consultant removed it, and plugged it in to a test network. Everything appeared to be working fine, so he reloaded it into the production environment, and we didn't see any other issues. Fast forward to last week, and out network was constantly dropping connections over RDC, timing out, and performing as if there was a traffic issue. I turned off the production box and everything began to work fine immediately. At this point though, I'm not sure how to proceed. Should the box be completely replaced? Is there any recommended testing we could do to determine if there is a failure of some type with this device? Should we try upgrading the software on it? I know the environment isn't the issue, since the passive box (which is now the active one) is working fine. We'd like to have 2 in production though for safety failover purposes. I am not a network admin, but am hoping someone here might be able to provide some guidance.

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  • Vista - Profile not Loaded Correctly (Cannot Access Registry)

    - by Geoff
    Every so often, I log on and get the Following Message: User profile was not loaded correctly. You have been logged on with a temporary profile. Changes you make to this profile will be lost when you log off. Please see the event log for details or contact your administrator This almost always happens when somebody else has been on the computer for a while, and then I log on. This never used to happen, but now it happens pretty often. My profile is not permanently corrupted, all I have to do is restart my computer, but this annoys me, and I would like to fix it. I was curios about the reason of this cause, so I looked into the Event Log, and found the root of the problem was the ntuser.dat file in the profile that I was logging on to was locked at logon time. This resulted in the current users registry not being loaded, resulting in failure to load the profile. What could be locking this file? is there any way to get a process list without logging on so that I can identify which process has the file locked? Any other suggestions. Hopefully I can find a solution.

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  • slicehost google apps mx settings

    - by Bob
    Hello All, I am banging my head against the wall on this one. I followed the MX setup tutorials for Google Mail and it didn't work. Currently, after deleting those records and adding the ones google suggested I have domain.com. 86400 IN MX 10 ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 20 ALT2.ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 20 ALT1.ASPMX.L.GOOGLE.com. domain.com. 86400 IN MX 30 ASPMX2.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX5.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX3.GOOGLEMAIL.com. domain.com. 86400 IN MX 30 ASPMX4.GOOGLEMAIL.com. according to the output of my dig command for my particular "domain". I can send email from google apps mail but I can not recieve any email. It gives me the following error: Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550 #5.1.0 Address rejected [email protected] Now I already tried following the slicehost MX article instructions straight as well and they did not work out for me. The domain has already been verified by google and it says the email is activated from their end. Any help would be appreciated : )

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  • bind9 named.conf zones size limit

    - by mox601
    I am trying to set up a test environment on my local machine, and I am trying to start a DNS daemon that loads tha configuration from a named.conf.custom file. As long as the size of that file is like 3-4 zones, the bind9 daemon loads fine, but when i enter the config file i need (like 10000 lines long), bind can't startup and in the syslog i find this message: starting BIND 9.7.0-P1 -u bind Jun 14 17:06:06 cibionte-pc named[9785]: built with '--prefix=/usr' '--mandir=/usr/share/man' '--infodir=/usr/share/info' '--sysconfdir=/etc/bind' '--localstatedir=/var' '--enable-threads' '--enable-largefile' '--with-libtool' '--enable-shared' '--enable-static' '--with-openssl=/usr' '--with-gssapi=/usr' '--with-gnu-ld' '--with-dlz-postgres=no' '--with-dlz-mysql=no' '--with-dlz-bdb=yes' '--with-dlz-filesystem=yes' '--with-dlz-ldap=yes' '--with-dlz-stub=yes' '--with-geoip=/usr' '--enable-ipv6' 'CFLAGS=-fno-strict-aliasing -DDIG_SIGCHASE -O2' 'LDFLAGS=-Wl,-Bsymbolic-functions' 'CPPFLAGS=' Jun 14 17:06:06 cibionte-pc named[9785]: adjusted limit on open files from 1024 to 1048576 Jun 14 17:06:06 cibionte-pc named[9785]: found 1 CPU, using 1 worker thread Jun 14 17:06:06 cibionte-pc named[9785]: using up to 4096 sockets Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration from '/etc/bind/named.conf' Jun 14 17:06:06 cibionte-pc named[9785]: /etc/bind/named.conf.saferinternet:1: unknown option 'zone' Jun 14 17:06:06 cibionte-pc named[9785]: loading configuration: failure Jun 14 17:06:06 cibionte-pc named[9785]: exiting (due to fatal error) Are there any limits on the file size bind9 is allowed to load?

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  • PC shut downs automatically after 10-20 second. No POST screen, no beeps

    - by emzero
    I have this not-so-old computer that's not being used for a year or so. Specs: Motherboard: ASUS PN5-E SLI CPU: Intel Core2Duo E4300 RAM:2x2GB SuperTalent DDR2-800 VGA: Zogis GeForce 7950GT PSU: Vitsuba San-55-S 550w HD: No hardrives yet When I power on the computer, everything seem to start, but right away the whole system shuts down. I've removed and changed the RAM sticks, take out the VGA, everything I could think of. So what could it be causing this? The PSU? The motherboard is dead? The CPU? Any help to isolate the problem will be useful. Thanks PS: Please don't close the question, this could be helpful to anybody having a similar problem, even with different hardware. UPDATE I've removed the old thermal paste and apply a brand new one. I also cleaned every dust using a high pressure gas dust remover. Checked for bad capacitors, all of them seem ok. Opened the PSU, removed big giant dust balls, cleaned with high pressure dust remover. Still the same problem, but now it stays powered on for almost 20 seconds maybe. But no POST screen, no beeps at all, nothing. So I suspect it's a motherboard or PSU failure. Unfortunately I don't have an energy tester to test the PSU... Don't know what else to try. I don't have another 775-motherboard to test the CPU, RAM and VGA with it.

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  • Virus cleanup + dying drive = XP Automatic Updates crashing in esent.dll

    - by quack quixote
    Background I'm doing system recovery on an old WinXP SP1 system brought to me on suspicion of virus infection. After taking preliminary backups, I used MalwareBytes to detect and clean the infection. I might've even gotten it all. In the process, I've discovered (a) the system drive is showing signs of impending failure, and (b) the owner has been using the system's old crusty IE-6 instead of the up-to-date Firefox I've provided for him. So naturally, thinking I had a relatively stable system, I tried to hit the Windows Update site to install IE-8, in case further training doesn't stick. The update site told me it needed to update the installer, and I started that process. Soon after, wuauclt.exe started crashing, reporting addresses in module esent.dll. There's a Microsoft KB (910437) on a problem with that DLL, so I downloaded the hotfix and installed. The crashing did not stop. I attempted to install SP3 from the offline installer, but that didn't fix the issue either. The system is reporting a few hard drive / IDE controller errors, but they don't correlate to the crashes, so they aren't the direct cause. I've also attempted to rollback to the time between the infection removal and the first crashes, but that doesn't help. Question The hotfix I tried to install dealt with problem in transaction logs of the Extensible Storage Engine (ESE) database. I suspect this issue is similar, but that the database itself (whatever the ESE database is) is corrupted. Is there a way to clean or clear this database so that system operation returns to normal? Can someone enlighten me as to what the ESE database actually is, and where it resides? Can I just locate some files and delete them to bring this under control?

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  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

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  • What are the most important aspects to consider when choosing a SAN for a small office virtualizatio

    - by Prof. Moriarty
    I am in the process of consolidating 6 physical servers running 6 different operating system flavors (don't ask) into two identical physical servers (Dell PowerEdge 2900), using the free VMware ESXi 4.0 platform. We will install an iSCSI SAN over a 1GbE network, and store all virtual machine images on the SAN. Each physical server would run 3 VMs, and in the case of a physical server failure, we would manually switch over the other 3. These are all internal servers, while important, they can tolerate some amount of downtime (say <1h) to keep cost and complexity associated with HA down. I now need to choose the SAN to be used for the setup, on a low budget. We currently have about 2TB of data, but of course I want to able to grow, do backups of VM snapshots on other drives and remove them to a different location, etc. So what I would like to know is: Which are the must have features for this setup, without which using a SAN is not worth it? We are mostly a Dell shop, so I have been looking at the EqualLogic PS4000E High Availability model. Any opinions, anecdotes, bad experiences with this model? (This is one of the few models which could accomodate our existing disks from the physical servers.) If you can recommend something that is not Dell, but it has better value, I would most definitely consider it. Caveats, things to look out for?

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  • Can you transfer a Windows 7 XP-mode VHD to a new PC without the need for reactivation?

    - by Henk
    Hi. At the moment I am running Vista 32 bit and use VPC 2007 a lot. I have several W2000 VMs set up with complex software configurations. For me, one of the advantages of working with VPCs is that a VM can easily be copied to another PC (like a notebook). Also, when I move to a new PC, I can immediately work with my existing VMs without the need to reinstall all applications. I am thinking about buying a new pc with Windows 7 64 bit pro, and using the xp-mode VM that comes with Windows 7. The advantages would be support for more memory (so being able to run more VM's simultaneously) and having a licenced XP VM. I would like to know if you can transfer a VHD that is based on the xp-mode VHD to another machine without Activation issues. The other machine will of course, also be running W7. I would guess that this would not be a problem. However, I did read about a guy who had to reinstall his W7 because of a harddisk failure, and could not access his xp-mode VHD anymore because it demanded re-activation. Thanks. Henk.

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  • Disaster recovery backup of files/photos for personal use

    - by Renesis
    I'm looking for the best method to store a backup of important files and 5+ years of digital photos that is safe from some type of fire/flood disaster in my home. I'm looking for: Affordable: Less than $100/yr or first-time cost. Reliable: At least a smaller chance of failing than there is of fire or flood Easy for initial backup and to add to, and at least semi-easy to recover. I recently purchased a small home safe for physical vitals. It was inexpensive, solid, and is fire/water safe. If I had a physical copy of the digital files, the safe would work fine for this, but I don't know what to store in it that adequately meets the requirements above. Hard drive - I read that the danger of it not spinning up makes a hard drive a bad choice for this type of storage, although it was my first thought and would definitely be the simplest choice - very easy to take out once a month and add files to. DVDs - Way too much of a hassle for both backup and restore. Tape - No idea on the affordability of this option Online - Given that I have at least 300GB already and ever-increasing megapixels means ever-bigger files, and my ISP upload is about 2Mb at the best, this just doesn't sound like a good option for me, but I could be convinced. Other - Have I missed something? Also, I'm already covered both for sync between computers (Dropbox) and a nightly backup of these files (External HDD). The problem with the nightly backup is obviously that it's always with the computer and in a disaster would be destroyed along with it. Is anyone else doing something similar? Is the HDD as poor of a choice as I read, or is it a feasible option? Maybe two to reduce the likelihood of failure?

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  • Copy one db diagram from one db to another on different servers? (Same db)

    - by sah302
    I used the copy database wizard to copy my database from our test server to our production server, the database copied everything fine except for the diagram. Okay no problem, first I make sure the target database on production has the support objects created to use database diagraming. Then I select to import data from the other database and chose the dbo.sysdiagrams.Go through with the rest of the import data wizard, but then I get the following error: Validating (Error) Messages Error 0xc0202049: Data Flow Task: Failure inserting into the read-only column "diagram_id". (SQL Server Import and Export Wizard) Error 0xc0202045: Data Flow Task: Column metadata validation failed. (SQL Server Import and Export Wizard) Error 0xc004706b: Data Flow Task: "component "Destination - sysdiagrams" (31)" failed validation and returned validation status "VS_ISBROKEN". (SQL Server Import and Export Wizard) Error 0xc004700c: Data Flow Task: One or more component failed validation. (SQL Server Import and Export Wizard) Error 0xc0024107: Data Flow Task: There were errors during task validation. (SQL Server Import and Export Wizard) So apparently it didn't like that. What's the problem? I am pretty beginner in SQL Server and only do stuff via the GUI usually so am not sure what to do at this point. The databases are the same, but on different servers. Thanks!

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  • winbind failing after a semi-random amount of time

    - by The Digital Ninja
    I have winbind set up to authenticate to our AD for samba shares. This is the third such server, and the only one having any issues. It seems after a random amount of time samba shares will just stop working. Winbind processes seem to be running but restarting them seems to fix the issue for a while. Looking at the logs have been kind of hit an miss and I don't know exactly when it fails. One interesting thing is that it seems to be pulling from another domain controller that it shoudlnt. I censored out the domain name in this example. But isnt there some way to block authentication to a domain? I'm not sure if this is a symptom or a cause of the issue. [2010/10/18 08:02:10, 0] winbindd/winbindd_cache.c:initialize_winbindd_cache(2577) initialize_winbindd_cache: clearing cache and re-creating with version number 1 [2010/10/18 09:15:54, 1] libsmb/clikrb5.c:ads_krb5_mk_req(686) ads_krb5_mk_req: krb5_get_credentials failed for [email protected] (Cannot find KDC for requested realm) [2010/10/18 09:15:54, 1] libsmb/cliconnect.c:cli_session_setup_kerberos(624) cli_session_setup_kerberos: spnego_gen_negTokenTarg failed: Cannot find KDC for requested realm [2010/10/18 09:15:54, 0] lib/util_sock.c:write_data(1139) write_data: write failure. Error = Connection reset by peer [2010/10/18 09:15:54, 0] libsmb/clientgen.c:write_socket(242) write_socket: Error writing 108 bytes to socket 18: ERRNO = Connection reset by peer [2010/10/18 09:15:54, 0] libsmb/clientgen.c:cli_send_smb(290) Error writing 108 bytes to client. -1 (Connection reset by peer)

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  • Backing up SQL NetApp Snapshots using TSM

    - by WerkkreW
    In our environment we have a 3 node SQL 2005 Cluster which is on NetApp storage. We are currently using SMSQL (NetApp SnapManager for SQL) to take Snapshot backups of the data. This works great, but due to some audit requirements we are also forced to maintain some copies on tape. We have used NDMP in other places across the enterprise but we do not want to use it in this specific instance. Basically what I need to do is, get the most recent snapshot copy of the databases on tape, via Tivoli Storage Manager (TSM). What I have done is, obtained a basic Windows Server 2003 VM with SnapDrive installed, which is SAN attached and zoned to the NetApp, and I have written a batch file to do the following: Mount the latest __RECENT snapshot lun to the host, using a specific drive letter Perform a TSM based incremental backup Dis-mount the LUN This seems to work fine, except sometimes the LUN's do not mount due to some sort of timeout. Also, due to my limited knowledge of windows batch scripting, I have no way to monitor the success or failure of these backups since I do not know how to send a valid return code back to the TSM scheduling service. Is there a more efficient/elegant way to accomplish this without NDMP?

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  • RAID6 mdraid -> LVM -> EXT4 root with GRUB2?

    - by Rotonen
    2012-03-31 Debian Wheezy daily build in VirtualBox 4.1.2, 6 disk devices. My steps to reproduce so far: Setup one partition, using the entire disk, as a physical volume for RAID, per disk Setup a single RAID6 mdraid array out of all of those Use the resulting md0 as the only physical volume for the volume group Setup your logical volumes, filesystems and mount points as you wish Install your system Both / and /boot will be in this stack. I've chosen EXT4 as my filesystem for this setup. I can get as far as GRUB2 rescue console, which can see the mdraid, the volume group and the LVM logical volumes (all named appropriately on all levels) on it, but I cannot ls the filesystem contents of any of those and I cannot boot from them. As far as I can see from the documentation the version of GRUB2 shipped there should handle all of this gracefully. http://packages.debian.org/wheezy/grub-pc (1.99-17 at the time of writing.) It is loading the ext2, raid, raid6rec, dosmbr (this one is in the list of modules once per disk) and lvm modules according to the generated grub.cfg file. Also it is defining the list of modules to be loaded twice in the generated grub.cfg file and according to quick Googling around this seems to be the norm and OK for GRUB2. How to get further by getting GRUB2 to actually be able to read the content of the filesystems and boot the system? What am I wrong about in my assumptions of functionality here? EDIT (2012-04-01) My generated grub.cfg: http://pastie.org/3708436 It seems it first makes my /usr logical volume the root and that might be source of the failure? A grub-mkconfig bug? Or is it supposed to get access to stuff from /usr before / and /boot? /boot is on / for me - no separate boot logical volume.

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  • Is USB supported in safe mode on XP?

    - by Hugh Allen
    According Microsoft, "Universal Serial Bus Devices Do Not Work in Safe Mode" under XP. However, in my testing this is incorrect. USB keyboards, mice and flash drives seem to work fine in safe mode (I made sure the BIOS was not providing support). This makes sense because a failure of a standard input device would be, in Microsoft parlance, a "bad user experience". So, Is USB supported in safe mode on XP? If your answer is no (agreeing with Microsoft), please provide a test case, preferably in a virtual machine, where a standard HID keyboard or mouse fails. Please state hardware / BIOS / OS configuration. Note that you will need a PS/2 keyboard attached in addition to your USB device(s) in order to use the boot menu. Virtual machine software usually emulates a PS/2 keyboard. Alternatively, you could add the /safeboot switch to boot.ini. If your answer is yes, please provide a link to some supporting documentation (either from Microsoft or someone authoritative). Your answer might be "devices X, Y and Z are supported but nothing else", in which case also give a link.

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  • pppd disconnects from 3G, doesn't reconnect, w/ persist set

    - by bytenik
    I am trying to configure pppd to connect to a 3G network (Sprint, in this case) and then stay connected, reconnecting automatically if the remote connection is terminated. I have enabled the persist option. My configuration file is as follows: hide-password noauth connect "/usr/sbin/chat -v -f /etc/chatscripts/cellular" debug /dev/cell 921600 defaultroute noipdefault user " " persist maxfail 0 lcp-echo-failure 10 lcp-echo-interval 60 holdoff 5 However, when the peer disconnects the connection, pppd often waits a long time (substantially more than my holdoff) to reconnect the modem -- if it ever reconnects at all! An example log showing this: May 23 05:17:24 00270e0a8888 pppd[2408]: rcvd [LCP TermReq id=0x26] May 23 05:17:24 00270e0a8888 pppd[2408]: LCP terminated by peer May 23 05:17:24 00270e0a8888 pppd[2408]: Connect time 60.1 minutes. May 23 05:17:24 00270e0a8888 pppd[2408]: Sent 0 bytes, received 0 bytes. May 23 05:17:24 00270e0a8888 pppd[2408]: Script /etc/ppp/ip-down started (pid 2456) May 23 05:17:24 00270e0a8888 pppd[2408]: sent [LCP TermAck id=0x26] May 23 05:17:24 00270e0a8888 pppd[2408]: Script /etc/ppp/ip-down finished (pid 2456), status = 0x0 May 23 05:17:24 00270e0a8888 pppd[2408]: Hangup (SIGHUP) May 23 05:17:24 00270e0a8888 pppd[2408]: Modem hangup May 23 05:17:24 00270e0a8888 pppd[2408]: Connection terminated. May 23 05:17:24 00270e0a8888 pppd[2408]: Terminating on signal 15 May 23 05:17:24 00270e0a8888 pppd[2408]: Exit. May 23 06:08:07 00270e0a8888 pppd[2500]: pppd 2.4.5 started by root, uid 0 May 23 06:08:10 00270e0a8888 pppd[2500]: Script /usr/sbin/chat -v -f /etc/chatscripts/cellular finished (pid 2530), status = 0x0 May 23 06:08:10 00270e0a8888 pppd[2500]: Serial connection established. May 23 06:08:10 00270e0a8888 pppd[2500]: using channel 11 The disconnect at the request of the peer occurs at 5:17, but the reconnect didn't happen until 6:08. I had a friend monitoring the server so I'm not certain that this wasn't a manual reconnection. Either way, it either took almost an hour to reconnect or never reconnected. Shouldn't persist + holdoff 5 cause this to automatically reconnect after 5 seconds of the link terminating?

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  • Disc drive busy on MacBook, with disc stuck inside.

    - by ayaz
    I have a white MacBook, running Snow Leopard, 10.6.3 with the latest updates. I popped in a DVD that the system failed to mount. I did not see any conspicuous errors. As a result of this failure, the DVD got stuck in the drive. Neither pressing the eject button on the keyboard nor running the diskutil eject command caused the DVD to come out. The commands drutil eject and drutil tray open could not get the DVD to budge at all. The 'mount' and 'eject' buttons on the window for Disk Utility are dimmed out, while it is written in the middle for the DVD drive that that particular disc drive is busy. This is not the first time this has happened with me. I know that I will ultimately have to resort to rebooting the system and holding down the eject button to get the DVD to come out. But, is there any workaround that does not involve rebooting the system and prying the disc out? The drive on this MacBook does not have a needle-pin reset button -- at least, I couldn't find it anywhere. Any help will be greatly appreciated. Many thanks.

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  • Openldap startup problems after upgrade

    - by Craig Efrein
    I am trying to syncrhonize a ldap slave and master server. The master server is using openldap 2.3.43-12 and the slave server is using openldap 2.4.23. I copied over the files in /var/lib/ldap, started the server and got this error: Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb(dc=myserver,dc=fr): Program version 4.7 doesn't match environment version 4.4 Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_open: database "dc=myserver,dc=fr" cannot be opened, err -30971. Restore from backup! Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb(dc=myserver,dc=fr): txn_checkpoint interface requires an environment configured for the transaction subsystem Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_close: database "dc=myserver,dc=fr": txn_checkpoint failed: Invalid argument (22). Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: backend_startup_one (type=bdb, suffix="dc=myserver,dc=fr"): bi_db_open failed! (-30971) Oct 22 16:16:41 xe-ldap-slave1 slapd[12111]: bdb_db_close: database "dc=myserver,dc=fr": alock_close failed I have used the db_upgrade command to upgrade the database files on the new slave server, but I still get the same error when starting slapd. The master server is Centos 5.5 32bit & openldap 2.3.43-12 The slave server is Centos 6.3 64 bit & openldap 2.4.23 Everything was installed using yum. What is the proper method to synchronize database files from an ldap master server and slave server when the slave server is more recent then the master? I have followed the suggestion from 84104, but I am getting an error on the slave Here is the error on the slave: Oct 23 18:28:30 xe-ldap-slave1 slapd[1415]: slap_client_connect: URI=ldaps://ldap0.lan.myserver.com:636 DN="cn=syncuser,dc=myserver,dc=fr" ldap_sasl_bind_s failed (-1) Oct 23 18:28:30 xe-ldap-slave1 slapd[1415]: do_syncrepl: rid=003 rc -1 retrying Here is the error on the master: Oct 23 18:29:30 ldap0 slapd[15265]: conn=201 fd=35 ACCEPT from IP=192.168.150.100:47690 (IP=0.0.0.0:636) Oct 23 18:29:30 ldap0 slapd[15265]: conn=201 fd=35 closed (TLS negotiation failure) I can do an ldap search on the master just fine with the user configured for synchronization from the new slave server. ldapsearch -LLL -x -H ldaps://192.168.150.99:636 -x -W -b dc=myserver,dc=fr-D"cn=syncuser,dc=myserver,dc=fr"

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  • Mailman delivery troubles

    - by stanigator
    I'm not sure if this is a good place to ask this question. It's about mailing list management software called Mailman from GNU. Here are the details: Hosting provider: Vlexofree Domain: www.sysil.com with Google Apps Mailing List created from hosting cpanel: [email protected] I have registered a list of subscribers, and tried sending an email to [email protected]. I got the following error message: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 550 550-5.1.1 The email account that you tried to reach does not exist. Please try 550-5.1.1 double-checking the recipient's email address for typos or 550-5.1.1 unnecessary spaces. Learn more at 550 5.1.1 http://mail.google.com/support/bin/answer.py?answer=6596 23si6479194ewy.44 (state 14). ----- Original message ----- MIME-Version: 1.0 Received: by 10.216.90.136 with SMTP id e8mr1469147wef.110.1264220118960; Fri, 22 Jan 2010 20:15:18 -0800 (PST) Date: Fri, 22 Jan 2010 20:15:18 -0800 Message-ID: <[email protected]> Subject: From: Stanley Lee <[email protected]> To: [email protected] Content-Type: multipart/alternative; boundary=0016e6dab0931bccc3047dcd2f1e - Show quoted text - Is there any way of fixing this problem? I would like to be able to have this mailing list to work through my hosting and domain. Thanks in advance.

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  • Is it a good idea to run Redmine using Webrick through Nginx?

    - by Rohit
    The task here is to get Redmine setup for a small (<20) team. There may be a few users who would access the setup as business clients. I am familiar with setting up PHP for Apache, and recently, Nginx. I am not familiar with Ruby, Ruby-On-Rails, etc. I prefer to use the OS's (Ubuntu Linux LTS) package manager to install the different components as it takes care of dependencies and updates. I have setup Nginx with PHP-FPM successfully and am struggling with Redmine. As suggested here, I got Redmine running on port 3000. # /etc/init/redmine.conf # Redmine description "Redmine" start on runlevel [2345] stop on runlevel [!2345] expect daemon exec ruby /usr/share/redmine/script/server webrick -e production -b 0.0.0.0 -d And using the Nginx config on this page, I used Nginx to proxy requests to Webrick. server { listen 80; server_name myredmine.example.com; location / { proxy_pass http://127.0.0.1:3000; } } This works well locally. I wanted some opinions before trying this out on the live box (a 256 MB VPS). Further, should I use something like monit to monitor webrick for failure?

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  • Why Is Volume Shadow Copy Services stopping?

    - by David Mackintosh
    I am running Windows 7 Professional, 64-bit. I am running a backup-over-the-internet software client which depends on the Volume Shadow Copy Services running. Since I installed Service Pack 1 (or rather, didn't object when Windows Update forced Service Pack 1 on me) the backup service is failing to back everything up because VSC isn't running. Most of the time it fails to back up such noise as the Security Essentials database or the Messenger Live contact list -- stuff I really don't care about -- but I don't want to fall into the trap of accepting an Error-state backup as "normal". At the recommendation of the backup software, I have set the VSC service startup mode to be Automatic. When I look in the Event Log, System channel I can see at boot time: The Volume Shadow Copy service entered the running state. ...and then two or three minutes later: The Volume Shadow Copy service entered the stopped state. How do I figure out why VSC is stopping? At the suggestion of the backup vendor, I have already followed the suggestions from http://support.microsoft.com/default.aspx/kb/940184 net stop SENS net stop EventSystem net start EventSystem net start SENS net stop COMSysApp net stop SwPrv net stop VSS cd /d C:\Windows\system32 regsvr32 ole32.dll /s regsvr32 oleaut32.dll /s regsvr32 vss_ps.dll /s vssvc /register /s regsvr32 /i swprv.dll /s regsvr32 /i eventcls.dll /s regsvr32 es.dll /s regsvr32 stdprov.dll /s regsvr32 vssui.dll /s regsvr32 msxml.dll /s regsvr32 msxml3.dll /s regsvr32 msxml4.dll /s net start SwPrv net start VSS net start ProtectedStorage ...and per http://support.microsoft.com/kb/940184 I have deleted the key tree HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\EventSystem\{26c409cc-ae86-11d1-b616-00805fc79216}\Subscriptions I have also run chkdsk /F and chkdsk /R on both permanent hard disks. (I had a similar problem with another computer (same OS, same failure, same start point after SP1 install) but the problem went away when I forced Volume Shadow Copy Services to Automatic startup rather than Manual. I did not have to resort to following the Microsoft KB instructions.)

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  • FastGate A20 Line And Himem.sys Issue With Updating BIOS

    - by Boris_yo
    I have been persistent with a thought to perform my first BIOS update ever through MS-DOS but have been postponing this task until today. Despite people telling me any bootable ISO will do it either through CD-ROM or RAMDRIVE, I am still having problems. First is the problem with CD-ROM driver trying to make it work with 4 driver files (cd1.SYS, cd2.SYS, cd3.SYS, cd4.SYS) as well as starting RAMDISK proved to be failure: CD-ROM XMS Allocation Error RAMDISK XMS Allocaton Error (X: and R: drives not working) This A20 line seemed to be the obstacle which then after a couple of searches pointed me to this article on Microsoft website. It seems that FastGate is the culprit which takes over A20 line and conflicts with himem.sys which should be handling it causing the driver to be unable to allocate memory resources. Albeit article suggests 2 workarounds which is disabling FastGate option or adding switch, I read that the former workaround could cause problems which involves later tinkering BIOS, disabling shadow copy etc. while the latter workaround can just hang system as stated in the link above. I assume it just hangs the boot process from image file though. Summing up the above, I am cautious and think it is risky to follow both workarounds because disabling FastGate or trying adding switch by trying available switches from 1-14 or 16, could crash the BIOS update process by itself. I could do this without the need for himem.sys with bootable USB thumbdrive by making it to be seen as USB-HDD, but some time ago I read that it is never a good idea to update BIOS from hard drive so even thought it is simulation, who knows... Maybe it will deactivate hard drive in the middle of the BIOS update process or even USB thumbdrive per se? One forum discussion was about updating BIOS and somebody suggested to not load himem.sys for some reason, but now that I think of it, what if BIOS update needs upper memory?

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  • Exchange SBS 2003 server stopped receiving mail over the weekend, senders getting "Relay access deni

    - by Charlie W.
    Firstly, I should say that I know my way around Windows very well, I don't really know the first thing about Exchange. I am trying to support a user that is running an SBS2003 Server with Exchange. Over the weekend, everyone sending something to any of his addresses gets an error message like the following: Delivery to the following recipient failed permanently: [email protected] Technical details of permanent failure: Google tried to deliver your message, but it was rejected by the recipient domain. We recommend contacting the other email provider for further information about the cause of this error. The error that the other server returned was: 554 554 5.7.1 <[email protected]>: Relay access denied (state 14). ----- Original message ----- Received: by 10.114.18.7 with SMTP id 7mr5572745war.127.1275423472120; Tue, 01 Jun 2010 13:17:52 -0700 (PDT) MIME-Version: 1.0 Sender: [email protected] Received: by 10.143.10.15 with HTTP; Tue, 1 Jun 2010 13:17:32 -0700 (PDT) From: My Name <[email protected]> Date: Tue, 1 Jun 2010 15:17:32 -0500 X-Google-Sender-Auth: XiPrP8Em_6Eb94EH9m84nJVGvCY Message-ID: <[email protected]> Subject: TEST To: Client <[email protected]> Content-Type: multipart/alternative; boundary=001636b1484ffe72470487fdaa5b There are a host of errors in the Application log, but nothing that leaps out at me as being obvious. But then again, I don't really know what I'm looking for. Any help would be greatly appreciated.

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