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  • What is the bash syntax to create a new directory in the directory above?

    - by mozerella
    I aim to make a script for mogrify. The mogrify command will resize images in a directory and put the resized images into a directory on the same directory level, with the same name as the work directory, but with a suffix (_a). The new directory will be moved to another collection later on. Something like this, #!/bin/bash mkdir ../n_a for file in *{.JPG|.jpg}; do mogrify -path ../n_a -resize 1200x1200 -quality 96;done I'm guessing ../ denotes the parent dir when working in a child directory, but I need help here. Edit: "n" needs to be replaced with the syntax for the working directory name. Sorry there was a typo as well third script line, should have read n not x Edit2: This script does exactly what I need and it's silent. #!/bin/bash DEST="../${PWD##*/}_a" mkdir -p $DEST mogrify -path $DEST -resize 1200x1200 -quality 96 *.jpg *.JPG thanks to vgoff for the correct PWD syntax and cesareriva http://www.cesareriva.com/archives/722 for showing me the DEST function. Something else: ${PWD##*/}_a is not caring for spaces in the directory name and the script fails. An empty dir is created in the same dir as the images. Found it out now, it needs quotations on the $DEST too, presumably to help mkdir create the dir with a space in the name, and mogrify to write the files to the right place, like this #!/bin/bash DEST="../${PWD##*/}_a" mkdir -p "$DEST" mogrify -path "$DEST" -resize 1200x1200 -quality 96 *.jpg *.JPG

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  • Create taskbar shortcut to website in Window 7

    - by BJ292
    I'd like to create a shortcut to a website in Windows 7 on the taskbar that is not pinned to the default web browser. Currently if I drag the favicon from the left end of the firefox address bar to the Win 7 taskbar it will pin a shortcut to the firefox browser icon. Similarly if I create a shortcut on the desktop to a website and drag it to the taskbar it will also end up pinned to the firefox icon. The problem with this is to get to that shortcut I have to right click on the firefox icon and then select the pinned shortcut. That is workable for me but I want to do this for a child - so the shortcut needs to be right there on the taskbar as a stand-alone item. There is a workaround that pretty much solves the problem - create a new folder somewhere safe - create the shortcut to the website in the new folder - right click the taskbar and select toolbars - new toolbar - then browse to the folder you created and select it as the new toolbar. The contents of the folder will now appear on the taskbar as shortcuts. You need to drag it from the right hand end of the taskbar into the middle - turn off show titles and show text and make the icon large. I'd call this a 75% solution. Anyone know how to make a web shortcut that looks and operates just like any of the other shortcuts on the taskbar?

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  • Can't start my phpMyAdmin

    - by vrynxzent
    i am creating my own portable server but i can't make it to run the phpMyAdmin, the mysql, php and apache is running except for phpMyAdmin. When i check Apache's error log, it states [Fri Nov 09 08:54:37 2012] [warn] pid file F:/Drive WebServer/Drive WebServer/bin/Debug/Apache2bak/logs/httpd.pid overwritten -- Unclean shutdown of previous Apache run? PHP Warning: PHP Startup: Unable to load dynamic library './php_mysql.dll' - The specified module could not be found.\r\n in Unknown on line 0 PHP Warning: PHP Startup: Unable to load dynamic library './php_mysqli.dll' - The specified module could not be found.\r\n in Unknown on line 0 [Fri Nov 09 08:54:37 2012] [notice] Apache/2.0.64 (Win32) PHP/5.2.17 configured -- resuming normal operations [Fri Nov 09 08:54:37 2012] [notice] Server built: Oct 18 2010 01:36:23 [Fri Nov 09 08:54:37 2012] [notice] Parent: Created child process 6784 i manually assign the exact path for this F:/php/ext/php_mysql.dll PHP Warning: PHP Startup: Unable to load dynamic library 'F:/php/ext/php_mysql.dll' - The specified module could not be found.\r\n in Unknown on line 0 but still the same error. i set this option in php.ini extension_dir = "./" another error goes pops out It says libmysql.dll is missing. PHP Version : 5.2.17 Any help would be appreciated. ;)

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  • Folder Sharing NTFS permissions with Share Permission

    - by Muhammad Adly
    i have a problem on my domain, the history starting from when i had a server with WIN 2008 r2 installed with the following roles installed on it (AD, DNS, DHCP, File). From 1 month i decided to install a new server 2008 r2 server to get (AD, DNS, DHCP) and leave the file server on the old one. i did the following exactly: 1) robocopy all my data on external HDD 2) Install a new server with 2008 r2 3) transfer all 5 roles to transfer the domain to the new server (MainDC) 4) issue (NETLOGON, SYSVOL) not transferred but i decided to reinitialize them again an now they are operating (MainDC) 5) re-create and re-configure a new GPOs and link it to my OUs 6) reinstall Old server operating system with a fresh installation of WIN 2008 R2 (FileServer) 7) join my domain with my domain credentials. the issue when i tried to share folder on \fileserver the permissions that i had set in sharing permissions are applied on the main shared folder and subfolders. the security settings are not applied. i.e. Say i'm sharing \fileserver\MainFolder with sharing permission for Authenticated Users that can read, so every one can read this main shared folder, if i set security permission for \fileserver\MainFolder\User1 that User1 can Read\Write\Modify. User1 can not perform this processes when accessing it from Network Share, i tried alot of steps from topics online get ownership for folder, remove inheritance from parent folder, applying changes for child objects, i tried also to construct a new folder structure but also the same issue, i tried another host PC, also i get the same issue.

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  • Why would the Apache parent process restart silently?

    - by miracle
    I run apache 2.2.9 with mpm prefork on debian lenny. Following http://httpd.apache.org/docs/2.2/mod/prefork.html, I would expect that there is one parent process, running as root and listening as configured, which would start child processes as defined by the Min/Max/etc. directives. I expect the children to be restarted as per MaxRequestsPerChild, but the parent process to stay put with one process id until I restart it manually. Out of a little paranoia, I started monitoring listening ports including process ids. I have a cron job every 20 minutes to run netstat -ap | grep LISTEN and diff the output. Sometimes (about once per day) I see a series of this: 8c8 < tcp6 0 0 [::]:www [::]:* LISTEN 6194/apache2 --- tcp6 0 0 [::]:www [::]:* LISTEN 6607/apache2 10c10 < tcp6 0 0 [::]:https [::]:* LISTEN 6194/apache2 --- tcp6 0 0 [::]:https [::]:* LISTEN 6607/apache2 Over a period of an hour or three, the parent would change its pid at least once every 20 minutes, without any explanation in the log files or any other hint that anything is going wrong. This is not what I expected. What am I missing?

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  • -[__NSCFArray objectForKeyedSubscript:] error?

    - by jckly
    I'm trying to get the data from a JSON response object in my iOS app after I log in. I keep getting this error though. Error: 'NSInvalidArgumentException', reason: '-[__NSCFArray objectForKeyedSubscript:]: unrecognized selector sent to instance 0x8fc29b0' Here is my code for the request, I'm using AFNetworking: self.operation = [manager GET:urlString parameters:params success:^(AFHTTPRequestOperation *operation, id responseObject) { NSDictionary *JSON = (NSDictionary *)responseObject; NSDictionary *user = JSON[@"user"]; NSString *token = user[@"auth_token"]; NSString *userID = user[@"id"]; // NSString *avatarURL = user[@"avatar_url"]; // weakSelf.credentialStore.avatarURL = avatarURL; weakSelf.credentialStore.authToken = token; weakSelf.credentialStore.userId = userID; weakSelf.credentialStore.username = self.usernameField.text; weakSelf.credentialStore.password = self.passwordField.text; [SVProgressHUD dismiss]; [self dismissViewControllerAnimated:YES completion:nil]; } failure:^(AFHTTPRequestOperation *operation, NSError *error) { if (operation.isCancelled) { return; } [SVProgressHUD showErrorWithStatus:@"Login Failed"]; NSLog(@"%@", error); }]; What the JSON response object looks like logged: <__NSCFArray 0x8cac0b0>( { user = { "auth_token" = b3a18e0fb278739649a23f0ae325fee1e29fe5d6; email = "[email protected]"; id = 1; username = jack; }; } ) I'm converting the array to a Dictionary using pointers like this: NSDictionary *JSON = (NSDictionary *)responseObject; I'm new to iOS, apologies if problem is obvious. Thanks for any help.

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  • iphone xcode annotation pin drop with slider value change also remove

    - by chirag
    i have to add annotation pin on location with UIslider Value change .... this is code where i add annotation (MKAnnotationView *) mapView:(MKMapView *)mapView1 viewForAnnotation:(id ) annotation{ MKAnnotationView* annotationView = nil; NSString* identifier = @"Pin"; MyAnnotationView* annView = (MyAnnotationView*)[mapView1 dequeueReusableAnnotationViewWithIdentifier:identifier]; // annotationView.leftCalloutAccessoryView = myImage; //myImage = [UIButton buttonWithType:UIButtonTypeCustom]; // [myImage setImage:[UIImage imageNamed:@"mark.png"]forState:UIControlStateNormal]; //Property_Photo UIButton *mybtn = [UIButton buttonWithType:UIButtonTypeCustom]; if([annotation isKindOfClass:[AddressAnnotation class]]){ AddressAnnotation x=(AddressAnnotation)annotation; mybtn.frame = CGRectMake(0, 0, 35, 35); mybtn.contentVerticalAlignment = UIControlContentVerticalAlignmentCenter; mybtn.contentHorizontalAlignment = UIControlContentHorizontalAlignmentCenter; [mybtn setImage:[UIImage imageNamed:@"btn.png"] forState:UIControlStateNormal]; [mybtn setTitle:[NSString stringWithFormat:@"%@",[x getID]] forState:UIControlStateDisabled]; [mybtn addTarget:self action:@selector(btnShowProperty:) forControlEvents:UIControlEventTouchUpInside]; ((IMOVEISAppDelegate*)[[UIApplication sharedApplication]delegate]).strPropertyPrice = [[myTblArray objectAtIndex:imgIndex]valueForKey:@"Property_Price"]; NSLog(@"property price: %@",((IMOVEISAppDelegate*)[[UIApplication sharedApplication]delegate]).strPropertyPrice); if(nil == annView) { ///if(annView!=nil && [annView retainCount]>0){ [annView release]; annView=nil; } annView = [[[MyAnnotationView alloc] initWithAnnotation:x reuseIdentifier:identifier] autorelease]; if(Objslider.value==10){ [myMapView removeAnnotations:myMapView.annotations]; } } NSURL *imgURL = [NSURL URLWithString:[[myTblArray objectAtIndex:imgIndex]valueForKey:@"Property_Photo"]]; UIImage *imgPhoto = [UIImage imageWithData:[NSData dataWithContentsOfURL:imgURL]]; UIImageView *pinImgView = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0,35, 35)]; imgIndex++; [pinImgView setImage:imgPhoto]; annView.rightCalloutAccessoryView = mybtn; annView.leftCalloutAccessoryView = pinImgView; [annView setBackgroundColor:[UIColor clearColor]]; } [annView setEnabled:YES]; annView.canShowCallout = YES; annView.calloutOffset = CGPointMake(-5, 5); annotationView = annView; return annotationView; }

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  • How to delete row in TTTableViewController (Three20)

    - by Dmitry
    Hi, The Three20 is great library. It's making the work with tables very easy. But one gap that I noticed - is deletion of rows, with animation. I spent many hours trying to do this, and this is what I'm doing: // get current index patch UITableView* table = [super tableView]; NSIndexPath *indexPath = [table indexPathForSelectedRow]; //delete row in data source TTListDataSource * source = (TTListDataSource *)self.dataSource; [source.items removeObjectAtIndex:indexPath.row]; // delete row from the table, with animation [table deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; After this code runs the error appears: [NSCFArray objectAtIndex:]: index (0) beyond bounds (0) I'm using the class inherited from the TTTableViewController. And I doesn't implement the DataSourceDelegate or TableViewDelegate because I'm using the Three20 as much as possible. So, this is how I create datasource: for(NSDictionary *album in (NSArray *)albums){ TTTableRightImageItem *item = [TTTableRightImageItem itemWithText:@"name" imageURL:@"image url" defaultImage:nil imageStyle:TTSTYLE(rounded) URL:@"url of selector where I actually catch the tap on a row"]; [tableItems addObject:item]; } self.dataSource = [TTListDataSource dataSourceWithItems:tableItems]; I read this article (article) but it doesn't help :( So, I know that this is very simple for gurus from this site. Can you just give me advanced sample of how to do this Thanks

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  • Getting data from UITableView

    - by Tejaswi Yerukalapudi
    Hi, I have a few custom UITableViewCells - http://img11.imageshack.us/i/customfacilitiescell.png/ which are added to this UIViewController - http://img189.imageshack.us/i/facilitycontroller.png/ Now, on clicking a button in the controller, I'd like to get the on/off status of all the UISwitches in the controller. Thanks, Teja Edit: I've made a few edits, but I still can't figure out how to do this. My program structure currently - A CustomCell.xib that looks like this - http://img11.imageshack.us/i/customfacilitiescell.png/ A CustomCellController that a subclass of UITableViewCell that has the IBOutlets for the labels and switches from above. Now I have a UIViewController<UITableViewDataSource, UITableViewDelegate> (Say, Screen1Controller) which looks like - http://img189.imageshack.us/i/facilitycontroller.png/ The tableviewcell is being created like this - - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *Id= @"CustomFacilitiesCell"; CustomFacilitiesCellController *cell = (CustomFacilitiesCellController *)[tableView dequeueReusableCellWithIdentifier:Id]; if(cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomFacilitiesCell" owner:self options:nil]; for (id oneObject in nib) { if([oneObject isKindOfClass:[CustomFacilitiesCellController class]]) cell = (CustomFacilitiesCellController *) oneObject; } } NSUInteger row = [indexPath row]; CustomFacilitiesCellController *rowData = (CustomFacilitiesCellController *)[self.facilities objectAtIndex:row]; cell.facname.text = rowData.facname.text; cell.FacID.text = rowData.FacID.text; cell.facSwitch = [(CustomFacilitiesCellController *)rowData facSwitch]; UISwitch *temp = cell.facSwitch; [(UISwitch *)[cell facSwitch] addTarget:self action:@selector(facSwitchOptionChanged:) forControlEvents:UIControlEventValueChanged]; cell.facSwitch.on = NO; //cell.facSwitch.enabled = FALSE; cell.accessoryType = UITableViewCellAccessoryNone; return cell; } - (IBAction) facSwitchOptionChanged:(id) sender { int i=0; } In particular, my problem is that the facSwitchOptionChanged() isn't getting called. Thanks again for the help, Teja.

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  • iPhone UIScrollview with UIButtons - how to recreate springboard?

    - by Patrick
    I'm trying to create a springboard-like interface within my app. I'm trying to use UIButtons added to a UIScrollView. The problem I'm running in to is with the buttons not passing any touches to the UIScrollView - if I try to flick/slide and happen to press on the button it doesn't register for the UIScrollView, but if I flick the space between buttons it will work. The buttons do click/work if I touch them. Is there a property or setting that forces the button to send the touch events up to its parent (superview)? Do the buttons need to be added to something else before being added the UIScrollView? Here is my code: //init scrolling area UIScrollView *scrollView = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 480, 480)]; scrollView.contentSize = CGSizeMake(480, 1000); scrollView.bounces = NO; scrollView.delaysContentTouches = NO; //create background image UIImageView *rowsBackground = [[UIImageView alloc] initWithImage:[self scaleAndRotateImage:[UIImage imageNamed:@"mylongbackground.png"]]]; rowsBackground.userInteractionEnabled = YES; //create button UIButton *btn = [[UIButton buttonWithType:UIButtonTypeCustom] retain]; btn.frame = CGRectMake(100, 850, 150, 150); btn.bounds = CGRectMake(0, 0, 150.0, 150.0); [btn setImage:[self scaleAndRotateImage:[UIImage imageNamed:@"basicbutton.png"]] forState:UIControlStateNormal]; [btn addTarget:self action:@selector(buttonClick) forControlEvents:UIControlEventTouchUpInside]; //add "stuff" to scrolling area [scrollView addSubview:rowsBackground]; [scrollView addSubview:btn]; //add scrolling area to cocos2d //this is just a UIWindow [[[Director sharedDirector] openGLView] addSubview:scrollView]; //mem-mgmt [rowsBackground release]; [btn release]; [scrollView release];

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  • Calculating File size before download - Downloading NSURLConnection Slider timing

    - by sagar
    Ok ! Coming to the point directly. What I want to do is explained as follows. I have an url of MP3 file. ( for example Sound File ) Now, When user starts application. Download should start & for that I have implemented following methods. -(void)viewDidLoad { [super viewDidLoad]; NSURL *url=[NSURL URLWithString:@"http://xyz.pqr.com/abc.mp3"]; NSURLRequest *req=[NSURLRequest requestWithURL:url cachePolicy:NSURLCacheStorageNotAllowed timeoutInterval:120]; NSURLConnection *con=[[NSURLConnection alloc] initWithRequest:req delegate:self startImmediately:YES]; if(con){ myWebData=[[NSMutableData data] retain]; } else { // [MainHandler performSelector:@selector(targetSelector:) withObject:nil]; } } -(void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { NSLog(@"%@",@"connection established"); [myWebData setLength: 0]; } -(void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { NSLog(@"%@",@"connection receiving data"); [myWebData appendData:data]; } -(void)connection:(NSURLConnection *)connection didFailWithError:(NSError *)error { NSLog(@"%@",@"connection failed"); [connection release]; // [AlertViewHandler showAlertWithErrorMessage:@"Sorry, there is no network connection. Please check your network and try again."]; // [self parserDidEndDocument:nil]; } -(void)connectionDidFinishLoading:(NSURLConnection *)connection { [connection release]; } Now, Above methods work perfectly for downloading. But missing points are as follows. I can not get the exact size which is going to be downloaded. ( means I want to know what is the size of file - which is going to be download )

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  • UIBarButtonItem with custom image and no border

    - by mongeta
    Hello, I want to create a UIBarButtonItem with a custom image, but I don't want the border that iPhone adds, as my Image has a special border. It's the same as the back button but a forward button. This App is for an inHouse project, so I don't care if Apple reject or approves it or likes it :-) If I use the initWithCustomView:v property of the UIBarButtonItem, I can do it: UIImage *image = [UIImage imageNamed:@"right.png"]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; [button setBackgroundImage: [image stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateNormal]; [button setBackgroundImage: [[UIImage imageNamed: @"right_clicked.png"] stretchableImageWithLeftCapWidth:7.0 topCapHeight:0.0] forState:UIControlStateHighlighted]; button.frame= CGRectMake(0.0, 0.0, image.size.width, image.size.height); [button addTarget:self action:@selector(AcceptData) forControlEvents:UIControlEventTouchUpInside]; UIView *v=[[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, image.size.width, image.size.height) ]; [v addSubview:button]; UIBarButtonItem *forward = [[UIBarButtonItem alloc] initWithCustomView:v]; self.navigationItem.rightBarButtonItem= forward; [v release]; [image release]; This works, but if I have to repeat this process in 10 views, this is not DRY. I suppose I have to subclass, but what ? NSView ? UIBarButtonItem ? thanks, regards,

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  • UIImagePickerController dismissModalViewController

    - by Deepak Sharma
    I am trying to invoke UIImagePickerController to select a movie on iPhone 3GS and when the movie is selected, i just dismiss it and present MyViewController modally with a configured delay of 1.0 seconds. What I notice is 10% of the times, presentModalViewController on MyViewController does nothing whereas it works 90% of the times. I want to understand why is this behavior and what is the remedy. Here is the sample code: (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { NSURL *videoURL = nil; NSString *mediaType = [info objectForKey:UIImagePickerControllerMediaType]; if ([mediaType isEqualToString:@"public.movie"]) { videoURL = [info objectForKey:UIImagePickerControllerMediaURL]; } picker.delegate = nil; [[picker parentViewController] dismissModalViewControllerAnimated:YES]; [self performSelector:@selector(launchMyViewController:) withObject:nil afterDelay:1.0]; } -(void) launchMyViewController:(id) obj { MyViewController *myCtrl = [[MyViewController alloc] initWithNibName:@"MyViewController" bundle:[NSBundle mainBundle] controller:self]; [self presentModalViewController:myCtrl animated:YES]; [myCtrl release]; NSLog(NSStringFromClass([self.modalViewController class])); [path release]; } I have put NSLog statement to print the self.modalViewController class name and what I notice is that 10% of the times when myCtrl is not fired modally, the self.modalViewController.class is UIImagePickerController. Otherwise, the self.modalViewController.class is MyViewController. I want to know why is the behavior so unpredictable and what is the workaround or other way to achieve the same thing I intend.

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  • How to change image and disable UIBarButtonItem

    - by Alex
    I have a NavigationBar app with two views: a parent and a sub view. In the sub view I'm adding a button to the right corner as follows: - (void)viewDidLoad { UIBarButtonItem *tempButton = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"lock-unlocked.png"] style:UIBarButtonItemStylePlain target:self action:@selector(lockScreen)]; self.navigationItem.rightBarButtonItem = tempButton; [tempButton release]; } When that button is clicked I want to change the image of this rightBarButtonItem and disable the leftBarButtonItem (which was added automatically by the controller). Basically have two states of a button, locked and unlocked. Question 1: The only way I can find how to change the image is to create a new UIButtonItem with a new image and replace rightBarButtonItem with that new one. But I'm wondering if there's a way to just change the image without creating a new UIBarButtonItem. Am I creating a memory leak if I keep creating new UIBarButtonItem? Question 2: How can I get a hold of self.navigationItem.leftBarButtonItem and disable/enable it? I don't create that one manually, it's created automatically for me by the controller. I don't see any method/property on UIBarButtonItem to enable/disable user interaction with it.

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  • How can I programmatically link an UIView or UIImageView with an event like "touch up inside"?

    - by Thanks
    Interface Builder will only allow me to hook up such events for an button. But like in HTML, I just want to haven an blank UIImageView where - as soon as the user taps it - a method is invoked. I hope there is some cool programmatically way of doing that, which I don't know about. UPDATE: In my View Controller that creates the UIImageView I tried to do this: SEL actionSelector = @selector(doSomethingWhenImageIsTouched:); [self.myUIImageView addTarget:nil action:actionSelector forControlEvents:UIControlEventTouchUpInside]; The compiler gives me a warning, that UIImageView may not respond to addTarget:... what do I have to do so that it works with an UIImageView. I see in the docs that UIImageView does not inherit from UIControl, but addTarget: is part of UIControl. UPDATE: I ended up creating an UIButton after creating the UIImageView. Then I set the frame of that button to the frame of the UIImageView, and alpha to 0.1f. For some reason, it will not work if alpha is 0.0f. And then, I did that cool addTarget: thing...

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  • JSON and jQuery.ajax

    - by Andreas
    Hello, im trying to use the jQuery UI autocomplete to communitate with a webservice with responseformate JSON, but i am unable to do so. My webservice is not even executed, the path should be correct since the error message does not complain about this. What strikes me is the headers, response is soap but request is json, is it supposed to be like this? Response Headersvisa källkod Content-Type application/soap+xml; charset=utf-8 Request Headersvisa källkod Accept application/json, text/javascript, */* Content-Type application/json; charset=utf-8 The error message i get is as follows (sorry for the huge message, but it might be of importance): soap:ReceiverSystem.Web.Services.Protocols.SoapException: Server was unable to process request. ---> System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw(Exception e) at System.Xml.XmlTextReaderImpl.Throw(String res, String arg) at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace() at System.Xml.XmlTextReaderImpl.ParseDocumentContent() at System.Xml.XmlTextReaderImpl.Read() at System.Xml.XmlTextReader.Read() at System.Web.Services.Protocols.SoapServerProtocol.SoapEnvelopeReader.Read() at System.Xml.XmlReader.MoveToContent() at System.Web.Services.Protocols.SoapServerProtocol.SoapEnvelopeReader.MoveToContent() at System.Web.Services.Protocols.SoapServerProtocolHelper.GetRequestElement() at System.Web.Services.Protocols.Soap12ServerProtocolHelper.RouteRequest() at System.Web.Services.Protocols.SoapServerProtocol.RouteRequest(SoapServerMessage message) at System.Web.Services.Protocols.SoapServerProtocol.Initialize() at System.Web.Services.Protocols.ServerProtocolFactory.Create(Type type, HttpContext context, HttpRequest request, HttpResponse response, Boolean& abortProcessing) --- End of inner exception stack trace --- This is my code: $('selector').autocomplete({ source: function(request, response) { $.ajax({ url: "../WebService/Member.asmx", dataType: "json", contentType: "application/json; charset=utf-8", type: "POST", data: JSON.stringify({prefixText: request.term}), success: function(data) { alert('success'); }, error: function(XMLHttpRequest, textStatus, errorThrown){ alert('error'); } }) }, minLength: 1, select: function(event, ui) { } }); And my webservice looks like this: [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.ComponentModel.ToolboxItem(false)] [ScriptService] public class Member : WebService { [WebMethod(EnableSession = true)] [ScriptMethod(ResponseFormat = ResponseFormat.Json)] public string[] GetMembers(string prefixText) { code code code } } What am i doing wrong? Thanks in advance :)

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  • How do I use jquery validate remote validation on a field that depends on another field in the form?

    - by Kevin J
    I have a form in which I am using remote validation to check if an email address already exists in the database. However, the catch is that on this form, the user can select between several different "groups", and each group has its own distinct set of email addresses (thus the same email can exist once in each group). The group selection is a dropdown on the form, and the email address is an input field with remote validation. I have a couple issues. First, I have set up my remote rule like this: remote: { url: 'remote_script.php', data: { group_id: $('select.group_id').val() } } However, this seems to statically set the group_id parameter to whatever the first value in the select is. Meaning, if I change the select, then trigger the remote validation again, the group_id parameter does not change First, how can I make this parameter dynamic, depending on the value of a select in the form? Secondly, how do I manually trigger the remote validation on the email address field? When the group_id select is changed, I want to re-trigger the remote validation on the email address field (without changing the value of the field). I tried using $(selector).validate().element('.email_addr') But this appears to only trigger the standard validation (required, email), and not the remote call.

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  • How to create a UIScrollView Programmatically?

    - by Wayfarer
    Alright, so the key here is I'm not using IB at all, because the View I'm working with is created programmatically. The UIView covers the lower half the screen, and has a bunch of buttons on it. However, I want to add more buttons to the UIView, without making it any larger. To do so, I want to make a UIScrollView inside the view, which will allow me to add more buttons off screen so the user can scroll to them. I think that's how it works. self.manaView = [[[UIView alloc] initWithFrame:frame] autorelease]; self.manaView.backgroundColor = [UIColor purpleColor]; UIScrollView *scroll = [UIScrollView alloc]; scroll.contentSize = CGSizeMake(320, 400); scroll.showsHorizontalScrollIndicator = YES; [self.manaView addSubview:scroll]; The first part of the code iniates my UIView, which works great, but I can't figure out how to make the UIScrollView programmatically and add it to the view, and then add the buttons to it. UIButton *ret2 = [UIButton buttonWithType:UIButtonTypeRoundedRect]; ret2.tag = 102; ret2.frame = CGRectMake(255, 5, 60, 50); [ret2 setTitle:@"Return" forState:UIControlStateNormal]; [ret2 addTarget:self action:@selector(flipAction:) forControlEvents:UIControlEventTouchUpInside]; [scroll addSubview:ret2]; When I did that, the button simply disappeared off my screen. So How do I do this correctly? Thank you for your help!

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  • Scrolling issues with GridView in Android

    - by Jared Thigpen
    I am having weird scrolling issues in my pretty simple GridView. Each item in the Grid is simply and ImageView and a TextView. The activity itself is simply an application selector. It looks like a rough version of the basic App Tray in Android. The issue is that after spending some times scrolling through my view, it will inevitably allow me to continue scrolling past the top row of icons, to a blank screen, and the scroll bar will disappear, leaving me stuck. It doesn't happen every time I go to the top of the view, only sometimes, and usually only after some excessive scrolling. If I happen to notice the problem and catch it before the top row disappears off the bottom of the screen, I can usually scroll back through the view and spot some icons missing. There are empty spaces in the grid, and I can only assume that those icons have been moved to some bizarre position, which is allowing the view to scroll past the top. This is my first Android app beyond a basic Hello World, so it's likely that I've just screwed up something in my layout files. I also realize that this is probably a pretty confusing description, so I'm hoping someone has experienced this and my search abilities simply were unable to find it. I can post my layout files or other code if someone thinks that's useful. Oh, and the program is built against 1.5, but is running on 2.2 (whatever state of 2.2 that was that snuck out last week) on my phone. I don't have enough apps to test this on an emulator, but could probably set something up if someone felt it necessary. Thanks in advance for any help on the issue.

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  • UITableViewCell no userInteraction but on cell.accessoryView

    - by Simon
    hello genius and nerds I have a TableViewCell with a UISwitch in accessoryView. I don't want that blue background if someone selected it. There fore i used cell.userInteractionEnabled = NO; but then the whole cell isnt accessable so i tried that cell.userInteractionEnabled = NO; cell.accessoryView.userInteractionEnabled = YES; i think this wont work because cell is the parent of the accessoryView. but how can i manage this issue ? A hint in the right direction would be great. Simon Here is the complete cellForRowAtIndexPath method: cell.textLabel.text = @"dasda"; cell.userInteractionEnabled = NO; cell.accessoryType = UITableViewCellAccessoryNone; UISwitch *mySwitch = [[[UISwitch alloc] initWithFrame:CGRectZero] autorelease]; mySwitch.tag = row; [cell addSubview:mySwitch]; cell.accessoryView = mySwitch; cell.accessoryView.userInteractionEnabled = YES; [(UISwitch *)cell.accessoryView setOn: YES]; [(UISwitch *)cell.accessoryView addTarget:self action:@selector(someAction:) forControlEvents:UIControlEventValueChanged]; return cell;

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  • Disable redirect in fb:request-form Send/Cancel button

    - by Colossal Paul
    Hi, How do I disable the redirect in Facebook's invite form? <fb:serverfbml style="width: 600px; height: 650px;"> <script type="text/fbml"> <fb:request-form action="index.php" method="POST" invite="true" type="MyApp" content="Please have a look. <fb:req-choice url='http://apps.facebook.com/myapp/' label='View Now!' />"> <div class="clearfix" style="padding-bottom: 10px;"> <fb:multi-friend-selector condensed="true" style="width: 600px;" /> </div> <fb:request-form-submit /> </fb:request-form> After selecting friends, you will see the final Send Invite dialog with your template. After you click send or cancel, how do i disable the redirect by just closing the the dialog? Thanks.

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  • UIView animation VS core animation

    - by Tom Irving
    I'm trying to animate a view sliding into view and bouncing once it hits the side of the screen. A basic example of the slide I'm doing is as follows: // The view is added with a rect making it off screen. [UIView beginAnimations:nil context:NULL]; [UIView setAnimationBeginsFromCurrentState:YES]; [UIView setAnimationDuration:0.07]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationDidStop:finished:context:)]; [theView setFrame:CGRectMake(-5, 0, theView.frame.size.width, theView.frame.size.height)]; [UIView commitAnimations]; More animations are then called in the didStopSelector to make the bounce effect. The problem is when more than one view is being animated, the bounce becomes jerky and, well, doesn't bounce anymore. Before I start reading up on how to do this in Core Animation, (I understand it's a little more difficult) I'd like to know if there is actually an advantage using Core Animation rather than UIView animations. If not, is there something I can do to improve performance?

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  • Twitter integration and iOS5: semantic and parsing issues

    - by Tyler
    I was using some of Apple's example code to write the Twitter integration for my app. However, I get a whopping amount of errors (mostly being Semantic and parse errors). How can this be solved? -(IBAction)TWButton:(id)sender { ACAccountStore *accountstore = [[ACAccountStore alloc] init]; //Make sure to retrive twitter accounts ACAccountType *accountType = [accountstore accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter]; [accountstore requestAccessToAccountsWithType:accountType withCompletionHandler:^(BOOL granted, NSError *error) { if (granted) [{ NSArray *accountsArray = [accountstore accountsWithAccountType:accountType]; if ([accountsArray count] > 0) { ACAccount *twitterAccount = [accountsArray objectAtIndex:0]; TWRequest *postRequest = [[TWRequest alloc] initWithURL:[NSURL URLWithString:@"http://api.twitter.com/1/statuses/update.json"] parameters:[NSDictionary dictionaryWithObject:[@"Tweeted from iBrowser" forKey:@"status"] requestMethod:TWRequestMethodPOST]; [postRequest setAccount:twitterAccount]; [postRequest preformRequestWithHandeler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) { NSString *output = [NSString stringWithFormat:@"HTTP response status: %i", [urlResponse statusCode]]; [self preformSelectorOnMainThread:@selector(displaytext:) withObject:output waitUntilDone:NO]; }]; } }]; } //Now lets see if we can actually tweet -(void)canTweetStatus { if ([TWTweetComposeViewController canSendTweet]) { self.TWButton.enabled = YES self.TWButton.alpha = 1.0f; }else{ self.TWButton.enabled = NO self.TWButton.alpha = 0.5f; } }

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  • iPhone crashing when presenting modal view controller

    - by Michael Waterfall
    Hi there, I'm trying to display a modal view straight after another view has been presented modally (the second is a loading view that appears). - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load LoadViewController *loader = [[LoadViewController alloc] init]; [self presentModalViewController: loader animated:NO]; [loader release]; } But when I do this I get a "Program received signal: "EXC_BAD_ACCESS"." error. The stack trace is: 0 0x30b43234 in -[UIWindowController transitionViewDidComplete:fromView:toView:] 1 0x3095828e in -[UITransitionView notifyDidCompleteTransition:] 2 0x3091af0d in -[UIViewAnimationState sendDelegateAnimationDidStop:finished:] 3 0x3091ad7c in -[UIViewAnimationState animationDidStop:finished:] 4 0x0051e331 in run_animation_callbacks 5 0x0051e109 in CA::timer_callback 6 0x302454a0 in CFRunLoopRunSpecific 7 0x30244628 in CFRunLoopRunInMode 8 0x32044c31 in GSEventRunModal 9 0x32044cf6 in GSEventRun 10 0x309021ee in UIApplicationMain 11 0x00002154 in main at main.m:14 Any ideas? I'm totally stumped! The loading view is empty so there's definitely nothing going on in there that's causing the error. Is it something to do with launching 2 views modally in the same event loop or something? Thanks, Mike Edit: Very strange... I have modified it slightly so that the loading view is shown after a tiny delay, and this works fine! So it appears to be something within the same event loop! - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; // Show load [self performSelector:@selector(doit) withObject:nil afterDelay:0.1]; } - (void)doit { [self presentModalViewController:loader animated:YES]; }

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  • Obj-C component-based game architecture and message forwarding

    - by WanderWeird
    Hello, I've been trying to implement a simple component-based game object architecture using Objective-C, much along the lines of the article 'Evolve Your Hierarchy' by Mick West. To this end, I've successfully used a some ideas as outlined in the article 'Objective-C Message Forwarding' by Mike Ash, that is to say using the -(id)forwardingTargetForSelector: method. The basic setup is I have a container GameObject class, that contains three instances of component classes as instance variables: GCPositioning, GCRigidBody, and GCRendering. The -(id)forwardingTargetForSelector: method returns whichever component will respond to the relevant selector, determined using the -(BOOL)respondsToSelector: method. All this, in a way, works like a charm: I can call a method on the GameObject instance of which the implementation is found in one of the components, and it works. Of course, the problem is that the compiler gives 'may not respond to ...' warnings for each call. Now, my question is, how do I avoid this? And specifically regarding the fact that the point is that each instance of GameObject will have a different set of components? Maybe a way to register methods with the container objects, on a object per object basis? Such as, can I create some kind of -(void)registerMethodWithGameObject: method, and how would I do that? Now, it may or may not be obvious that I'm fairly new to Cocoa and Objective-C, and just horsing around, basically, and this whole thing may be very alien here. Of course, though I would very much like to know of a solution to my specific issue, anyone who would care to explain a more elegant way of doing this would additionally be very welcome. Much appreciated, -Bastiaan

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