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  • create an hotspot and set an image without background (like earth icon) to my panel

    - by sirvan
    Hi I try to create an hotspot by Extends of canvas and I try to add it on a panel witch painted by images , so I must to draw an icon (image) instead of clear rectangle of the screen, to do that I override the paint method to draw the icon I want to use, so far there is no problem, the hotspot work true and the icon painted in true size I want(32,24 pixel) I try to add this hotspot after painting image on the my panel in mypanel.paint(g) that override too. The problem , I use an car icon that have no background !!(I hope you can understand me) just car icon must be show on the panel that painted with my images; But an unwanted rectangle created around the icon and made bad view, How I can paint may icon on panel without that background? Please help me.

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  • IMAGE REQUIRED for Project

    - by soniya
    Do anybody have an animated image tat contains all emotion(happy,sad,love) a single gif file that exhibits different smileys representing all emotions like happy,angry pls help me out SONIYA

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  • Get image url from rss Cdata

    - by zOro
    Hi , I start testing android , trying to get image from xml my Image is hosting inside xmlnode <a href="http://www.site.com/id/?id=41564"><img src="http://www.site.com//news/images/2010/03_march/imagestock/thumb/22.jpg" align="left" /></a> more text comes here i trying to get the http://www.site.com//news/images/2010/03_march/imagestock/thumb/22.jpg and displaying it ... Can you help me with that ? Thanks zOro..

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  • Passing GPS speed via the Eclipse Emulator Control

    - by Nick
    Hi, my app queries the GPS-speed using .getSpeed() on a LocationListener. Is there a way to set this speed using the Eclipse Emulator Control or the command line? I tried to feed multiple sets of coordinates to the emulator via the manual GPS-control, but it didn't pick up a speed from that. Also, using a pre-defined GPX-file and playing it doesn't work for me. I would like to test my app without having to take it on a test-drive in my car every time ;)! Thanks!

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  • Making firefox refresh images faster

    - by Earlz
    I have a thing I'm doing where I need a webpage to stream a series of images from the local client computer. I have a very simple run here: http://jsbin.com/idowi/34 The code is extremely simple setTimeout ( "refreshImage()", 100 ); function refreshImage(){ var date = new Date() var ticks = date.getTime() $('#image').attr('src','http://127.0.0.1:2723/signature?'+ticks.toString()); setTimeout ("refreshImage()", 100 ); } Basically I have a signature pad being used on the client machine. We want for the signature to show up in the web page and for them to see themselves signing it within the web page(the pad does not have an LCD to show it to them right there). So I setup a simple local HTTP server which grabs an image of what the current state of the signature pad looks like and it gets sent to the browser. This has no problems in any browser(tested in IE7, 8, and Chrome) but Firefox where it is extremely laggy and jumpy and doesn't keep with the 10 FPS rate. Does anyone have any ideas on how to fix this? I've tried creating very simple double buffering in javascript but that just made things worse. Also for a bit more information it seems that Firefox is executing the javascript at the correct framerate as on the server the requests are coming in at a constant speed. But the images are only refreshed inconsistently ranging from 5 times per second all the way down to 0 times per second(taking 2 seconds to do a refresh) Also I have tried using different image formats all with the same results. The formats I've tried include bitmaps, PNGs, and GIFs (GIFs caused a minor problem in Chrome with flicker though) Could it be possible that Firefox is somehow caching my images causing a slight lag? I send these headers though: Pragma-directive: no-cache Cache-directive: no-cache Cache-control: no-cache Pragma: no-cache Expires: 0

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  • jquery - sliding image group left and right (hiding the ones that are past a certain point)

    - by matthewsteiner
    So I'm not really sure how to go about doing this at all. I've got an anchor on the left with id="left" and one on the right with id="right". On the hover event, the image thumbnails should start sliding left or right. If there's not enough thumbnails, there should be no sliding. It can only fit 4 images in between the left and right anchors. How can I hide all anchors that are not in between the left and right anchors? I want the images to actually slowly move left or right, not just be sudden. Any ideas? I know how to bind the events and such just fine. I just don't really now how to get started with the image placement.

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  • jQuery - Moving background arrow in menu

    - by B M
    I would expect something like this to be pretty popular in demand but I had much trouble finding a suiting script. I've got a basic menu build like this: <div id="menu"> <ul> <li><a href="#"><img src="images/btn1.png"></a></li> <li><a href="#"><img src="images/btn2.png"></a></li> <li><a href="#"><img src="images/btn3.png"></a></li> </ul> </div> The div #menu has a background image of a small arrow. I want the arrow to move vertically in front of the corresponding menu image when you mouseover/mousemove the whole #menu div. Also when one of the menu images has been clicked the arrow should stay in it's position in front of the corresponding menu image. I started something but I notice it's going downwards, since it's only working when you're at the top of the page. What I have is this: $('#menu').css({backgroundPosition: '5px 10px'}); //Starting position $('#menu').mousemove(function(e){ $('#menu').stop().animate( {backgroundPosition: '5px ' + (e.pageY-60) + ' px'}, {duration:100} ) }).mouseout(function(){ $('#menu').stop().animate( {backgroundPosition: '5px 10px'}, {duration:100} ) }); Please help! ps. I'm using this plugin to move background images smoothly.

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  • How to create DataSource dependency property on a wpf User Control

    - by Michael Hedgpeth
    I have a user control that wraps a grid. I want to be able to set the underlying grid's data source, but through the user control, like this: <my:CustomGrid DataSource="{Binding Path=CollectionView}" /> I have set this up in the grid like this: private static readonly DependencyProperty DataSourceProperty = DependencyProperty.Register("DataSource", typeof(IEnumerable), typeof(CustomGrid)); public IEnumerable DataSource { get { return (IEnumerable)GetValue(DataSourceProperty); } set { SetValue(DataSourceProperty, value); underlyingGrid.DataSource = value; } } But this doesn't work (it doesn't give me an error either). The data source is never set. What am I missing?

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  • upload multiple images, display thumbnails, manipulate image

    - by robert
    hy, i need a little help here i want to be able to upload multiple images after i upload all i want to display thumbnails, when i click on a thumb i want to be able to rotate the image (rotate the original image not only the thumb) All uploaded images i want to be in one php array, in the order they have been uploaded. Or if i can to change the order of the images, i know is possible with jQuery! how i can code this?? i started but i can't get this done! here is my project so far: http://www.mediafire.com/?3uzzgx5onzn any help is welcome! Thanks!

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  • How to add padding for background image

    - by michael
    Hi, I have a linear layout which has a background image (a 9 patched png file). How can I add padding to left and right so that the background image does not take up the whole width? I have tried 'android:paddingLeft' and 'android:paddingRight', but that does not change anything. <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="fill_parent" android:paddingLeft="25dip" android:paddingRight="25dip" android:background="@drawable/background"> The whole background still stretches the whole screen width. Thank you for any help.

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  • drupal content image not showing

    - by tibin mathew
    hi, I'm doing a drupal site. i want show a facebook image in my page content in home page. i have edited content of that page. i have edited the body of that content through admin and put the text in body like this The BikeGlow™ Safety Light runs on 2-AA batteries. Light tube length is 10'. Complete unit weighs under 2 oz (without batteries). Light tube attaches to frame with included attachment strips. "It's like magic cycling protection from cars!" < img src='bikeglow_com/sites/default/files/5u84f48n.gif' alt="facebook" / but after saving image is not showing there even that alt tag is not coming. can any one help me, what will be reason for his

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  • image map alternative (maybe in javascript?)

    - by squids
    Alright, so I was wondering if there was an alternative, lightweight way to creating an image map. Basically, I want to take this image: And have the sections of the diagram light up when they are hovered over, kinda like this (I've mocked it up in photoshop): The other sections (which I haven't named yet) should be able to do the same. Also, I'd like to be able to use javascript later to have sliding links appear from behind those sections (I roughly know how to do that now, so I'm okay that) Does anyone have any suggestions? Just a general direction on what to search for would be great.

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  • Setting custom control properties

    - by Rob
    I though it would be very simple but I can not get it today. I have a user control, with a grid control contained in it. public Unit Width { get { return CustomerGrid.Width; } set { CustomerGrid.Width = value; } } I expose the width property and when I set it in the designer it works at run-time but not design time. What class do I inherit from or method to override to get my controls to function at design time. Note I tried to inherit from WebControl but got the message Make sure that the class defined in this code file matches the 'inherits' attribute, and that it extends the correct base class

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  • iPhone xcode - Best way to control audio from several view controllers

    - by Are Refsdal
    Hi, I am pretty new to iPhone programming. I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control the audio. My problem is that I don´t know how my views can use the audioplaying class in my AppDelegate. Is this the best approach and if so, how? Is there a better way?

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  • Help creating a dll for a custom control

    - by Chapso
    I'm going to ask a newbie question here. I need to use a control I found online in my code, but it was written in the wrong language. It is in C# and I am using VB.net for work. I have all of the code for the control which works beautifully in C#, but I had issues with it not working very well in VB. The source code and a demo project are available here, but I am not sure exactly which files I should use to build the dll for VB. It seems a lot to ask, but would someone mind taking a look and pointing me in the right direction? Cheers

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  • Media player control works only in IE (not FF/Chrome)

    - by user1323578
    I have media player control in my web page which that I able to get the media player only in Internet Explorer I can't able get in any other browser like Chrome or Firefox and code is media.aspx.cs: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <%@ Register Assembly="Media-Player-ASP.NET-Control" Namespace="Media_Player_ASP.NET_Control" TagPrefix="cc1" %> <cc1:media_player_control id="Media_Player_Control1" runat="server" Height="314px" Width="518px" style="z-index: 100; left: 4px; position: absolute; top: 9px"> </cc1:media_player_control>

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  • UIImage in UIView and display image parts out of bounds

    - by Mpampinos Holmens
    I have an image in a subview that is bigger than the subview it self, is it possible to display parts of the image that are out of the subview! have tried the view.clipsToBounds=NO; but no lack still. here is part of my code so far. xRayView = [[XRayView alloc] initWithFrame: CGRectMake((1024 - 800) / 2, self.device.frame.origin.y - 26, 800,530)]; xRayView.clipsToBounds=NO; [xRayView setForgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_foreground_01" ofType: @"png"]]]; [xRayView setBackgroundImage: [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource: @"xray_background_01" ofType: @"png"]]]; the foreground and the background images are bigger than the xray view

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  • Centering ToggleButton Image - With No Text

    - by KickingLettuce
    Here is my ToggleButton: <ToggleButton android:id="@+id/bSmenuTopItems" android:layout_width="wrap_content" android:layout_height="48dp" android:background="@drawable/master_button_selector" android:drawableLeft="@drawable/flame_icon" /> I have no text in this image, I need a ToggleButton due to Active State. EDIT: I think question was misunderstood. There is a drawable inside the Toggle Button (flame_icon) and it is set as background. I want it to be centered. There is no Text, just an image. I need a Toggle Button because I need to have an Active State when selected. There is only drawableLeft, drawableRight, drawableTop, etc. I want a draweableMiddle that doesn't seem to exisit.

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