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  • Mono Project: How to install Mono framework on Red Hat Linux which is compiled on centOS ?

    - by funwithcoding
    We have Red Hat Enterprise Linux servers at work place. However we dont have Red Hat Linux desktops. So I used CentOS 5.4 to compile the Mono sources and generated the Mono framework for CentOS and tested with some sample codes and I am satisfied. I want to transfer this compiled framework to Red Hat Enterprise Linux 5. How Can I do that? Do I have to compile the Mono framework statically or do I have to copy the linked libraries as well? I am not familiar with linux much. Any help is highly appreciated.

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  • XNA: Rotating Bones

    - by MLM
    XNA 4.0 I am trying to learn how to rotate bones on a very simple tank model I made in Cinema 4D. It is rigged by 3 bones, Root - Main - Turret - Barrel I have binded all of the objects to the bones so that all translations/rotations work as planned in C4D. I exported it as .fbx I based my test project after: http://create.msdn.com/en-US/education/catalog/sample/simple_animation I can build successfully with no errors but all the rotations I try to do to my bones have no effect. I can transform my Root successfully using below but the bone transforms have no effect: myModel.Root.Transform = world; Matrix turretRotation = Matrix.CreateRotationY(MathHelper.ToRadians(37)); Matrix barrelRotation = Matrix.CreateRotationX(barrelRotationValue); MainBone.Transform = MainTransform; TurretBone.Transform = turretRotation * TurretTransform; BarrelBone.Transform = barrelRotation * BarrelTransform; I am wondering if my model is just not right or something important I am missing in the code. Here is my Game1.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace ModelTesting { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; float aspectRatio; Tank myModel; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here myModel = new Tank(); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here myModel.Load(Content); aspectRatio = graphics.GraphicsDevice.Viewport.AspectRatio; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here float time = (float)gameTime.TotalGameTime.TotalSeconds; // Move the pieces /* myModel.TurretRotation = (float)Math.Sin(time * 0.333f) * 1.25f; myModel.BarrelRotation = (float)Math.Sin(time * 0.25f) * 0.333f - 0.333f; */ base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // Calculate the camera matrices. float time = (float)gameTime.TotalGameTime.TotalSeconds; Matrix rotation = Matrix.CreateRotationY(MathHelper.ToRadians(45)); Matrix view = Matrix.CreateLookAt(new Vector3(2000, 500, 0), new Vector3(0, 150, 0), Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, graphics.GraphicsDevice.Viewport.AspectRatio, 10, 10000); // TODO: Add your drawing code here myModel.Draw(rotation, view, projection); base.Draw(gameTime); } } } And here is my tank class: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace ModelTesting { public class Tank { Model myModel; // Array holding all the bone transform matrices for the entire model. // We could just allocate this locally inside the Draw method, but it // is more efficient to reuse a single array, as this avoids creating // unnecessary garbage. public Matrix[] boneTransforms; // Shortcut references to the bones that we are going to animate. // We could just look these up inside the Draw method, but it is more // efficient to do the lookups while loading and cache the results. ModelBone MainBone; ModelBone TurretBone; ModelBone BarrelBone; // Store the original transform matrix for each animating bone. Matrix MainTransform; Matrix TurretTransform; Matrix BarrelTransform; // current animation positions float turretRotationValue; float barrelRotationValue; /// <summary> /// Gets or sets the turret rotation amount. /// </summary> public float TurretRotation { get { return turretRotationValue; } set { turretRotationValue = value; } } /// <summary> /// Gets or sets the barrel rotation amount. /// </summary> public float BarrelRotation { get { return barrelRotationValue; } set { barrelRotationValue = value; } } /// <summary> /// Load the model /// </summary> public void Load(ContentManager Content) { // TODO: use this.Content to load your game content here myModel = Content.Load<Model>("Models\\simple_tank02"); MainBone = myModel.Bones["Main"]; TurretBone = myModel.Bones["Turret"]; BarrelBone = myModel.Bones["Barrel"]; MainTransform = MainBone.Transform; TurretTransform = TurretBone.Transform; BarrelTransform = BarrelBone.Transform; // Allocate the transform matrix array. boneTransforms = new Matrix[myModel.Bones.Count]; } public void Draw(Matrix world, Matrix view, Matrix projection) { myModel.Root.Transform = world; Matrix turretRotation = Matrix.CreateRotationY(MathHelper.ToRadians(37)); Matrix barrelRotation = Matrix.CreateRotationX(barrelRotationValue); MainBone.Transform = MainTransform; TurretBone.Transform = turretRotation * TurretTransform; BarrelBone.Transform = barrelRotation * BarrelTransform; myModel.CopyAbsoluteBoneTransformsTo(boneTransforms); // Draw the model, a model can have multiple meshes, so loop foreach (ModelMesh mesh in myModel.Meshes) { // This is where the mesh orientation is set foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } // Draw the mesh, will use the effects set above mesh.Draw(); } } } }

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  • How to change Ubuntu Studio from XFCE to Gnome?

    - by Starx
    I have 12.04 Ubuntu Studio Installed at the moment. On removing a application called Terminal Emulator, I accidentally removed xfce too. As I am not very fond of xfce, I am OK with it as I can change the session to gnome 3 upon login. But session runs with occasional glitches. My question is how to remove xfce completely and turn it into pure gnome system. I am aware of the way to do apt-get install ubuntu-desktop But, this is going to change the ubuntu studio, I dont want that. I just want to change my ubuntu studio to pure gnome without uninstalling ubuntu-desktop. i.e. Something like ubuntustudio-12.04-gnome build. I've looked at this Q&A: How to remove xubuntu? The accepted answer removes some vital software from Ubuntu Studio such as Gimp, including ubuntustudio-desktop at the end.

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  • What is really happening when we change encoding in a string?

    - by Jim Thio
    http://php.net/manual/en/function.mb-convert-encoding.php Say I do: $encoded = mb_convert_encoding ($original); That looks like simple enough. WHat I am imagining is the following $original has a pointer to the way the string is actually encoded. Something like char * kind of thing. And then there are things like what the character actually encoded. It's probably somewhere along UTF-64 kind of thing where each glyph is indeed a character. Now when we do $encoded = mb_convert_encoding ($original); several thing can happen: the original internal representation doesn't change however it is REINTERPRETED so that the code that show up differs the original string that it represent doesn't change however the ENCODING change. Which one is right?

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  • Salesforce deployment guideline using Sandbox

    - by ybbest
    Create Deployment connection Enable the inbound change set settings on the destination Environment you would like to deploy the solution to. Enable the outbound change set settings on the source Environment where you package your application. The best practice is to Package everything in the changeset and salesforce will only deploy the change into your destination environment. If you only package the change, you could miss some of the changes. You can clone the change set on the source destination however the initial packaging takes some time as you need to go through everything and select the components manually. After the change set is packaged, you need to upload the chagneset so that destination environment can see the change set in its incoming change set list. Click Validate the change set before deployment. References: Development Lifecycle Guide Change Sets Best Practices

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  • Développer votre application Web mobile avec Wink le framework JavaScript adapté aux navigateurs WebKit. Par Jérôme GIRAUD

    Wink est un framework JavaScript mobile et un projet de la fondation Dojo. Il cible les navigateurs WebKit (que l'on retrouve sur la majorité des smartphones et tablettes du moment) et est compatible avec iOS, Android et BlackBerry. Ultra-léger (6ko), il est adapté aux contraintes et aux spécificités des environnements Web mobile et fournit toute une couche de gestion des événements "touch" et "gesture".

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  • Is there a Railstutorial-quality tutorial for a PHP framework?

    - by tnorthcutt
    Is there a tutorial along the lines of Michael Hartl's Rails Tutorial for a (widely used) PHP framework? Obviously there are tons of tutorials for e.g. Codeigniter, CakePHP, Symfony, etc., but I haven't been able to find one that is as extensive as Rails Tutorial is. Ideally, I'd like something that takes you from nothing to building a complete, functioning application with at least a decent amount of complexity.

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  • What do you code first to learn a new language, library, or framework?

    - by Griffin
    Every language, framework, and library has its own syntax, quirks, and pitfalls. What Program, Game, etc. do you code in order to learn these unique characteristics? How do you decide on what previous programming experience is applicable? I'd imagine that the task would have to be complicated enough to force you to use applicable programming techniques and idioms, but simple enough that it wouldn't take a ton of time.

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  • How does Requiring users to Periodically Change their Passwords Improve Security? [closed]

    - by Bob Kaufman
    I've had the same password for some sites for years with no regrets. Meanwhile, at work, I find myself being forced to change passwords every two to three months. My thinking is that if a password gets compromised, requiring that I change it several weeks out isn't going to protect me or the network very much. Moreover, I find that by being required to change passwords frequently, I degenerate into a predictable password pattern (e.g., BearsFan111, BearsFan222, ...) which results in easier to remember and easier to guess passwords. Is there a sound argument for requiring that passwords be changed periodically?

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  • How do I change the Google Chrome offline icon?

    - by user1105047
    I am using some offline apps for google chrome and because of this an application indicator pops un in the gnome panel. My problem is that this indicator uses the google chrome default system tray icon and I think it looks ugly with my current theme so I would basically like to change the icon. I can't find the icons that google chrome is using for this purpose but I have no problem finding the other icons used by google chrome and changing them, like the 24x24 or 22x22 icons that you see in the gnome application menu (which by default looks like the application indicator for google chrome). It doens't seem like Google Chrome is taking the icon from e.g /usr/share/icons/ and I can't change the icon by changing the icon theme in like gconf-editor Is there anyway to see the preferences (like you can do with launchers) of the application indicators in the gnome-panel and then locate the indicator icon or change it in another way?

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  • How to change icons of specific file types on Ubuntu 11.10?

    - by Curious Apprentice
    I want to change file icons of some specific file types like- .html, .css etc. I have tried using "File Type Editor (assogiate)" which is not working. I have also tried using "Gnome Tweak Tool" using icon themes. But that also does not worked properly (Though I can change folder icons , dash menu icons but not file icons). Please suggest me a way so that I can change file icons properly. I have read some of the articles saying about some mime type changes. I could not get proper guide from any of those articles. If there is such a way then please write in detail. Many Many Thanks in Advance :)

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  • Which Continuous Integration framework do you use and why?

    - by Richard Warburton
    There are quite a few different Continuous Integration (CI) frameworks out there and I'm wondering which is the most popular. Which frameworks have you used at firms where you work? Is there any reason one CI framework is more popular than another - perhaps this is to do with the features it offers, things that integrate into it or maybe its just marketing? It seems like continuous integration is used more in the Java and .net worlds than say ruby or python. Why is this?

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  • FIX: A dump file is not generated for a .NET Framework 2.0-based application after the application c

    981878 ... FIX: A dump file is not generated for a .NET Framework 2.0-based application after the application closesThis RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Webmail with option to change password for email account?

    - by arma
    Been testing out different webmail options to use (so far AfterLogic, Horde) And it seems that there is no options to change password for user. It's really bad thing that i have to go to server and manually change passwords for users. Is there any webmail solution that will allow me to change password, that also changes on server (as client). Or is it server setting i must use before? Or it is not possible? EDIT: Note that i have cPanel host.

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  • How does having the Debugger change the game execution on an XBOX 360?

    - by Sebastian Gray
    So I thought my issue was relating to the difference between a Debug and a Release build as per this question: What's the difference between a "Release" Xbox 360 build and a "Debug" one? but I've since found that if I go ahead and build a Creators Club version of the game using a Debug build and deploy to the XBOX, I get the same experience I had with the Release version of my game. However if I run the game from Visual Studio using F5 and having set the XBOX as the default platform, then the game runs as expected. If I change from Debug to Release and run with CTRL+F5 then the game also works as expected. How would running the game with the debugger attached change the results I am getting in game? Is there any way that I can use the same approach or change the default compilation of the game so that I can use this approach to release my game?

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  • Microsoft .Net Framework 4.x 4.5 et 4.5.1 ne seront plus supportées à partir du 12 Janvier 2016, Redmond annonce les dates de fin de support

    Microsoft .Net Framework 4.x 4.5 et 4.5.1 ne seront plus supportées à partir du 12 Janvier 2016 Redmond annonce les dates de fin de support Après l'annonce de la fin du support des versions obsolètes d’Internet Explorer en 2016, après la fin du support de Windows XP qui a provoqué la stupeur des professionnels et pas mal de réactions inattendues, allant même à suggérer le passage de Windows XP à l'Open source et à la planification de la migration depuis Windows 7, le temps est venu d'annoncer...

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  • FIX: A dump file is not generated for a .NET Framework 2.0-based application after the application c

    981878 ... FIX: A dump file is not generated for a .NET Framework 2.0-based application after the application closesThis RSS feed provided by kbAlerz.com.Visit kbAlertz.com to subscribe. It's 100% free and you'll be able to recieve e-mail or RSS updates for the technologies you pick from the Microsoft Knowledge Base....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Quantum Paper : la nouvelle interface unifiée d'Android et des services Google ? Le Framework d'interface utilisateur sera dévoilé à la Google I/O

    Quantum Paper : la nouvelle interface unifiée d'Android et des services Google ? Le Framework d'interface utilisateur sera dévoilé à la Google I/OAvec Windows et Windows Phone, Microsoft a dévoilé une nouvelle charte graphique basée sur des tuiles pour ses systèmes d'exploitation, qui a été appliquée à l'ensemble de ses produits (Office, OneDrive, Office 365, etc.) Google irait dans la même direction avec son projet « Quantum Paper » qui permettra d'unifier les interfaces graphiques de l'ensemble...

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  • ASP.NET 4.0 and the Entity Framework 4 - Part 3 - Execute Stored Procedures Using the Entity Framewo

    In this article, Vince demonstrates the usage of the Entity Framework 4 to execute stored procedures to create, read, update, and delete records in the database created in Part 1. After a short introduction, he examines the creation of the stored procedures and Web Forms, addition of the Stored Procedures to the Entity Model including adding, updating, and deleting records. He also shows how to retrieve a single record from the database.

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  • Update CGridView when a dropdown value changes

    - by Gautam Borad
    I have a CGridView with columns from a table "product" => {'product_id','category_id',...} I have another table "category" => {'category_id','category_name'} category_id is the FK in the product table. Now i want a dropdown list of the category table and on selecting a particular value the CGridView of product should be updated to show only the rows with that category_id. I also need the column filtering/sorting for the CGridView to work (using AJAX). I was able to refresh the CGridView when a value is selected from the dropdown, however i am not able to send the category_id with the 'data' for the CGridView: clientScript-registerScript('search', " $('.cat_dropdown').change(function(){ $.fn.yiiGridView.update('order-grid', { data: $(this).serialize(), }); return false; }); "); The data: $(this).serialize() sends only the values that are present in the filtering text fields of the CGridView. How do i append the category_id with it? If the above method is not the right one, please suggest an alternative method.

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  • How to display and update data in MVC2

    - by Picflight
    Table Product Product Id Product Name Table ProductSupplier ProductSupplierId ProductId SupplierId Table Supplier SupplierId SupplierName I have the above 3 tables in my database, ProductSupplier is the lookup table. Each Product can have many suppliers. I am using Entity Framework. Using Web Forms it was fairly easy to display a Product on a web page and bind a repeater with the suppliers information. Also, with Web Forms it was easy to Add new Product and suppliers, the linkage seemed easy. How do you do this sort of functionality in MVC? In the Create View below, I want to be able to Add the Supplier as well. Is there a better approach that I might be missing here? This is how I did it with Web Forms. Beyond the code below I am totally lost. I can show data in a list and also display the Suppliers for each Product, but how do I Add and Edit. Should I break it into different views? With Web Forms I could do it all in one page. namespace MyProject.Mvc.Models { [MetadataType(typeof(ProductMetaData))] public partial class Product { public Product() { // Initialize Product this.CreateDate = System.DateTime.Now; } } public class ProductMetaData { [Required(ErrorMessage = "Product name is required")] [StringLength(50, ErrorMessage = "Product name must be under 50 characters")] public object ProductName { get; set; } [Required(ErrorMessage = "Description is required")] public object Description { get; set; } } public class ProductFormViewModel { public Product Product { get; private set; } public IEnumerable<ProductSupplier> ProductSupplier { get; private set; } public ProductFormViewModel() { Product = new Product(); } public ProductFormViewModel(Product product) { Product = product; ProductSupplier = product.ProductSupplier; } } } ProductRepository public Product GetProduct(int id) { var p = db.Product.FirstOrDefault(por => por.ProductId == id); p.ProductSupplier.Attach(p.ProductSupplier.CreateSourceQuery().Include("Product").ToList()); return p; } Product Create View <%@ Page Title="" Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<MyProject.Mvc.Models.ProductFormViewModel>" %> <%= Html.ValidationSummary("Please correct the errors and try again.") %> <% using (Html.BeginForm()) {%> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.ProductId) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.ProductId) %> <%= Html.ValidationMessageFor(model => model.Product.ProductId) %> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.ProductName) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.ProductName) %> <%= Html.ValidationMessageFor(model => model.Product.ProductName) %> </div> <div class="editor-label"> <%= Html.LabelFor(model => model.Product.Description) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Product.Description) %> <%= Html.ValidationMessageFor(model => model.Product.Description) %> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %>

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  • Zend_Feed_Reader Not supported Schema

    - by LookUp Webmaster
    Hello, I'm using Zend FW and wanted to make a feed reader. I did the following: $feed = Zend_Feed_Reader::import('feed://blog.lookup.cl/?feed=rss2'); $data = array( 'title' => $feed->getTitle(), 'link' => $feed->getLink(), 'dateModified' => $feed->getDateModified(), 'description' => $feed->getDescription(), 'language' => $feed->getLanguage(), 'entries' => array(), ); foreach ($feed as $entry) { $edata = array( 'title' => $entry->getTitle(), 'description' => $entry->getDescription(), 'dateModified' => $entry->getDateModified(), 'authors' => $entry->getAuthors(), 'link' => $entry->getLink(), 'content' => $entry->getContent() ); $data['entries'][] = $edata; } And it throws the following exception: Scheme "feed" is not supported The blog was made using Wordpress. What's wrong? If "feed it's not supported", how can I change the type of feed that Wordpress does? Thanks in advance, Take care,

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