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  • JQUERY Ajax form, page refreshs & isn't supposed to in Safari, doesn't refresh in FF (works fine)

    - by nobosh
    I'm working on a AJAX form which lives in a JQUERY UI Dialog. It works great in FireFox, but for some reason, in safari it refreshes the page to: /? Please let me know if somethings wrong here? Thanks <div class="modal-container"> <form onsubmit="" action="" id="list-dialog-form" name="list-dialog-form"> <div id="modal-wrapper"> <br><br> <div class="modal-inputbar"> <span style="width: 100px;" class="inputbar-label"> <label>Edit List Name:</label> </span> <span style="width: 200px;" class="inputbar-input"> <input type="text" style="padding-right: 25px;" autocomplete="off" maxlength="140" id="listname" value="Untitled"> </span> </div> </div> <div id="modal-submit" class="modal-submit"> <span class="left delete-wrap"> <span onclick="deleteThisList(15);" class="delete"> </span> </span> <span style="line-height: 2em;" class="right"> <input type="hidden" value="15" id="tasklistID"> <input type="submit" value="update" id="dialogcloser"> <input type="button" onclick="$('#listeditdialog').dialog('close');" value="close" id="dialogcloser"> </span> </div> </form> </div> // Handles Updating the List Title $("#list-dialog-form").submit(function(){ // Ajax Spinner $("#listname").css("background", "url('/images/ajax-loader.gif') no-repeat scroll 98% center #FFF"); $.ajax({ url: '/ajax/listname-update/index.cfm', data: ({listname: $("#listname").val().trim(), tasklistID: $("#tasklistID").val()}), dataType: 'json', type: 'post', success: function( result ) { // Update the name in the top, project list $("#list-" + $("#tasklistID").val()).find('a').html($("#listname").val().trim()); $("#list-" + $("#tasklistID").val()).effect('highlight', {color: '#BDC1C7'}, 500); //Remove the Ajax Spinner $("#listname").css("background", "#FFF"); $("#listname").effect('highlight', {color: '#BDC1C7'}, 500); //close the dialog $('#listeditdialog').dialog('close'); } }); return false; });

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  • Multiple infowindows - tearing my hair out

    - by thewinchester
    Ok, I'll admit I'm nowhere near the best programmer on the planet - and I'm used to the answer staring me right in the face but not making sense of it. Problem I need to display multiple markers on a map, each with their own infowindow. I have created the individual markers without a problem, but don't know how to create the infowindows for each. Steps so far I am generating a map using the V3 API within an ASP-based website, with markers being created from a set of DB records. The markers are created by looping through a rs and defining a marker() with the relevant variables: var myLatlng = new google.maps.LatLng(lat,long); var marker = new google.maps.Marker({ map: map, position: myLatlng, title: 'locationname', icon: 'http://google-maps-icons.googlecode.com/files/park.png' }); This is creating all the relevant markers in their correct locations. What I need to do now, and am not sure of how to achieve is give each of them their own unique infowindow which I can use to display information and links relevant to that marker. Source <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script language="javascript"> $(document).ready(function() { //Google Maps var myOptions = { zoom: 5, center: new google.maps.LatLng(-26.66, 122.25), mapTypeControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP, navigationControl: true, navigationControlOptions: { style: google.maps.NavigationControlStyle.SMALL } } var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); <!-- While locations_haslatlong not BOF.EOF --> <% While ((Repeat1__numRows <> 0) AND (NOT locations_haslatlong.EOF)) %> var myLatlng = new google.maps.LatLng(<%=(locations_haslatlong.Fields.Item("llat").Value)%>,<%=(locations_haslatlong.Fields.Item("llong").Value)%>); var marker = new google.maps.Marker({ map: map, position: myLatlng, title: '<%=(locations_haslatlong.Fields.Item("ldescription").Value)%>', icon: 'http://google-maps-icons.googlecode.com/files/park.png', clickable: true, }); <% Repeat1__index=Repeat1__index+1 Repeat1__numRows=Repeat1__numRows-1 locations_haslatlong.MoveNext() Wend %> <!-- End While locations_haslatlong not BOF.EOF --> google.maps.event.addListener(marker, 'click', function() { infowindow.open(map,marker); }); google.maps.event.addListener(marker, 'dblclick', function() { map.setZoom(14); }); });

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  • Editing/Updating one of the results in a search query.

    - by eggman20
    Hi guys. I'm creating a page that searches for an item and then be able to edit/update it. I was able to do it when it returns just one result but when it gives me multiple results I could only edit the very last item. Below is my code: ....... $dj =$_POST[djnum]; $sql= "SELECT * From dj WHERE datajack LIKE '$dj%'"; $result = mysql_query($sql); //more code in here// while ($info =mysql_fetch_array($result)) { // display the result echo "<form action=\"dj_update.php\" method=\"POST\"><input type=\"hidden\" name=\"djnumber\" value=\"".$info['datajack']."\">"; echo "<tr><td>DJ ".$info['datajack']."</td>"; echo "<td>".$info['building']."&nbsp;</td>"; echo "<td>Rm ".$info['room']."&nbsp;</td>"; echo "<td>".$info['switch']."&nbsp;</td>"; echo "<td>".$info['port']."&nbsp;</td>"; echo "<td>".$info['notes']."&nbsp;</td>"; echo "<td style=\"text-align:center;\"><input type=\"Submit\" value=\"Edit\" ></td></tr>"; } // more code here // Then this is the screen shot of the result: The idea is the user should be able to click on "Edit" and be able to edit/update that particular item. But when I click any of the Edit button I could only edit the last item. What am I missing here? Is there an easier way to do this? Thanks guys and Happy new year!

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  • Overloading framework methods in objective-c, or retaining local changes with framework updates.

    - by Jeff B
    I am using cocos2d to build an iPhone game. It's mostly done, but along the way I came across some things that I would like to handle better. I am fairly new to Objective C, and honestly I do more Perl scripting in my day-to-day job than anything, so my C skills are a little rusty. One of them is the fact that I have modified cocos2d files for some specific cases in my game. However, when I update to a new version, I have to manually pull my changes forward. So, the question is, what is the best way to deal with this? Some options I have thought of: Overload/redefine the cocos2d classes. I was under the impression that I cannot overload existing class functions, so I don't think this will work. Create patches that I re-apply after library updates. I don't think this will work as the new files won't necessarily be the same as the old ones, and if they were, I could just copy the whole file forward. Turn in my changes to Cocos2d. Not an option as my changes are very specific to my application. Am I missing something obvious? UPDATE: I will explain what I am doing to be more clear. Cocos2d has a CCNode object, which can contain children, etc. I added a shadow, which is very similar to a child, but handled a little differently. The shadow has an offset from the parent, and translates with it's parent, rotates around it's own center when the parent rotates, etc. The shadow is not included as a true child, however, so given the correct z-index, the shadows can render under ALL other objects, but still move with the parent. To do this I added addShadow functions to CCNode, and modified the setPosition and setRotate functions to move the shadowSprite: CCNode.m: -(id) init { if ((self=[super init]) ) { ... shadowSprite_ = nil; ... } } ... -(BOOL) addShadow: (CCNode*) child offset: (CGPoint) offset { shadowSprite_ = child; shadowSprite_.position = CGPointMake(position_.x+offset.x, position_.y+offset.y); return YES; } ... -(void) setRotation: (float)newRotation { rotation_ = newRotation; isTransformDirty_ = isInverseDirty_ = YES; if(shadowSprite_) { [shadowSprite_ setRotation: newRotation]; } } There is more, of course, including the prototypes in the .h file, but that is the basics. I don't think I need shadowSprite to be a property, because I don't need to access it after it has been added.

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  • How to load the rest of the data in mysql in php

    - by user225269
    I have trouble figuring out how do I load the rest of the data in html. Here is my code: <?php $con = mysql_connect("localhost","root","nitoryolai123$%^"); if (!$con) { die('Could not connect: ' . mysql_error()); } mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ?> <?php while ( $row = mysql_fetch_array($result) ) { ?> <table class="a" border="0" align="center" cellpadding="0" cellspacing="1" bgcolor="#D3D3D3"> <tr> <form name="formcheck" method="post" action="updateact.php" onsubmit="return formCheck(this);"> <td> <table border="0" cellpadding="3" cellspacing="1" bgcolor=""> <tr> <td colspan="16" height="25" style="background:#5C915C; color:white; border:white 1px solid; text-align: left"><strong><font size="2">Update Students</td> <tr> <td width="30" height="35"><font size="2">*I D Number:</td> <td width="30"><input name="idnum" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $_GET['id']; ?>"></td> </tr> <tr> <td width="30" height="35"><font size="2">*Year:</td> <td width="30"><input name="yr" onkeypress="return isNumberKey(event)" type="text" maxlength="5" id='numbers'/ value="<?php echo $row["YEAR"]; ?>"></td> this is the part where I am getting the error: mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$_GET['id']'"); ? What do you recommend that I could do so that I can also load the ID Numbers corresponding data into the other forms?

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  • Scrolling RelativeLayout- white border over part of the content

    - by Tanis.7x
    I have a fairly simply Fragment that adds a handful of colored ImageViews to a RelativeLayout. There are more images than can fit on screen, so I implemented some custom scrolling. However, When I scroll around, I see that there is an approximately 90dp white border overlapping part of the content right where the edges of the screen are before I scroll. It is obvious that the ImageViews are still being created and drawn properly, but they are being covered up. How do I get rid of this? I have tried: Changing both the RelativeLayout and FrameLayout to WRAP_CONTENT, FILL_PARENT, MATCH_PARENT, and a few combinations of those. Setting the padding and margins of both layouts to 0dp. Example: Fragment: public class MyFrag extends Fragment implements OnTouchListener { int currentX; int currentY; RelativeLayout container; final int[] colors = {Color.BLACK, Color.RED, Color.BLUE}; @Override public View onCreateView(LayoutInflater inflater, ViewGroup fragContainer, Bundle savedInstanceState) { return inflater.inflate(R.layout.fragment_myfrag, null); } @Override public void onActivityCreated(Bundle savedInstanceState) { super.onActivityCreated(savedInstanceState); container = (RelativeLayout) getView().findViewById(R.id.container); container.setOnTouchListener(this); // Temp- Add a bunch of images to test scrolling for(int i=0; i<1500; i+=100) { for (int j=0; j<1500; j+=100) { int color = colors[(i+j)%3]; ImageView image = new ImageView(getActivity()); image.setScaleType(ImageView.ScaleType.CENTER); image.setBackgroundColor(color); LayoutParams lp = new RelativeLayout.LayoutParams(100, 100); lp.setMargins(i, j, 0, 0); image.setLayoutParams(lp); container.addView(image); } } } @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: { currentX = (int) event.getRawX(); currentY = (int) event.getRawY(); break; } case MotionEvent.ACTION_MOVE: { int x2 = (int) event.getRawX(); int y2 = (int) event.getRawY(); container.scrollBy(currentX - x2 , currentY - y2); currentX = x2; currentY = y2; break; } case MotionEvent.ACTION_UP: { break; } } return true; } } XML: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="fill_parent" android:layout_height="fill_parent" tools:context=".FloorPlanFrag"> <RelativeLayout android:id="@+id/container" android:layout_width="fill_parent" android:layout_height="fill_parent" /> </FrameLayout>

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  • WPF: Order of stretch sizing

    - by RFBoilers
    I'm creating a modal dialog window which contains three essential parts: a TextBlock containing instructions, a ContentControl for the dialog panel, and a ContentControl for the dialog buttons. Each of these parts are contained in a separate Grid row. I have some specific constraints when it comes to how the dialog should be sized. The issue I'm having is with the instructions TextBlock. I want the instructions to be as wide as the ContentControl for the dialog panel. The instructions should then wrap and grow vertically as needed. Should the instructions not be able to grow vertically, then it should begin to grow horizontally. Getting the instructions to be the width of the ContentControl and grow vertically was simple. The part I can't seem to figure out is how to get it to grow horizontally when out of vertical space. My initial thought was to create a class that extends TextBlock and override MeasureOverride. However, that method is sealed. Currently, I'm playing with the idea of have the dialog Window override MeasureOverride to calculate the available size for the instructions block. Am I missing a much simpler way of accomplishing this? Does anyone have any better ideas than this? Messing with MeasureOverride seems like it will be a lot of work. Here is some sample code to give you a general idea of how the dialog is laid out: <Window x:Class="Dialogs.DialogWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" x:Name="dialogWindow" ShowInTaskbar="False" WindowStyle="None" AllowsTransparency="True" Background="Transparent" ResizeMode="NoResize" SizeToContent="WidthAndHeight" WindowStartupLocation="CenterScreen"> <Border Style="{StaticResource WindowBorderStyle}" Margin="15"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <TextBlock Margin="25,5" VerticalAlignment="Top" HorizontalAlignment="Left" Text="{Binding Instructions}" TextWrapping="Wrap" Width="{Binding ElementName=panelContentControl, Path=ActualWidth, Mode=OneWay}"/> <ContentControl x:Name="panelContentControl" Grid.Row="1" Margin="25,5" Content="{Binding PanelContent}"/> <ContentControl x:Name="buttonsContentControl" Grid.Row="2" HorizontalAlignment="Right" VerticalAlignment="Center" Margin="25,5" Content="{Binding ButtonsContent}"/> </Grid> </Border> </Window>

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  • Random strange behaviour on Google Maps v2

    - by fesja
    hi, I'm having a particular fight with Google Maps v2 on Chrome. The map is shown well on all browsers except Chrome, that without any particular reason, it does any of these things as you can see on the image: Moving the center to the south Showing the markers to the right, but if i move the map, they moved too to the next section of the map. Perfect I have the following javascript: if (GBrowserIsCompatible()) { var map = new GMap2(document.getElementById("map")); var bounds = new GLatLngBounds(); map.enableScrollWheelZoom(); map.addControl(new GSmallMapControl()); map.addControl(new GMapTypeControl()); map.removeMapType(G_HYBRID_MAP); var zoomout = 1; var pcenter_0 = new GLatLng(40.420300, -3.705770); var marker_0 = new GMarker(pcenter_0, {draggable: false}); map.addOverlay(marker_0); marker_0.bindInfoWindowHtml('info', {pixelOffset:new GSize(32,5), maxWidth:200} ); bounds.extend(marker_0.getPoint()); var pcenter_1 = new GLatLng(41.385719, 2.170050); var marker_1 = new GMarker(pcenter_1, {draggable: false}); map.addOverlay(marker_1); marker_1.bindInfoWindowHtml('', {pixelOffset:new GSize(32,5), maxWidth:200} ); bounds.extend(marker_1.getPoint()); var pcenter_2 = new GLatLng(48.856918, 2.341210); var marker_2 = new GMarker(pcenter_2, {draggable: false}); map.addOverlay(marker_2); marker_2.bindInfoWindowHtml('info', {pixelOffset:new GSize(32,5), maxWidth:200} ); bounds.extend(marker_2.getPoint()); var pcenter_3 = new GLatLng(37.779160, -122.420052); var marker_3 = new GMarker(pcenter_3, {draggable: false}); map.addOverlay(marker_3); marker_3.bindInfoWindowHtml('', {pixelOffset:new GSize(32,5), maxWidth:200} ); bounds.extend(marker_3.getPoint()); var pcenter_4 = new GLatLng(48.202541, 16.368799); var marker_4 = new GMarker(pcenter_4, {draggable: false}); map.addOverlay(marker_4); marker_4.bindInfoWindowHtml('', {pixelOffset:new GSize(32,5), maxWidth:200} ); bounds.extend(marker_4.getPoint()); zoomToBounds(zoomout); } function zoomToBounds(zoomout) { map.setCenter(bounds.getCenter()); var zoom = map.getBoundsZoomLevel(bounds)-zoomout; if(zoom < 1) zoom = 1; map.setZoom(zoom); map.checkResizeAndCenter(); } Do you have any idea or clue of what can be happening? It's very annoying to have this random javascript errors.. If you need more info, please ask! thanks! Update to add html code (before javascript) <div id="index_map"> <div id="map"></div> </div> I've aldo updated the markers code

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  • content show problem

    - by nonab
    I still fight with some jquery scripts:) With my first problem Jens Fahnenbruck helped me here: http://stackoverflow.com/questions/3021476/problem-with-hide-show-in-jquery thanks:) Now i added another fancy thing - jquery tabs Made a few modifications and it works like this: When you click on tab and it loads different main image for every tab. The problem is that i used $(document).ready(function() to handle those image changes. When i click any of 2x2 box images (on any tab) it will permanently change the image on the right and when i click on tabs it won't work like it did at the beginning. online example: http://rarelips.ayz.pl/testy/2/ code: <style type="text/css"> body { font: Arial, Helvetica, sans-serif normal 10px; margin: 0; padding: 0; } * {margin: 0; padding: 0;} img {border: none;} .container { height: 500px; width: 1000px; margin: -180px 0 0 -450px; top: 50%; left: 50%; position: absolute; } ul.thumb { float: left; list-style: none; margin: 0; padding: 10px; width: 360px; } ul.thumb li { margin: 0; padding: 5px; float: left; position: relative; width: 165px; height: 165px; } ul.thumb li img { width: 150px; height: 150px; border: 1px solid #ddd; padding: 10px; background: #f0f0f0; position: absolute; left: 0; top: 0; -ms-interpolation-mode: bicubic; } ul.thumb li img.hover { background:url(thumb_bg.png) no-repeat center center; border: none; } #main_view { float: left; padding: 9px 0; margin-left: -10px; } #main_view2 { float: left; padding: 9px 0; margin-left: -10px; } #main_view3 { float: left; padding: 9px 0; margin-left: -10px; } #main_view4 { float: left; padding: 9px 0; margin-left: -10px; } #wiecej { float: right; padding: 9px 0; margin-right: 20px; } .demo-show { width: 350px; margin: 1em .5em; } .demo-show h3 { margin: 0; padding: .25em; background: #bfcd93; border-top: 1px solid #386785; border-bottom: 1px solid #386785; } .demo-show div { padding: .5em .25em; } /* styl do tabek */ ul.tabs { margin: 0; padding: 0; float: left; list-style: none; height: 32px; /*--Set height of tabs--*/ border-bottom: 1px solid #999; border-left: 1px solid #999; width: 100%; } ul.tabs li { float: left; margin: 0; padding: 0; height: 31px; /*--Subtract 1px from the height of the unordered list--*/ line-height: 31px; /*--Vertically aligns the text within the tab--*/ border: 1px solid #999; border-left: none; margin-bottom: -1px; /*--Pull the list item down 1px--*/ overflow: hidden; position: relative; background: #e0e0e0; } ul.tabs li a { text-decoration: none; color: #000; display: block; font-size: 1.2em; padding: 0 20px; border: 1px solid #fff; /*--Gives the bevel look with a 1px white border inside the list item--*/ outline: none; } ul.tabs li a:hover { background: #ccc; } html ul.tabs li.active, html ul.tabs li.active a:hover { /*--Makes sure that the active tab does not listen to the hover properties--*/ background: #fff; border-bottom: 1px solid #fff; /*--Makes the active tab look like it's connected with its content--*/ } .tab_container { border: 1px solid #999; border-top: none; overflow: hidden; clear: both; float: left; width: 100%; background: #fff; } .tab_content { padding: 20px; font-size: 1.2em; } </style> <script type="text/javascript" src="index_pliki/jquery-latest.js"></script> <script type="text/javascript"> $(document).ready(function(){ //Larger thumbnail preview $("ul.thumb li").hover(function() { $(this).css({'z-index' : '10'}); $(this).find('img').addClass("hover").stop() .animate({ marginTop: '-110px', marginLeft: '-110px', top: '50%', left: '50%', width: '200px', height: '200px', padding: '5px' }, 200); } , function() { $(this).css({'z-index' : '0'}); $(this).find('img').removeClass("hover").stop() .animate({ marginTop: '0', marginLeft: '0', top: '0', left: '0', width: '150px', height: '150px', padding: '10px' }, 400); }); //Swap Image on Click $("ul.thumb li a").click(function() { var mainImage = $(this).attr("href"); //Find Image Name $("#main_view img").attr({ src: mainImage }); $("#main_view2 img").attr({ src: mainImage }); $("#main_view3 img").attr({ src: mainImage }); $("#main_view4 img").attr({ src: mainImage }); return false; }); }); </script> <script type="text/javascript"> $(document).ready(function() { $("#main_view img").attr({ src: './index_pliki/max1.jpg' }); $("#slickbox div[data-id=" + '01' + "].slickbox").show('slow'); $('a.slick-toggle').click(function() { var dataID = $(this).attr("data-id"); $('#slickbox div.slickbox').hide(); $("#slickbox div[data-id=" + dataID + "].slickbox").show('slow'); return false; }); }); </script> <script type="text/javascript"> $(document).ready(function() { $("#main_view2 img").attr({ src: './index_pliki/max2.jpg' }); $("#slickbox2 div[data-id=" + '11' + "].slickbox2").show('slow'); $('a.slick-toggle').click(function() { var dataID = $(this).attr("data-id"); $('#slickbox2 div.slickbox2').hide(); $("#slickbox2 div[data-id=" + dataID + "].slickbox2").show('slow'); return false; }); }); </script> <script type="text/javascript"> $(document).ready(function() { $("#main_view3 img").attr({ src: './index_pliki/max3.jpg' }); $("#slickbox3 div[data-id=" + '21' + "].slickbox3").show('slow'); $('a.slick-toggle').click(function() { var dataID = $(this).attr("data-id"); $('#slickbox3 div.slickbox3').hide(); $("#slickbox3 div[data-id=" + dataID + "].slickbox3").show('slow'); return false; }); }); </script> <script type="text/javascript"> $(document).ready(function() { $("#main_view4 img").attr({ src: './index_pliki/max4.jpg' }); $("#slickbox4 div[data-id=" + '31' + "].slickbox4").show('slow'); $('a.slick-toggle').click(function() { var dataID = $(this).attr("data-id"); $('#slickbox4 div.slickbox4').hide(); $("#slickbox4 div[data-id=" + dataID + "].slickbox4").show('slow'); return false; }); }); </script> <script type ="text/javascript"> $(document).ready(function() { //When page loads... $(".tab_content").hide(); //Hide all content $("ul.tabs li:first").addClass("active").show(); //Activate first tab $(".tab_content:first").show(); //Show first tab content //On Click Event $("ul.tabs li").click(function() { $("ul.tabs li").removeClass("active"); //Remove any "active" class $(this).addClass("active"); //Add "active" class to selected tab $(".tab_content").hide(); //Hide all tab content var activeTab = $(this).find("a").attr("href"); //Find the href attribute value to identify the active tab + content $(activeTab).fadeIn(); //Fade in the active ID content return false; }); }); </script> </head> <body> <div class="container"> <ul class="tabs"> <li><a href="#tab1">1</a></li> <li><a href="#tab2">2</a></li> <li><a href="#tab3">3</a></li> <li><a href="#tab4">4</a></li> </ul> <div class="tab_container"> <div id="tab1" class="tab_content"> <!--Content--> <ul class="thumb"> <li><a class="slick-toggle" href="./index_pliki/max1.jpg" data-id="01"><img src="./index_pliki/min1.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max2.jpg" data-id="02"><img src="./index_pliki/min2.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max3.jpg" data-id="03"><img src="./index_pliki/min3.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max4.jpg" data-id="04"><img src="./index_pliki/min4.jpg" alt="" /></a></li> </ul> <div id="main_view"> <a href="index.htm"><img src="index_pliki/max1.jpg" alt=""/></a> <small style="float: right; color: rgb(153, 153, 153);"> </small> </div> <div id="wiecej"> <div id="slickbox"> <div id="someOtherID" class="slickbox" data-id="01" style="display: none;"> 1.1 </div> <div id="someOtherID" class="slickbox" data-id="02" style="display: none;"> 1.2 </div> <div id="someOtherID" class="slickbox" data-id="03" style="display: none;"> 1.3 </div> <div id="someOtherID" class="slickbox" data-id="04" style="display: none;"> 1.4 </div> <!-- <a href="#" id="slick-show"><img src="http://www.amptech.pl/images/more.jpg" alt="Zobacz wiecej" /></a> <a href="#" id="slick-hide"><img src="http://www.amptech.pl/images/online.jpg" alt="Zobacz wiecej" /></a>&nbsp;&nbsp; --> </div> </div> </div> <!-- tutaj wklejalem reszte --> <div id="tab2" class="tab_content"> <!--Content--> <ul class="thumb"> <li><a class="slick-toggle" href="./index_pliki/max4.jpg" data-id="11"><img src="./index_pliki/min4.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max3.jpg" data-id="12"><img src="./index_pliki/min3.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max2.jpg" data-id="13"><img src="./index_pliki/min2.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max1.jpg" data-id="14"><img src="./index_pliki/min1.jpg" alt="" /></a></li> </ul> <div id="main_view2"> <a href="index.htm"><img src="index_pliki/max1.jpg" alt=""/></a> <small style="float: right; color: rgb(153, 153, 153);"> </small> </div> <div id="wiecej"> <div id="slickbox2"> <div id="someOtherID" class="slickbox2" data-id="11" style="display: none;"> 2.1 </div> <div id="someOtherID" class="slickbox2" data-id="12" style="display: none;"> 2.2 </div> <div id="someOtherID" class="slickbox2" data-id="13" style="display: none;"> 2.3 </div> <div id="someOtherID" class="slickbox2" data-id="14" style="display: none;"> 2.4 </div> </div> </div> </div> <div id="tab3" class="tab_content"> <ul class="thumb"> <li><a class="slick-toggle" href="./index_pliki/max4.jpg" data-id="21"><img src="./index_pliki/min4.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max3.jpg" data-id="22"><img src="./index_pliki/min3.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max2.jpg" data-id="23"><img src="./index_pliki/min2.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max1.jpg" data-id="24"><img src="./index_pliki/min1.jpg" alt="" /></a></li> </ul> <div id="main_view3"> <a href="index.htm"><img src="index_pliki/max1.jpg" alt=""/></a> <small style="float: right; color: rgb(153, 153, 153);"> </small> </div> <div id="wiecej"> <div id="slickbox3"> <div id="someOtherID" class="slickbox3" data-id="21" style="display: none;"> 3.1 </div> <div id="someOtherID" class="slickbox3" data-id="22" style="display: none;"> 3.2 </div> <div id="someOtherID" class="slickbox3" data-id="23" style="display: none;"> 3.3 </div> <div id="someOtherID" class="slickbox3" data-id="24" style="display: none;"> 3.4 </div> </div> </div> </div> <div id="tab4" class="tab_content"> <ul class="thumb"> <li><a class="slick-toggle" href="./index_pliki/max4.jpg" data-id="31"><img src="./index_pliki/min4.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max3.jpg" data-id="32"><img src="./index_pliki/min3.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max2.jpg" data-id="33"><img src="./index_pliki/min2.jpg" alt="" /></a></li> <li><a class="slick-toggle" href="./index_pliki/max1.jpg" data-id="34"><img src="./index_pliki/min1.jpg" alt="" /></a></li> </ul> <div id="main_view4"> <a href="index.htm"><img src="index_pliki/max1.jpg" alt=""/></a> <small style="float: right; color: rgb(153, 153, 153);"> </small> </div> <div id="wiecej"> <div id="slickbox4"> <div id="someOtherID" class="slickbox4" data-id="31" style="display: none;"> 4.1 </div> <div id="someOtherID" class="slickbox4" data-id="32" style="display: none;"> 4.2 </div> <div id="someOtherID" class="slickbox4" data-id="33" style="display: none;"> 4.3 </div> <div id="someOtherID" class="slickbox4" data-id="34" style="display: none;"> 4.4 </div> </div> </div> </div> </div> </div>

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  • My style/control template out my calendar's blackout dates.

    - by Chris
    Howdy, My C#/WPF project needs a calendar. We're going to be using it to pick a range of dates for appointment scheduling. I'm told the default calendar is too small to be used by some of our reps so I've been working on resizing it. <toolkit:Calendar Grid.Row="1" x:Name="DateWindowCalendar" BorderBrush="White" BorderThickness="0" Style="{StaticResource PopupCalendarStyle}" DisplayMode="Month" SelectionMode="SingleRange" DisplayDateStart="{Binding FirstDayOfMonth}" AutomationProperties.AutomationId="ToolkitCalendarId" VerticalAlignment="Top"> </toolkit:Calendar> And I've created this styling: <Style x:Key="PopupCalendarStyle" TargetType="toolkit:Calendar"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="toolkit:Calendar"> <StackPanel Margin="0" HorizontalAlignment="Center" x:Name="Root"> <toolkit:Calendar x:Name="Calendar" SelectedDate="{TemplateBinding SelectedDate}" DisplayDateStart="{TemplateBinding DisplayDateStart}" SelectionMode="{TemplateBinding SelectionMode}" Background="{TemplateBinding Background}" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" SelectedDatesChanged="Calendar_SelectedDatesChanged"> <toolkit:Calendar.CalendarDayButtonStyle> <Style> <Setter Property="Button.Height" Value="34"/> <Setter Property="Button.Width" Value="34" /> <Setter Property="Button.FontSize" Value="16" /> </Style> </toolkit:Calendar.CalendarDayButtonStyle> <toolkit:Calendar.CalendarButtonStyle> <Style> <Setter Property="Button.Height" Value="34"/> <Setter Property="Button.Width" Value="34"/> <Setter Property="Button.FontSize" Value="16"/> </Style> </toolkit:Calendar.CalendarButtonStyle> </toolkit:Calendar> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> Everything is almost perfect. I specify my range, I can track the selected dates (granted using the SelectedDatesChanged event instead of the SelectedDates property. The problem is I also need to be able to set blackout dates (usually the period between first of the month and today although sometimes first of the month to a few days from now). Without the styling, this works: DateWindowCalendar.BlackoutDates.Add(new CalendarDateRange( new DateTime(DateTime.Now.Year, DateTime.Now.Month, 01), DateTime.Now)); But when I add the style, I don't get the black out displays being displayed and worse its possible to select the blackout dates. I'm not sure what I missed but I'm hoping someone has an easy answer so that I don't have to rebuild the entire widget. Any help is appreciated. Thanks, Chris

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  • dojo layout tutorial dor version 1.7 doesn't work for 1.7.2

    - by Sheena
    This is sortof a continuation to dojo1.7 layout acting screwy. So I made some working widgets and tested them out, i then tried altering my work using the tutorial at http://dojotoolkit.org/documentation/tutorials/1.7/dijit_layout/ to make the layout nice. After failing at that in many interesting ways (thus my last question) I started on a new path. My plan is now to implement the layout tutorial example and then stick in my widgets. For some reason even following the tutorial wont work... everything loads then disappears and I'm left with a blank browser window. Any ideas? It just struck me that it could be browser compatibility issues, I'm working on Firefox 13.0.1. As far as I know Dojo is supposed to be compatible with this... anyway, have some code: HTML: <body class="claro"> <div id="appLayout" class="demoLayout" data-dojo-type="dijit.layout.BorderContainer" data-dojo-props="design: 'headline'"> <div class="centerPanel" data-dojo-type="dijit.layout.ContentPane" data-dojo-props="region: 'center'"> <div> <h4>Group 1 Content</h4> <p>stuff</p> </div> <div> <h4>Group 2 Content</h4> </div> <div> <h4>Group 3 Content</h4> </div> </div> <div class="edgePanel" data-dojo-type="dijit.layout.ContentPane" data-dojo-props="region: 'top'"> Header content (top) </div> <div id="leftCol" class="edgePanel" data-dojo-type="dijit.layout.ContentPane" data-dojo-props="region: 'left', splitter: true"> Sidebar content (left) </div> </div> </body> Dojo Configuration: var dojoConfig = { baseUrl: "${request.static_url('mega:static/js')}", //this is in a mako template tlmSiblingOfDojo: false, packages: [ { name: "dojo", location: "libs/dojo" }, { name: "dijit", location: "libs/dijit" }, { name: "dojox", location: "libs/dojox" }, ], parseOnLoad: true, has: { "dojo-firebug": true, "dojo-debug-messages": true }, async: true }; other js stuff: require(["dijit/layout/BorderContainer", "dijit/layout/TabContainer", "dijit/layout/ContentPane", "dojo/parser"]); css: html, body { height: 100%; margin: 0; overflow: hidden; padding: 0; } #appLayout { height: 100%; } #leftCol { width: 14em; }

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  • How to retain headers for all the pages of an exported word document in php?

    - by udaya
    Hi I exported data from php page to word document but the problm is the header is not available in all pages I got the same problem while i am exporting the datas to pdf but i got the result for that one by using fpdf library In pdf i got the results like this ex page1 slno name 1 udaya 2 sankar In page 2 slno name 3 chendu 4 Akila I want the same kind of result in word how to get that This is the function i used function changeDetails() { $bType = $this->input->post('textvalue'); if($bType == "word") { $this->load->library('table'); $data['countrytoword'] = $this->AddEditmodel1->export(); $this->table->set_heading('Name','Country','State','Town'); $out = $this->table->generate($data['countrytoword']); header("Content-Type: application/vnd.ms-word"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Content-disposition: attachment; filename=$cur_date.doc"); echo '<br><br>'; echo '<strong>CountryList</strong><br><br>'; print_r($out); } } <? if(isset($countrytoword)) { ?> <table align="center" border="0"> <tr> <td> Name </td> <td> Country </td> <td> State </td> <td> Town </td> </tr> <? foreach($countrytoword as $dsasffd) { ?> <tr> <td><?= $dsasffd['dbName'] ?></td> <td><?= $dsasffd['dbCountry']; ?></td> <td><?= $dsasffd['dbState']; ?></td> <td><?= $dsasffd['dbTown']; ?></td> <? } } ?> </tr> </table>

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  • Javascript and the Google Maps API

    - by Tiny Giant Studios
    Hiya coding Ninja's I'm in a spot of bother and my hairline is on the chopping block. When I integrated the maps API on this site, ritaknoetze.com, everything worked perfectly. However, copying that exact code for a different demo website, scarabpaper, the map doesn't show up at all? Could someone show me the ropes on what I'm doing wrong? Here's the code I got from Google itself that I modified for my WordPress theme/installation: JavaScript: <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"></script> <script type="text/javascript"> function initialize() { var myLatlng = new google.maps.LatLng(-34.009839, 22.78101); var myOptions = { zoom: 9, center: myLatlng, navigationControl: true, mapTypeControl: false, scaleControl: false, mapTypeId: google.maps.MapTypeId.ROADMAP } var map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); var image = '<?php bloginfo('template_url')?>/assets/googlemaps_marker.png'; var myLatLng = new google.maps.LatLng(-34.009839, 22.78101); var beachMarker = new google.maps.Marker({ position: myLatLng, map: map, icon: image }); } </script> My HTML where the javascript goes: <div class="contact_container"> <div id="map_canvas"></div> <div class="clearfloat"></div> </div> My CSS for the affected divs #map_canvas { width: 880px; height: 300px; margin-left: 10px; margin-bottom: 30px; margin-top: 10px; float: left; border: 1px solid #dedcdc;} .contact_container { /*container for ALL the contact info*/ background-color: #fff; border: 1px solid #dedcdc; width: 900px; margin-top: 30px; padding: 20px; padding-bottom: 0;} Any Help would be greatly appreciated...

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  • Java Graphics on java, 2d array board game.

    - by FILIaS
    I wanna fix a 2D board for a game. I've already fixed other panels for the gui and everything goes well. But the panel for the board cant be printed on the window. I'm a bit confused about it as i think i've followed the same ideas as for the others panels i need. Here's what i've done: /** *Method used to construct the square in the area of the *gui's grid. In this stage a GUISquare array is being constructed, * used in the whole game as *a mean of changing a square graphical state. *@param squares is the squares array from whom the gui grid will be *constructed. *@see getSquare about the correspondance beetween a squareModel and * a GUISquare. */ private void initBoardPanel(SquareModel[][] squares){ BoardPanel.setLayout(new GridLayout(myGame.getHeight(),myGame.getWidth())); //set layout Squares=new GUISquare[myGame.getHeight()][myGame.getWidth()]; grid=new JPanel[myGame.getHeight()][myGame.getWidth()]; for (int i=0; i< myGame.getHeight(); i++){ for (int j=0; j<myGame.getWidth() ; j++){ grid[i][j] = new JPanel( ); GUISquare kout=new GUISquare(i,j); kout.setSquare(myGame.getSquares()[i][j]); kout.draw(myGame.getSquares()[i][j].getGoTo(),myGame.getSquares()[i][j].getNumber()); /*draw method is been called. the first parameter is the number of the square that the player will be moved to if lands in this one square,the second parameter is just the number of the square */ kout.setVisible(true); grid[i][j].add(kout); grid[i][j].setVisible(true); BoardPanel.add(grid[i][j]); BoardPanel.setVisible(true); BoardPanel.setBackground(Color.WHITE); GUISquare temp=this.getSquare(squares[i][i]); Squares[i][j]= temp; } } this.add(BoardPanel,BorderLayout.WEST); // this.pack(); //sets appropriate size for frame this.setVisible(true); //makes frame visible } /** * Transformer for Rand/Move * <br>This method is used to display a square on the screen. */ public void draw(int goTo ,int number) { JPanel panel = new JPanel(); JLabel label1 = new JLabel(""+"Move To"+goTo); JLabel label2 = new JLabel(""+number); JSeparator CellSeparator = new JSeparator(orientation); panel.add(CellSeparator); panel.setLayout(new BorderLayout()); panel.add(label1, BorderLayout.CENTER); panel.add(label2, BorderLayout.LINE_START); } I've posted only one draw method...but all versions are alike.

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  • Android: roatating images in a loop.

    - by user573736
    Hello, I am trying with no success to modify the code example from: http://www.inter-fuser.com/2009/08/android-animations-3d-flip.html so it will rotate the images in a loop, when clicking on the image once. (second click should pause). I tried using Handler and threading but cannot update the view since only the main thread can update UI. Exception I get from the code below: android.view.ViewRoot$CalledFromWrongThreadException: Only the original thread that created a view hierarchy can touch its views. [in 'image1.startAnimation(rotation);' ('applyRotation(0, 90);' from the main thread)] package com.example.flip3d; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.widget.ImageView; public class Flip3d extends Activity { private ImageView image1; private ImageView image2; private boolean isFirstImage = true; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); image1 = (ImageView) findViewById(R.id.image01); image2 = (ImageView) findViewById(R.id.image02); image2.setVisibility(View.GONE); image1.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { if (isFirstImage) { applyRotation(0, 90); isFirstImage = !isFirstImage; } else { applyRotation(0, -90); isFirstImage = !isFirstImage; } } }); } private void applyRotation(float start, float end) { // Find the center of image final float centerX = image1.getWidth() / 2.0f; final float centerY = image1.getHeight() / 2.0f; // Create a new 3D rotation with the supplied parameter // The animation listener is used to trigger the next animation final Flip3dAnimation rotation = new Flip3dAnimation(start, end, centerX, centerY); rotation.setDuration(500); rotation.setFillAfter(true); rotation.setInterpolator(new AccelerateInterpolator()); rotation.setAnimationListener(new DisplayNextView(isFirstImage, image1, image2)); if (isFirstImage) { image1.startAnimation(rotation); } else { image2.startAnimation(rotation); } } } How can I manage to update the UI and control the rotation within onClick listener? Thank you, Oakist

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  • My first c# app and first null object exception

    - by Fresheyeball
    Total noob here. This is my first c# attempt, its a console application that simulates a drinking game called 'Left Right Center'. In the console I receive the following: CONSOLE Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 [ERROR] FATAL UNHANDLED EXCEPTION: System.NullReferenceException: Object reference not set to an instance of an object at LeftRightCenter.MainClass.Main (System.String[] args) [0x00038] in /Users/apple/Projects/LearningC/LearningC/Main.cs:80 C# using System; namespace LeftRightCenter { class Player { //fields private int _quarters = 4; public int Quarters { get{ return _quarters; } set{ _quarters += value; } } public Player (string name) { } } class Dice { Random random = new Random(); public int Roll () { random = new Random (); int diceSide; diceSide = random.Next (0, 6); diceSide = (diceSide > 2) ? 3 : diceSide; return diceSide; } } class MainClass { static int activePlayer = 0; static int theCup = 0; static Player[] thePlayers = { new Player ("Jessica"), new Player ("Isaac"), new Player ("Ed"), new Player ("Bella"), new Player ("Elisa"), new Player ("Fake RedHead"), new Player ("Linda"), new Player ("MJ"), new Player ("Irene"), new Player("Devin") }; static Dice[] theDice = new Dice[2]; private static void MoveQuarter (int direction) { int numberOfPlayers = thePlayers.Length - 1; switch (direction) { case 0: thePlayers [activePlayer].Quarters = -1; theCup++; break; case 1: thePlayers [activePlayer].Quarters = -1; int leftPlayer = (activePlayer == 0) ? numberOfPlayers : activePlayer - 1; thePlayers [leftPlayer].Quarters = +1; break; case 2: thePlayers [activePlayer].Quarters = -1; int rightPlayer = (activePlayer == numberOfPlayers) ? 0 : activePlayer + 1; thePlayers [rightPlayer].Quarters = +1; break; } } public static void Main (string[] args) { int cupEndPoint = thePlayers.Length * 4 - 1; while (theCup < cupEndPoint) { foreach (Dice rattle in theDice) { if (thePlayers [activePlayer].Quarters > 0) { MoveQuarter (rattle.Roll ()); // this line seems to be the problem } } Console.WriteLine ("{0} Quarters In the Cup", theCup); } } } } I have no idea what the problem is or why, and my googling have proven more use confusing than helpful.

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  • System.MissingMemberException was unhandled by user code

    - by AmRoSH
    I'm using this code: Dim VehiclesTable1 = dsVehicleList.Tables(0) Dim VT1 = (From d In VehiclesTable1.AsEnumerable _ Select VehicleTypeName = d.Item("VehicleTypeName") _ , VTypeID = d.Item("VTypeID") _ , ImageURL = d.Item("ImageURL") _ , DailyRate = d.Item("DailyRate") _ , RateID = d.Item("RateID")).Distinct its linq to dataset and I Take Data on THis Rotator: <telerik:RadRotator ID="RadRotatorVehicleType" runat="server" Width="620px" Height="145" ItemWidth="155" ItemHeight="145" ScrollDirection="Left" FrameDuration="1" RotatorType="Buttons"> <ItemTemplate> <div style="text-align: center; cursor: pointer; width: 150px"> <asp:Image ID="ImageVehicleType" runat="server" Width="150" ImageUrl='<%# Container.DataItem("ImageURL") %>' /> <asp:Label ID="lblVehicleType" runat="server" Text='<%# Container.DataItem("VehicleTypeName") %>' Font-Bold="true"></asp:Label> <br /> <asp:Label ID="lblDailyRate" runat="server" Text='<%# Container.DataItem("DailyRate") %>' Visible="False"></asp:Label> <input id="HiddenVehicleTypeID" type="hidden" value='<%# Container.DataItem("VTypeID") %>' name="HiddenVehicleTypeID" runat="server" /> <input id="HiddenRateID" type="hidden" value='<%# Container.DataItem("RateID") %>' name="HiddenRateID" runat="server" /> </div> </ItemTemplate> <ControlButtons LeftButtonID="img_left" RightButtonID="img_right" /> </telerik:RadRotator> and I got this Exception: No default member found for type 'VB$AnonymousType_0(Of Object,Object,Object,Object,Object)'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.MissingMemberException: No default member found for type 'VB$AnonymousType_0(Of Object,Object,Object,Object,Object)'. I don't know whats up ? Any help please. Thanks for who tried to solve this but I got solution: using '<%# DataBinder.Eval(Container.DataItem,"ImageURL") %>' instead of '<%# Container.DataItem("RateID") %>' Thanks,

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  • On Mac, two jpg's whose color should match do not

    - by Tim
    So I'm designing a myspace page and I have two images, one is a repeating bg image, and another is an image which loads on a layer above it, which acts as a header/masthead. For some reason, on Macs only, and only in the browser (tested in safari and ff), the masthead renders slightly darker than the repeating bg image, creating this color inconsistency. The block that extends up behind the album artwork is a solid box made with css which blocks some of myspace's standard content. It actually renders as the proper color, blending in well with the bottom portion of this image, which is the repeating part of the background, but becomes noticeable as it extends up, over the masthead, which is darker than it should be. Both images where created in GIMP and saved as jpg's using, as far as i can tell, the same settings. Here's the pic of what is going on: Screenshot - Click Me!!! Here is the code which controls this part of the design. <div class="masthead"><span></span></div> .masthead {width: 1600px; height: 1940px; background-image:url(http://www.sourtricks.com/myspace/bdww/myspace_bg09.jpg); position: absolute; margin-left: -800px; left: 50%; top: 0px; z-index: -1; overflow-x: hidden;} body.bodyContent{ margin: 0 !important; padding: 0 !important; background-color: 000000 !important; font-size: 1px; background-image: url(http://www.sourtricks.com/myspace/bdww/bg_repeat05.jpg); background-position: center bottom; _background-position: right bottom; background-attachment: scroll; background-repeat: repeat-y; z-index: -2; overflow-x: hidden; font-family: arial, sans-serif !important; } Any help would be much, much, much appreciated. Thanks for your time, Tim

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  • Overwrite values when using gridview Edit?

    - by sah302
    I am using a GridView which is bound to a LinqDataSource and using the automatic edit and delete buttons. However, I don't want the user to edit two of the columns manually, but done automatically. Specifically username who last updated the entry, and the date it was updated. The gridview only contains 3 columns: Name, Date modified, last updated by. Right now when the user clicks the edit button they can only edit the name column (other two set to read-only). Upon clicking the update button, I want the other 2 fields to update as well based on some extra code. I thought this was done in the code behind within the event rowUpdating, but it doesn't seem to work. My gridview: <asp:GridView ID="gvNewsSources" runat="server" AutoGenerateColumns="False" DataSourceID="ldsNewsSource" AutoGenerateDeleteButton="True" AutoGenerateEditButton="True" CellPadding="4" ForeColor="#333333" GridLines="None" DataKeyNames="Id"> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> <Columns> <asp:BoundField DataField="Name" HeaderText="Name" SortExpression="Name" /> <asp:BoundField DataField="LastUpdatedBy" HeaderText="Last Updated By" SortExpression="LastUpdatedBy" ReadOnly="True" /> <asp:BoundField DataField="DatedModified" HeaderText="Dated Modified" SortExpression="DatedModified" ReadOnly="True" /> </Columns> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <SelectedRowStyle BackColor="#E2DED6" Font-Bold="True" ForeColor="#333333" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <EditRowStyle BackColor="#999999" /> <AlternatingRowStyle BackColor="White" ForeColor="#284775" /> </asp:GridView> My code behind: Partial Class _Default Inherits System.Web.UI.Page Protected Sub gvNewsSources_RowUpdating(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.GridViewUpdateEventArgs) Handles gvNewsSources.RowUpdating e.NewValues("LastUpdatedBy") = GetUser.GetUserName e.NewValues("DateModified") = Date.Now() lblOutput.Text = e.NewValues("DateModified").ToString() End Sub End Class Yet when I run through this, I get no errors, but the values aren't being updated in the database or in the gridview. I ran through debug mode and the new values dictionary starts at 1 and ends up being 3 by the end of the rowUpdating event and the value is being set (tested by output the newValue of Datemodified), but it isn't saving. What am I doing wrong?

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  • Android HelloGoogleMaps to OSMdroid (Open Street Maps)

    - by birgit
    I am trying to reproduce a working HelloGoogleMaps app in Open Street Maps - but I have trouble including the itemized overlay in OSMdroid. I have looked at several resources but I cannot figure out how to fix the error on OsmItemizedOverlay - I guess I am constructing OsmItemizedOverlay wrongly or have a mixup with OsmItemizedOverlay and ItemizedOverlay? But everything I tried to change just raised more errors... "Implicit super constructor ItemizedOverlay() is undefined. Must explicitly invoke another constructor" "Cannot make a static reference to the non-static method setMarker(Drawable) from the type OverlayItem" - I hope someone can help me getting the class definition straight? Thanks so much! package com.example.osmdroiddemomap; import java.util.ArrayList; import android.app.AlertDialog; import android.content.Context; import android.graphics.Point; import android.graphics.drawable.Drawable; import org.osmdroid.api.IMapView; import org.osmdroid.views.*; import org.osmdroid.views.overlay.*; import org.osmdroid.views.overlay.OverlayItem.HotspotPlace; public class OsmItemizedOverlay extends ItemizedOverlay<OverlayItem> { Context mContext; private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>(); //ERRORS are raised by the following 3 lines: public OsmItemizedOverlay(Drawable defaultMarker, Context context) { OverlayItem.setMarker(defaultMarker); OverlayItem.setMarkerHotspot(HotspotPlace.CENTER); mContext = context; } public void addOverlay(OverlayItem overlay) { mOverlays.add(overlay); populate(); } @Override protected OverlayItem createItem(int i) { return mOverlays.get(i); } @Override public int size() { return mOverlays.size(); } protected boolean onTap(int index) { OverlayItem item = mOverlays.get(index); AlertDialog.Builder dialog = new AlertDialog.Builder(mContext); dialog.setTitle(item.getTitle()); dialog.setMessage(item.getSnippet()); dialog.show(); return true; } @Override public boolean onSnapToItem(int arg0, int arg1, Point arg2, IMapView arg3) { // TODO Auto-generated method stub return false; } }

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  • Ajax load div , part of CSS not working

    - by user225228
    Hello, I'm using the ajax to load a div content, but the div content is not taking the CSS of the page. Example :- This link will load into <a href="#" onclick="javascript:loadAjax('test.html')">Test</a> <div id="result"> <table class="tablesorter"> <thead> <tr> <th>Header 1</th><th>Header 2</th> </tr> </thead> <tbody> <tr><td>Record 1</td><td>Desc 1</td></tr> </tbody> </table> </div> In my CSS : table.tablesorter thead tr th, table.tablesorter tfoot tr th { background-color: #e6EEEE; border: 1px solid #FFF; font-size: 8pt; padding: 4px; } table.tablesorter thead tr .header { background-image: url(bg.gif); background-repeat: no-repeat; background-position: center right; cursor: pointer; } In my test.html, it's the same table with different record : <table class="tablesorter"> <thead> <tr> <th>Header 1</th><th>Header 2</th> </tr> </thead> <tbody> <tr><td>Record 2</td><td>Desc 2</td></tr> </tbody> </table> The issue I'm facing is that before "test.html" is load, the CSS is fine. But after clicking on the link which suppose to loads test.html, the CSS background still shows but "cursor:pointer" and "background-image" not longer works. What should I do to make it work? Thanks in advance!

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  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

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  • Space in DIV ??

    - by alex
    Hello all, Is it possible to avoid the spaces X & Y (see image)? There is no padding in CSS! <html> <head> <title>Prova WIDGET</title> <link rel="stylesheet" href="jquery-ui-1.8.1.custom/css/ui-lightness/jquery-ui-1.8.1.custom.css" type="text/css"> <script src="jquery-ui-1.8.1.custom/development-bundle/jquery-1.4.2.js" type="text/javascript"></script> <script src="jquery-ui-1.8.1.custom/js/jquery-ui-1.8.1.custom.min.js" type="text/javascript"></script> <script type="text/javascript"> $(themify); function themify(){ $("#pulsante").addClass("ui-button ui-button-text-only ui-widget ui-state-default ui-corner-all"); //ui-button-text } </script> <style>#test{display:none}</style> <script type="text/javascript"> function rendiVisibile(){ if(document.getElementById("test").style.display = "none"){ $("#test").css({"width":"100px","float":"right","text-align":"center"}); $("#test").show("slide",{},1000); } } </script> </head> <body> <h2 class="ui-widget-header">Tentativo widget con DIV</h2> <form action=""> <input type="button" value="Submit" id="pulsante" onclick="rendiVisibile()";><br/></br> <div id="test" class="ui-widget ui-widget-content ui-corner-all"> <h3 class="ui-widget-header ui-corner-all">CIAO</h3> <p class="ui-widget-content ui-corner-all">Un saluto</p> </div> </form> </body> </html>

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  • HTML: order of divs and a tags for href

    - by user2962389
    I'm busy with HTML and CSS and got stuck with this. I have created a button with :hover and :active options, which is centered on the page. Clicking on this button needs to lead to a website. My HTML is: <div> <a href="website"><div id="button">Text</div></a> </div> The CSS is: body, html { height: 100%; } a { text-decoration: none; } #button { text-transform: uppercase; font-size: 18px; text-align: center; padding: 1em 0.5em 0.8em; background-color: white; font-family: Myriad Pro, Source Sans Pro, Helvetica, Arial, sans-serif; color: #ff4700; cursor: pointer; width: 150px; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px; border: 1px solid #ff4700; margin-left: auto; margin-right: auto; margin-bottom: 50px; -webkit-transition: all .1s ease; -moz-transition: all .1s ease; -ms-transition: all .1s ease; -o-transition: all .1s ease; transition: all .1s ease; } #button:hover { background-color: #ff4700; color: white; border: 1px solid white; } #button:active { background-color: #cc3900; } The problem lies in the fact that the whole width of the page is clickable at the height of the button and not only the button itself that is 150px wide and is centered on the page. I think I have my divs mixed up and it needs other formatting and precedence, but I'm not sure. Thanks for your help! P.S. First time on StackOverflow, sorry if I formatted something wrong.

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  • Get latlng and draw a polyline between that two latlng

    - by anup sharma
    I have some issue in my code in that first I want to get latlng of my given address/city name from two text boxes after that i converts it to from position's latlng and to position's latlng and at last i want to draw a polyline between these point and markers on both point also, But now i am trying to draw a line between these points. But still not working this code also no any error in console also. code is here for your help. function getRoute(){ var from_text = document.getElementById("travelFrom").value; var to_text = document.getElementById("travelTo").value; if(from_text == ""){ alert("Enter travel from field") document.getElementById("travelFrom").focus(); } else if(to_text == ""){ alert("Enter travel to field"); document.getElementById("travelTo").focus(); } else{ //google.maps.event.addListener(map, "", function (e) { var myLatLng = new google.maps.LatLng(28.6667, 77.2167); var mapOptions = { zoom: 3, center: myLatLng, mapTypeId: google.maps.MapTypeId.TERRAIN }; var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions); var geocoder = new google.maps.Geocoder(); var address1 = from_text; var address2 = to_text; var from_latlng,to_latlng; //var prepath = path; //if(prepath){ // prepath.setMap(null); //} geocoder.geocode( { 'address': address1}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result // alert(results[0].geometry.location); from_latlng = results[0].geometry.location; // from_lat = results[0].geometry.location.latitude; // from_lng = results[0].geometry.location.longitude; // alert(from_latlng); } }); geocoder.geocode( { 'address': address2}, function(results, status) { if (status == google.maps.GeocoderStatus.OK) { // do something with the geocoded result to_latlng = results[0].geometry.location; // to_lat = results[0].geometry.location.latitude; // to_lng = results[0].geometry.location.longitude; // results[0].geometry.location.longitude // alert(to_latlng) } }); setTimeout(function(){ var flightPlanCoordinates = [ new google.maps.LatLng(from_latlng), new google.maps.LatLng(to_latlng) ]; //alert("123") var polyline; polyline = new google.maps.Polyline({ path: flightPlanCoordinates, strokeColor: "#FF0000", strokeOpacity: 1.0, strokeWeight: 2 }); polyline.setMap(map); // assign to global var path // path = polyline; },4000); // }); } }

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