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  • What's the best structure for a repository?

    - by jpmelos
    I've looked into many open source software repositories, and I've found some common elements and somethings people do in different fashion from one another. For example, every repository has a README file, a INSTALL file, a COPYING file and stuff like that. Other things differ: Some projects, like git, have their source code in the root level, while others have the source code in a src/ folder and others, like the Linux kernel, have the source code spread in different folders in root level, that divide code by areas; Some have their tests in a t/ folder, while others in a tests/ folder, or named otherwise; Some have files about submitting patches and who the maintainers are, and those might be inside some Documentation/ or in the root level. Are there recommendations? A best practice? For example: personally, I don't like the code in the root level, git-fashion. It looks messy and confuses one trying to start as a contributor (especially because they have some code inside folders, and scripts in the root level as well, it's really messy). If I were to start a project of my own and wanted to start right from the start, are there recommendations? Best practices? How can I make a clean and clear structure? Thank you!

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  • Most efficient way to handle coordinate maps in Java

    - by glowcoder
    I have a rectangular tile-based layout. It's your typical Cartesian system. I would like to have a single class that handles two lookup styles Get me the set of players at position X,Y Get me the position of player with key K My current implementation is this: class CoordinateMap<V> { Map<Long,Set<V>> coords2value; Map<V,Long> value2coords; // convert (int x, int y) to long key - this is tested, works for all values -1bil to +1bil // My map will NOT require more than 1 bil tiles from the origin :) private Long keyFor(int x, int y) { int kx = x + 1000000000; int ky = y + 1000000000; return (long)kx | (long)ky << 32; } // extract the x and y from the keys private int[] coordsFor(long k) { int x = (int)(k & 0xFFFFFFFF) - 1000000000; int y = (int)((k >>> 32) & 0xFFFFFFFF) - 1000000000; return new int[] { x,y }; } } From there, I proceed to have other methods that manipulate or access the two maps accordingly. My question is... is there a better way to do this? Sure, I've tested my class and it works fine. And sure, something inside tells me if I want to reference the data by two different keys, I need two different maps. But I can also bet I'm not the first to run into this scenario. Thanks!

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  • On what criteria should I evaluate domain registrars?

    - by jdotjdot89
    Though I've been a web developer for a fair amount of time, I am going for the first time to buy a few domain names. I have looked into the domains I'm going to buy and know that they're available, and I've been looking into which sellers to use. After doing a lot of research, the main ones I'm considering are 1&1, Namecheap, and Gandi. The problem is, when continuing to research, I'm not really sure what makes one domain seller distinct from another. I don't need much in the way of services--definitely not hosting, since I plan to use Heroku for that. I mainly only need the domain itself and DNS management, as well as possibly SSL certificates and WHOIS protection. Question: What makes one domain seller different from another? How can I go about evaluating which one is the best for me? Note: This question is not which domain seller is the best, but rather, what criteria can I use to evaluate them and rank one over another. I'm trying to find out what makes one domain seller different from another, since they all seem to be pretty similar to me right now.

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  • 14540059 - UPDATE FOR BI PUBLISHER ENTERPRISE 11.1.1.6.0 AUGUST

    - by Tim Dexter
    Its been a while, I know :( I have posts in the pipe just gotta smoke em out! The latest update for BIP 11.1.1.6 was released last week. A bunch of defects have been addressed as you can see below.  13473493 - XMLP TRANSLATION ISSUE OF MILLION (ENG) TO MILLIONES (SPANISH) 13521951 - BIP UPGRADE FROM 10G TO 11.1.1.5.0 IS NOT SUCCESSFULL FOR TIAA-CREF  12542914 - ACC: REPORT VIEWER STRUCTURE HAS ERRORS - NO IFRAME AND NO LANG ATTRIBUTE  13562801 - XML TAG DISPLAY SHOULD DEFAULT TO 'FOLLOW THE DATA 13568043 - BIP QUERY FAILING VALIDATION DUE TO 'COALESCE' KEYWORD 13592901 - THE REPORT IS THROWING AN SQL ERROR THAT REFERENCES CHECKING FOR NULL VALUES 13836696 - BI PUBLISHER REPORT NOT GENERATED WHEN A TEXT FIELD START WITH "E.<SPACE>"  13879206 - DM MIGRATION ISSUES 13888939 - DM: LOV SEARCH CAUSING DB CONNECTION LEAK 13904225 - XSLX ERROR DUE TO URL LINK AND USE OF LIST 13930795 - RTF TEMPLATE GIVING DIFFERENT RESULTS IN DIFFERENT  13942064 - XDOEXCEPTION THROWN WHEN RUNNING PEOPLESOFT TEMPLATES AND XML FILE 13981523 - BI PUBLISHER ON 64-BIT WINDOWS CAN'T CONNECT TO MS ANALYSIS SERVICES CUBE 14039229 - BIP 11.1.1.5.0 REPORTS ARE NOT WORKING ON BIP 11.1.1.6.0  14055793 - BIP 11.1.1.6.0: DATE TYPE INPUT PARAMTER IS NOT DISPLAYING THE CORRECT VALUE USI  14059851 - UNABLE TO GRANT PRIVILEGES TO ROLE: DOMAIN USERS; THE ROLE DOES NOT EXIST 14109967 - LARGE OUTPUT CAUSES OUT OF MEMORY DUE TO LEFT OVER DEBUG CODE 14163973 - ISSUES USING DATA MODEL EDITOR IN BIP 11.1.1.6  14167915 - ORG.XML.SAX.SAXEXCEPTION: DATE FORMAT CANNOT BE NULL  14240045 - EDITING SCHEDULED REPORTS DOES NOT REFLECT VALID VALUES FOR UPGRADED SCHEDULES 14304427 - SEARCH DIALOG NOT BINDING PARAMETER VALUE - INVALID PARAMETER BINDING(S). 14338158 - PASSWORD FIELD SHOULD NOT BE DISPLAYED FOR FMW SECURITY MODEL 14393825 - OBIEE11G: LARGE NUMBER OF OBIPS SESSIONS CREATED WHEN USING SSO AND BI PUB 14558377 - CONT. BUG 14240045:EDITING SCHEDULES IN BI PUBLISHER IS DEFAULTING TO 'ALL' This patch is just for BI Publisher standalone installs. For those of you using BIP within the wider BIEE suite there is the 11.1.1.6.2 BP1 patchset. More details on that here.

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  • JMX Monitoring of GlassFish Servers

    - by tjquinn
    Did you ever wonder what this message in your GlassFish server.log file means? JMXStartupService has started JMXConnector on JMXService URL service:jmx:rmi://192.168.2.102:8686/jndi/rmi://192.168.2.102:8686/jmxrmi It means you can monitor any GlassFish server process, remotely or locally, using any standard Java Management Extensions (JMX) client.  Examples: jconsole or jvisualvm.   Copy the part of the log message that starts with "service:" into the Add JMX Connection dialog of jvisualvm:  or into the New Connection dialog of jconsole: (The full string is truncated in the on-screen display, but if you copied from the server.log and pasted into the form it should all be there.) The examples above are for a DAS, and your host will probably be different.   The server.log files for other GlassFish servers (instances) will have similar log entries giving the JMX connection string to use for those processes.  Look for the host and/or port to be different. Note a few things about security: Here we've assumed you are using the default admin username and password.  If you are not, just enter a valid admin username and password for your installation.  Once connected, you have normal access to all the JVM statistics and controls. You can use JMX clients that support MBeans to view the GlassFish configuration.  When you connect to the DAS, you can also change that configuration, but you can only view configuration when you connect to an instance. To use a JMX client on one system to connect to a GlassFish server running on another system, you need to enable secure admin if you have not already done so: asadmin change-admin-password (respond to the prompts) asadmin enable-secure-admin asadmin restart-domain (as prompted in the output from enable-secure-admin)

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  • In agile environment, how is bug tracking and iteration tracking consolidated.

    - by DXM
    This topic stemmed from my other question about management-imposed waterfall-like schedule. From the responses in the other thread, I gathered this much about what is generally advised: Each story should be completed with no bugs. Story is not closed until all bugs have been addressed. No news there and I think we can all agree with this. If at a later date QA (or worse yet a customer) finds a bug, the report goes into a bug tracking database and also becomes a story which should be prioritized just like all other work. Does this sum up general handling of bugs in agile environment? If yes, the part I'm curious about is how do teams handle tracking in two different systems? (unless most teams don't have different systems). I've read a lot of advice (including Joel's blog) on software development in general and specifically on importance of a good bug tracking tool. At the same time when you read books on agile methodology, none of them seem to cover this topic because in "pure" agile, you finish iteration with no bugs. Feels like there's a hole there somewhere. So how do real teams operate? To track iterations you'd use (whiteboard, Rally...), to track bugs you'd use something from another set of products (if you are lucky enough, you might even get stuck with HP Quality Center). Should there be 2 separate systems? If they are separate, do teams spend time creating import/sync functionality between them? What have you done in your company? Is bug tracking software even used? Or do you just go straight to creating a story?

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  • Karmetasploit (aircrack-ng) Not consistantly Broadcasting AP ssid

    - by Sparky
    I cannot seem to get karmetasploit to broadcast my AP. Actually, taking it back a few steps I cannot get airbase-ng (v.r2154) to broadcast an SSID. I have seen it broadcast a few intermittent times (not many at all), but most of the time it doesn't show up at all. When it showed up the last time it came up as ad-hoc also. simplest comand I have tried: sudo airbase-ng -e "Wifi-test" -c 11 -v mon0 (I have tried with/without -c and -P -C 30) It appears to work just fine on the attacking machine, but nothing gets broadcasted. I have tried viewing from (3) different computers (winXP, Win7, ubuntu 12.04) Additionally, I am running Ubuntu 12.04 I have tried (3) different wireless cards Internal Card: Intel 4965 External USB: Ubiquiti Atheros carl9170 external SUB: ALFA AWUS036H Realtek RTL8187L I have tried putting each in/out of monitor mode (airmon-ng start monX) I have also tested to see if injection is working: sudo aireplay-ng -9 mon0 sudo aireplay-ng -9 mon0 22:37:54 Trying broadcast probe requests... 22:37:55 Injection is working! 22:37:56 Found 4 APs ... ... Has anyone experienced this issue and have advice/solution? I the aircrack-ng forum site has been down for some time, so I cannot get advice from that site. Thanks, Sparky

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  • MMORPG design for time-limited players

    - by Philipp
    I believe that there is a significant market of players who would enjoy the exploration and interaction aspects of MMORPGs, but simply don't have the time for the endless grinding marathons which are part of the average MMORPG. MMORPGs are all about interaction between players. But when different players have different amounts of time to invest into a game, those with less time to spend will soon lack behind their power-leveling friends and won't be able to interact with them anymore. One way to solve this would be to limit the progress a player can achieve per day, so that it simply doesn't make sense to play more than one or two hours a day. But even the busiest casual players sometimes like to spend a whole sunday afternoon playing a video game. Just stopping them after two hours would be really frustrating. It also creates a pressure to use the daily progress limit every day, because otherwise the player would feel like wasting something. This pressure would be detrimental for casual gamers. What else could be done to level the playing field between those players who play 40+ hours a week and those who can't play more than 10?

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  • Visual Studio 2010 editor painfully slow

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • IDC's Sally Hudson on Securing Mobile Access

    - by Naresh Persaud
    After the launch of Identity Management 11g R2, Oracle Magazine writer David Baum sat down with Sally Hudson, research director of security products at International Data Corporation (IDC) to get her perspective on securing mobile access.  Below is an excerpt from the interview. The complete article can be found here. "We’re seeing a much more diverse landscape of devices, computing habits, and access methods from outside of the corporate network. This trend necessitates a total security picture with different layers and end-point controls. It used to be just about keeping people out. Now, you have to let people in. Most organizations are looking toward multifaceted authentication—beyond the password—by using biometrics, soft tokens, and so forth to do this securely. Corporate IT strategies have evolved beyond just identity and access management to encompass a layered security approach that extends from the end point to the data center. It involves multiple technologies and touch points and coordination, with different layers of security from the internals of the database to the edge of the network." ( Sally Hudson, Oracle Mag Sept/Oct 2012) As the landscape changes you can find out how to adapt by reading Oracle's strategy paper on providing identity services at Internet scale. 

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  • Many small scripts, one repository or multiple?

    - by The Jug
    A co-worker and myself have run into an issue that we have multiple opinions on. Currently we have a git repository that we are keeping all of our cronjobs in. There are about 20 crons and they are not really related except for the fact that they are all small python scripts and essential for some activity. We are using a fabric.py file to deploy and a requirements.txt file to manage requirements for all of the scripts. Our issue is basically, do we keep all of these scripts in one git repository or should we be separating them out into their own repositories? By keeping them in one repository it is easier to deploy them onto one server. We can use just one cron file for all the scripts. However this feels wrong, as the 20 cronjobs are not logically related. Additionally, when using one requirements.txt file for all the scripts, it's hard to figure out what the dependencies are for a particular script and they all have to use the same versions of packages. We could separate all of the scripts out into their own repositories but this creates 20 different repositories that need to be remembered and dealt with. Most of these scripts are not very large and that solution seems to be overkill. A related question is, do we use one big crontab file for all cronjobs, or a separate file for each? If each has their own, how does one crontab's installation avoid overwriting the other 19? This also seems like a pain as there would then by 20 different cron files to keep track of. In short, our main question and issue is do we keep them all closely bundled as one repository or do we separate them out into their own repository with their own requirements.txt and fabfile.py? We feel like we're also probably looking over some really simple solution. Is there an easier way to deal with this issue?

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  • Novice prototyping a massive multiplayer webpage based gaming system

    - by Sean Hendlin
    I'm trying to build a website based game in which various pages of the site act as different areas of the game. I am wondering what you would recommended as a design structure. Which languages would be best if building what will hopefully becomes a massive system able to scale to massive amounts of users. I am wondering if and how various elements from differing languages could be meshed to interact with each other. For example could I use html5, javascript, and PHP? What about asp.net how might that factor in? I'm a newbie programmer but I've been working on this idea for years and I want to build it to reality. Your comments and suggestions are appreciated. P.S.: The game is not all graphics and animation (though flash like appearance and some animation would be nice). What I am thinking of is essentially a heavily gamified system of forms. And LOTS of data in many different categories cross referencing each-other. I'm not sure how to go about structuring the collection of data. Also while I know javascript can be used to process some functions, I'm wondering what sort of base system I would need to handle the server side processing of what I am expecting to be some pretty significant algorithm processing. That is to say I expect to have many many many functions and I'm not sure how to mange this using javascript. I feel like they would be forgotten, mixed up, disorganizes as they essentially only exist where they are coded. I guess I need to learn something of libraries? OK, Thank you! Is enough from me for now.

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  • Current SPARC Architectures

    - by Darryl Gove
    Different generations of SPARC processors implement different architectures. The architecture that the compiler targets is controlled implicitly by the -xtarget flag and explicitly by the -arch flag. If an application targets a recent architecture, then the compiler gets to play with all the instructions that the new architecture provides. The downside is that the application won't work on older processors that don't have the new instructions. So for developer's there is a trade-off between performance and portability. The way we have solved this in the compiler is to assume a "generic" architecture, and we've made this the default behaviour of the compiler. The only flag that doesn't make this assumption is -fast which tells the compiler to assume that the build machine is also the deployment machine - so the compiler can use all the instructions that the build machine provides. The -xtarget=generic flag tells the compiler explicitly to use this generic model. We work hard on making generic code work well across all processors. So in most cases this is a very good choice. It is also of interest to know what processors support the various architectures. The following Venn diagram attempts to show this: A textual description is as follows: The T1 and T2 processors, in addition to most other SPARC processors that were shipped in the last 10+ years supported V9b, or sparcvis2. The SPARC64 processors from Fujitsu, used in the M-series machines, added support for the floating point multiply accumulate instruction in the sparcfmaf architecture. Support for this instruction also appeared in the T3 - this is called sparcvis3 Later SPARC64 processors added the integer multiply accumulate instruction, this architecture is sparcima. Finally the T4 includes support for both the integer and floating point multiply accumulate instructions in the sparc4 architecture. So the conclusion should be: Floating point multiply accumulate is supported in both the T-series and M-series machines, so it should be a relatively safe bet to start using it. The T4 is a very good machine to deploy to because it supports all the current instruction sets.

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  • Recommened design pattern to handle multiple compression algorithms for a class hierarchy

    - by sgorozco
    For all you OOD experts. What would be the recommended way to model the following scenario? I have a certain class hierarchy similar to the following one: class Base { ... } class Derived1 : Base { ... } class Derived2 : Base { ... } ... Next, I would like to implement different compression/decompression engines for this hierarchy. (I already have code for several strategies that best handle different cases, like file compression, network stream compression, legacy system compression, etc.) I would like the compression strategy to be pluggable and chosen at runtime, however I'm not sure how to handle the class hierarchy. Currently I have a tighly-coupled design that looks like this: interface ICompressor { byte[] Compress(Base instance); } class Strategy1Compressor : ICompressor { byte[] Compress(Base instance) { // Common compression guts for Base class ... // if( instance is Derived1 ) { // Compression guts for Derived1 class } if( instance is Derived2 ) { // Compression guts for Derived2 class } // Additional compression logic to handle other class derivations ... } } As it is, whenever I add a new derived class inheriting from Base, I would have to modify all compression strategies to take into account this new class. Is there a design pattern that allows me to decouple this, and allow me to easily introduce more classes to the Base hierarchy and/or additional compression strategies?

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  • Tip: Recording Non-Maximized Applications in UPK

    - by Marc Santosusso
    Have you ever wanted to record an application that would not maximize, or an application that would look strange maximized? Or perhaps your Windows Desktop has become cluttered with icons and you don't want to capture the clutter in your recordings. Here's a tip that will help: create a background for your recording. Create a blank HTML file with a black background in your favorite HTML editor. Or download this sample file: UPK_Recording_Background.html (right click to save). If you would prefer a different color background in the sample file, open it in Notepad and change “#000” to a different HTML color. Open UPK_Recording_Background.html in its own web browser window. Press F11 to make the web browser window full screen. This should give you a completely black screen. (This works great in modern versions of the most popular browsers. I successfully used Firefox 15, Chrome 22, and IE 9. Open or switch to the desired application so that it sits on top of the full screen browser window. If the application you are recording is also in a browser, it is important that it be in a separate browser window from the UPK_Recording_Background.html. Record your topic normally. The above steps create a recording background using an HTML file and a web browser. This is just one method, for instance you could do the same thing with an image editor and an image viewer with a full screen view. Now you can record a non-maximized application without a distracting background. I hope you find this to be a helpful tip. Let us know what you think in the comments.

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  • OpenGL profiling with AMD PerfStudio 2

    - by Aurus
    I'm rendering just a really small amount of polygons for my UI but however I still tried to increase the FPS. In the end I removed redundant calls which increased the FPS. I really don't want to lose FPS for nothing so I keep looking for more improvements. The first thing I noticed is the "huge" time where no calls are made before SwapBuffer (the black one). Well I know that OpenGL works asynchronous so SwapBuffer has to wait until everything is done. But shouldn't PerfStudio mark this time also as black ? Correct me If I am wrong. The second thing I noticed is that some glUniform2f calls just take longer (the brown ones). I mean they should all upload 2floats to the GPU how can the time be so different from call to call. The program isn't even changed or something like that. I also tried to look at other programs like gDebugger or CodeXL but they often crashed and they show less statistics (only # of calls or redundant calls etc.) EDIT: I also realized that the draw calls also have different durations, which was obvious for me but sometimes drawing more vertices is faster than drawing less vertices.

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  • Blank screen after GRUB (64 bit) - cannot install Ubuntu

    - by peGGi
    My laptop's specs: Lenovo IdeaPad Z570 Intel Core i5-2410M @ 2.3Ghz 6 Gb RAM DDR3 640 Gb ATAPI Hard-disk Drive @ 5,200 RPM NVIDIA GeForce G520M with Optimus switching technology Broadcom 802.11n Network Adapter REALTEK soundcard Windows 7 Home Premium 64-bit I downloaded Ubuntu Studio 11.04 and burned the iso image onto two different DVDs, using two different programs (one DVD is RW, the other is just R). I verified the hash MD5sum thing. I get as far as GRUB with the 4 options (install, advanced install, disk verification, system rescue) but no matter which one I select, I get a blank screen and nothing happens. The DVD drive spins down after about 30 seconds. Also just before the GRUB screen I get a message saying Error: "Prefix" is not set. I'm not sure if that's relevant. I have tried all the options using both DVDs. Same thing happens. I have changed the graphics setting in BIOS to UMA or Optimus, but still happens either way. I've tried booting with the wireless switch turned off, same thing happens. I downloaded 'vanilla' Ubuntu 64-bit and burned onto a CD, and the same thing happens. I have downloaded Ubuntu 32-bit and I am able to boot from the live CD (interestingly the wireless card won't work, but that's maybe another issue). I have searched extensively through these forums and other sites but I can't see anything that will help me. Is there something I'm missing? I'd really appreciate help on this. The laptop is less than 2 weeks old. I was so looking forward to getting Ubuntu Studio up and running. I've gone about as far as my technical abilities will allow.

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  • What are the hard and fast rules for Cache Control?

    - by Metalshark
    Confession: sites I maintain have different rules for Cache Control mostly based on the default configuration of the server followed up with recommendations from the Page Speed & Y-Slow Firefox plug-ins and the Network Resources view in Google's Speed Tracer. Cache-Control is set to private/public depending on what they say to do, ETag's/Last-Modified headers are only tinkered with if Y-Slow suggests there is something wrong and Vary-Accept-Encoding seems necessary when manually gziping files for Amazon CloudFront. When reading through the material on the different options and what they do there seems to be conflicting information, rules for broken proxies and cargo cult configurations. Any of the official information provided by the analysis tools mentioned above is quite inaccessible as it deals with each topic individually instead of as a unified strategy (so there is no cross-referencing of techniques). For example, it seems to make no sense that the speed analysis tools rate a site with ETag's the same as a site without them if they are meant to help with caching. What are the hard and fast rules for a platform agnostic Cache Control strategy? EDIT: A link through Jeff Atwood's article explains Caching in superb depth. For the record though here are the hard and fast rules: If the file is Compressed using GZIP, etc - use "cache-control: private" as a proxy may return the compressed version to a client that does not support it (the browser cache will hold files marked this way though). Also remember to include a "Vary: Accept-Encoding" to say that it is compressible. Use Last-Modified in conjunction with ETag - belt and braces usage provides both validators, whilst ETag is based on file contents instead of modification time alone, using both covers all bases. NOTE: AOL's PageTest has a carte blanche approach against ETags for some reason. If you are using Apache on more than one server to host the same content then remove the implicitly declared inode from ETags by excluding it from the FileETag directive (i.e. "FileETag MTime Size") unless you are genuinely using the same live filesystem. Use "cache-control: public" wherever you can - this means that proxy servers (and the browser cache) will return your content even if the rest of the page needs HTTP authentication, etc.

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  • Real life example of an agile game development process outputs

    - by Ken
    I'm trying to learn about applying agile methodologies to game development. But seems to be impossible to find real life examples. There seems to be plenty of material discussing how 'in principle' agile is applied to a game. But that is NOT what I am looking for. I have the Keith book. What I AMlooking for are real EXAMPLES of things like; Initial user stories Final user stories (complete, covering the entire game requirements) Acceptance criteria Task list Sprint backlogs (before and after each sprint) The agile books seem to have some limited examples, many of which seem contrived or limited. In this era of open source software, there must be a publicly available documented example of the process applied to a real game. I am asking specifically about games because they are so different from normal applications. Regular applications are built to all users to complete specific tasks in order to get stuff done(book a room, print a report etc). People play games for much less tangible reasons, so I think the process is significantly different. [it doesn't have to be scrum, it could be any process, just needs to be a real life example game and be reasonably complete]

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  • Visual Studio 2010 editor painfully slow [closed]

    - by Daniel Gehriger
    I'm running out of patience with MS VisualStudio 2010: I'm working on a solution containing ~50 C++ projects. When using the editor, I experience a lag of 1 - 2 seconds whenever I move the cursor to a different line, or when I move to a different window, or generally when the editor losses and gains focus. I went through a whole series of optimizations, to no avail: installed all hotfixes for VS2010 disabled all add-ins and extensions disabled Intellisense deleted all temporary files created by VS2010 disabled hardware acceleration unloaded all but 15 projects disabled tracking changes closed all but one window and so on. This is on a Dual Core machine with SSD harddrive (verified throughput 100MB/s), enough free space on HD, Windows 7 Pro 32-bit with 3GB of RAM and most of it still free. Whenever I type a letter, CPU usage of devenv.exe goes to 50 - 90% in process monitor for 1 - 2 seconds before returning to 5%. I used Process Explorer to analyze registry and file system access, and I only notice frequent accesses to the .sln file (which is quiet small), and a few registry reads, but nothing that would raise a red flag. I don't have this problem with solutions containing less projects, so I'm inclined to think that it's related to the number of projects. For your information, the entire solution has been migrated over the years from VS2005 to VS2008 to now VS2010. Does anyone have any ideas what else I could do to resume work on this project, other than returning to VS2008?

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  • Organizing MVC entities communication

    - by Stefano Borini
    I have the following situation. Imagine you have a MainWindow object who is layouting two different widgets, ListWidget and DisplayWidget. ListWidget is populated with data from the disk. DisplayWidget shows the details of the selection the user performs in the ListWidget. I am planning to do the following: in MainWindow I have the following objects: ListWidget ListView ListModel ListController ListView is initialized passing the ListWidget. ListViewController is initialized passing the View and the Model. Same happens for the DisplayWidget: DisplayWidget DisplayView DisplayModel DisplayController I initialize the DisplayView with the widget, and initialize the Model with the ListController. I do this because the DisplayModel wraps the ListController to get the information about the current selection, and the data to be displayed in the DisplayView. I am very rusty with MVC, being out of UI programming since a while. Is this the expected interaction layout for having different MVC triplets communicate ? In other words, MVC focus on the interaction of three objects. How do you put this interaction as a whole into a larger context of communication with other similar entities, MVC or not ?

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  • Working with Reporting Services Filters–Part 5: OR Logic

    - by smisner
    When you combine multiple filters, Reporting Services uses AND logic. Once upon a time, there was actually a drop-down list for selecting AND or OR between filters which was very confusing to people because often it was grayed out. Now that selection is gone, but no matter. It wouldn’t help us solve the problem that I want to describe today. As with many problems, Reporting Services gives us more than one way to apply OR logic in a filter. If I want a filter to include this value OR that value for the same field, one approach is to set up the filter is to use the IN operator as I explained in Part 1 of this series. But what if I want to base the filter on two different fields? I  need a different solution. Using the AdventureWorksDW2008R2 database, I have a report that lists product sales: Let’s say that I want to filter this report to show only products that are Bikes (a category) OR products for which sales were greater than $1,000 in a year. If I set up the filter like this: Expression Data Type Operator Value [Category] Text = Bikes [SalesAmount]   > 1000 Then AND logic is used which means that both conditions must be true. That’s not the result I want. Instead, I need to set up the filter like this: Expression Data Type Operator Value =Fields!EnglishProductCategoryName.Value = "Bikes" OR Fields!SalesAmount.Value > 1000 Boolean = =True The OR logic needs to be part of the expression so that it can return a Boolean value that we test against the Value. Notice that I have used =True rather than True for the value. The filtered report appears below. Any non-bike product appears only if the total sales exceed $1,000, whereas Bikes appear regardless of sales. (You can’t see it in this screenshot, but Mountain-400-W Silver, 38 has sales of $923 in 2007 but gets included because it is in the Bikes category.)

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  • What is the best way to render a 2d game map?

    - by Deukalion
    I know efficiency is key in game programming and I've had some experiences with rendering a "map" earlier but probably not in the best of ways. For a 2D TopDown game: (simply render the textures/tiles of the world, nothing else) Say, you have a map of 1000x1000 (tiles or whatever). If the tile isn't in the view of the camera, it shouldn't be rendered - it's that simple. No need to render a tile that won't be seen. But since you have 1000x1000 objects in your map, or perhaps less you probably don't want to loop through all 1000*1000 tiles just to see if they're suppose to be rendered or not. Question: What is the best way to implement this efficiency? So that it "quickly/quicker" can determine what tiles are suppose to be rendered? Also, I'm not building my game around tiles rendered with a SpriteBatch so there's no rectangles, the shapes can be different sizes and have multiple points, say a curved object of 10 points and a texture inside that shape; Question: How do you determine if this kind of objects is "inside" the View of the camera? It's easy with a 48x48 rectangle, just see if it X+Width or Y+Height is in the view of the camera. Different with multiple points. Simply put, how to manage the code and the data efficiently to not having to run through/loop through a million of objects at the same time.

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  • Fixed timestep with interpolation in AS3

    - by Jim Sreven
    I'm trying to implement Glenn Fiedler's popular fixed timestep system as documented here: http://gafferongames.com/game-physics/fix-your-timestep/ In Flash. I'm fairly sure that I've got it set up correctly, along with state interpolation. The result is that if my character is supposed to move at 6 pixels per frame, 35 frames per second = 210 pixels a second, it does exactly that, even if the framerate climbs or falls. The problem is it looks awful. The movement is very stuttery and just doesn't look good. I find that the amount of time in between ENTER_FRAME events, which I'm adding on to my accumulator, averages out to 28.5ms (1000/35) just as it should, but individual frame times vary wildly, sometimes an ENTER_FRAME event will come 16ms after the last, sometimes 42ms. This means that at each graphical redraw the character graphic moves by a different amount, because a different amount of time has passed since the last draw. In theory it should look smooth, but it doesn't at all. In contrast, if I just use the ultra simple system of moving the character 6px every frame, it looks completely smooth, even with these large variances in frame times. How can this be possible? I'm using getTimer() to measure these time differences, are they even reliable?

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  • Tools for managing eCommerce backend

    - by rboarman
    I am working with an eCommerce company that has outgrown their hacked together backend for managing inventory, pricing and feeds to various shopping engines (Yahoo, 3d cart, Amazon, etc.). They currently manage about 12,000 skus and are doing $40M in revenue. Their internal people are working on a new Magento solution, but that is six months away and they need to replace/improve their current solution in order to hold them over. Their current solution was developed by two people who have left the company. What tools/architecture do other eCommerce sites use to manage their inventory, pricing, product descriptions and feed generation for the shopping engines? The current solution looks like this: 1) Inventory, pricing and product descriptions are maintained in a database and in NetSuite by employees 2) New products are added to the database via import 3) Twice a week data is extracted into a giant Excel spreadsheet 4) The Excel file adjusts pricing based on some simple algorithms 5) The Excel file exports about six different csv feeds which are manually uploaded to Amazon, 3d cart, Yahoo, Google and Merchant Advantage a. Each feed is a variant of the product which different field names and formatting b. Pricing levels differ between feeds c. Some products are not sent to all feeds 6) Orders are manually parsed and the inventory is adjusted as needed once product is sold The new solution should: 1) Import data from ODBC, CSV and NetSuite (CSV via ftp) 2) Apply pricing changes via simple algorithms (< $80 add $10, $200 add $25) 3) Ensure margins are being met 4) Format and generate a bunch of CSV and XML feeds 5) Perhaps upload feeds to shopping engines automatically What I need to do is replace the Excel file with something that is maintainable and automated. Something in the .Net stack is preferable but not mandatory. I’ve been looking at BizTalk but it may take too long to develop and deploy. Any suggestions?

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