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  • Changed name of form and project stopped working. Help

    - by Ani
    I have a big project and I changed the name of 1st form from "Form1" to "WebBrowser", now I It gives me following error. The type or namespace 'Form1' could not be found(are you missing a using directive or an assembly reference?) cannot even Change the name back to Form1. it says cannot find WebBrowser.cs on disk its is renamed or deleted from the disk. What I should do, I have a submission tomorrow. Thanks

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  • C malloc assertion help

    - by Chris
    I am implementing a divide and conquer polynomial algorithm so i can bench it against an opencl implementation, but i can't seem to get malloc to work. When I run the program it allocates a bunch of stuff, checks some things, then sends the size/2 to the algorithm. Then when I hit the malloc line again it spits out this: malloc.c:3096: sYSMALLOc: Assertion `(old_top == (((mbinptr) (((char *) &((av)-bins[((1) - 1) * 2])) - __builtin_offsetof (struct malloc_chunk, fd)))) && old_size == 0) || ((unsigned long) (old_size) = (unsigned long)((((__builtin_offsetof (struct malloc_chunk, fd_nextsize))+((2 * (sizeof(size_t))) - 1)) & ~((2 * (sizeof(size_t))) - 1))) && ((old_top)-size & 0x1) && ((unsigned long)old_end & pagemask) == 0)' failed. Aborted The line in question is: int *out, .....other vars....; out = (int *)malloc(sizeof(int) * size * 2); I have checked size with fprintf and it is a positive int (usually 50 at that point). I have tried calling malloc with a plain number as well and i still get the error. I'm just stumped at what's going on, and nothing from google that I have found so far has been too helpful. Any ideas what's going on? I'm trying to figure out how to compile a newer GCC in case it's a compiler error, but i really doubt it.

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  • HashMap key problems

    - by Peterdk
    I'm profiling some old java code and it appears that my caching of values using a static HashMap and a access method does not work. Caching code (a bit abstracted): static HashMap<Key, Value> cache = new HashMap<Key, Value>(); public static Value getValue(Key key){ System.out.println("cache size="+ cache.size()); if (cache.containsKey(key)) { System.out.println("cache hit"); return cache.get(key); } else { System.out.println("no cache hit"); Value value = calcValue(); cache.put(key, value); return value; } } Profiling code: for (int i = 0; i < 100; i++) { getValue(new Key()); } Result output: cache size=0 no cache hit (..) cache size=99 no cache hit It looked like a standard error in Key's hashing code or equals code. However: new Key().hashcode == new Key().hashcode // TRUE new Key().equals(new Key()) // TRUE What's especially weird is that cache.put(key, value) just adds another value to the hashmap, instead of replacing the current one. So, I don't really get what's going on here. Am I doing something wrong?

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  • std::vector iterator or index access speed question

    - by Simone Margaritelli
    Just a stupid question . I have a std::vector<SomeClass *> v; in my code and i need to access its elements very often in the program, looping them forward and backward . Which is the fastest access type between those two ? Iterator access std::vector<SomeClass *> v; std::vector<SomeClass *>::iterator i; std::vector<SomeClass *>::reverse_iterator j; // i loops forward, j loops backward for( i = v.begin(), j = v.rbegin(); i != v.end() && j != v.rend(); i++, j++ ){ // some operations on v items } Subscript access (by index) std::vector<SomeClass *> v; unsigned int i, j, size = v.size(); // i loops forward, j loops backward for( i = 0, j = size - 1; i < size && j >= 0; i++, j-- ){ // some operations on v items } And, does const_iterator offer a faster way to access vector elements in case i do not have to modify them? Thank you in advantage.

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  • PyQt4: Hide widget and resize window

    - by masterLoki
    Hi everyone: I'm working with several widgets but the solution just won't come out. What I have is a series of buttons in series of QHBoxLayouts. Some buttons are hidden by default, but they will appear when needed. To solve space issues, all buttons have a minimum and maximum size so they always look well packed. Also I have a QTextEdit, visible by default, which is in a QVBoxLayout with the QHBoxLayout that hold the buttons So the problem is this: When I hide the QTextEdit and show the other buttons, the window won't resize. After searching I found that using self.ui.layout().setSizeConstraint(QtGui.QLayout.SetFixedSize) will do the trick, but the problem is that it takes the maximum size from all widgets, therefore I end a huge window. Doing self.ui.layout().setSizeConstraint(QtGui.QLayout.SetMinAndMaxSize) won't resize the window I already tried using self.ui.resize(0,0), and when doing a self.ui.layout().update() I got False (which I find odd, http://doc.trolltech.com/4.6/qlayout.html#activate), and also tried to override sizeHint() but it keeps using the max size for all widgets. Is there a way to resize the window and while taking care of the min and max size of a widget? Thanks in advance

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  • Loading animation Memory leak

    - by Ayaz Alavi
    Hi, I have written network class that is managing all network calls for my application. There are two methods showLoadingAnimationView and hideLoadingAnimationView that will show UIActivityIndicatorView in a view over my current viewcontroller with fade background. I am getting memory leaks somewhere on these two methods. Here is the code -(void)showLoadingAnimationView { textmeAppDelegate *textme = (textmeAppDelegate *)[[UIApplication sharedApplication] delegate]; [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:YES]; if(wrapperLoading != nil) { [wrapperLoading release]; } wrapperLoading = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; wrapperLoading.backgroundColor = [UIColor clearColor]; wrapperLoading.alpha = 0.8; UIView *_loadingBG = [[UIView alloc] initWithFrame:CGRectMake(0.0, 0.0, 320.0, 480.0)]; _loadingBG.backgroundColor = [UIColor blackColor]; _loadingBG.alpha = 0.4; circlingWheel = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge]; CGRect wheelFrame = circlingWheel.frame; circlingWheel.frame = CGRectMake(((320.0 - wheelFrame.size.width) / 2.0), ((480.0 - wheelFrame.size.height) / 2.0), wheelFrame.size.width, wheelFrame.size.height); [wrapperLoading addSubview:_loadingBG]; [wrapperLoading addSubview:circlingWheel]; [circlingWheel startAnimating]; [textme.window addSubview:wrapperLoading]; [_loadingBG release]; [circlingWheel release]; } -(void)hideLoadingAnimationView { [[UIApplication sharedApplication] setNetworkActivityIndicatorVisible:NO]; wrapperLoading.alpha = 0.0; [self.wrapperLoading removeFromSuperview]; //[NSTimer scheduledTimerWithTimeInterval:0.8 target:wrapperLoading selector:@selector(removeFromSuperview) userInfo:nil repeats:NO]; } Here is how I am calling these two methods [NSThread detachNewThreadSelector:@selector(showLoadingAnimationView) toTarget:self withObject:nil]; and then somewhere later in the code i am using following function call to hide animation. [self hideLoadingAnimationView]; I am getting memory leaks when I call showLoadingAnimationView function. Anything wrong in the code or is there any better technique to show loading animation when we do network calls?

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  • create board for game with events support

    - by netmajor
    How can I create board for simple game, looks like for chess,but user could dynamically change number of column and rows? In cells I could insert symbol of pawn, like small image or just ellipse or rectangle with fill. This board should have possibility add and remove pawn from cells and move pown from one cell to another. My first idea was Grid. I do it in code behind, but it's hurt to implement events or everything in runtime create board :/ int size = 12; Grid board = new Grid(); board.ShowGridLines = true; for (int i = 0; i < size;i++ ) { board.ColumnDefinitions.Add(new ColumnDefinition()); board.RowDefinitions.Add(new RowDefinition()); } //komputer Rectangle ai = new Rectangle(); ai.Height = 20; ai.Width = 20; ai.AllowDrop = true; ai.Fill = Brushes.Orange; Grid.SetRow(ai, 0); Grid.SetColumn(ai,0); //czlowiek Rectangle hum = new Rectangle(); hum.Height = 20; hum.Width = 20; hum.AllowDrop = true; hum.Fill = Brushes.Green; Grid.SetRow(hum,size); Grid.SetColumn(hum,size); board.Children.Add(ai); board.Children.Add(hum); this.Content = board; It's a way to do this dynamically col and row change in XAML ? It's better way to implement that board create and implement events on move pawn from one cell to another ?

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  • Time complexity of a certain program

    - by HokageSama
    In a discussion with my friend i am not able to predict correct and tight time complexity of a program. Program is as below. /* This Function reads input array "input" and update array "output" in such a way that B[i] = index value of nearest greater value from A[i], A[i+1] ... A[n], for all i belongs to [1, n] Time Complexity: ?? **/ void createNearestRightSidedLargestArr(int* input, int size, int* output){ if(!input || size < 1) return; //last element of output will always be zero, since no element is present on its right. output[size-1] = -1; int curr = size - 2; int trav; while(curr >= 0){ if(input[curr] < input[curr + 1]){ output[curr] = curr + 1; curr--; continue; } trav = curr + 1; while( input[ output [trav] ] < input[curr] && output [trav] != -1) trav = output[trav]; output[curr--] = output[trav]; } } I said time complexity is O(n^2) but my friend insists that this is not correct. What is the actual time complexity?

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  • Read and write directly from and to compressed files in C

    - by victor
    Hi, in Java I think it is possible to cruise through jar files like they were not compressed. Is there some similar (and portable) thing in C/C++ ? I would like to import binary data into memory from a large (zipped or similar) file without decompressing to disk first and afterwards writing to disk in a compressed way. Maybe some trick with shell pipes and the zip utility?

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  • .NET CF -- Set Form height based on InputPanel state

    - by user354941
    Hi, So, I've got a C# project for Windows Mobile phones and I'm trying to work with the InputPanel. Specifically, I've got one form with a stack of Labels and TextBoxes that collect user input. I have an InputPanel that alerts me when the user opens the SIP. Everything works fine so far. When I get messages that the SIP status has changed, I want to change the height of the Form, which doesn't seem possible. Here's my event handler for my InputPanel: void m_InputPanel_EnabledChanged(object sender, EventArgs e) { // :( this assignment operation doesn't work and it doesn't this.ClientSize = inputPanel1.VisibleDesktop.Size; // doesn't work this.Size = inputPanel1.VisibleDesktop.Size; // assignment operation works, but isn't very useful this.visibleHeight = inputPanel1.VisibleDesktop.Height; this.InitializeUI(); } When I say that the assignment operation doesn't work, I mean that the values don't change in the debugger. I can understand that maybe I can't change the size of a Form, but I can't understand why trying to change it wouldn't throw an exception, or give a compiler error. I have my Form WindowState set to Normal instead of Maximized, but it doesn't make a difference. Also, I have read http://www.christec.co.nz/blog/archives/42 this page that tells me how I'm supposed to do this, but I can't easily put all of my controls in a Panel because I'm using a bunch of custom stuff to do alpha background controls.

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  • Object oriented design of game in Java: How to handle a party of NPCs?

    - by Arvanem
    Hi folks, I'm making a very simple 2D RPG in Java. My goal is to do this in as simple code as possible. Stripped down to basics, my class structure at the moment is like this: Physical objects have an x and y dimension. Roaming objects are physical objects that can move(). Humanoid objects are roaming objects that have inventories of GameItems. The Player is a singleton humanoid object that can hire up to 4 NPC Humanoids to join his or her party, and do other actions, such as fight non-humanoid objects. NPC Humanoids can be hired by the Player object to join his or her party, and once hired can fight for the Player. So far I have given the Player class a "party" ArrayList of NPC Humanoids, and the NPC Humanoids class a "hired" Boolean. However, my fight method is clunky, using an if to check the party size before implementing combat, e.g. public class Player extends Humanoids { private ArrayList<Humanoids> party; // GETTERS AND SETTERS for party here //... public void fightEnemy(Enemy eneObj) { if (this.getParty().size() == 0) // Do combat without party issues else if (this.getParty().size() == 1) // Do combat with party of 1 else if (this.getParty().size() == 2) // Do combat with party of 2 // etc. My question is, thinking in object oriented design, am I on the right track to do this in as simple code as possible? Is there a better way?

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  • Check if UINavigationItem title is truncated

    - by PartiallyFinite
    I want to check whether the title of a UINavigationItem is truncated. I set the title like this: self.navigationItem.title = whatever. I know I can check if the text in a UILabel is truncated like this: CGSize size = [label.text sizeWithFont:[UIFont fontWithName:@"myfont" size:18.0]]; if (size.width > label.bounds.size.width) { // set a shorter title } And I can even find the UINavigationItemView object in which the title is displayed like so: UIView *navItemView; for (UIView *view in self.navigationController.navigationBar.subviews) { if ([view isKindOfClass:NSClassFromString(@"UINavigationItemView")]) { navItemView = view; } } But I cannot apply this method to the navItemView because is always seems to have a width of exactly 58, which is much less than the title in it, so according to that, it would appear that the title is truncated, even when it isn't. So, my question comes down to this: How do I find the width of the title displayed in the UINavigationItem? UPDATE: I have found a solution to my problem, but it isn't exactly ideal, perfect, or reliable, so I am not marking it as an answer yet. If anyone has any better solutions, please share them.

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  • why pointer to pointer is needed to allocate memory in function

    - by skydoor
    Hi I have a segmentation fault in the code below, but after I changed it to pointer to pointer, it is fine. Could anybody give me any reason? void memory(int * p, int size) { try{ p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } it does not work in the main function as blow int *p = 0; memory(p, 10); for(int i = 0 ; i < 10; i++) p[i] = i; however, it works like this . void memory(int ** p, int size) { `//pointer to pointer` try{ *p = (int *) malloc(size*sizeof(int)); } catch( exception& e) { cout<<e.what()<<endl; } } int main() { int *p = 0; memory(&p, 10); //get the address of the pointer for(int i = 0 ; i < 10; i++) p[i] = i; for(int i = 0 ; i < 10; i++) cout<<*(p+i)<<" "; return 0; }

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  • Get the path of the .dmg from the mount point

    - by wbg
    I'm looking for a way to get the .dmg path of a mounted disk image with just its mount point. I want to write a "simple" Finder service that ejects the disk image and trashes the accompanying .dmg. The ejecting is trivial, but I'm at a loss as to how to figure out the path of the .dmg, given just the mount point. diskutil doesn't seem to know or isn't saying. It's for a script, so AppleScript- or shell-based suggestions are preferred.

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  • Python import error: Symbol not found, but the symbol is present in the file

    - by Autopulated
    I get this error when I try to import ssrc.spread: ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so, 2): Symbol not found: __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE The file in question (_spread.so) includes the symbol: $ nm _spread.so | grep _ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE U __ZN17ssrcspread_v1_0_67Mailbox11ZeroTimeoutE (twice because the file is a fat ppc/x86 binary) The archive header information of _spread.so is: $ otool -fahv _spread.so Fat headers fat_magic FAT_MAGIC nfat_arch 2 architecture ppc7400 cputype CPU_TYPE_POWERPC cpusubtype CPU_SUBTYPE_POWERPC_7400 capabilities 0x0 offset 4096 size 235272 align 2^12 (4096) architecture i386 cputype CPU_TYPE_I386 cpusubtype CPU_SUBTYPE_I386_ALL capabilities 0x0 offset 241664 size 229360 align 2^12 (4096) /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so (architecture ppc7400): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC PPC ppc7400 0x00 BUNDLE 10 1420 NOUNDEFS DYLDLINK BINDATLOAD TWOLEVEL WEAK_DEFINES BINDS_TO_WEAK /Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/ssrc/_spread.so (architecture i386): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC I386 ALL 0x00 BUNDLE 11 1604 NOUNDEFS DYLDLINK BINDATLOAD TWOLEVEL WEAK_DEFINES BINDS_TO_WEAK And my python is python 2.6.4: $ which python | xargs otool -fahv Fat headers fat_magic FAT_MAGIC nfat_arch 2 architecture ppc cputype CPU_TYPE_POWERPC cpusubtype CPU_SUBTYPE_POWERPC_ALL capabilities 0x0 offset 4096 size 9648 align 2^12 (4096) architecture i386 cputype CPU_TYPE_I386 cpusubtype CPU_SUBTYPE_I386_ALL capabilities 0x0 offset 16384 size 13176 align 2^12 (4096) /Library/Frameworks/Python.framework/Versions/2.6/bin/python (architecture ppc): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC PPC ALL 0x00 EXECUTE 11 1268 NOUNDEFS DYLDLINK TWOLEVEL /Library/Frameworks/Python.framework/Versions/2.6/bin/python (architecture i386): Mach header magic cputype cpusubtype caps filetype ncmds sizeofcmds flags MH_MAGIC I386 ALL 0x00 EXECUTE 11 1044 NOUNDEFS DYLDLINK TWOLEVEL There seems to be a difference in the ppc architecture in the files, but I'm running on an intel, so I don't see why this should cause a problem. So why might the symbol not be found?

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  • How do I get LongVarchar out param from SPROC in ADO.NET 2.0 with SQLAnywhere 10?

    - by todthomson
    Hi All, I have sproc 'up_selfassessform_view' which has the following parameters: in ai_eqidentkey SYSKEY in ai_acidentkey SYSKEY out as_eqcomments TEXT_STRING out as_acexplanation TEXT_STRING  -  which are domain objects - SYSKEY is 'integer' and TEXT_STRING is 'long varchar'. I can call the sproc fine from iSQL using the following code: create variable @eqcomments TEXT_STRING; create variable @acexamples TEXT_STRING; call up_selfassessform_view (75000146, 3, @eqcomments, @acexamples); select @eqcomments, @acexamples;  - which returns the correct values from the DB (so I know the SPROC is good). I have configured the out param in ADO.NET like so (which has worked up until now for 'integer', 'timestamp', 'varchar(255)', etc): SAParameter as_acexplanation = cmd.CreateParameter(); as_acexplanation.Direction = ParameterDirection.Output; as_acexplanation.ParameterName = "as_acexplanation"; as_acexplanation.SADbType = SADbType.LongVarchar; cmd.Parameters.Add(as_acexplanation); When I run the following code: SADataReader reader = cmd.ExecuteReader(); I receive the following error: Parameter[2]: the Size property has an invalid size of 0. Which (I suppose) makes sense... But the thing is, I don't know the size of the field (it's just "long varchar" it doesn't have a predetermined length - unlike varchar(XXX)). Anyhow, just for fun, I add the following: as_acexplanation.Size = 1000; and the above error goes away, but now when I call: as_acexplanation.Value i get back a string of length = 1000 which is just '\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0...' (\0 repeated 1000 times). So I'm really really stuck... Any help one this one would be much appreciated. Cheers! ;) Tod T.

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  • Letter placement error with GD2, TTF and PHP

    - by Javier Parra
    Some time ago I made a script that takes some text and returns it as an image, and worked flawlessly. But I'm not sure since when a weird bug started to happen. The letters that have a (my apologies to the font geeks) "glyph" on the left get pushed to the right so the letter starts on it, but leaves space only for the main letter, hehe, I think an example should do it. The expected result is: The "bad" one was generated, obviously, by my script, located here: http://www.esbasura.com/images/text.php?txt=The%20quick%20brown%20fox%20jumps%20over%20the%20lazy%20dog.&fnt=1&size=23&bg=lightgrey And the good one was generated by dafont here: http://img.dafont.com/preview.php?text=The%20quick%20brown%20fox%20jumps%20over%20the%20lazy%20dog.&ttf=bleeding_cowboys0&ext=1&size=23&psize=m&y=46 I'm not doing anything fancy in the script, here is the relevant part: imagefilledrectangle($im, 0, 0, $width, $height, $$bg); imagettftext($im, $size, 0, (-1*$textsize[6]), (-1*$textsize[7]), $$color, $font, $text); // imagefttext($im, $size, 0, (-1*$textsize[6]), (-1*$textsize[7]), $$color, $font, $text); same results using imagefttext imagecolortransparent($im, $$bg); header("Cache-Control: public"); // HTTP/1.1 header("Content-type: image/png"); imagepng($im); imagedestroy($im); } I'm kind of surprised, because, as I said, it used to work flawlessly. Maybe my host changed my machine. (here's my phpinfo: http://www.work4bandwidth.com/info.php) Relevant bit: gd GD Support enabled GD Version bundled (2.0.34 compatible) FreeType Support enabled FreeType Linkage with freetype FreeType Version 2.2.1 GIF Read Support enabled GIF Create Support enabled JPG Support enabled PNG Support enabled WBMP Support enabled XBM Support enabled

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  • Iterative Cartesian Product in Java

    - by akappa
    Hi, I want to compute the cartesian product of an arbitrary number of nonempty sets in Java. I've wrote that iterative code... public static <T> List<Set<T>> cartesianProduct(List<Set<T>> list) { List<Iterator<T>> iterators = new ArrayList<Iterator<T>>(list.size()); List<T> elements = new ArrayList<T>(list.size()); List<Set<T>> toRet = new ArrayList<Set<T>>(); for (int i = 0; i < list.size(); i++) { iterators.add(list.get(i).iterator()); elements.add(iterators.get(i).next()); } for (int j = 1; j >= 0;) { toRet.add(Sets.newHashSet(elements)); for (j = iterators.size()-1; j >= 0 && !iterators.get(j).hasNext(); j--) { iterators.set(j, list.get(j).iterator()); elements.set(j, iterators.get(j).next()); } elements.set(Math.abs(j), iterators.get(Math.abs(j)).next()); } return toRet; } ...but I found it rather inelegant. Someone has a better, still iterative solution? A solution that uses some wonderful functional-like approach? Otherwise... suggestion about how to improve it? Errors? Thanks :)

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  • Creating an image of an Android phone

    - by Danny
    Does anyone know how to create a 1:1 disk image of an Android phone? I am taking a forensics course and our final project involves creating tools to recover information from a suspect's Android based phone, however to do this we need to be able to create a 1:1 image of the phone's disk for baseline comparisons. Also would the image be loadable into AVD?

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  • HTML Calendar form and input arrays

    - by Christopher Ickes
    Hello. Looking for the best practice here... Have a form that consists of a calendar. Each day of the calendar has 2 text input fields - customer and check-in. What would be the best & most efficient way to send this form to PHP for processing? <form action="post"> <div class="day"> Day 1<br /> <label for="customer['.$current['date'].']">Customer</label> <input type="text" name="customer['.$current['date'].']" value="" size="20" /> <label for="check-in['.$current['date'].']">Check-In</label> <input type="text" name="check-in['.$current['date'].']" value="" size="20" /> <input type="submit" name="submit" value="Update" /> </day> <div class="day"> Day 2<br /> <label for="customer['.$current['date'].']">Customer</label> <input type="text" name="customer['.$current['date'].']" value="" size="20" /> <label for="check-in['.$current['date'].']">Check-In</label> <input type="text" name="check-in['.$current['date'].']" value="" size="20" /> <input type="submit" name="submit" value="Update" /> </day> </form> Is my current setup good? I feel there has to be a better option. My concern involves processing a whole year at once (which can happen) and adding additional text input fields.

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  • How can I use cp to copy a directory but ignore a certain sub directory in Linux

    - by P Roy
    Due to a Hard disk problem I am trying to shift a partition from one hard disk to another. I am following http://www.ibm.com/developerworks/library/l-partplan.html article to do that. In the copying part I would like to ignore one particular sub directory. How can I accomplish that keeping in mind when copying I have to preserve my owner group and time stamp. There is around 700 GB of data that needs to be copied if I do not ignore a particular subdirectory.

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  • Help with animating an element in jQuery

    - by alex
    I have an unordered list with a few list elements. #tags { width: 300px; height: 300px; position: relative; border: 1px solid red; list-style: none none; } #tags li { position: absolute; background: gray; } I have also started writing a jQuery plugin to animate the list elements. So far, I place the list elements randomly in the parent container, and choose a random font size for the text. My next step (which I am a bit stuck on) is to animate the list elements... essentially, I want the list elements to do something like this Slide from left to right whilst getting slightly larger up to the middle and then dropping in size back to normal when it hits the right border. Then, it should do the same in reverse, however it should also set a negative 'z-index' and maybe fade in opacity a bit. The first bit I'm really stuck on, is how to determine if the element is near the middle, in a way that I can have a value that starts at 0.1 on the far left hand size and is 1 in the middle and then back to 0.1 on the far right hand size. Basically, I want them to appear as if they are going around in a faux 3D circle into the page. Then I could do something like this $(this).css({ fontSize: percentageTowardsMiddle * 14, }); Do you know how I could do this? Thanks

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  • Why can't I pass an argument to create this window using wxpython?

    - by somefreakingguy
    I am trying to learn how to make a GUI in python! Following an online tutorial, I found that the following code 'works' in creating an empty window: import wx from sys import argv class bucky(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(300, 200)) if __name__=='__main__': app=wx.PySimpleApp() frame=bucky(parent=None,id=-1) frame.Show() app.MainLoop() That gives me a window, which is great. However, what if I want to get an argument passed onto the program to determine the window size? I thought something like this ought to do the trick: import wx from sys import argv script, x, y = argv class mywindow(wx.Frame): def __init__(self, parent, id): wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x, y)) if __name__=='__main__': app=wx.PySimpleApp() frame=mywindow(parent=None,id=-1) frame.Show() app.MainLoop() But, alas, that does not work! Nor does the raw_input() function pass on the value. I keep getting the following error: C:/Python26/pythonw.exe -u "C:/Documents and Settings/Owner/Desktop/wz.py" File "C:/Documents and Settings/Owner/Desktop/wz.py", line 8 wx.Frame.__init__(self, parent, id, 'Frame aka window', size=(x y)) ^ SyntaxError: invalid syntax Thanks for the help!

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  • Optimize CUDA with Thrust in a loop

    - by macs
    Given the following piece of code, generating a kind of code dictionary with CUDA using thrust (C++ template library for CUDA): thrust::device_vector<float> dCodes(codes->begin(), codes->end()); thrust::device_vector<int> dCounts(counts->begin(), counts->end()); thrust::device_vector<int> newCounts(counts->size()); for (int i = 0; i < dCodes.size(); i++) { float code = dCodes[i]; int count = thrust::count(dCodes.begin(), dCodes.end(), code); newCounts[i] = dCounts[i] + count; //Had we already a count in one of the last runs? if (dCounts[i] > 0) { newCounts[i]--; } //Remove thrust::detail::normal_iterator<thrust::device_ptr<float> > newEnd = thrust::remove(dCodes.begin()+i+1, dCodes.end(), code); int dist = thrust::distance(dCodes.begin(), newEnd); dCodes.resize(dist); newCounts.resize(dist); } codes->resize(dCodes.size()); counts->resize(newCounts.size()); thrust::copy(dCodes.begin(), dCodes.end(), codes->begin()); thrust::copy(newCounts.begin(), newCounts.end(), counts->begin()); The problem is, that i've noticed multiple copies of 4 bytes, by using CUDA visual profiler. IMO this is generated by The loop counter i float code, int count and dist Every access to i and the variables noted above This seems to slow down everything (sequential copying of 4 bytes is no fun...). So, how i'm telling thrust, that these variables shall be handled on the device? Or are they already? Using thrust::device_ptr seems not sufficient for me, because i'm not sure whether the for loop around runs on host or on device (which could also be another reason for the slowliness).

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  • Java: how to get all subdirs recursively?

    - by HH
    Before debugging the late-hour-out-of-bound-recursive-function: is there a command to get subdirs? giveMeSubDirs(downToPath)? // WARNING: RECURSION out of bound public HashSet<FileObject> getAllDirs(String path) { HashSet<FileObject> checkedDirs = new HashSet<FileObject>(); HashSet<FileObject> allDirs = new HashSet<FileObject>(); String startingPath = path; File fileThing = new File(path); FileObject fileObject = new FileObject(fileThing); for (FileObject dir : getDirsInDir(path)) { // SUBDIR while ( !checkedDirs.contains(dir) && !(getDirsInDir(dir.getFile().getParent()).size() == 0)) { // DO NOT CHECK TOP DIRS if any bottom dir UNCHECKED! while ( uncheckedDirsOnLevel(path, checkedDirs).size() > 0) { while (getDirsInDir(path).size() == 0 || (numberOfCheckedDirsOnLevel(path, checkedDirs)==getDirsInDir(path).size())) { allDirs.add(new FileObject(new File(path))); checkedDirs.add(new FileObject(new File(path))); if(traverseDownOneLevel(path) == startingPath ) return allDirs; //get nearer to the root path = traverseDownOneLevel(path); } path = giveAnUncheckedDir(path, checkedDirs); if ( path == "NoUnchecked.") { checkedDirs.add(new FileObject( (new File(path)).getParentFile() )); break; } } } } return allDirs; }

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