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  • Modifying multiplying calculation to use delta time

    - by Bart van Heukelom
    function(deltaTime) { x = x * 0.9; } This function is called in a game loop. First assume that it's running at a constant 30 FPS, so deltaTime is always 1/30. Now the game is changed so deltaTime isn't always 1/30 but becomes variable. How can I incorporate deltaTime in the calculation of x to keep the "effect per second" the same?

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  • Can't find method in the activity

    - by Synesso
    I'm starting with Scala + Android. I'm trying to wire a button action to a button without the activity implementing View.OnClickListener. The button click fails at runtime because the method cannot be found. The document I'm working through says that I need only declare a public void method taking a View on the action, and use that method name in the layout. What have I done wrong? MainActivity.scala package net.badgerhunt.hwa import android.app.Activity import android.os.Bundle import android.widget.Button import android.view.View import java.util.Date class MainActivity extends Activity { override def onCreate(savedInstanceState: Bundle) = { super.onCreate(savedInstanceState) setContentView(R.layout.main) } def calculate(button: View): Unit = println("calculating with %s ...".format(button)) } res/layout/main.xml <?xml version="1.0" encoding="utf-8"?> <Button xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/button" android:text="" android:onClick="calculate" android:layout_width="fill_parent" android:layout_height="fill_parent"/> the failure onclick D/AndroidRuntime( 362): Shutting down VM W/dalvikvm( 362): threadid=3: thread exiting with uncaught exception (group=0x4001b188) E/AndroidRuntime( 362): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 362): java.lang.IllegalStateException: Could not find a method calculate(View) in the activity E/AndroidRuntime( 362): at android.view.View$1.onClick(View.java:2020) E/AndroidRuntime( 362): at android.view.View.performClick(View.java:2364) E/AndroidRuntime( 362): at android.view.View.onTouchEvent(View.java:4179) E/AndroidRuntime( 362): at android.widget.TextView.onTouchEvent(TextView.java:6540) E/AndroidRuntime( 362): at android.view.View.dispatchTouchEvent(View.java:3709) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:884) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1659) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1107) E/AndroidRuntime( 362): at android.app.Activity.dispatchTouchEvent(Activity.java:2061) E/AndroidRuntime( 362): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1643) E/AndroidRuntime( 362): at android.view.ViewRoot.handleMessage(ViewRoot.java:1691) E/AndroidRuntime( 362): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 362): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 362): at android.app.ActivityThread.main(ActivityThread.java:4363) E/AndroidRuntime( 362): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 362): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 362): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 362): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) E/AndroidRuntime( 362): at dalvik.system.NativeStart.main(Native Method) E/AndroidRuntime( 362): Caused by: java.lang.NoSuchMethodException: calculate E/AndroidRuntime( 362): at java.lang.ClassCache.findMethodByName(ClassCache.java:308) E/AndroidRuntime( 362): at java.lang.Class.getMethod(Class.java:1014) E/AndroidRuntime( 362): at android.view.View$1.onClick(View.java:2017) E/AndroidRuntime( 362): ... 20 more

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • Spawning worker threads

    - by LB
    In C#, How would one go about spawning multiple threads and then sequentially adding results to a list before returning the entire result set? What are some best practices? I'm so far using an ManualResetEvent to signal when the last element has been processed by a thread. But when it returns, I need to have them consolidate the result sets in sequential order so that we don't get into contention issues with the return value list (total results).

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  • Multiple calendars on wordpress highlighting only specific categories

    - by zac
    Does anyone know of how, in wordpress, I could implement many calendars on a site, each only highlighting days that are within a specific category? I am hoping to setup multiple calendars, each tracking all of the events from their own cat. After researching for a while the best I could find was this thread: http://wordpress.org/support/topic/266627?replies=11 But it seems to peter out before there is ever a working solution

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  • Rails - asynchronous tasks, forked processes, best practices

    - by LisaPatton
    I'm using a Observer on my classes. When one of the records is created/updated I need to notfify another service (via a URL call). What is the best way to do this to avoid slowing down my class? Would using a gem liked delayed_job be overkill? In my Observer's after_update() / after_create() I just want to launch a thread that calls the URL...

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  • SQUID Proxy - does it have an interface for reviewing internet usage?

    - by Greg
    Hi Does SQUID (for Windows specifically) it have an interface for reviewing internet usage? More specifically if I wanted a way to track, for my PC at work, it's internet usage on a per application/service basis (e.g. browser vs calendar synch service etc), would SQUID for Windows help me here? (i.e. would it act as a transparent proxy for anything running on my PC, then keep a history of internet usage against which process requested the access)

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  • Recording a screencast of an Android app using the emulator

    - by hgpc
    Unlike the iPhone simulator, the Android emulator doesn't look like an Android device. If you have to create a screencast or promotional video of your Android application, the default skin of the emulator is no good. Is there any way to configure the emulator to look like an Android device? If you have dealt with this already, what other things do you recommend taking into account to record an emulator screencast? Not a programming question per se, but an useful question for Android developers.

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  • Performance of a proposed JEE architecture

    - by kineas
    I have concerns about the performance of the following architecture: j2ee application in an appserver, ejb session bean and DAOs remote (rich) client, a swing app. A classic, form-based client only one stateless ejb, the ejb is accessed via web services, not rmi, through a homegrown framework each web service request will get authenticated against an LDAP no state stored on the server, only client-side sessions I guess working on the rich GUI will involve a remote call in every 2-10 seconds, or more, per user. What do you think?

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  • How to solve Python memory leak when using urrlib2?

    - by b_m
    Hi, I'm trying to write a simple Python script for my mobile phone to periodically load a web page using urrlib2. In fact I don't really care about the server response, I'd only like to pass some values in the URL to the PHP. The problem is that Python for S60 uses the old 2.5.4 Python core, which seems to have a memory leak in the urrlib2 module. As I read there's seems to be such problems in every type of network communications as well. This bug have been reported here a couple of years ago, while some workarounds were posted as well. I've tried everything I could find on that page, and with the help of Google, but my phone still runs out of memory after ~70 page loads. Strangely the Garbege Collector does not seem to make any difference either, except making my script much slower. It is said that, that the newer (3.1) core solves this issue, but unfortunately I can't wait a year (or more) for the S60 port to come. here's how my script looks after adding every little trick I've found: import urrlib2, httplib, gc while(true): url = "http://something.com/foo.php?parameter=" + value f = urllib2.urlopen(url) f.read(1) f.fp._sock.recv=None # hacky avoidance f.close() del f gc.collect() Any suggestions, how to make it work forever without getting the "cannot allocate memory" error? Thanks for advance, cheers, b_m update: I've managed to connect 92 times before it ran out of memory, but It's still not good enough. update2: Tried the socket method as suggested earlier, this is the second best (wrong) solution so far: class UpdateSocketThread(threading.Thread): def run(self): global data while 1: url = "/foo.php?parameter=%d"%data s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect(('something.com', 80)) s.send('GET '+url+' HTTP/1.0\r\n\r\n') s.close() sleep(1) I tried the little tricks, from above too. The thread closes after ~50 uploads (the phone has 50MB of memory left, obviously the Python shell has not.) UPDATE: I think I'm getting closer to the solution! I tried sending multiple data without closing and reopening the socket. This may be the key since this method will only leave one open file descriptor. The problem is: import socket s=socket.socket(socket.AF_INET, socket.SOCK_STREAM) socket.connect(("something.com", 80)) socket.send("test") #returns 4 (sent bytes, which is cool) socket.send("test") #4 socket.send("test") #4 socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns the number of sent bytes, ok socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("GET /foo.php?parameter=bar HTTP/1.0\r\n\r\n") #returns 0 on the phone, error on Windows7* socket.send("test") #returns 0, strange... *: error message: 10053, software caused connection abort Why can't I send multiple messages??

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  • struct and arguments

    - by jay
    I am trying to modularize a function that used to add values to multiple structures in one call. Now I want to do one value addition per call, but I am not sure how to make a less specific argument reference. func ( [?] *val ) { }

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  • Is there any reason for an object pool to not be treated as a singleton?

    - by Chris Charabaruk
    I don't necessarily mean implemented using the singleton pattern, but rather, only having and using one instance of a pool. I don't like the idea of having just one pool (or one per pooled type). However, I can't really come up with any concrete situations where there's an advantage to multiple pools for mutable types, at least not any where a single pool can function just as well. What advantages are there to having multiple pools over a singleton pool?

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  • IronPython 2.6.1 for .NET 4.0 RC targeting Silverlight?

    - by Fastidious
    Since the 2.6.1 .NET 4.0 RC release of IronPython (found @ http://ironpython.codeplex.com/releases/view/40146) does not include Silverlight binaries I am wondering if anyone has had any success getting it working themselves. I'd assume it would not be too hard to recompile the source against Silverlight but I can't seem to locate it on Codeplex. EDIT: Per the IronPython team, Silverlight 4 is not yet a stable release so no fully compatible binaries have been released.

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  • What's a good 2nd level cache for JEE applications?

    - by Hank
    Can anyone recommend a good 2nd level object caching solution for JEE 6 applications, and give background to your recommendation? I'm using JPA 2.0 as persistence provider. I am particularly worried about having to run the cache client as a single-thread / singleton bean. Is that the case? If so, is that an issue? I've good experience using memcached from a PHP webapp, but PHP is of course single-threaded, so that was never an issue...

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  • Implementing a robust async stream reader for a console

    - by Jon
    I recently provided an answer to this question: C# - Realtime console output redirection. As often happens, explaining stuff (here "stuff" was how I tackled a similar problem) leads you to greater understanding and/or, as is the case here, "oops" moments. I realized that my solution, as implemented, has a bug. The bug has little practical importance, but it has an extremely large importance to me as a developer: I can't rest easy knowing that my code has the potential to blow up. Squashing the bug is the purpose of this question. I apologize for the long intro, so let's get dirty. I wanted to build a class that allows me to receive input from a Stream in an event-based manner. The stream, in my scenario, is guaranteed to be a FileStream and there is also an associated StreamReader already present to leverage. The public interface of the class is this: public class MyStreamManager { public event EventHandler<ConsoleOutputReadEventArgs> StandardOutputRead; public void StartSendingEvents(); public void StopSendingEvents(); } Obviously this specific scenario has to do with a console's standard output. StartSendingEvents and StopSendingEvents do what they advertise; for the purposes of this discussion, we can assume that events are always being sent without loss of generality. The class uses these two fields internally: protected readonly StringBuilder inputAccumulator = new StringBuilder(); protected readonly byte[] buffer = new byte[256]; The functionality of the class is implemented in the methods below. To get the ball rolling: public void StartSendingEvents(); { this.stopAutomation = false; this.BeginReadAsync(); } To read data out of the Stream without blocking, and also without requiring a carriage return char, BeginRead is called: protected void BeginReadAsync() { if (!this.stopAutomation) { this.StandardOutput.BaseStream.BeginRead( this.buffer, 0, this.buffer.Length, this.ReadHappened, null); } } The challenging part: BeginRead requires using a buffer. This means that when reading from the stream, it is possible that the bytes available to read ("incoming chunk") are larger than the buffer. Since we are only handing off data from the stream to a consumer, and that consumer may well have inside knowledge about the size and/or format of these chunks, I want to call event subscribers exactly once for each chunk. Otherwise the abstraction breaks down and the subscribers have to buffer the incoming data and reconstruct the chunks themselves using said knowledge. This is much less convenient to the calling code, and detracts from the usefulness of my class. Edit: There are comments below correctly stating that since the data is coming from a stream, there is absolutely nothing that the receiver can infer about the structure of the data unless it is fully prepared to parse it. What I am trying to do here is leverage the "flush the output" "structure" that the owner of the console imparts while writing on it. I am prepared to assume (better: allow my caller to have the option to assume) that the OS will pass me the data written between two flushes of the stream in exactly one piece. To this end, if the buffer is full after EndRead, we don't send its contents to subscribers immediately but instead append them to a StringBuilder. The contents of the StringBuilder are only sent back whenever there is no more to read from the stream (thus preserving the chunks). private void ReadHappened(IAsyncResult asyncResult) { var bytesRead = this.StandardOutput.BaseStream.EndRead(asyncResult); if (bytesRead == 0) { this.OnAutomationStopped(); return; } var input = this.StandardOutput.CurrentEncoding.GetString( this.buffer, 0, bytesRead); this.inputAccumulator.Append(input); if (bytesRead < this.buffer.Length) { this.OnInputRead(); // only send back if we 're sure we got it all } this.BeginReadAsync(); // continue "looping" with BeginRead } After any read which is not enough to fill the buffer, all accumulated data is sent to the subscribers: private void OnInputRead() { var handler = this.StandardOutputRead; if (handler == null) { return; } handler(this, new ConsoleOutputReadEventArgs(this.inputAccumulator.ToString())); this.inputAccumulator.Clear(); } (I know that as long as there are no subscribers the data gets accumulated forever. This is a deliberate decision). The good This scheme works almost perfectly: Async functionality without spawning any threads Very convenient to the calling code (just subscribe to an event) Maintains the "chunkiness" of the data; this allows the calling code to use inside knowledge of the data without doing any extra work Is almost agnostic to the buffer size (it will work correctly with any size buffer irrespective of the data being read) The bad That last almost is a very big one. Consider what happens when there is an incoming chunk with length exactly equal to the size of the buffer. The chunk will be read and buffered, but the event will not be triggered. This will be followed up by a BeginRead that expects to find more data belonging to the current chunk in order to send it back all in one piece, but... there will be no more data in the stream. In fact, as long as data is put into the stream in chunks with length exactly equal to the buffer size, the data will be buffered and the event will never be triggered. This scenario may be highly unlikely to occur in practice, especially since we can pick any number for the buffer size, but the problem is there. Solution? Unfortunately, after checking the available methods on FileStream and StreamReader, I can't find anything which lets me peek into the stream while also allowing async methods to be used on it. One "solution" would be to have a thread wait on a ManualResetEvent after the "buffer filled" condition is detected. If the event is not signaled (by the async callback) in a small amount of time, then more data from the stream will not be forthcoming and the data accumulated so far should be sent to subscribers. However, this introduces the need for another thread, requires thread synchronization, and is plain inelegant. Specifying a timeout for BeginRead would also suffice (call back into my code every now and then so I can check if there's data to be sent back; most of the time there will not be anything to do, so I expect the performance hit to be negligible). But it looks like timeouts are not supported in FileStream. Since I imagine that async calls with timeouts are an option in bare Win32, another approach might be to PInvoke the hell out of the problem. But this is also undesirable as it will introduce complexity and simply be a pain to code. Is there an elegant way to get around the problem? Thanks for being patient enough to read all of this.

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  • Yahoo Web Scrapes: What are the limits?

    - by bvandrunen
    We are using a web scraper and have it set up to have a sleep function which has a random function set up (so that it isn't the same time between each scrape) but we are still getting blocked from Yahoo after 20-30 requests. Does any one know if there is a limit (i.e: 20 requests per minutes, 200 an hour) Right now our average between each request is around 3-6 seconds. Thanks for any help

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  • How to resume CUPS printer from command line

    - by stach81
    Hello I have printer in CUPS that due driver problems (hp 1010) form time to time goes into pause. I would like to write a shell script that will be once per hour resuming printer in cups. But I have no idea after googling for couple of minutes how to resume printer from shell command line. Regards Stan

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  • Sparse quadratic program solver

    - by Jacob
    This great SO answer points to a good sparse solver, but I've got constraints on x (for Ax = b) such that each element in x is >=0 an <=N. The first thing which comes to mind is an QP solver for large sparse matrices. Also, A is huge (around 2e6x2e6) but very sparse with <=4 elements per row. Any ideas/recommendations?

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  • ASP.NET Membership and Roles separation relationship

    - by Saif Khan
    Hi, I have an ASP.NET project where I want to keep the membership (SQL Provider) in a separate database and the Roles/Profiles will be per application. Question What is the KEY that relates between the Membership database and the Roles/Profile database? Is it the UserID or UserName? I opened up the tables in separate expolrer and notice the UserID is different in the Membership database from that in the application Roles database.

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  • Shake to open view modally

    - by Vivas
    Hi, I have my 'shake' working fine (using motionEnded), based off of Apple's GLPaint code. When the user shakes the device (running 3.0 and up) I want to open a view controller modally using presentModalViewController. In my appdelegate I have the notification (as per the GLPaint sample code): [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(shakeToOpenHiddenScreen) name:@"shake" object:nil]; In my shakeToOpenHiddenScreen I just want to open view 'x' modally but I don't think that my appdelegate will respond to presentModalViewController. Is there a way around this?

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  • How can I expose an Objective-C function to JavaScript using WebKit on Mac OS X?

    - by Luke
    I understand to do this on the iPhone you need to trap link requests (as per my other iPhone question UIWebView Expose JavaScript) and you can easily do the reverse and access JavaScript from Obj-C code. However, I would like to have JavaScript be able to call some Objective-C functions that would somehow be registered with WebKit. I assume that you can do this better than trapping links like on the iPhone as on Mac OS X we have access to the full WebKit. I wish to basically do the reverse of Using JavaScript from Objective-C

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  • wamp server not working? or bad php code

    - by lclaud
    I have this PHP code: <?php $username="root"; $password="******";// censored out $database="bazadedate"; mysql_connect("127.0.0.1",$username,$password); // i get unknown constant localhost if used instead of the loopback ip @mysql_select_db($database) or die( "Unable to select database"); $query="SELECT * FROM backup"; $result=mysql_query($query); $num=mysql_numrows($result); $i=0; $raspuns=""; while ($i < $num) { $data=mysql_result($result,$i,"data"); $suma=mysql_result($result,$i,"suma"); $cv=mysql_result($result,$i,"cv"); $det=mysql_result($result,$i,"detaliu"); $raspuns = $raspuns."#".$data."#".$suma."#".$cv."#".$det."@"; $i++; } echo "<b> $raspuns </b>"; mysql_close(); ?> And it should return a single string containing all data from the table. But it says "connection reset when loading page". the log is : [Tue Jun 15 16:20:31 2010] [notice] Parent: child process exited with status 255 -- Restarting. [Tue Jun 15 16:20:31 2010] [notice] Apache/2.2.11 (Win32) PHP/5.3.0 configured -- resuming normal operations [Tue Jun 15 16:20:31 2010] [notice] Server built: Dec 10 2008 00:10:06 [Tue Jun 15 16:20:31 2010] [notice] Parent: Created child process 2336 [Tue Jun 15 16:20:31 2010] [notice] Child 2336: Child process is running [Tue Jun 15 16:20:31 2010] [notice] Child 2336: Acquired the start mutex. [Tue Jun 15 16:20:31 2010] [notice] Child 2336: Starting 64 worker threads. [Tue Jun 15 16:20:31 2010] [notice] Child 2336: Starting thread to listen on port 80. [Tue Jun 15 16:20:35 2010] [notice] Parent: child process exited with status 255 -- Restarting. [Tue Jun 15 16:20:35 2010] [notice] Apache/2.2.11 (Win32) PHP/5.3.0 configured -- resuming normal operations [Tue Jun 15 16:20:35 2010] [notice] Server built: Dec 10 2008 00:10:06 [Tue Jun 15 16:20:35 2010] [notice] Parent: Created child process 1928 [Tue Jun 15 16:20:35 2010] [notice] Child 1928: Child process is running [Tue Jun 15 16:20:35 2010] [notice] Child 1928: Acquired the start mutex. [Tue Jun 15 16:20:35 2010] [notice] Child 1928: Starting 64 worker threads. [Tue Jun 15 16:20:35 2010] [notice] Child 1928: Starting thread to listen on port 80. Any idea why it outputs nothing?

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