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  • C++: Vector3 type "wall" ?

    - by anon
    Say I have: class Vector3 { float x, y, z; ... bunch of cuntions .. static operator+(const Vector3&, const Vector3); }; Now, suppose I want to have classes: Position, Velocity, that are exactly like Vector3 (basically, I want typedef Vector3 Position; typedef Vector3 Velocity; Except, given: Position position; Vector3 vector3; Velocity velocity; I want to make sure the following can't happen: position + vector3; vector3 + velocity; velocity + position; What is the best way to achieve this?

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  • How to inherit methods from a parent class in C++

    - by Pat
    When inheriting classes in C++ I understand members are inherited. But how does one inherit the methods as well? For example, in the below code, I'd like the method "getValues" to be accessible not through just CPoly, but also by any class that inherits it. So one can call "getValues" on CRect directly. class CPoly { private: int width, height; public: void getValues (int* a, int* b) { *a=width; *b=height;} }; class CRect: public CPoly { public: int area () { return (width * height); } }; In other words, is there any way to inherit methods for simple generic methods like getters and setters?

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  • Scope of Constants in Ruby Modules

    - by user204078
    I'm having a little problem with constant scope in mixin modules. Let's say I have something like this module Auth USER_KEY = "user" unless defined? USER_KEY def authorize user_id = session[USER_KEY] def end The USER_KEY constant should default to "user" unless it's already defined. Now I might mix this into a couple of places, but in one of those places the USER_KEY needs to be different, so we might have something like this class ApplicationController < ActionController::Base USER_KEY = "my_user" include Auth def test_auth authorize end end I would expect that USER_KEY would be "my_user" when used in authorize, since it's already defined, but it's still "user", taken from the modules definition of USER_KEY. Anyone have any idea how to get authorize to use the classes version of USER_KEY?

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  • What is the definition of a Service object ?

    - by Maskime
    I've been working a lot with PHP. But recently i was sent on a work wich use Java. In PHP i used to do a lot of Singleton object but this pattern has not the same signification in Java that it has in PHP. So i wanted to go for an utility class (a class with static method) but my chief doesn't like this kind of classes and ask me to go for services object. So my guess was that a service object is just a class with a constructor that implement some public methods... Am i right ?

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  • Policies Array Class-Design wrapper

    - by PT
    Hi, i want to write an wrapper for different Array Classes with different Policies. For example: typedef ArrayType<useValArray,StdAllocator> Array; // one global assignment I want to use the class like a blitz++ Array for example: Array<double,2> x(2,2); //maps the Array to an Valarray or to a Blitz++ Array Array<double,2> x2(5,6); is this Posible? Which technics i need to realise that?

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  • How to modify CSS when requirements change?

    - by DaveDev
    Suppose I'm given the requiremnt to geneate a few pages that have tables on them. The original requirement is for all tables to be 500px. I'd write my CSS as follows: table { width: 500px; } That will apply accross the board for all tables. Now, what if they change the requirment so that some tables are 600px. What's the best way to modify the CSS? Should I give the tables classes so table.SizeOne { width: 500px; } table.SizeTwo { width: 600px; } Or is there a better way for me to deal with changes like this?

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  • Adobe After Efects Plugin With Cocoa (Overriding malloc)

    - by mustISignUp
    Messing about a bit, i have a working Adobe After Effects plugin with a bit of Obj-c / Cocoa in it (NSArray and custom objects - not ui stuff). The SDK guide states:- Always use After Effects memory allocation functions. In low-memory conditions (such as during RAM preview), it’s very important that plug-ins not compete with After Effects for OS memory, and deal gracefully with out-of-memory conditions. Failing to use our functions can cause lock-ups, crashes, and tech support calls. Don’t do that. If you’re wrapping existing C++ code, overloading new and delete to use our functions will save substantial reimplementation. On Windows, derive all classes from a common base class which implements new and delete. so my question.. is something compatible with the above statement possible in Obj-c?

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  • Class library modification / migration

    - by Clint
    I have 3 class libraries. A BBL, a DAL, and a DATA (about 15 datasets). Currently 4 [major] applications utilize the functionality in these DLL's. I'm rewriting one of those applications and I need to (1) Use some of the existing functionality in the libraries (2) Change some of it (3) Add new functionality (4) Add new datasets. I'm back and forth about the best way to do this, while keeping my risks at a minimum. Some thoughts.. 1) Use the existing projects and don't make any modifications, only additions 2) Make new libraries, bring over the code I can use, and make additions as needed 3) Implement partial classes in the existing projects Eventually all 4 applications will use the newest functionality, but it will be a slow migration; so the old code can't be depricated yet. Any thoughts?

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  • Pass variable number of variables to a class in PHP

    - by user325282
    I need to pass a variable number of strings to instantiate different classes. I can always do a switch on the size of the array: switch(count($a)) { case 1: new Class(${$a[0]}); break; case 2: new Class(${$a[0]}, ${$a[1]}); break; etc... There has to be a better way to do this. If I have an array of strings ("variable1", "variable2", 'variable3", ...), how can I instantiate a Class without manually accounting for every possibility?

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  • What pattern is this? php

    - by user151841
    I have several classes that are basically interfaces to database rows. Since the class assumes that a row already exists ( __construct expects a field value ), there is a public static function that allows creation of the row and returns an instance of the class. Here's an example ( without the actual database inserts ): class selfStarter { public $type; public function __construct( $type ) { $this->type = $type; } public static function create( $type ) { if ( ! empty($type) ) { $starter = & new selfStarter($type); return $starter; } } } $obj1 = selfStarter::create( "apple" ); $obj2 = & new selfStarter( "banana" ); What is this pattern called?

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  • Call function from object instantiated in one class in another

    - by Dk43
    I have two classes, both of which need to be able to call the same instance of entitymanager class Engine { EntityManager::Entitymanager EManager; } And I need to add an object to a vector contained by this particular instance of Engine. What I want to do is be able to add a bullet spawned by the player to the vector that contains all my entities. class Player : Entity { void SpawnBullet() {Engine::EManager.Add(BULLET);} } The above returns this error: error: object missing in reference to ‘Engine::EManager’ How do I resolve this? Any help or pointers in the right direction would be much appreciated!

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  • what's the right way to do polymorphism with protocol buffers?

    - by user364003
    I'm trying to long-term serialize a bunch of objects related by a strong class hierarchy in java, and I'd like to use protocol buffers to do it due to their simplicity, performance, and ease of upgrade. However, they don't provide much support for polymorphism. Right now, the way I'm handling it is by having a "one message to rule them all" solution that has a required string uri field that allows me to instantiate the correct type via reflection, then a bunch of optional fields for all the other possible classes I could serialize, only one of which will be used (based on the value of the uri field). Is there a better way to handle polymorphism, or is this as good as I'm going to get?

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  • Manually manipulating ArrayList

    - by jsan
    I have an assignment where I have to create a deque, however I am not allowed to use any built-in classes or interfaces. I am implementing my deque using an array list. My problem is that when I have to, for instance, add to the beginning of the array list (beginning of the queue), i am not allowed to do this: public void addFirst(ArrayList<Integer> array) { array.add(0, int); } Is there a way to do this without using the add() function? Such as manually adding to the front and shifting the rest of the array to the right? Or maybe creating a new array list and copying...I'm not sure. Any help would be great; I have a bunch of functions to write, and getting the first one done will definitely put me in the right direction. Thanks

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  • Ignore document style rules in one element.

    - by panzi
    I write a greasemonkey script that adds sticky notes to websites. Because there sometimes are pretty strange style rules used in some websites the sticky notes sometimes turn up messed up (or at least not looking like I want them to look). Is there a way to say "under this element do not apply any generic stylerules"? So that rules associated with tag names are not applied, but rules associated with certain classes and ids still are. Or does anyone have a better idea on how to ensure that only my styles are applied to the sticky notes?

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  • .NET web service call slower when performed asynchronously

    - by joelt
    I have an ASP.NET site, and some pages need to call a web service. I used Visual Studio's "Add Web Reference" to auto-generate classes and methods for the web service. When I call the service synchronously, i.e. objService.MethodName("param1"), a call might take a second or so. When I call it asynchronously, i.e., objService.BeginMethodName("param1", AddressOf MyCallback, Nothing), it typically takes about 6 seconds. When debugging, it appears that the bulk of the time is spent waiting between the completion of the BeginMethodName call and the beginning of MyCallback. Does the thread switching really incur that much overhead? Is there another reason for this?

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  • Class member variables, methods and their state

    - by codeMonkey
    How should class member variables be used in combination with class methods? Let's say I have a class 'C' with a member variable 'someData'. I call C.getData(), which does not return a value but instead puts data in C.someData. The class that instantiated 'C' first calls C.getData and then uses the data by accessing the member variable C.someData. I call C.getData() in the class that instantiated 'C' which is a function that returns data. I myself prefer the second way. But it also depends on the situation and it's a small difference. Is it 'bad' to have class methods that depend on the classes internal state? What are the best conventions?

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  • .Net using Chr() to parse text

    - by Marcx
    I'm building a simple client-server chat system. The clients send data to the server and the server resends the data to all the other clients. I'm using the TcpListener and Network stream classes to send the data between the client and the server. The fields I need to send are, for example: name, text, timestamp, etc. I separate them using the ASCII character 29. I'm also using ASCII character 30 to mark the end of the streamed data. The data is encoded with UTF8.. Is this a good approach? Will I run into problems? Are there better methods? UPDATE: Probably my question was misunderstood, so I explain it better.. Suppose to have a list of data to send from client to server, and suppose to send all the data in only one stream, how do you send these data? Using a markup Using a character as a delimiter Using a fixed length for every fields

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  • if (self = [super init]) vs. if ((self = [super init]))

    - by JOM
    Was just doing a code review and started to wonder: I thought if (self = [super init]) checks whether assigning return value of [super init] to variable self was successful or not (value of operation). Thus (self = nil) would actually be TRUE. I thought if ((self = [super init])) checks what is the value of self after assignment (value of variable). Thus ((self = nil)) would be FALSE. Which one is the correct way to use when initializing your own classes? Apple documentation uses the former one (for example here), which style I'm actually using now.

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  • record mouse movements, clicks and keyboard input with Java or C++

    - by Joe
    I want to be able to record mouse movements, clicks and keyboard input from a user. It would be great if it was a cross platform solution. I'd like to get back something like this (pseudo code): mouse moved to 500, 500 mouse double clicked mouse moved to 800, 300 mouse left clicked keyboard typed "Hello World" Does either C++ or Java have any classes that can do this? If I was using C++, I would probably working with the QT framework. Edit: I should have said this originally, but I want to record the movements and clicks outside of the applications gui, so on the desktop too.

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  • Recommand a Perl module to persist a large object for re-use between runs?

    - by Alnitak
    I've got a large XML file, which takes 40+ seconds to parse with XML::Simple. I'd like to be able to cache the resulting parsed object so that on the next run I can just retrieve the parsed object and not reparse the whole file. I've looked at using Data::Dumper but the documentation is a bit lacking on how to store and retrieve its output from disk files. Other classes I've looked at (e.g. Cache::Cache) appear designed for storage of many small objects, not a single large one. Can anyone recommend a module designed for this?

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  • How can I implement log4j logging to an existing J2EE Struts web application?

    - by Ruepen
    I have recently inherited a J2EE Struts web app that was written back in 2002. There is no logging in the application other than the odd System.out.println(). I have added log4j logging so that I can write out some info to the console, but I'm concerned on how best to approach this. Any suggestions, tips, best practices would be welcome as I don't want to spend too much time adding logging to every method or class (or trying to find what places where logging would be best - ie. bad code blocks/defects). My current approach is to just add some logging to the few classes that I have been looking at to understand the code, but are there a few key places where I can add logging to maximize my use of adding log4j?

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  • How do I get artifacts from one Maven module included in the resources of another in my build?

    - by Hanno Fietz
    I have Maven modules that produce a Flex application as an SWF file. I want to include that file in a web application that is made with another Maven module from the same build. I'm wondering how and at which lifecycle phase I get Maven to grab the artifact from the other module and put it insode the appropriate folder of the webapp module. Would I use a separate assembly module? The web app is running on a Jetty server in an OSGi environment (using Pax), the server side of the web app uses Struts. The final artifact as I see it would be a WAR file including my Action etc classes, JSP templates, static contents such as CSS or JS, and the SWF movies. I might be better off with these split over some other setup, but right now, I wouldn't know which.

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  • Using inheritance with multiple files in Ruby

    - by Preethi Jain
    I am new to Ruby . I have a question with respect to using Inheritence in Ruby . I have a class called as Doggy inside a file named Doggy.rb class Doggy def bark puts "Vicky is barking" end end I have written another class named Puppy in another file named puppy.rb class Puppy < Doggy end puts Doggy.new.bark I am getting this Error: Puppy.rb:1:in `<main>': uninitialized constant Doggy (NameError) Is it mandatory to have these classes (Doggy and Puppy ) inside a single file only? Edited As per the suggestions , i have tried using require and require_relative as shown , but still i am getting below Error Puppy.rb:1:in `<main>': uninitialized constant Doggy (NameError) class Puppy < Doggy end require_relative 'Doggy.rb' puts Doggy.new.bark

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  • How can I Find out what BCL types a custom type is using its method?

    - by dotnetdev
    If I have a class, eg T1, and I want to know what classes in the BCL it is using, how could I do this? I came up with this: T1.GetType().GetMethods().Where(x => x.DeclaringType.Namespace == "System"); But this will get all methods in my custom type, but I want to look inside each Method, so I was hoping I could do something like: T1.GetType().GetMethods().BodyTypesUsed; to check if my method uses a type like Streamwriter. How could I achieve this?

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  • beginner's question about CSS

    - by Nitesh Panchal
    Hello, I am creating a website and i want to allow personalization to individual users upto some extent like changing font family, background color etc. The problem with this is that, my default css file that i load has already default classes for everything. Now when i fetch the background color from my database, then if there is null value for background color then default css class of mystylesheet.css should be loaded and if the value is not null, then i want to override this with my default css. How is it possible? Thanks in advance :)

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