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  • unit testing variable state explicit tests in dynamically typed languages

    - by kris welsh
    I have heard that a desirable quality of unit tests is that they test for each scenario independently. I realised whilst writing tests today that when you compare a variable with another value in a statement like: assertEquals("foo", otherObject.stringFoo); You are really testing three things: The variable you are testing exists and is within scope. The variable you are testing is the expected type. The variable you are testing's value is what you expect it to be. Which to me raises the question of whether you should test for each of these implicitly so that a test fail would occur on the specific line that tests for that problem: assertTrue(stringFoo); assertTrue(stringFoo.typeOf() == "String"); assertEquals("foo", otherObject.stringFoo); For example if the variable was an integer instead of a string the test case failure would be on line 2 which would give you more feedback on what went wrong. Should you test for this kind of thing explicitly or am i overthinking this?

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  • Server 2008 R2 .Net 4 Programs running from Network share won't work

    - by Lim
    we have several .Net Apps stored on a Network share on our old Server (Windows Server 2003). These Apps get called by Windows 7 32bit Clients and work perfectly fine. We recently wanted to upgrade our Server to Windows Server 2008 R2 and moved the Apps from the old share to our new share on the new Server. The problem started right afterwards since all of our .Net Programs won't start anymore from the new share (2008 R2). The Error that comes up is: "This application could not be started." and with a link to Microsoft: http://support.microsoft.com/kb/2715633 (This Error also shows up when i start a simple console HelloWorld from the server share created in VS2012) Does anyone have any Idea why this is not working anymore on the new Servershare? We've been searching for two days now with no result at all. Any Tips / Help / Questions appreciated :) Greetings Lim

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  • Running .net application over a network

    - by Marlon
    Hello, I need some advice please. I need to enable a .Net application to run over a network share, the problem is that this will be on clients network shares and so the path will not be identical. I've had a quick look at ClickOnce and the publish options in VS2008 but it wants a specific network share location - and I'm assuming this location gets stored somewhere when it does its thing. At the moment the job is being done with a old VB6 application and so gets around all these security issues, but that application is poorly written and almost impossible to maintain so it really needs to go. Is it possible for the domain controller to be set up to allow this specific .Net application to execute? Any other options would be welcomed as I want to get this little application is very business critical. I aught to say that the client networks are schools, and thus are often quite locked down as are the client machines, so manually adding exceptions to each client machine is a big no no. Marlon

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  • Using AntiXss As The Default Encoder For ASP.NET

    Scott Guthrie recently wrote about the new <%: %> syntax for HTML encoding output in ASP.NET 4. I also covered the topic of HTML encoding code nuggets in the past as well providing some insight into our design choices for the approach we took. A commenter to Scotts blog post asked, Will it be possible to extend this so that is uses libraries like AntiXSS instead? See: http://antixss.codeplex.com/ The answer is yes! ASP.NET 4 includes a new extensibility point which allows you to replace...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Can't uninstall/reinstall .NET Framework 3.5 with DISM

    - by andrew8666
    My net framework 3.5 is broken. Verification tool (http://blogs.msdn.com/b/astebner/archive/2008/10/13/8999004.aspx) says it's OK, but its not. Net framework 3.5 can't be just uninstalled/installed on Windows 7. But you can do this by add/remove windows features. For me this doesn't work, I receive thus (not very helpful) error message ... "An error occurred. not all of the updates were successfully uninstalled" I found DISM tool which does exactly same, but have log. And now: DISM /online /disable-feature /FeatureName:NetFx3 1603 error. And log: http://pastebin.com/4jBkEiT6 Any ideas how to do it?

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  • Vermont IT Jobs: Burlington based Microsoft Gold Partner looking for .NET Devs

    Software Engineers Competitive Computing, aka C2, is seeking Software Engineers to design, architect, and maintain .NET applications to support our clients eCommerce business requirements. The successful candidates will create high-quality ASP.NET web and eCommerce sites using web-based tools and techniques. Experience with languages including C#, VB.NET, ASP.NET, and JavaScript are a must. The ideal candidate will have a thorough understanding of internet and database architecture, and a high...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • net-snmp snptranslate dosnt work for my MIB (snmpget does work)

    - by user1495181
    I add my own MIB module to net-snmp. I put my Mib txt file under - '/usr/local/share/snmp/mibs' I see that if i change net-snmp files their the change is reflected , so this mibs are loaded correct. It seems that it not load my MIB file from there. When i run snmptranslate on my Mib like this: snmptranslate .1.3.6.1.4.1.8077 I get: SNMPv2-SMI::enterprises.8077 My MIB def: TEST-MIB DEFINITIONS ::= BEGIN IMPORTS MODULE-IDENTITY, enterprises FROM SNMPv2-SMI; testMib MODULE-IDENTITY DESCRIPTION "First draft" ::= { enterprises 8077} testMibObject OBJECT IDENTIFIER ::= {testMib 1} END

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  • MySQL Connector/Net 6.8.0 alpha has been released

    - by Roberto Garcia
    Dear MySQL users, MySQL Connector/Net 6.8.0, a new version of the all-managed .NET driver for MySQL has been released. This is an alpha release for 6.8.x and it's not recommended for production environments.It is appropriate for use with MySQL server versions 5.0-5.6 It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.8.0 version of MySQL Connector/Net has support for Entity Framework 6.0 including: - Async Query and Save- Code-Based Configuration- Dependency Resolution- DbSet.AddRange/RemoveRange- Code First Mapping to Insert/Update/Delete Stored Procedures - Configurable Migrations History Table- DbContext can now be created with a DbConnection that is already opened- Custom Code First Conventions The release is available to download at http://dev.mysql.com/downloads/connector/net/#downloads Documentation-------------------------------------You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.6/en/connector-net.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows You can also post questions on our forums at http://forums.mysql.com/ Enjoy and thanks for the support! Connector/NET Team

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  • Exploring ASP.NET Validators

    This articlicle digs deep into ASP.NET validators and discuss few case studies which may be a boon for any project...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Three Hidden Extensibility Gems in ASP.NET 4

    ASP.NET 4 introduces a few new extensibility APIs that live the hermit lifestyle away from the public eye. Theyre not exactly hidden - they are well documented on MSDN - but they arent well publicized. Its about time we shine a spotlight on them. PreApplicationStartMethodAttribute This new attribute allows you to have code run way early in the ASP.NET pipeline as an application starts up. I mean way early, even before Application_Start. This happens to also be before code in your App_code folder...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Technical Presentation: State of the LDom @ 3.1

    - by uwes
    Announcing a new technical presentation covering Oracle VM for SPARC on eSTEP portal. For those of you, who want to have a brief technical overview to OVM for SPARC (aka LDOMs) have a look into Stefan Hinker´s just finished presentation. Based on the current 3.1 release, Stefan covers the following topics: LDoms – Basics of the SPARC Hypervisor Partitioned Hardware – Virtualized PCIe Virtual IO Domain Configurations & Recommendations Management The presentation can be downloaded from eSTEP portal. URL: http://launch.oracle.com/ PIN: eSTEP_2011 The material can be found under tab eSTEP Download.

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  • New ASP.NET Performance Tool

    Greetings, I have released a tool used to collect ETW events in ASP.NET pages to measure their duration. It's friendly and easy to use. Check it out at  http://blogs.msdn.com/josere/ Thanks for reading, Jose....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Tracking state of a one time event on a big website

    - by Mattis
    Assume a website with 250 million active users. I add a new feature to the website. Once a user visits I want to use a short tutorial to teach them how to use said feature. I only want them to complete the tutorial once (or actively click it away). What is the smart way to code the verification check for this? How do I track the progress in the database? Having a separate table with like NewTutorial_completed = 1 for user_id = 21312315 would just snowball. It also feels intuitively bad to check for every one-time event for every user on every page view. While writing the question I got one idea, to have a separate event log that is checked periodically for any new action the user need to see or perform. I push events to this log and once they are completed they are removed from the log. No need to store NewTutorial_completed = 1-type variables this way. I am sure this is a common problem. I would appreciate any input on what best practice is.

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  • Best practices for periodically saving game state to disk

    - by Ben Morris
    I'm working on an MMO. All of the player and environment data lives on a server and is kept in memory. There's a "world" object which keeps track of all of the maps, characters, etc. and their relations to each other. To avoid data loss in case of a crash, I've been periodically serializing the world to disk. The trouble is, this object can be quite large, so when the server starts writing, there's noticeable in-game slowdown for a few seconds, which I'd like to avoid. Any pointers on how to go about this in a more efficient way?

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  • sysctl.conf ignore net settings

    - by Steffen Unland
    I have a little problem with sysctl on a Ubuntu 10.04 LTS system. When I set the sysctl values with "sysctl -w " all work fine, but when I try to use the sysctl.conf file. the net settings will be ignored. For example my sysctl.conf # /etc/sysctl.conf - Configuration file for setting system variables kernel.domainname=findme.sysctl # Corefiles information fs.suid_dumpable=2 kernel.core_pattern=/cores/core-%e-%s-%u-%g-%p-%t ##############################################################3 # Functions previously found in netbase net.ipv4.netfilter.ip_conntrack_tcp_timeout_fin_wait=1 net.ipv4.netfilter.ip_conntrack_tcp_timeout_close_wait=1 when I grep to the values, I can see that the sysctl settings for net.ipv4.netfilter don't set. [host:~ ] $ sysctl -a | grep domainname kernel.domainname = findme.sysctl [host:~ ] $ sysctl -a | grep "core_pattern" kernel.core_pattern = /cores/core-%e-%s-%u-%g-%p-%t [host:~ ] $ sysctl -a | grep "timeout_fin_wait" net.netfilter.nf_conntrack_tcp_timeout_fin_wait = 120 net.ipv4.netfilter.ip_conntrack_tcp_timeout_fin_wait = 120 [host:~ ] $ sysctl -a | grep "timeout_close_wait" net.netfilter.nf_conntrack_tcp_timeout_close_wait = 60 net.ipv4.netfilter.ip_conntrack_tcp_timeout_close_wait = 60 can somebody help me to solve the problem? If you need more information I can post it. Cheers, Steffen

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  • [Not in Vermont] IT Jobs: Sharepoint/ASP.NET Dev + Winforms C# Dev in Western Mass

    Two .NET jobs in Western Mass from a recruiter, contact info below Requirement #1: Our client is looking for the best engineers in the world, and then we give them the opportunity to excel. Our light, scrum-based process keeps you focused on delivering functionality that our customers need. We try to do things right (unit tests, continuous builds, bug tracking, etc) and were looking for others who work this way too. Primary Responsibilities Develop SharePoint applications in ASP.NET with a heavy...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • GameState management hierarchical FSM vs stack based FSM

    - by user8363
    I'm reading a bit on Finite State Machines to handle game states (or screens). I would like to build a rather decent FSM that can handle multiple screens. e.g. while the game is running I want to be able to pop-up an ingame menu and when that happens the main screen must stop updating (the game is paused) but must still be visible in the background. However when I open an inventory pop-up the main screen must be visible and continue updating etc. I'm a bit confused about the difference in implementation and functionality between hierarchical FSM's and FSM's that handle a stack of states instead. Are they basically the same? Or are there important differences?

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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  • Returning JsonResult From ASP.NET MVC 2.0 Controller and Unit Testing

    This post will show how to return a simple Json result from an ASP.NET MVC 2.0 web project.  It will show how to test that result inside a unit test and essentially pick apart the Json, just... This site is a resource for asp.net web programming. It has examples by Peter Kellner of techniques for high performance programming...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Returning JsonResult From ASP.NET MVC 2.0 Controller and Unit Testing

    This post will show how to return a simple Json result from an ASP.NET MVC 2.0 web project.  It will show how to test that result inside a unit test and essentially pick apart the Json, just like a JavaScript (or other client) would do.  It seems like it should be very simple (and indeed, [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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