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  • Can I get away with this or is it just too crude and unpractical ?

    - by The_AlienCoder
    I spent the whole of last night searching for a free AspNet web chat control that I could simply drag into my website. Well the search was in vain as I could not find a control that matched my needs i.e List of users, 1 to 1 chat, Ability to kick out users.. In the end I decided to create my own control from scractch. Although it works well on my machine Im concerned that It maybe a little crude and unpractical on a shared hosting enviroment. Basically this is what I did : Created an sql database that stores the chat messages. Wrote the stored procedures and and included a statement that clears old messages Then the 'crude' part : Dragged an update panel and timer control on my page Dragged a Repeater databound to the chat messages table inside the update panel Dragged another update panel and inside it put a textbox and a button Configured the timer control to tick every 5 seconds. ..and then I made it all work like this In the timer tick event I 'refreshed' the messages display by invoking Databind() on my repeater i.e protected void Timer1_Tick(object sender, EventArgs e) { MyRepeater.DataBind(); } Then in my send button click event protected void btnSend_Click(object sender, EventArgs e) { MyDataLayer.InsertMessage(Message, Sender, CurrTime); } Well It works well on my machine and Ive got the other functionalities(users list, kick out user..) to work by simply creating more tables. But like I said it seems a little crude to me. so I need a proffesional opinion. Should I run with this or try another Approach ?

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  • Android onFling not responding

    - by Kevin Moore
    I am new to android first of all so think of any newbie mistakes first I am trying to add a fling function in my code. public class MainGamePanel extends SurfaceView implements SurfaceHolder.Callback, OnGestureListener { private MainThread thread; private Droid droid; private Droid droid2; private static final String TAG = gameView.class.getSimpleName(); private GestureDetector gestureScanner; public MainGamePanel(Context context){ super(context); getHolder().addCallback(this); droid = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 270, 300); droid2 = new Droid(BitmapFactory.decodeResource(getResources(), R.drawable.playerbox2), 50, 300); thread = new MainThread(getHolder(), this); setFocusable(true); gestureScanner = new GestureDetector(this); } public boolean onTouchEvent(MotionEvent event){ return gestureScanner.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas){ canvas.drawColor(Color.BLACK); droid.draw(canvas); droid2.draw(canvas); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { droid.setX(50); droid.setY(50); Log.d(TAG, "Coords: x=" + e1.getX() + ",y=" + e2.getY()); return true; } @Override public boolean onDown(MotionEvent e) { droid2.setX((int)e.getX()); droid2.setY((int)e.getY()); Log.d(TAG, "Coords: x=" + e.getX() + ",y=" + e.getY()); return false; } I got the gestureListener to work with: onDown, onLongPress, and onShowPress. But i can't get any response with onFling, onSingleTapUp, and onScroll. What mistake am I making? does it have to do with views? I don't know what code would be useful to see.... so any suggestions would be much appreciated. Thank You!

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  • Active Directory Incorrect password attempts double counting

    - by Hidayath
    Hi I am using the following C# code to connect to active directory and validate the login, DirectoryEntry de = new DirectoryEntry(); string username = "myuser", path = "LDAP://addev2.dev.mycompany.com/CN=myuser,DC=dev,DC=mycompany,DC=com", password = "test"; for (int i = 0; i < 4;i++ ) { try { de.AuthenticationType = AuthenticationTypes.Sealing | AuthenticationTypes.Secure | AuthenticationTypes.FastBind; de.Username = username; de.Password = password; de.Path = path; //de.RefreshCache(); Object obj = de.NativeObject; } catch (Exception ex) { Console.WriteLine(ex.Message); } this works fine when the password is correct. However when the password is incorrect this shows as 2 invalid attempts in AD. So what happens is when the AD admin allows 5 invalid attempts the user is locked out on the 3rd attempt. when i look in the AD's event log 1 see 2 entries. 1)Pre-authentication failed: 2)Logon attempt by: MICROSOFT_AUTHENTICATION_PACKAGE_V1_0 Logon account: [email protected] Source Workstation: WKSXXXX Error Code: 0xC000006A Stepping thro the code i see 2 event entries on the line de.RefreshCache() I tried using de.NativeObject to see if that would solve the problem. No Dice Anyone have any pointers?

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  • Flex 4: Scale to a point (zoom into an image where the mouse was clicked)

    - by Jason W
    I've been trying to get this working and I can't seem to figure it out. There is an Image control that when I click on it I need to zoom in (using the center/transform point where the mouse is clicked). I have the zoom transition working great, but when I set transformX & tranformY (with autoCenterTransform false) it doesn't zoom into that point. Here is my code that only zooms in (not to a specific point) <fx:Script> <![CDATA[ protected function imgLogo_clickHandler(event:MouseEvent):void { transformer.play(); } ]]> </fx:Script> <fx:Declarations> <s:Parallel id="transformer" target="{imgLogo}"> <s:Scale scaleXBy="0.5" scaleYBy="0.5" /> </s:Parallel> </fx:Declarations> <mx:Image id="imgLogo" width="250" x="100" y="100" maintainAspectRatio="true" source="@Embed('src/logo.png')" click="imgLogo_clickHandler(event)" /> Any help is greatly appreciated. Thanks

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  • Accessing controls created dynamically (c#)

    - by Aliens
    In my code behind (c#) I dynamically created some RadioButtonLists with more RadioButtons in each of them. I put all controls to a specific Panel. What I need to know is how to access those controls later as they are not created in .aspx file (with drag and drop from toolbox)? I tried this: foreach (Control child in panel.Controls) { Response.Write("test1"); if (child.GetType().ToString().Equals("System.Web.UI.WebControls.RadioButtonList")) { RadioButtonList r = (RadioButtonList)child; Response.Write("test2"); } } "test1" and "test2" dont show up in my page. That means something is wrong with this logic. Any suggestions what could I do?

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  • jQuery trigger function on change

    - by Michael Pasqualone
    I have the following two slider functions which work well and display like so: I have diskAmount and transferAmount stored in global vars, however what I am now trying to figure out is how do I get the sum of the two to initially show as the monthly fee, and then update when either of the two sliders are changed. So in my screenshot above the initial state will be $24.75, and the fee will update if the sliders change. Can anyone point me in the right direction? I get can the initial fee to show, but can't figure out how to get 1 function to call another function within jQuery. $(function() { $("#disk").slider({ value:3, min: 1, max: 80, step: 1, slide: function(event, ui) { $("#diskamount").val(ui.value + ' Gb'); $("#diskamountUnit").val('$' + parseFloat(ui.value * diskCost).toFixed(2)); } }); // Set initial diskamount state $("#diskamount").val($("#disk").slider("value") + ' Gb'); // Set initial diskamountUnit state diskAmount = $("#disk").slider("value") * diskCost; $("#diskamountUnit").val('$' + diskAmount.toFixed(2)); }); $(function() { $("#data").slider({ value:25, min: 1, max: 200, step: 1, slide: function(event, ui) { $("#dataamount").val(ui.value + ' Gb'); $("#dataamountUnit").val('$' + parseFloat(ui.value * transferCost).toFixed(2)); } }); // Set initial dataamount state $("#dataamount").val($("#data").slider("value") + ' Gb'); // Set initial dataamountUnit state transferAmount = $("#data").slider("value") * transferCost; $("#dataamountUnit").val('$' + transferAmount.toFixed(2)); });

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  • Best practices for packaging resources (jpg's, sound, video) in an iPhone app?

    - by Mel
    I'm a newb iPhone developer writing an app that has several large JPGs and sound files. Everything works ok if I drag these non-code resources into my project. But I am wondering if this is the right way to package my app. In Windows development, I would create a "resource DLL" that keeps the .exe size small. What is the equivalent for iPhone? I think I should be creating a "bundle" - can someone please give me some pointers to using these and how to link them into my main project? Thanks!

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  • What is the smallest Windows header I can #include to define DWORD?

    - by j_random_hacker
    I have a small header file of my own which declares a couple of functions, one of which has a return type of DWORD. I'm reluctant to drag in windows.h just to get the official definition of this type since that file is huge, and my header will be used in a number of source modules that don't otherwise need it. Of course, in practice I know that DWORD is just unsigned int, but I'd prefer the more hygienic approach of including an official header file if possible. On this page it says that DWORD is defined in windef.h, but unfortunately including just this small file directly leads to compilation errors -- apparently it expects to be included by other headers. (Also, the fact that my file is a header file also means I can't just declare WIN32_LEAN_AND_MEAN, since the source file that #includes my file might need this to be left undefined.) Any ideas? I know it's not the end of the world -- I can just continue to #include <windows.h> -- but thought someone might have a better idea!

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  • Detect if Download is Complete

    - by user604138
    I have a very simple and standard PHP force download script. How do I check if/when the download has completed in order to notify the user on the clientside? I don't even need to show the progress in real time, I am only interested in the very specific event: "when the download completes". Based on my research, it seems like it would have to be determined from the serverside as there is noondownloadready event and I don't think it is possible to intercept browser events. So it seems that my best bet would be to compare bytes sent to total bytes with some sort of clientside/severside interaction. How would I go about checking the bytes sent from the server for a PHP forced download? is there some sort of global PHP variable that store these data that I can ping with AJAX? <?php header("Content-Type: video/x-msvideo"); header("Content-Disposition: attachment; filename=\"".basename($realpath)."\";"); ... $chunksize = 1 * (1024 * 1024); // how many bytes per chunk if ($size > $chunksize) { $handle = fopen($realpath, 'rb'); $buffer = ''; while (!feof($handle)) { $buffer = fread($handle, $chunksize); echo $buffer; ob_flush(); flush(); } fclose($handle); } else { readfile($realpath); } exit(); ?> The reason I need this: For the project I am working on, it is required that after the download starts, the page redirects to (or displays) a "please wait while the download completes" page. Then, once it is complete, it should redirect to (or display) a "Your download is complete, thank you" page. I am open to other ideas that would achieve the same result.

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  • Quick question regarding MVC framework for a java game

    - by Jason
    I have a question regarding the use of the MVC framework for a blackjack game im writing in java. As I understand, my model would be a class that stores the state of the game, and more specifically, each players hand. Within the model class, I would have an array of listeners, which would be notified each time the game state changes (ie a player has drawn a new card). These listeners would be my viewer, which is the class that handles the display of the game. This class would implement the ActionListener interface, and each time the model changes, it would call/"notify" my viewer's actionPerformed method. My question is as follows: I intend to have two JPanels, each devoted to displaying the respective player's hand. As a player draws a new card, a new ImageIcon would be added to the panel. My question is how would the viewer class know what card has been added to the player's hand? I suppose I could store the player's hand before a notify event, and then upon the notification event, compare the new state with the old, to find out what has changed. I'm a complete novice here, so I could be completely wrong, but it seems a bit tedious to do this. Is there a more efficient/common way of detecting what has changed in the model between the before and after state? Another solution would be to redraw the entire panel each time the notification occurs? Would this be a better idea?

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  • Handle submission of forms created dynamically having same class

    - by user1504383
    i am creating a form for users to comment on each posts displayed through a loop and the form for commenting is also in the same loop. Now i want each comment to be submitted via jquery ajax but each time its taking into account only the first form . Here is my code:- while($row=mysql_fetch_array($result)) { ?> <?=$row['title']?> <h4>Add commment </h4> <form class="add_comment" method="post"> <div style="display:none;"><input type="text" name="id" class="id" value="<?=$row['id']?>"/></div> <input type="text" name="comment" class="comment"/> <input type="submit" name="submit" value="add" class="submit"/> </form> <?php } ?> And my jquery goes here $("form.add_comment").submit(function(event) { event.preventDefault(); var comment =$('.comment').attr('value'); var id =$('.id').attr('value'); $.ajax({ type: "POST", url: "/add_comment", data: "comment="+comment+"&id="+id, success: function() { location.reload(); } }); return false; });`enter code here` i understood the error that it selects the first one by default but couldnt fix it up plz help me

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  • Flash automatically names objects on stage "instance#"

    - by meowMIX3R
    Hi, I have 2 TLF text boxes already placed on my main stage. In the property inspector window I give these the instance names: "txt1" and "txt2". I am trying to have a single mouseup event, and figure out which text box it occurred on. My document class has the following code: package { import flash.display.Sprite; import flash.events.KeyboardEvent; public class SingleEvent extends Sprite{ public function SingleEvent() { // constructor code root.addEventListener(KeyboardEvent.KEY_UP, textChanged,false,0,true); } private function textChanged(e:KeyboardEvent){ trace(e.target.name); trace(" " + e.target); switch(e.target){ case txt1: trace("txt1 is active"); break; case txt2: trace("txt2 is active"); break; default: break; } } } } Example output is: instance15 [object Sprite] instance21 [object Sprite] Since the objects are already on the stage, I am not sure how to get flash to recognize them as "txt1" and "txt2" instead of "instance#". I tried setting the .name property, but it had no effect. In the publish settings, I have "Automatically declare stage instances" checked. Also, is it possible to have a single change event for multiple slider components? The following never fires: root.addEventListener(SliderEvent.CHANGE, sliderChanged,false,0,true); Thanks for any tips

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  • visibility false, XML, as3

    - by pixelGreaser
    Hey, I'm using external XML to set flash vars. Alpha works, but not Visibility. How do I get my swf to respond to visibility? Thanks. XML <?xml version="1.0" encoding="utf-8"?> <SESSION> <BGv TITLE="visible true">false</BGv> <BGa TITLE="alpha 50 percent">.5</BGa> </SESSION> SWF //LISTEN AND LOAD XML var myXML:*; var myLoad:URLLoader = new URLLoader(); myLoad.load(new URLRequest("visible.xml")); myLoad.addEventListener(Event.COMPLETE, parseXML); //PARSE XML function parseXML(e:Event):void { myXML = new XML(e.target.data); //MY TEST var bgA:*; var bgV:*; trace(myXML.BGa.text()); trace(myXML.BGv.text()); bgA =(myXML.BGa.text()); bgV =(myXML.BGv.text()); //MY OBJECT bg.alpha = bgA;//This works great bg.visible = bgV;//This has no effect } OUTPUT .5 false

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  • jquery small error

    - by HeinekenBluess
    Hi, i am very new at jquery and code, here i am trying to get the setTimeout event to be inside the .mouseout event but i'm not sure how to do that as i keep getting syntax error in my editor. Here's what i have: jQuery(document).ready(function() { $('.slidedown').hide(); $('.trigger').hover( function(){ // enter animation $('.slidedown').stop(true,true).animate({ height: ['toggle', 'swing'], }, 600, function() { /* animation done */ }); }, function(){ // leave animation $('.slidedown').mouseout() setTimeout( function(){ $('.slidedown').stop(true,true).animate({ height: '0px', }, 600, function() { /* animation done */ }); }, 1000 ); }); }); A small nuance, in this code the user mouses over a div, then another div bellow it slides down. Moving the mouse to the .slidedown div should keep it open until the mouse is removed. But will this code collapse the .slidedown div if the user doesn't mouse over .slidedown after .trigger but instead moves the mouse directly from .trigger to another area of page? I.e i need some kind of 'setTimeout' that is trigged only if the user doesn't move mouse over .slidedown after hovering over .trigger. Hope i make sense. Thanks for your help!

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  • creating xml from database

    - by Prady
    hi, I am creating an xml from salesforce database, Everything works fine except when there is a & in the data which is been fetched. <apex:page contenttype="text/xml" > controller="Test2ab" > <data > wiki-section="Timeline"> <apex:repeat > value="{!lsttask}" var="e" > <event > start="{!e.ActivityDate}" title= > "{!e.Subject}"> <apex:outputText > value="{!e.Subject}" /> </event> > </apex:repeat> </data></apex:page> and in the controller i am just querying > lsttask =[Select OwnerId,WhoId,Status,Subject,ActivityDate from Task where Status = 'Completed' Order By ActivityDate Desc]; How can i use an escape for the value retrieved from the database Thanks Prady

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  • how to access a different movieclip within the flash in AS3

    - by Pieter888
    I've been trying to learn Action Script 3 the past few weeks, making tiny interactive games to learn the basics. I stumble upon a problem every now and then but most of the times google helps me out. But this problem has got me stuck so please help: The main stage contains two objects(movieclips), the player and a wall. The player has got his own code so when I drag in the player object I don't have to write any code into the main stage to be able to move the player. This all worked pretty well and I now wanted to add the wall so the player actually has something to bounce into. Now here is the problem, I want to check if the player touches the wall, I've done this before but that was when I used the main stage as my coding playground instead of putting the code in movieclips. How can I check if the player hits the wall within the movement code of the player object?

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  • displaying another html content in div on ajax success

    - by Manish
    gameLike.jsp <div class="gameLikeStatus"> <a href="likeit" class="likeitlink">likeit</a> </div> var dataString = 'elementId='+ '<s:property value="id"/>'+ '&elementType=' + 'games'; $(document).ready(function(){ $('a#likeitlink').bind('click',function(event){ event.preventDefault(); $.ajax({ type: "POST", url: "likeit", dataType: "text html", data: dataString, success: function() { $.post('isLiked',dataString, function(data) { alert(data);//1 $('#gameLikeStatus').html(data); }); } }); }); }); in second.jsp contains a link <a href="unlikeit" class="Unlikeitlink">likeit</a> Here I am liking the element and after like it should display <a href="unlikeit" class="Unlikeitlink">likeit</a> instead of <a href="likeit" class="likeitlink">likeit</a> at <div class="gameLikeStatus"></div> in gameLike.jsp, alert(data);//1 is showing <a href="unlikeit" class="Unlikeitlink">likeit</a> this data but $('#gameLikeStatus').html(data); showing nothing. How to resolve this?

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  • jQuery UI 1.8.13 sudden error

    - by user837306
    We have been using Jquery from this link http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.13/jquery-ui.min.js for drag and drop. Suddenly we notice it is not working now and there is no code change done our side. We notice the error is pointing to these line and error is TypeError: a.curCSS is not a function? What will be solution to this problem? e&&e.call(i)},g)}):this._focus.apply(this,arguments)},scrollParent:function(){var g;g=a.browser.msie&&/(static|relative)/.test(this.css("position"))||/absolute/.test(this.css("position"))?this.parents().filter

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  • Custom collision

    - by bali182
    I was recently assigned to create a siple game using the Corona SDK. The main pillar of the game would be a simple event: the user should put a ball in a basket, and I should be able to handle this event. Here is a picture for better understanding: I successfully managed to create the collision shape for the basket, but i have trouble with the collision of the inside of this basket. My first thought was the following: create a new shape size and position it to fit the "belly" of this basket add it to the physics-world, and listen to the collision. With hybrid drawing it looks like this: But there is a problem: if i add this shape to the physics, it wouldn't let the ball fall into the, basket, it will handle this shape as a solid object as well. So my question is: How could I get this custom object to collide, without blocking the ball to fall through it? I have read a lots of forum post with similar questions but none of them got a proper answer. There must be a way to do this in an elegant way. And one note: Please don't suggest checking the collision manually, with rectangle intersection, because in this simple case it would work, but later I may need to change the shape of the basket, and then it will be useless!

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  • Redirect after refreshing update panel

    - by teebot.be
    Hello, Do you think it's possible to refresh an update panel and immediately after redirecting the response (for instance a download) ? I tried this: an invisible button - as an asyncpostbacktrigger a download button - when it is clicked the onclientclick clicks the invisible button the click event on the invisible button refreshes the update panel then the download button click event launches the download (normal postback which launches the download) However for some reason when the invisible button is clicked by the download button client script, it doesn't refresh the update panel.. Do you have an idea why it doesn't work? Or do you have other and cleaner techniques? Here's how the elements are declared: <asp:Button runat="server" ID="ButtonInvisible" Text="" Click="RefreshDisplay" /> <asp:Button runat="server" ID="ButtonDownload" Text="Download" OnClientClick="clickInvisible(this.id)" Click="Download" /><Triggers> <asp:AsyncPostBackTrigger ControlID="ButtonInvisible" /></Triggers> //the javascript <script type="text/javascript" language="javascript"> function clickInvisible(idButton) { document.getElementById('ButtonInvisible').click(); }</script> ' //the methods Download(object source, EventArgs e){Response.Redirect("test.txt")} RefreshDisplay(object source, EventArgs e){ ButtonCancel.Enabled = false;}

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  • DataContext Doesn't Exist in Dynamic Data Project?

    - by davemackey
    This is really annoying...and I know it is something extremely simple... 1. I create a new Dynamic Data project. 2. I add a LINQ-to-SQL class and drag and drop some tables onto the class. 3. I open the global.asax.vb and uncomment the line: DefaultModel.RegisterContext(GetType(YourDataContext), New ContextConfiguration() With {.ScaffoldAllTables = True}) I remove YourDataContext and replace it with the DataContext from my LINQ-to-SQL class: DefaultModel.RegisterContext(GetType(NorthwindDataContext), New ContextConfiguration() With {.ScaffoldAllTables = True}) I then try to debug/build/etc. and receive the following error: Type 'NorthwindDataContext' is not defined Why is it not defined? It seems like its not recognizing I created the DBML file.

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  • How can I unobtrusively disable submit buttons with Javascript and Prototype?

    - by Frew
    So I found this recommendation, but I can't quite seem to figure out how. This is the code I originally started with: function greySubmits(e) { var value = e.srcElement.defaultValue; // This doesn't work, but it needs to $(e).insert('<input type="hidden" name="commit" value="' + value + '" />'); // This causes IE to not submit at all $$("input[type='submit']").each(function(v) {v.disabled = true;}) } // This works fine Event.observe(window, 'load', function() { $$("input[type='submit']").each(function(e) { Event.observe(e, 'click', greySubmits); }); }); Anyway, I am pretty close, but I can't seem to get any further. Thanks for any help at all! Update: Sorry, I guess I wasn't entirely clear. I'd like to disable all of the submit buttons when someone clicks a submit button. But I do need to send along the value of the submit button so the server knows which button I clicked, hence the insert call. (Note: insert does not create a child of the element you call it on.) And then after disabling the submit buttons I need to call the containing form of the submit buttons submit call, as IE will not submit after you disable the button. Does that make sense?

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  • [FLEX 3] Placing images into a Collage Canvas

    - by Bridget
    I've got an array of different sized images. I want to place these images on a canvas in a sort of automated collage. Does anyone have an idea of how to work the logic behind this concept? All my images have heights divisible by 36 pixels and widths divisible by 9 pixels. They have mouseDown functions that allow you to drag and drop. When dropped the image goes to the closest x point divisible by 9 and y point divisble by 36. There is a grid drawn on top of the canvas. I've sorted the array of images based on height, then based on their widths. imagesArray.sortOn("height", Array.NUMERIC | Array.DESCENDING); imagesArray.sortOn("width", Array.NUMERIC | Array.DESCENDING); I'd like to take the largest image ( imageArray[0] ) to put in corner x,y = 0,0. Then randomize the rest of the images and fit them into the collage canvas.

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  • Handle CSliderCtl messages placed on a CDialogBar

    - by user173438
    VS2008, 32 Bit Win XP In a class derived from CFrameWnd, I have an object of CDialogBar that needs to have certain controls on it. Among these controls would be 2 sliders, whose event handling is to be done in CFrameWnd derived class. How shall I go about this? class CFrameWndCustom : public CFrameWnd { CDialogBar m_wndDialogBar; // the CDialogBar object. } In CFrameWnd derived class's OnCreateClient, I have created the DialogBar using the above object like: //Create the DialogBar if (!m_wndDialogBar.Create(this, IDD_DIALOGBAR_CONTROL, CBRS_BOTTOM, IDD_DIALOGBAR_CONTROL)) { TRACE("Warning: Couldn't create DialogBar Control!\n"); return FALSE; } Here, IDD_DIALOGBAR_CONTROL is a dialog resource with Style as Child. After this, I drag-dropped a CSliderCtrl on the IDD_DIALOGBAR_CONTROL in Resource View. Now, how/where should I handle the CSliderCtrl's events? There would be 2 such slider controls. I finally need the values of the sliders in CFrameWndCustom class. best regards, Divya

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  • Facebook API - Detect if session is active OR NOT active

    - by Tom Doe
    I'm sure I'm simply overlooking something in the Facebook API docs. Basically, after I've loaded the FB Graph, I need to know if the session is active... I cannot simply assume they're logged out and simply re-render if they're logged in once the 'auth.statusChange' event is triggered. I need to know right off the bat. Below is the code that I've used. Most importantly the FB.getLoginStatus/getAuthResponse/getAccessToken don't work like I'd expect; essentially where it indicates, when invoked, whether they're logged in or out. (function(d) { // Create fb-root var fb_root = document.createElement('div'); fb_root.id = "fb-root"; document.getElementsByTagName('body')[0].appendChild( fb_root ); // Load FB Async var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0]; if (d.getElementById(id)) {return;} js = d.createElement('script'); js.id = id; js.async = true; js.src = "//connect.facebook.net/en_US/all.js"; ref.parentNode.insertBefore(js, ref); // App config-data var config = { appId : XXXX, cookie: true, status: true, frictionlessRequests: true }; window.fbAsyncInit = function() { // This won't work. // I can't assume they're logged out and rely on this to tell me they're logged in. FB.Event.subscribe('auth.statusChange', function(response) {}); // Init FB.init(config); // These do not inidicate if the user is logged out :( FB.getLoginStatus(function(response) { }); FB.getAuthResponse(function(response) { }); FB.getAccessToken(function(response) { }); }; }(document)); Any help is much appreciated. :)

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