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  • Application Service Providers and Web Hosting

    Application service providers (commonly referred to as ASP';s) have quickly sprouted onto the web hosting scene in effort to provide businesses with new and innovative services. The term ASP should no... [Author: Sue Woledge - Web Design and Development - April 07, 2010]

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  • Optimizing Blog Entries for Search Engine Traffic

    Search engine traffic is important for anybody doing business online. This type of traffic is not only free but is also very highly targeted. One of the easiest ways to optimize your site for traffic... [Author: TJ Philpott - Web Design and Development - April 30, 2010]

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  • How To Find Affordable Web Agency In India

    Finding an affordable web agency in India is a problem that one should not even think of. This is for the fact that every web agency is either way too expensive or if it makes a reasonable quote for ... [Author: John Anthony - Web Design and Development - May 16, 2010]

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  • Gamagora présente 3 nouveaux jeux pour les 5 ans de l'école, plus de 300 visiteurs ont assisté au Gamagora Game Show

    Gamagora présente 3 nouveaux jeux pour les 5 ans de l'école Une explosion de pixels durant le Gamagora Game Show Au sein de l'université lumière Lyon 2 se trouve une section spécialisée dans la création de jeux vidéo, appelée Gamagora. Cette section regroupe des étudiants en programmation, infographie et game design. Au cours du cursus, les élèves doivent créer une démonstration de jeu en trois mois. Les élèves sont ainsi confrontés aux différentes problématiques que l'on peut rencontrer durant le processus de la création, allant des problèmes d'organisati...

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  • Website Traffic Statistics

    There is no doubt that web traffic statistics will be very useful for analyzing as to how your website is performing, but what is also important is to know how to analyze the web traffic statistics t... [Author: Prashanth Tribhuvan - Web Design and Development - June 16, 2010]

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  • CheckBox in C#

    A CheckBox control allows users to select a single or multiple options from a list of options. In this article, I will discuss how to create a CheckBox control in Windows Forms at design-time as well as run-time.

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  • What's the simplest way to create a page with dynamic elements?

    - by ElendilTheTall
    I'm developing a site, part of which lists training courses with dates and prices. Every year the dates and prices change, which would mean loads of manual code editing to update the pages. What I'd like to do is have a database containing the relevant information, which the course pages then reference, so we can just update the database rather than the HTML. My experience lies in static design - so, what is a simple way to achieve this?

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  • XNA WP7 Texture memory and ContentManager

    - by jlongstreet
    I'm trying to get my WP7 XNA game's memory under control and under the 90MB limit for submission. One target I identified was UI textures, especially fullscreen ones, that would never get unloaded. So I moved UI texture loads to their own ContentManager so I can unload them. However, this doesn't seem to affect the value of Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage"), so it doesn't look like the memory is actually being released. Example: splash screens. In Game.LoadContent(): Application.Instance.SetContentManager("UI"); // set the current content manager for (int i = 0; i < mSplashTextures.Length; ++i) { // load the splash textures mSplashTextures[i] = Application.Instance.Content.Load<Texture2D>(msSplashTextureNames[i]); } // set the content manager back to the global one Application.Instance.SetContentManager("Global"); When the initial load is done and the title screen starts, I do: Application.Instance.GetContentManager("UI").Unload(); The three textures take about 6.5 MB of memory. Before unloading the UI ContentManager, I see that ApplicationCurrentMemoryUsage is at 34.29 MB. After unloading the ContentManager (and doing a full GC.Collect()), it's still at 34.29 MB. But after that, I load another fullscreen texture (for the title screen background) and memory usage still doesn't change. Could it be keeping the memory for these textures allocated and reusing it? edit: very simple test: protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); PrintMemUsage("Before texture load: "); // TODO: use this.Content to load your game content here red = this.Content.Load<Texture2D>("Untitled"); PrintMemUsage("After texture load: "); } private void PrintMemUsage(string tag) { Debug.WriteLine(tag + Microsoft.Phone.Info.DeviceExtendedProperties.GetValue("ApplicationCurrentMemoryUsage")); } protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here if (count++ == 100) { GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("Before CM unload: "); this.Content.Dispose(); GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("After CM unload: "); red = null; spriteBatch.Dispose(); GC.Collect(); GC.WaitForPendingFinalizers(); PrintMemUsage("After SpriteBatch Dispose(): "); } base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here if (red != null) { spriteBatch.Begin(); spriteBatch.Draw(red, new Vector2(0,0), Color.White); spriteBatch.End(); } base.Draw(gameTime); } This prints something like (it changes every time): Before texture load: 7532544 After texture load: 10727424 Before CM unload: 9875456 After CM unload: 9953280 After SpriteBatch Dispose(): 9953280

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  • Windows Web Hosting: Why Go There?

    I work in the IT field over the last six years. I';ve always been confused about web hosting, especially on the types of hosting. This always used to confuse me, what is the best Linux or Windows? M... [Author: Danny Higson - Web Design and Development - June 09, 2010]

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  • Fedora 13 in detail

    <b>The H Open:</b> "Known as "Goddard", Fedora 13 not only boasts a current software selection and a modernised design, it also offers an extensive range of technological improvements."

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  • New Interaction Hub Statement of Direction Published

    - by Matthew Haavisto
    The latest PeopleSoft Interaction Hub Statement of Direction is now available on My Oracle Support.  We think this subject will be particularly interesting to customers given the impending release of the PeopleSoft Fluid User Experience and all that offers.  The Statement of Direction describes how we see the Interaction Hub being used with the new user experience and the Hub's continued place in a PeopleSoft environment.  This paper also discusses subjects like branding, content management, easier design/deployment, and the optional restricted use license.

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  • Fixed window size app development for Mac OS X

    - by Phil
    I am developing a rather eye-candy application which is to be released on Mac App Store. Due to its graphics intensive use, it would save a great deal of time on UI end if the app could be released with a fixed size main frame-dialog. I did try doing a search regarding App Store policies on the matter but could not find anything. Is the distribution of fixed-size frame [productivity] apps are allowed within the App Store if they conform with other design guidelines?

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  • A TDD Journey: 4-Tests as Documentation; False Positive Results; Component Isolation

    In Test-Driven Development (TDD) , The writing of a unit test is done more to design and to document than to verifiy. By writing a unit test you close a number of feedback loops, and verifying the functionality of the code is just a minor one. everything you need to know about your class under test is embodied in a simple list of the names of the tests. Michael Sorens continues his introduction to TDD that is more of a journey in six parts, by discussing Tests as Documentation, False Positive Results and Component Isolation.

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  • What legal considerations do I need to have when programming?

    - by JustJohn
    Recently I worked with a group to create a logging system for tutoring labs to track Tutor hours, and usage of the labs. We had to change the design a fair amount to be in compliance with FERPA. My question stems from the curiosity that in my course of study there has never been a real mention of how people in this field have to deal with complying with the law in their work. So I would like to know how much programmers have to consider the law in the work they do.

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  • Website Success Strategies For Service Providers

    There is a big market for a variety of services that can be delivered online. In fact, one of the fastest ways to generate income with an online business is to offer a service. Examples of successful online service businesses include graphic design, virtual assistance, web content writing, life coaching and marketing consultation.

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  • Web CMS For SEO

    SEO or search engine optimization is one of the most popular methods of internet marketing used today. This is because of its many benefits as well as with its personalized targeting effects by use o... [Author: Margarette Mcbride - Web Design and Development - June 08, 2010]

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  • A Website With Smartly Placed Content In It

    Quality website as well as blog content has the ability to attract many unexpected visitors to your sites and if you spice your fresh content with the right keywords then you can be almost confident ... [Author: Alan Smith - Web Design and Development - May 13, 2010]

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  • Download Singularity Source Code

    - by Editor
    The Singularity Research Development Kit (RDK) is based on the Microsoft Research Singularity project. It includes source code, build tools, test suites, design notes, and other background materials. The Singularity RDK is for academic non-commercial use and is governed by this license. Singularity is a research project focused on the construction of dependable [...]

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