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  • JavaFX FXML communication between Application and Controller classes

    - by likethesky
    I am trying to get and destroy an external process I've created via ProcessBuilder in my FXML application close, but it's not working. This is based on the helpful advice Sergey Grinev gave me here. I have tried running with/without the "// myController.setApp(this);" and with "// super.stop();" at top of subclass and at bottom (see commented out/in for that line in MyApp), but no combination works. This probably isn't related to FXML or JavaFX, though I imagine this is a common pattern for developing apps on JavaFX. I suppose I'm asking for a Java best practice for closing dependent processes in a UI-based app like this one (in this case: FXML / JavaFX based), where there is a controller class and an application class. Can you explain what I'm doing wrong? Or better: advise what I should be doing instead? Thanks. In my Application I do this: public class MyApp extends Application { @Override public void start(Stage primaryStage) throws Exception { FXMLLoader fxmlLoader = new FXMLLoader(); Scene scene = (Scene)FXMLLoader.load(getClass().getResource("MyApp.fxml")); MyAppController myController = (MyAppController)fxmlLoader.getController(); primaryStage.setScene(scene); primaryStage.show(); // myController.setApp(this); } @Override public void stop() throws Exception { // super.stop(); // this is called on fx app close, you may call it in an action handler too if (MyAppController.getScriptProcess() != null) { MyAppController.getScriptProcess().destroy(); } super.stop(); } public static void main(String[] args) { launch(args); } } In my Controller I do this: public class MyAppController implements Initializable { private Application app; private static Process scriptProcess; public void setApp(Application a) { app = a; } public static Process getScriptProcess() { return scriptProcess; } } The result when I run with the "commented-out setApp()" not commented out (that is, left in the start method), is the following, immediately upon launch (the main Scene flashes, then disappears, then this dialog appears: "JavaFX Launcher Error: Exception while running Application" And it gives an, "Exception in Application start method" in the console as well. The result when I leave out the "commented-out code" in my MyApp above (that is, remove the "setApp()" from the start method), is that my app does indeed close, but gives this error when it closes: Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1440) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:69) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:28) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Node.fireEvent(Node.java:6863) at javafx.scene.control.Button.fire(Button.java:179) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:193) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:336) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:329) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:64) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:33) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Scene$MouseHandler.process(Scene.java:3324) at javafx.scene.Scene$MouseHandler.process(Scene.java:3164) at javafx.scene.Scene$MouseHandler.access$1900(Scene.java:3119) at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1559) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2261) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:228) at com.sun.glass.ui.View.handleMouseEvent(View.java:528) at com.sun.glass.ui.View.notifyMouse(View.java:922) at com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method) at com.sun.glass.ui.gtk.GtkApplication$3$1.run(GtkApplication.java:82) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1435) ... 44 more Caused by: java.lang.NullPointerException at mypackage.MyController.handleCancel(MyController.java:300) ... 49 more Clean up...

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  • ProcessCmdKey - wait for KeyUp?

    - by Tom Frey
    Hi, I'm having the following issue in a WinForms app. I'm trying to implement Hotkeys and I need to process Key messages whenever the control is active, no matter if the focus is on a textbox within that control, etc. Overriding ProcessCmdKey works beautifully for this and does exactly what I want with one exception: If a user presses a key and keeps it pressed, ProcessCmdKey keeps triggering WM_KEYDOWN events. However, what I want to achieve is that the user has to release the button again before another hotkey action would trigger (so, if someone sits on the keyboard it would not cause continuous hotkey events). However, I can't find where to catch WM_KEYUP events, so I can set a flag if it should process ProcessCmdKey messages again? Anyone can help out here? Thanks, Tom

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  • Updatepanel refresh messing up JqueryUI in IE7

    - by o-logn
    Hey everyone, This is a bit of a long shot as I don't have access to the code at the moment. However, there's nothing 'special' about the code. I'm using a combination of JqueryUI and ASP.NET UpdatePanels. If I click any of the trigger controls (asp.net button), the partial-postbacks are fine. However, if I click on a trigger control after clicking on a JQueryUI button, then the entire layout messes up and a lot of the content moves upwards. I can just about reach a JQueryUI button, and when I click that, the layout returns to normal and everything's fine until I click the trigger control again. The page works fine in all latest browsers, but this problem appears in IE 7. I hope maybe someone has come across a similar problem in IE 7 and found a workaround/solution. I've been trying to fix it for a couple of days, but no luck. Thanks for any advice.

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  • Easy Flood Fill

    - by Jimmy
    Some advice, please. I'm just starting out in C#. I've managed to get some shapes created on a Windows form, and now I'd like to fill them with color. In the old C++ I studied years ago, there was a floodfill function that was really easy. It has been an unpleasant realization to find there's not a similar method available in regular old C#. Does anyone have advice for me, or some code, so I can implement filling without understanding GDI+, DirectX, or rest of the avalanche of acronyms that I've run into by researching this on the web? I need to fill irregular shapes, bounded by a certain color. Gradient and transparency control would be nice, but I'd settle for plain old solid fill right now, just to get a modicom of control over this. Any help, code or advice would be really appreciated.

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  • Ensure house map maze with lifts can be solved?

    - by Philipp Lenssen
    In my game we see the floors of a house from the side, and the hero can take lifts -- a lift either goes up (to the next lift upwards), or down (to the next lift downwards), depending on the arrow as shown, and there's always a pair of exactly two lifts connected. That's the only way the hero can move vertically, though he can freely move horizontally. The house map is a randomized 11x5 grid with different items, and unpassable walls to the far left, far right, and sometimes in one of the two middle positions: My question: How can I ensure the map is always randomized yet always solvable and that the hero, starting at the left side of the bottom floor, can always leave it via any upwards-pointing lift at the top floor? For what it's worth I'm using the Lua language for development. Thanks so much!

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  • Document.ready() failing on popup

    - by Seth Duncan
    I am using ASP.Net and jQuery/jQuery UI and I am trying to use the datepicker control. It works fine on every page, except when I have to use the popup (to add new data into the database and then i refresh the current page to reflect the new data being entered). It seems that document.ready() is failing when I use the popup. I can invoke the datepicker control manually with adding a click event to fire off the showcalendar function, however I want to try and make it work. Does anyone have any ideas of why a popup would fail document.ready() ? Thanks!

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  • How to reduce simple cpp application size? (compiled with RAD Studio 2010 cpp builder)

    - by peterg
    I am using rad studio 2010 cpp builder. I've created a new SDI application, added a TCppWebBrowser control and a simple button that onclick trigger the .navigate for the TCppWebBrowser, I compiled it and I got a 1.20mb file, I was expecting less than 700kb at least. How can I reduce the size of the compiled exe? I don't want to use "build with runtime packages", I know that will make it very small but I want to get all the necessary packages and dependencies inside the exe but maybe I am getting more than I use, I tried unchecking/removing a lot of design packages (in project/options/packages) I don't use but the file size didn't decreased. Also I was thinking maybe the TForm component that comes with RAD Studio is giving me more stuff than I need and that could make the file bigger, I mean I only need to drop a webbrowser control and a few buttons in the form, maybe there's a minimal form component I could use to replace TForm. Any suggestions will be appreciated.

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  • 2D Pixel/sprite game in unity? [on hold]

    - by acidzombie24
    Hi I'm an absolute newbie in unity. In the past I was told unity is terrible for 2d games so I look away after looking at it for a few days. I don't remember if this was right before unity4 came out or after. I hear unity is fairly good at 2d now. I tried googling for tutorials but I'm doing it wrong. I could not find a good tetris or tic tac toe tutorial. What assets/tutorials do I want for a 2D game? Side question is what tutorials are good if I want to make a fire emblem/advance wars type game (HUD heavy grid base game)

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  • Texturing a mesh generated from voxel data

    - by Minja
    I have implemented the Marching Cubes algorithm to display an isosurface based on voxel data. Currently, it is displayed with triplanar texturing. I'm working with unity, so I have a material with the triplanar shader attached. Now, the whole isosurface is rendered using this material. And thats my problem: I want the texture to represent the voxel data. I'm storing a material value for every point in the grid, and based on this value, I want the texture of the isosurface to change. Sadly, I have no clue how to do this. So if the voxel is sand, I want sand to be displayed; if it's stone, then there should be stone. Right now, everything is displayed as sand. Thanks in advance!

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  • How to create a 3D world with 2D sprites similar to Ragnorak online?

    - by Romoku
    As far as I know Ragnorak Online is a 3D game world with 2D sprites overlayed. I would like to use this style in a game I am making in Unity, so I would like the player to be able to select little square tiles on the terrain. There are a couple routes I could take such as using a bunch of cubic polygons and linking them together or using one big map. The former approach doesn't seem to make any sense if the world is not flat as polygons wouldn't be reused often. The goal is to break down a 3D polygon into tiles which is heard to wrap my head around. I believe using something like an interval tree or array would be appropriate to store the rectangle grid, but how would I display a rectangle around the selection the player has his mouse over on the polygon terrain itself? Here is a screenshot. Here is a gameplay video. Here is the camera usage.

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  • Wrapping WPF UserControl inside VisualStudio Item Template

    - by karthik84
    I am currently started working on a project which will allow users to design reports inside visual studio. Previously, for my similar Winforms App, I had extended the IComponent (Component Class) and wrote our VS Like designer kind of custom control which will allow users to drag drop controls from the visual studio toolbox and then I export it as a VisualStudio C#&VB ItemTemplate. Now I am trying to recreate the same control using WPF considering its power, extensiblity. Could anyone shed some lights on this, on what would be the most preferable way of doing this ? Thanks in advance.

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  • A bunch of SharePoint 2010 Videos

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). DNRTV – Developing for SharePoint 2010 Talks about LINQ to SharePoint, and a basic intro of the dev tools. watch Telerik Silverlight Chart showing live data from SharePoint 2010. This video demonstrates the usage of a custom WCF service and a custom silverlight frontend. watch. Telerik Silverlight Grid with BCS Lists in SharePoint 2010 This video demonstrates BCS + Client Object Model + A silverlight front end. watch Telerik R.A.D Calendar shown working with an OOTB Calendar list watch Large file upload in SP using Silverlight. watch Silverlight coverflow implemented on a picture library watch Integrating Yahoo Geocoding API, Bing maps, and Bing search engine in a Silverlight UI in SharePoint watch SharePoint 2010 scalability, RBS, and related stuff. watch SharePoint 2007 and Silverlight – talks about TDD etc. watch Comment on the article ....

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  • How do I bring Set Focus of MDI Child Window using UIAutomation

    - by Scott Ferguson
    We have an old legacy application we need to automate. It uses MDI Windows. We're using UIAutomation and I can succesfully get the appropriate AutomationElement for each MDI Child window. What I cannot do is bring that element into focus. Here is some example code that I tried, that fails: var desktop = AutomationElement.RootElement; var dolphin = desktop.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.NameProperty, "Dolphin for Windows", PropertyConditionFlags.IgnoreCase)); dolphin.SetFocus(); var workspace = dolphin.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.NameProperty, "Workspace", PropertyConditionFlags.None)); var childWindow = workspace.FindFirst(TreeScope.Children, new PropertyCondition(AutomationElement.NameProperty, "Sharp ")); childWindow.SetFocus(); The last line in this code fails with System.InvalidOperationException Experimenting, I tried finding a control on the childWindow, and calling SetFocus on it. It DID correctly set the focus on the right control, but it did not bring the MDI window to the foreground. Any ideas?

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  • Oracle University Nuevos cursos (Week 10)

    - by swalker
    Oracle University ha publicado recientemenete las siguentes formaciones (o versiones) nuevos: Database RAC & Grid Infrastructure for Oracle Solaris System Administration (1 day) Oracle Database 11g: Performance Tuning (Training On Demand) Development Tools Oracle Database: Program with PL/SQL (Training On Demand) MySQL MySQL for Database Administrators (Training On Demand) Fusion Middleware Oracle WebCenter Portal 11g: Build Portals With Spaces (3 days) Oracle WebCenter Content 11g: Site Studio Essentials (5 days) Oracle BPM 11g Modeling (3 days) Business Intelligence & Datawarehousing Oracle BI Applications 7.9.6: Implementation for Oracle EBS (4 days) Oracle BI Applications 7.9.6: Implementation for Siebel CRM (4 days) Oracle BI 11g R1: Build Repositories (Training on Demand) Fusion Applications Fusion Applications: Extend Applications with ADF (5 days) E-Business Suite R12.x Extend Oracle Applications: Building OA Framework Applications (Training On Demand) PeopleSoft PeopleSoft Integration Tools Rel 8.50 (Training On Demand) Póngase en contacto con el equipo local de Oracle University para conocer las fechas y otros detalles de los cursos.

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  • Inline code within HEAD section of ASP Web Form

    - by geekrutherford
    Today I needed to include inline code within the HEAD section of an Web Form in order to dynamically include stylesheets based on the theme set for the application.   Below is an example:      <link href="../../Resources/Themes/<% = Page.Theme %>Grid.Default.css" rel="stylesheet" type="text/css">   Upon saving and viewing the page I noted that the code was not being interpreted and instead was being treated as a string literal.  How to get around it?  Add a panel control in the HEAD section and place the links to the stylesheets as in the example above within the panel.  For whatever reason, ASP.NET does not want to interpret inline code in the HEAD section but will allow you to add .NET controls in the HEAD section.

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  • On Windows XP, programmatically set Pagefile to "No Paging File" on single c: drive

    - by NBPC77
    I'm trying to write a C#/.NET application that optimizes the hard drives for our XP workstations Set pagefile to "No paging file" Reboot Run a defrag utility to optimize the data and apps Create a contiguous page file Reboot, run pagedefrag from Sysinternals I'm really struggling with #1. I delete the following key: SYSTEM\CurrentControlSet\Control\Session Manager\Memory Management\PagingFiles Upon reboot, the System Control Panel shows "No page file", but c:\pagefile.sys still exists and its in use by the SYSTEM process so I can't delete it and I can't optimize HD. I tried using PendingFileRenamingOperations and that bombs out too. I tried using WMI: Win32_PageFileSetting, but that only lets you set sizes (not zero--defaults to 2MB). Of course, if I do the manual steps outlined above, it works. I think I need an API call to make this happen.

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kenji Kina
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • Managing web.config for teams in VS2010 & TFS

    - by Jarrett
    With VS2010's mandate that web.config be included in the project, how do we allow everyone to keep their own custom config file without getting into source control problems? Previously, we would simply leave web.config out of our project, allowing everyone to keep their own local version of web.config on their machine. We moved to VS2010, and it is now forcing me to add web.config to my project in order to run debug mode. Because our project is linked to TFS, it automatically adds web.config to source control and tries to maintain it that way. Is there a way to run in debug mode without including web.config in your project? Or is there a better way to manage config files?

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  • In Flex 3 is there a way to pre-buffer an image so that it appears without flickering?

    - by Brad Urani
    In my application I have an VBox control on top of another VBox that contains an Image control that loads a jpg from a URL (you can't see the bottom panel initially since it's underneath, but the image does fully download). When one clicks on the top VBox, the bottom one gets set to visible=false, then an effect causes the top VBox to vanish, then the bottom VBox is set to visible=true and an effect causes it to appear. Continuously clicking the VBoxes causes them to alternate appearing and disappearing. The problem is that the first time the bottom VBox appears, it flickers once when it draws. After that, there's no problem and it smoothly appears and disappears with the effect with no problem. It's as if the first time the bottom VBox appears, it flickers because even though the image has been downloaded, it has never been displayed before. Can I pre-buffer the image in the bottom VBox somehow to avoid this flicker?

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  • SQL Server version of MySQL's group_concat and escaped strings

    - by TheObserver
    I only have the Express versions of MS SQL Server 2008 and Visual Studio. Given that I can't create a SQL Server project and therefore CLR solutions are out of the question, I've attempted to use select col1, stuff( ( select ' ' + col2 from StrConcat t1 where t2.col1 = t1.col1 for xml path('') ),1,1,'') from StrConcat t2 group by col1 order by col1 to get a row concatenated col2. col2 is a varchar field with some control characters like & and \n. When it is concatenated with the above SQL, it appears to escape those control characters ie. & becomes & amp ; and \n becomes &#xOD, which is not what I want it to do. So, the question is, what black box magic is causing that to happen?

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  • html-login form not working

    - by codymanix
    I have a child page LoginContent.aspx which contains a login form. If the user logs in he should be redirected to my Welcome.aspx page. But if I press the login button the page just reloads itself, nothing happens. The codebehind on this page is empty. Both LoginContent.aspx and Welcome.aspx are child forms of the same master page. <form method="post" action="~/Welcome.aspx"> Username: <input type="text" name="username" size="15" /><br /> Password: <input type="password" name="passwort" size="15" /><br /> <input type="submit" value="Login"/></p> </form> I know I could use the asp.net login control but I want more control over things.

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  • WinForms: How do I simulate button behavior on an image?

    - by Cheeso
    I have an extension of the winforms TabControl, it's draws an X on each tab to allow the user to close the tab. How can I similate button look&feel on that image? It's not a button, it's not even an image control. It's just been drawn there. Is there a way to draw an inset border on MouseDown and Raised on MouseUp? Would I be better off generating another image, for the "inset" phase? anyone done this before? Related: Simulate Winforms Button Click Animation But this question is different because he actually has a PictureBox control. I don't.

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  • Do you have a plan for your digital assets after you die?

    - by pablo
    After reading this question I remembered of a news article about some websites that manage your online identity after you pass away. Have you planned what to do with your digital assets once you go? I'd imagine that your online footprint is as important as anything you leave of material value. I mean, what would be the difference of that open-source project that you created to the money and savings that you had? How would you like to have your identity managed after you pass away? Would you prefer to go "off the grid"? It's a sensitive topic and I never met anyone who prepared for it.

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  • Robust C# Plugin System

    - by Pete Kirkham
    I am writing a tool which communicates with more than one version control system, either subversion or clearcase, and has various utilities which can be plugged into it. I though of using MEF to load the version control providers, and utiilities, both of which have interfaces definied for them. I've started to use MEF for this. But if loading any plugin fails (on half my clients machines, the ClearCase COM bindings won't be present, so loading will fail, on the other half SVN won't be installed, so the SVN plugin won't load) though, MEF throws an exception and no plugin works; I was hoping that the rest of the plugins would load. [ImportMany(AllowRecomposition = true)] public IEnumerable<IVersionControl> RegisteredProviders { get; private set; } Instead, if any providers fail to construct themselves, then RegisteredProviders is null. Is there a simple way of configuring MEF to achieve this (reporting exceptions but loading other instances), or do I have to change the interface to delay their intialisation failure until after MEF has instantiated the objects?

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