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  • CKEditor adds html entities to inline CSS. Is the CSS still valid?

    - by Mihai Secasiu
    I have this piece of code: <table style="background-image: url(path/to_image.png)"> And when I load it in CKEditor it's transformed in: <table style="background-image: url(&quot;path/to_image.png&quot;)"> Is this still still valid CSS? Actually I'm not so interested if it's valid but if there would be any problems with any web browser or email client ( the editor is used for composing a html email ). Firefox and Thunderbird seem to be fine with it.

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  • Refreshing a binding that uses a value converter

    - by Hadi Eskandari
    I have a WPF UI that is bound to an object. I'm using a ValueConverter to convert a property to a specific image by a business rule: public class ProposalStateImageConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { var proposal = value as Proposal; var basePath = "pack://application:,,,/ePub.Content;component/Images/General/Flag_{0}.png"; string imagePath; if(proposal.Invoice != null) { imagePath = string.Format(basePath, "Good"); } else { imagePath = string.Format(basePath, "Warning"); } var uri = new Uri(imagePath); var src = uri.GetImageSource(); //Extention method return src; } } It is working fine, but later, when the object's state changes, I want to refresh the image and make the value converter reevaluate. How is this possible?

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  • Issues loading Jquery (Galleria) script from inside an i-frame (beginner javascript?)

    - by 103188530284789248582
    Hello, first of all - I'm not entirely new to javascript, but am not fluent in it as I am with html and css, and am especially new to jQuery... so please excuse me if this questions seems easy or obvious, but after days of google I still have no solution to the problem... using jQuery 1.4.2.min, jQuery-ui-1.8.1 .... the site in question: http://homecapture.ca/sets/project_index.html The scenario: I have a tabbed menu generated from an unordered list, when a menu item is clicked it reveals an iframe which links to the page containing an image gallery. I am using jQuery UI tabs for the tabbed menu, and the galleries to which I'm linking are jQuery Galleria pages, automatically generated with Jalbum. The problem: The galleria plug-in only works normally from inside of the containing iframe in Chrome, has inconsistent behaviour in IE8 (seems to work in my local copy, but won't load properly online), and is not loaded properly in Firefox. Instead of displaying a thumbnail area and the first large image, the Galleria page shows the first thumbnail only, then when it is clicked the image it links to, but if you right-click and go Back, the iframe content shows up as a properly rendered Galleria page. Jalbum generates more script in the < head of the page in addition to linking to jquery and the galleria plug-in. All of it seems to be in charge of the gallery navigation , and I have relocated it to the < body of the page, in an effort to make it load after the parent page scripts, and together with the gallery content. At this point I am not sure what else I could do to solve the problem, without digging around in all or some of the library and pluging .js files (which I am not knowledgeable enough to do without some pointers). Has anyone dealt with a similar issue? I'm seeing some solutions for manipulating iframe content from a parent page with jQuery on here, is that what I should be researching instead? Thanks in advance for all the help! ps. I tried posting some code, but it seems I do not have enough 'reputation' for things to work right on here either :)

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  • IOS where to put the configuration of facebook sdk

    - by Carol Smith
    I am trying to integrated my IOS 7 application with Facebook SDK I following this official tutorial https://developers.facebook.com/docs/ios/getting-started which states Configure the .plist Follow these three steps: Create a key called FacebookAppID with a string value, and add the app ID there. Create a key called FacebookDisplayName with a string value, and add the Display Name you configured in the App Dashboard. Create an array key called URL types with a single array sub-item called URL Schemes. Give this a single item with your app ID prefixed with fb. This is used to ensure the application will receive the callback URL of the web-based OAuth flow. The finished .plist should look something like this: My question is where to put these values? They already put this image, maybe it helps you to answer me Edit The problem that I don't have any plist file in my framework in xcode and I can't add a new one because if i did, I would have to add all the variables that you see in the image but the tutorial just stated about some of them

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  • Nav drop down with rounded corner troubles...

    - by Jonah1289
    Hi I have worked on the following nav drop down seen here http://charmcitykids.missionmedia.net/. It works and is almost complete, but I have one issue. When you mouseover a nav title the text goes from color to black and then shows the dropdown. That is how it should work, but when you move your mouse to go a nav title within the dropdown the black text(active image) goes back to color and doesnt remain black. Any suggestion when dropdown is active and user is navigating through such to keep the text(active image) black? thnx jonah

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  • wpf keep base style in custom control

    - by Archana R
    Hello, I have created a custom button as i wanted an image and a text inside it as follows: <Style TargetType="{x:Type Local:ImageButton}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Local:ImageButton}"> <StackPanel Height="Auto" Orientation="Horizontal"> <Image Margin="0,0,3,0" Source="{TemplateBinding ImageSource}"/> <TextBlock Text="{TemplateBinding Content}" /> </StackPanel> </ControlTemplate> </Setter.Value> </Setter> </Style> Here, ImageButton is a class which inherits from Button class and has ImageSource as a dependency property. But i want to keep the look and feel of the original button. How can i do it? Thanks.

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  • Jquery: How can I place triggers on images already cached?

    - by FLX
    Please see: hxxp://flx.me/h/0504/ Source: hxxp://pastebin.com/bDh5k3Qd jquery.preload-min.js: hxxp://jquery.com/plugins/project/Preload jquery.jplayer.min.js: hxxp://www.happyworm.com/jquery/jplayer/0.2.4/developer-guide.htm I'm using jquery.preload-min.js to preload images and to send a play trigger to jquery.jplayer.min.js to start playing a mp3 file. This works great when viewing the page for the first time (or force reloading all content). However, when the image has already been cached, it doesn't use the preloading script and thus does not send the play trigger to jplayer. How can I make it send a play trigger even when the image is cached? Thank you in advance, Dennis

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  • Silverlight Issue : Save in Jpeg format

    - by Amit
    Hi All, I am new to Silverlight. We are working on silverlight 3.0. I want to implement a functionality that specific part of the file like stack panel or grid needs to be export or print to the image format. I mean when i click on specific button then that part of the application needs to export in image format. My first question is, Is it possible to implement it in Silverlight3.0? Or funcitonality is in Silverlight4.0. Can anyone please replay ASAP? Thanks, Amit

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  • How to access a control placed inside data template of listbox?

    - by Subhen
    Hi I have the following code: <ListBox x:Name="foldersListBox" Grid.Column="0" MouseLeftButtonUp="foldersListBox_MouseLeftButtonUp" BorderThickness="0" Height="AUTO" ScrollViewer.HorizontalScrollBarVisibility="Disabled" ScrollViewer.VerticalScrollBarVisibility="Disabled"> <DataTemplate> <Border BorderBrush="LightGray" BorderThickness="2" CornerRadius="4"> <Image x:Name="folderImage" Width="70" Height="70" Margin="3" /> </Border> </DataTemplate> </ListBox> Now when I am trying to access folderImage from code behind. I can use the loaded event and typecast the sender as Image type , but I dont want that way. Help plz. Thanks, Subhen

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  • Choosing between YUI Charts or Google Visualization API

    - by r2b2
    Hello , I'm a bit stuck with which charting library I will use in my project. Im stuck with this two (but also open for other suggestions) For YUI Charts : Pro : - Very robust and configurable Cons : - Uses flash 9 , which might potentially be inaccessible for users without up to date flash version - Does not support export to image (for flash versions < 10 only) For Google Visualization API pros: - small file size for the libraries, - can be exported to static image charts (via separate API call) Cons - limited configuration options So there, please help me decide. YUI charts has the edge over configuration options but Google Visualization API has the edge in terms of accessibility as it uses SVG to render the grapsh instead of Flash. For users that are hand-cuffed by corporate IT prohibitions , they cant just upgrade their Flash version and the page will not work. Thanks!

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  • OCR Web Service

    - by sdfx
    I am searching for an OCR web service (eventually open source, preferably free) that simply receives an image and returns the text of the image in writing. I've looked at tesseract, OCRopus and GOCR but the only open server I could find is WeOCR. Unfortunately the detection rates (at least during my tests) are sub-par and the speed is not much better. Does anyone have any experience with OCR web services? I guess the license of tesseract allows the operation of such a service, are there any out there?

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  • Amazon S3 collisions with heroku and paperclip

    - by poseid
    I have an app on my localhost for development and an app for testing on heroku. Image upload with localhost and paperclip always works. However, doing the same experiment with image upload on my heroku app, the app hangs... and the upload seems to be going on forever. I suspect that there is a collision going on. What is needed to get but uploads working? Or do I need to use different buckets for each environment?

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  • Vibrations when exploding/repacking movie

    - by Stefano Borini
    Please bear with me, I know that what I'm doing can sound strange, but I can guarantee there's a very good reason for that. I took a movie with my camera, as avi. I imported the movie into iMovie and then exploded the single frames as PNG. Then I repacked these frames into mov using the following code movie, error = QTMovie.alloc().initToWritableFile_error_(out_path, None) mt = QTMakeTime(v, scale) attrib = {QTAddImageCodecType: "jpeg"} for path in png_paths: image = NSImage.alloc().initWithContentsOfFile_(path) movie.addImage_forDuration_withAttributes_(image, mt, attrib) movie.updateMovieFile() The resulting mov works, but it looks like the frames are "nervous" and shaky when compared to the original avi, which appears smoother. The size of the two files is approximately the same, and both the export and repacking occurred at 30 fps. The pics also appear to be aligned, so it's not due to accidental shift of the frames. My question is: by knowing the file formats and the process I performed, what is the probable cause of such result ? How can I fix it ?

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  • jquery hover propagation

    - by Chris
    I'm using this on an hover image : $('.img-style').hover (function(e) { var prixPlus = $(this).closest('a').attr('data-prix'); prixPlus = parseFloat(prixPlus); var prixNew = prix + prixPlus; $('#chgePrix').html(prixNew.toFixed(2)); $('#txtapart').fadeTo('fast', 0.1); }, function(e) { $('#chgePrix').html(prix.toFixed(2)); $('#txtapart').fadeTo('fast', 1); }); But if I pass quickly the mouse 2 or more times over the image, $('#txtapart') fade in and out 2 or more times ! How can I stop the fade propagation ? Thanks for your help...

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  • I am trying to move a rectangle in Pygame using coordinates but won't work

    - by user1821449
    this is my code import pygame from pygame.locals import * import sys pygame.init() pygame.display.set_caption("*no current mission*") size = (1280, 750) screen = pygame.display.set_mode(size) clock = pygame.time.Clock() bg = pygame.image.load("bg1.png") guy = pygame.image.load("hero_stand.png") rect = guy.get_rect() x = 10 y = 10 while True: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() if event.type == KEYDOWN: _if event.key == K_RIGHT: x += 5 rect.move(x,y)_ rect.move(x,y) screen.blit(bg,(0,0)) screen.blit(guy, rect) pygame.display.flip() it is just a simple test to see if i can get a rectangle to move. Everything seems to work except the code I put in italic.

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  • PHP convert latin1 to utf8 Persian txt

    - by root
    I now work on a web-base PHP app to work with a MySQL Server database . database is with Latin1 Character set and all Persian texts don't show properly . database is used with a windows software Show and Save Persian texts good . I don't want to change the charset because windows software work with that charset . Question: how can convert latin1 to utf8 to show and utf8 to latin1 for saving from my web-base PHP app , or using Persian/Arabic language on a latin1 charset database without problem ? note: one of my texts is ???? ?????? when save from my windows-based software save as ÇÍãÏ ÑÍãÇäí and still show with ???? ?????? in my old windows-based software image : image of database , charsets,collation and windows-based software

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  • Can Fluent nhibernate's automapper be configured to handle private readonly backing fields?

    - by Mark Rogers
    I like private readonly backing fields because some objects are mostly read-only after creation, and for collections, which rarely need to be set wholesale (instead using collection methods to modify the collection). For example: public class BuildingType : DomainEntity { /* rest of class */ public IEnumerable<ActionType> ActionsGranted { get { return _actionsGranted; } } private readonly IList<ActionType> _actionsGranted = new List<ActionType>(); private readonly Image _buildingTile; public virtual Image BuildingTile { get { return _buildingTile; } } } But as far as I remember fluent-nhibernate's automapper never had a solution for private readonly backing fields, I'm wondering if that's changed in the last few months. So here's my question: How do I configure automapper or create an automapping convention to map private readonly backing fields?

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  • Release a retain UIImage property loaded via imageNamed?

    - by user158103
    In my class object i've defined a (nonatomic, retain) property for UIImage. I assigned this property with an image loaded via [UIImage imageNamed:@"file.png"]; If at some point I want to reassign this property to another image, should I have to release the prior reference? I am confused because by the retain property I know i should release it. But because imageNamed is a convenience method (does not use alloc), im not sure what rule to apply here. Thanks for the insight!

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  • Iphone UIButton not working in nested UIViews

    - by Charles Peterson
    This is so damn simple im sure! Im missing something and im exhausted from trying to fix it. hopefully someone can help. The Button in CharacterView.m works but the button nested down in CharacterMale.m does not. I'm not using IB everything is done progmatically. What would cause one button to work and other not? ///////////////////////////////////////////////////////////////////////////////// CharacterController.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterController.h" #import "CharacterView.h" @implementation CharacterController - (id)init { NSLog(@"CharacterController init"); self = [ super init ]; if (self != nil) { } return self; } - (void)loadView { [ super loadView ]; characterView = [ [ CharacterView alloc ] init]; self.view = characterView; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterView.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterView.h" #import "CharacterMale.h" @implementation CharacterView - (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { characterMale = [ [ CharacterMale alloc ] init]; [self addSubview: characterMale]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 200, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } - (void)drawRect:(CGRect)rect { } -(void)ApplyImage:(id)sender { NSLog(@"CharacterView button works"); } - (void)dealloc { [super dealloc]; } @end ///////////////////////////////////////////////////////////////////////////////// CharacterMale.m ///////////////////////////////////////////////////////////////////////////////// #import "CharacterMale.h" #import "CharacterController.h" @implementation CharacterMale - (id)init { self = [ super init]; if (self != nil) { UIImage *image = [UIImage imageNamed:@"charMale.png"]; imageView = [[ UIImageView alloc] initWithImage:image]; [image release]; [ self addSubview: imageView ]; UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(0, 0, 200, 100); [button setImage:[UIImage imageNamed:@"btnCharSelect.png"] forState:UIControlStateNormal]; [button addTarget:self action:@selector(ApplyImage:) forControlEvents:UIControlEventTouchUpInside]; [ self addSubview: button ]; } return self; } -(void)ApplyImage:(id)sender { NSLog(@"CharacterMal button works"); } - (void)dealloc { [super dealloc]; } @end

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  • Returned JSON is seemingly mixed up when using jQuery Ajax

    - by Niall Paterson
    I've a php script that has the following line: echo json_encode(array('success'=>'true','userid'=>$userid, 'data' => $array)); It returns the following: { "success": "true", "userid": "1", "data": [ { "id": "1", "name": "Trigger", "image": "", "subtitle": "", "description": "", "range1": null, "range2": null, "range3": null }, { "id": "2", "name": "DWS", "image": "", "subtitle": "", "description": "", "range1": null, "range2": null, "range3": null } ] } But when I call a jQuery ajax as below: $.ajax({ type: 'POST', url: 'url', crossDomain: true, data: {name: name}, success: function(success, userid, data) { if (success = true) { document.write(userid); document.write(success); } } }); The userid is 'success'. The actual success one works, its true. Is this malformed data being returned? Or is it simply my code? Thanks in advance, Niall

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  • Core Animation performance on iphone

    - by nico
    I'm trying to do some animations using Core Animation on the iphone. I'm using CABasicAnimation on CALayer. It's a straight forward animation from a random place at the top of the screen to the bottom of the screen at random speed, I have 30 elements that doing the same animation continuously until another action happens. But the performance on the iPhone 3G is very sluggish when the animations start. The image is only 8k. Is this the right approach? How should I change so it performs better. // image cached somewhere else. CGImageRef imageRef = [[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:name ofType:@"png"]] CGImage]; - (void)animate:(NSTimer *)timer { int startX = round(radom() % 320); float speed = 1 / round(random() % 100 + 2); CALayer *layer = [CALayer layer]; layer.name = @"layer"; layer.contents = imageRef; // cached image layer.frame = CGRectMake(0, 0, CGImageGetWidth(imageRef), CGImageGetHeight(imageRef)); int width = layer.frame.size.width; int height = layer.frame.size.height; layer.frame = CGRectMake(startX, self.view.frame.origin.y, width, height); [effectLayer addSublayer:layer]; CGPoint start = CGPointMake(startX, 0); CGPoint end = CGPointMake(startX, self.view.frame.size.height); float repeatCount = 1e100; CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"position"]; animation.delegate = self; animation.fromValue = [NSValue valueWithCGPoint:start]; animation.toValue = [NSValue valueWithCGPoint:end]; animation.duration = speed; animation.repeatCount = repeatCount; animation.autoreverses = NO; animation.removedOnCompletion = YES; animation.fillMode = kCAFillModeForwards; [layer addAnimation:animation forKey:@"position"]; } The animations are fired off using a NSTimer. animationTimer = [NSTimer timerWithTimeInterval:0.2 target:self selector:@selector(animate:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:animationTimer forMode:NSDefaultRunLoopMode];

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  • Another answer to the CAPTCHA problem?

    - by Xeoncross
    Most sites at least employ server access log checking and banning along with some kind of bot prevention measure like a CAPTCHA (those messed-up text images). The problem with CAPTCHAs is that they poss a threat to the user experience. Luckily they now come with user friendly features like refresh and audio versions. Anyway, like linux vs windows, it isn't worth the time of a spammer to customize and/or build a script to handle a custom CAPTCHA example that only pertains to one site. Therefore, I was wondering if there might be better ways to handle the whole CAPTCHA thing. In A Better CAPTCHA Peter Bromberg mentions that one way would be to convert the image to HTML and display it embedded in the page. On http://shiflett.org/ Chris simply asks users to type his name into an input. Examples like this are ways to simplifying the CAPTCHA experience while decreasing the value for spammers. Does anyone know of more good examples I could use or see any problem with the embedded image idea?

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  • Drag Rotate UIImageView by touch

    - by rockstardev
    I have an UIImageView that is a subview of an UIView. I'm trying to create a drag rotate effect with the UIImageView similar to spinning a bottle but I'm having trouble calculating the radians to rotate the image by. My code below seems like it should work because I've seen a similar calculation in Flash examples. Can anyone shed some light on what I'm doing wrong? Thanks. This is the code contained in my image view subclass: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; lastLocation = [touch locationInView:[self superview]]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[event allTouches] anyObject]; CGPoint location = [touch locationInView:[self superview]]; CGFloat xDisplacement = location.x - lastLocation.x; CGFloat yDisplacement = location.y - lastLocation.y; CGFloat rad = atan2f(yDisplacement,xDisplacement); self.transform = CGAffineTransformMakeRotation(rad); }

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