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  • Procedural Planets, Heightmaps and Textures

    - by henryprescott
    I am currently working on an OpenGL procedural planet generator. I hope to use it for a space RPG, that will not allow players to go down to the surface of a planet so I have ignored anything ROAM related. At the moment I am drawing a cube with VBOs and mapping onto a sphere. I am familiar with most fractal heightmap generating techniques and have already implemented my own version of midpoint displacement (not that useful in this case I know). My question is, what is the best way to procedurally generate the heightmap. I have looked at libnoise which allows me to make tilable heightmaps/textures, but as far as I can see I would need to generate a net like this. Leaving the tiling obvious. Could anyone advise me on the best route to take? Any input would be much appreciated.

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  • portfolio building, working for closed-source vs open-source?

    - by jondavidjohn
    I've currently graduated from my first run at higher education, landed my first full-time gig as a web application developer, and absolutely love it. My question is that in looking for jobs I ran across many jobs that require a certain level of experience and code examples. Much of the work I am doing is both protected by a login, and closed source. How does someone, that is just starting out and needs to be building a resume, go about preparing for the next job. (no matter how much i love my current job, i feel like it's only responsible to always be preparing)

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  • Can't set 1280x1024 with Nvidia Geforce 8400 GS

    - by torbengb
    I've just installed 10.04 LTS using the Windows installer. The system hangs during boot; the splash screen is frozen and it accepts neither Ctrl+Alt+F2 nor Ctrl+Alt+Del, only a hard reset. (I'm a linux noob.) When I edit the default Grub boot option to omit quiet splash, it gets to the point saying * setting sensors limit [OK] _ and there it stays. I can only get to the desktop using the Grub recovery boot option, of course with a lower resolution (800x600) but everything else seems to work fine. As I said, this is a new install. The only thing I've done is to use the Update Manager to get everything up to date, and activate the newest Nvidia driver using the "Hardware drivers" window. I had a similar problem when I installed 9.04 a year ago, and at that time posted this question with an answer that worked - this doesn't work with 10.04. Running nvidia-xconfig to create a new xorg.conf didn't fix it either (while in Recovery boot).

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  • DLNA Server/Control Point like Windows Media Player

    - by csde_rats
    Yes, I know that most questions ending with "like Windows" are odd, but this one really bothers me ;) If you ever used some DLNA renderer (in my case DLNA-enabled loudspeakers) you probably know the handy "play to"-feature. From my knowledge of DLNA stuff I would guess, that Windows Media Player is both a DLNA server and control point here, so my question is: Is there any similar software for Linux accomplishing the same thing with minimal configuration effort? I normally use Banshee for my music library, but it doesn't seem that there is anything available for Banshee...

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  • Best keyboard to use with RollerMouse

    - by jrdioko
    I recently purchased a RollerMouse, which seems like an excellent way to eliminate pain caused by mousing. My question is: what good keyboard can other programmers recommend that would work well with it. I currently have a Microsoft ergonomic keyboard, but the curve and large wrist rest make it hard to use with the RollerMouse. By "good", I mean: Works with the RollerMouse (no wrist rest) Ergonomic (a slight curve or other features designed to be easy on your wrists/arms) Good for programming (that would be its primary use, no need for fancy media buttons or anything like that) Suggestions?

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  • Switching songs - MediaPlayer lags the game

    - by Fibericon
    When the player encounters a boss in the game I'm working on, I want to have the music change. It seems simple enough with the MediaPlayer class to fade out the current song, switch to another, and then fade the new song in. However, at the point where the second song starts, the game freezes for a split second. The songs in question aren't particularly large either - the first song is 1.7mb and the second song is 3.1mb, both mp3 format. This is the code I'm using to do it: protected void switchSong(GameTime gameTime) { if (!bossSongPlaying) { MediaPlayer.Volume -= ((float)gameTime.ElapsedGameTime.TotalSeconds/10); if (MediaPlayer.Volume < 0.05f) { MediaPlayer.Play(bossSong); MediaPlayer.Volume = 1.0f; bossSongPlaying = true; } } } What can I do to eliminate that momentary hang?

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  • Disabling Bluetooth crashes 3G: can I consider this a bug?

    - by workflow
    I'm on an Acer TravelMate 8372G here runnning Ubuntu 11.10 64bit and I get the following weird behaviour: As soon as I turn off bluetoooth, the built-in 3G connection disconnects and Network Manager is unable to reconnect, leaving the following track in syslog: NetworkManager[1205]: <warn> GSM modem enable failed: (32) Unknown error The only way I'm able to reconnect 3G is by going all the way through rfkill unblock bluetooth rfkill block wwan rfkill unblock wwan sudo service network-manager restart My question to you guys: should I file a bug, or is there any any logical connection I'm missing that makes this a feature? = thanks! workflow

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  • How to remove Ubunto from boot screen?

    - by Alaa M.
    I tried to install Ubuntu 14.04 on my Windows 8, and in the installation wizard I chose "Help me boot from CD". Now I have something like this when I restart the computer: http://i.stack.imgur.com/HxDQr.png If I click Ubuntu I get an error about a missing file (wubildr.mbr). I found a solution here. But that's not my concern now. I don't know if that means I have Ubuntu installed on my computer now or not, but I wanna delete it from the boot screen. I figured that I need to delete its partition, so I went to Disk Management and found the following: http://i.stack.imgur.com/W0oP4.png My question is: which one should I delete?

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  • How to verify the Liskov substitution principle in an inheritance hierarchy?

    - by Songo
    Inspired by this answer: Liskov Substitution Principle requires that Preconditions cannot be strengthened in a subtype. Postconditions cannot be weakened in a subtype. Invariants of the supertype must be preserved in a subtype. History constraint (the "history rule"). Objects are regarded as being modifiable only through their methods (encapsulation). Since subtypes may introduce methods that are not present in the supertype, the introduction of these methods may allow state changes in the subtype that are not permissible in the supertype. The history constraint prohibits this. I was hoping if someone would post a class hierarchy that violates these 4 points and how to solve them accordingly. I'm looking for an elaborate explanation for educational purposes on how to identify each of the 4 points in the hierarchy and the best way to fix it. Note: I was hoping to post a code sample for people to work on, but the question itself is about how to identify the faulty hierarchies :)

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  • Is it a good practice to use smaller data types for variables to save memory?

    - by ThePlan
    When I learned the C++ language for the first time I learned that besides int, float etc, smaller or bigger versions of these data types existed within the language. For example I could call a variable x int x; or short int x; The main difference being that short int takes 2 bytes of memory while int takes 4 bytes, and short int has a lesser value, but we could also call this to make it even smaller: int x; short int x; unsigned short int x; which is even more restrictive. My question here is if it's a good practice to use separate data types according to what values your variable take within the program. Is it a good idea to always declare variables according to these data types?

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  • Shader inputs in a general purpouse engine

    - by dreta
    I'm not familiar with SDKs like Unity or UDK that much, so i can't check this off hand. Do general purpouse engines allow users to create custom uniform variables? The way i see it, and the way i have implemented it in an engine i'm writing to learn 3D, is that there is a "set" of uniforms provided by the engine and if you want to write a custom shader then you utilize uniforms you need to create a wanted effect. Now, the thing is, first of all i'm not an artist, second of all, i didn't have a chance to create complex scenes yet. So my question is, is it common practice to define variables that the engine provides and only allow the user to work with what they're given? Allowing users to add custom programs and use them where they want is not hard, but i have issues imagining how you'd go about doing the same for uniforms.

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  • Exporting UV coords from Blender

    - by Soapy
    So I have searched on google and various other websites but I've not found an answer. The only ones I did find did not work. So my question is how do I get UV coords from blender (2.63)? Currently I'm writing my own custom file exporter, and so far have managed to export vertices and their normals. Is there a way to export the UV coords? N.B. I'm currently try to figure it out using a simple cube that is unwrapped and has a texture applied to it.

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  • Which is easier to learn, Zend Framework, CakePHP or CodeIgniter?

    - by Kwame Boame
    I am new to programming but I know HTML, CSS and Jquery. I am a web designer but want to expand my skill to application development with frameworks. Specifically, PHP frameworks. I want to know which of the frameworks mentioned in the question is difficult to master. Also, my friend wants me to learn Ruby on Rails/ Python instead of PHP. What's your best advice for a newbie programmer who is looking to build online software/apps in the near future; say, after 3 months/6 months or a year of study and practice?

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  • Unix as opposed to Windows (Java and C++)

    - by user997112
    Firstly I should explain the background. I am interested in high frequency trading programming roles. After looking at many job specs it is very clear that there is a big demand for programmers who have programmed Java and C++ on Unix as opposed to Windows. My question is what are the differences a High Freq programmer would come across? It cannot be something in the language itself because syntactically they do not differ over OS? Therefore I thought it must be something which the programming language has to interface, resources etc? Could anyone please help me out as I am trying to improve my C++/Java on Unix, in order to aim for this type of career? ps I'm guessing part of this answer lies with the socket infrastructure on Unix?

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  • How do .so files avoid problems associated with passing header-only templates like MS dll files have?

    - by Doug T.
    Based on the discussion around this question. I'd like to know how .so files/the ELF format/the gcc toolchain avoid problems passing classes defined purely in header files (like the std library). According to Jan in that answer, the dynamic linker/loader only picks one version of such a class to load if its defined in two .so files. So if two .so files have two definitions, perhaps with different compiler options/etc, the dynamic linker can pick one to use. Is this correct? How does this work with inlining? For example, MSVC inlines templates aggressively. This makes the solution I describe above untenable for dlls. Does Gcc never inline header-only templates like the std library as MSVC does? If so wouldn't that make the functionality of ELF described above ineffective in these cases?

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  • La liste de Noël de Developpez (part. 2) : les livres

    La liste de Noël de Developpez partie 2 Notre sélection de livres 2012 Et oui, déjà Noël. Et à chaque fois la même question : « qu'est-ce que je vais bien pouvoir lui (leur) offrir ? ». Pire ! « Qu'est-ce que je vais bien pouvoir demander ? ». Pour vous aider, Developpez.com vous livre sa liste de cadeaux 2012 dans laquelle vous n'aurez plus qu'à piocher. Après la première partie sur les appareils et nos deux coups de coeurs pour les claviers en bois du Languedoc et les Pochettes de protection artisanales d'Asnières, voici notre liste de livres 2013. 1 - Si Steve ...

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  • Tree position terminology/naming

    - by wst
    This is a naming things question. I am processing trees (XML documents), and there are often special rules applied to nodes based on structure. It's been very difficult coming up with concise naming conventions for some cases, namely for nodes in the first position among their siblings, along with some recursive relationship: Given an arbitrary node, I want to describe its first child, and then that node's first child, and so on recursively. Given another arbitrary node, I want to describe its parent if the parent is first among its siblings, and that parent's parent if it's first, and so on recursively. Is there existing terminology to describe these tree positions? How would you name a variable or function that captures one of these cases so that it's intuitive to an unfamiliar developer trying to understand an algorithm?

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  • when google search gives incorrect results - how can it be reported?

    - by vgv8
    If google search query results are incorrect: How can it be reported? What is the procedure to correct it? @Lèse majesté: Incorrect results are the results that do not contain any of the searched keywords in them like in this my question @John Conde, yes I believe it is the right defitition. @DisgruntedGoat, even when there are a lot of results by keycaptcha for "Past 24 hours", the Google.com presents results only on reCAPTCHA. Anyway, they are different from those by google if to search by "keycaptcha" (in quotes) and by other search engines. Everybody thinks that searches by one keyword should be sneakily substituted by google's own promoted brand products?

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  • How to balance this Pokémon simulator metagame by feedback?

    - by Dokkat
    This is a Pokémon simulator where you build a team of 6 pokémon and battle with someone. Unfortunately, some Pokémon are stronger than others and only a few of the hundredth species are practical. I'm trying to create a metagame where all of them are competitive. For this, I am tagging a Pokémon with a parameter (level) that changes it's strength and scales up/down depending on the it's performance. That is, if the system detects Mewtwo is overperforming, it should decrease it's level tag until Mewtwo is balanced. The question is: how can I identify if a Pokémon is causing an unbalance? The data I have is the historic of the battles (player 1, player 2, pokémon list, winner). The most basic solution I can think of is victory/loss counting.

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  • failing to boot after ''succesfully'' restoring from deja dup backup

    - by Jake
    Before upgrading to 12.04, I completely backed up 11.10 oneiric with deja-dup. In 12.04 I had major nvidia-related problems, so I decided to roll back to 11.10. I tried to restore from the backup and at first failed several times with "an uknown error occured". I reformated my hard drive, installed a fresh copy of 11.10 on the hard drive, and tried the restore again, with no success. I then booted from a live usb and ran the restore again after mounting the file system. I chose the restore location to be "file system" and the restore completed successfully, or so it said. After restarting my PC, all I got was a 'no operating system' error. I remounted my partition chrooted and installed the kernel. I am working now but my question concerns the restore. Why didn't the restore worked? I'm hoping someone has thought of something that I have not.

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  • Best alternative of Property file in Java

    - by Ranna
    Hey I an working on the product which is live at multiple portals. The product is developed in GWT, JAVA, Hibernate. My question is : Whether there is any alternative of using property file in java. My Requirement : For one property key there are multiple values in live portal for each different portal. Each time I change property file, I need to make the war again. The loading of any of the property should not be time-consuming. Any help or suggession would be apprecialble !!!

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  • Would you want a language to support something like "Retry/Fix"?

    - by Aaron Anodide
    I was just wondering if a language could support something like a Retry/Fix block? The answer to this question is probably the reason it's a bad idea or equivalent to something else, but the idea keeps popping into my head. void F() { try { G(); } fix(WrongNumber wn, out int x) { x = 1; } } void G() { int x = 0; retry<int> { if(x != 1) throw new WrongNumber(x); } } After the fix block ran, the retry block would run again...

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  • Find Nearest Object

    - by ultifinitus
    I have a fairly sizable game engine created, and I'm adding some needed features, such as this, how do I find the nearest object from a list of points? In this case, I could simply use the Pythagorean theorem to find the distance, and check the results. I know I can't simply add x and y, because that's the distance to the object, if you only took right angle turns. However I'm wondering if there's something else I could do? I also have a collision system, where essentially I turn objects into smaller objects on a smaller grid, kind of like a minimap, and only if objects exist in the same gridspace do I check for collisions, I could do the same thing, only make the gridspace larger to check for closeness. (rather than checking every. single. object) however that would take additional setup in my base class and clutter up the already cluttered object. TL;DR Question: Is there something efficient and accurate that I can use to detect which object is closest, based on a list of points and sizes?

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  • As an IT contractor, is it better to be a specialist or a jack-of-all-trades? [on hold]

    - by alimac83
    I've just entered the contracting market as a web developer and I've having a tough time figuring out how to plan for the future. Several developers I've worked with in the past have told me to become a specialist in one technology/area in order to secure the big contracts. However I've also heard from other sources that it's better to spread your expertise so that you're not limited in the types of work you can go for. Personally I've pretty much been involved in both back and front-end technologies during the course of my career, with slight variations in the weighting of each depending on the job. I don't really have a favourite - I enjoy it all. My question is mainly to the experienced contractors though: Do you feel specialising has helped your career or is it better to know a bit of everything? Thanks

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  • Does NASA license the software that it develops?

    - by Abe
    NASA provides a visualization software called Panoply. There is a Credits and Acknowledgments page that acknowledges and lists the licenses of software dependencies, but provides no information about its own license. I have looked at other software produced by NASA, including the source code for GISS and can not find any information about a licence. The closest information that I can find is in the FAQ for the global climate model EdGCM Global that says the code is in the "public domain" is it standard practice at NASA to release code into the public domain? are there exceptions? Can I assume that Panoply is public domain and can be used without restriction other than than those imposed by licenses of software dependencies? Is the absence of specific permission to reuse the code a concern (this issue was raised in the answer to a separate question) How common is this practice across government agencies?

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