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  • Problem booting 12.04-Beta2 with Intel GMA500 Poulsbo graphics

    - by Seyed Mohammad
    I have a Sony VAIO netbook with Intel GMA-500 Poulsbo Graphics and I'm trying to boot the latest Ubuntu-12.04 Beta-2 using a bootable USB. According to this Ubuntu-Wiki, support for Intel GMA-500 Poulsbo graphics is promising in Precise-Beta2 and should work out of the box. Of course the wiki talks about a problem when booting from USB and states that restarting X using: sudo service lightdm restart will bring a functional graphical desktop, but nothing happens for me! Any help is highly appreciated.

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  • What scientific plotting software is available?

    - by Helix
    I am currently doing some experimental work and I have a lot of data to trawl though. I use Gnumeric, and it's very good, but often I feel there has to be something better. Ideally I would like the maximum number of features with a minimal learning curve, but really I'd just like to know if there is something better than Gnumeric that I can use for manipulating and plotting data. What would you recommend?

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  • JavaFX 2.0 at Devoxx 2011

    - by Janice J. Heiss
    JavaFX Sessions Abound JavaFX had a big presence at Devoxx 2011 as witnessed by the number of sessions this year given by leading JavaFX movers and shakers.     “JavaFX 2.0 -- A Java Developer's Guide” by Java Champions Stephen Chin and Peter Pilgrim     “JavaFX 2.0 Hands On” by Jasper Potts and Richard Bair     “Animation Bringing your User Interfaces to Life” by Michael Heinrichs and John Yoong (JavaFX development team)     “Complete Guide to Writing Custom Bindings in JavaFX 2.0” by Michael Heinrichs (JavaFX development team)     “Java Rich Clients with JavaFX 2.0” by Jasper Potts and Richard Bair     “JavaFX Properties & Bindings for Experts” (and those who want to become experts) by Michael Heinrichs (JavaFX development team)     “JavaFX Under the Hood” by Richard Bair     “JavaFX Open Mic” with Jasper Potts and Richard Bair With the release of JavaFX 2.0 and Oracle’s move towards an open development model with an open bug database already created, it’s a great time for developers to take the JavaFX plunge. One Devoxx attendee, Mark Stephens, a developer at IDRsolutions blogged about a problem he was having setting up JavaFX on NetBeans to work on his Mac. He wrote: “I’ve tried desperate measures (I even read and reread the instructions) but it did not help. Luckily, I am at Devoxx at the moment and there seem to be a lot of JavaFX gurus here (and it is running on all their Macs). So I asked them… It turns out that sometimes the software does not automatically pickup the settings like it should do if you give it the JavaFX SDK path. The solution is actually really simple (isn’t it always once you know). Enter these values manually and it will work.” He simply entered certain values and his problem was solved. He thanked Java Champion Stephen Chin, “for a great talk at Devoxx and putting me out of my misery.” JavaFX in Java Magazine Over in the November/December 2011 issue of Java Magazine, Oracle’s Simon Ritter, well known for his creative Java inventions at JavaOne, has an article up titled “JavaFX and Swing Integration” in which he shows developers how to use the power of JavaFX to migrate Swing interfaces to JavaFX. The consensus among JavaFX experts is that JavaFX is the next step in the evolution of Java as a rich client platform. In the same issue Java Champion and JavaFX maven James Weaver has an article, “Using Transitions for Animation in JavaFX 2.0”. In addition, Oracle’s Vice President of Java Client Development, Nandini Ramani, provides the keys to unlock the mysteries of JavaFX 2.0 in her Java Magazine interview. Look for the JavaFX community to grow and flourish in coming years.

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  • SQLAuthority News – SQL Server 2012 – Microsoft Learning Training and Certification

    - by pinaldave
    Here is the conversion I had right after I had posted my earlier blog post about Download Microsoft SQL Server 2012 RTM Now. Rajesh: So SQL Server is available for me to download? Pinal: Yes, sure check the link here. Rajesh: It is trial do you know when it will be available for everybody? Pinal: I think you mean General Availability (GA) which is on April 1st, 2012. Rajesh: I want to have head start with SQL Server 2012 examination and I want to know every single Exam 70-461: Querying Microsoft SQL Server 2012 This exam is intended for SQL Server database administrators, implementers, system engineers, and developers with two or more years of experience who are seeking to prove their skills and knowledge in writing queries. Exam 70-462: Administering Microsoft SQL Server 2012 Databases This exam is intended for Database Professionals who perform installation, maintenance, and configuration tasks as their primary areas of responsibility. They will often set up database systems and are responsible for making sure those systems operate efficiently. Exam 70-463: Implementing a Data Warehouse with Microsoft SQL Server 2012 The primary audience for this exam is Extract Transform Load (ETL) and Data Warehouse Developers.  They are most likely to focus on hands-on work creating business intelligence (BI) solutions including data cleansing, ETL, and Data Warehouse implementation. Exam 70-464: Developing Microsoft SQL Server 2012 Databases This exam is intended for database professionals who build and implement databases across an organization while ensuring high levels of data availability. They perform tasks including creating database files, creating data types and tables,  planning, creating, and optimizing indexes, implementing data integrity, implementing views, stored procedures, and functions, and managing transactions and locks. Exam 70-465: Designing Database Solutions for Microsoft SQL Server 2012 This exam is intended for database professionals who design and build database solutions in an organization.  They are responsible for the creation of plans and designs for database structure, storage, objects, and servers. Exam 70-466: Implementing Data Models and Reports with Microsoft SQL Server 2012 The primary audience for this exam is BI Developers.  They are most likely to focus on hands-on work creating the BI solution including implementing multi-dimensional data models, implementing and maintaining OLAP cubes, and creating information displays used in business decision making Exam 70-467: Designing Business Intelligence Solutions with Microsoft SQL Server 2012 The primary audience for this exam is the BI Architect.  BI Architects are responsible for the overall design of the BI infrastructure, including how it relates to other data systems in use. Looking at Rajesh’s passion, I am motivated too! I may want to start attempting the exams in near future. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • When Less is More

    - by aditya.agarkar
    How do you reconcile the fact that while the overall warehouse volume is down you still need more workers in the warehouse to ship all the orders? A WMS customer recently pointed out this seemingly perplexing fact in a customer conference. So what is going on? Didn't we tell you before that for a warehouse the customer is really the "king"? In this case customers are merely responding to a low overall low demand and uncertainty. They do not want to hold down inventory and one of the ways to do that is by decreasing the order size and ordering more frequently. Overall impact to the warehouse? Two words: "More work!!" This is not all. Smaller order sizes also mean challenges from a transportation perspective including a rise in costlier parcel or LTL shipments instead of cheaper TL shipments. Here is a hypothetical scenario where a customer reduces the order size by 10% and increases the order frequency by 10%. As you can see in the following table, the overall volume declines by 1% but the warehouse has to ship roughly 10% more lines. Order Frequency (Line Count)Order Size (Units)Total VolumeChange (%)10010010,000 -110909,900-1% If you want to see how "Less is More" in graphical terms, this is how it appears: Even though the volume is down, there is going to be more work in the warehouse in terms of number of lines shipped. The operators need to pick more discrete orders, pack them into more shipping containers and ship more deliveries. What do you do differently if you are facing this situation?In this case here are some obvious steps to take:Uno: Change your pick methods. If you are used to doing order picks, it needs to go out the door. You need to evaluate batch picking and grouping techniques. Go for cluster picking, go for zone picking, pick and pass...anything that improves your picker productivity. More than anything, cluster picking works like a charm and above all, its simple and very effective. Dos: Are you minimize "touch" points in your pick process? Consider doing one step pick, pack and confirm i.e. pick and pack stuff directly into shipping cartons. Done correctly the container will not require any more "touch" points all the way to the trailer loading. Use cartonization!Tres: Are the being picked from an optimized pick face? Are the items slotted correctly? This needs to be looked into. Consider automated "pull" or "push" replenishment into your pick face and also make sure that high demand items are occupying the golden zones.  Cuatro: Are you tracking labor productivity? If not there needs to be a concerted push for having labor standards in place. Hope you found these ideas useful.

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  • Using SurfaceFormat.Single and HLSL for GPGPU with XNA

    - by giancarlo todone
    I'm trying to implement a so-called ping-pong technique in XNA; you basically have two RenderTarget2D A and B and at each iteration you use one as texture and the other as target - and vice versa - for a quad rendered through an HLSL pixel shader. step1: A--PS--B step2: B--PS--A step3: A--PS--B ... In my setup, both RenderTargets are SurfaceFormat.Single. In my .fx file, I have a tachnique to do the update, and another to render the "current buffer" to the screen. Before starting the "ping-pong", buffer A is filled with test data with SetData<float>(float[]) function: this seems to work properly, because if I render a quad on the screen through the "Draw" pixel shader, i do see the test data being correctly rendered. However, if i do update buffer B, something does not function proerly and the next rendering to screen will be all black. For debug purposes, i replaced the "Update" HLSL pixel shader with one that should simply copy buffer A into B (or B into A depending on which among "ping" and "pong" phases we are...). From some examples i found on the net, i see that in order to correctly fetch a float value from a texture sampler from HLSL code, i should only need to care for the red channel. So, basically the debug "Update" HLSL function is: float4 ComputePS(float2 inPos : TEXCOORD0) : COLOR0 { float v1 = tex2D(bufSampler, inPos.xy).r; return float4(v1,0,0,1); } which still doesn't work and results in a all-zeroes ouput. Here's the "Draw" function that seems to properly display initial data: float4 DrawPS(float2 inPos : TEXCOORD0) : COLOR0 { float v1 = tex2D(bufSampler, inPos.xy).r; return float4(v1,v1,v1,1); } Now: playing around with HLSL doesn't change anything, so maybe I'm missing something on the c# side of this, so here's the infamous Update() function: _effect.Parameters["bufTexture"].SetValue(buf[_currentBuf]); _graphicsDevice.SetRenderTarget(buf[1 - _currentBuf]); _graphicsDevice.Clear(Color.Black); // probably not needed since RenderTargetUsage is DiscardContents _effect.CurrentTechnique = _computeTechnique; _computeTechnique.Passes[0].Apply(); _quadRender.Render(); _graphicsDevice.SetRenderTarget(null); _currentBuf = 1 - _currentBuf; Any clue?

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  • Going back (downgrade) from LibreOffice 4 to LibreOffice 3

    - by MMA
    EDIT This question is not at all a duplicate of How to downgrade from LibreOffice 4.0 to 3.6? The above mentioned question talks about downgrading from a specific version of LibreOffice, namely from 4.0 to 3.6. The solutions mentioned are not the ones I am looking for. They will work but I wanted a general solution without using PPA or downloading .deb files for from a higher version to a lower version. The above solutions suggest either downloading .deb files for LibreOffice 3.6 or adding repository for it. Furthermore, some of the answers put out-of-proportion~(applicable for the solution, however) stress on use of synaptic, not general command-line-solution. That made me wonder, at this very moment, if I take a fresh computer, and install Ubuntu 12.04, LibreOffice installation will work without a hitch. Then why I can not install LibreOffice in my 12.04 machine today from simple command line? This answer to my question, clarified everything. I need to use ppa-purge so that this resets all packages from a PPA to the standard versions released for my distribution. Basically it is like a way to restore my system back to the way it was before my installed packages from a PPA. This article further elaborates the idea. The above mentioned answer worked perfectly for me. Actually, this was an education for me since it taught me how do downgrade a package that was added via PPA. I had upgraded from LibreOffice 3 to LibreOffice 4 using the PPA. Now since I found that LibreOffice 4 has some issues, including handling my native language, I want to move back to LibreOffice 3. In order to accomplish this, I removed the LibreOffice config directory from my home and then purged LibreOffice from my machine. sudo apt-get purge libreoffice-* Then I removed the relevant PPA's using the sudo apt-add-repository --remove command. And then ran sudo apt-get update. Now, when I try to install LibreOffice using the command sudo apt-get install libreoffice I get an avalanche of output about unmet dependencies, something like, The following packages have unmet dependencies: libreoffice : Depends: libreoffice-core (= 1:3.5.7-0ubuntu4) but it is not going to be installed (snipped) If I dig the issue further, by using the command, sudo apt-get install libreoffice-core I get The following packages have unmet dependencies: libreoffice-core : Depends: libreoffice-common (> 1:3.5.7) but it is not going to be installed Depends: libexttextcat0 (>= 2.2-8) but it is not going to be installed Depends: ure (>= 3.5.7~) but it is not going to be installed E: Unable to correct problems, you have held broken packages. Could you please tell me how do I install LibreOffice 3 in my machine? I am using Ubuntu 12.04 LTS.

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  • Reminder: True WCF Asynchronous Operation

    - by Sean Feldman
    A true asynchronous service operation is not the one that returns void, but the one that is marked as IsOneWay=true. Without this, client will always wait for valid response from server, blocking execution. Possible work-around is to generate asynchronous methods and subscribe to Completed event, but then it’s a pseudo asynchronous. Real fire-and-forget is with one way operations.

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  • Root Access: Don Dodge and Louis Gray on Entrepreneurs

    Root Access: Don Dodge and Louis Gray on Entrepreneurs Between them both, Don Dodge and Louis Gray have worked at the smallest of startups, raised VC rounds big and small, launched companies for the first time, and seen their share of successes and failures. Now at Google, they talk about some of the secret ingredients that make teams, ideas and companies work. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • PowerPivot and Parent/Child hierarchies

    - by AlbertoFerrari
    Does PowerPivot handle Parent/Child hierarchies? The common answer is “no”, since it does not handle them natively. During last PowerPivot course in London, I have been asked the same question once more and had an interesting discussion about this severe limitation of the PowerPivot data modeling and visualization capabilities. On my way back in Italy, I started thinking at a possible solution and, after some work, I managed to make PowerPivot handle Parent/Child hierarchies in a very nice way, which...(read more)

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  • Review of UPK Book

    - by ultan o'broin
    Better late than never, but my review of Dirk Manuel's UPK book was published in February. Oracle UPK - User Productivty Kit - is a cool tool for creating training material from the very environment users work in. An excellent accelerator to learning and reducing time spent reading manuals instead of productive activity! You can read more about UPK on the Oracle Web site.

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  • Using SqlServer 2008 and TSQL Subtract 1 Hour From All Values In a DateTime Column

    In this post, well go briefly the process of how you would update all rows in a SQL Server 2008 table such that a particular date column will be moved back 1 hour in time.  This is actually pretty simple, but being that I typically do my work in the ORM layer (that is LINQ2SQL [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Are there any libraries similar to Three20? [closed]

    - by GoldFire
    Are there any libraries similar to Three20? Three20 does not work for me on iOS 5; it gives me warnings. Three20 provides powerful view controllers such as the Launcher, the popular Photo Browser, and internet-aware tables. The library is modular, meaning you choose which elements of the library to include in your app. This modular design allows Three20 to be one of the only Objective-C frameworks that encourages what are called 'extensions' from the community.

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  • Open the SQL Server Error Log with PowerShell

    - by BuckWoody
    Using the Server Management Objects (SMO) library, you don’t even need to have the SQL Server 2008 PowerShell Provider to read the SQL Server Error Logs – in fact, you can use regular old everyday PowerShell. Keep in mind you will need the SMO libraries – which can be installed separately or by installing the Client Tools from the SQL Server install media. You could search for errors, store a result as a variable, or act on the returned values in some other way. Replace the Machine Name with your server and Instance Name with your instance, but leave the quotes, to make this work on your system: [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") $machineName = "UNIVAC" $instanceName = "Production" $sqlServer = new-object ("Microsoft.SqlServer.Management.Smo.Server") "$machineName\$instanceName" $sqlServer.ReadErrorLog() Want to search for something specific, like the word “Error”? Replace the last line with this: $sqlServer.ReadErrorLog() | where {$_.Text -like "Error*"} Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Interpolating height on opengl quad

    - by ThePlague
    Okay I've got a quad, see picture. And want to find the height at any point in the quad, is there a way to do this accurately as bilinear interpolation doesn't work in this case. As you can see the trees trunk is well beneath the terrain and should be at the same height as the trunks around it. I know the altitude of the vertices marked by a red circle and the centre red circle is roughly where the base should be, I've also crudely added a line as that surface is not flat.

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  • How I do VCS

    - by Wes McClure
    After years of dabbling with different version control systems and techniques, I wanted to share some of what I like and dislike in a few blog posts.  To start this out, I want to talk about how I use VCS in a team environment.  These come in a series of tips or best practices that I try to follow.  Note: This list is subject to change in the future. Always use some form of version control for all aspects of software development. Development is an evolution.  Looking back at where we were is an invaluable asset in that process.  This includes data schemas and documentation. Reverting / reapplying changes is absolutely critical for efficient development. The tools I use: Code: Hg (preferred), SVN Database: TSqlMigrations Documents: Sometimes in code repository, also SharePoint with versioning Always tag a commit (changeset) with comments This is a quick way to describe to someone else (or your future self) what the changeset entails. Be brief but courteous. One or two sentences about the task, not the actual changes. Use precommit hooks or setup the central repository to reject changes without comments. Link changesets to documentation If your project management system integrates with version control, or has a way to externally reference stories, tasks etc then leave a reference in the commit.  This helps locate more information about the commit and/or related changesets. It’s best to have a precommit hook or system that requires this information, otherwise it’s easy to forget. Ability to work offline is required, including commits and history Yes this requires a DVCS locally but doesn’t require the central repository to be a DVCS.  I prefer to use either Git or Hg but if it isn’t possible to migrate the central repository, it’s still possible for a developer to push / pull changes to that repository from a local Hg or Git repository. Never lock resources (files) in a central repository… Rude! We have merge tools for a reason, merging sucked a long time ago, it doesn’t anymore… stop locking files! This is unproductive, rude and annoying to other team members. Always review everything in your commit. Never ever commit a set of files without reviewing the changes in each. Never add a file without asking yourself, deep down inside, does this belong? If you leave to make changes during a review, start the review over when you come back.  Never assume you didn’t touch a file, double check. This is another reason why you want to avoid large, infrequent commits. Requirements for tools Quickly show pending changes for the entire repository. Default action for a resource with pending changes is a diff. Pluggable diff & merge tool Produce a unified diff or a diff of all changes.  This is helpful to bulk review changes instead of opening each file. The central repository is not your own personal dump yard.  Breaking this rule is a sure fire way to get the F bomb dropped in front of your name, multiple times. If you turn on Visual Studio’s commit on closing studio option, I will personally break your fingers. By the way, the person(s) in charge of this feature should be fired and never be allowed near programming, ever again. Commit (integrate) to the central repository / branch frequently I try to do this before leaving each day, especially without a DVCS.  One never knows when they might need to work from remote the following day. Never commit commented out code If it isn’t needed anymore, delete it! If you aren’t sure if it might be useful in the future, delete it! This is why we have history. If you don’t know why it’s commented out, figure it out and then either uncomment it or delete it. Don’t commit build artifacts, user preferences and temporary files. Build artifacts do not belong in VCS, everything in them is present in the code. (ie: bin\*, obj\*, *.dll, *.exe) User preferences are your settings, stop overriding my preferences files! (ie: *.suo and *.user files) Most tools allow you to ignore certain files and Hg/Git allow you to version this as an ignore file.  Set this up as a first step when creating a new repository! Be polite when merging unresolved conflicts. Count to 10, cuss, grab a stress ball and realize it’s not a big deal.  Actually, it’s an opportunity to let you know that someone else is working in the same area and you might want to communicate with them. Following the other rules, especially committing frequently, will reduce the likelihood of this. Suck it up, we all have to deal with this unintended consequence at times.  Just be careful and GET FAMILIAR with your merge tool.  It’s really not as scary as you think.  I personally prefer KDiff3 as its merging capabilities rock. Don’t blindly merge and then blindly commit your changes, this is rude and unprofessional.  Make sure you understand why the conflict occurred and which parts of the code you want to keep.  Apply scrutiny when you commit a manual merge: review the diff! Make sure you test the changes (build and run automated tests) Become intimate with your version control system and the tools you use with it. Avoid trial and error as much as is possible, sit down and test the tool out, read some tutorials etc.  Create test repositories and walk through common scenarios. Find the most efficient way to do your work.  These tools will be used repetitively, so inefficiencies will add up. Sometimes this involves a mix of tools, both GUI and CLI. I like a combination of both Tortoise Hg and hg cli to get the job efficiently. Always tag releases Create a way to find a given release, whether this be in comments or an explicit tag / branch.  This should be readily discoverable. Create release branches to patch bugs and then merge the changes back to other development branch(es). If using feature branches, strive for periodic integrations. Feature branches often cause forked code that becomes irreconcilable.  Strive to re-integrate somewhat frequently with the branch this code will ultimately be merged into.  This will avoid merge conflicts in the future. Feature branches are best when they are mutually exclusive of active development in other branches. Use and abuse local commits , at least one per task in a story. This builds a trail of changes in your local repository that can be pushed to a central repository when the story is complete. Never commit a broken build or failing tests to the central repository. It’s ok for a local commit to break the build and/or tests.  In fact, I encourage this if it helps group the changes more logically.  This is one of the main reasons I got excited about DVCS, when I wanted more than one changeset for a set of pending changes but some files could be grouped into both changesets (like solution file / project file changes). If you have more than a dozen outstanding changed resources, there should probably be more than one commit involved. Exceptions when maintaining code bases that require shotgun surgery, in this case, it’s a design smell :) Don’t version sensitive information Especially usernames / passwords   There is one area I haven’t found a solution I like yet: versioning 3rd party libraries and/or code.  I really dislike keeping any assemblies in the repository, but seems to be a common practice for external libraries.  Please feel free to share your ideas about this below.    -Wes

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  • Top YouTube Plugins for WordPress Blogs

    - by Matt
    Smart Youtube Smart Youtube allow you to insert video and playlists into your WordPress post and in your RSS feed. It is perfectly work son Works on iPhone, iPad and iPod etc and issues a sidebar widget for videos as well. WP YouTube WP YouTube act as a a profile editor, where you can set [...] Related posts:WordPress Plugins to Help Make Your Site Responsive 15 Useful SEO Plugins For WordPress The Top 10 WordPress RSS Plugins

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  • Add Global Hotkeys to Windows Media Player

    - by DigitalGeekery
    Do you use Windows Media Player in the background while working in other applications? The WMP Keys plug-in for Media Player adds global keyboard shortcuts that allow you to control Media Player even when it isn’t in focus. Windows Media Player has a slew of keyboard shortcuts that work only when the media player is active, but these shortcuts stop working once WMP is no longer in focus or minimized. WMP Keys add the following default global hotkeys for Windows Media Player 10, 11, and 12. Ctrl+Alt+Home – Play / Pause Ctrl+Alt+Right – Next track Ctrl+Alt+Left – Previous track Ctrl+Alt+Up Arrow Key – Volume Up Ctrl+Alt+Down Arrow Key – Volume Down Ctrl+Alt+F – Fast Forward Ctrl+Alt+B – Fast Backward Ctrl+Alt+[1-5] – Rate 1-5 stars Note: Tapping Ctrl+Alt+F and Ctrl+Alt+B will skip ahead or back in 5 second intervals. Close out of Windows Media Player and then download and install WMP Keys (link below). After you’ve installed WMP Keys, you’ll need to enable it. Select Organize and then Options… In the Options window, select the Plug-ins tab, click Background in the Category window, then check the box for Wmpkeys Plugin. Click OK to save and exit. You can also enable the plug-in by selecting Tools > Plug-ins and clicking Wmpkeys Plugin. You to view and edit the global hotkeys in the WMPKeys settings window. Select Tools > Plug-in properties and click Wmpkeys Plugin. Below you can see all the default WMP Keys shortcuts.   To change any of the shortcuts, select the text box then press the new keyboard shortcut. Click OK when finished. WMP Keys is very simple little plug-in that makes using WMP while you’re multitasking just a little bit easier and more efficient.  Looking for more plugins for Windows Media Player? Check out our previous articles on adding new features with Media Player Plus, and displaying song lyrics with Lyrics Plugin. Download WMP Keys Similar Articles Productive Geek Tips Built-in Quick Launch Hotkeys in Windows VistaFixing When Windows Media Player Library Won’t Let You Add FilesKantaris is a Unique Media Player Based on VLCInstall and Use the VLC Media Player on Ubuntu LinuxAssign Keyboard Media Keys to Work in Winamp TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server XPS file format & XPS Viewer Explained Microsoft Office Web Apps Guide Know if Someone Accessed Your Facebook Account Shop for Music with Windows Media Player 12 Access Free Documentaries at BBC Documentaries Rent Cameras In Bulk At CameraRenter

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  • Spritebatch node animation appears to be broken in cocos2d-x 2.0.3

    - by George Host
    Hi I have spent aprox 2 days trying to get this to work doing a google searches left and right and I did get it working except for sprite batch nodes. So in my class I am able to load kuwalio_stand.png and I tested kuwalio_walk1.png and 2 and 3 from the FrameCache(). They work for sure 100%. I run this code and it does not animate does anyone else have the same issue with sprite batch nodes? cocos2d::CCSprite * player = Player::create(); player->setPosition(cocos2d::CCPointMake(0.0f,0.0f)); player->setDisplayFrame(cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("kuwalio_stand.png")); player->setTag(PlayerTag); cocos2d::CCAnimation * walk = cocos2d::CCAnimation::create(); cocos2d::CCSpriteFrame * walk1 = cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("kuwalio_walk1.png"); cocos2d::CCSpriteFrame * walk2 = cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("kuwalio_walk2.png"); cocos2d::CCSpriteFrame * walk3 = cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName("kuwalio_walk3.png"); walk->addSpriteFrame(walk1); walk->addSpriteFrame(walk2); walk->addSpriteFrame(walk3); cocos2d::CCAnimate * actionWalk = cocos2d::CCAnimate::create(walk); cocos2d::CCRepeatForever * actionRepeat = cocos2d::CCRepeatForever::create(actionWalk); walk->setDelayPerUnit(0.1f); actionWalk->setDuration(10.1f); player->runAction(actionRepeat); // Change camera to a soft follow camera. this->runAction(cocos2d::CCFollow::create(player)); mSceneSpriteBatchNode->addChild(player); // Have the CCNode object run its virtual update function as fast as possible. // Every frame for this layer. this-scheduleUpdate(); Counter example without the sprite batch node... cocos2d::CCSprite * sprite = cocos2d::CCSprite::create("kuwalio_walk1.png"); this->addChild(sprite,0); sprite->setPosition(cocos2d::CCPointMake(60,60)); sprite->retain(); cocos2d::CCAnimation * actionAnimation = cocos2d::CCAnimation::create(); actionAnimation->setDelayPerUnit(0.01f); actionAnimation->retain(); actionAnimation->addSpriteFrameWithFileName("kuwalio_walk1.png"); actionAnimation->addSpriteFrameWithFileName("kuwalio_walk2.png"); actionAnimation->addSpriteFrameWithFileName("kuwalio_walk3.png"); cocos2d::CCAnimate * a = cocos2d::CCAnimate::create(actionAnimation); a->setDuration(0.10f); cocos2d::CCRepeatForever * actionRepeat = cocos2d::CCRepeatForever::create(a); sprite->runAction(actionRepeat);

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  • Dynamically loading Assemblies to reduce Runtime Dependencies

    - by Rick Strahl
    Using a static language like C# tends to work with hard assembly bindings for everything. But what if you want only want to provide an assembly optionally, if the functionality is actually used by the user? In this article I discuss a scenario where dynamic loading and activation made sense for me and show the code required to activate and use components loaded at runtime using Reflection and dynamic in combination.

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  • How To Remove People and Objects From Photographs In Photoshop

    - by Eric Z Goodnight
    You might think that it’s a complicated process to remove objects from photographs. But really Photoshop makes it quite simple, even when removing all traces of a person from digital photographs. Read on to see just how easy it is. Photoshop was originally created to be an image editing program, and it excels at it. With hardly any Photoshop experience, any beginner can begin removing objects or people from their photos. Have some friends that photobombed an otherwise great pic? Tell them to say their farewells, because here’s how to get rid of them with Photoshop! Tools for Removing Objects Removing an object is not really “magical” work. Your goal is basically to cover up the information you don’t want in an image with information you do want. In this sample image, we want to remove the cigar smoking man, and leave the geisha. Here’s a couple of the tools that can be useful to work with when attempting this kind of task. Clone Stamp and Pattern Stamp Tool: Samples parts of your image from your background, and allows you to paint into your image with your mouse or stylus. Eraser and Brush Tools: Paint flat colors and shapes, and erase cloned layers of image information. Basic, down and dirty photo editing tools. Pen, Quick Selection, Lasso, and Crop tools: Select, isolate, and remove parts of your image with these selection tools. All useful in their own way. Some, like the pen tool, are nightmarishly tough on beginners. Remove a Person with the Clone Stamp Tool (Video) The video above uses the Clone Stamp tool to sample and paint with the background texture. It’s a simple tool to use, although it can be confusing, possibly counter-intuitive. Here’s some pointers, in addition to the video above. Select shortcut key to choose the Clone tool stamp from the Tools Panel. Always create a copy of your background layer before doing heavy edits by right clicking on the background in your Layers Panel and selecting “Duplicate.” Hold with the Clone Tool selected, and click anywhere in your image to sample that area. When you’re sampling an area, your cursor is “Aligned” with your sample area. When you paint, your sample area moves. You can turn the “Aligned” setting off by clicking the in the Options Panel at the top of your screen if you want. Change your brush size and hardness as shown in the video by right-clicking in your image. Use your lasso to copy and paste pieces of your image in order to cover up any parts that seem appropriate. Photoshop Magic with the “Content-Aware Fill” One of the hallmark features of CS5 is the “Content-Aware Fill.” Content aware fill can be an excellent shortcut to removing objects and even people in Photoshop, but it is somewhat limited, and can get confused. Here’s a basic rundown on how it works. Select an object using your Lasso tool, shortcut key . The Lasso works fine as this selection can be rough. Navigate to Edit > Fill, and select “Content-Aware,” as illustrated above, from the pull-down menu. It’s surprisingly simple. After some processing, Photoshop has done the work of removing the object for you. It takes a few moments, and it is not perfect, so be prepared to touch it up with some Copy-Paste, or some Clone stamp action. Content Aware Fill Has Its Limits Keep in mind that the Content Aware Fill is meant to be used with other techniques in mind. It doesn’t always perform perfectly, but can give you a great starting point. Take this image for instance. It is actually plausible to hide this figure and make this image look like he was never there at all. With a selection made with the Lasso tool, navigate to Edit > Fill and select “Content Aware” again. The result is surprisingly good, but as you can see, worthy of some touch up. With a result like this one, you’ll have to get your hands dirty with copy-paste to create believable lines in the background. With many photographs, Content Aware Fill will simply get confused and give you results you won’t be happy with. Additional Touch Up for Bad Background Textures with the Pattern Stamp Tool For the perfectionist, cleaning up the lumpy looking textures that the Clone Stamp can leave is fairly simple using the Pattern Stamp Tool. Sample an piece of your image with your Marquee Tool, shortcut key . Navigate to Edit > Define Pattern to create a new Pattern from your selection. Click OK to continue. Click and hold down on the Clone Stamp tool in your Tools Panel until you can select the Pattern Stamp Tool. Pick your new pattern from the Options at the top of your screen, in the Options Panel. Then simply right click in your image in order to pick as soft a brush as possible to paint with. Paint into your image until your background is as smooth as you want it to be, making your painted out object more and more invisible. If you get lines from your repeated texture, experiment turning the on and off and paint over them. In addition to this, simple use of the Crop Tool, shortcut , can recompose an image, making it look as if it never had another object in it at all. Combine these techniques to find a method that works best for your images. Have questions or comments concerning Graphics, Photos, Filetypes, or Photoshop? Send your questions to [email protected], and they may be featured in a future How-To Geek Graphics article. Image Credits: Geisha Kyoto Gion by Todd Laracuenta via Wikipedia, used under Creative Commons. Moai Rano raraku by Aurbina, in Public Domain. Chris Young visits Wrigley by TonyTheTiger, via Wikipedia, used under Creative Commons. Latest Features How-To Geek ETC Ask How-To Geek: How Can I Monitor My Bandwidth Usage? 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  • How to bill a client for frequently-interrupted time

    - by Greg
    I find that when I'm working on hourly-billable projects (in particular, those that are research/design/architecture-oriented as opposed to straight coding) that I'm easily distracted by any number of things (email, grab a drink (loss of focus, but nature happens), link off the webpage I was reading, wandering mind (easy when the job calls for a lot of thinking), etc.) This results in very fragmented time, far too incremental IMO to accurately track with a timeclock, and some time very gray. I frequently end up billing for only some fraction of the elapsed time I spent in order to feel fair, but sometimes it takes a really long time to put in an 8-hour day. By contrast, when I've worked for salary I've not worried about whether I'm actively working at any given minute, I just get the job done, and I've never had anything but stellar reviews/feedback from past salaried employers, so I think I get the job done well. I personally believe in an 80/20 cycle: I get 80% of my work done during an inspired 20% of my time. But I have to screw around the other 80% of the time in order to get that first 20%. So the question: what billing/time-tracking policy can I adopt in order to be fair to my hourly customers without having to write off my own less-productive 80% that a salaried employer is willing to overlook in light of the complete package? Note: This question is not about how to be more productive or focused. It's about how to work around whatever salient limitations that I have in a way that's both fair to me and to my customers. Update: A little clarification (to pre-emptively stop some righteous indignation): I currently have a half dozen different project/client groups. It's not a great situation and I'm working at reducing it down to two, but that's my current reality. It's very easy to get off on a thread related to a different project than the one I'm clocking, and I'm not always conscious of it at the time. [I did not intend the question to mean that I was off playing games or making personal calls, etc., and have adjusted wording above to be clearer. Most of the time. I am only human, and sometimes the mind does force you to take a break! :-)]

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