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  • WatiN NativeElement.GetElementBounds() - What is the unit of measurement?

    - by Brian Schroer
    When I'm testing with WatiN, I like to save screenshots. Sometimes I don't really need a picture of the whole browser window though - I just want a picture of the element that I'm testing. My attempt to save a picture of an element with the code below resulted in a picture of a block box, because elementBounds.Top points to a pixel position way past the bottom of the screen. The elementBounds.Width and .Height values also appear to be about half what they should be. Is this a WatiN bug, or are these properties in a different unit of measure that I have to convert to pixels somehow? public static void SaveElementScreenshot (WatiN.Core.IE ie, WatiN.Core.Element element, string screenshotPath) { ScrollIntoView(ie, element); ie.BringToFront(); var ieClass = (InternetExplorerClass) ie.InternetExplorer; Rectangle elementBounds = element.NativeElement.GetElementBounds(); int left = ieClass.Left + elementBounds.Left; int top = ieClass.Top + elementBounds.Top; int width = elementBounds.Width; int height = elementBounds.Height; using (var bitmap = new Bitmap(width, height)) { using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.CopyFromScreen (new Point(left, top), Point.Empty, new Size(width, height)); } bitmap.Save(screenshotPath, ImageFormat.Jpeg); } }

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  • Java Robot key activity seems to stop working while certain software is running

    - by Mike Turley
    I'm writing a Java application to automate character actions in an online game overnight (specifically, it catches fish in Final Fantasy XI). The app makes heavy use of java's Robot class both for emulating user keyboard input and for detecting color changes on certain parts of the screen. It also uses multithreading and a swing GUI. The application seems to work perfectly when I test it without the game running, just using screenshots to trigger the apps responses into notepad. But for some reason, when I actually launch FFXI and start the program, all of my keyboard and mouse manipulations just stop working altogether. The program is still running, and the Robot class is still able to read pixel colors. But Robot.keyPress, Robot.keyRelease, Robot.mouseMove, Robot.mousePress and Robot.mouseRelease all do nothing. It's the strangest thing-- to test it, I wrote a simple loop that just keeps typing letters, and focused notepad. I'd then start the game, refocus notepad, and it would do nothing. Then I'd exit the game, and it'd start working again immediately. Has anyone else come across something like this, where specific software will stop certain functions of java from working? Also, to make this more interesting-- Last year I wrote a very similar program using the same classes and programming techniques to automate healing a party in the game as they fight. Last year, this program worked perfectly. After running into these problems I dug up that old program, ran it without making any changes, and found that it too was having the same problems. The only differences between now and when it was working: I was running Windows Vista and now I'm running Windows 7, and several new Java versions as well as FFXI versions have been released. What the hell is going on? (if anyone needs to see my source code, email me at [email protected]. I'm trying to keep it to myself.)

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  • How do I access data from local XML files in a webOS application on the Palm Pre?

    - by Brijesh Patel
    I am new at Mojo framework and Palm webOS. I want to just retrieve data from XML files using xmlhttprequest (Ajax). I am trying to get data from following script. this.items = []; var that = this; var request = new Ajax.Request("first/movies.xml", { method: 'get', evalJSON: 'false', onSuccess:function(transport){ var movieTags = transport.responseXML.getElementsByTagName('movie'); for( var i = 0; i < movieTags.length; i++ ){ var title = movieTags[i].getAttribute('title'); that.items.push({text: title}); } }, onFailure: function(){ alert('Something went wrong...') } }); My XML files are in the first/movies.xml folder. From that I am trying to access and retrieve data. but not display anything in the screen of Palm Pre emulator. So can anyone is having idea about this issue? Please give a link where can I find the source code for getting data from XML files in webOS.

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  • jQuery click event on IE7-8, does not execute on the div, only on its text

    - by user3665301
    I have a problem using the jQuery click event with IE7-8-9. I apply the event on a div. But on these two IE versions, I have to click on the text contained within the div to make the event work. I don't understand because it was still normally working on these versions until I made a few changes (like adding the font css properties) but when I try to delete these changes it stil does not work as I want; Here is a jsfiddle illustrating the situation and its full screen result. http://jsfiddle.net/rC632/ function clickEvent(){ $('.answerDiv').click(function(){ $( "div:animated" ).stop(); if ( idPreviousClick === $(this)[0].id) { } else { if (idPreviousClick != -1) { $("#"+idPreviousClick).css({height:'100px', width:'100px', top:'0', 'line-height': '100px'}); $("#"+idPreviousClick).parent().css({height:'100px', width:'100px', top:'0'}); } $(this).animate({height:'120px', width:'120px', 'line-height': '120px'}); $(this).parent().animate({height:'120px', width:'120px', top:'-10px'}); idPreviousClick = $(this)[0].id; } }); } $(document).ready(function(){ clickEvent(); }); var idPreviousClick = -1; http://jsfiddle.net/rC632/embedded/result/ Could you have any idea of what is missing ? Thanks

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  • DWM and painting unresponsive apps

    - by Doug Kavendek
    In Vista and later, if an app becomes unresponsive, the Desktop Window Manager is able to handle redrawing it when necessary (move a window over it, drag it around, etc.) because it has kept a pixel buffer for it. Windows also tries to detect when an app has become unresponsive after some timeout, and tries to make the best of the situation -- I believe it dims out the window, adds "Not Responding" to its title bar, and perhaps some other effects. Now, we have a skinned app that uses window regions and layered windows, and it doesn't play well with these effects. We've been developing on XP, but have noticed a strange effect when testing on Vista. At some points the app may spend a few moments on some calculation or callback, and if it passes the unresponsive threshold (I've read that it's a five second timeout, but I cannot find a link), a strange graphical problem occurs: any pixels that would be 100% transparent due to the window regions turn black, which effectively makes the window rectangular again, with a black background. There seem to be other anomalies, with the original window's pixels being shifted a bit in some child dialogs. I am working on reducing such delays (ideally Windows will never need to step in like this), and trying to maintain responsiveness while it's busy, but I'd still like to figure out what is causing it to render like that, as I can't guarantee I can eliminate all delays. Basically, I just would like to know what Windows is doing when this happens, and how I can make my app behave properly with it. Skinned apps have to still work on Vista and later, so I need to figure out what I'm doing that's non-standard. I don't even know exactly how to look for information into how Windows now handles unresponsive apps, as my searches only return people having issues with apps that are unresponsive, or very rudimentary explanations of what the DWM does with such apps. Heck I'm not even 100% sure it's the DWM responsible, but it seems likely. Any potential leads? Photo of problem; screen shots won't capture the effect (note that the white dialog's buffer is shifted -- it is shifted exactly by the distance it has been offset from the main (blue) window):

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  • jquery image hover popup cant detect browser edge and change its direction

    - by Salman
    hi guys i am trying to implement jquery image hover popup but facing a problem when the popup is closer to browser edge it goes beyond its edge i want it to change its direction when it finds that space is not enough to show that popup, i have see this effect in many plugins where popups, tooltips and drop down menus change their direction if they are close to browser window edge can any one guide me in right direction here is the screen shot for reference http://img512.imageshack.us/img512/4990/browseredge.png here is the jquery hover code function imagePreview(){ /* CONFIG */ xOffset = 10; yOffset = 30; // these 2 variable determine popup's distance from the cursor // you might want to adjust to get the right result /* END CONFIG */ $("a.preview").hover(function(e){ this.t = this.title; this.title = ""; var c = (this.t != "") ? "<br>" + this.t : ""; var newName = this.name; //console.log(this.name); newName=newName.replace("/l/","/o/"); //console.log(newName); $("body").append("<p id='preview'><img src='"+ this.name +"' alt='Image preview' style='margin-bottom:5px;'>"+ c +"</p>"); $("#preview img").error(function () { $("#preview img").attr("src" ,newName).css({'width': '400px', 'height': 'auto'}); }); $("#preview") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px") .fadeIn("fast"); }, function(){ this.title = this.t; $("#preview").remove(); }); $("a.preview").mousemove(function(e){ $("#preview") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px"); }); }; any help will be appriciated Thanks Salman

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  • How do I make Views fill the full width of their parent in my Android app?

    - by Omega
    I have the following layout defined for one of my Activities: <?xml version="1.0" encoding="utf-8"?> <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <TableRow android:id="@+id/TableRow01" android:layout_height="wrap_content" android:layout_width="fill_parent"> <EditText android:text="Resource Name" android:id="@+id/ResourceName" android:lines="1" android:isScrollContainer="false"></EditText> </TableRow> <TableRow android:id="@+id/TableRow02" android:layout_height="wrap_content" android:layout_width="fill_parent"> <Button android:id="@+id/Tile" android:text="Tile"></Button> </TableRow> </TableLayout> The layout renders almost correctly, the only problem is that my text box and my button aren't occupying the full width of their respective rows. I've tried specifying fill_parent for the layout width properties, but to no avail, they still only occupy roughly half of the screen. Documentation overall for Android so far has been great, but there are a few scenarios like this one where I hit an invisible wall! Thanks for all the help!

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  • screens goes up when soft keyboard came in front in And

    - by Sanat Pandey
    I have a question that, I want to take our Activity screen up when a softskeyboard came, in my app on Android Phone. I have used android:windowSoftInputMode="adjustResize|adjustPan" property in Android Manifest but nothing changed, problem remains same. Please suggest me for the right solution. Thanks in advance. XML: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#ffffff"> <FrameLayout android:id="@+id/frame" android:layout_gravity="top|bottom|center_horizontal" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="wrap_content"> <ImageView android:layout_gravity="center_horizontal" android:id="@+id/imageView1" android:src="@drawable/logo" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="78dp"></ImageView> </FrameLayout> <FrameLayout android:id="@+id/frameLayout1" android:layout_width="wrap_content" android:background="@drawable/login_box_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="180dip" android:layout_height="wrap_content"> <EditText android:inputType="textEmailAddress" android:id="@+id/ed_Login_Email" android:background="@drawable/login_input_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="10dip" android:layout_width="290dip" android:layout_height="40dip" android:hint="Email:" android:paddingLeft="10dp"> </EditText> <EditText android:background="@drawable/login_input_bg" android:layout_width="290dip" android:layout_gravity="center_horizontal" android:id="@+id/ed_Login_Pwd" android:inputType="textPassword" android:layout_marginTop="70dip" android:layout_height="40dip" android:hint="Password:" android:paddingLeft="10dip"> </EditText> <Button android:background="@drawable/login_btn_bg" android:id="@+id/btn_Login_Login" android:textColor="#ffffff" android:text="LOG IN" android:layout_gravity="bottom|center_horizontal" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_marginBottom="25dip"></Button> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/tv_Login_ForgotPwd" android:text="Forgot your password?" android:textColor="#000000" android:layout_gravity="bottom|center_horizontal" android:layout_marginBottom="10dip" android:clickable="true"></TextView> </FrameLayout> </FrameLayout>

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  • unable to use turboc through xp. why? solution?

    - by Fizz
    hi, im having problems opening directly turboc++ compiler(dos version) on xp. if i d-click on the tc icon through windows gui it opens for a sec(a blank dos screen) and shuts down. so i hv to acces through cmd and then adress of turboc and tc i.e., cmd (enter) c:\tc\bin (enter) tc.exe this way tc opens and im able to program all text programming.. why do i have to always start tc through dos..why can't i start it through xp. also,after starting tc through dos, im unable to execute any graphics program through it.. i write a simple code for creating a circle using predefined functions.. all directories have been set as per req. when i compile and run the prog. tc exits and returns to dos cmd prompt. why does this happen? solution? i hv also tried using dos box to run turboc. it closes automatically on executing the grapics program.. plzz help...

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  • Catching MediaPlayer Exceptions from WPF MediaElement Control

    - by ScottCate
    I'm playing video in a MediaElement in WPF. It's working 1000's of times, over and over again. Once in a blue moon (like once a week), I get a windows exception (you know the dialog Dr. Watson Crash??) that happens. The MediaElment doesn't expose an error, it just crashes and sits there with an ugly Crash report on the screen. If you "view this report" you can see it is in fact MediaPlayer that has crashed. I know I can disable the crash reports from popping up - but I'm more interested in finding out what's going wrong. I'm not sure how to capture the results of the Dr. Watson capture, but I have the dialog open now if someone has advice on a better way to capture. Here is the opening line of data, that points to my application, then to wmvdecod.dll AppName: ScottApp.exe AppVer: 2.2009.2291.805 AppStamp:4a36c812 ModName: wmvdecod.dll ModVer: 11.0.5721.5145 ModStamp:453711a3 fDebug: 0 Offset: 000cbc88 And from the Win Event Log. (same information) Event Type: Error Event Source: .NET Runtime 2.0 Error Reporting Event Category: None Event ID: 1000 Date: 7/13/2009 Time: 10:20:27 AM User: N/A Computer:28022 Description: Faulting application ScottApp.exe, version 2.2009.2291.805, stamp 4a36c812, faulting module wmvdecod.dll, version 11.0.5721.5145, stamp 453711a3, debug? 0, fault address 0x000cbc88.

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  • Problems with jQuery load and getJSON only when using Chrome

    - by leftend
    I'm having an issue with two jQuery calls. The first is a "load" that retrieves HTML and displays it on the page (it does include some Javascript and CSS in the code that is returned). The second is a "getJSON" that returns JSON - the JSON returned is valid. Everything works fine in every other browser I've tried - except Chrome for either Windows or Mac. The page in question is here: http://urbanistguide.com/category/Contemporary.aspx When you click on a Restaurant name in IE/FF, you should see that item expand with more info - and a map displayed to the right. However, if you do this in Chrome all you get is the JSON data printed to the screen. The first problem spot is when the "load" function is called here: var fulllisting = top.find(".listingfull"); fulllisting.load(href2, function() { fulllisting.append("<div style=\"width:99%;margin-top:10px;text-align:right;\"><a href=\"#\" class=\"" + obj.attr("id") + "\">X</a>"); itemId = fulllisting.find("a.listinglink").attr("id"); ... In the above code, the callback function doesn't seem to get invoked. The second problem spot is when the "getJSON" function is called: $.getJSON(href, function(data) { if (data.error.length > 0) { //display error message } else { ... } In this case - it just seems to follow the link instead of performing the callback... and yes, I am doing a "return false;" at the end of all of this to prevent the link from executing. All of the rest of the code is inline on that page if you want to view the source code. Any ideas?? Thanks

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  • Javascript conflict on my html page

    - by tochiro
    Hello, I have an accordion menu and a lightwindow script on my web page. The lightwindow script does not work because of the accordion script because if I delete the latter the lightwindow script works. There must be a conflict but what? Here is the head section of my page: <!-- lightwindow files --> <script type="text/javascript" src="lightwindow/javascript/prototype.js"></script> <script type="text/javascript" src="lightwindow/javascript/scriptaculous.js?load=effects"></script> <script type="text/javascript" src="lightwindow/javascript/lightwindow.js"></script> <link rel="stylesheet" href="lightwindow/css/lightwindow.css" type="text/css" media="screen" /> <!-- accordion scripts --> <script src="js/jquery-1.2.1.min.js" type="text/javascript"></script> <script src="js/menu.js" type="text/javascript"></script> <script src="js/jquery.cookie.js" type="text/javascript"></script> <link rel="stylesheet" type="text/css" href="css/accordion.css" /> Thank you for your time. Cheers tochiro

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  • How to display a subview loaded from a separate NIB file

    - by Marcus Netter
    I'm developing a Cocoa desktop application that uses a source list in the style of iTunes: different elements in the source list cause the main content area to display different views. The content area is entirely filled with a (vertical) NSSplitView; on the left is an NSOutlineView source list. When the user selects an item on the left, the relevant view appears on the right side of the splitter. I can make it work well enough by putting everything in one NIB file and putting a borderless NSTabView to the right of the splitter; to switch views, I just have to change the selected tab. But putting all the views in one NIB is bad practice, so I'm trying to move each of the subviews into their own NIB files. I have a pretty good idea of most of this process — I've created an NSViewController subclass for each of these views (EntityDetailViewController, GroupDetailViewController, and so on), set the File's Owner of each new NIB to the relevant controller class, set the view connection in each NIB, and reworked the bindings. What I don't know is how to actually change which subview is being shown on screen. I've tried using the default generic NSView on the right side and sending it addSubview: messages; I've tried connecting to it as the first subview and calling NSView *newSubview = /* get subview from the new subview controller */ [[subview superview] replaceSubview:subview with:newSubview]; [self setSubview:newSubview]; But everything just leaves the space blank. How do I display a subview loaded from a separate NIB?

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  • Fixed mouse pointer with jQuery draggable

    - by MikeWyatt
    I'm building a little game in HTML5. The canvas element is a viewport into the game world. The user can move the viewport's position in the world by clicking and dragging with the mouse on a small icon. The problem is that the scrolling stops when the mouse pointer hits the edge of the screen. In all likelihood, that will limit scrolling in one of the directions severely, since the icon will be in one of the corners of the page. The only technical solution I can think of would be to somehow fix the mouse pointer's position on the icon and detect the relative movement each frame. Basically I would just reset the pointer position back to the center of the icon after each drag event. Unfortunately, I'm fairly positive that this is not possible. Playing with the user's pointer is a big no-no from a usability and security standpoint. So, is there any other way to do what I want? I'm primarily looking for technical ideas here, but suggestions for a more appropriate interface would also be welcome.

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  • MPMoviePlayerController - streaming works on 3GS, not on anything pre-3GS

    - by Canada Dev
    I am having some serious issues and annoyances with MPMoviePlayerController. In my app you can watch trailers for some movies in .mov format. I have tested with a friend and had users report that it does not work on their device, which are all 3G. I have tested on my own, a 3GS and playback works fine. I have tried on a 1st gen iPhone and it doesn't work. So I am lead to believe it's a memory issue, and that it's simply stopping the playback and returning to the previous screen. Below is the code I use to launch the player, which is straight out of the MoviePlayer example from Apple. MPMoviePlayerController *mp = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:trailerURL]]; if (mp) { self.moviePlayer = mp; [mp release]; [self.moviePlayer play]; } I have tried to check the NSError from the notifications, but the only thing I get is "An unknown playback error occurred" for both the localizedDescription and localizedRecoverySuggestion, making it impossible to figure out exactly why it's not working. I have seen many examples of people who just have issues with the movie player, but it's starting to annoy me that it sometimes seem to work fine and other times it just doesn't (again, appearing like a memory issue). Thanks for any help/feedback provided

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  • Can SOTI's MobiControl software interfere with an ASP.Net web service?

    - by MusiGenesis
    We have a set of WinMo (5.0) devices running a .NET CF application that talks to an ASP.Net web service running on a server. The devices connect to the network either via ActiveSync through a networked PC or directly to the network via an Ethernet dongle. In our development environment, the communication between devices and web service is 100% reliable. In our production environment, the communications are failing erratically and unpredictably. Sometimes calls to the web service (even to a simple test call that just returns a boolean) begin failing every time on a particular device, with the error message "Could not establish connection to network." This is usually fixed by flip-flopping the selected combo box values on the SETTINGS | NETWORKS screen. Sometimes calls on a particular device begin failing with a generic "WebException" message. The fix for this problem (so far) is either to reset the device (i.e. reinstall the OS) or else it just can't be fixed on some devices. To the best of our knowledge, everything about the DEV and PROD systems are the same (same server and device specs). The most obvious difference to us is that the PROD devices are all controlled by SOTI's MobiControl (which is server-side software that communicates with a SOTI client application installed on each device), whereas our DEV environment does not have SOTI installed anywhere (obviously we should have it there as well - long story). Does anybody have any experience with SOTI MobiControl and/or know of any documented problems where SOTI interferes with other communication mechanisms on a device?

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  • iPhone UIView Animation Disables UIButton Subview

    - by bensnider
    So I've got a problem with buttons and animations. Basically, I'm animating a view using the UIView animations while also trying to listen for taps on the button inside the view. The view is just as large as the button, and the view is actually a subclass of UIImageView with an image below the button. The view is a subview of a container view placed in Interface Builder with user interaction enabled and clipping enabled. All the animation and button handling is done in this UIImageView subclass, while the startFloating message is sent from a separate class as needed. If I do no animation, the buttonTapped: message gets sent correctly, but during the animation it does not get sent. I've also tried implementing the touchesEnded method, and the same behavior occurs. UIImageView subclass init (I have the button filled with a color so I can see the frame gets set properly, which it does): - (id)initWithImage:(UIImage *)image { self = [super initWithImage:image]; if (self != nil) { // ...stuffs UIButton *tapBtn = [UIButton buttonWithType:UIButtonTypeCustom]; tapBtn.frame = CGRectMake(0, 0, self.frame.size.width, self.frame.size.height); [tapBtn addTarget:self action:@selector(buttonTapped:) forControlEvents:UIControlEventTouchUpInside]; tapBtn.backgroundColor = [UIColor cyanColor]; [self addSubview:tapBtn]; self.userInteractionEnabled = YES; } return self; } Animation method that starts the animation (if I don't call this the button works correctly): - (void)startFloating { [UIView beginAnimations:@"floating" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:10.0f]; self.frame = CGRectMake(self.frame.origin.x, -self.frame.size.height, self.frame.size.width, self.frame.size.height); [UIView commitAnimations]; } So, to be clear: Using the UIView animation effectively disables the button. Disabling the animation causes the button to work. The button is correctly sized and positioned on screen, and moves along with the view correctly.

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  • Problem after dismissing a modal view used in conjunction with a uisplitviewcontroller

    - by user336274
    I'm having a hard time understanding why the following is happening (and how to fix it). I've created an application using the split-view based application. I've added a UiBarButtonItem called showTheModal which calls this method found in RootViewController.m: - (IBAction)showTheModal:(id)sender { theModalController.modalPresentationStyle = UIModalPresentationFullScreen; theModalController.modalTransitionStyle = UIModalTransitionStyleCrossDissolve; [self presentModalViewController:theModalController animated:YES]; if ([detailViewController popoverController] != nil) [[detailViewController popoverController] dismissPopoverAnimated:YES]; The BarButtonItem of course, is shown at the bottom of the Default Root Controller (left side of the of the split view in landscape) or at the bottom of the popup (if in landscape). The modal view is dismissed by a button placed in a toolbar. It calls the following: [self dismissModalViewControllerAnimated: YES]; The problem I'm having is if rotate the screen, while the modal is up. Here is what happens in different scenarios (start refers to the orientation when the showTheModal button is hit, end refers to the orientation when I hit the dismissModal button). 1)Start landscape, end landscape: Everything appears fine. willHideViewController and willShowViewController methods are not called in the RootViewController (as expected) 2) Start landscape, end portrait: UI appears fine. willHideViewController is run TWICE (WHY?) 3) Start portrait, end portrait: UI appears fine. willHideViewController is run once (as expected) 4) Start portrait, end landscape: The 'Root List' button remains in the detail view (right side of the split view. Neither willHideViewController and willShowViewController are invoked (WHY??) Any thoughts as to why #2 and #4 don't behave quite the expected way?

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  • Silverlight: how to use a scroll viewer to wrap a list view without specifying height?

    - by John Nicholas
    I have a control that has a list that varies in length greatly. This control appears in various places meaning that i cannot calculate its position and desired height easily. Moreover all I want is for the scrollviewer to simply size itself according to its parent. currently it insists on sizing itself according to the content. currently when i have a list that exceeds the height of the screen the whole control extends off the bottom and the scrollviewer shows no bar (because it has stretched to the heigth of the contents and so thinks it is not required). I've not included code as the object graph is fairly deep. What i am looking for is a set of conditions that would cause the scrollviewer to resize itself according to its content rather than its parent. I have it working in a similar situation involving grids and datagrids, the unique part of this control is that there is a list containing controls. Any ideas? I would prefer solutions that don't require use of code behind - but im really not in a position to be choosey.

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  • Microsoft Word Macro - Exporting Word Review Comments - How do you reference the sentence related to

    - by jspeaks
    I am trying to export of a Word document review comments. I want to export the sentence selection that was commented on followed by the comment. Screen shot of the image: http://jspeaks.com/mswordcomment.png I have found code to loop through the document comments, but I cannot figure out how to reference the sentence selection that the comment was related to. The current logic is: Sub ExportComments() Dim s As String Dim cmt As Word.Comment Dim doc As Word.Document For Each cmt In ActiveDocument.Comments s = s & cmt.Initial & cmt.Index & "," & cmt.Range.Text & vbCr Next Set doc = Documents.Add doc.Range.Text = s End Sub I tinkered with Selection.Range, however I cannot determine the proper object or property that contains the referenced sentence. I would like to produce output like the follow (if we use the example in picture above): Sentence: Here are more sentences that contain interesting facts - Comment: This is an interesting fact. Sentence: Here are more sentences that contain interesting facts. Here are more sentences that contain interesting facts. - Comment: This is a very interesting fact

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  • Prefix for element not bound

    - by Tim
    Hello! I am a newbie in Flex development and using Flash Builder 4 with SDK 4. Now I get the error that "the prefix "fx" for element "fx:Style" is not bound" in line number 4. I searched for it, and it has sth. to do with namespaces, but I can not solve it by myelf. I have the file called "UserStory.mxml" in the directory "components" to place it via the main.mxml onto the screen: <fx:Script> <![CDATA[ import components.UserStory; private function init():void { var userStory1:UserStory = new UserStory(); userStory1.x = 100; userStory1.y = 100; userStory1.userStoryText = "test"; this.addChild(userStory1); } ]]> </fx:Script> The file in which the error occurs in line no. 4: <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="300" height="150" styleName="userstory"> <fx:Style source="styles/styles.css"/> <fx:Text x="5" y="5" width="275" height="135" text="{userStoryText}" fontFamily="notes" fontSize="18"/> <mx:Script> ... </mx:Script> </mx:Canvas> Can someone tell me what's wrong? Thanks a lot in advance & Best Regards.

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  • Problem Linking Boost Filesystem Library in Microsoft Visual C++

    - by Scott
    Hello. I am having trouble getting my project to link to the Boost (version 1.37.0) Filesystem lib file in Microsoft Visual C++ 2008 Express Edition. The Filesystem library is not a header-only library. I have been following the Getting Started on Windows guide posted on the official boost web page. Here are the steps I have taken: I used bjam to build the complete set of lib files using: bjam --build-dir="C:\Program Files\boost\build-boost" --toolset=msvc --build-type=complete I copied the /libs directory (located in C:\Program Files\boost\build-boost\boost\bin.v2) to C:\Program Files\boost\boost_1_37_0\libs. In Visual C++, under Project Properties Additional Library Directories I added these paths: C:\Program Files\boost\boost_1_37_0\libs C:\Program Files\boost\boost_1_37_0\libs\filesystem\build\msvc-9.0express\debug\link-static\threading-multi I added the second one out of desperation. It is the exact directory where libboost_system-vc90-mt-gd-1_37.lib resides. In Configuration Properties C/C++ General Additional Include Directories I added the following path: C:\Program Files\boost\boost_1_37_0 Then, to put the icing on the cake, under Tools Options VC++ Directories Library files, I added the same directories mentioned in step 3. Despite all this, when I build my project I get the following error: fatal error LNK1104: cannot open file 'libboost_system-vc90-mt-gd-1_37.lib' Additionally, here is the code that I am attempting to compile as well as a screen shot of the aformentioned directory where the (assumedly correct) lib file resides: #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations #include <iostream> // for std::cout using boost::filesystem; // for ease of tutorial presentation; // a namespace alias is preferred practice in real code using namespace std; int main() { cout << "Hello, world!" << endl; return 0; } Can anyone help me out? Let me know if you need to know anything else. As always, thanks in advance.

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  • ASP.NET putting dynamic controls on page in reverse messes up events

    - by Jimmy Geels
    I have this weird problem when putting textboxes on the page in reverse. The whole event system is messed up. Changing one textbox fires TextChange on all textboxes. I can fix this by putting the controls in a list first and then call add while iterating trough the list in reverse. But i just want to know why this fails. Heres some code (.net 2.0) public partial class _Default : Page { protected void Page_Load(object sender, EventArgs e) { InitFields(); } private void InitFields() { int nrFields; //We have a static textbox called nrElements, this determines the number //of fields to initialize if (int.TryParse(nrElements.Text, out nrFields)) { //Put all the dynamic fields on the screen in reverse order foreach(Control t in GetDynamicFields(nrFields)) { //Calling Controls.Add works fine //Calling Controls.AddAt messes up the events //Try changing different textboxes plhFields.Controls.AddAt(0, t); } } } private IEnumerable<Control> GetDynamicFields(int nrFields) { for (int i = 0; i < nrFields; i++) { TextBox txtBox = new TextBox(); txtBox.ID = string.Format("dynTextBox{0}", i.ToString()); txtBox.AutoPostBack = true; txtBox.TextChanged += t_TextChanged; yield return txtBox; } } private void t_TextChanged(object sender, EventArgs e) { TextBox txtBox = sender as TextBox; if (txtBox != null) txtBox.Text = txtBox.Text + "Changed "; } }

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  • UIScrollView notifications

    - by ryyst
    Hi, I'm coding an app that works much like Apple's Weather.app: There's a UIPageControl at the bottom and a UIScrollView in the middle of the screen. In my code, I implemented the - (void)scrollViewDidEndDecelerating:(UIScrollView *)scrollView method to figure out when the user did move to a new page. If they move to a new page, I load the adjacent pages' data, as to make further page-switching faster. (In one of Apple's examples, the - (void)scrollViewDidScroll:(UIScrollView *)sender is used, but that causes my app to shortly hang when loading a new page, so it's not suitable.) That code works very well. I'm using scrollRectToVisible:: to programmatically scroll inside the scrollview when the user clicks the UIPageControl. The problem is that the scrollRectToVisible: doesn't post a notification to the UIScrollViewDelegate when it's done scrolling - so the code responsible for loading adjacent pages never get's called when using the UIPageControl. Is there any way to make the UIScrollView notify its delegate when it gets called by the scrollRectToVisible: method? Or will I have to use threads in order to prevent my app from freezing? Thanks! -- Ry

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  • Inflated ImageView to put in GalleryView isn't the right size

    - by Richard
    I am trying to inflate an ImageView that scales a Drawable that I can display in a GalleryView. My code to inflate the view seems to work fine, except that the attributes of the ImageView are not applied. Specifically, the inflated ImageView does not have the width/height that I set for it via the android:layout params in XML. Can someone show me what I'm doing wrong? I want to set the width/height of the image in dp, so that it is the correct size across multiple screen dpis and support Android 1.5+. As a result I cannot use something like: i.setLayoutParams(new Gallery.LayoutParams(150, 116) My layout definition is: <?xml version="1.0" encoding="utf-8"?> <ImageView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="150dp" android:layout_height="116dp" android:background="@drawable/gallery_item_background" android:scaleType="fitXY" /> </ImageView> And the snippet I am using to inflate the ImageView is: public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); ImageView i = (ImageView) inflater.inflate(R.layout.gallery_item, null); i.setImageResource(mImageIds.get(position)); i.setScaleType(ImageView.ScaleType.FIT_XY); return i; }

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