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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • Question about factory classes

    - by devoured elysium
    Currently I have created a ABCFactory class that has a single method creating ABC objects. Now that I think of it, maybe instead of having a factory, I could just make a static method in my ABC Method. What are the pro's and con's on making this change? Will it not lead to the same? I don't foresee having other classes inherit ABC, but one never knows! Thanks

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  • UITextField rigtht frame

    - by JustMe
    Hi, I have a peace of code like this: CGSize lSize = [@"Hello World" sizeWithFont:[UIFont fontWithName:@"Arial" size:13]]; Now I want to have the right frame to see this text in the UITextField. I don't want to change the font size just have the frame for UITextField to fit with this text. I will really appreciate any helps

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  • Creating multiple heads in remote repository

    - by Jab
    We are looking to move our team (~10 developers) from SVN to mercurial. We are trying to figure out how to manage our workflow. In particular, we are trying to see if creating remote heads is the right solution. We currently have a very large repository with multiple, related projects. They share a lot of code, but pieces of the project are deployed by different teams (3 teams) independent of other portions of the code-base. So each team is working on concurrent large features. The way we currently handles this in SVN are branches. Team1 has a branch for Feature1, same deal for the other teams. When Team1 finishes their change, it gets merged into the trunk and deployed out. The other teams follow suite when their project is complete, merging of course. So my initial thought are using Named Branches for these situations. Team1 makes a Feature1 branch off of the default branch in Hg. Now, here is the question. Should the team PUSH that branch, in it's current/half-state to the repository. This will create a second head in the core repo. My initial reaction was "NO!" as it seems like a bad idea. Handling multiple heads on our repository just sounds awful, but there are some advantages... First, the teams want to setup Continuous Integration to build this branch during their development cycle(months long). This will only work if the CI can pull this branch from the repo. This is something we do now with SVN, copy a CI build and change the branch. Easy. Second, it makes it easier for any team member to jump onto the branch and start working. Without pushing to the core repo, they would have to receive a push from a developer on that team with the changeset information. It is also possible to lose local commits to hardware failure. The chances increase a lot if it's a branch by a single developer who has followed the "don't push until finished" approach. And lastly is just for ease of use. The developers can easily just commit and push on their branch at any time without consequence(as they do today, in their SVN branches). Is there a better way to handle this scenario that I may be missing? I just want a veteran's opinion before moving forward with the strategy. For bug fixes we like the general workflow of mecurial, anonymous branches that only consist of 1-2 commits. The simplicity is great for those cases. By the way, I've read this , great article which seems to favor Named branches.

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  • customising asp.net fileupload control

    - by Robert
    Using the asp.net file upload control is very easy, i'm trying to squeeze it into my site and the dam thing is very ugly!. Can I not change the browse button to an image of my choosing ? So far i'm failing to achieve this seemingly simple goal. Any ideas on this one ? Thanks

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  • When setting a form's opacity should I use a decimal or double?

    - by Eggs McLaren
    I'm new to C#, and I want to use a track-bar to change a form's opacity. This is my code: decimal trans = trackBar1.Value / 5000 this.Opacity = trans When I try to build it, I get this error: Cannot implicitly convert type 'decimal' to 'double' I tried making trans a double, but then the control doesn't work. This code worked fine for me in VB.NET. What do I need to do differently?

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  • Android Add Icon to homescreen to set member variable in broadcast receiver

    - by JonF
    I would like to add some sort of icon that a user can press in order to flip a variable in a broadcast receiver my app uses. Basically I just can a icon that they can press which will flip the value of a boolean in the broadcast receiver, and change the icon to indicate something happened. I think I need to do something with a widget? Could anyone point me in the direction of some tutorial I could check out?

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  • How can I get the text color of a button using the Substance LaF?

    - by DR
    In my Java application I have to custom-paint a control and for that I need to use the same font colors as JButton. (Enabled an disabled) I don't want to to hard-code them, because the user can change the Substance skin at runtime. I'm aware of the ColorSchemes but I'm not sure how to proceed once I have the color scheme of the current skin. Also the Substance documentation says something about creating your own color scheme, but I just can't figure out the way to retrieve a certain color.

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  • Why doesn't TextBlock databinding call ToString() on a property whose compile-time type is an interf

    - by Jay
    This started with weird behaviour that I thought was tied to my implementation of ToString(), and I asked this question: http://stackoverflow.com/questions/2916068/why-wont-wpf-databindings-show-text-when-tostring-has-a-collaborating-object It turns out to have nothing to do with collaborators and is reproducible. When I bind Label.Content to a property of the DataContext that is declared as an interface type, ToString() is called on the runtime object and the label displays the result. When I bind TextBlock.Text to the same property, ToString() is never called and nothing is displayed. But, if I change the declared property to a concrete implementation of the interface, it works as expected. Is this somehow by design? If so, any idea why? To reproduce: Create a new WPF Application (.NET 3.5 SP1) Add the following classes: public interface IFoo { string foo_part1 { get; set; } string foo_part2 { get; set; } } public class Foo : IFoo { public string foo_part1 { get; set; } public string foo_part2 { get; set; } public override string ToString() { return foo_part1 + " - " + foo_part2; } } public class Bar { public IFoo foo { get { return new Foo {foo_part1 = "first", foo_part2 = "second"}; } } } Set the XAML of Window1 to: <Window x:Class="WpfApplication1.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <StackPanel> <Label Content="{Binding foo, Mode=Default}"/> <TextBlock Text="{Binding foo, Mode=Default}"/> </StackPanel> </Window> in Window1.xaml.cs: public partial class Window1 : Window { public Window1() { InitializeComponent(); DataContext = new Bar(); } } When you run this application, you'll see the text only once (at the top, in the label). If you change the type of foo property on Bar class to Foo (instead of IFoo) and run the application again, you'll see the text in both controls.

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  • What is the point of a constant in C#

    - by Adam
    Can anyone tell what is the point of a constant in C#? For example, what is the advantage of doing cosnt int months = 12; as opposed to int months = 12; I get that constants can't be changed, but then why not just... not change it's value after you initialize it?

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  • Easy way to convert regex to a java compatible regex?

    - by beagleguy
    hi all I have a regex defined in python/ruby/php that is like this "(forumdisplay.php\?.*page=%CURRENTPAGE%)" when I do it for java, I have to double escape that question mark to //? like so: "(forumdisplay.php\\?.*page=%CURRENTPAGE%)"; is there a function I can use to do that automatically? or would I need to change all my regexes over to work with the java regex engine? thanks

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  • Double postback problem

    - by Juan Manuel Formoso
    Hi, I have a ASP.NET 1.1 application, and I'm trying to find out why when I change a ComboBox which value is used to fill another one (parent-child relation), two postbacks are produced. I have checked and checked the code, and I can't find the cause. Here are both call stacks which end in a page_load First postback (generated by teh ComboBox's autopostback) Second postback (this is what I want to find why it's happening) Any suggestion? What can I check?

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  • selected item in a select tag

    - by comi
    hi everybody i have a problem please help me i have 4 select tag in my php page and when i post my parameters to my page all of select tags clear and i want my selected item dont change - excuse me for my bad english

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  • Across process marhalling problem with an array of points

    - by ElMagn
    Hi All, We have what we think is a marshalling problem with a renderer object when called across process boundaries. The renderer is an ATL COM server with a COM object that implements the IPoints interface defined below: typedef [uuid(B0E01719-005A-427c-B9DD-B42A18E969AE)] struct Point { double X; double Y; } Point; [ object, uuid(3BFECFE3-B4FB-4f14-8257-6E065D02E3B3), helpstring("IPoints Interface"), dual, ] interface IPoints : IDispatch { HRESULT DrawPolyLine([in] long hDC, [in] short count, [in, size_is(count)] Point * points ); // many more like DrawLine } The count parameter represents the number of points and the points parameter represents an array of the actual points. We have two process running, a graphical display process (GDP) and a tabular (grid) display process (TDP). A factory in the GDP, written in C#, creates the renderer and the clients of the renderer in the GDP. When the clients call into the renderer, everything displays correctly. The renderer is created at start up BTW. There is another factory in the TDP, written in VB6, that calls into the factory in the GDP to create the clients. When the clients call into the renderer, only the first point in the array is marshaled correctly, all the other points are garbage. Seems that the rendering works only when the client creation is started from the same process as the renderer. Now, i am not sure what the solution to this problem is. It seems that if we can guarantee that the clients are always created from a thread in the same GDP process as the renderer then the points are marshaled correctly. We tried using a background thread from the Thread Pool in C# and it indeed worked. The problem is that Windows Forms created from the clients stopped working because accessing the form's controls from a thread other than the thread that created the control is not allowed. We might change the calls to access the forms but we have quite a few of them and are trying to look into a different solution that might involve making changes to the renderer. The other problem is that the renderer is legacy code and we can't just change the interface. I am wondering what can we do to the renderer's interface that would help with marshalling from across process calls. Any ideas would be greatly appreciated. Regards, ElMagn

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  • How to Make ESC exits full-screen mode in Trusted Application?

    - by Jeaffrey Gilbert
    One consequence of the keyboard-restriction change is that pressing ESC will not exit full-screen mode in trusted applications. This enables you to use the ESC key for other functionality. However, you must provide your own user interface for exiting full-screen mode. Reference: http://msdn.microsoft.com/en-us/library/ee721083(v=VS.95).aspx#fullscreen_support I need to make pressing ESC will exit from full-screen mode in trusted application without provide a UI control in all pages. Please give me hints, thank you.

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  • In MS Access form, how to color background of selected record?

    - by PowerUser
    I have a somewhat complicated looking Access Form with a continuous display (meaning multiple records are shown at once). I'd like to change the background color of the selected record only so the end-user can easily tell which record they are on. I'm thinking of perhaps a conditional format or maybe something like this: Private Sub Detail_HasFocus() Detail.BackColor(me.color)=vbBlue End Sub and something similar for when that row loses focus. This code snippet obviously won't work, but it's the kind of code I'd like to achieve.

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  • Making an rtf document right to left

    - by Joker
    I hava an rtf document. I want to change the entire document to be right to left instead of left to right in code. i know the rtf specification is a standard, and should probably use rtldoc (http://msdn.microsoft.com/en-us/library/aa140283(office.10).aspx) only problem is I don't know where to put it. Any other way?

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  • Brilliant features of C++

    - by John
    (Following Features to remove from C++ and Desired features for C++, I thought why not complete the trio...) What C++ features would you not change? What features are elegantly and brilliantly implemented and still look better than other popular languages?

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  • What to Expect in Rails 4

    - by mikhailov
    Rails 4 is nearly there, we should be ready before it released. Most developers are trying hard to keep their application on the edge. Must see resources: 1) @sikachu talk: What to Expect in Rails 4.0 - YouTube 2) Rails Guides release notes: http://edgeguides.rubyonrails.org/4_0_release_notes.html There is a mix of all major changes down here: ActionMailer changes excerpt: Asynchronously send messages via the Rails Raise an ActionView::MissingTemplate exception when no implicit template could be found ActionPack changes excerpt Added controller-level etag additions that will be part of the action etag computation Add automatic template digests to all CacheHelper#cache calls (originally spiked in the cache_digests plugin) Add Routing Concerns to declare common routes that can be reused inside others resources and routes Added ActionController::Live. Mix it in to your controller and you can stream data to the client live truncate now always returns an escaped HTML-safe string. The option :escape can be used as false to not escape the result Added ActionDispatch::SSL middleware that when included force all the requests to be under HTTPS protocol ActiveModel changes excerpt AM::Validation#validates ability to pass custom exception to :strict option Changed `AM::Serializers::JSON.include_root_in_json' default value to false. Now, AM Serializers and AR objects have the same default behaviour Added ActiveModel::Model, a mixin to make Ruby objects work with AP out of box Trim down Active Model API by removing valid? and errors.full_messages ActiveRecord changes excerpt Use native mysqldump command instead of structure_dump method when dumping the database structure to a sql file. Attribute predicate methods, such as article.title?, will now raise ActiveModel::MissingAttributeError if the attribute being queried for truthiness was not read from the database, instead of just returning false ActiveRecord::SessionStore has been extracted from Active Record as activerecord-session_store gem. Please read the README.md file on the gem for the usage Fix reset_counters when there are multiple belongs_to association with the same foreign key and one of them have a counter cache Raise ArgumentError if list of attributes to change is empty in update_all Add Relation#load. This method explicitly loads the records and then returns self Deprecated most of the 'dynamic finder' methods. All dynamic methods except for find_by_... and find_by_...! are deprecated Added ability to ActiveRecord::Relation#from to accept other ActiveRecord::Relation objects Remove IdentityMap ActiveSupport changes excerpt ERB::Util.html_escape now escapes single quotes ActiveSupport::Callbacks: deprecate monkey patch of object callbacks Replace deprecated memcache-client gem with dalli in ActiveSupport::Cache::MemCacheStore Object#try will now return nil instead of raise a NoMethodError if the receiving object does not implement the method, but you can still get the old behavior by using the new Object#try! Object#try can't call private methods Add ActiveSupport::Deprecations.behavior = :silence to completely ignore Rails runtime deprecations What are the most important changes for you?

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  • Drupal: customizing Nice Menus

    - by Patrick
    hi, I need to place my drop down menus at the same position (and same width) like in this website: http://lancelmaat.nl/index.php?option=com_content&view=article&id=98&Itemid=79 Furthermore I want to change the content of some items, by placing some html (like in "Contact" item in the reference page). Is this easy to do with Nice Menus ? Thanks

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  • Did Visual Studio 2010 break "Project Dependencies" between C++ projects?

    - by Roger Lipscombe
    In Visual Studio 2008, if I had a solution containing multiple C++ projects, I could make them depend on each-other and correctly link by using the "Project Dependencies" option. This fixed up the build order and also made (e.g.) the main application project link against the static library outputs. In Visual Studio 2010, this doesn't seem to work. Did Visual Studio 2010 change the way this works?

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  • Transferring object from parent to child

    - by waiwai933
    I'm currently developing an Custom Application using the IP.Board framework, which is in PHP, which by default, creates a IPSMember object for the logged-in user. However, I'm developing an additional class, basically class SpecialUser extends IPSMember Is there a way to get the parent object, which is IPSMember to change to SpecialUser?

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