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  • Django forms I cannot save picture file

    - by dana
    i have the model: class OpenCv(models.Model): created_by = models.ForeignKey(User, blank=True) first_name = models.CharField(('first name'), max_length=30, blank=True) last_name = models.CharField(('last name'), max_length=30, blank=True) url = models.URLField(verify_exists=True) picture = models.ImageField(help_text=('Upload an image (max %s kilobytes)' %settings.MAX_PHOTO_UPLOAD_SIZE),upload_to='jakido/avatar',blank=True, null= True) bio = models.CharField(('bio'), max_length=180, blank=True) date_birth = models.DateField(blank=True,null=True) domain = models.CharField(('domain'), max_length=30, blank=True, choices = domain_choices) specialisation = models.CharField(('specialization'), max_length=30, blank=True) degree = models.CharField(('degree'), max_length=30, choices = degree_choices) year_last_degree = models.CharField(('year last degree'), max_length=30, blank=True,choices = year_last_degree_choices) lyceum = models.CharField(('lyceum'), max_length=30, blank=True) faculty = models.ForeignKey(Faculty, blank=True,null=True) references = models.CharField(('references'), max_length=30, blank=True) workplace = models.ForeignKey(Workplace, blank=True,null=True) objects = OpenCvManager() the form: class OpencvForm(ModelForm): class Meta: model = OpenCv fields = ['first_name','last_name','url','picture','bio','domain','specialisation','degree','year_last_degree','lyceum','references'] and the view: def save_opencv(request): if request.method == 'POST': form = OpencvForm(request.POST, request.FILES) # if 'picture' in request.FILES: file = request.FILES['picture'] filename = file['filename'] fd = open('%s/%s' % (MEDIA_ROOT, filename), 'wb') fd.write(file['content']) fd.close() if form.is_valid(): new_obj = form.save(commit=False) new_obj.picture = form.cleaned_data['picture'] new_obj.created_by = request.user new_obj.save() return HttpResponseRedirect('.') else: form = OpencvForm() return render_to_response('opencv/opencv_form.html', { 'form': form, }, context_instance=RequestContext(request)) but i don't seem to save the picture in my database... something is wrong, and i can't figure out what :(

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  • How i can create reusable component which contains assets in Flash CS5

    - by Creotiv
    I need to create slideshow for gallery. And one thing that i don't know is how to create reusable components. For example i want to create 3 components ImageLoader, Dock(that consist drom ImageLoaders) and SlideShow(that consists from Dock and ImageLoaders). ImageLoader it is a container which loads image and while it loading showing some animation. Dock it is a container wich have few of ImageLoaders, it used to create Dock of thumbs images to chose. SlideShow it is a container wich have few of ImageLoaders, it used to preload images to ImageLoaders and the change them on mouse click. I need that all of this components was accessible fom action script, so i can create new instances of them. Example code: im1 = new ImageLoader('../im1s.jpg'); im2 = new ImageLoader('../im2s.jpg'); dock = new Dock(new Array(im1,im2)); ss = new SlideSHow(new Array(im1,im2),dock); ss.init(); Will be greatfull for help. P.S. I new in Flash

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  • IE7 & 8 not fireing jQuery click events for elements appended inside a table

    - by Keith
    I have an IE bug that I'm not sure how to fix. Using jQuery I'm dynamically moving a menu to appear on an element on mouseover. My code (simplified) looks something like this: $j = jQuery.noConflict(); $j(document).ready(function() { //do something on the menu clicks $j('div.ico').click(function() { alert($j(this).parent().html()); }); setUpActions('#tableId', '#menuId'); }); //on mouseover set up the actions menu to appear on mouseover function setUpActions(tableSelector, menuSelector) { $j(tableSelector + ' div.test').mouseover(function() { //note that append will move the underlying //DOM element with all events from it's old //parent to the end of this one. $j(this).append($j(menuSelector).show()); }); } This menu doesn't seem to register events correctly for the menu after it's been moved in IE7, IE8 and IE8-as-IE7 (yeah MS, that's really a 'new rendering engine' in IE8, we all believe you). It works as expected in everything else. You can see the behaviour in a basic demo here. In the demo you can see two examples of the issue: The image behind the buttons should change on hover (done with a CSS :hover selector). It works on the first mouseover but then persists. The click event doesn’t fire – however with the dev tools you can manually call it and it is still subscribed. You can see (2) in IE8's dev tools: Open page in IE8 Open dev tools Select "Script" tab and "Console" sub-tab Type: $j('#testFloat div.ico:first').click() to manually call any subscribed events There will be an alert on the page This means that I'm not losing the event subscriptions, they're still there, IE's just not calling them when I click. Does anyone know why this bug occurs (other than just because of IE's venerable engine)? Is there a workaround? Could it be something that I'm doing wrong that just happens to work as expected in everything else?

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  • Hundreds of custom UserControls create thousands of USER Objects

    - by Andy Blackman
    I'm creating a dashboard application that shows hundreds of "items" on a FlowLayoutPanel. Each "item" is a UserControl that is made up of 12 or labels. My app queries a database and then creates an "item" instance for each record, populating ethe labels and textboxes with data before adding it to the FlowLayoutPanel. After adding about 560 items to the panel, I noticed that the USER Objects count in my Task Manager had gone up to about 7300, which was much much larger than any other app on my machine. I did a quick spot of mental arithmetic (OK, I might have used calc.exe) and figured that 560 * 13 (12 labels plus the UserControl itself) is 7280. So that suddenly gave away where all the objects were coming from... Knowing that there is a 10,000 USER object limit before windows throws in the towel, I'm trying to figure better ways of drawing these items onto the FlowLayoutPanel. My ideas so far are as follows: 1) User-draw the "item", using graphics.DrawText and DrawImage in place of many of the labels. I'm hoping that this will mean 1 item = 1 USER Object, not 13. 2) Have 1 instance of the "item", then for each record, populate the instance and use the Control.DrawToBitmap() method to grab an image and then use that in the FlowLayoutPanel (or similar) So... Does anyone have any other suggestions ??? P.S. It's a zoomable interface, so I have already ruled out "Paging" as there is a requirement to see all items at once :( Thanks everyone.

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  • VLC ActivX plugin not playing video in update IE9

    - by Prashant Mehta
    I am using vlc ActiveX plugin on web browser IE9 to play video live streaming. Its work perfect in IE8 but when I update browser from IE8 to IE9 than it not playing video file or live straming. here is my code. <object type="application/x-vlc-plugin" id="vlc" width="517" height="388" classid="clsid:9BE31822-FDAD-461B-AD51-BE1D1C159921"> <param name="MRL" id="mrlVideo" value="" /> <param name="volume" value="50" /> <param name="autoplay" value="True" /> <param name="loop" value="false" /> <param name="fullscreen" value="false" /> <param name="wmode" value="transparent" /> <param name="toolbar" value="true" /> <param name="windowless" value="true" /> </object> and in javascript I am using these var vlc = document.getElementById("vlc"); var options = new Array(":rtsp-tcp"); var urlVideofile = "hppt://IP:portnumber/" var id = vlc.playlist.add(urlVideofile, null, options); vlc.playlist.playItem(id); Here is attach image that showing what exactly error is coming Any help is greatly appreciated Thanks.

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  • Continue gif animation after escape is pressed

    - by cottsak
    Firefox (and other browsers i believe) stop gif animation when you click the Stop button or invoke it via the Escape key. I have a text input that on change makes ajax requests to update other elements. As part of this ajaxyness i have an animated gif to show feedback. I also trap the escape key press in this input so as to clear the text field for better UX. My problem is after the escape key is pressed once, none of the ajax gifs animate anymore until the page is refreshed. Does anyone know a workaround? Stuff i've tried: I tried the e.stopPropagation(); and e.cancelBubble = true; in the function handling the e.keyCode == 27 and that didn't seem to work. I suspect that this stops trigging more js events and the browser catches the escape irrespective of js activity. I have the gif showing/hiding via adding/removing a css class so it's difficult to apply the "change gif url to reset" workaround. I dont even know if this works anyway - didn't test it. But it seems difficult. If anyone knows that this works and knows of an easy way to apply the hack with background-image: url(../images/ajax-loader_dotcirclel13x13.gif); css then please let me know.

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  • Am I fundamentally misunderstanding how Silverlight runs? (debugging issues)

    - by SP
    I've got a vs2010 solution containing an ASP.Net 4 website, and a Silverlight 4 project. The website is linked to the Silverlight project ('Map') and the ClientBin folder contains a Map.xap file. The Map project is very simple. It contains the default App.xaml and App.xaml.cs files. The MainPage.xaml file looks like this <UserControl x:Class="Map.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="380" d:DesignWidth="800"> <Canvas x:Name="MainCanvas" Width="800" Height="380"> <Canvas.Background> <ImageBrush ImageSource="map.png" Stretch="None"/> </Canvas.Background> </Canvas> The code behind for that looks like this: public partial class MainPage : UserControl { public MainPage() { InitializeComponent(); throw new Exception(); } } Inside one of the website pages I have the default object pointing to my Silverlight xap When I run the website, I see my background image on the Canvas in the Silverlight window, so I know it's working in that sense. However, I cannot break on any breakpoints set in the MainPage.xaml.cs file (in IE). I have checked the correct settings for Silverlight debugging. And see that Exception I'm throwing in the MainPage constructor? I'm not seeing that either. In fact, nothing I put in there seems to be run at all, but I know the xaml is rendering because I can see my canvas background. What am I not getting here?

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  • CodeIgnither OAuth 2.0 database setup for users and access_tokens

    - by xref
    Per this question I am using CodeIgniter and OAuth 2 in an attempt to provide SSO for internal users of my webapp, ideally verifying them against their Google Apps account. No registrations or anything, just existing users. Using the CI oauth2 spark I'm getting back from Google an OAuth token similar to below: OAuth2_Token_Access Object ( [access_token:protected] => dp83.AHSDj899sDHHD908DHFBDjidkd8989dDHhjjd [expires:protected] => 1349816820 [refresh_token:protected] => [uid:protected] => ) And using that token I can retrieve some user info from Google: [uid] => 3849450385394595 [nickname] => this_guy [name] => This Guy [first_name] => This [last_name] => Guy [email] => [email protected] [location] => [image] => [description] => [urls] => Array ( ) Now to allow the 15 people or so who will be using the webapp currently to log in, do I need to create a users table in the mysql database with their email address as a key? Then compare the email which just came back from the Google OAuth request and see if it exists in my users table? What about the Google access_token, do I store that now along with the email which already existed in the users table? Related: How would I go about verifying the user automatically in the future against that access_token so they don't have to go through the whole OAuth approval process with Google again?

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  • Java string to double conversion.

    - by wretrOvian
    Hi, I've been reading up on the net about the issues with handling float and double types in java. Unfortunately, the image is still not clear. Hence, i'm asking here direct. :( My MySQL table has various DECIMAL(m,d) columns. The m may range from 5 to 30. d stays a constant at 2. Question 1. What equivalent data-type should i be using in Java to work (i.e store, retrieve, and process) with the size of the values in my table? (I've settled with double - hence this post). Question 2. While trying to parse a double from a string, i'm getting errors Double dpu = new Double(dpuField.getText()); for example - "1" -> java.lang.NumberFormatException: empty String "10" -> 1.0 "101" -> 10.0 "101." -> 101.0 "101.1" -> 101.0 "101.19" -> 101.1 What am i doing wrong? What is the correct way to convert a string to a double value? And what measures should i take to perform operations on such values?

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  • How to automatically show Title of the Entries/Articles in the Browser Title Bar in ExpressionEngine 2?

    - by Ibn Saeed
    How would I output the title of an entry in ExpressionEngine and display it in the browser's title bar? Here is the content of my page's header: <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Test Site</title> <link rel="stylesheet" href="{stylesheet=site/site_css}" type="text/css" media="screen" /> </head> What I need is for each page to display the title of the entry in my browser's title bar — how can I achieve that? Part of UPDATED Code: Here is how i have done it : {exp:channel:entries channel="news_articles" status="open|Featured Top Story|Top Story" limit="1" disable="member_data|trackbacks|pagination"} {embed="includes/document_header" page_title=" | {title}"} <body class="home"> <div id="layoutWrapper"> {embed="includes/masthead_navigation"} <div id="content"> <div id="article"> <img src="{article_image}" alt="News Article Image" /> <h4>{title}</h4> <h5><span class="by">By</span> {article_author}</h5> <p>{entry_date format="%M %d, %Y"} -- Updated {gmt_edit_date format="%M %d, %Y"}</p> {article_body} {/exp:channel:entries} </div> What do you think?

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  • Images in IFRAME no longer showing after I log out of Flickr?

    - by contact-kram
    I have a iframe window which displays user's flickr images. I use the flickr.photos.search api to download the user's image from flickr. This works great when the user is logged into flickr. But when I explicitly log off the user from flickr and the yahoo network and then attempt to download the flickr images, I get redirected to www.yahoo.com in a full browser window (not in my iframe). If I remember correctly, I did not have this issue when I was not using iframes and I was being redirected to the yahoo login screen. Any suggestions? To elaborate, this URI - http://www.flickr.com/services/api/auth.howto.web.html, lists the below step - Create an auth handler When users follow your login url, they are directed to a page on flickr.com which asks them if they want to authorize your application. This page displays your application title and description along with the logo, if you uploaded one. When the user accepts the request, they are sent back to the Callback URL you defined in step 2. The URL will have a frob parameter added to it. For example, if your Callback URL was http://test.com/auth.php then the user might be redirected to http://test.com/auth.php?frob=185-837403740 (The frob value in this example is '185-837403740'). This does not happen when I am in my iframe window but it does happen in my full browser window.

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  • Is there a more efficient way to do this?

    - by garethdn
    I'm hoping there is a better way to the following. I'm creating a jigsaw-type application and this is the current code i'm using: -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == img1) { [self animateFirstTouch:img1 withLocation:location]; } else if ([touch view] == img2) { [self animateFirstTouch:img2 withLocation:location]; } else if ([touch view] == img3) { [self animateFirstTouch:img3 withLocation:location]; } else if ([touch view] == img4) { [self animateFirstTouch:img4 withLocation:location]; } else if { ...... ...... } else if ([touch view] == img40) { [self animateFirstTouch:img40 withLocation:location]; return; } } I'm hoping that there is a better, more efficieny way to do this, rather than naming every image. I'm thinking something like, if touch view is equal to a UIImageView, then perform some task. The same for touchesEnded: -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == image1) { [self animateReleaseTouch:image1 withLocation:location]; } else if ([touch view] == image2) { [self animateReleaseTouch:image2 withLocation:location]; } else if ([touch view] == image3) { [self animateReleaseTouch:image3 withLocation:location]; } else if ([touch view] == image4) { [self animateReleaseTouch:image4 withLocation:location]; } else if{ ...... ...... } else if ([touch view] == image40) { [self animateReleaseTouch:image40 withLocation:location]; } return; } Any help please?

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  • <input type="file"> reads only file name not full path

    - by Deep
    I am using Glassfish Server.I have seen the apache file upload to solve it...but i want to implement it in glassfish server. image.html <form action="" method="post" enctype="multipart/form-data"> Select a file: <input type="file" name="first" id="first"/> <br /> <input type="button" name="button" value="upload" id="button" /> <p id="test"></p> <img src='Unknown.png' id="profile_img" height="200px" width="150px"/> </form> test.js $(document).ready(function() { var filepath= $("#first"); $('#button').click(function() { $.ajax({ type: "post", url: "imageservlet", data: "user="+filepath.val(), success: function(msg) { $("#profile_img").attr('src',msg); $("#test").html(msg) .fadeIn("fast"); } }); }); }); imageservlet.java String user=request.getParameter("user"); out.print(user); the output is file name not full path.

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  • How to call Java code from Javascript and assign a value to a JSP page?

    - by Frank
    I have the following "form.jsp" program, it generates a drop down list, below the list is a textarea to show the display_name of a selected item, now when user selected a item, it shows the selected item id in the textarea, how to call the DB from my code and get the display_name in the javascript so the result display_name will be shown in the textarea ? <%@ taglib prefix="s" uri="/struts-tags"%> <script type="text/javascript"> function callme(Display_Name) { alert('callme : Display_Name = '+Display_Name); var v=document.getElementById('hiddenValue').value; alert('hiddenValue : v = '+v); document.getElementById('defaultDisplayName').value=Display_Name; } </script> <s:hidden id="pricelist.id" name="pricelist.id" value="%{pricelist.id}"/> <div class="dialog"> <table> <tbody> <s:if test="%{enableProductList}"> <tr class="prop"> <td valign="top" class="name required"><label for="description">Product:</label></td> <td valign="top"> <s:select id="productPrice.product" name="productPrice.product" headerKey="0" headerValue="-- Select Product --" list="products" listKey="id" listValue="name" value="productPrice.product.id" theme="simple" displayName1='value' onchange="callme(value)" /> <s:hidden id="hiddenValue" name="hiddenValue" value="123"/> </td> </tr> </s:if> <tr class="prop"> <td valign="top" class="name"><label for="description">Default Display Name:</label></td> <td valign="top"><s:textarea id="defaultDisplayName" name="defaultDisplayName" theme="simple" readonly="true"/></td> </tr> See attached image for details, in the DB, a product table has the product Id and display_name, I know the Id, how to use Java to get the display_name and plug it into the jsp ?

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  • how to make an ajax search

    - by amir
    I'm trying to make an ajax search for a website, HTML : <form id="search" method="post" action="search.php"> <input type="text" name="search" /> <input type="image" name="submit" alt="search" src="images/buttons/search.gif" /> </form> $(function() { var search_text = ''; $('form#search input[name=submit]').click(function() { search_text = $('form#search input[name=search]').val(); $.get('../search.php',{ s: search_text }); return false; }); }); in the search.php file I have the following <?php $search = $_GET['s']; if (isset($_POST['submit_x'])) { $search = $_POST['search']; $search = str_replace(' ','',$search); $search = strtolower($search); if($search == 'kingbabychosenheart' || $search == 'chosenheart' || $search == 'beltchosenheart') { echo "<meta http-equiv='refresh' content='0;url=chosen_heart.php'>"; } else { echo "<meta http-equiv='refresh' content='0;url=not_found.php'>"; } } ?> but this doesn't work, what else do I have to do to make this work? thanks

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  • Passing a variable from beggining to end - Paypal

    - by Phil Jackson
    Hi all, I'be been at this for days and i cant seem to figure it out. All i want to do is when subscribe button is pushed, a variable is send ( post get i dont care ) payment is completed and landed on the success page, with my variable! From what i can gather this should be able to do it: <form action="https://www.sandbox.paypal.com/cgi-bin/webscr" method="post"> <input type="hidden" name="cmd" value="_s-xclick"> <input type="hidden" name="hosted_button_id" value="0000000"> <Input type="hidden" name="custom" value="<?php md5($code.microtime()); ?>"/> <input type="image" src="https://www.sandbox.paypal.com/en_US/i/btn/btn_subscribeCC_LG.gif" border="0" name="submit" alt="PayPal - The safer, easier way to pay online!"> <img alt="" border="0" src="https://www.sandbox.paypal.com/en_US/i/scr/pixel.gif" width="1" height="1"> </form> Any help much appreciated ( and yes I've read paypal and sandbox documentation, just not that good at reading. )

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  • Perform function in attr() callback?

    - by Jared
    Hello, Not sure if I am doing this correctly or not. Here is my JS: var currentIMG; $( '.leftMenuProductButton' ).hover ( function () { currentIMG = $("#swapImg").attr("src"); var swapIMG = $(this).next(".menuPopup").attr("id"); $("#swapImg").css("opacity", 0).attr("src", productImages[swapIMG], function(){ $("#swapImg").fadeTo("slow", 1); }); }, function () { $("#swapImg").stop().attr("src",currentIMG); }); What I am trying to do is Set a IMG Opacity to 0 (#swapImg), replace it's SRC, then fade it back in. So I am trying to fade it back in using a callback from the attr(). If I am doing this incorrectly, can someone please explain a better way to do this? The reason I am trying to do it in the callback is that I need the fadeTo to only occur after the new image is fully loaded, otherwise it does a bit of a flash. I am using jquery 1.4, and according to http://jquery14.com/day-01/jquery-14 it appears you can do a callback in the attr() method.

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  • drawRect gets called on UIView subclass but not on UIViewController

    - by HotFudgeSunday
    My code is working so far but I had to create a Class for the UIView. This is a bit inconvenient because I need to interact with the ViewController too. BTW, I did try [self setNeedsDisplay] on the ViewDidLoad of the UIViewController subclass file but it didn't work. Here's the code, which works on UIView Subclass but doesn't get called on a UIViewController one: - (void)drawRect:(CGRect)rect { UIColor *currentColor = [UIColor redColor]; CGContextRef context = UIGraphicsGetCurrentContext(); someNum = 1; CGContextBeginPath(context); CGContextMoveToPoint(context, 30, 40); [self addDotImageX:30 andY:40]; CGContextSetLineWidth(context, 2); CGContextSetStrokeColorWithColor(context, currentColor.CGColor); CGContextStrokePath(context); } Any ideas on what to try? BTW, this is a TabBar App. I know those can somehow block the calls to drawRect. The Tabs where created programatically, not through a Nib. Eg: NSMutableArray *listOfViewControllers = [[NSMutableArray alloc] init]; UIViewController *vc; vc = [[Education alloc] init]; vc.title = @"Education"; [listOfViewControllers addObject:vc]; vc.tabBarItem.image = [UIImage imageNamed:@"info.png"]; [vc release]; I would appreciate any ideas. I've been through the answers on this site related to setNeedsDisplay not calling drawRect and haven't found an answer for my particular case. Thanks.

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  • Animate screen while loading textures

    - by Omega
    My RPG-like game has random battles. When the player enters a random battle, it is necessary for my game to load the textures used within that battle (animated monsters, animations, etc). The textures are quite a lot, and rather big (the battles are very graphical intensive). Such process consumes significant time. And while it is loading, the whole screen freezes. The game's map freezes, and the wait time is significant - I personally find it annoying. I can't afford to preload the textures because, after doing some math, I realized: If I preload all the textures at the beginning of the game, the application will definitely crash. If I preload the textures that are used in a specific map when the player enters the map, the application is very likely to crash as well. I can only afford to load the textures when I need them, and dispose of them as soon as the battle ends. I'd prefer to not use a "loading screen" image because it affects my game's design and concept. I want to avoid this approach. If I could do some kind of animation while loading the textures, it would be great, which leads to my question: is that possible? What kind of animation, you ask? Well, how about... you remember when Final Fantasy used to distort the screen while apparently loading the textures? Something like that. But well, distorting is quite a time-consuming process as well, so maybe just a cool frame-by-frame animation or something. While writing this, I realized that I could make small pauses between textures (there are multiple textures), and during such pauses, I update the screen to represent the animation's state. However, this is very unlikely to happen, because each texture is 2048x2048, so the animation would be refreshed at a rather laggy (and annoying) rate. I'd prefer to avoid this as well.

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  • Google Chrome is doing things wrong again

    - by Stefan Liebenberg
    Chrome is wrongly reporting width and height values for images during, or just after, load time. Jquery is used in this code example: <img id='image01' alt='picture that is 145x134' src='/images/picture.jpg' /> <script> var img = $( 'img#image01' ) img.width() // would return 145 in Firefox and 0 in Chrome. img.height() // would return 134 in Firefox and 0 in Chrome. </script> If you put the script in a onload function, the result is the same. but if you run the code a few seconds after the page has loaded, chrome returns the correct result. <script> function example () { var img = $( 'img#image01' ); img.width() // returns 145 in both Firefox and Chrome. img.height() // returns 134 in both Firefox and Chrome. } window.setTimeout( example, 1000 ) </script> Also if you specify the width and height values in the img tag, the script seems to work as expected in both Firefox and Chrome. <img id='image01' src='/images/picture.jpg' width=145 height=134 /> But as you cannot always control the html input, this is not an ideal workaround. Can jQuery be patched with a better workaround for this problem? or will I need to specify the width and height for every image in my code?

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  • Modifying resource contents of a running executable

    - by mrwoik
    All, I store my application settings in a resource. When my program first loads, I read the specified resource using WinAPI. I then parse the retrieved byte data. This works flawlessly for me. Now let's say that a user alters a setting in my application. He/she checks a checkbox control. I would like to save the updated setting to my resource. However, it seems that my call to UpdateResource will not work while my application is running. I can't modify my resource data even though it is the same size. First, is it possible to modify a running image's resource data? Second, if that is not possible, what alternatives do I have for storing settings internally within my application? NOTE: I must have the settings within my running executable. They cannot be on the harddrive or in the registry. Please don't even suggest that as an option.

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  • nth-of-type only working for 1 and 2

    - by Owen O'Neill
    I have a styling problem, I am using WordPress and want to do have the first two classes completely different to the others. My ideal situation is to have: .si-biplace:nth-of-type(3) { float:left; margin:20px 0px 0px 0px; } .si-image:nth-of-type(3) { float:left; margin:20px 0px 0px 0px; border:0px; } .si-title:nth-of-type(3) { width:100px; height:20px; margin:0px; font-size:7px; color:#FFFFFF; font-weight:bold; } They seem to work fine when it is: .si-biplace { float:left; margin:-10px 0px 0px 0px; } .si-biplace:nth-of-type(2) { float:left; margin:-10px 0px 0px 15px; } Is there a reason why it will not work with nth-of-type(3) but will with nth of type 2? I basically want different attributes for every next time the div is used but cannot have separate div classes as it runs through a php array.

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  • Prevent Word from Reformatting my HTML

    - by Jonathan
    I have an HTML page that needs to open in word. I created the document in word and saved the document as an HTML document. So word spits out all its nasty HTML syntax. This is the opened through internet explorer which will display the word document within the browser. When I view the page word modifies some of the tags. More specifically it adds a Width and Height tag and ignores the width and height within the style tag. If I try setting the Width and Height tags it overrides with new values. I have tested on different environments and get different results as word makes decision how to handle. A bit of background this img starts off as this, and is rendered via data rendering syntax. <asp:Image id="as" runat="server" Src"<%# ImgSource %>" style="width:178px;height:130px" /> It ends up like this in word <img width=32 height=32 id=barCodeImage src="http://myurl/BarcodeImages/1136574_129180418198008169.png" style='border-bottom-width:0px;border-left-width:0px;border-right-width:0px; border-top-width:0px;height:130px;width:178px'> I want to stop word from reformatting the HTML.

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  • SQL query error while trying to put a file in the database

    - by DaGhostman Dimitrov
    Hey Guys I have a big problem that I have no Idea why.. I have few forms that upload files to the database, all of them work fine except one.. I use the same query in all(simple insert). I think that it has something to do with the files i am trying to upload but I am not sure. Here is the code: if ($_POST['action'] == 'hndlDocs') { $ref = $_POST['reference']; // Numeric value of $doc = file_get_contents($_FILES['doc']['tmp_name']); $link = mysqli_connect('localhost','XXXXX','XXXXX','documents'); mysqli_query($link,"SET autocommit = 0"); $query = "INSERT INTO documents ({$ref}, '{$doc}', '{$_FILES['doc']['type']}') ;"; mysqli_query($link,$query); if (mysqli_error($link)) { var_dump(mysqli_error($link)); mysqli_rollback($link); } else { print("<script> window.history.back(); </script>"); mysqli_commit($link); } } The database has only these fields: DATABASE documents ( reference INT(5) NOT NULL, //it is unsigned zerofill doc LONGBLOB NOT NULL, //this should contain the binary data mime_type TEXT NOT NULL // the mime type of the file php allows only application/pdf and image/jpeg ); And the error I get is : You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '00001, '????' at line 1 I will appreciate every help. Cheers!

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  • Gradual memory leak and slowdown in loop

    - by Benji XVI
    I have a simple foundation tool that exports every frame of a movie as a .tiff file. Here is the relevant code: NSString* movieLoc = [NSString stringWithCString:argv[1]]; QTMovie *sourceMovie = [QTMovie movieWithFile:movieLoc error:nil]; int i=0; while (QTTimeCompare([sourceMovie currentTime], [sourceMovie duration]) != NSOrderedSame) { // save image of movie to disk NSAutoreleasePool *arp = [[NSAutoreleasePool alloc] init]; NSString *filePath = [NSString stringWithFormat:@"/somelocation_%d.tiff", i++]; NSData *currentImageData = [[sourceMovie currentFrameImage] TIFFRepresentation]; [currentImageData writeToFile:filePath atomically:NO]; NSLog(@"%@", filePath); [sourceMovie stepForward]; [arp release]; } [pool drain]; return 0; As you can see, in order to prevent very large memory buildups with the various transparently-autoreleased variables in the loop, we create, and flush, an autoreleasepool with every run through the loop. However, over the course of stepping through a movie, the amount of memory used by the program still gradually increases, and the speed at which frames are processed drops precipitously. (From ~0.5 seconds per frame at the start, to ~2 seconds per frame by the 250th frame.) The only thing I can think can be causing the gradual memory leak is a buildup of the NSAutoreleasePool objects themselves. Am I right in thinking they will only be deallocated when the outer pool is released? If so, is there a better memory management solution here? Creating a pool every run through the loop seems a little hacky. And if not, what is causing the slow memory leak? (It is not NSStrings, and much too slow to be NSImages or NSDatas.) And what could be causing the slowdown?

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