Search Results

Search found 49521 results on 1981 pages for 'text size'.

Page 703/1981 | < Previous Page | 699 700 701 702 703 704 705 706 707 708 709 710  | Next Page >

  • 2 Minute question - HTML / CSS If div within div expands expand parent div

    - by Ozaki
    I have a setup lets say like follows: <div id="nav"> <div id="innernav"> //With dynamic content here. </div> </div> I am running a script that sizes #nav to the size of the browser window in height. But sometimes my dynamic content is now getting bigger than the height of the window.. Is there a way I can enforce that when #innernav exceeds #nav that #nav will increase in size?

    Read the article

  • Python to C# Conversion of RGBA values not working

    - by clangers
    I'm currently converting some python code to C#, and I'm having an issue with the RGBA C# libraries # Original Python Code: d = math.sqrt( (x - size/2.0)**2 + (y - size/2.0)**2 ) rgbVal = int(200*d/md + 50) rgba = (0,0,0, 255 - rgbVal) img.putpixel((x,y), rgba) // My C# Code double d = Math.Sqrt(Math.Pow((x - DotSize / 2.0), 2) + Math.Pow((y - DotSize / 2.0), 2)); int rgbVal = (int) (200 * d / md + 50); Color color = Color.FromArgb(255 - rgbVal, 0, 0, 0); // ** ERROR ** img.SetPixel(x,y, color); At both instances of the code d is equal to 106 and md is equal to 53. However the resulting rgbVal value is 450. This would obviously mean that 255 - 450 is -195, which causes an error to be thrown as each individual value must be between 0 and 255. Anyone have any idea how I can fix this. Please note that the data is the same when running both the python and C# versions.

    Read the article

  • How to deal with multiple screensizes + dynamic controls in Android?

    - by chobo2
    Hi I am learning how to program on Android phone. However I am unsure how to make my application work for the different screen sizes and resolutions. I read the tutorial on the android site and still unsure how to do it. First I know there are different files so could make a layout for each of the sizes but my problem is most of the screen needs to be dynamically created so there would not be much to put in these files. So I am not sure how to android to re size dynamic controls based on the screen size. I have also read it is bad practice to make controls in anything but the xml file as it separates view logic and programming logic. However they never talk about if you need to make these controls dynamically what you should do. So is there some other way to do it that is considered good practice?

    Read the article

  • php convert images and upload to amazon s3

    - by faraklit
    I am looking for a best practice while uploading images to amazon s3 server and serving from there. We need four different sizes of an image. So just after image upload we convert the image and scale in 4 different widths and heights. And then we send them to the amazon s3 using official php api. // ... // image conversions, bucket setting, s3 initialization etc. $sizes= array("", "48", "64", "128"); foreach($sizes as $size) { $filename = $upload_path.$dest_file.$size.$ext; $s3->batch()->create_object($bucket, , array( 'fileUpload' => $filename, 'acl' => AmazonS3::ACL_PUBLIC, )); } But for a 1M image the client sometimes wait up to 30 seconds which is a very long time. Instead of sending images immediately to S3, it may be better to add them to a job queue. But the user should see the uploaded image immediately.

    Read the article

  • Drawing Image onto Canvas Stretches Image?

    - by Fred Finkle
    I have this code (stolen from the web): function readIt() { var reader = new FileReader(); reader.onload = (function(e) { var img = new Image(); img.src = e.target.result; var c = document.getElementById("canvas"); var ctx = c.getContext("2d"); ctx.drawImage(img, 0, 0); } ); reader.readAsDataURL(document.getElementById('userImage').files[0]); } Which works up to a point. The canvas's width and height are set to the size of the image, but only the top left of the image appears - It appears to be stretched so it fits all the space allocated to the canvas (enough to display the whole image - 615px x 615px). If I add an <img> element sized the same size as the canvas and point the src to the image in the file system it appears perfect. I'm using Chrome, but it appears the same in Firefox. Thanks in advance.

    Read the article

  • android localization: Is it a good practice to have only needed resource to put in localized folder?

    - by MobileDev123
    Hi, My application has 4 languages in it. However only one module needs to be localized out of 5, This module has 4 layout files and some images, remaining files can be there in default layout folder and drawable folders. My question is : is it good practice to put only needed files in localization folders, if I leave other files in its respective folders and don't copy them in translation folders, does my application throw NullPointerException when my application runs in other language? and Does android market have any size limit? (Also being a BB developer,AFAIK they do not allow OTA, if the application size grows more than 3 mb) [In case i need to copy the layout and image files]. Note about NullPointerException : it throws in string if you omit some string in localization and application runs in that particular locale. Thanks

    Read the article

  • Javascript form validation only works in firefox

    - by Logic Artist
    Hello, I am relatively new to Javascript so I'm hoping this is a simple mistake. I building a generic form validation function that is called on the form's onSubmit. The function loops through all the form's child elements, looks for certain classes, and analyzes the contents of the appropriate fields. If it finds something missing or erroneous, it displays the appropriate error message div and returns false, thus preventing the form from being submitted to the php page. It works well in firefox 3.6.3, but in every other browser I've tested (Safari 4.0.4, Chrome 4.1, IE8) it seems to ignore the onSubmit and jump straight to the php processing page. HTML CODE: <form name='myForm' id='myForm' action='process_form.php' method='post' onSubmit="return validateRequired('myForm')"> <fieldset class="required radioset"> <label for='selection1'> <input type='radio' name='selection' id='selection1' value='1'/> Option 1 </label> <label for='selection2'> <input type='radio' name='selection' id='selection2' value='2'/> Option 2 </label> <label for='selection3'> <input type='radio' name='selection' id='selection3' value='3'/> Option 3 </label> <label for='selection4'> <input type='radio' name='selection' id='selection4' value='4'/> Option 4 </label> <div class='errorBox' style='visibility:hidden'> Please make a selection </div> </fieldset> <fieldset class="required checkset"> <label> Choice 1 <input type='checkbox' name='choices' id='choice1' value='1'/> </label> <label> Choice 2 <input type='checkbox' name='choices' id='choice2' value='2'/> </label> <label> Choice 3 <input type='checkbox' name='choices' id='choice3' value='3'/> </label> <label> Choice 4 <input type='checkbox' name='choices' id='choice4' value='4'/> </label> <div class='errorBox' style='visibility:hidden'> Please choose at least one </div> </fieldset> <fieldset class="required textfield" > <label for='textinput1'> Required Text: <input type='text' name='textinput1' id='textinput1' size='40'/> </label> <div class='errorBox' style='visibility:hidden'> Please enter some text </div> </fieldset> <fieldset class="required email textfield"> <label for='email'> Required Email: <input type='text' name='email' id='email' size='40'/> </label> <div class='errorBox' style='visibility:hidden'> The email address you have entered is invalid </div> </fieldset> <div> <input type='submit' value='submit'> <input type='reset' value='reset'> </div> </form> JAVASCRIPT CODE: function validateRequired(id){ var form = document.getElementById(id); var errors = 0; var returnVal = true; for(i = 0; i < form.elements.length; i++){ var elem = form.elements[i]; if(hasClass(elem,"required")){ /*RADIO BUTTON or CHECK BOX SET*/ if(hasClass(elem,"radioset") || hasClass(elem,"checkset")){ var inputs = elem.getElementsByTagName("input"); var check = false; for(j = 0; j < inputs.length; j++){ if(inputs[j].checked){ check = true; } } if(check == false){ errors += 1; showError(elem); } else { hideError(elem); } } /*TEXT FIELD*/ else if(hasClass(elem,"textfield")){ var input = elem.getElementsByTagName("input"); if(input[0].value == ""){ errors += 1; showError(elem); } else { hideError(elem); /*EMAIL ADDRESS*/ if(hasClass(elem,"email")){ if(isValidEmail(input[0].value) == false){ errors += 1; showError(elem); } else { hideError(elem); } } } } } } if(errors > 0){ returnVal = false; } else { returnVal = true; } return returnVal;} I know this is a lot of code to look at, but any help would be appreciated. Since it works fine in one browser, Im not sure how to start debugging. Thanks Andrew

    Read the article

  • What is the REGEX of a CSS selector

    - by user421563
    I'd like to parce a CSS file and add before every CSS selector another selector. From: p{margin:0 0 10px;} .lead{margin-bottom:20px;font-size:21px;font-weight:200;line-height:30px;} I'd like: .mySelector p{margin:0 0 10px;} .mySelector .lead{margin-bottom:20px;font-size:21px;font-weight:200;line-height:30px;} But my CSS file is really complex (in fact it is the bootstrap css file) so the regex should match all CSS selectors. For now I have this regex: ([^\r\n,{};]+)(,|{) and you can see the result here http://regexr.com?328ps but as you can see there are a lot of matches that shouldn't match for example: text-shadow:0 -1px 0 rgba(0, matchs positive but it shouldn't Does someone have a solution ? THX

    Read the article

  • Game Objects Talking To Each Other

    - by PhilCK
    What is a good way of dealing with objects and having them talk to each other? Up until now all my games hobby/student have been small so this problem was generally solved in a rather ugly way, which lead to tight integration and circular dependencies. Which was fine for the size of projects I was doing. However my projects have been getting bigger in size and complexity and now I want to start re-using code, and making my head a simpler place. The main problem I have is generally along the lines of Player needs to know about the Map and so does the Enemy, this has usually descended into setting lots of pointers and having lots of dependencies, and this becomes a mess quickly. I have thought along the lines of a message style system. but I cant really see how this reduces the dependencies, as I would still be sending the pointers everywhere. Thanks. PS: I guess this has been discussed before, but I don't know what its called just the need I have.

    Read the article

  • When i add a bitmap to an array list the last element is duplicated in previous indexes

    - by saxofone2
    I'm trying to implement a personal way of undo/redo in a finger paint-like app. I have in synthesis three objects: the Main class (named ScorePadActivity), the relative Main Layout (with buttons, menus, etc, as well as a View object where I create my drawings), and a third object named ArrayList where i'm writing the undo/redo code. The problem is, when I press the undo button nothing happens, but if I draw anything again "one-time" and press undo, the screen is updated. If I draw many times, to see any changes happen on screen I have to press the undo button the same number of times I have drawn. Seems like (as in title) when I add a bitmap to the array list the last element is duplicated in previous indexes, and for some strange reason, everytime I press the Undo Button, the system is ok for one time, but starts to duplicate until the next undo. The index increase is verified with a series of System.out.println inserted in code. Now when I draw something on screen, the array list is updated with the code inserted after the invocation of touchup(); method in motionEvent touch_up(); } this.arrayClass.incrementArray(mBitmap); mPath.rewind(); invalidate(); and in ArrayList activity; public void incrementArray(Bitmap mBitmap) { this._mBitmap=mBitmap; _size=undoArray.size(); undoArray.add(_size, _mBitmap); } (All Logs removed for clear reading) The undo button in ScorePadActivity calls the undo method in View activity: Button undobtn= (Button)findViewById(R.id.undo); undobtn.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { mView.undo(); } }); in View activity: public void undo() { this.mBitmap= arrayClass.undo(); mCanvas = new Canvas(mBitmap); mPath.rewind(); invalidate(); } that calls the relative undo method in ArrayList activity: public Bitmap undo() { // TODO Auto-generated method stub _size=undoArray.size(); if (_size>1) { undoArray.remove(_size-1); _size=undoArray.size(); _mBitmap = ((Bitmap) undoArray.get(_size-1)).copy(Bitmap.Config.ARGB_8888,true); } return _mBitmap; } return mBitmap and invalidate: Due to my bad English I have made a scheme to make the problem more clear: I have tried with HashMap, with a simple array, I have tried to change mPath.rewind(); with reset();, new Path(); etc but nothing. Why? Sorry for the complex answer, i want give you a great thanks in advance. Best regards

    Read the article

  • $.post is not working

    - by BEBO
    i am trying to post data to Mysql using jquery $.post and php page. my code is not running and nothing is added to the mysql table. I am not sure if the path i am creating is wrong but any help would be appreciated. Jquery location: f_js/tasks/TaskTest.js <script type="text/javascript"> $(document).ready(function(){ $("#AddTask").click(function(){ var acct = $('#acct').val(); var quicktask = $('#quicktask').val(); var user = $('#user').val(); $.post('addTask.php',{acct:acct,quicktask:quicktask,user:user}, function(data){ $('#result').fadeIn('slow').html(data); }); }); }); </script> addTask.php (runs the jqeury code) <?php include 'dbconnect.php'; include 'sessions.php'; $acct = $_POST['acct']; $task = $_POST['quicktask']; $taskstatus = 'Active'; //get task Creator $user = $_POST['user']; //query task creator from users table $allusers = mysql_query("SELECT * FROM users WHERE username = '$user'"); while ($rows = mysql_fetch_array($allusers)) { //get first and last name for task creator $taskOwner = $rows['user_firstname']; $taskOwnerLast = $rows['user_lastname']; $taskOwnerFull = $taskOwner." ".$taskOwnerLast; mysql_query("INSERT INTO tasks (taskresource, tasktitle, taskdetail, taskstatus, taskowner, taskOwnerFullName) VALUES ('$acct', '$task', '$task', '$taskstatus', '$user', '$taskOwnerFull' )"); echo "inserted"; } ?> Accountview.php finally the front page <html> <div class="input-cont "> <input type="text" class="form-control col-lg-12" placeholder="Add a quick Task..." name ="quicktask" id="quicktask"> </div> <div class="form-group"> <div class="pull-right chat-features"> <a href="javascript:;"> <i class="icon-camera"></i> </a> <a href="javascript:;"> <i class="icon-link"></i> </a> <input type="button" class="btn btn-danger" name="AddTask" id="AddTask" value="Add" /> <input type="hidden" name="acct" id="acct" value="<?php echo $_REQUEST['acctname']?>"/> <input type="hidden" name="user" id="user" value="<?php $username = $_SESSION['username']; echo $username?>"/> <div id="result">result</div> </div> </div> <!-- js placed at the end of the document so the pages load faster --> <script src="js/jquery.js"></script> <script src="f_js/tasks/TaskTest.js"></script> <!--common script for all pages--> <script src="js/common-scripts.js"></script> <script type="text/javascript" src="assets/gritter/js/jquery.gritter.js"></script> <script src="js/gritter.js" type="text/javascript"></script> <script> </html> Firebug reponse: Response Headers Connection Keep-Alive Content-Length 0 Content-Type text/html Date Fri, 08 Nov 2013 21:48:50 GMT Keep-Alive timeout=5, max=100 Server Apache/2.4.4 (Win32) OpenSSL/0.9.8y PHP/5.4.16 X-Powered-By PHP/5.4.16 refresh 5; URL=index.php Request Headers Accept */* Accept-Encoding gzip, deflate Accept-Language en-US,en;q=0.5 Content-Length 13 Content-Type application/x-www-form-urlencoded; charset=UTF-8 Cookie PHPSESSID=6gufl3guiiddreg8cdlc0htnc6 Host localhost Referer http://localhost/betahtml/AccountView.php?acctname=client%201 User-Agent Mozilla/5.0 (Windows NT 6.3; WOW64; rv:25.0) Gecko/20100101 Firefox/25.0 X-Requested-With XMLHttpRequest

    Read the article

  • Cant update table in using isset

    - by Ali Munandar
    I have a table called settings, when I would change or enter data into the form it did not change the data in the table. In addition on form an image upload file is not running, There may be the wrong code below. <div class="maintitle">Site Settings</div> <?php $act=isset($_GET['act'])?$_GET['act']:""; if($act=='sub'){ $name=isset($_POST['site'])?$_POST['site']:""; $keys=isset($_POST['keywords'])?$_POST['keywords']:""; $desc=isset($_POST['descrp'])?$_POST['descrp']:""; $email=isset($_POST['email'])?$_POST['email']:""; $fbpage=isset($_POST['fbpage'])?$_POST['fbpage']:""; $twitter=isset($_POST['twitter'])?$_POST['twitter']:""; $gplus=isset($_POST['gplus'])?$_POST['gplus']:""; $disclaimer=isset($_POST['disclaimer'])?$_POST['disclaimer']:""; $template=isset($_POST['template'])?$_POST['template']:""; mysql_query("UPDATE settings SET site='$name',keywords='$keys',descrp='$desc',email='$email',fbpage='$fbpage',twitter='$twitter',gplus='$gplus',disclaimer='$disclaimer',template='$template' WHERE id=1"); if($_FILES["file"]["name"]!=''){ move_uploaded_file($_FILES["file"]["tmp_name"], "../images/logo.png"); }?> <div class="infomsgbox">Settings updated successfully.</div> <?php } $q=mysql_query("select * from settings where id=1"); $s=mysql_fetch_assoc($q); ?> <div class="box"> <div class="inbox"> <!--form--> <form action="index.php?act=sub" method="post" enctype="multipart/form-data"> <label class="artlbl">Site Name</label> <div class="formdiv"> <input type="text" name='site' value='<?php echo $s['name']?>'/> </div> <label class="artlbl">Logo (264px x 85px)</label> <div class="formdiv"> <input type='file' class="file" name='file'/> </div> <div class="clear"></div> <label class="artlbl">Meta Keywords (Separated by Commas)</label> <div class="formdiv"> <textarea name='keywords' cols=40 rows=5 ><?php echo $s['keywords']?></textarea> </div> <label class="artlbl">Meta Description</label> <div class="formdiv"> <textarea name='descrp' cols=40 rows=5 ><?php echo $s['descrp']?></textarea> </div> <label class="artlbl">Email</label> <div class="formdiv"> <input type="text" name='email' value='<?php echo $s['email']?>'/> </div> <label class="artlbl">Facebook Fan Page</label> <div class="formdiv"> <input type="text" name='fbpage' value='<?php echo $s['fbpage']?>'/> </div> <label class="artlbl">Twitter URL</label> <div class="formdiv"> <input type="text" name='twitter' value='<?php echo $s['twitter']?>'/> </div> <label class="artlbl">Google+ URL</label> <div class="formdiv"> <input type="text" name='gplus' value='<?php echo $s['gplus']?>'/> </div> <label class="artlbl">Site Disclaimer</label> <div class="formdiv"> <textarea name='disclaimer' cols=40 rows=5 ><?php echo $s['disclaimer']?></textarea> </div> <label class="artlbl">Template</label> <div class="formdiv"> <select name="template" id="template"> <option value="<?php echo $s['template'];?>"><?php echo ucfirst($s['template']);?></option> <?php foreach(glob('../templates/*', GLOB_ONLYDIR) as $dir) { $TemplateDir = substr($dir, 13); $TemplateName = ucfirst($TemplateDir) ?> <option value="<?php echo $TemplateDir;?>"><?php echo $TemplateName;?></option> <?php }?> </select> </div> <div class="clear"></div> </br> <div class="formdiv"> <div class="sbutton"><input type="submit" id="submit" value="Update Site Settings"/></div> </div> </form> </div> </div><!--box--> Maybe someone can help me Related to this.

    Read the article

  • Initializing a array after declaration

    - by robUK
    Hello, gcc 4.4.3 c89 I have the following code as a sample of what I am trying to do. I don't know the actual size of the array, until I enter the function. However, I don't think I can set the array size after I have declared it. I need it global as some other functions will need to access the device names. Many thanks for any suggestions, /* global */ char *devices_names[]; void fill_devices(size_t num_devices) { devices_names[num_devices]; /* start filling */ }

    Read the article

  • Continuously reading from a stream in C#?

    - by Damien Wildfire
    I have a Stream object that occasionally gets some data on it, but at unpredictable intervals. Messages that appear on the Stream are well-defined and declare the size of their payload in advance (the size is a 16-bit integer contained in the first two bytes of each message). I'd like to have a StreamWatcher class which detects when the Stream has some data on it. Once it does, I'd like an event to be raised so that a subscribed StreamProcessor instance can process the new message. Can this be done with C# events without using Threads directly? It seems like it should be straightforward, but I can't get quite get my head around the right way to design this.

    Read the article

  • Can code formatting lead to change in object file content?

    - by kumar
    I have run though a code formatting tool to my c++ files. It is supposed to make only formatting changes. Now when I built my code, I see that size of object file for some source files have changed. Since my files are very big and tool has changed almost every line, I dont know whether it has done something disastrous. Now i am worried to check in this code to repo as it might lead to runtime error due to formatting tool. My question is , will the size of object file be changed , if code formatting is changed.?

    Read the article

  • how can i create thumbnailed photo gallery with php?

    - by hd
    i have some pictures that want to show them as a thumbnailed photo gallery. images are in 400x300 and the thumbnails should be in 50x50. i am sure scaling photos to small size is not a good way (cause of increasing page load time), so how can i create online these thumbnails without need to save them in small size? i want to do it with php. i know how to create thumbnail with php,but in the way i know,thumbnail should be store as a file and then display it.but i don't want to store it. is it possible??

    Read the article

  • Enable vertical scrolling on textarea

    - by Hozefa
    I have a textarea that I want to enable vertical scrolling. When I exceed the height of the textarea, it increases in size. The scroll bar does not appear. I want that a vertical scroll bar appears and the users are not able to resize the text area as well. I searched online and tried solutions posted, but none seem to work. Demo: http://jsfiddle.net/hozefa/8fv6e/ CSS: #imageURLId{ font-size: 14px; font-weight: normal; resize: none; overflow-y: scroll; } HTML: <label for="aboutDescription" id="aboutHeading">About</label> <textarea rows="15" cols="50" id="aboutDescription" style="resize: none;"></textarea> <a id="imageURLId" target="_blank">Go to HomePage</a>

    Read the article

  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

    Read the article

  • why does InnoDB keep on growing without for every update?

    - by Akash Kava
    I have a table which consists of heavy blobs, and I wanted to conduct some tests on it. I know deleted space is not reclaimed by innodb, so I decided to reuse existing records by updating its own values instead of createing new records. But I noticed, whether I delete and insert a new entry, or I do UPDATE on existing ROW, InnoDB keeps on growing. Assuming I have 100 Rows, each Storing 500KB of information, My InnoDB size is 10MB, now when I call UPDATE on all rows (no insert/ no delete), the innodb grows by ~8MB for every run I do. All I am doing is I am storing exactly 500KB of data in each row, with little modification, and size of blob is fixed. What can I do to prevent this? I know about optimize table, but I cant do it because on regular usage, the table is going to be 60-100GB big, and running optimize will just stall entire server.

    Read the article

  • Increase a recive buffer in UDP socket

    - by unresolved_external
    I'wm writing an app, which transmits video and obviously uses UDP protocol fot this purpose. So I am wondering how can I increase a size of send/recieve buffer, cause currently the maximal size of data, which I can send is 65000 bytes. I already tried to do it in following way: int option = 262144; if(setsockopt(m_SocketHandle,SOL_SOCKET,SO_RCVBUF ,(char*)&option,sizeof(option)) < 0) { printf("setsockopt failed\n"); } But it did not work. So how can I do it?

    Read the article

  • how can I create macro definitions for the lines commented in the code.

    - by yaprak
    #include <stdio.h> //Here use a macro definition that assigns a value to SIZE (for example 5) int main() { int i; int array[SIZE]; int sum=0; for(i=0; i<SIZE; i++) { //Here use a macro definition named as CALCSUM to make the //following addition operation for the array printf("Enter a[%d] = ",i); scanf("%d", &array[i]); sum+=array[i]; //Here use a macro definition named as VERBOSE to print //what program does to the screen printf("The user entered %d\n", array[i]); // // //If the macro definition CALCSUM is not used, the program //should assign 0 to the i-th element of the array array[i]=0; //Here, again use VERBOSE to print what program does to the screen printf("a[%d] is assigned to zero\n", i); // // } //If CALCSUM is defined, print the summation of the array elements to the screen printf("Summation of the array is %d\n",sum); // //If CALCSUM is not defined, but VERBOSE mode is used, print the following printf("All the elements in the array are assigned to zero\n"); // printf("Program terminated\n"); return 0; } When CALCSUM is defined, the program will sum up the values of each element in the given array. If CALCSUM is not defined, each array element will be assigned to zero. Besides, when VERBOSE mode is defined, the program will make print statements pointed out active. [root@linux55]# gcc code.c [root@linux55]# ./a.out Program terminated [root@linux55]# gcc code.c -D CALCSUM [root@linux55]# ./a.out Enter a[0] = 3 Enter a[1] = 0 Enter a[2] = 2 Enter a[3] = 5 Enter a[4] = 9 Summation of the array is 19 Program terminated [root@linux55]# gcc code.c -D CALCSUM -D VERBOSE [root@linux55]# ./a.out Enter a[0] = 2 The user entered 2 Enter a[1] = 10 The user entered 10 Enter a[2] = 3 The user entered 3 Enter a[3] = 8 The user entered 8 Enter a[4] = 1 The user entered 1 Summation of the array is 24 Program terminated [root@linux55]# gcc code.c -D VERBOSE [root@linux55]# ./a.out a[0] is assigned to 0 a[1] is assigned to 0 a[2] is assigned to 0 a[3] is assigned to 0 a[4] is assigned to 0 All the elements in the array is assigned to zero Program terminated

    Read the article

  • Need help... how to add md5 to password field in php?

    - by jones
    Hi mates, i looking some help and nice attention here.. i bought some php script many years ago and now no suport anymore... i just want to add md5 to password field.. here my form: <?php $SQL = "SELECT * from USERS WHERE USERNAME = '$_SESSION[username]'"; $result = @mysql_query( $SQL ); $row = @mysql_fetch_array( $result ); include 'menu.php'; ?> <FORM METHOD="post" ACTION="?page=query_client"> <INPUT TYPE="hidden" NAME="controller" VALUE="USERS~update~account_details&up=1~<?php echo $row[ID]; ?>"> <TABLE CLASS="basictable"> <TR> <TD CLASS="tdmenu" WIDTH="40%">Username</TD> <TD CLASS="tdmenu" WIDTH="60%"> <b><?php echo $row[USERNAME]; ?></b> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Password *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="PASSWORD" NAME="PASSWORD" SIZE="40" VALUE="<?php echo $row[PASSWORD]; ?>"> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Email Address *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="EMAIL" SIZE="40" VALUE="<?php echo $row[EMAIL]; ?>"> </TD> </TR> <TR> <TD CLASS="tdmenu" WIDTH="40%">Full Name *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="FULLNAME" SIZE="40" VALUE="<?php echo $row[FULLNAME]; ?>"> </TD> <TR> <TD CLASS="tdmenu" WIDTH="40%">Address *</TD> <TD CLASS="tdmenu" WIDTH="60%"> <INPUT TYPE="text" NAME="ADDRESS1" SIZE="40" VALUE="<?php echo $row[ADDRESS1]; ?>"> </TD> </TR> <BR> <TABLE CLASS="basictable"> <TR> <TD CLASS="tdhead2" > <DIV ALIGN="CENTER"><B> <INPUT TYPE="submit" NAME="Submit" VALUE="Submit"> </B></DIV> </TD> </TR> </TABLE> </FORM> and the it self as query_client.php inside look like: <?PHP @session_start(); $controller = $_POST['controller']; $pieces = explode("~", $controller); $table = $pieces[0]; $qt = $pieces[1]; $return = $pieces[2]; $id = $pieces[3]; $hack = $pieces[4]; if ($qt == insert) $qt = 'INSERT INTO'; if ($qt == update) { $qt = 'UPDATE'; $end = "WHERE ID = '$id'"; } $pre = array_keys( $_POST ); mysql_query ("CREATE TABLE IF NOT EXISTS `$table` (`ID` INT NOT NULL AUTO_INCREMENT , PRIMARY KEY ( `id` ) )"); $count = count($pre); $count = $count - 2; $sql = "$qt $table SET"; for ($i=0; $i < $count; $i++) { $x=$i+1; $y = $_POST[$pre[$x]]; $d = $y; mysql_query ("ALTER TABLE `$table` ADD `$pre[$x]` TEXT NOT NULL"); $sql .= " `$pre[$x]` = '$d',"; } $sql .= " ID = '$id' $end"; $query = mysql_query($sql) or die("$sql_error" . mysql_error()); if (empty($hack)) { } else { $pieces = explode("/", $hack); $h0 = $pieces[0]; $h1 = $pieces[1]; $h2 = $pieces[2]; $h3 = $pieces[3]; $h4 = $pieces[4]; $h5 = $pieces[5]; mysql_query ("ALTER TABLE `$table` $h0 $h1 $h2 $h3 $h4 $h5"); $query = mysql_query($sql) or die("$sql_error" . mysql_error()); } if (isset($_GET[inc])) include "$_GET[inc].php"; ?> so please help me how to add md5 in PASSWORD field? thanks in advance..

    Read the article

  • Auto not being recognised by the compiler, what would be the best replacement?

    - by user1719605
    So I have wrote a program that uses auto however the compiler doesn't seem to recognize it, probably it is an earlier compiler. I was wondering for my code, with are suitable variables to fix my code so that I do not need to use the auto keyword? I'm thinking a pointer to a string? or a string iterator, though I am not sure. #include <cstdlib> #include <string> #include <iostream> #include <unistd.h> #include <algorithm> using namespace std; int main(int argc, char* argv[]) { enum MODE { WHOLE, PREFIX, SUFFIX, ANYWHERE, EMBEDDED } mode = WHOLE; bool reverse_match = false; int c; while ((c = getopt(argc, argv, ":wpsaev")) != -1) { switch (c) { case 'w': // pattern matches whole word mode = WHOLE; break; case 'p': // pattern matches prefix mode = PREFIX; break; case 'a': // pattern matches anywhere mode = ANYWHERE; break; case 's': // pattern matches suffix mode = SUFFIX; break; case 'e': // pattern matches anywhere mode = EMBEDDED; break; case 'v': // reverse sense of match reverse_match = true; break; } } argc -= optind; argv += optind; string pattern = argv[0]; string word; int matches = 0; while (cin >> word) { switch (mode) { case WHOLE: if (reverse_match) { if (pattern != word) { matches += 1; cout << word << endl; } } else if (pattern == word) { matches += 1; cout << word << endl; } break; case PREFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.begin(), pattern.end(), word.begin()); if (reverse_match) { if (res.first != word.end()) { matches += 1; cout << word << endl; } } else if (res.first == word.end()) { matches += 1; cout << word << endl; } } break; case ANYWHERE: if (reverse_match) { if (!word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } } else if (word.find(pattern) != string::npos) { matches += 1; cout << word << endl; } break; case SUFFIX: if (pattern.size() <= word.size()) { auto res = mismatch(pattern.rbegin(), pattern.rend(), word.rbegin()); if (reverse_match) { if (res.first != word.rend()) { matches = +1; cout << word << endl; } } else if (res.first == word.rend()) { matches = +1; cout << word << endl; } } break; case EMBEDDED: if (reverse_match) { if (!pattern.find(word) != string::npos) { matches += 1; cout << word << endl;} } else if (pattern.find(word) != string::npos) { matches += 1; cout << word << endl; } break; } } return (matches == 0) ? 1 : 0; } Thanks in advance!

    Read the article

< Previous Page | 699 700 701 702 703 704 705 706 707 708 709 710  | Next Page >