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  • What's a good entity hierarchy for a 2D game?

    - by futlib
    I'm in the process of building a new 2D game out of some code I wrote a while ago. The object hierarchy for entities is like this: Scene (e.g. MainMenu): Contains multiple entities and delegates update()/draw() to each Entity: Base class for all things in a scene (e.g. MenuItem or Alien) Sprite: Base class for all entities that just draw a texture, i.e. don't have their own drawing logic Does it make sense to split up entities and sprites up like that? I think in a 2D game, the terms entity and sprite are somewhat synonymous, right? But I do believe that I need some base class for entities that just draw a texture, as opposed to drawing themselves, to avoid duplication. Most entities are like that. One weird case is my Text class: It derives from Sprite, which accepts either the path of an image or an already loaded texture in its constructor. Text loads a texture in its constructor and passes that to Sprite. Can you outline a design that makes more sense? Or point me to a good object-oriented reference code base for a 2D game? I could only find 3D engine code bases of decent code quality, e.g. Doom 3 and HPL1Engine.

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  • Strange scaling when duplicating monitors with another screen

    - by Aerione
    I can't get two monitors to scale application resolutions the same way. My main monitor works normally. My second monitor however, which is set to duplicate its image onto a TV I have in my room, renders the applications in a far lower resolution than the 1080p I've set it to. Also, the mouse pointer on the second monitor is enormous, it looks 2-3 times bigger than the one on the main monitor. I've checked the "Let me choose one scaling level for all my displays", to no avail. Here are some comparison pictures. Metro on the main monitor: Metro on monitor 2 (set to 1080p and to duplicate on a TV): This issue only seem to arise when I duplicate the monitor onto the TV. Does anyone have any idea of how to solve this?

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  • Nodejs for processing js and Nginx for handling everything else

    - by Kevin Parker
    I am having a nodejs running on port 8000 and nginx on port 80 on same server. I want Nginx to handle all the requests(image,css,etc) and forward js requests to nodejs server on port 8000. Is it possible to achieve this. i have configured nginx as reverse proxy but its forwarding every request to nodejs but i want nginx to process all except js. nginx/sites-enabled/default/ upstream nodejs { server localhost:8000; #nodejs } location / { proxy_pass http://192.168.2.21:8000; proxy_next_upstream error timeout invalid_header http_500 http_502 http_503 http_504; proxy_redirect off; proxy_buffering off; proxy_set_header Host $host; proxy_set_header X-Real-IP $remote_addr; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; }

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  • nVidia Driver - Laptop is forced as one of my monitors

    - by vaccano
    I am trying to get my nVidia Driver to correctly configure my multi-monitor setup. I have my laptop in a docking station and two monitors hooked up to it. I had an old driver that this worked correctly with. However, that driver was causing a lot of "Deferred Procedure Calls" so I upgraded to a newer driver. But now I am forced to use my Laptop monitor as one of my monitors. Here is the image in the nVida Control Panel: As you can see, both monitors are recognized, but the only options available are to use one of them with the Laptop Display. Any Ideas? I am running Windows XP (latest updates), I have an nVidia Quadro 1500M. I have tried several different driver versions and all the new ones have this issue.

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  • Why does Eclipse keep crashing and dpkg erroring out?

    - by Sanju Sony Kurian
    I AM GETTING THE ERROR E: Sub-process /usr/bin/dpkg returned an error code (1) WHILE I WAS TRYING TO UPGRADE MY PC. i USE ECLIPSE AND IT KEEPS ON CRASHING... pLEASE HELP I ATTACH THE ERROR sanju@sanju-Dell-System-XPS-L502X:~$ upgrade Reading package lists... Done Building dependency tree Reading state information... Done The following packages have been kept back: aisleriot gir1.2-rb-3.0 gir1.2-totem-1.0 gnome-disk-utility gnome-keyring libgck-1-0 libgcr-3-1 libtotem0 linux-generic linux-headers-generic linux-image-generic rhythmbox rhythmbox-data rhythmbox-mozilla rhythmbox-plugin-cdrecorder rhythmbox-plugin-magnatune rhythmbox-plugin-zeitgeist rhythmbox-plugins seahorse totem totem-common totem-mozilla totem-plugins 0 upgraded, 0 newly installed, 0 to remove and 23 not upgraded. 1 not fully installed or removed. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y Setting up grub-pc (1.99-21ubuntu3.1) ... /var/lib/dpkg/info/grub-pc.config: 35: /etc/default/grub: Syntax error: EOF in backquote substitution dpkg: error processing grub-pc (--configure): subprocess installed post-installation script returned error exit status 2 Errors were encountered while processing: grub-pc E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • MAAS/JuJu Clarifications

    - by ectoskeleton
    I really love the concept of MAAS underlying an OpenStack implementation, but there are a few questions about MAAS that I am not entirely clear on. Should all hosts be set to network boot at all times or after they have been registered and allocated as a service, should they boot to disk? After juju bootstrap is executed, I turn on the machine that has been allocated (note WoL isn't working, I suspect it's being blocked on the network), the machine boot's up and then juju status executes correct, agent running and all that good stuff. If I 'reboot' the machine (testing power failure/problem whatever), juju status comes back but the agent-state is no longer in running state, and so far I have to destroy the environment and restart. In all cases I have never been able to deploy any services to any of the other nodes. I deploy the service with juju, note which node it was assigned, and then start the system. The system just boots up into a basic node. If I SSH to it I have to enter password, so it's not setting up the ssh key or anything. This is on Ubuntu 12.04.1 LTS systems and HP GL360G7 hosts. The MAAS management server is running as a VM but all on the same network. At this point I am not sure if I am doing something wrong or if there is a problem somewhere else. Is the idea that anytime a host is rebooted it should be rebuilt from the ground up, or is something else going on behind the scene to tell it to boot the local image. If the latter, why doesn't the agent start on a system that has been successfully setup before (juju bootstrapped system)?

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  • Input signal out of range; Change settings to 1600 x 900

    - by Clayton
    I recently installed Ubuntu 12.04 onto my HP Pavilion, in an attempt to make the desktop able to dual-boot Windows 7 and Ubuntu. I managed to get down to the last step, and finished the installation process. After it prompted me to remove what I used to install Ubuntu, I did so, removing my SanDisk 8GB flash drive, and allowed the system to reboot. Like usual, the desktop booted with the HP image, with the options at the bottom(Boot Menu, System Recovery, etc). However, when it should have started up with Ubuntu(like I'm certain it should have done), I received the following error: Input signal out of range Change settings to 1600 x 900 From the time I installed the operating system, back in late August, till now, I've been trying to figure out how I would go about fixing this issue. My mom is also starting to get frustrated with my not having resolved the issue, as its the only desktop that has a printer installed. Is there any possible way to resolve this? To summarize the problem: -Successful boot -Screen brings up error -Screen goes to standby -Nothing else possible until desktop is rebooted, which will initiate the above three steps A few notes: -I did not back up my computer before I installed Ubuntu. I didn't have anything to write to, and basically just forgot to. : -I don't have a Recovery Disk. -I don't have the Windows 7 disk that is supposed to come with the computer. -It has been narrowed down by a friend on Skype that the problem lies with the display, and that the vga= boot command does have something to do with fixing the problem Thank you in advance for resolving this problem. I greatly appreciate it. ^^

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  • nVidia Settings: Overriding anti-aliasing causes delay

    - by Kalle Elmér
    I'm using Google Sketchup on ubuntu 12.04 with Wine 1.4. It works flawlessly out of the box, but anti-aliasing is causing some problems. I can override anti-aliasing settings using the nVidia X Server Settings utility, which results in a great-looking image. However, the view doesn't seem to update properly. It's a bit hard to explain, but if I do something (e.g. zooming) the changes won't appear in the view until I take another action. in other words, there seems to be a delay of one "action". Take this example. The mouse wheel is moved one notch to zoom in one step. Nothing happens. An object is selected by clicking. The new zoom is rendered but the selection box doesn't appear. An empty area is clicked. The selection box appears. Is there something that I can do to solve the problem? Could I force the GPU to redraw that view with a certain interval, or is there some other solution? I really like anti-aliasing, but it's hard to use when drawing stuff.

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  • Clear edged sprite

    - by Ananth
    I am a newbie to cocos2d. I would like make user to draw similar to what a painting brush would do. I am using CCSprite for that. I almost implemented the velocity, color and opacity factors for that tool, but I couldn't get the Sprite to be as clear as it should be. I can draw only in the below image http://i.imgur.com/KBe0L.png which has blunt edges. But I want it to be harder / clear outside edges as in http://i.stack.imgur.com/GrFlv.png. I am getting no idea to make it clear edged. The piece of code Im using is glEnable(GL_BLEND); [brush.texture setAliasTexParameters]; [brush setBlendFunc:(ccBlendFunc){GL_ONE, GL_ONE_MINUS_SRC_ALPHA}]; [brush visit]; I suspect the problem would be on blending mode. I tried some blending modes, but with no expected results. I am trying this for the past five days and so confused. Can some one help me sort this out? Thanks in advance.

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  • Startup Disk Creator tool for Debian

    - by user61954
    I was trying to create a USB bootable in Debian to install my new system. I couldnt find any easy to use tool in Debian. I tried downloading the hybrid iso image from the Debian site and copied it to the USB using the dd command as said in Debian site. But it didnt boot. Next I used the Startup Disk Creator tool in Ubuntu and it worked like a charm. Is there any similar tool in Debian? I know that there is Unetbootin but its difficult to install

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  • VMWare Host needing ESXi 5.0 - Running on a 2008 R2 Host?

    - by Great Big Al
    I have a VMWare image supplied by my Phone System provider which manages a contact management interface, they tell me that VMWare EsXi5.0 is the highest supported host. I'm used to MS HyperV and have no VMWare experiance. At present I have this guest running on a simple desktop PC running ESXi5.0.0, I'd idealy like to run this guest (it's Windows 7 with their software already installed and configured) on a Windows 2008R2 server I have available, as I said, I'm used to HyperV and I can't easily identify if there is a version of VMWare that supports ESXi5.0 guests that will run on a Windows 2008 R2 server host. Is there such a product, what's it called, and with one guest can I run it without purchasing a license? Thanks

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  • microsoft ergo keyboard 4000 zoom feature

    - by d3020
    This may be an odd question, I apologize. I just got the Microsoft ergo keyboard 4000 and was curious about how the zoom feature was to work. I'm using Windows 7 and in Word, IE, or when viewing an image the zoom doesn't seem to do anything. Device manager says that the drivers are updated. Is there a special key combination that is used to make it work. Not sure what I'm missing with this. Thanks.

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  • Can't access shared drive when connecting over VPN

    - by evolvd
    I can ping all network devices but it doesn't seem that DNS is resolving their hostnames. ipconfig/ all is showing that I am pointing to the correct dns server. I can "ping "dnsname"" and it will resolve but it wont resolve any other names. Split tunnel is set up so outside DNS is resolving fine So one issue might be DNS but I have the IP address of the server share so I figure I could just get to it that way. example: \10.0.0.1\ well I can't get to it that way either and I get "the specified network name is no longer available" I can ping it but I can't open the share. Below is the ASA config : ASA Version 8.2(1) ! hostname KG-ASA domain-name example.com names ! interface Vlan1 nameif inside security-level 100 ip address 10.0.0.253 255.255.255.0 ! interface Vlan2 nameif outside security-level 0 ip address dhcp setroute ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive clock timezone EST -5 clock summer-time EDT recurring dns domain-lookup outside dns server-group DefaultDNS name-server 10.0.0.101 domain-name blah.com access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 10000 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 8333 access-list OUTSIDE_IN extended permit tcp any host 10.0.0.253 eq 902 access-list SPLIT-TUNNEL-VPN standard permit 10.0.0.0 255.0.0.0 access-list NONAT extended permit ip 10.0.0.0 255.255.255.0 10.0.1.0 255.255.255.0 pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 ip local pool IPSECVPN-POOL 10.0.1.2-10.0.1.50 mask 255.255.255.0 icmp unreachable rate-limit 1 burst-size 1 asdm image disk0:/asdm-621.bin no asdm history enable arp timeout 14400 global (outside) 1 interface nat (inside) 0 access-list NONAT nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface 10000 10.0.0.101 10000 netmask 255.255.255.255 static (inside,outside) tcp interface 8333 10.0.0.101 8333 netmask 255.255.255.255 static (inside,outside) tcp interface 902 10.0.0.101 902 netmask 255.255.255.255 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy aaa authentication enable console LOCAL aaa authentication http console LOCAL aaa authentication serial console LOCAL aaa authentication ssh console LOCAL aaa authentication telnet console LOCAL http server enable http 10.0.0.0 255.255.0.0 inside http 0.0.0.0 0.0.0.0 outside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec transform-set myset esp-aes esp-sha-hmac crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 crypto dynamic-map dynmap 1 set transform-set myset crypto dynamic-map dynmap 1 set reverse-route crypto map IPSEC-MAP 65535 ipsec-isakmp dynamic dynmap crypto map IPSEC-MAP interface outside crypto isakmp enable outside crypto isakmp policy 10 authentication pre-share encryption 3des hash sha group 2 lifetime 86400 crypto isakmp policy 65535 authentication pre-share encryption aes hash sha group 2 lifetime 86400 telnet 0.0.0.0 0.0.0.0 inside telnet timeout 5 ssh 0.0.0.0 0.0.0.0 inside ssh 70.60.228.0 255.255.255.0 outside ssh 74.102.150.0 255.255.254.0 outside ssh 74.122.164.0 255.255.252.0 outside ssh timeout 5 console timeout 0 dhcpd dns 10.0.0.101 dhcpd lease 7200 dhcpd domain blah.com ! dhcpd address 10.0.0.110-10.0.0.170 inside dhcpd enable inside ! threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept ntp server 63.111.165.21 webvpn enable outside svc image disk0:/anyconnect-win-2.4.1012-k9.pkg 1 svc enable group-policy EASYVPN internal group-policy EASYVPN attributes dns-server value 10.0.0.101 vpn-tunnel-protocol IPSec l2tp-ipsec svc webvpn split-tunnel-policy tunnelspecified split-tunnel-network-list value SPLIT-TUNNEL-VPN ! tunnel-group client type remote-access tunnel-group client general-attributes address-pool (inside) IPSECVPN-POOL address-pool IPSECVPN-POOL default-group-policy EASYVPN dhcp-server 10.0.0.253 tunnel-group client ipsec-attributes pre-shared-key * tunnel-group CLIENTVPN type ipsec-l2l tunnel-group CLIENTVPN ipsec-attributes pre-shared-key * ! class-map inspection_default match default-inspection-traffic ! ! policy-map global_policy class inspection_default inspect icmp ! service-policy global_policy global prompt hostname context I'm not sure where I should go next with troubleshooting nslookup result: Default Server: blahname.blah.lan Address: 10.0.0.101

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  • Schizophrenic Ubuntu 12.10-12.04: Atheros 922 PCI WIFI is disabled in Unity but enabled in terminal - How to getit to work?

    - by zewone
    I am trying to get my PCI Wireless Atheros 922 card to work. It is disabled in Unity: both the network utility and the desktop (see screenshot http://www.amisdurailhalanzy.be/Screenshot%20from%202012-10-25%2013:19:54.png) I tried many different advises on many different forums. Installed 12.10 instead of 12.04, enabled all interfaces... etc. I have read about the aht9 driver... The terminal shows no hw or sw lock for the Atheros card, nevertheless, it is still disabled. Nothing worked so far, the card is still disabled. Any help is much appreciated. Here are more tech details: myuser@adri1:~$ sudo lshw -C network *-network:0 DISABLED description: Wireless interface product: AR922X Wireless Network Adapter vendor: Atheros Communications Inc. physical id: 2 bus info: pci@0000:03:02.0 logical name: wlan1 version: 01 serial: 00:18:e7:cd:68:b1 width: 32 bits clock: 66MHz capabilities: pm bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.5.0-17-generic firmware=N/A latency=168 link=no multicast=yes wireless=IEEE 802.11bgn resources: irq:18 memory:d8000000-d800ffff *-network:1 description: Ethernet interface product: VT6105/VT6106S [Rhine-III] vendor: VIA Technologies, Inc. physical id: 6 bus info: pci@0000:03:06.0 logical name: eth0 version: 8b serial: 00:11:09:a3:76:4a size: 10Mbit/s capacity: 100Mbit/s width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=via-rhine driverversion=1.5.0 duplex=half latency=32 link=no maxlatency=8 mingnt=3 multicast=yes port=MII speed=10Mbit/s resources: irq:18 ioport:d300(size=256) memory:d8013000-d80130ff *-network DISABLED description: Wireless interface physical id: 1 bus info: usb@1:8.1 logical name: wlan0 serial: 00:11:09:51:75:36 capabilities: ethernet physical wireless configuration: broadcast=yes driver=rt2500usb driverversion=3.5.0-17-generic firmware=N/A link=no multicast=yes wireless=IEEE 802.11bg myuser@adri1:~$ sudo rfkill list all 0: hci0: Bluetooth Soft blocked: no Hard blocked: no 1: phy1: Wireless LAN Soft blocked: no Hard blocked: yes 2: phy0: Wireless LAN Soft blocked: no Hard blocked: no myuser@adri1:~$ dmesg | grep wlan0 [ 15.114235] IPv6: ADDRCONF(NETDEV_UP): wlan0: link is not ready myuser@adri1:~$ dmesg | egrep 'ath|firm' [ 14.617562] ath: EEPROM regdomain: 0x30 [ 14.617568] ath: EEPROM indicates we should expect a direct regpair map [ 14.617572] ath: Country alpha2 being used: AM [ 14.617575] ath: Regpair used: 0x30 [ 14.637778] ieee80211 phy0: >Selected rate control algorithm 'ath9k_rate_control' [ 14.639410] Registered led device: ath9k-phy0 myuser@adri1:~$ dmesg | grep wlan1 [ 15.119922] IPv6: ADDRCONF(NETDEV_UP): wlan1: link is not ready myuser@adri1:~$ lspci -nn | grep 'Atheros' 03:02.0 Network controller [0280]: Atheros Communications Inc. AR922X Wireless Network Adapter [168c:0029] (rev 01) myuser@adri1:~$ sudo ifconfig eth0 Link encap:Ethernet HWaddr 00:11:09:a3:76:4a inet addr:192.168.2.2 Bcast:192.168.2.255 Mask:255.255.255.0 inet6 addr: fe80::211:9ff:fea3:764a/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:5457 errors:0 dropped:0 overruns:0 frame:0 TX packets:2548 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3425684 (3.4 MB) TX bytes:282192 (282.1 KB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:590 errors:0 dropped:0 overruns:0 frame:0 TX packets:590 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:53729 (53.7 KB) TX bytes:53729 (53.7 KB) myuser@adri1:~$ sudo iwconfig wlan0 IEEE 802.11bg ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:on lo no wireless extensions. eth0 no wireless extensions. wlan1 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=0 dBm Retry long limit:7 RTS thr:off Fragment thr:off Encryption key:off Power Management:off myuser@adri1:~$ lsmod | grep "ath9k" ath9k 116549 0 mac80211 461161 3 rt2x00usb,rt2x00lib,ath9k ath9k_common 13783 1 ath9k ath9k_hw 376155 2 ath9k,ath9k_common ath 19187 3 ath9k,ath9k_common,ath9k_hw cfg80211 175375 4 rt2x00lib,ath9k,mac80211,ath myuser@adri1:~$ iwlist scan wlan0 Failed to read scan data : Network is down lo Interface doesn't support scanning. eth0 Interface doesn't support scanning. wlan1 Failed to read scan data : Network is down myuser@adri1:~$ lsb_release -d Description: Ubuntu 12.10 myuser@adri1:~$ uname -mr 3.5.0-17-generic i686 ![Schizophrenic Ubuntu](http://www.amisdurailhalanzy.be/Screenshot%20from%202012-10-25%2013:19:54.png) Any help much appreciated... Thanks, Philippe

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  • Alt+Tab doesn't work when Citrix is in full screen

    - by porec
    I am using 12.04 and in my work we connect to a Citrix XenDesktop. I've installed Citrix Receiver, using this link and it all works perfectly. But, I have a problem. Alt+Tab doesn't work in full screen mode. There are several adjustments you can choose when login in, with the Settings "button" up in the right corner. (Sorry, I couldn't post an image because I'm new.) I like to work with 95% full screen, with the windows key combination in "full screen mode only". This allows me to use the windows combinations when a work in full screen, inside the remote computer (inside Citrix). I can Alt+Tab past the "Citrix computer" when I put it down to 95%. It also allows me to use the "Ubuntu menu" on the left side. But I really can't make this work in Ubuntu. I've tried to put the windows key combination to "remote server only" and yes, it works inside the server, but also only there and the Ubuntu menu stops working. (in example print Screen. I am using this for documentation.) When I try to Tab from one place to another, even when Citrix isn't in full mode, if I stop there and the continue "tabbing" it continues inside Citrix. I want to use windows key combination, but only in full screen mode. Does anyone have a solution to fix in another way?

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  • CodePlex Daily Summary for Sunday, December 16, 2012

    CodePlex Daily Summary for Sunday, December 16, 2012Popular Releasessb0t v.5: sb0t 5.02 beta: Look for the folder which allows you to import old sb0t (4.xx) filter files. Added "userobj.visible" property to check if a linked user is visible on the user list. Fixed the #admins command. Fixed the RestoreAvatar() method. Added obfuscation salt database. This is the first BETA release of sb0t 5 as I feel that most of the debugging is now completed. So thanks to anyone who helped find problems, and if you find any new bugs let me know.Electricity, Gas and Temperature Monitoring with Netduino Plus: V1.0.1 Netduino Plus Monitoring: This is the first stable release from the Netduino Plus Monitoring program. Bugfixing The code is enhanced at some places in respect to the V0.6.1 version There is a possibility to add multiple S0 meters Website for realtime display of data Website for configuring the Netduino Comments are welcome! Additions will not be made to this version. This is the last Netduino Plus V1 release. The new development will take place with the Netduino Plus V2 development board in mind. New features...Media.Net: 0.3: Whats new for Media.Net 0.3: New Icon New WMA support New WMV support New Fullscreen support Minor Bug Fix's, improvements and speed upsCRM 2011 Visual Ribbon Editor: Visual Ribbon Editor (1.3.1116.8): [FIX] Fixed issue not displaying CRM system button images correctly (incorrect path in file VisualRibbonEditor.exe.config)My Expenses Windows Store LOB App Demo: My Expenses Version 1: This is version 1 of the MyExpenses Windows 8 line of business demo app. The app is written in XAML and C#. It calls a WCF service that works with a SQL Server database. The app uses the Callisto toolkit. You can get it at https://github.com/timheuer/callisto. The Expenses.sql file contains the SQL to create the Expenses database. The ExpensesWCFService.zip file contains the WCF service, also written in C#. You should create a WCF service. Create an Entity Framework model and point it to...BlackJumboDog: Ver5.7.4: 2012.12.13 Ver5.7.4 (1)Web???????、???????????????????????????????????????????VFPX: ssClasses A1.0: My initial release. See https://vfpx.codeplex.com/wikipage?title=ssClasses&referringTitle=Home for a brief description of what is inside this releaseLayered Architecture Solution Guidance (LASG): LASG 1.0.0.8 for Visual Studio 2012: PRE-REQUISITES Open GAX (Please install Oct 4, 2012 version) Microsoft® System CLR Types for Microsoft® SQL Server® 2012 Microsoft® SQL Server® 2012 Shared Management Objects Microsoft Enterprise Library 5.0 (for the generated code) Windows Azure SDK (for layered cloud applications) Silverlight 5 SDK (for Silverlight applications) THE RELEASE This release only works on Visual Studio 2012. Known Issue If you choose the Database project, the solution unfolding time will be slow....Fiskalizacija za developere: FiskalizacijaDev 2.0: Prva prava produkcijska verzija - Zakon je tu, ova je verzija uskladena sa trenutno važecom Tehnickom specifikacijom (v1.2. od 04.12.2012.) i spremna je za produkcijsko korištenje. Verzije iza ove ce ovisiti o naknadnim izmjenama Zakona i/ili Tehnicke specifikacije, odnosno, o eventualnim greškama u radu/zahtjevima community-a za novim feature-ima. Novosti u v2.0 su: - That assembly does not allow partially trusted callers (http://fiskalizacija.codeplex.com/workitem/699) - scheme IznosType...Bootstrap Helpers: Version 1: First releaseContact Us Module: Contact Us Module 1.2: This is an alpha version 1.1, It has two ways to handles the Contact Us informations which feedback by users. If the Contact Us List is exist, save the informations to List ; If the Contact Us List is not exist, send the information to an Email address. I will improve its function constantly.GoBibleCreator USFM Preprocessor: GoBibleCreator USFM Preprocessor Version 2.4.3.8: Version 2.4.3.8WebQQ Interface: A simple AI program: This program is a automatic qq chating robotsheetengine - Isometric HTML5 JavaScript Display Engine: sheetengine v1.2.0: Main featuresOptimizations for intersectionsThe main purpose of this release was to further optimize rendering performance by skipping object intersections with other sheets. From now by default an object's sheets will only intersect its own sheets and never other static or dynamic sheets. This is the usual scenario since objects will never bump into other sheets when using collision detection. DocumentationMany of you have been asking for proper documentation, so here it goes. Check out the...DirectX Tool Kit: December 11, 2012: December 11, 2012 Ex versions of DDSTextureLoader and WICTextureLoader Removed use of ATL's CComPtr in favor of WRL's ComPtr for all platforms to support VS Express editions Updated VS 2010 project for official 'property sheet' integration for Windows 8.0 SDK Minor fix to CommonStates for Feature Level 9.1 Tweaked AlphaTestEffect.cpp to work around ARM NEON compiler codegen bug Added dxguid.lib as a default library for Debug builds to resolve GUID link issuesArcGIS Editor for OpenStreetMap: ArcGIS Editor for OSM 2.1 Final for 10.1: We are proud to announce the release of ArcGIS Editor for OpenStreetMap version 2.1. This download is compatible with ArcGIS 10.1, and includes setups for the Desktop Component, Desktop Component when 64 bit Background Geoprocessing is installed, and the Server Component. Important: if you already have ArcGIS Editor for OSM installed but want to install this new version, you will need to uninstall your previous version and then install this one. This release includes support for the ArcGIS 1...SharpCompress - a fully native C# library for RAR, 7Zip, Zip, Tar, GZip, BZip2: SharpCompress 0.8.2: This release just contains some fixes that have been done since the last release. Plus, this is strong named as well. I apologize for the lack of updates but my free time is less these days.Sharepoint Blog Archive Web Part: ArchiveBlog.wsp: To install the web part use the powershell: Add-SPSolution -LiteralPath "disk:\path\ArchiveBlog.wsp" Install-SPSolution -Identity TagCloud.wsp -GACDeployment -web http://urlCoding4Fun Kinect Service: Coding4Fun Kinect Service v1.6: Requires Kinect for Windows SDK v1.6 WinRT clients! There are native Windows Runtime Components, so use the proper architecture(s) for your project: x86, x64 and/or ARMMedia Companion: MediaCompanion3.511b release: Two more bug fixes: - General Preferences were not getting restored - Fanart and poster image files were being locked, preventing changes to themNew Projects.NET Gallery: Do you want to implement a gallery in your web application? This is the easiest way! This gallery does not use database or external technologies.BigEgg's Core: Contains all the BigEgg's WPF Framework, MEF Log Assemblies and WPF Skins.BootStrap vs ZenGarden Css: BootStrap vs ZenGarden CssChurch CRM - Affiliation: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Domain Management: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Donations: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Sermons: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. Church CRM - Statements: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. CollectionClass: Collection ClassCRM 2011 Navigation UI Record Counter: This solution allows you to display the total number of active records related to the current record on the left hand navigation pane.DContainer: DContainer is a common dependency injection adapter for the popular IoC container.e-ecommerce: - Emy - Emy projetoiOrasis: iOrasis plugin libraryManage upload files for SP 2010: The feature is responsible for management uploading file size using file extensions (i.e: .txt), control upload document into library and attachments for lists.Ring Controls: new UI components with the ring for windows phone.RollDesktop: My RollDesktopSky - Site Listing Module: The Congregations Relationship management Suite is a suite of tools designed to provide web based services and organizational tools geared toward online Congregation and Church resource management and social interaction. TSJEPublisher: kilooooombo!!!!Twitter image Downloader: Download a Twitter users imagesWacht minder in A - AppsForAntwerp: Mashup of Antwerp open data with foursquare on Windows Phone.WebNext: My personal web page on ASP.NET MVC 3 & SQL ServerWifi Host n Chat: This program lets you create WiFi Hotspot on supported hardware and software. All this in small size under a megabyte.Witchcraft OS: Witchcraft OS is an Operating System written in C# using COSMOS. Witchcraft provides a bunch of High-End features, e.g. Multilanguage-Support, ACPI etc.

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  • Microsoft Visual C++ Runtime error when viewing JPEG files in Explorer

    - by Prince Kitts
    I am getting the following error each time I view JPG files in the windows explorer in Detailed view. Microsoft Visual C++ Runtime Library Assertion failed! Program: C:\Windows\Explorer.EXE File: multimedia\photos\metadatahandler\util.cpp Line: 4706 Expression: MinutesFraction < 1.0 For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts (Press Retry to debug the application - JIT must be enabled) These pictures were taken from a Nikon Coolpix AW110 camera. I think it is related to some EXIF data that is a date/time. I have tried reinstalling the Visual C++ 2013 and 2008 Run time library and restarting and the problem is still there. I uploaded a sample file here: https://anonfiles.com/file/e346e174708714a88d372e295265a03f (click topmost download button and not the ad below it or just save the opened image)

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  • Strange performance from RAID5 using WD RE4 disks

    - by Howard
    I've noticed a bit of a performance issue with some WD RE4 drives I'm using under AMD's hardware RAID solution. First a bit of background: Environment: Windows 7 home premium x64 HDD's: 3x 1TB WD Raid Edition 4 in a RAID 5 setup with 128 kbyte stripe (2TB usable space) Testing Tool: HD Tune, process set to "High Priority" Processor: AMD Phenom II x6 1100T Ram: 16GB DDR3/1600mhz Motherboard: MSI 970A-G45 The image below pretty much depicts the issue I'm having. Every test has the same thing, a period of similar length where the performance drops to a few megabytes a second. This can't be a TLER issue as the purpose of RE4's is to work around that. Any help would be greatly appreciated.

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  • Change Read/Write permissions from command line or VB script without cacls

    - by Sam I am
    I need a way to automatically change the read/write permissions on a folder, on an Windows XP Embedded machine. The XPE image I'm using doesn't have all of the standard Windows tools, and apparently cacls is one of those tools that it doesn't have. If I simply type cacls into my command window, it tells me 'cacls' is not recognized as an internal or external command, operable program or batch file. Is there a way for me to change file/folder permissions in Windows XPE without the CACLS command, or is there a way I can download a version of cacls.exe that will run on the XPE machine?

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  • CodePlex Daily Summary for Sunday, October 13, 2013

    CodePlex Daily Summary for Sunday, October 13, 2013Popular ReleasesASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Coevery - Free ASP.NET CRM: Coevery_WebApp: it just for publish to microsoft web app gellaryTerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.Free language translator and file converter: Free Language Translator 3.4: fixe for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1C# Intellisense for Notepad++: Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.0: - fixed document formatting artifacts To avoid the DLLs getting locked by OS use MSI file for the installation.Generic Unit of Work and Repositories Framework: v2.0: Async methods for Repostiories - Ivan (@ifarkas) OData Async - Ivan (@ifarkas) Glimpse MVC4 workig with MVC5 Glimpse EF6 Northwind.Repostiory Project (layer) best practices for extending the Repositories Northwind.Services Project (layer), best practices for implementing business facade Live Demo: http://longle.azurewebsites.net/Spa/Product#/list Documentation: http://blog.longle.net/2013/10/09/upgrading-to-async-with-entity-framework-mvc-odata-asyncentitysetcontroller-kendo-ui-gli...Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...(Party) DJ Player: DJP.124.12: 124.12 (Feature implementation completed): Changed datatype of HistoryDateInfo from string to DateTime New: HistoryDateInfoConverter for the listbox Improved: HistoryDateInfoDeleter, HistoryDateInfoLoader, HistoryDateInfoAsynchronizer, HistoryItemLoader, HistoryItemsToHistoryDateInfoConverterSmartStore.NET - Free ASP.NET MVC Ecommerce Shopping Cart Solution: SmartStore.NET 1.2.0: HighlightsMulti-store support "Trusted Shops" plugins Highly improved SmartStore.biz Importer plugin Add custom HTML content to pages Performance optimization New FeaturesMulti-store-support: now multiple stores can be managed within a single application instance (e.g. for building different catalogs, brands, landing pages etc.) Added 3 new Trusted Shops plugins: Seal, Buyer Protection, Store Reviews Added Display as HTML Widget to CMS Topics (store owner now can add arbitrary HT...Fast YouTube Downloader: Youtube Downloader 2.1: Youtube Downloader 2.1NuGet: NuGet 2.7.1: Released October 07, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.7.1 Important note: After downloading the signed build of NuGet.exe, if you perform an update using the "nuget.exe update -self" command, it will revert back to the unsigned build.Mugen MVVM Toolkit: Mugen MVVM Toolkit 2.0: IntroductionMugen MVVM Toolkit makes it easier to develop Silverlight, WPF, WinRT and WP applications using the Model-View-ViewModel design pattern. The purpose of the toolkit is to provide a simple framework and set of tools for getting up to speed quickly with applications based on the MVVM design pattern. The core of Toolkit contains a navigation system, windows management system, models, validation, etc. Mugen MVVM Toolkit contains all the MVVM classes such as ViewModelBase, RelayCommand,...Office Ribbon Project (under active development): Ribbon (07. Oct. 2013): Fixed Scrollbar Bug if DropDown Button is bigger than screen Added Office 2013 Theme Fixed closing the Ribbon caused a null reference exception in the RibbonButton.Dispose if the DropDown was not created yet Fixed Memory leak fix (unhooked events after Dispose) Fixed ToolStrip Selected Text 2013 and 2007 for Blue and Standard themesGhostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...Squiggle - A free open source LAN Messenger: Squiggle 3.3 Alpha: Allow using environment variables in configuration file (history db connection string, download folder location, display name, group and message) Fix for history viewer to show the correct history entries History saved with UTC timestamp This is alpha release and not recommended for use in productionVidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 5819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Vodigi Open Source Interactive Digital Signage: Vodigi Release 6.0: Please note that we have removed the Kinect support in the Vodigi Player for Version 6.0. We are in the process of building a separate Kinect-enabled Player that will support the next generation Kinect sensor. If you are currently using Kinect with the Vodigi Player, you should not upgrade to Version 6.0. The following enhancements and fixes are included in Vodigi 6.0. Vodigi Administrator - New Interface - Timelines that allow you play video and images on the Main Screen Vodigi Player -...New ProjectsAspBlog: BlogCode for .NET: Collection of shared source libraries, components, scripts and other useful files to help with common Microsoft .NET development tasks.Code for Windows: Collection of shared source libraries, components, scripts and other useful files to help with common Microsoft Windows and Visual Studio development tasks.EDB to PST: Best and perfect solution for smart EDB to PST recovery. This software fastly repair EDB file and then convert EDB to PSTEditing EntityObject on WPF: This project consist on a simple xaml and a class. The xaml is used to create a Grid where the content will be displayed. All the items will be added in code-bFileManager using .net mvc4: .Net mvc4 app File upload and downloadI Componibili - Vol. 3 - Libro "Il linguaggio Visual Basic 2013": Gli esempi della guida "Linguaggio Visual Basic 2013"I Componibili - Vol. 4 - Libro "Visual Studio 2013 Ultimate": Gli esempi della guida "Linguaggio Visual Basic 2013"PDFKeeper: PDFKeeper is designed for the Small or Home Office to capture, store, index, and search PDF documents using the free Oracle Database Express Edition.Renshuu Font Replacer (unofficial): Chrome extension for http://www.renshuu.org that allows japanese fonts to be changed and randomized in quizzes, for the study of different styles of calligraphyScreenToGif: Screen recorder that saves the input to a gif.SEPA.Net a SEPA Parser for .Net: SEPA.Net is a parser for SEPA XML Messages based on ISO 2022. sugarweb: test projectTalkToPush: Don't push-to-talk, this program will do it for you. It listens to the microphone and presses a configured key when it hears you.vtms: it's a free project for small companyWiFiHotspot: ?????WiFi??????,????HTML,??C#

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  • Z-order with Alpha blending in a 3D world

    - by user41765
    I'm working on a game in a 3D world with 2D sprites only (like Don't Starve game). (OpenGL ES2 with C++) Currently, I'm ordering elements back to front before drawing them without batch (so 1 element = 1 drawcall). I would like to implement batching in my framework to decrease draw calls. Here is what I've got for the moment: Order all elements of my scene back to front. Send order list of elements to the Renderer. Renderer look in his batch manager if a batch exist for the given element with his Material. Batch didn't exist: create a new one. Batch exist for element with this Material: Add sprite to the batch. Compute big mesh with all sprite for each batch (1 material type = 1 batch). When all batches are ok, the batch manager compute draw commands for the renderer. Renderer process draw commands (bind shader, bind textures, bind buffers, draw element) Image with my problem here: Explication here But I've got some problems because objects can be behind another objects inside another batch. How can I do something like that? Thanks!

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  • VLC opening direct 3d output windows

    - by FrozenKing
    As you can in this above image there are two windows of vlc player, I just want to get rid of the other vlc direct3d output window. VLC version is latest i.e. 2.0.1. If I change the video output to some other also; this thing doesn't change. Only the title changes i.e. now it is direct3d output then it will change to openGL or as per the selected output video option. This happens when I play *.mov files.

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  • In a 2D platform game, how to ensure the player moves smoothly over sloping ground?

    - by Kovsa
    See image: http://i41.tinypic.com/huis13.jpg I'm developing a physics engine for a 2D platform game. I'm using the separating axis theorem for collision detection. The ground surface is constructed from oriented bounding boxes, with the player as an axis aligned bounding box. (Specifically, I'm using the algorithm from the book "Realtime Collision Detection" which performs swept collision detection for OBBs using SAT). I'm using a fairly small (close to zero) restitution coefficient in the collision response, to ensure that the dynamic objects don't penetrate the environment. The engine mostly works fine, it's just that I'm concerned about some edge cases that could possibly occur. For example, in the diagram, A, B and C are the ground surface. The player is heading left along B towards A. It seems to me that due to inaccuracy, the player box could be slightly below the box B as it continues up and left. When it reaches A, therefore, the bottom left corner of the player might then collide with the right side of A, which would be undesirable (as the intention is for the player to move smoothly over the top of A). It seems like a similar problem could happen when the player is on top of box C, moving left towards B - the most extreme point of B could collide with the left side of the player, instead of the player's bottom left corner sliding up and left above B. Box2D seems to handle this problem by storing connectivity information for its edge shapes, but I'm not really sure how it uses this information to solve the problem, and after looking at the code I don't really grasp what it's doing. Any suggestions would be greatly appreciated.

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  • Solaris 11 Customer Maintenance Lifecycle

    - by user12244672
    Hi Folks, Welcome to my new blog, http://blogs.oracle.com/Solaris11Life , which is all about the Customer Maintenance Lifecycle for Image Packaging System (IPS) based Solaris releases, such as Solaris 11. It'll include policies, best practices, clarifications, and lots of other stuff which I hope you'll find useful as you get up to speed with Solaris 11 and IPS.   Let's start with a version of my Solaris 11 Customer Maintenance Lifecycle presentation which I gave at this year's Oracle Open World and at the recent Deutsche Oracle Anwendergruppe (DOAG - German Oracle Users Group) conference in Nürnberg. Some of you may be familiar with my Patch Corner blog, http://blogs.oracle.com/patch , which fulfilled a similar purpose for System V [five] Release 4 (SVR4) based Solaris releases, such as Solaris 10 and below. Since maintaining a Solaris 11 system is quite different to maintaining a Solaris 10 system, I thought it prudent to start this 2nd parallel blog for Solaris 11. Actually, I have an ulterior motive for starting this separate blog.  Since IPS is a single tier packaging architecture, it doesn't have any patches, only package updates.  I've therefore banned the word "patch" in Solaris 11 and introduced a swear box to which my colleagues must contribute a quarter [$0.25] every time they use the word "patch" in a public forum.  From their Oracle Open World presentations, John Fowler owes 50 cents, Liane Preza owes $1.25, and Bart Smaalders owes 75 cents.  Since I'm stinging my colleagues in what could be a lucrative enterprise, I couldn't very well discuss IPS best practices on a blog called "Patch Corner" with a URI of http://blogs.oracle.com/patch.  I simply couldn't afford all those contributions to the "patch" swear box. :) Feel free to let me know what topics you'd like covered - just post a comment in the comment box on the blog. Best Wishes, Gerry.

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  • Cocos2d/Cocos2d-x Attaching an arrow (sprite) to another body sprite (person)

    - by Satchmo Brown
    I am trying to set up a simple bow and arrow game. When the arrow hits the enemy body, the arrow's body is deleted and the arrow sprite continues to update, keeping the position correct in relation to the enemy it hit. Picture an arrow sticking into a body and that body still rotating and moving. My problem is that the rotation is completely wrong when the enemy rotates. I know how to do this in 3d with matrix transformation but I can't seem to figure it out in 2d with Cocos. Here is my method. I save offset at which the arrow hit the enemy. Every frame, I make the rotation of the sprite match the rotation of the enemy. Then, I apply the offset I took initially which is where the arrow hit the enemy. When they rotate, they rotate about their respective anchors and I am wondering if I need to set the anchor of the arrow to the center of the sprite. Does anyone know of an easy way to do this. If not, I will try to create an algorithm where the anchor is set to the offset divided by the width and height of the sprite image hopefully giving me the correct anchor values. Then I assume I need to reposition the sprite. Does anyone have a simpler way to do this?

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