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  • NMap 6.01

    - by TATWORTH
    NMap 6.01 has been released at http://nmap.org/download.html"Nmap ("Network Mapper") is a free and open source (license) utility for network discovery and security auditing. Many systems and network administrators also find it useful for tasks such as network inventory, managing service upgrade schedules, and monitoring host or service uptime. Nmap uses raw IP packets in novel ways to determine what hosts are available on the network, what services (application name and version) those hosts are offering, what operating systems (and OS versions) they are running, what type of packet filters/firewalls are in use, and dozens of other characteristics. It was designed to rapidly scan large networks, but works fine against single hosts. Nmap runs on all major computer operating systems, and official binary packages are available for Linux, Windows, and Mac OS X. In addition to the classic command-line Nmap executable, the Nmap suite includes an advanced GUI and results viewer (Zenmap), a flexible data transfer, redirection, and debugging tool (Ncat), a utility for comparing scan results (Ndiff), and a packet generation and response analysis tool (Nping)."Home page is at http://nmap.org/  Nmap is free to download and use. You can download the source and compile it yourself if you so require.

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  • Breaking up classes and methods into smaller units

    - by micahhoover
    During code reviews a couple devs have recommended I break up my methods into smaller methods. Their justification was (1) increased readability and (2) the back trace that comes back from production showing the method name is more specific to the line of code that failed. There may have also been some colorful words about functional programming. Additionally I think I may have failed an interview a while back because I didn't give an acceptable answer about when to break things up. My inclination is that when I see a bunch of methods in a class or across a bunch of files, it isn't clear to me how they flow together, and how many times each one gets called. I don't really have a good feel for the linearity of it as quickly just by eye-balling it. The other thing is a lot of people seem to place a premium of organization over content (e.g. 'Look at how organized my sock drawer is!' Me: 'Overall, I think I can get to my socks faster if you count the time it took to organize them'). Our business requirements are not very stable. I'm afraid that if the classes/methods are very granular it will take longer to refactor to requirement changes. I'm not sure how much of a factor this should be. Anyway, computer science is part art / part science, but I'm not sure how much this applies to this issue.

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  • Moving from a static site to a CMS with new URLs and meta-data for pages

    - by Chris J
    Hi I am in the process of rebuilding a site from static pages to a CMS which will be using mod_rewrite to generate new page URLs. In this process our marketing people and myself have decided to tidy up the descriptions, keywords and titles. Eg: a page which who's URL is currently "website-name/about_us.html" and has a title of "website-name - something not quite page specific" will change to "website-name/about-us/" and title: "about us - website-name" and may have a few keywords and the description changed. Our goal with updating the meta data is to improve our page rankings and try to keep in line with some best practices for SEO. Though our current page rankings are quite good in many aspects, there is room for improvement. All of the pages will also have content changes (like rearranging heading tags, new menu on all pages, new content in footer, extra pieces of dynamic content relating to other pages). In this new site process I plan to use 301 redirects for all the old URLs pointing to the new URLs. My question is what can I expect to happen to the page rankings in Google, in the sort term and long term? Will this be like kicking off a new site which will have to build up trust over time or will the original page rankings have affect?

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  • How to store bitmaps in memory?

    - by Geotarget
    I'm working with general purpose image rendering, and high-performance image processing, and so I need to know how to store bitmaps in-memory. (24bpp/32bpp, compressed/raw, etc) I'm not working with 3D graphics or DirectX / OpenGL rendering and so I don't need to use graphics card compatible bitmap formats. My questions: What is the "usual" or "normal" way to store bitmaps in memory? (in C++ engines/projects?) How to store bitmaps for high-performance algorithms, such that read/write times are the fastest? (fixed array? with/without padding? 24-bpp or 32-bpp?) How to store bitmaps for applications handling a lot of bitmap data, to minimize memory usage? (JPEG? or a faster [de]compression algorithm?) Some possible methods: Use a fixed packed 24-bpp or 32-bpp int[] array and simply access pixels using pointer access, all pixels are allocated in one continuous memory chunk (could be 1-10 MB) Use a form of "sparse" data storage so each line of the bitmap is allocated separately, reusing more memory and requiring smaller contiguous memory segments Store bitmaps in its compressed form (PNG, JPG, GIF, etc) and unpack only when its needed, reducing the amount of memory used. Delete the unpacked data if its not used for 10 secs.

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  • Newbie tips, please [closed]

    - by eXeP
    So, I just got a new computer and I want to put Ubuntu on my old laptop. I just need few tips before installing it. 1.Programs, where to download, how to download, what is the "ending" (windows has .exe) 2. How much is command line involved? And where to get the most usual commands? 3.Few programs you recommend (graphics editing, IDE, video player, web browser) 4. Do I have to download drivers when installing new OS? I plan on getting fully rid of Windows. I have no idea of the name of my graphics card, so how do I can get to know what it is if I have to download drivers? (I don't know the name because it's not on the original box, or anywhere on the internet, believe me) 5. When installing new OS does it destroy everything else on the hard drive? 6. Anti-virus, do I need one? I'm not super paranoid, and I don't visit "shady" sites. Please note that I have never used linux, or any other OS than Windows and sorry for my bad english. If this is the wrong place to post this, then please remove this. Thank you.

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  • Should we test all our methods?

    - by Zenzen
    So today I had a talk with my teammate about unit testing. The whole thing started when he asked me "hey, where are the tests for that class, I see only one?". The whole class was a manager (or a service if you prefer to call it like that) and almost all the methods were simply delegating stuff to a DAO so it was similar to: SomeClass getSomething(parameters) { return myDao.findSomethingBySomething(parameters); } A kind of boilerplate with no logic (or at least I do not consider such simple delegation as logic) but a useful boilerplate in most cases (layer separation etc.). And we had a rather lengthy discussion whether or not I should unit test it (I think that it is worth mentioning that I did fully unit test the DAO). His main arguments being that it was not TDD (obviously) and that someone might want to see the test to check what this method does (I do not know how it could be more obvious) or that in the future someone might want to change the implementation and add new (or more like "any") logic to it (in which case I guess someone should simply test that logic). This made me think, though. Should we strive for the highest test coverage %? Or is it simply an art for art's sake then? I simply do not see any reason behind testing things like: getters and setters (unless they actually have some logic in them) "boilerplate" code Obviously a test for such a method (with mocks) would take me less than a minute but I guess that is still time wasted and a millisecond longer for every CI. Are there any rational/not "flammable" reasons to why one should test every single (or as many as he can) line of code?

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  • Possible to draw a select portion of a render target? (in XNA)

    - by TheBroodian
    I'm going to try to do this in reverse fashion and skip straight to the punch line, and then give the back story afterward: Is it possible to, after drawing a scene to a RenderTarget2D, only draw a select portion of the RenderTarget2D, if I don't want the entire thing? I'm using xTile to manage world data in my game (it's a great piece of work, colinvella [xTile's author] has made an amazing product), and for the most part it works great. xTile supports parallax effects in its layers to add some wonderful depth to 2d scenes, which was great, until I implemented a dynamic split-screen system into my game. Wanted to make a co-op game that wouldn't require players to be in close proximity to each other, so I made it so that if the players separate too far apart, the singular full-screen viewport 'snaps-apart', and is replaced by two split-screen viewports, which then smoothly transition to their respective player targets. The effect is pretty smooth aside from the part where the parallax backgrounds become skewed once the viewports split, because xTile's ratio for handling parallax effects is dependent upon viewport size. This is unfortunate, because the effect would otherwise be really snazzy, but the backgrounds become pretty heavily affected when the game goes from single-viewport to multi-viewport. So, Colinvella suggests using rendertargets to record the scene at full viewport size, and then only drawing a portion of it. But as far as I can tell, that isn't even possible? That being said, I've never even used render targets before, so I'm still learning, hence the question here.

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  • Install tmux on Mac OS X

    - by unixben
    This is a short run down on how to get tmux running on your Mac OS X system. The same methodology applies when compiling this on Solaris. What is tmux? According to the developer's page, "tmux is a terminal multiplexer: it enables a number of terminals (or windows), each running a separate program, to be created, accessed, and controlled from a single screen. tmux may be detached from a screen and continue running in the background, then later reattached". Why not just use screen? For me, the primary reason I switched to tmux from screen is the much easier configuration syntax that tmux offers. If you've ever struggled with formatting screen's caption or hardstatus line, then you will appreciate the ease with which you can achieve the same results in tmux. Preparing your environment You will need a C compiler installed. I believe that OS X ships by default with GNU make, but if not, then you will need to obtain it or use Xcode. Download the sources While I'm putting all this together, I like to keep everything neatly tucked away in a build directory. mkdir ~/build cd ~/build curl -OL http://downloads.sourceforge.net/tmux/tmux-1.5.tar.gz curl -OL http://downloads.sourceforge.net/project/levent/libevent/libevent-2.0/libevent-2.0.16-stable.tar.gz Unpack the sources tar xzf tmux-1.5.tar.gz tar xzf libevent-2.0.16-stable.tar.gz Compiling libevent cd libevent-2.0.16-stable ./configure --prefix=/opt make sudo make install Compiling tmux cd ../tmux-1.5 LDFLAGS="-L/opt/lib" CPPFLAGS="-I/opt/include" LIBS="-lresolv" ./configure --prefix=/opt make sudo make install That's all there is to it!

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  • OBIEE 11.1.1.6.5 Bundle Patch released Oct 2012

    - by user554629
    October  2012 OBIEE 11.1.1.6.5 Bundle Patch released Bundle patches are collection of controlled, well tested critical bug fixes for a specific product  which may include security contents and occasionally minor enhancements. These are cumulative in nature meaning the latest bundle patch in a particular series would include the contents of the previous bundle patches released.  A suite bundle patch is an aggregation of multiple product  bundle patches that are part of a product suite. For OBIEE on 11.1.1.6.0, we plan to run a monthly bundle patch cadence. 11.1.1.6.5 bundle patch- available for download from  My Oracle Support . - is cumulative, so it includes everything from previous updates- available for supported platforms ( Windows, Linux, Solaris, AIX, HPUX-IA ) Navigate to https://support.oracle.com and login- Knowledge Base tab  Select a product line [ Business Intelligence ]  Select a Task [ Patching and Maintenance ]  Click Search- Oct 23, 2012, OBIEE 11g: Required and Recommended Patches and Patch Sets, ID 1488475.1- 11.1.1.6.5 Published 19th October 2012 Note: The 11.1.1.6 versions on top of 11.1.1.6.0 are not upgrades, they are opatch fixes.  This is not an upgrade process like from OBIEE 10g to 11g, or from OBIEE 11.1.1.5 to 11.1.1.6.  It is much safer than applying any one-off fixes, which are not regression tested.  You will be more successful using 11.1.1.6.5.  

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  • Are short abbreviated method/function names that don't use full words bad practice or a matter of style?

    - by Alb
    Is there nowadays any case for brevity over clarity with method names? Tonight I came across the Python method repr() which seems like a bad name for a method to me. It's not an English word. It apparently is an abbreviation of 'representation' and even if you can deduce that, it still doesn't tell you what the method does. A good method name is subjective to a certain degree, but I had assumed that modern best practices agreed that names should be at least full words and descriptive enough to reveal enough about the method that you would easily find one when looking for it. Method names made from words help let your code read like English. repr() seems to have no advantages as a name other than being short and IDE auto-complete makes this a non-issue. An additional reason given in an answer is that python names are brief so that you can do many things on one line. Surely the better way is to just extract the many things to their own function, and repeat until lines are not too long. Are these just a hangover from the unix way of doing things? Commands with names like ls, rm, ps and du (if you could call those names) were hard to find and hard to remember. I know that the everyday usage of commands such as these is different than methods in code so the matter of whether those are bad names is a different matter.

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  • Uninstalling ATI's drivers and installing NVIDIA's?

    - by whydidithavetobreak
    I replaced my card but I'm not sure how to set things up on Ubuntu. When the computer boots, it doesn't start GDM (I think that's what it's called). Instead, it asks me to log in the command line. If I try to do a startx, it tells me there is no AMD device connected or something to that extent. I originally installed the ATI drivers using the GUI. It said that I was using the limited drivers or something to that extent with a popup on the right of one of the taskbars, so I clicked there and updated it. I think it could also be reached by going to system administration restricted drivers or something close to that. I tried installing the nivida drivers by doing a "sudo apt-get install nvidia-glx-185" and then doing "sudo modprobe nvidia" and "sudo nvidia-xconfig" as this guy says but that didn't work. Modprobe couldn't find anything related to Nvidia and nvidia-xconfig wasn't an available command for me. Since I wasn't sure how to remove the ATI drivers I did that without messing with them. Not sure if that was a good idea.

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  • screen does not wake up after suspend/ brightness will not adjust

    - by Nathan
    My computer is one of these: http://www.newegg.com/Product/Product.aspx?Item=N82E16834230467 Asus Zenbook UX32A-DB51 Just bought it yesterday. Set to "suspend" when I close the lid, but when I open it up again I just get a black screen. Pressing the power button doesn't work, not does clicking the mouse or any key combination. The same is true if I leave the computer until it suspends. Black screen, no response, have to reboot. I also can't seem to adjust the brightness. I put "brightness up" and "brightness down" function keys in, and when I push them it shows the brightness level as going up and down on the meter, but the screen does not actually become more or less bright. I am totally new to all of this. Please tell me what additional information you need to help me and where I can find it. Thanks! Edit: Tried the following: sudo gedit /etc/default/grub Change the line GRUB_CMDLINE_LINUX="" into GRUB_CMDLINE_LINUX="acpi_osi=Linux" sudo update-grub Restart your linux And "acpi_backlight=vendor" both to no avail.

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  • Error while reomving the new kernel 2.6.37

    - by Tarek
    Hi! I tried to install the new kernel but something went wrong and I'm trying to remove it now. The error massege is: mhd@Tarek-Laptop:~$ sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done The following packages will be REMOVED: linux-image-2.6.37-020637-generic 0 upgraded, 0 newly installed, 1 to remove and 9 not upgraded. 1 not fully installed or removed. After this operation, 111MB disk space will be freed. Do you want to continue [Y/n]? y (Reading database ... 188780 files and directories currently installed.) Removing linux-image-2.6.37-020637-generic ... Examining /etc/kernel/postrm.d . run-parts: executing /etc/kernel/postrm.d/initramfs-tools 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic run-parts: executing /etc/kernel/postrm.d/zz-update-grub 2.6.37-020637-generic /boot/vmlinuz-2.6.37-020637-generic /etc/default/grub: 33: Syntax error: EOF in backquote substitution run-parts: /etc/kernel/postrm.d/zz-update-grub exited with return code 2 Failed to process /etc/kernel/postrm.d at /var/lib/dpkg/info/linux-image-2.6.37-020637-generic.postrm line 328. dpkg: error processing linux-image-2.6.37-020637-generic (--remove): subprocess installed post-removal script returned error exit status 1 Errors were encountered while processing: linux-image-2.6.37-020637-generic E: Sub-process /usr/bin/dpkg returned an error code (1) The previous unsloved error is on this bug.

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  • Putting Together a Game Design Team?

    - by Kaia
    I'm attempting to put together a game design team that is willing to help me design/program, test, and somewhat produce the game we make to the public. I need anyone who knows anything about programming/coding, designing, etc. Once we get it up and running and out into the world (over dramatic maybe? haha) I have ideas of generating a profit from it so there is a possibility of payment. My thinking on it (so far) is this: 2D (possibly. I haven't decided if I want it 2D or 3D. It really depends on what is easier) 3rd person. Adventure (I want there to be a point to it, but like a point with no real end) I want there to be a story to it. If you've ever played Dofus, think like that. There is a story to the game, but no real end. I want (if possible) to include mini-games. These could end up becoming a possible way for a player to aquire in-game money, quest items, etc. If anyone is interested in helping me create the story line/script (which we will finsih first, before creating the game) please contact me. I want to get this completed as soon as possible.

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  • Is there a command to "manually automount" an attached disk?

    - by cheshirekow
    I have an extra hard drive which I use for backups. The label on its one and only partition is "backup". When I open nautilus and click on "backup" it mounds the drive in "/media/backup", and then there's a little eject button next to it's icon in nautilus. If I manually mount the drive by creating a directory and using "sudo mount /dev/sdx /some/dir", the eject icon still shows up in nautilus, but when I press it I get an error because the device was not mounted via whatever it is that mounts it the other way. What I would like is to be able to do this "mount to /media/backup and enable the eject button" via the command line. The goal is to have the device mounted by a script which needs the drive, but then leave it mounted until I manually eject it... if I want to. P.S. I'm aware that I can have the drive auto mounted at startup, but that's not what I'm looking for here, and I'd like to know if this is possible. Clarification: I'm looking for a command to "mount the drive the way nautilus would". This should create the directory "/media/backup", mount the device to that directory, and then when I press the eject button from nautilus, it should unmount the device and delete the directory.

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  • Attributes of an Ethical Programmer?

    - by ahmed
    Software that we write has ramifications in the real world. If not, it wouldn't be very useful. Thus, it has the potential to sweep across the world faster than a deadly manmade virus or to affect society every bit as much as genetic manipulation. Maybe we can't see how right now, but in the future our code will have ever-greater potential for harm or good. Of course, there's the issue of hacking. That's clearly a crime. Or is it that clear? Isn't hacking acceptable for our government in the event of national security? What about for other governments? Cases of life-and-death emergency? Tracking down deadbeat parents? Screening the genetic profile of job candidates? Where is the line drawn? Who decides? Do programmers have responsibility for how their code is used? What if a programmer writes code to pry into confidential information or copy-protected material? Does he bear responsibility along with the person who used the program? What about a programmer who knowingly or unknowingly writes code to "fix the books?" Should he be liable?

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  • How to Manage and Use LVM (Logical Volume Management) in Ubuntu

    - by Justin Garrison
    In our previous article we told you what LVM is and what you may want to use it for, and today we are going to walk you through some of the key management tools of LVM so you will be confident when setting up or expanding your installation. As stated before, LVM is a abstraction layer between your operating system and physical hard drives. What that means is your physical hard drives and partitions are no longer tied to the hard drives and partitions they reside on. Rather, the hard drives and partitions that your operating system sees can be any number of separate hard drives pooled together or in a software RAID Latest Features How-To Geek ETC Inspire Geek Love with These Hilarious Geek Valentines How to Integrate Dropbox with Pages, Keynote, and Numbers on iPad RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin How to Kid Proof Your Computer’s Power and Reset Buttons Microsoft’s Windows Media Player Extension Adds H.264 Support Back to Google Chrome Android Notifier Pushes Android Notices to Your Desktop Dead Space 2 Theme for Chrome and Iron Carl Sagan and Halo Reach Mashup – We Humans are Capable of Greatness [Video] Battle the Necromorphs Once Again on Your Desktop with the Dead Space 2 Theme for Windows 7

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  • How can I replicate the look and limitations of the Super NES?

    - by Mikalichov
    I am looking to produce graphics with the same limitations / look that in the Super Nes era. I am specifically looking for graphics similar to Chrono Trigger / FF6. It would be a lot easier to do if I had an idea of the resolution / dpi I am supposed to use. I found that the technical specs for the SNES are: Progressive: 256 × 224, 512 × 224, 256 × 239, 512 × 239 Interlaced: 512 × 448, 512 × 478 But even by using these resolutions, it is pointless if I set it at 72dpi, as I will still have possibly very detailed graphics (that is the main thing, I don't want detailed graphics, I want to go pixelated). I figured it might be related to the sprite size limit, i.e.: Sprites can be 8 × 8, 16 × 16, 32 × 32, or 64 × 64 pixels, each using one of eight 16-color palettes and tiles from one of two blocks of 256 in VRAM. Up to 32 sprites and 34 8 × 8 sprite tiles may appear on any one line. This would work for sprites (characters, objects), but what about maps? Are they built entirely from 8x8 tiles? And then, at what resolution is the end result displayed? It might seem like I am giving the question and answers at the same time, but all of these are suppositions I am making, so could someone confirm or correct them?

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  • Entity framework separating entities for product and customer specific implementation

    - by Codecat
    I am designing an application with intention into making it a product line. I would like to extend the functionality across all layers and first struggle is with domain models. For example, core functionality would have entity named Invoice with few standard fields and then customer requirements will add some new fields to it, but I don't want to add to core Invoice class. For every customer I could use customer specific DbContext and injected correct context with dependency injection. Also every customer will get they own deployment public class Product.Domain.Invoice { public int InvoiceId { get; set; } // Other fields } How to approach this problem? Solution 1 does not work since Entity Framework does not allow same simple name classes. public class CustomerA.Domain.Invoice : Product.Domain.Invoice { public User ReviewedBy { get; set; } public DateTime? ReviewedOn { get; set; } } Solution 2 Create separate table and link it to core domain table. Reusing services and controllers could be harder. public class CustomerA.Domain.CustomerAInvoice { public Product.Domain.Invoice Invoice { get; set; } public User ReviewedBy { get; set; } public DateTime? ReviewedOn { get; set; } }

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  • Exalogic Elastic Cloud Software (EECS) version 2.0.1 available

    - by JuergenKress
    We are pleased to announce that as of today (May 14, 2012) the Exalogic Elastic Cloud Software (EECS) version 2.0.1 has been made Generally Available. This release is the culmination of over two and a half years of engineering effort from an extended team spanning 18 product development organizations on three continents, and is the most powerful, sophisticated and comprehensive Exalogic Elastic Cloud Software release to date. With this new EECS release, Exalogic customers now have an ideal platform for not only high-performance and mission critical applications, but for standardization and consolidation of virtually all Oracle Fusion Middleware, Fusion Applications, Application Unlimited and Oracle GBU Applications. With the release of EECS 2.0.1, Exalogic is now capable of hosting multiple concurrent tenants, business applications and middleware deployments with fine-grained resource management, enterprise-grade security, unmatched manageability and extreme performance in a fully virtualized environment. The Exalogic Elastic Cloud Software 2.0.1 release brings important new technologies to the Exalogic platform: Exalogic is now capable of hosting multiple concurrent tenants, business applications and middleware deployments with fine-grained resource management, enterprise-grade security, unmatched manageabi! lity and extreme performance in a fully virtualized environment. Support for extremely high-performance x86 server virtualization via a highly optimized version of Oracle VM 3.x. A rich, fully integrated Infrastructure-as-a-Service management system called Exalogic Control which provides graphical, command line and Java interfaces that allows Cloud Users, or external systems, to create and manage users, virtual servers, virtual storage and virtual network resources. Webcast Series: Rethink Your Business Application Deployment Strategy Redefining the CRM and E-Commerce Experience with Oracle Exalogic, 7-Jun@10am PT & On-Demand: ‘The Road to a Cloud-Enabled, Infinitely Elastic Application Infrastructure’ (featuring Gartner Analysts). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: ExaLogic Elastic Cloud,ExaLogic,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress,ExaLogic 2.0.1

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  • Ubuntu won't load, freezes on purple screen

    - by kara
    Last time I restarted my computer, I could not get Ubuntu to load; the screen would either go black, or would hang at the purple screen indefinitely. I have had some graphics problems in the past, but had put 'nomodeset' after 'quiet splash' in the grub command line, which at least let Ubuntu load. That doesn't work now, and doesn't work if I remove it. I looked up some answers, such as this one: Purple start screen - no splash screen However, when I enter the root in recovery mode in grub, I always get errors when I run those command lines and it won't let me modify the files. Also, if I run in recovery mode and then choose 'resume normal boot', it will continue. But instead of getting a usual interface, I get a black screen that asks for my username and password. I enter these, and it tells me I'm in Ubuntu 12.04, but I'm still on a black screen with texts. It also informs me that there are updates to install. When I use the command 'sudo apt-get update', it starts to retrieve the information, but then the screen goes blank after a couple of seconds and I can't do anything anymore. Any ideas?

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  • First ATMs programming language

    - by revo
    First ATMs performed tasks like a cash dispenser, they were offline machines which worked with punch cards impregnated with Carbon and a 6-digit PIN code. Maximum withdrawal with a card was 10 pounds and each one was a one-time use card - ATM swallowed cards! The first ATM was installed in London in the year 1967, as I looked at time line of programming languages, there were many programming languages made before that decade. I don't know about the hardware neither, but in which programming language it was written? *I didn't find a detailed biography of John Shepherd-Barron (ATM inventor at 70s) Update I found this picture, which is taken from a newspaper back to the year 1972 in Iran. Translated PS : Shows Mr. Rad-lon (if spelled correctly), The manager of Barros (if spelled correctly) International Educational Institute in United Kingdom at the right, and Mr. Jim Sutherland - Expert of Computer Kiosks. In the rest of the text I found on this paper, these kind of ATMs which called "Automated Computer Kiosk" were advertised with this: Mr. Rad-lon (if spelled correctly) puts his card to one specific location of Automated Computer Kiosk and after 10 seconds he withdraws his cash. Two more questions are: 1- How those ATMs were so fast? (withdrawal in 10 seconds in that year) 2- I didn't find any text on Internet which state about "Automated Computer Kiosk", Is it valid or were they being called Computer in that time?

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  • How to Reap Anticipated ROI in Large-Scale Capital Projects

    - by Sylvie MacKenzie, PMP
    Only a small fraction of companies in asset-intensive industries reliably achieve expected ROI for major capital projects 90 percent of the time, according to a new industry study. In addition, 12 percent of companies see expected ROIs in less than half of their capital projects. The problem: no matter how sophisticated and far-reaching the planning processes are, many organizations struggle to manage risks or reap the expected value from major capital investments. The data is part of the larger survey of companies in oil and gas, mining and metals, chemicals, and utilities industries. The results appear in Prepare for the Unexpected: Investment Planning in Asset-Intensive Industries, a comprehensive new report sponsored by Oracle and developed by the Economist Intelligence Unit. Analysts say the shortcomings in large-scale, long-duration capital-investments projects often stem from immature capital-planning processes. The poor decisions that result can lead to significant financial losses and disappointing project benefits, which are particularly harmful to organizations during economic downturns. The report highlights three other important findings. Teaming the right data and people doesn’t guarantee that ROI goals will be achieved. Despite involving cross-functional teams and looking at all the pertinent data, executives are still failing to identify risks and deliver bottom-line results on capital projects. Effective processes are the missing link. Project-planning processes are weakest when it comes to risk management and predicting costs and ROI. Organizations participating in the study said they fail to achieve expected ROI because they regularly experience unexpected events that derail schedules and inflate budgets. But executives believe that using more-robust risk management and project planning strategies will help avoid delays, improve ROI, and more accurately predict the long-term cost of initiatives. Planning for unexpected events is a key to success. External factors, such as changing market conditions and evolving government policies are difficult to forecast precisely, so organizations need to build flexibility into project plans to make it easier to adapt to the changes. The report outlines a series of steps executives can take to address these shortcomings and improve their capital-planning processes. Read the full report or take the benchmarking survey and find out how your organization compares.

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  • How to implement behavior in a component-based game architecture?

    - by ghostonline
    I am starting to implement player and enemy AI in a game, but I am confused about how to best implement this in a component-based game architecture. Say I have a following player character that can be stationary, running and swinging a sword. A player can transit to the swing sword state from both the stationary and running state, but then the swing must be completed before the player can resume standing or running around. During the swing, the player cannot walk around. As I see it, I have two implementation approaches: Create a single AI-component containing all player logic (either decoupled from the actual component or embedded as a PlayerAIComponent). I can easily how to enforce the state restrictions without creating coupling between individual components making up the player entity. However, the AI-component cannot be broken up. If I have, for example, an enemy that can only stand and walk around or only walks around and occasionally swing a sword, I have to create new AI-components. Break the behavior up in components, each identifying a specific state. I then get a StandComponent, WalkComponent and SwingComponent. To enforce the transition rules, I have to couple each component. SwingComponent must disable StandComponent and WalkComponent for the duration of the swing. When I have an enemy that only stands around, swinging a sword occasionally, I have to make sure SwingComponent only disables WalkComponent if it is present. Although this allows for better mix-and-matching components, it can lead to a maintainability nightmare as each time a dependency is added, the existing components must be updated to play nicely with the new requirements the dependency places on the character. The ideal situation would be that a designer can build new enemies/players by dragging components into a container, without having to touch a single line of engine or script code. Although I am not sure script coding can be avoided, I want to keep it as simple as possible. Summing it all up: Should I lob all AI logic into one component or break up each logic state into separate components to create entity variants more easily?

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  • How to configure KDE default settings for a new user of a group?

    - by Adobe
    I'm a sys admin on Kubuntu 11.10 machine. Where do I configure the basic config for a new user (say belonging to group "users")? Edit 1: I want to configure langauages - currently my new users get English and Bulgarian Languages. I want them to get English and Russian - and also to set Alt-CapsLock - to be the input-language-switching-combination. Edit 2: How do I configure things in /usr/share/kde4 When I do kdesudo systemsettings and save configurations - only root settings got changed - not the /usr/share/kde4 ones. Edit 3: New user gets the /etc/skel files controlling bash behaviour-appearence. What about the KDE new user's default files - where are they stored? Edit 4: Oh, I found some hints: kde4-config --path config gives a list of folders (separated by the colon) where KDE looks for configs. My machine responded with: /home/boris/.kde/share/config/ /etc/kde4/ /usr/share/kubuntu-default-settings/kde4-profile/default/share/config/ /usr/share/kde4/config/ /usr/share/desktop-base/profiles/kde-profile/share/config/ It looks like third line is where KDE takes the default options. So I found these zilions of settings - but no GUI way to configure it ((. Edit 5: Finally, I've created a dummy user, configured it, and wrote a script which gives it's settings to a given user(s). The trick - is to chown after one transfered the dot files from one user to another. I've tested it - it works fine.

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