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  • What am I allowed to do programmatically with pictures that have a Creative Commons "don't modify" license

    - by nist
    I'm working on a project that uses some icons that are under a Creative Commons license (ND) that forbids modification of the picture. What can I do with this icons as a programmer? Can I modify the looks of the image in the program as long as I don't change anything in the file that contains the icon? Have I modified the image if I put a colored transparent layer over it so the color of the icon changes?

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  • Easiest way to setup Ubuntu as a VPN server

    - by Sorin Sbarnea
    I know there are many tutorials on the net for setting up VPN client and server. I you find one that is simple/short please put a link, I am interested only in the server part. For client, I will use OS X so I prefer a solution that uses L2TP over IPsec or PPTP because I suppose Cisco IPsec would cost something. I don't want to spent too many hours setting it up. You know, maybe someone already made a setup script :)

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  • Network communications mechanisms for SQL Server

    - by Akshay Deep Lamba
    Problem I am trying to understand how SQL Server communicates on the network, because I'm having to tell my networking team what ports to open up on the firewall for an edge web server to communicate back to the SQL Server on the inside. What do I need to know? Solution In order to understand what needs to be opened where, let's first talk briefly about the two main protocols that are in common use today: TCP - Transmission Control Protocol UDP - User Datagram Protocol Both are part of the TCP/IP suite of protocols. We'll start with TCP. TCP TCP is the main protocol by which clients communicate with SQL Server. Actually, it is more correct to say that clients and SQL Server use Tabular Data Stream (TDS), but TDS actually sits on top of TCP and when we're talking about Windows and firewalls and other networking devices, that's the protocol that rules and controls are built around. So we'll just speak in terms of TCP. TCP is a connection-oriented protocol. What that means is that the two systems negotiate the connection and both agree to it. Think of it like a phone call. While one person initiates the phone call, the other person has to agree to take it and both people can end the phone call at any time. TCP is the same way. Both systems have to agree to the communications, but either side can end it at any time. In addition, there is functionality built into TCP to ensure that all communications can be disassembled and reassembled as necessary so it can pass over various network devices and be put together again properly in the right order. It also has mechanisms to handle and retransmit lost communications. Because of this functionality, TCP is the protocol used by many different network applications. The way the applications all can share is through the use of ports. When a service, like SQL Server, comes up on a system, it must listen on a port. For a default SQL Server instance, the default port is 1433. Clients connect to the port via the TCP protocol, the connection is negotiated and agreed to, and then the two sides can transfer information as needed until either side decides to end the communication. In actuality, both sides will have a port to use for the communications, but since the client's port is typically determined semi-randomly, when we're talking about firewalls and the like, typically we're interested in the port the server or service is using. UDP UDP, unlike TCP, is not connection oriented. A "client" can send a UDP communications to anyone it wants. There's nothing in place to negotiate a communications connection, there's nothing in the protocol itself to coordinate order of communications or anything like that. If that's needed, it's got to be handled by the application or by a protocol built on top of UDP being used by the application. If you think of TCP as a phone call, think of UDP as a postcard. I can put a postcard in the mail to anyone I want, and so long as it is addressed properly and has a stamp on it, the postal service will pick it up. Now, what happens it afterwards is not guaranteed. There's no mechanism for retransmission of lost communications. It's great for short communications that doesn't necessarily need an acknowledgement. Because multiple network applications could be communicating via UDP, it uses ports, just like TCP. The SQL Browser or the SQL Server Listener Service uses UDP. Network Communications - Talking to SQL Server When an instance of SQL Server is set up, what TCP port it listens on depends. A default instance will be set up to listen on port 1433. A named instance will be set to a random port chosen during installation. In addition, a named instance will be configured to allow it to change that port dynamically. What this means is that when a named instance starts up, if it finds something already using the port it normally uses, it'll pick a new port. If you have a named instance, and you have connections coming across a firewall, you're going to want to use SQL Server Configuration Manager to set a static port. This will allow the networking and security folks to configure their devices for maximum protection. While you can change the network port for a default instance of SQL Server, most people don't. Network Communications - Finding a SQL Server When just the name is specified for a client to connect to SQL Server, for instance, MySQLServer, this is an attempt to connect to the default instance. In this case the client will automatically attempt to communicate to port 1433 on MySQLServer. If you've switched the port for the default instance, you'll need to tell the client the proper port, usually by specifying the following syntax in the connection string: <server>,<port>. For instance, if you moved SQL Server to listen on 14330, you'd use MySQLServer,14330 instead of just MySQLServer. However, because a named instance sets up its port dynamically by default, the client never knows at the outset what the port is it should talk to. That's what the SQL Browser or the SQL Server Listener Service (SQL Server 2000) is for. In this case, the client sends a communication via the UDP protocol to port 1434. It asks, "Where is the named instance?" So if I was running a named instance called SQL2008R2, it would be asking the SQL Browser, "Hey, how do I talk to MySQLServer\SQL2008R2?" The SQL Browser would then send back a communications from UDP port 1434 back to the client telling the client how to talk to the named instance. Of course, you can skip all of this of you set that named instance's port statically. Then you can use the <server>,<port> mechanism to connect and the client won't try to talk to the SQL Browser service. It'll simply try to make the connection. So, for instance, is the SQL2008R2 instance was listening on port 20080, specifying MySQLServer,20080 would attempt a connection to the named instance. Network Communications - Named Pipes Named pipes is an older network library communications mechanism and it's generally not used any longer. It shouldn't be used across a firewall. However, if for some reason you need to connect to SQL Server with it, this protocol also sits on top of TCP. Named Pipes is actually used by the operating system and it has its own mechanism within the protocol to determine where to route communications. As far as network communications is concerned, it listens on TCP port 445. This is true whether we're talking about a default or named instance of SQL Server. The Summary Table To put all this together, here is what you need to know: Type of Communication Protocol Used Default Port Finding a SQL Server or SQL Server Named Instance UDP 1434 Communicating with a default instance of SQL Server TCP 1433 Communicating with a named instance of SQL Server TCP * Determined dynamically at start up Communicating with SQL Server via Named Pipes TCP 445

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  • Should I continue reading Frank Luna's Introduction to 3D Game Programming with DirectX 11 book after D3DX and XNA Math Library have been deprecated? [on hold]

    - by milindsrivastava1997
    I recently started learning DirectX 11 (C++) by reading Frank Luna's Introduction to 3D Game Programming with DirectX 11. In that the author uses D3DX and XNA Math Library. Since they have been deprecated should I continue using that book? If yes, should I use the deprecated libraries or should I switch some other libraries? If no, which book should I consult for up-to-date content with no use of deprecated library? Thanks!

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  • Intro to MySQL Proxy

    It's no surprise that the concept of a proxy has made its way into the database arena. The MySQL Proxy sits between your application and your MySQL database. Future articles will discuss the myriad of uses for this technology.

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  • AutoKey inserts blank lines

    - by Mike Pretzlaw
    Situation GNOME Shell AutoKey / autokey-gtk it has a predefined shortcut "adr" which should write an address after hitting space and a shortcut "date" which should write the current date (after hitting tab) Problem no matter what I define, "adr" or "date" it always inserts as much blank lines as the template uses Example: "date" should autocomplete after pressing space to "13/08/01" but it inserts one empty line "adr" should do my full address but it inserts 4 empty lines Question What could be wrong with my AutoKey? Do you need additional information?

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  • Week in Geek: Windows 8 Users at Risk Due to Missing IE 10 Flash Update

    - by Asian Angel
    This week’s edition of WIG is filled with news link goodness covering topics such as Windows 8 Pro downgrades to Windows 7 and Vista will be possible, the Ubuntu Live CD is now dead, Guild Wars 2 is suffering an ongoing password attack, and more. HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It HTG Explains: How Windows Uses The Task Scheduler for System Tasks

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  • web vs desktop? (php vs c++?)

    - by Dhaivat Pandya
    I need to write a simple file transfer mechanism (that isn't ftp). Firstly, it must have a GUI. Secondly, it must not be dropbox. Third, it may not use any paid libraries, and hopefully, it uses open source components. The question that came to my mind is, where is everyone moving, from desktop to web, or from web to desktop? Would it be more useful to be experienced in say, C++ than in PHP (or vice versa)?

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  • "Page Size" and "Orientation" are disabled when printing from some applications

    - by Michael
    There are many different Print dialogs but one is very common and is used by Gimp, Shutter, Evloution and Simple Scan. In all these apps the "Page Size" and "Orientation" are disabled. The same dialog in Firefox, Thunderbird and GEdit works OK. I program in Gambas3 which uses this dialog in conjunction with the GTK+ library and it also has these options disabled. If I use the QT4 library then a different print dialog is displayed with no problems. Anybody else notice this problem and found a solution?

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  • Working with the new FSP dispersion rules

    - by Kevin Smith
    In a previous post I provided instructions for how you can remove the dispersion directories that are present in the default storage rule in the PS3 release of UCM (11.1.1.4.0). In this post I will describe a suggested approach for working with the new dispersion rules so that new content takes advantage of the dispersion rules but migrated content uses the legacy file paths so it will retain its current web URLs.

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  • Distributed C++ game server which use database.

    - by Slav
    Hello. My C++ turn-based game server (which uses database) does stand against current average amount of clients (players), so I want to expand it to multiple (more then one) amount of computers and databases where all clients still will remain within single game world (servers will must communicate with each other and use multiple databases). Is there some tutorials/books/common standards which explain how to do it in a best way?

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  • Image CDN with API?

    - by Dan Gayle
    My company uses flickr and picasa web albums as poor man's content delivery networks (CDN) for image hosting, but I'm curious if anyone has any recommendations on any other services that might be worth looking into, paid and free? Preferably something that has an API so that it can be integrated discreetly on the backend as a WordPress plugin or for other development frameworks. A CDN such as Amazon is cheap, and it works, but the lack of a photo-centric API is what prevents me from using it for general usage.

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  • Unhandled event loop exception "Unknown Mozilla path" with Eclipse 3.7.1

    - by r.bitter
    I installed the Tizen SDK 2.0 which uses Eclipse 3.7.1 as an IDE on Ubuntu 12.10 64bit. When trying to create a Tizen Web Project I got the following error message from Eclipse: Unhandled event loop exception No more handles [Unknown Mozilla path (MOZILLA_FIVE_HOME not set)] The problem is that Eclipse is configured to use Xulrunner as a headless browser inside the IDE. Xulrunner is not in the repositories for Ubuntu 12.10 any more, therefore Eclipse is not able to find the libraries.

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  • Data-driven animation states

    - by user8363
    I'm trying to handle animations in a 2D game engine hobby project, without hard-coding them. Hard coding animation states seems like a common but very strange phenomenon, to me. A little background: I'm working with an entity system where components are bags of data and subsystems act upon them. I chose to use a polling system to update animation states. With animation states I mean: "walking_left", "running_left", "walking_right", "shooting", ... My idea to handle animations was to design it as a data driven model. Data could be stored in an xml file, a rdbms, ... And could be loaded at the start of a game / level/ ... This way you can easily edit animations and transitions without having to go change the code everywhere in your game. As an example I made an xml draft of the data definitions I had in mind. One very important piece of data would simply be the description of an animation. An animation would have a unique id (a descriptive name). It would hold a reference id to an image (the sprite sheet it uses, because different animations may use different sprite sheets). The frames per second to run the animation on. The "replay" here defines if an animation should be run once or infinitely. Then I defined a list of rectangles as frames. <animation id='WIZARD_WALK_LEFT'> <image id='WIZARD_WALKING' /> <fps>50</fps> <replay>true</replay> <frames> <rectangle> <x>0</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> <rectangle> <x>45</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> </frames> </animation> Animation data would be loaded and held in an animation resource pool and referenced by game entities that are using it. It would be treated as a resource like an image, a sound, a texture, ... The second piece of data to define would be a state machine to handle animation states and transitions. This defines each state a game entity can be in, which states it can transition to and what triggers that state change. This state machine would differ from entity to entity. Because a bird might have states "walking" and "flying" while a human would only have the state "walking". However it could be shared by different entities because multiple humans will probably have the same states (especially when you define some common NPCs like monsters, etc). Additionally an orc might have the same states as a human. Just to demonstrate that this state definition might be shared but only by a select group of game entities. <state id='IDLE'> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_LEFT'> <event trigger='LEFT_UP' goto='IDLE' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_RIGHT'> <event trigger='RIGHT_UP' goto='IDLE' /> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> </state> These states can be handled by a polling system. Each game tick it grabs the current state of a game entity and checks all triggers. If a condition is met it changes the entity's state to the "goto" state. The last part I was struggling with was how to bind animation data and animation states to an entity. The most logical approach seemed to me to add a pointer to the state machine data an entity uses and to define for each state in that machine what animation it uses. Here is an xml example how I would define the animation behavior and graphical representation of some common entities in a game, by addressing animation state and animation data id. Note that both "wizard" and "orc" have the same animation states but a different animation. Also, a different animation could mean a different sprite sheet, or even a different sequence of animations (an animation could be longer or shorter). <entity name="wizard"> <state id="IDLE" animation="WIZARD_IDLE" /> <state id="MOVING_LEFT" animation="WIZARD_WALK_LEFT" /> </entity> <entity name="orc"> <state id="IDLE" animation="ORC_IDLE" /> <state id="MOVING_LEFT" animation="ORC_WALK_LEFT" /> </entity> When the entity is being created it would add a list of states with state machine data and an animation data reference. In the future I would use the entity system to build whole entities by defining components in a similar xml format. -- This is what I have come up with after some research. However I had some trouble getting my head around it, so I was hoping op some feedback. Is there something here what doesn't make sense, or is there a better way to handle these things? I grasped the idea of iterating through frames but I'm having trouble to take it a step further and this is my attempt to do that.

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  • Ubuntu 12.10 - WiFi keeps disconnecting (using a Proxy)

    - by semiogeny
    I just installed Ubuntu 12.10 on my Acer Aspire One Netbook and everything works excellent except for the WiFi. When I click on a network I get connected but only for about one minute and then it says 'Disconnected - You are offline' It tries to reconnect and after a while it says 'Connection Established' It's a school network which uses no authentication but a proxy (172.16.4.1:8080) Can anyone help me? I'm new to Ubuntu and don't know a thing. Thanks for your help :)

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  • Google Drive SDK: Writing your First App in Java

    Google Drive SDK: Writing your First App in Java During this session we'll show how to build a complete Java application that uses the Google Drive API to upload a file into the user's Drive account. If you follow along with the presentation, you can have a working Drive command-line application running by the end of the session. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • How We Learn To Hold Our Keyboards [Funny]

    - by Jason Fitzpatrick
    Your environment can have a big influence on your default keyboard hold: which kind of hold do you use? We don’t know about the rest of you but we learned the cubicle-hold long before we landed in a cubicle farm. [via MakeUseOf] HTG Explains: How Windows Uses The Task Scheduler for System Tasks HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How

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  • SQL Azure and Trust Services

    - by BuckWoody
    Microsoft is working on a new Windows Azure service called “Trust Services”. Trust Services takes a certificate you upload and uses it to encrypt and decrypt sensitive data in the cloud. Of course, like any security service, there’s a bit more to it than that. I’ll give you a quick overview of how you can use this product to protect data you send to SQL Azure. The primary issue with storing data in the cloud is that you are in an environment that isn’t under your control – in fact, that’s the benefit of being in a distributed computing environment in the first place. On premises you’re able to encrypt data you don’t want anyone else to see, using various methods such as passwords (not very strong) or certificates (stronger). When you use a certificate, it’s vital that you create (or procure) and protect it yourself. When you store data remotely, regardless of IaaS, PaaS or SaaS, you don’t own the machines where the data lives. That means if you use a certificate from the cloud vendor to encrypt the data, you have to trust that the data won’t be accessed by the vendor. In some cases having a signed agreement with the vendor that they won’t access your data is sufficient, in other cases that doesn’t meet the requirements your system has for security. With the new Trust Services service, the basic process is that you use a Portal to create a Trust Server using policies and other controls. You place a X.509 Certificate you create or procure in that server. Using the Software development Kit (SDK), the developer has access to an Application Layer Encryption Framework to set fields of data they want to encrypt. From there, the data can be stored in SQL Azure as a standard field – only it is encrypted before it ever arrives. The portion of the client software that decrypts the data uses the same service, so the authenticated user sees the data if they are allowed to do so. The data remains encrypted “at rest”.  You can learn more about this product and check it out in the SQL Azure labs at Microsoft Codename "Trust Services"

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  • How do I install root-cern?

    - by Rick Turd
    Cern's ROOT environment installs fine on 10.10, and is even available in the Software Center, but it will not install or compile on Natty because the x11 directories are in new locations. I can redefine the paths, but then I get compile errors because only gcc 4.3 is supported through ROOT and Natty uses 4.5. I've given up and gone back to 10.10, but my question is, after installing ROOT on Maverick, if I upgrade back to Natty, will my old software still work with these new directory paths?

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  • How to Download Hulu Videos to Your PC for Offline Viewing

    - by Taylor Gibb
    If you have ever tried to download videos from the Hulu website, you will have probably noticed that most methods don’t work because of the protocol that Hulu uses. Here’s how to download any video you want from the Hulu website. Note: This will work on both x86 and x64 installations of Windows, however the browser you are using must be 32-Bit. How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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