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  • Fluent NHibernate Many to one mapping

    - by Jit
    I am creating a NHibenate application with one to many relationship. Like City and State data. City table CREATE TABLE [dbo].[State]( [StateId] [varchar](2) NOT NULL primary key, [StateName] [varchar](20) NULL) CREATE TABLE [dbo].[City]( [Id] [int] primary key IDENTITY(1,1) NOT NULL , [State_id] [varchar](2) NULL refrences State(StateId), [CityName] [varchar](50) NULL) My mapping is follows public CityMapping() { Id(x = x.Id); Map(x = x.State_id); Map(x = x.CityName); HasMany(x = x.EmployeePreferedLocations) .Inverse() .Cascade.SaveUpdate() ; References(x = x.State) //.Cascade.All(); //.Class(typeof(State)) //.Not.Nullable() .Cascade.None() .Column("State_id") ; } public StateMapping() { Id(x => x.StateId) .GeneratedBy.Assigned(); Map(x => x.StateName); HasMany(x => x.Jobs) .Inverse(); //.Cascade.SaveUpdate(); HasMany(x => x.EmployeePreferedLocations) .Inverse(); HasMany(x => x.Cities) // .Inverse() .Cascade.SaveUpdate() //.Not.LazyLoad() ; } Models are as follows: [Serializable] public partial class City { public virtual System.String CityName { get; set; } public virtual System.Int32 Id { get; set; } public virtual System.String State_id { get; set; } public virtual IList<EmployeePreferedLocation> EmployeePreferedLocations { get; set; } public virtual JobPortal.Data.Domain.Model.State State { get; set; } public City(){} } public partial class State { public virtual System.String StateId { get; set; } public virtual System.String StateName { get; set; } public virtual IList<City> Cities { get; set; } public virtual IList<EmployeePreferedLocation> EmployeePreferedLocations { get; set; } public virtual IList<Job> Jobs { get; set; } public State() { Cities = new List<City>(); EmployeePreferedLocations = new List<EmployeePreferedLocation>(); Jobs = new List<Job>(); } //public virtual void AddCity(City city) //{ // city.State = this; // Cities.Add(city); //} } My Unit Testing code is below. City city = new City(); IRepository<State> rState = new Repository<State>(); Dictionary<string, string> critetia = new Dictionary<string, string>(); critetia.Add("StateId", "TX"); State frState = rState.GetByCriteria(critetia); city.CityName = "Waco"; city.State = frState; IRepository<City> rCity = new Repository<City>(); rCity.SaveOrUpdate(city); City frCity = rCity.GetById(city.Id); The problem is , I am not able to insert record. The error is below. "Invalid index 2 for this SqlParameterCollection with Count=2." But the error will not come if I comment State_id mapping field in the CityMapping file. I donot know what mistake is I did. If do not give the mapping Map(x = x.State_id); the value of this field is null, which is desired. Please help me how to solve this issue.

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  • Why only one video shows up in ASP.NET Video panel ?

    - by user284523
    It is possible to have multiple videos with Flowplayer http://flowplayer.org/demos/installation/multiple-players.html To do so in ASP.NET DYNAMICALLY, one has to use a Panel (see http://idevwebs.com/Default.aspx?id=25): <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <!-- A minimal Flowplayer setup to get you started --> <!-- include flowplayer JavaScript file that does Flash embedding and provides the Flowplayer API. --> <script type="text/javascript" src="flowplayer-3.1.4.min.js"></script> <!-- page title --> <title>Minimal Flowplayer setup</title> </head><body> <form id="form1" runat="server"> <div id="page"> <h1>Minimal Flowplayer setup</h1> <p>View commented source code to get familiar with Flowplayer installation.</p> <!-- this A tag is where your Flowplayer will be placed. it can be anywhere --> <!-- player #1 --> <asp:Panel ID="panelVideo" runat="server"> </asp:Panel> <!-- this will install flowplayer inside previous A- tag. --> <script type="text/javascript"> flowplayer("player", "flowplayer-3.1.5.swf"); </script> <!-- after this line is purely informational stuff. does not affect on Flowplayer functionality --> <p> If you are running these examples <strong>locally</strong> and not on some webserver you must edit your <a href="http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html"> Flash security settings</a>. </p> <p class="less"> Select "Edit locations" &gt; "Add location" &gt; "Browse for files" and select flowplayer-x.x.x.swf you just downloaded. </p> <h2>Documentation</h2> <p> <a href="http://flowplayer.org/documentation/installation/index.html">Flowplayer installation</a> </p> <p> <a href="http://flowplayer.org/documentation/configuration/index.html">Flowplayer configuration</a> </p> <p> See this identical page on <a href="http://flowplayer.org/demos/example/index.htm">Flowplayer website</a> </p> </div> </form> </body></html> and then add video anchor dynamically public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds58192" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); this.panelVideo.Controls.Add(new LiteralControl("<a href=\"" + "http://blip.tv/file/get/" + "KimAronson-TwentySeconds67463" + ".flv\" style=\"display:block;width:388px;height:230px\" id=\"player\"></a>")); } } But it works only partially as the first video shows up not both. And all html below doesn't show up either.

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  • Scaling an image using the mouse in a WinForms application?

    - by Gaax
    I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • Intrinsics program (SSE) - g++ - help needed

    - by Sriram
    Hi all, This is the first time I am posting a question on stackoverflow, so please try and overlook any errors I may have made in formatting my question/code. But please do point the same out to me so I may be more careful. I was trying to write some simple intrinsics routines for the addition of two 128-bit (containing 4 float variables) numbers. I found some code on the net and was trying to get it to run on my system. The code is as follows: //this is a sample Intrinsics program to add two vectors. #include <iostream> #include <iomanip> #include <xmmintrin.h> #include <stdio.h> using namespace std; struct vector4 { float x, y, z, w; }; //functions to operate on them. vector4 set_vector(float x, float y, float z, float w = 0) { vector4 temp; temp.x = x; temp.y = y; temp.z = z; temp.w = w; return temp; } void print_vector(const vector4& v) { cout << " This is the contents of vector: " << endl; cout << " > vector.x = " << v.x << endl; cout << " vector.y = " << v.y << endl; cout << " vector.z = " << v.z << endl; cout << " vector.w = " << v.w << endl; } vector4 sse_vector4_add(const vector4&a, const vector4& b) { vector4 result; asm volatile ( "movl $a, %eax" //move operands into registers. "\n\tmovl $b, %ebx" "\n\tmovups (%eax), xmm0" //move register contents into SSE registers. "\n\tmovups (%ebx), xmm1" "\n\taddps xmm0, xmm1" //add the elements. addps operates on single-precision vectors. "\n\t movups xmm0, result" //move result into vector4 type data. ); return result; } int main() { vector4 a, b, result; a = set_vector(1.1, 2.1, 3.2, 4.5); b = set_vector(2.2, 4.2, 5.6); result = sse_vector4_add(a, b); print_vector(a); print_vector(b); print_vector(result); return 0; } The g++ parameters I use are: g++ -Wall -pedantic -g -march=i386 -msse intrinsics_SSE_example.C -o h The errors I get are as follows: intrinsics_SSE_example.C: Assembler messages: intrinsics_SSE_example.C:45: Error: too many memory references for movups intrinsics_SSE_example.C:46: Error: too many memory references for movups intrinsics_SSE_example.C:47: Error: too many memory references for addps intrinsics_SSE_example.C:48: Error: too many memory references for movups I have spent a lot of time on trying to debug these errors, googled them and so on. I am a complete noob to Intrinsics and so may have overlooked some important things. Any help is appreciated, Thanks, Sriram.

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  • Scaling an image using the mouse in C#

    - by Gaax
    Hey guys... I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • How to show form in front in C#

    - by corlettk
    Folks, Please does anyone know how to show a Form from an otherwise invisible application, and have it get the focus (i.e. appear on top of other windows)? I'm working in C# .NET 3.5. I suspect I've taken "completely the wrong approach"... I do not Application.Run(new TheForm ()) instead I (new TheForm()).ShowModal()... The Form is basically a modal dialogue, with a few check-boxes; a text-box, and OK and Cancel Buttons. The user ticks a checkbox and types in a description (or whatever) then presses OK, the form disappears and the process reads the user-input from the Form, Disposes it, and continues processing. This works, except when the form is show it doesn't get the focus, instead it appears behind the "host" application, until you click on it in the taskbar (or whatever). This is a most annoying behaviour, which I predict will cause many "support calls", and the existing VB6 version doesn't have this problem, so I'm going backwards in usability... and users won't accept that (and nor should they). So... I'm starting to think I need to rethink the whole shebang... I should show the form up front, as a "normal application" and attach the remainer of the processing to the OK-button-click event. It should work, But that will take time which I don't have (I'm already over time/budget)... so first I really need to try to make the current approach work... even by quick-and-dirty methods. So please does anyone know how to "force" a .NET 3.5 Form (by fair means or fowl) to get the focus? I'm thinking "magic" windows API calls (I know Twilight Zone: This only appears to be an issue at work, we're I'm using Visual Studio 2008 on Windows XP SP3... I've just failed to reproduce the problem with an SSCCE (see below) at home on Visual C# 2008 on Vista Ulimate... This works fine. Huh? WTF? Also, I'd swear that at work yesterday showed the form when I ran the EXE, but not when F5'ed (or Ctrl-F5'ed) straight from the IDE (which I just put up with)... At home the form shows fine either way. Totaly confusterpating! It may or may not be relevant, but Visual Studio crashed-and-burned this morning when the project was running in debug mode and editing the code "on the fly"... it got stuck what I presumed was an endless loop of error messages. The error message was something about "can't debug this project because it is not the current project, or something... So I just killed it off with process explorer. It started up again fine, and even offered to recover the "lost" file, an offer which I accepted. using System; using System.Windows.Forms; namespace ShowFormOnTop { static class Program { [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); //Application.Run(new Form1()); Form1 frm = new Form1(); frm.ShowDialog(); } } } Background: I'm porting an existing VB6 implementation to .NET... It's a "plugin" for a "client" GIS application called MapInfo. The existing client "worked invisibly" and my instructions are "to keep the new version as close as possible to the old version", which works well enough (after years of patching); it's just written in an unsupported language, so we need to port it. About me: I'm pretty much a noob to C# and .NET generally, though I've got a bottoms wiping certificate, I have been a professional programmer for 10 years; So I sort of "know some stuff". Any insights would be most welcome... and Thank you all for taking the time to read this far. Consiseness isn't (apparently) my forte. Cheers. Keith.

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  • I'm trying to handle the updates on 2 related tables in one DetailsView using Jquery and Linq, and h

    - by Ben Reisner
    Given two related tables (reports, report_fields) where there can be many report_fields entries for each reports entry, I need to allow the user to enter new report_fields, delete existing report_fields, and re-arrange the order. Currently I am using a DetailsView to handle the editing of the reports. I added some logic to handle report_fields, and currently it allows you to succesfully re-arrange the order, but i'm a little stumped as to the best way to add new items, or delete existing items. The basic logic I have is that each report_fields is represented by a . It has a description as the text, and a field for each field in the report_fields table. I use JQuery Sortable to allow the user to re-arrange the LIs. Abbreviated Create Table Statements:(foreign key constraint ignored for brevity) create table report( id integer primary key identity, reportname varchar(250) ) create table report_fields( id integer primary key identity, reportID integer, keyname integer, keyvalue integer, field_order integer ) My abbreviated markup: <asp:DetailsView ...> ... <asp:TemplateField HeaderText="Fields"> <EditItemTemplate> <ul class="MySortable"> <asp:Repeater ID="Repeater1" runat="server" DataSource='<%# Eval("report_fields") %>'> <ItemTemplate> <li> <%# Eval("keyname") %>: <%# Eval("keyvalue") %> <input type="hidden" name="keyname[]" value='<%# Eval("keyname") %>' /> <input type="hidden" name="keyvalue[]" value='<%# Eval("keyvalue") %>' /> </li> </ItemTemplate> </asp:Repeater> </ul> </EditItemTemplate> </asp:TemplateField> </asp:DetailsView> <asp:LinqDataSource ID="LinqDataSource2" onupdating="LinqDataSource2_Updating" table=reports ... /> $(function() { $(".MySortable").sortable({ placeholder: 'MySortable-highlight' }).disableSelection(); }); Code Behind Class: public partial class Administration_AddEditReport protected void LinqDataSource2_Updating(object sender, LinqDataSourceUpdateEventArgs e) { report r = (report)e.NewObject; MyDataContext dc = new MyDataContext(); var fields = from f in dc.report_fields where f.reportID == r.id select f; dc.report_fields.DeleteAllOnSubmit(fields); NameValueCollection nvc = Request.Params; string[] keyname = nvc["keyname[]"].Split(','); string[] keyvalue = nvc["keyvalue[]"].Split(','); for (int i = 0; i < keyname.Length; i++) { report_field rf = new report_field(); rf.reportID = r.id; rf.keyname = keyname[i]; rf.keyvalue = keyvalue[i]; rf.field_order = i; dc.report_fields.InsertOnSubmit(rf); } dc.SubmitChanges(); } }

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  • Covariance and Contravariance in C#

    - by edalorzo
    I will start by saying that I am Java developer learning to program in C#. As such I do comparisons of what I know with what I am learning. I have been playing with C# generics for a few hours now, and I have been able to reproduce the same things I know in Java in C#, with the exception of a couple of examples using covariance and contravariance. The book I am reading is not very good in the subject. I will certainly seek more info on the web, but while I do that, perhaps you can help me find a C# implementation for the following Java code. An example is worth a thousand words, and I was hoping that by looking a good code sample I will be able to assimilate this more rapidly. Covariance In Java I can do something like this: public static double sum(List<? extends Number> numbers) { double summation = 0.0; for(Number number : numbers){ summation += number.doubleValue(); } return summation; } I can use this code as follows: List<Integer> myInts = asList(1,2,3,4,5); List<Double> myDoubles = asList(3.14, 5.5, 78.9); List<Long> myLongs = asList(1L, 2L, 3L); double result = 0.0; result = sum(myInts); result = sum(myDoubles) result = sum(myLongs); Now I did discover that C# supports covariance/contravariance only on interfaces and as long as they have been explicitly declared to do so (out). I think I was not able to reproduce this case, because I could not find a common ancestor of all numbers, but I believe that I could have used IEnumerable to implement such thing if a common ancestor exists. Since IEnumerable is a covariant type. Right? Any thoughts on how to implement the list above? Just point me into the right direction. Is there any common ancestor of all numeric types? Contravariance The contravariance example I tried was the following. In Java I can do this to copy one list into another. public static void copy(List<? extends Number> source, List<? super Number> destiny){ for(Number number : source) { destiny.add(number); } } Then I could use it with contravariant types as follows: List<Object> anything = new ArrayList<Object>(); List<Integer> myInts = asList(1,2,3,4,5); copy(myInts, anything); My basic problem, trying to implement this in C# is that I could not find an interface that was both covariant and contravariant at the same time, as it is case of List in my example above. Maybe it can be done with two different interface in C#. Any thoughts on how to implement this? Thank you very much to everyone for any answers you can contribute. I am pretty sure I will learn a lot from any example you can provide.

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  • Listview with objectdatasource Delete not working

    - by Radhi
    Hello, i have one Listview in my Usercontrol & 1 objectdatasource binded with the ListView. now in objectdatasource's Deletemethod i have taken businessobject as argument but at runtime i am not getting value in my businessobject's properties... i also tried to use "Bind" instead of "eval" in ItemTemplate. but not getting any value at runtime in my DeleteMethod provided in objectdatasource's Deletecommand... can anybody help to know weather i am mising anything or what? my Listview's ItemTemplate <ItemTemplate> <asp:HiddenField ID="hidUserAchievementInfoId" runat="server" Value='<%# Bind("UserAchievementInfoId") %>' /> <asp:HiddenField ID="hidUserIdField" runat="server" Value='<%# Bind("UserId") %>' /> <tr> <td class="style1"> <asp:Label ID="AwardLabel" runat="server" Text="Award "></asp:Label> </td> <td> <asp:Label ID="lblAward" runat="server" Text='<%# Bind("Awards") %>'></asp:Label> </td> </tr> <tr> <td class="style1"> <asp:Label ID="FieldofAwardLabel" runat="server" Text="Field of Award "></asp:Label> </td> <td> <asp:Label ID="lblFieldofAward" runat="server" Text='<%# Bind("FieldofAward") %>'></asp:Label> </td> </tr> <tr> <td class="style1"> <asp:Label ID="TournamentLabel" runat="server" Text="Tournament "></asp:Label> </td> <td> <asp:Label ID="lblTournament" runat="server" Text='<%# Bind("Tournament") %>'></asp:Label> </td> </tr> <tr> <td class="style1"> <asp:Label ID="AwardYearLabel" runat="server" Text="Award Year "></asp:Label> </td> <td> <asp:Label ID="AwardYear" runat="server" Text='<%# Bind("AwardYear") %>'></asp:Label> </td> </tr> <tr> <td class="style1"> <asp:Label ID="AwardDescriptionLabel" runat="server" Text="Description "></asp:Label> </td> <td> <asp:Label ID="lblAwardDescription" runat="server" Text='<%# Bind("AwardDescription") %>'></asp:Label> </td> </tr> <tr> <td class="style1"> <asp:LinkButton ID="EditButton" runat="server" CommandName="Edit" Text="Edit"></asp:LinkButton> </td> <td> <asp:LinkButton ID="DeleteButton" runat="server" CommandName="Delete" Text="Delete"></asp:LinkButton> </td> </tr> </ItemTemplate> Delete Method used in objectdata source's Deletecommand public void DeleteUserAchievementInfo(UserAchivementInfoBO BOInstance) { try { Int64 UserAchievementInfoId=BOInstance.UserAchievementInfoId objUserBasicInfoServiceClient.DeleteUserAchievementInfo(UserAchievementInfoId); } catch (Exception ex) { HandleException.LogError(ex); } }

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  • c - fork() and wait()

    - by Joe
    Hi there, I need to use the fork() and wait() functions to complete an assignment. We are modelling non-deterministic behaviour and need the program to fork() if there is more than one possible transition. In order to try and work out how fork and wait work, I have just made a simple program. I think I understand now how the calls work and would be fine if the program only branched once because the parent process could use the exit status from the single child process to determine whether the child process reached the accept state or not. As you can see from the code that follows though, I want to be able to handle situations where there must be more than one child processes. My problem is that you seem to only be able to set the status using an _exit function once. So, as in my example the exit status that the parent process tests for shows that the first child process issued 0 as it's exit status, but has no information on the second child process. I tried simply not _exit()-ing on a reject, but then that child process would carry on, and in effect there would seem to be two parent processes. Sorry for the waffle, but I would be grateful if someone could tell me how my parent process could obtain the status information on more than one child process, or I would be happy for the parent process to only notice accept status's from the child processes, but in that case I would successfully need to exit from the child processes which have a reject status. My test code is as follows: #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> #include <sys/wait.h> int main(void) { pid_t child_pid, wpid, pid; int status = 0; int i; int a[3] = {1, 2, 1}; for(i = 1; i < 3; i++) { printf("i = %d\n", i); pid = getpid(); printf("pid after i = %d\n", pid); if((child_pid = fork()) == 0) { printf("In child process\n"); pid = getpid(); printf("pid in child process is %d\n", pid); /* Is a child process */ if(a[i] < 2) { printf("Should be accept\n"); _exit(1); } else { printf("Should be reject\n"); _exit(0); } } } if(child_pid > 0) { /* Is the parent process */ pid = getpid(); printf("parent_pid = %d\n", pid); wpid = wait(&status); if(wpid != -1) { printf("Child's exit status was %d\n", status); if(status > 0) { printf("Accept\n"); } else { printf("Complete parent process\n"); if(a[0] < 2) { printf("Accept\n"); } else { printf("Reject\n"); } } } } return 0; } Many thanks Joe

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  • push_back of STL list got bad performance?

    - by Leon Zhang
    I wrote a simple program to test STL list performance against a simple C list-like data structure. It shows bad performance at "push_back()" line. Any comments on it? $ ./test2 Build the type list : time consumed -> 0.311465 Iterate over all items: time consumed -> 0.00898 Build the simple C List: time consumed -> 0.020275 Iterate over all items: time consumed -> 0.008755 The source code is: #include <stdexcept> #include "high_resolution_timer.hpp" #include <list> #include <algorithm> #include <iostream> #define TESTNUM 1000000 /* The test struct */ struct MyType { int num; }; /* * C++ STL::list Test */ typedef struct MyType* mytype_t; void myfunction(mytype_t t) { } int test_stl_list() { std::list<mytype_t> mylist; util::high_resolution_timer t; /* * Build the type list */ t.restart(); for(int i = 0; i < TESTNUM; i++) { mytype_t aItem = (mytype_t) malloc(sizeof(struct MyType)); if(aItem == NULL) { printf("Error: while malloc\n"); return -1; } aItem->num = i; mylist.push_back(aItem); } std::cout << " Build the type list : time consumed -> " << t.elapsed() << std::endl; /* * Iterate over all item */ t.restart(); std::for_each(mylist.begin(), mylist.end(), myfunction); std::cout << " Iterate over all items: time consumed -> " << t.elapsed() << std::endl; return 0; } /* * a simple C list */ struct MyCList; struct MyCList{ struct MyType m; struct MyCList* p_next; }; int test_simple_c_list() { struct MyCList* p_list_head = NULL; util::high_resolution_timer t; /* * Build it */ t.restart(); struct MyCList* p_new_item = NULL; for(int i = 0; i < TESTNUM; i++) { p_new_item = (struct MyCList*) malloc(sizeof(struct MyCList)); if(p_new_item == NULL) { printf("ERROR : while malloc\n"); return -1; } p_new_item->m.num = i; p_new_item->p_next = p_list_head; p_list_head = p_new_item; } std::cout << " Build the simple C List: time consumed -> " << t.elapsed() << std::endl; /* * Iterate all items */ t.restart(); p_new_item = p_list_head; while(p_new_item->p_next != NULL) { p_new_item = p_new_item->p_next; } std::cout << " Iterate over all items: time consumed -> " << t.elapsed() << std::endl; return 0; } int main(int argc, char** argv) { if(test_stl_list() != 0) { printf("ERROR: error at testcase1\n"); return -1; } if(test_simple_c_list() != 0) { printf("ERROR: error at testcase2\n"); return -1; } return 0; }

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  • jquery with ASP.NET MVC - calling ajax enabled web service

    - by dcp
    This is a bit of a continuation of a previous question. Now I'm trying to make a call to an AJAX enabled web service which I have defined within the ASP.NET MVC application (i.e. the MovieService.svc). But the service is never being called in my getMovies javascript function. This same technique of calling the AJAX web service works ok if I try it in a non ASP.NET MVC application, so it makes me wonder if maybe the ASP MVC routes are interfering with things somehow when it tries to make the AJAX web service call. Do you have any idea why my web service isn't getting called? Code below. <script src="<%= ResolveClientUrl("~/scripts/jquery-1.4.2.min.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/grid.locale-en.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/jquery-ui-1.8.1.custom.min.js") %>" type="text/javascript"></script> <script src="<%= ResolveClientUrl("~/scripts/jquery.jqGrid.min.js") %>" type="text/javascript"></script> <script type="text/javascript"> var lastsel2; function successFunction(jsondata) { debugger var thegrid = jQuery("#editgrid"); for (var i = 0; i < jsondata.d.length; i++) { thegrid.addRowData(i + 1, jsondata.d[i]); } } function getMovies() { debugger // ***** the MovieService#GetMovies method never gets called $.ajax({ url: 'MovieService.svc/GetMovies', data: "{}", // For empty input data use "{}", dataType: "json", type: "GET", contentType: "application/json; charset=utf-8", success: successFunction }); } jQuery(document).ready(function() { jQuery("#editgrid").jqGrid({ datatype: getMovies, colNames: ['id', 'Movie Name', 'Directed By', 'Release Date', 'IMDB Rating', 'Plot', 'ImageURL'], colModel: [ { name: 'id', index: 'Id', width: 55, sortable: false, hidden: true, editable: false, editoptions: { readonly: true, size: 10} }, { name: 'Movie Name', index: 'Name', width: 250, editable: true, editoptions: { size: 10} }, { name: 'Directed By', index: 'Director', width: 250, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'Release Date', index: 'ReleaseDate', width: 100, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'IMDB Rating', index: 'IMDBUserRating', width: 100, align: 'right', editable: true, editoptions: { size: 10} }, { name: 'Plot', index: 'Plot', width: 150, hidden: false, editable: true, editoptions: { size: 30} }, { name: 'ImageURL', index: 'ImageURL', width: 55, hidden: true, editable: false, editoptions: { readonly: true, size: 10} } ], pager: jQuery('#pager'), rowNum: 5, rowList: [5, 10, 20], sortname: 'id', sortorder: "desc", height: '100%', width: '100%', viewrecords: true, imgpath: '/Content/jqGridCss/redmond/images', caption: 'Movies from 2008', editurl: '/Home/EditMovieData/', caption: 'Movie List' }); $("#bedata").click(function() { var gr = jQuery("#editgrid").jqGrid('getGridParam', 'selrow'); if (gr != null) jQuery("#editgrid").jqGrid('editGridRow', gr, { height: 280, reloadAfterSubmit: false }); else alert("Hey dork, please select a row"); }); }); </script> <h2> <%= Html.Encode(ViewData["Message"]) %></h2> <p> To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website"> http://asp.net/mvc</a>. </p> <table id="editgrid"> </table> <div id="pager" style="text-align: center;"> </div> <input type="button" id="bedata" value="Edit Selected" /> Here's my RegisterRoutes code: public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.IgnoreRoute("*MovieService.svc*"); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); } Here's what my MovieService class looks like: namespace jQueryMVC { [ServiceContract(Namespace = "")] [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class MovieService { // Add [WebGet] attribute to use HTTP GET [OperationContract] [WebGet(ResponseFormat = WebMessageFormat.Json)] public IList<Movie> GetMovies() { return Persistence.GetMovies(); } } }

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  • Hard crash when drawing content for CALayer using quartz

    - by Lukasz
    I am trying to figure out why iOS crash my application in the harsh way (no crash logs, immediate shudown with black screen of death with spinner shown for a while). It happens when I render content for CALayer using Quartz. I suspected the memory issue (happens only when testing on the device), but memory logs, as well as instruments allocation logs looks quite OK. Let me past in the fatal function: - (void)renderTiles{ if (rendering) { //NSLog(@"====== RENDERING TILES SKIP ======="); return; } rendering = YES; CGRect b = tileLayer.bounds; CGSize s = b.size; CGFloat imageScale = [[UIScreen mainScreen] scale]; s.height *= imageScale; s.width *= imageScale; dispatch_async(queue, ^{ NSLog(@""); NSLog(@"====== RENDERING TILES START ======="); NSLog(@"1. Before creating context"); report_memory(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); NSLog(@"2. After creating color space"); report_memory(); NSLog(@"3. About to create context with size: %@", NSStringFromCGSize(s)); CGContextRef ctx = CGBitmapContextCreate(NULL, s.width, s.height, 8, 0, colorSpace, kCGImageAlphaPremultipliedLast); NSLog(@"4. After creating context"); report_memory(); CGAffineTransform flipTransform = CGAffineTransformMake(1.0, 0.0, 0.0, -1.0, 0.0, s.height); CGContextConcatCTM(ctx, flipTransform); CGRect tileRect = CGRectMake(0, 0, tileImageScaledSize.width, tileImageScaledSize.height); CGContextDrawTiledImage(ctx, tileRect, tileCGImageScaled); NSLog(@"5. Before creating cgimage from context"); report_memory(); CGImageRef cgImage = CGBitmapContextCreateImage(ctx); NSLog(@"6. After creating cgimage from context"); report_memory(); dispatch_sync(dispatch_get_main_queue(), ^{ tileLayer.contents = (id)cgImage; }); NSLog(@"7. After asgning tile layer contents = cgimage"); report_memory(); CGColorSpaceRelease(colorSpace); CGContextRelease(ctx); CGImageRelease(cgImage); NSLog(@"8. After releasing image and context context"); report_memory(); NSLog(@"====== RENDERING TILES END ======="); NSLog(@""); rendering = NO; }); } Here are the logs: ====== RENDERING TILES START ======= 1. Before creating context Memory in use (in bytes): 28340224 / 519442432 (5.5%) 2. After creating color space Memory in use (in bytes): 28340224 / 519442432 (5.5%) 3. About to create context with size: {6324, 5208} 4. After creating context Memory in use (in bytes): 28344320 / 651268096 (4.4%) 5. Before creating cgimage from context Memory in use (in bytes): 153649152 / 651333632 (23.6%) 6. After creating cgimage from context Memory in use (in bytes): 153649152 / 783159296 (19.6%) 7. After asgning tile layer contents = cgimage Memory in use (in bytes): 153653248 / 783253504 (19.6%) 8. After releasing image and context context Memory in use (in bytes): 21688320 / 651288576 (3.3%) ====== RENDERING TILES END ======= Application crashes in random places. Sometimes when reaching en of the function and sometime in random step. Which direction should I look for a solution? Is is possible that GDC is causing the problem? Or maybe the context size or some Core Animation underlying references?

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  • Testing a Non-blocking Queue

    - by jsw
    I've ported the non-blocking queue psuedocode here to C#. The code below is meant as a near verbatim copy of the paper. What approach would you take to test the implementation? Note: I'm running in VS2010 so I don't have CHESS support yet. using System.Threading; #pragma warning disable 0420 namespace ConcurrentCollections { class QueueNodePointer<T> { internal QueueNode<T> ptr; internal QueueNodePointer() : this(null) { } internal QueueNodePointer(QueueNode<T> ptr) { this.ptr = ptr; } } class QueueNode<T> { internal T value; internal QueueNodePointer<T> next; internal QueueNode() : this(default(T)) { } internal QueueNode(T value) { this.value = value; this.next = new QueueNodePointer<T>(); } } public class ConcurrentQueue<T> { private volatile int count = 0; private QueueNodePointer<T> qhead = new QueueNodePointer<T>(); private QueueNodePointer<T> qtail = new QueueNodePointer<T>(); public ConcurrentQueue() { var node = new QueueNode<T>(); node.next.ptr = null; this.qhead.ptr = this.qtail.ptr = node; } public int Count { get { return this.count; } } public void Enqueue(T value) { var node = new QueueNode<T>(value); node.next.ptr = null; QueueNodePointer<T> tail; QueueNodePointer<T> next; while (true) { tail = this.qtail; next = tail.ptr.next; if (tail == this.qtail) { if (next.ptr == null) { var newtail = new QueueNodePointer<T>(node); if (Interlocked.CompareExchange(ref tail.ptr.next, newtail, next) == next) { Interlocked.Increment(ref this.count); break; } else { Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(next.ptr), tail); } } } } Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(node), tail); } public T Dequeue() { T value; while (true) { var head = this.qhead; var tail = this.qtail; var next = head.ptr.next; if (head == this.qhead) { if (head.ptr == tail.ptr) { if (next.ptr == null) { return default(T); } Interlocked.CompareExchange(ref this.qtail, new QueueNodePointer<T>(next.ptr), tail); } else { value = next.ptr.value; var newhead = new QueueNodePointer<T>(next.ptr); if (Interlocked.CompareExchange(ref this.qhead, newhead, head) == head) { Interlocked.Decrement(ref this.count); break; } } } } return value; } } } #pragma warning restore 0420

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  • Unable to connect SQL Server instance from Visual Studio 2008 Version 9.0

    - by salvationishere
    I am getting the below error from VS on an 32-bit XP Professional server even though I set Tools-Options-Database Tools-Data Connections to "SIDEKICK", which is the name of my computer. In other words SIDEKICK should default to the full SQLSERVER. In other words, I want VS to use SQLSERVER instead of SQLSERVER EXPRESS. And I can clearly see my database both from VS in the Server Explorer and also in SSMS 2008. Furthermore, I can view the tables of this database in Server Explorer from VS. I do not get any build errors. And it looks like all of the naming is consistent in my web.config file. I am developing my website according to a Microsoft tutorial, so I should not be getting an error. Yet I get the following exception when I run this code below: CreateAccounts.aspx.cs file protected void CreateAccountButton_Click(object sender, EventArgs e) { MembershipCreateStatus createStatus; //This line below is where the exception occurs MembershipUser newUser = Membership.CreateUser(Username.Text, Password.Text, Email.Text, passwordQuestion, SecurityAnswer.Text, true, out createStatus); And here is what the exception looks like: System.Web.HttpException was unhandled by user code Message="Unable to connect to SQL Server database." Source="System.Web" ErrorCode=-2147467259 StackTrace: at System.Web.DataAccess.SqlConnectionHelper.CreateMdfFile(String fullFileName, String dataDir, String connectionString) at System.Web.DataAccess.SqlConnectionHelper.EnsureSqlExpressDBFile(String connectionString) at System.Web.DataAccess.SqlConnectionHelper.GetConnection(String connectionString, Boolean revertImpersonation) at System.Web.Security.SqlMembershipProvider.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, Object providerUserKey, MembershipCreateStatus& status) at System.Web.Security.Membership.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, Object providerUserKey, MembershipCreateStatus& status) at System.Web.Security.Membership.CreateUser(String username, String password, String email, String passwordQuestion, String passwordAnswer, Boolean isApproved, MembershipCreateStatus& status) at Membership_CreatingUserAccounts.CreateAccountButton_Click(Object sender, EventArgs e) in c:\Documents and Settings\Admin\My Documents\Visual Studio 2008\WebSites\WebSite2\Membership\CreatingUserAccounts.aspx.cs:line 24 at System.Web.UI.WebControls.Button.OnClick(EventArgs e) at System.Web.UI.WebControls.Button.RaisePostBackEvent(String eventArgument) at System.Web.UI.WebControls.Button.System.Web.UI.IPostBackEventHandler.RaisePostBackEvent(String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(IPostBackEventHandler sourceControl, String eventArgument) at System.Web.UI.Page.RaisePostBackEvent(NameValueCollection postData) at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException: System.Web.HttpException Message="Unable to connect to SQL Server database." Source="System.Web" ErrorCode=-2147467259 StackTrace: at System.Web.Management.SqlServices.GetSqlConnection(String server, String user, String password, Boolean trusted, String connectionString) at System.Web.Management.SqlServices.SetupApplicationServices(String server, String user, String password, Boolean trusted, String connectionString, String database, String dbFileName, SqlFeatures features, Boolean install) at System.Web.Management.SqlServices.Install(String database, String dbFileName, String connectionString) at System.Web.DataAccess.SqlConnectionHelper.CreateMdfFile(String fullFileName, String dataDir, String connectionString) InnerException: System.Data.SqlClient.SqlException Message="The user instance login flag is not supported on this version of SQL Server. The connection will be closed." Source=".Net SqlClient Data Provider" ErrorCode=-2146232060 Class=14 LineNumber=65536 Number=18493 Procedure="" Server="." State=1 StackTrace: at System.Data.SqlClient.SqlInternalConnection.OnError(SqlException exception, Boolean breakConnection) at System.Data.SqlClient.TdsParser.ThrowExceptionAndWarning(TdsParserStateObject stateObj) at System.Data.SqlClient.TdsParser.Run(RunBehavior runBehavior, SqlCommand cmdHandler, SqlDataReader dataStream, BulkCopySimpleResultSet bulkCopyHandler, TdsParserStateObject stateObj) at System.Data.SqlClient.SqlInternalConnectionTds.CompleteLogin(Boolean enlistOK) at System.Data.SqlClient.SqlInternalConnectionTds.AttemptOneLogin(ServerInfo serverInfo, String newPassword, Boolean ignoreSniOpenTimeout, Int64 timerExpire, SqlConnection owningObject) at System.Data.SqlClient.SqlInternalConnectionTds.LoginNoFailover(String host, String newPassword, Boolean redirectedUserInstance, SqlConnection owningObject, SqlConnectionString connectionOptions, Int64 timerStart) at System.Data.SqlClient.SqlInternalConnectionTds.OpenLoginEnlist(SqlConnection owningObject, SqlConnectionString connectionOptions, String newPassword, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlInternalConnectionTds..ctor(DbConnectionPoolIdentity identity, SqlConnectionString connectionOptions, Object providerInfo, String newPassword, SqlConnection owningObject, Boolean redirectedUserInstance) at System.Data.SqlClient.SqlConnectionFactory.CreateConnection(DbConnectionOptions options, Object poolGroupProviderInfo, DbConnectionPool pool, DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionFactory.CreateNonPooledConnection(DbConnection owningConnection, DbConnectionPoolGroup poolGroup) at System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) at System.Data.SqlClient.SqlConnection.Open() at System.Web.Management.SqlServices.GetSqlConnection(String server, String user, String password, Boolean trusted, String connectionString) InnerException: The web.config connection string looks like: <connectionStrings> <add name="SecurityTutorialsConnectionString" connectionString="data source=.;Integrated Security=SSPI;AttachDBFilename=|DataDirectory|SecurityTutorialsDatabase3.mdf;User Instance=true" providerName="System.Data.SqlClient"/> </connectionStrings> <system.web> <membership defaultProvider="SecurityTutorialsSqlMembershipProvider"> <providers> <add name="SecurityTutorialsSqlMembershipProvider" type="System.Web.Security.SqlMembershipProvider" connectionStringName="SecurityTutorialsConnectionString" enablePasswordRetrieval="false" enablePasswordReset="true" requiresQuestionAndAnswer="true" applicationName="SecurityTutorials" requiresUniqueEmail="true" passwordFormat="Hashed" maxInvalidPasswordAttempts="5" minRequiredPasswordLength="7" minRequiredNonalphanumericCharacters="1" passwordAttemptWindow="10" passwordStrengthRegularExpression=""/> </providers> </membership>

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  • Linq2XML: Get the count of elements where candidate has won2

    - by user287798
    I had an XML Document in the format below <Pronvice_Data> <Pronvice>PronviceA</Pronvice> <Registered_Voters>115852</Registered_Voters> <Sam_Kea>100</Sam_Kea> <Jeje>500</Jeje> <John_Doe>400</John_Doe> </Pronvice_Data> <Pronvice_Data> <Pronvice>PronviceA</Pronvice> <Registered_Voters>25852</Registered_Voters> <Sam_Kea>200</Sam_Kea> <Jeje>100</Jeje> <John_Doe>300</John_Doe> </Pronvice_Data> <Pronvice_Data> <Pronvice>PronviceC</Pronvice> <Registered_Voters>317684</Registered_Voters> <Sam_Kea>1000</Sam_Kea> <Jeje>1200</Jeje> <John_Doe>190</John_Doe> </Pronvice_Data> As suggested by help here,I used the code below to give me this format below C# Code: void Main() { XDocument xmlVectors2 = XDocument.Load(@"C:\\Province_Data.xml"); var elemList= from elem in xmlVectors2.Descendants("Province_Data") where elem.Elements().Count() > 1 select elem; foreach(XElement element in elemList) { XElement elem1= new XElement("Candidates", new XElement(element.Element("Sam_Kea").Name), new XElement(element.Element("Jeje").Name), new XElement(element.Element("John_Doe").Name) ); XElement elem2 = new XElement("Provinces", new XAttribute("Province", (string)element.Element("Province").Value), new XAttribute("Registered_Voters",element.Element("Registered_Voters").Value), new XElement ("Candidate", new XAttribute("Name",element.Element("Sam_Kea").Name), new XAttribute("Votes",element.Element("Sam_Kea").Value) ), new XElement ("Candidate", new XAttribute("Name",element.Element("Jeje").Name), new XAttribute("Votes",element.Element("Jeje").Value) ), new XElement ("Candidate", new XAttribute("Name",element.Element("John_Doe").Name), new XAttribute("Votes",element.Element("John_Doe").Value) )); } } New Format: <root> <Candidates> <Sam_Kea/> <Jeje/> <John_Doe/> </Candidates> <Provinces> <Province name='ProvinceA' Registered_Voters='115852'> <Candidate name='Sam_Kea' votes='100'/> <Candidate name='Jeje' votes='500'/> <Candidate name='John_Doe' votes='400'/> </Province> <Province name='ProvinceB' Registered_Voters='25852'> <Candidate name='Sam_Kea' votes='200'/> <Candidate name='Jeje' votes='100'/> <Candidate name='John_Doe' votes='300'/> </Province> <Province name='ProvinceC' Registered_Voters='317684'> <Candidate name='Sam_Kea' votes='1000'/> <Candidate name='Jeje' votes='1200'/> <Candidate name='John_Doe' votes='190'/> </Province> </Provinces> </root> How can i use the "foreach" in in my code to get the result in this link. http://stackoverflow.com/questions/2396203/get-the-count-of-elements-where-candidate-has-won

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  • Exception thrown while accessing HTML DataTable in backing bean

    - by Denzil
    Hi folks, I am building a simple application in JSF with the CrUD functionality. I am trying to implement edit functionality using the tomahawk component .I am unable to retrieve the selected row in my backing bean. Here's my JSP file snip: <t:dataTable id="data" binding="#{selectOneRowList.dataTable}" styleClass="scrollerTable" headerClass="standardTable_Header" footerClass="standardTable_Header" rowClasses="standardTable_Row1,standardTable_Row2" columnClasses="standardTable_Column,standardTable_ColumnCentered,standardTable_Column" var="car" value="#{selectOneRowList.list}" sortColumn="#{selectOneRowList.sortColumn}" sortAscending="#{selectOneRowList.sortAscending}" preserveDataModel="false" preserveSort="true" preserveRowStates="true" rows="10" > <h:column> <f:facet name="header"> <h:outputText value="Select"/> </f:facet> <t:selectOneRow groupName="selection" id="hugo" value="#{selectOneRowList.selectedRowIndex}" onchange="submit();" immediate="true" valueChangeListener="#{selectOneRowList.processRowSelection}"/> </h:column> <h:column> <f:facet name="header"> </f:facet> <h:outputText value="#{car.id}" /> </h:column> <h:column> <f:facet name="header"> <h:outputText value="Cars" /> </f:facet> <h:outputText value="#{car.type}" /> </h:column> <t:column sortable="true"> <f:facet name="header"> <h:outputText value="Color" /> </f:facet> <h:outputText value="#{car.color}" /> </t:column> </t:dataTable> Here's my backing bean SelectOneRowList.java : public void editCar(ActionEvent event) { System.out.println("Row number ## " + _selectedRowIndex.toString() + " selected!"); System.out.println("Datatable ::"+ dataTable); System.out.println("Row Count ::" + dataTable.getRowCount()); dataItem = (SimpleCar) getDataTable().getRowData(); //selectedCar = (SimpleCar) _list.get(Integer.parseInt(_selectedRowIndex.toString())); selectedCar = (SimpleCar) dataTable.getRowData(); System.out.println(dataTable.getRowData()); } My DTO{Data Transfer Object} which is SimpleCar.java contains the variables ID, type, color and their respective setters/getters. The dataItem variable is of type "SimpleCar". The dataTable is of type HTMLDataTable. I am able to get the the first 3 SOP's but the 4th SOP isn't printed. I receive the following exception on the server : javax.faces.el.EvaluationException: Exception while invoking expression #{selectOneRowList.editCar} org.apache.myfaces.el.MethodBindingImpl.invoke(MethodBindingImpl.java:156) javax.faces.component.UICommand.broadcast(UICommand.java:89) javax.faces.component.UIViewRoot._broadcastForPhase(UIViewRoot.java:97) javax.faces.component.UIViewRoot.processApplication(UIViewRoot.java:171) org.apache.myfaces.lifecycle.InvokeApplicationExecutor.execute(InvokeApplicationExecutor.java:32) org.apache.myfaces.lifecycle.LifecycleImpl.executePhase(LifecycleImpl.java:95) org.apache.myfaces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:70) javax.faces.webapp.FacesServlet.service(FacesServlet.java:139) org.apache.myfaces.webapp.filter.ExtensionsFilter.doFilter(ExtensionsFilter.java:341) On click of the edit button the editCar method in my backing bean is invoked. I need to get the data of the selected row in my backing bean. Why is the exception occurring ? The above example is taken from the tomawhawk examples WAR distributed on the website. I have gone through many links including the ones on BalusC but none of them have helped. Regards,

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  • Why does Keychain Services return the wrong keychain content?

    - by Graham Lee
    I've been trying to use persistent keychain references in an iPhone application. I found that if I created two different keychain items, I would get a different persistent reference each time (they look like 'genp.......1', 'genp.......2', …). However, attempts to look up the items by persistent reference always returned the content of the first item. Why should this be? I confirmed that my keychain-saving code was definitely creating new items in each case (rather than updating existing items), and was not getting any errors. And as I say, Keychain Services is giving a different persistent reference for each item. I've managed to solve my immediate problem by searching for keychain items by attribute rather than persistent references, but it would be easier to use persistent references so I'd appreciate solving this problem. Here's my code: - (NSString *)keychainItemWithName: (NSString *)name { NSString *path = [GLApplicationSupportFolder() stringByAppendingPathComponent: name]; NSData *persistentRef = [NSData dataWithContentsOfFile: path]; if (!persistentRef) { NSLog(@"no persistent reference for name: %@", name); return nil; } NSArray *refs = [NSArray arrayWithObject: persistentRef]; //get the data CFMutableDictionaryRef params = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CFDictionaryAddValue(params, kSecMatchItemList, refs); CFDictionaryAddValue(params, kSecClass, kSecClassGenericPassword); CFDictionaryAddValue(params, kSecReturnData, kCFBooleanTrue); CFDataRef item = NULL; OSStatus result = SecItemCopyMatching(params, (CFTypeRef *)&item); CFRelease(params); if (result != errSecSuccess) { NSLog(@"error %d retrieving keychain reference for name: %@", result, name); return nil; } NSString *token = [[NSString alloc] initWithData: (NSData *)item encoding: NSUTF8StringEncoding]; CFRelease(item); return [token autorelease]; } - (void)setKeychainItem: (NSString *)newToken forName: (NSString *)name { NSData *tokenData = [newToken dataUsingEncoding: NSUTF8StringEncoding]; //firstly, find out whether the item already exists NSDictionary *searchAttributes = [NSDictionary dictionaryWithObjectsAndKeys: name, kSecAttrAccount, kCFBooleanTrue, kSecReturnAttributes, nil]; NSDictionary *foundAttrs = nil; OSStatus searchResult = SecItemCopyMatching((CFDictionaryRef)searchAttributes, (CFTypeRef *)&foundAttrs); if (noErr == searchResult) { NSMutableDictionary *toStore = [foundAttrs mutableCopy]; [toStore setObject: tokenData forKey: (id)kSecValueData]; OSStatus result = SecItemUpdate((CFDictionaryRef)foundAttrs, (CFDictionaryRef)toStore); if (result != errSecSuccess) { NSLog(@"error %d updating keychain", result); } [toStore release]; return; } //need to create the item. CFMutableDictionaryRef params = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CFDictionaryAddValue(params, kSecClass, kSecClassGenericPassword); CFDictionaryAddValue(params, kSecAttrAccount, name); CFDictionaryAddValue(params, kSecReturnPersistentRef, kCFBooleanTrue); CFDictionaryAddValue(params, kSecValueData, tokenData); NSData *persistentRef = nil; OSStatus result = SecItemAdd(params, (CFTypeRef *)&persistentRef); CFRelease(params); if (result != errSecSuccess) { NSLog(@"error %d from keychain services", result); return; } NSString *path = [GLApplicationSupportFolder() stringByAppendingPathComponent: name]; [persistentRef writeToFile: path atomically: NO]; [persistentRef release]; }

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  • Faster method for Matrix vector product for large matrix in C or C++ for use in GMRES

    - by user35959
    I have a large, dense matrix A, and I aim to find the solution to the linear system Ax=b using an iterative method (in MATLAB was the plan using its built in GMRES). For more than 10,000 rows, this is too much for my computer to store in memory, but I know that the entries in A are constructed by two known vectors x and y of length N and the entries satisfy: A(i,j) = .5*(x[i]-x[j])^2+([y[i]-y[j])^2 * log(x[i]-x[j])^2+([y[i]-y[j]^2). MATLAB's GMRES command accepts as input a function call that can compute the matrix vector product A*x, which allows me to handle larger matrices than I can store in memory. To write the matrix-vecotr product function, I first tried this in matlab by going row by row and using some vectorization, but I avoid spawning the entire array A (since it would be too large). This was fairly slow unfortnately in my application for GMRES. My plan was to write a mex file for MATLAB to, which is in C, and ideally should be significantly faster than the matlab code. I'm rather new to C, so this went rather poorly and my naive attempt at writing the code in C was slower than my partially vectorized attempt in Matlab. #include <math.h> #include "mex.h" void Aproduct(double *x, double *ctrs_x, double *ctrs_y, double *b, mwSize n) { mwSize i; mwSize j; double val; for (i=0; i<n; i++) { for (j=0; j<i; j++) { val = pow(ctrs_x[i]-ctrs_x[j],2)+pow(ctrs_y[i]-ctrs_y[j],2); b[i] = b[i] + .5* val * log(val) * x[j]; } for (j=i+1; j<n; j++) { val = pow(ctrs_x[i]-ctrs_x[j],2)+pow(ctrs_y[i]-ctrs_y[j],2); b[i] = b[i] + .5* val * log(val) * x[j]; } } } The above is the computational portion of the code for the matlab mex file (which is slightly modified C, if I understand correctly). Please note that I skip the case i=j, since in that case the variable val will be a 0*log(0), which should be interpreted as 0 for me, so I just skip it. Is there a more efficient or faster way to write this? When I call this C function via the mex file in matlab, it is quite slow, slower even than the matlab method I used. This surprises me since I suspected that C code should be much faster than matlab. The alternative matlab method which is partially vectorized that I am comparing it with is function Ax = Aprod(x,ctrs) n = length(x); Ax = zeros(n,1); for j=1:(n-3) v = .5*((ctrs(j,1)-ctrs(:,1)).^2+(ctrs(j,2)-ctrs(:,2)).^2).*log((ctrs(j,1)-ctrs(:,1)).^2+(ctrs(j,2)-ctrs(:,2)).^2); v(j)=0; Ax(j) = dot(v,x(1:n-3); end (the n-3 is because there is actually 3 extra components, but they are dealt with separately,so I excluded that code). This is partly vectorized and only needs one for loop, so it makes some sense that it is faster. However, I was hoping I could go even faster with C+mex file. Any suggestions or help would be greatly appreciated! Thanks! EDIT: I should be more clear. I am open to any faster method that can help me use GMRES to invert this matrix that I am interested in, which requires a faster way of doing the matrix vector product without explicitly loading the array into memory. Thanks!

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  • Kindle Fire: PopupMenu$OrientationChangeListener leak

    - by dokkaebi
    I have a little popup menu that anchors on a button in the action bar. This works well on 3.0/3.1 Xoom and Galaxy tabs, and a 4.1 Nexus 7. However, on a 7" Fire HD (this one), I get an error about a leaked intent receiver when exiting the application. The error occurs only if the menu was not opened during that run. There is no mention of OrientationChangeListener in the one copy of the source I've found; I suspect Amazon has a different implementation. Questions: Has anyone encountered this? Does anyone know of a workaround or a fix? (Where) can I find Amazon's source code? Finally, (shudder) how important is it that I don't leak a receiver on application exit? Here is the menu xml: <?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/menu_profile" android:title="@string/menu_item_profile" ></item> <item android:id="@+id/menu_logout" android:title="@string/menu_item_logout" ></item> </menu> This is where I register it: @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.main_menu, menu); MenuItem login = menu.findItem(R.id.menu_login); Button button = (Button) login.getActionView().findViewById(R.id.login); button.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { profileMenu.show(); } }); // profileMenu is an instance field profileMenu = new PopupMenu(this, button); inflater.inflate(R.menu.profile_menu, profileMenu.getMenu()); profileMenu.setOnMenuItemClickListener(new PopupMenu.OnMenuItemClickListener() { public boolean onMenuItemClick(MenuItem item) { // there was code here, but I removed it all and the problem persists return false; } }); return true; } Here is the full stack trace: 10-21 20:55:28.461: E/ActivityThread(4526): Activity **.app.ListActivity has leaked IntentReceiver android.widget.PopupMenu$OrientationChangeListener@422d77e0 that was originally registered here. Are you missing a call to unregisterReceiver()? 10-21 20:55:28.461: E/ActivityThread(4526): android.app.IntentReceiverLeaked: Activity **.app.ListActivity has leaked IntentReceiver android.widget.PopupMenu$OrientationChangeListener@422d77e0 that was originally registered here. Are you missing a call to unregisterReceiver()? 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.LoadedApk$ReceiverDispatcher.<init>(LoadedApk.java:826) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.LoadedApk.getReceiverDispatcher(LoadedApk.java:621) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.ContextImpl.registerReceiverInternal(ContextImpl.java:1072) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.ContextImpl.registerReceiver(ContextImpl.java:1059) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.ContextImpl.registerReceiver(ContextImpl.java:1053) 10-21 20:55:28.461: E/ActivityThread(4526): at android.content.ContextWrapper.registerReceiver(ContextWrapper.java:357) 10-21 20:55:28.461: E/ActivityThread(4526): at android.widget.PopupMenu.<init>(PopupMenu.java:81) 10-21 20:55:28.461: E/ActivityThread(4526): at **.app.ListActivity.onCreateOptionsMenu(ListActivity.java:350) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.Activity.onCreatePanelMenu(Activity.java:2558) 10-21 20:55:28.461: E/ActivityThread(4526): at com.android.internal.policy.impl.PhoneWindow.preparePanel(PhoneWindow.java:398) 10-21 20:55:28.461: E/ActivityThread(4526): at com.android.internal.policy.impl.PhoneWindow.invalidatePanelMenu(PhoneWindow.java:883) 10-21 20:55:28.461: E/ActivityThread(4526): at com.android.internal.policy.impl.PhoneWindow$2.run(PhoneWindow.java:3008) 10-21 20:55:28.461: E/ActivityThread(4526): at android.os.Handler.handleCallback(Handler.java:605) 10-21 20:55:28.461: E/ActivityThread(4526): at android.os.Handler.dispatchMessage(Handler.java:92) 10-21 20:55:28.461: E/ActivityThread(4526): at android.os.Looper.loop(Looper.java:137) 10-21 20:55:28.461: E/ActivityThread(4526): at android.app.ActivityThread.main(ActivityThread.java:4491) 10-21 20:55:28.461: E/ActivityThread(4526): at java.lang.reflect.Method.invokeNative(Native Method) 10-21 20:55:28.461: E/ActivityThread(4526): at java.lang.reflect.Method.invoke(Method.java:511) 10-21 20:55:28.461: E/ActivityThread(4526): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 10-21 20:55:28.461: E/ActivityThread(4526): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 10-21 20:55:28.461: E/ActivityThread(4526): at dalvik.system.NativeStart.main(Native Method)

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  • Force close message when preferences are called via menu button

    - by Dan T
    I see no problem in the code. Help? preferences.xml <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"> <ListPreference android:title="Gender" android:summary="Are you male or female?" android:key="genderPref" android:defaultValue="male" android:entries="@array/genderArray" android:entryValues="@array/genderValues" /> <ListPreference android:title="Weight" android:summary="How much do you weigh?" android:key="weightPref" android:defaultValue="180" android:entries="@array/weightArray" android:entryValues="@array/weightValues" /> </PreferenceScreen> arrays.xml <?xml version="1.0" encoding="utf-8"?> <resources> <string-array name="genderArray"> <item>Male</item> <item>Female</item> </string-array> <string-array name="genderValues"> <item>male</item> <item>female</item> </string-array> <string-array name="weightArray"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> <string-array name="weightValues"> <item>120</item> <item>150</item> <item>180</item> <item>210</item> <item>240</item> <item>270</item> </string-array> </resources> Preferences.java: package com.dantoth.drinkingbuddy; import android.os.Bundle; import android.preference.PreferenceActivity; public class Preferences extends PreferenceActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); addPreferencesFromResource(R.xml.preferences); }; } butts.xml (idk why it's butts but I've gotten used to it now. really just sets up the menu button) <?xml version="1.0" encoding="utf-8"?> <menu xmlns:android="http://schemas.android.com/apk/res/android"> <item android:id="@+id/settings" android:title="Settings" android:icon="@drawable/ic_menu_settings" /> <item android:id="@+id/archive" android:title="Archive" android:icon="@drawable/ic_menu_archive" /> <item android:id="@+id/new_session" android:title="New Session" android:icon="@drawable/ic_menu_new" /> <item android:id="@+id/about" android:title="About" android:icon="@drawable/ic_menu_about" /> </menu> within DrinkingBuddy.java: @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.settings: startActivity(new Intent(this, Preferences.class)); return true; case R.id.archive: Toast.makeText(this, "Expect to see your old drinking sessions here.", Toast.LENGTH_LONG).show(); return true; //ETC. } return false; That's it. I can press the menu button on the phone and see the menu items I created, but when I click on the "Settings" (r.id.settings) it FC. Do I have to do anything to the manifest/other thing to get this to work??

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  • this program runs but not correctly:brief decription of what i am trying to do can someone tell me i

    - by user320950
    this is what i have to do: write a program that determines the grade dispersal for 100 students You are to read the exam scores into three arrays, one array for each exam. You must then calculate how many students scored A’s (90 or above), B’s (80 or above), C’s (70 or above), D’s (60 or above), and F’s (less than 60). Do this for each exam and write the distribution to the screen. // basic file operations #include <iostream> #include <fstream> using namespace std; int read_file_in_array(double exam[100][3]); double calculate_total(double exam1[], double exam2[], double exam3[]); // function that calcualates grades to see how many 90,80,70,60 //void display_totals(); double exam[100][3]; int main() { double go,go2,go3; double exam[100][3],exam1[100],exam2[100],exam3[100]; go=read_file_in_array(exam); go2=calculate_total(exam1,exam2,exam3); //go3=display_totals(); cout << go,go2,go3; return 0; } /* int display_totals() { int grade_total; grade_total=calculate_total(exam1,exam2,exam3); return 0; } */ double calculate_total(double exam1[],double exam2[],double exam3[]) { int calc_tot,above90=0, above80=0, above70=0, above60=0,i,j, fail=0; double exam[100][3]; calc_tot=read_file_in_array(exam); for(i=0;i<100;i++) { for (j=0; j<3; j++) { exam1[i]=exam[100][0]; exam2[i]=exam[100][1]; exam3[i]=exam[100][2]; if(exam[i][j] <=90 && exam[i][j] >=100) { above90++; { if(exam[i][j] <=80 && exam[i][j] >=89) { above80++; { if(exam[i][j] <=70 && exam[i][j] >=79) { above70++; { if(exam[i][j] <=60 && exam[i][j] >=69) { above60++; { if(exam[i][j] >=59) { fail++; } } } } } } } } } } } return 0; } int read_file_in_array(double exam[100][3]) { ifstream infile; int exam1[100]; int exam2[100]; int exam3[100]; infile.open("grades.txt");// file containing numbers in 3 columns if(infile.fail()) // checks to see if file opended { cout << "error" << endl; } int num, i=0,j=0; while(!infile.eof()) // reads file to end of line { for(i=0;i<100;i++) // array numbers less than 100 { for(j=0;j<3;j++) // while reading get 1st array or element infile >> exam[i][j]; infile >> exam[i][j]; infile >> exam[i][j]; cout << exam[i][j] << endl; { if (! (infile >> exam[i][j]) ) cout << exam[i][j] << endl; } exam[i][j]=exam1[i]; exam[i][j]=exam2[i]; exam[i][j]=exam3[i]; } infile.close(); } return 0; }

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  • iPhone game reading plist file and looping through multi dimensional array.

    - by Fulvio
    I have a question regarding an iPhone game I'm developing. At the moment, below is the code I'm using to currently I loop through my multidimensional array and position bricks accordingly on my scene. Instead of having multiple two dimensional arrays within my code as per the following (gameLevel1). Ideally, I'd like to read from a .plist file within my project and loop through the values in that instead. Please take into account that I'd like to have more than one level within my game (possibly 20) so my .plist file would have to have some sort of separator line item to determine what level I want to render. I was then thinking of having some sort of method that I call and that method would take the level number I'm interested in rendering. e.g. Method? +(void)renderLevel:(NSString levelNumber); e.g. .plist file? #LEVEL_ONE# 0,0,0,0,0,0,0,0,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,1,1,1,1,1,1,1,0 0,0,0,0,0,0,0,0,0 #LEVEL_TWO# 1,0,0,0,0,0,0,0,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 0,1,1,1,1,1,1,1,0 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,1,1,1,1,1,1,1,1 1,0,0,0,0,0,0,0,1 Code that I'm currently using: int gameLevel[17][9] = { { 0,0,0,0,0,0,0,0,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,1,1,1,1,1,1,1,0 }, { 0,0,0,0,0,0,0,0,0 } }; for (int row=0; row < 17; row++) { for (int col=0; col < 9; col++) { thisBrickValue = gameLevel[row][col]; xOffset = 35 * floor(col); yOffset = 22 * floor(row); switch (thisBrickValue) { case 0: brick = [[CCSprite spriteWithFile:@"block0.png"] autorelease]; break; case 1: brick = [[CCSprite spriteWithFile:@"block1.png"] autorelease]; break; } brick.position = ccp(xOffset, yOffset); [self addChild:brick]; } }

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  • Core Plot causing crash on device but not simulator.

    - by Eric
    I'm using core plot to create a small plot in one of my view controllers. I have been pulling my hair out trying to track down this error. I install on the simulator and it works fine but as soon as I put it on my device I get the following error: 2010-02-04 22:15:37.394 Achieve[127:207] *** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530 2010-02-04 22:15:37.411 Achieve[127:207] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFString drawAtPoint:withTextStyle:inContext:]: unrecognized selector sent to instance 0x108530' 2010-02-04 22:15:37.427 Achieve[127:207] Stack: ( 843263261, 825818644, 843267069, 842763033, 842725440, 253481, 208187, 823956912, 823956516, 823956336, 823953488, 823952500, 823985628, 842717233, 843010887, 843009055, 860901832, 843738160, 843731504, 8797, 8692 ) terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. Debugger Output (as requested): #0 0x33b3db2c in __kill #1 0x33b3db20 in kill #2 0x33b3db14 in raise #3 0x33b54e3a in abort #4 0x33c5c398 in __gnu_cxx::__verbose_terminate_handler #5 0x313918a0 in _objc_terminate #6 0x33c59a8c in __cxxabiv1::__terminate #7 0x33c59b04 in std::terminate #8 0x33c59c2c in __cxa_throw #9 0x3138fe5c in objc_exception_throw #10 0x32433bfc in -[NSObject doesNotRecognizeSelector:] #11 0x323b8b18 in ___forwarding___ #12 0x323af840 in __forwarding_prep_0___ #13 0x0003de28 in -[CPTextLayer renderAsVectorInContext:] at CPTextLayer.m:117 #14 0x00032d3a in -[CPLayer drawInContext:] at CPLayer.m:146 #15 0x311c95b0 in -[CALayer _display] #16 0x311c9424 in -[CALayer display] #17 0x311c9370 in CALayerDisplayIfNeeded #18 0x311c8850 in CA::Context::commit_transaction #19 0x311c8474 in CA::Transaction::commit #20 0x311d05dc in CA::Transaction::observer_callback #21 0x323ad830 in __CFRunLoopDoObservers #22 0x323f5346 in CFRunLoopRunSpecific #23 0x323f4c1e in CFRunLoopRunInMode #24 0x335051c8 in GSEventRunModal #25 0x324a6c30 in -[UIApplication _run] #26 0x324a5230 in UIApplicationMain #27 0x0000225c in main at main.m:14 Here is my viewDidLoad method: - (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [[UIColor alloc] initWithPatternImage:[UIImage imageNamed:@"bg.png"]]; [self loadData]; self.graph = [[CPXYGraph alloc] initWithFrame: self.plotView.frame]; CPLayerHostingView *hostingView = self.plotView; hostingView.hostedLayer = graph; graph.paddingLeft = 50; graph.paddingTop = 10; graph.paddingRight = 10; graph.paddingBottom = 10; percentFormatter = [[NSNumberFormatter alloc] init]; [percentFormatter setPercentSymbol:@"%"]; [percentFormatter setNumberStyle:NSNumberFormatterPercentStyle]; [percentFormatter setLocale: [NSLocale currentLocale]]; [percentFormatter setMultiplier:[NSNumber numberWithInt:1]]; [percentFormatter setMaximumFractionDigits:0]; CPXYPlotSpace *plotSpace = (CPXYPlotSpace *)graph.defaultPlotSpace; plotSpace.xRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(0) length:CPDecimalFromFloat(maxX)]; plotSpace.yRange = [CPPlotRange plotRangeWithLocation:CPDecimalFromFloat(minY) length:CPDecimalFromFloat(maxY-minY)]; CPLineStyle *lineStyle = [[CPLineStyle lineStyle]retain]; lineStyle.lineColor = [CPColor grayColor]; lineStyle.lineWidth = 1.0f; CPTextStyle *whiteText = [CPTextStyle textStyle]; whiteText.color = [CPColor whiteColor]; CPXYAxisSet *axisSet = (CPXYAxisSet *)graph.axisSet; // axisSet.xAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:@"0"]decimalValue]; axisSet.xAxis.minorTicksPerInterval = 0; axisSet.xAxis.majorTickLineStyle = nil; axisSet.xAxis.minorTickLineStyle = nil; axisSet.xAxis.axisLineStyle = lineStyle; axisSet.xAxis.minorTickLength = 0; axisSet.xAxis.majorTickLength = 0; axisSet.xAxis.labelFormatter = nil; axisSet.xAxis.labelTextStyle = nil; axisSet.yAxis.majorIntervalLength = [[NSDecimalNumber decimalNumberWithString:intY]decimalValue]; axisSet.yAxis.minorTicksPerInterval = 5; axisSet.yAxis.majorTickLineStyle = lineStyle; axisSet.yAxis.minorTickLineStyle = lineStyle; axisSet.yAxis.axisLineStyle = lineStyle; axisSet.yAxis.minorTickLength = 2.0f; axisSet.yAxis.majorTickLength = 4.0f; axisSet.yAxis.labelFormatter = percentFormatter; axisSet.yAxis.labelTextStyle = whiteText; CPScatterPlot *xSquaredPlot = [[[CPScatterPlot alloc]initWithFrame:graph.defaultPlotSpace.graph.bounds] autorelease]; xSquaredPlot.identifier = @"Plot"; xSquaredPlot.dataLineStyle.lineWidth = 4.0f; xSquaredPlot.dataLineStyle.lineColor = [CPColor yellowColor]; xSquaredPlot.dataSource = self; [graph addPlot:xSquaredPlot]; } Any help would be appreciated!

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  • Ado.net Fill method not throwing error on running a Stored Procedure that does not exist.

    - by Mike
    I am using a combination of the Enterprise library and the original Fill method of ADO. This is because I need to open and close the command connection myself as I am capture the event Info Message Here is my code so far // Set Up Command SqlDatabase db = new SqlDatabase(ConfigurationManager.ConnectionStrings[ConnectionName].ConnectionString); SqlCommand command = db.GetStoredProcCommand(StoredProcName) as SqlCommand; command.Connection = db.CreateConnection() as SqlConnection; // Set Up Events for Logging command.StatementCompleted += new StatementCompletedEventHandler(command_StatementCompleted); command.Connection.FireInfoMessageEventOnUserErrors = true; command.Connection.InfoMessage += new SqlInfoMessageEventHandler(Connection_InfoMessage); // Add Parameters foreach (Parameter parameter in Parameters) { db.AddInParameter(command, parameter.Name, (System.Data.DbType)Enum.Parse(typeof(System.Data.DbType), parameter.Type), parameter.Value); } // Use the Old Style fill to keep the connection Open througout the population // and manage the Statement Complete and InfoMessage events SqlDataAdapter da = new SqlDataAdapter(command); DataSet ds = new DataSet(); // Open Connection command.Connection.Open(); // Populate da.Fill(ds); // Dispose of the adapter if (da != null) { da.Dispose(); } // If you do not explicitly close the connection here, it will leak! if (command.Connection.State == ConnectionState.Open) { command.Connection.Close(); } ... Now if I pass into the variable StoredProcName = "ThisProcDoesNotExists" And run this peice of code. The CreateCommand nor da.Fill through an error message. Why is this. The only way I can tell it did not run was that it returns a dataset with 0 tables in it. But when investigating the error it is not appearant that the procedure does not exist. EDIT Upon further investigation command.Connection.FireInfoMessageEventOnUserErrors = true; is causeing the error to be surpressed into the InfoMessage Event From BOL When you set FireInfoMessageEventOnUserErrors to true, errors that were previously treated as exceptions are now handled as InfoMessage events. All events fire immediately and are handled by the event handler. If is FireInfoMessageEventOnUserErrors is set to false, then InfoMessage events are handled at the end of the procedure. What I want is each print statement from Sql to create a new log record. Setting this property to false combines it as one big string. So if I leave the property set to true, now the question is can I discern a print message from an Error ANOTHER EDIT So now I have the code so that the flag is set to true and checking the error number in the method void Connection_InfoMessage(object sender, SqlInfoMessageEventArgs e) { // These are not really errors unless the Number >0 // if Number = 0 that is a print message foreach (SqlError sql in e.Errors) { if (sql.Number == 0) { Logger.WriteInfo("Sql Message",sql.Message); } else { // Whatever this was it was an error throw new DataException(String.Format("Message={0},Line={1},Number={2},State{3}", sql.Message, sql.LineNumber, sql.Number, sql.State)); } } } The issue now that when I throw the error it does not bubble up to the statement that made the call or even the error handler that is above that. It just bombs out on that line The populate looks like // Populate try { da.Fill(ds); } catch (Exception e) { throw new Exception(e.Message, e); } Now even though I see the calling codes and methods still in the Call Stack, this exception does not seem to bubble up?

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