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  • 12.04 x64 Server Login Failure

    - by ThoughtCoder
    After some serious GRUB issues after routine kernel updates, forcing a grub-reinstall via chroot and some single-user mode maintenance, I now cannot login to my server (except via single-user mode) When attempting to SSH to the server my connection is reset immediately after entering username - no password prompt is presented. I've plugged in my monitor and keyboard to the headless server and when trying to login I receive: login: "PAM Failure, aborting: Critical error - immediate abort" immediately after entering my username - again, no password prompt is displayed. I am able to gain access via kernel recovery mode and login as root through single-user mode with networking. I've attempted a dpkg reconfigure believing I may have had some incomplete/borked packages, but to no avail. Looking through /etc/pam.d/login doesn't seem to lead me in any obvious directions and I'm afraid I'm out of ideas. Googling doesn't help me much, one guy reinstalled (really don't want to do this) and the rest I could find were old Gentoo related bugs. Any tips?

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  • writing an autopilot for a 2d game with newtonian physics

    - by Jargo
    The subject says it all. I am making a 2d space game with newtonian physics and I need pointers on how to write an autopilot for it. The requirements are best explained by an example. There is a target object which has speed- and position-vectors and there a spaceship that is controlled by the autopilot. This spaceship also have speed, position and maximum acceleration. The autopilot needs to control the ship that it either collides with the target, Or intercepts the target so that the ship has matching speed and position with the target. Could someone give me some pointers how to achieve this behavior or perhaps even an ready implementation? I am sure someone has written something like this before and there is no point in reinventing the wheel.

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  • Following a set of points?

    - by user1010005
    Lets assume that i have a set of path that an entity should follow : const int Paths = 2 Vector2D<float> Path[Paths] = { Vector2D(100,0),Vector2D(100,50) }; Now i define my entity's position in a 2D vector as follows : Vector2D<float> FollowerPosition(0,0); And now i would like to move the "follower" to the path at index 1 : int PathPosition = 0; //Start with path 1 Currently i do this : Vector2D<float>& Target = Path[PathPosition]; bool Changed = false; if (FollowerPosition.X < Target.X) FollowerPosition.X += Vel,Changed = true; if (FollowerPosition.X > Target.X) FollowerPosition.X -= Vel,Changed = true; if (FollowerPosition.Y < Target.Y) FollowerPosition.Y += Vel;,Changed = true; if (FollowerPosition.Y > Target.Y) FollowerPosition.Y -= Vel,Changed = true; if (!Changed) { PathPosition = PathPosition + 1; if (PathPosition > Paths) PathPosition = 0; } Which works except for one little detail : The movement is not smooth!! ...So i would like to ask if anyone sees anything wrong with my code. Thanks and sorry for my english.

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  • Inserting x200s into (ultrabase) docking station mirror screen is always activated leading to non optimal resolution

    - by kiu
    Builtin LCD should be 1440x900 External LCD should be 1920x1080 If X200s is inserted into docking station the option mirror screen is always activated leading to a resolution of 1152x864 which looks terrible on the builtin and external lcd. My manual configuration for docking mode (seperate screens with maximum resolution) should be respected, but "Make Default" button has no consequences. Found a quick fix, but this cant be the offical ubuntu way... /etc/udev/rules.d/99-vga.rules: SUBSYSTEM=="drm", ACTION=="change", RUN+="/usr/local/sbin/vga_changed.sh" /usr/local/sbin/vga_changed.sh: #!/bin/bash dmode="$(cat /sys/class/drm/card0-VGA-1/status)" export DISPLAY=:0.0 if [ "${dmode}" = disconnected ]; then /usr/bin/sudo -u kiu /usr/bin/xrandr --output LVDS1 --mode 1440x900 --pos 0x0 --output VGA1 --off elif [ "${dmode}" = connected ]; then /usr/bin/sudo -u kiu /usr/bin/xrandr --output LVDS1 --mode 1440x900 --pos 0x0 --output VGA1 --auto --mode 1920x1080 --right-of LVDS1 fi

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  • Ubuntu 12.04 Full Screen without Unity Hub

    - by Xatolos
    I couldn't find an answer for this, so I thought I would try here. My problem is, I have some games on Wine that play in full screen mode but I can't really get them in full screen mode. When they start up, they end up with the GUI's "HUD" overlapping the game which is really annoying and well kills the option to play the game. This has also happened in a few of my Linux programs as well. While I wrote its a problem with Unity, it really isn't limited to this though. I've done full screen mode on Unity and had the Unity side bar and top menu overlap, I've used Gnome and had the same issue happen, Gnome menu is in the top, Cinnamon had the same issue. Sometimes if I Alt-Tab out of it and back into the program it MIGHT remove the HUD but that doesn't always work, and lets face it, full screen mode that is killed by the GUI just isn't something that can really be ignored. Any suggestions or help would be highly welcomed. My laptop http://www.cnet.com/laptops/asus-g53jw-a1-15/4507-3121_7-34210244.html edit Seems so far to be an issue with Unity and Gnome being in 3D mode, and possibly an issue with my NVidia card and XServe (I think that was it...). Going to Unity/Gnome 2d modes seem to help with this for the moment...

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  • What's a good algorithm for a random, uneven distribution of a fixed amount of a resource?

    - by NickC
    Problem I have X, a positive integer, of some resource, R. There are N potential targets. I want to distribute all of R to the N targets in some "interesting" way. "Interesting" means: Some targets may not get any R. It should rarely be near even (with a majority of target getting near X/N of the resource). There should be at least a small chance of one target getting all of R. Bad solutions The naive approach would be to pick a random target and give one R to it and repeat X times. This would result in too even of an approach. The next idea is to pick a random number between 1 and X and give it to a random target. This results in too large of a number (at least X/2 on average) being given to one target. Question This algorithm will be used frequently and I want the distribution to be interesting and uneven so that the surprise doesn't wear off for users. Is there a good algorithm for something in between these two approaches, that fits the definition of interesting above?

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  • GalleryView Jquery

    - by kwek-kwek
    I am trying to implement this JqueryGallery to my website(big gray box). Now my problem is that the images doesn't appear. here is my header code: <link href="css/galleryview.css" rel="stylesheet" type="text/css" /> <script type="text/javascript" src="js/jquery-1.3.2.min.js"></script> <script type="text/javascript" src="js/jquery.easing.1.3.js"></script> <script type="text/javascript" src="js/jquery.galleryview-2.1.1.js"></script> <script type="text/javascript" src="js/jquery.timers-1.2.js"></script> <script type="text/javascript"> $(document).ready(function(){ $('#photos').galleryView({ panel_width: 655, panel_height: 336, transition_speed: 1500, transition_interval: 5000, nav_theme: 'dark', border: '1px solid white', pause_on_hover: true, }); }); </script> Here is my gallery code: <div id="photos" class="galleryview"> <div class="panel"> <img src="http://spaceforaname.com/img/gallery/01.jpg" /> <div class="panel-overlay"> <h2>Effet du soleil sur le paysage</h2> <p>Photo by <a href="http://www.sxc.hu/profile/tomharry" target="_blank">tomharry</a>. View full-size photo <a href="http://www.sxc.hu/photo/158829" target="_blank">here</a>.</p> </div> </div> <div class="panel"> <img src="http://spaceforaname.com/img/gallery/02.jpg" /> <div class="panel-overlay"> <h2>Eden</h2> <p>Photo by <a href="http://www.sxc.hu/profile/emsago" target="_blank">emsago</a>. View full-size photo <a href="http://www.sxc.hu/photo/152865" target="_blank">here</a>.</p> </div> </div> <div class="panel"> <img src="http://spaceforaname.com/img/gallery/03.jpg" /> <div class="panel-overlay"> <h2>Snail on the Corn</h2> <p>Photo by <a href="http://www.sxc.hu/profile/baines" target="_blank">baines</a>. View full-size photo <a href="http://www.sxc.hu/photo/34453" target="_blank">here</a>.</p> </div> </div> <div class="panel"> <img src="http://spaceforaname.com/img/gallery/04.jpg" /> <div class="panel-overlay"> <h2>Flowers</h2> <p>Photo by <a href="http://www.sxc.hu/profile/jazza" target="_blank">jazza</a>. View full-size photo <a href="http://www.sxc.hu/photo/990169" target="_blank">here</a>.</p> </div> </div> <div class="panel"> <img src="http://spaceforaname.com/img/gallery/06.jpg" /> <div class="panel-overlay"> <h2>Alone Beach 2B</h2> <p>Photo by <a href="http://www.sxc.hu/profile/sgursozlu" target="_blank">sgursozlu</a>. View full-size photo <a href="http://www.sxc.hu/photo/738279" target="_blank">here</a>.</p> </div> </div> </div>

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  • How do I stop a datagrid's first-row itemRenderer from instantiating/adding/initializing/etc twice?

    - by Michael Prescott
    In a Flex DataGrid's first row, the itemRenderer will initialize twice. Tracing the results reveals that the flex framework is possibly creating two instances of the first row's itemRenderer. In a more complex application, where the itemRenderer contains a data-bound ColorPicker, we're seeing an infinite loop occur because of this problem. Only the first row's itemRenderer is initialized twice. Is there a way to override flex's behavior and stop this from occurring? The following code demonstrates the problem: Main Application: <?xml version="1.0" encoding="utf-8"?> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" initialize="on_initialize(event);"> <mx:Script> <![CDATA[ /** * This experiment shows how the first row's itemrenderer is instantiated/added/initialized twice. * We've never even noticed this before we found that a data-bound ColorPicker enters a infinite * loop when it is within an itemRenderer. */ import mx.collections.ArrayCollection; import mx.events.FlexEvent; private var dg_array:Array; private var dg_arrayCollection:ArrayCollection; private function on_initialize(event:FlexEvent):void { dg_array = new Array(); dg_arrayCollection = new ArrayCollection(); dg_arrayCollection.addItem("item 1"); dg_arrayCollection.addItem("item 2"); dg.dataProvider = dg_arrayCollection; } ]]> </mx:Script> <mx:DataGrid id="dg" width="100%" height="100%" rowCount="5"> <mx:columns> <mx:DataGridColumn headerText="Name" itemRenderer="SimpleItemRenderer"/> </mx:columns> </mx:DataGrid> </mx:Application> SimpleItemRenderer: <?xml version="1.0" encoding="utf-8"?> <mx:Canvas xmlns:mx="http://www.adobe.com/2006/mxml" width="400" height="300" initialize="//on_initialize(event);"> <mx:Script> <![CDATA[ import mx.events.FlexEvent; [Bindable] override public function set data(value:Object):void { _data = value; } override public function get data():Object { return _data; } private var _data:Object; private function on_initialize_textInput(event:FlexEvent):void { trace("initialize:event.target="+event.target+", " + _data); // runs twice, for the first item only } private function on_creationComplete_textInput(event:FlexEvent):void { trace("creationComplete:event.target="+event.target+", " + _data); // runs twice, for the first item only } ]]> </mx:Script> <mx:TextInput text="{data}" id="textInput" initialize="on_initialize_textInput(event);" creationComplete="on_creationComplete_textInput(event);"/> </mx:Canvas> Abbreviated Output: initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer12.textInput, null initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer24.textInput, null creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer24.textInput, item 1 initialize:event.target=ItemRenderers0.dg...SimpleItemRenderer29.textInput, null creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer29.textInput, item 2 creationComplete:event.target=ItemRenderers0.dg...SimpleItemRenderer12.textInput, item 1

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  • Flash As3 Loader Problem

    - by Hadar
    Hi iam trying to load a few external jpegs in As3. It works fine locally in Flash, but it dosen't work at all ion my server. My app also loads a youtube video simultaneously. function drawResult(index,videoID,song_title,thumbnail:String=null) { var theClip:resultRowClip=new resultRowClip (); _clip.addChild(theClip); myArray[index] = new Array(videoID,theClip); theClip.y=0+(43*(index-1)); theClip.rowText.text = song_title; theClip.rowBack.visible = false; if (thumbnail != ""){ theClip.tHolder.visible=true; loadImage(thumbnail,index); } } function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest(url)); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); } function imageLoaded(evt,id):void { //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[id][1].tHolder.addChild(image); myArray[id][1].tHolder.width=myArray[id][1].tHolder.width*0.35; myArray[id][1].tHolder.height=myArray[id][1].tHolder.height*0.35; } Does anyone knows what the problem is ? ** I added two Evenet listeners from io Error : imageLoader.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); This is the function for handling the errors : private function ioErrorHandler(event:IOErrorEvent):void { this.myClip.myText.text +=("ioErrorHandler: " + event); } anyway, I got no errors... I also tried to move the listeners before imageLoader.load but it's still the same...no errors and no data loaded.. I change my code to patrikS suggestion : function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object //if (index != 1) return; var imageLoader:Loader = new Loader(); imageLoader.name = index.toString(); //myArray[index][1].addChild(imageLoader); //imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.load(new URLRequest(url)); } My current completeHandler function(tnx patrikS ) : private function completeHandler(evt:Event):void{ //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image trace("evt target loader name : "+ evt.target.loader.name ); evt.target.removeEventListener(Event.COMPLETE, completeHandler ); var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[evt.target.loader.name][1].tHolder.addChild(image); myArray[evt.target.loader.name][1].tHolder.width=myArray[evt.target.loader.name][1].tHolder.width*0.35; myArray[evt.target.loader.name][1].tHolder.height=myArray[evt.target.loader.name][1].tHolder.height*0.35; //trace (hadar.y + "Y / X" + hadar.x); } It still work only on flash IDE and dosent work on any browser...

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  • VERY strange stack overflow in C++ program

    - by mav
    Hello, I wrote a program some time ago (Mac OS X, C++, SDL, FMOD) and it perfomed rather good. But lately I wanted to extend its functionality and added some more code to it. And now, when I run it and try to test the new functionality, the program crashes with SIGABRT. Looking into debugger, on function stack I see: _kill kill$UNIX2003 raise __abort __stack_chk_fail odtworz <-- my function that was was modified As far as I know, "__stack_chk_fail" indicates a stack overflow. But that's not the weirdest thing about it. In this function "odtworz", I have some code like this: ... koniec = 0; while ( koniec == 0 ) { ... if (mode == 1) { ... } else if (mode == 2) { ... } else if (mode == 3) { ... } } mode is a global variable and is set to value "2" in a function before. And now imagine - if I delete the third if statement (mode == 3) which never gets executed in this mode, the program doesn't crash! Deleting code that doesn't even get to be executed helps the situation! Now, I don't want to delete this code because it's for other mode of my program. And it works fine there. So any hints where I can search? What could be possibly wrong with this?

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  • Command /Developer/usr/bin/dsymutil failed with exit code 10

    - by Evan Robinson
    I am getting the above error message randomly (so far as I can tell) on iPhone projects. Occasionally it will go away upon either: Clean Restart XCode Reboot Reinstall XCode But sometimes it won't. When it won't the only solution I have found is to take all the source material, import it into a new project, and then redo all the connections in IB. Then I'm good until it strikes again. Anybody have any suggestions? [update 20091030] I have tried building both debug and release versions, both full and lite versions. I've also tried switching the debug symbols from DWARF with external dSYM file to DWARF and to stabs. Clean builds in all formats make no differences. Permission repairs change nothing. Setting up a new user has no effect. Same error on the builds. Thanks for the suggestions! [Update 20091031] Here's an easier and (apparently) reliable workaround. It hinges upon the discovery that the problem is linked to a target not a project In the same project file, create a new target Option-Drag (copy) all the files from the BAD target 'Copy Bundle Resources' folder to the NEW target 'Copy Bundle Resources' folder Repeat (2) with 'Compile Sources' and 'Link Binary With Libraries' Duplicate the Info.plist file for the BAD target and name it correctly for the NEW target. Build the NEW target! [Update 20100222] Apparently an IDE bug, now apparently fixed, although Apple does not allow direct access to the original bug of a duplicate. I can no longer reproduce this behaviour, so hopefully it is dead, dead, dead.

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  • HTTPService/ResultEvent with Flex 3.2 versus Flex >= 3.5

    - by Julian
    Hey everybody, through a design decission or what-so-ever Adobe changed the content of the ResultEvent fired by a HTTPService Object. Take a look at following example: var httpService:HTTPService = myHTTPServices.getResults(); httpService.addEventListener(ResultEvent.RESULT,resultHandler); httpService.send(); /** * Handels the login process */ function resultHandler(event:ResultEvent):void { // get http service var httpService = (event.target as HTTPService); // do something } It works like a charm with Flex 3.2. But when I try to compile it with Flex 3.5 or Flex 4.0 event.target as HTTPService is null. I figured out that event.target is now an instance of HTTPOperation. That is interesting because I can't find HTTPOperation in the langref. However, I think what Flash Builder's debugger means is mx.rpc.http.Operation. The debugger also shows that event.target has a private attribute httpService which is the instance I expected to get with event.target. But it's private, so event.target.httpService doesn't work. If I only want to remove the EventListener I can cast event.target as EventDispatcher. But I need to use methods from HTTPService. So: How can I get the HTTPService instance from the ResultEvent? Any help would be appreciated. Thanks! J.

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  • iPhone Landscape FAQ and Solutions

    - by Johannes Rudolph
    There has been a lot of confusion and a set of corresponding set of questions here on SO how iPhone applications with proper handling for Landscape/Portrait mode autorotation can be implemented. It is especially difficult to implement such an application when starting in landscape mode is desired. The most common observed effect are scrambled layouts and areas of the screen where touches are no longer recognized. A simple search for questions tagged iphone and landscape reveals these issues, which occur under certain scenarios: Landscape only iPhone app with multiple nibs: App started in Landscape mode, view from first nib is rendered fine, everything view loaded from a different nib is not displayed correctly. Iphone Landscape mode switching to Portraite mode on loading new controller: Self explanatory iPhone: In landscape-only, after first addSubview, UITableViewController doesn’t rotate properly: Same issue as above. iPhone Landscape-Only Utility-Template Application: Layout errors, controller does not seem to recognize the view should be rotated but displays a clipped portrait view in landscape mode, causing half of the screen to stay blank. presentModalViewController in landscape after portrait viewController: Modal views are not correctly rendered either. A set of different solutions have been presented, some of them including completely custom animation via CoreGraphics, while others build on the observation that the first view controller loaded from the main nib is always displayed correct. I have spent a significant amount of time investigating this issue and finally found a solution that is not only a partial solution but should work under all these circumstances. It is my intend with this CW post to provide sort of a FAQ for others having issues with UIViewControllers in Landscape mode. Please provide feedback and help improve the quality of this Post by incorporating any related observations. Feel free to edit and post other/better answers if you know of any.

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  • MSBuild script fails but produces no errors

    - by Kate
    I have a MSBuild script that I am executing through TeamCity. One of the tasks that is runs is from Xheo DeploxLX CodeVeil which obfuscates some DLLs. The task I am using is called VeilProject. I have run the CodeVeil Project through the interface manually and it works correctly, so I think I can safely assume that the actual obfuscate process is ok. This task used to take around 40 minutes and the rest of the MSBuild file executed perfectly and finished without errors. For some reason this task is now taking 1hr 20 minutes or so to execute. Once the VeilProject task is finished the output from the task says it completely successfully, however the MSBuild script fails at this point. I have a task directly after the VeilProject task and it does not get outputted. Using diagnostic output from MSBUild I can see the following: My questions are: Would it be possible that the MSBuild script has timed out? Once the task has completed it is after a certain timeout period so it just fails? Why would the build fail with no errors and no warnings? [05:39:06]: [Target "Obfuscate"] Finished. [05:39:06]: [Target "Obfuscate"] Saving exception map [05:49:21]: [Target "Obfuscate"] Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds [05:49:22]: [Target "Obfuscate"] Done. [05:49:51]: MSBuild output: Ended at 11/05/2010 05:49:21, ~1 hour, 48 minutes, 6 seconds (TaskId:8) Done. (TaskId:8) Done executing task "VeilProject" -- FAILED. (TaskId:8) Done building target "Obfuscate" in project "AMK_Release.proj.teamcity.patch.tcprojx" -- FAILED.: (TargetId:12) Done Building Project "C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx" (All target(s)) -- FAILED. Project Performance Summary: 6535484 ms C:\Builds\Scripts\AMK_Release.proj.teamcity.patch.tcprojx 1 calls 6535484 ms All 1 calls Target Performance Summary: 156 ms PreClean 1 calls 266 ms SetBuildVersionNumber 1 calls 2406 ms CopyFiles 1 calls 6532391 ms Obfuscate 1 calls Task Performance Summary: 16 ms MakeDir 2 calls 31 ms TeamCitySetBuildNumber 1 calls 31 ms Message 1 calls 62 ms RemoveDir 2 calls 234 ms GetAssemblyIdentity 1 calls 2406 ms Copy 1 calls 6528047 ms VeilProject 1 calls Build FAILED. 0 Warning(s) 0 Error(s) Time Elapsed 01:48:57.46 [05:49:52]: Process exit code: 1 [05:49:55]: Build finished

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  • Calling button in Action Script 3.0

    - by Meko
    I am trying to make button panel. each button have two type btn_home and btn_home_white I am trying to reach those buttons.It is work if I write for each button their own methods like btn_home.addEventListener(MouseEvent.MOUSE_OVER,overEffect); btn_home_white.addEventListener(MouseEvent.MOUSE_OUT,outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween( btn_home,"height",Bounce.easeOut,25,0,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween btn_home,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(btn_home_white,"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(btn_home_white,"alpha",Strong.easeOut,1,0,2,true); } But I have 10 buttons as btn_buttonname and btn_buttonname_white . I tryed to create Event listener on stage for all.It works for firts type buttons btn_buttonname but How can I get second type buttons? I tryed e.target["_white"] but it does not work . stage.addEventListener(MouseEvent.MOUSE_OVER , overEffect); stage.addEventListener(MouseEvent.MOUSE_OUT , outEffect); function overEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,25,0,3,true); trace("height"); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,0,25,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,0,1,2,true); } function outEffect(e:MouseEvent) { var myTweenHight:Tween = new Tween(e.target,"height",Bounce.easeOut,0,25,3,true); var myTweenHight2:Tween = new Tween(e.target["_white"],"height",Bounce.easeOut,25,0,3,true); var myTweenAlpha:Tween = new Tween(e.target["_white"],"alpha",Strong.easeOut,1,0,2,true); }

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  • stored procedure issue, has to do with my where clause and if statement

    - by MyHeadHurts
    right now my stored procedure is returning 2 different result sets one for @booked and the other for @booked1 if you look closely my query is doing the same thing for each @booked and @booked but one is for a user selected year and the other for the current year. I don't want two different result sets, i want to join the selected year and the current year side by side by SDESCR(which is a column that they have in common) another hurdle i am facing is i am use @mode to decide whether the user wants netsales, sales... so on. I know i need sometype of join but, it isnt working because i have a where statement that says where dyyyy= @yeartoget which won't allow the current year data to work ALTER PROCEDURE [dbo].[test1] @mode varchar(20), @YearToGet int AS SET NOCOUNT ON Declare @Booked Int Set @Booked = CONVERT(int,DateAdd(year, @YearToGet - Year(getdate() + 1), DateAdd(day, DateDiff(day, 1, getdate()), 1) ) ) Declare @Booked1 Int Set @Booked1 = CONVERT(int,DateAdd(year, (year( getdate() )) - Year(getdate() + 1), DateAdd(day, DateDiff(day, 1, getdate()), 1) ) ) If @mode = 'Sales' Select Division, SDESCR, DYYYY, Sum(Case When Booked <= @Booked Then NetAmount End) ASofNetSales, SUM(NetAmount) AS YENetSales, Sum(Case When Booked <= @Booked Then PARTY End) AS ASofPAX, SUM(PARTY) AS YEPAX From dbo.B101BookingsDetails Where DYYYY = @YearToGet Group By SDESCR, DYYYY, Division Order By Division, SDESCR, DYYYY else if @mode = 'netsales' Select Division, SDESCR, DYYYY, Sum(Case When Booked <= @Booked Then NetAmount End) ASofNetSales, SUM(NetAmount) AS YENetSales, Sum(Case When Booked <= @Booked Then PARTY End) AS ASofPAX, SUM(PARTY) AS YEPAX From dbo.B101BookingsDetails Where DYYYY = @YearToGet Group By SDESCR, DYYYY, Division Order By Division, SDESCR, DYYYY If @mode = 'Sales' Select Division, SDESCR, DYYYY, Sum(Case When Booked <= @Booked1 Then NetAmount End) currentNetSales, Sum(Case When Booked <= @Booked1 Then PARTY End) AS currentPAX From dbo.B101BookingsDetails Where DYYYY = (year( getdate() )) Group By SDESCR, DYYYY, Division Order By Division, SDESCR, DYYYY else if @mode = 'netsales' Select Division, SDESCR, DYYYY, Sum(Case When Booked <= @Booked1 Then NetAmount End) currentNetSales, Sum(Case When Booked <= @Booked1 Then PARTY End) AS currentPAX From dbo.B101BookingsDetails Where DYYYY = (year( getdate() )) Group By SDESCR, DYYYY, Division Order By Division, SDESCR, DYYYY Else if @mode = 'Inssales' Select Division, SDESCR, DYYYY, Sum(Case When Booked <= @Booked1 Then InsAmount End) currentInsSales, Sum(Case When Booked <= @Booked1 Then PARTY End) AS currentPAX From dbo.B101BookingsDetails Where DYYYY = (year( getdate() )) Group By SDESCR, DYYYY, Division Order By Division, SDESCR, DYYYY

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  • Makefile - Dependency generation

    - by Profetylen
    I am trying to create a makefile that automatically compiles and links my .cpp files into an executable via .o files. What I can't get working is automated (or even manual) dependency generation. When i uncomment the below commented code, nothing is recompiled when i run make build. All i get is make: Nothing to be done for 'build'., even if x.h (or any .h file) has changed. I've been trying to learn from this question: Makefile, header dependencies, dmckee's answer, especially. Why isn't this makefile working? Clarification: I can compile everything, but when I modify any header file, the .cpp files that depend on it aren't updated. So, if I for instance compile my entire source, then I change a #define in the header file, and then run make build, and I get Nothing to be done for 'build'. (when I have uncommented either commented chunks of the below code). CC=gcc CFLAGS=-O2 -Wall LDFLAGS=-lSDL -lstdc++ SOURCES=$(wildcard *.cpp) OBJECTS=$(patsubst %.cpp, obj/%.o,$(SOURCES)) TARGET=bin/test.bin # Nothing happens when i uncomment the following. (automated attempt) #depend: .depend # #.depend: $(SOURCES) # rm -f ./.depend # $(CC) $(CFLAGS) -MM $^ >> ./.depend; # #include .depend # And nothing happens when i uncomment the following. x.cpp and x.h are files in my project. (manual attempt) #x.o: x.cpp x.h clean: rm -f $(TARGET) rm -f $(OBJECTS) run: build ./$(TARGET) debug: build nm $(TARGET) gdb $(TARGET) build: $(TARGET) $(TARGET): $(OBJECTS) @mkdir -p $(@D) $(CC) $(LDFLAGS) $(OBJECTS) -o $@ obj/%.o: %.cpp @mkdir -p $(@D) $(CC) -c $(CFLAGS) $< -o $@ include $(DEPENDENCIES)

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  • Why is calling close() after fopen() not closing?

    - by Richard Morgan
    I ran across the following code in one of our in-house dlls and I am trying to understand the behavior it was showing: long GetFD(long* fd, const char* fileName, const char* mode) { string fileMode; if (strlen(mode) == 0 || tolower(mode[0]) == 'w' || tolower(mode[0]) == 'o') fileMode = string("w"); else if (tolower(mode[0]) == 'a') fileMode = string("a"); else if (tolower(mode[0]) == 'r') fileMode = string("r"); else return -1; FILE* ofp; ofp = fopen(fileName, fileMode.c_str()); if (! ofp) return -1; *fd = (long)_fileno(ofp); if (*fd < 0) return -1; return 0; } long CloseFD(long fd) { close((int)fd); return 0; } After repeated calling of GetFD with the appropriate CloseFD, the whole dll would no longer be able to do any file IO. I wrote a tester program and found that I could GetFD 509 times, but the 510th time would error. Using Process Explorer, the number of Handles did not increase. So it seems that the dll is reaching the limit for the number of open files; setting _setmaxstdio(2048) does increase the amount of times we can call GetFD. Obviously, the close() is working quite right. After a bit of searching, I replaced the fopen() call with: long GetFD(long* fd, const char* fileName, const char* mode) { *fd = (long)open(fileName, 2); if (*fd < 0) return -1; return 0; } Now, repeatedly calling GetFD/CloseFD works. What is going on here?

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  • Java Collection performance question

    - by Shervin
    I have created a method that takes two Collection<String> as input and copies one to the other. However, I am not sure if I should check if the collections contain the same elements before I start copying, or if I should just copy regardless. This is the method: /** * Copies from one collection to the other. Does not allow empty string. * Removes duplicates. * Clears the too Collection first * @param target * @param dest */ public static void copyStringCollectionAndRemoveDuplicates(Collection<String> target, Collection<String> dest) { if(target == null || dest == null) return; //Is this faster to do? Or should I just comment this block out if(target.containsAll(dest)) return; dest.clear(); Set<String> uniqueSet = new LinkedHashSet<String>(target.size()); for(String f : target) if(!"".equals(f)) uniqueSet.add(f); dest.addAll(uniqueSet); } Maybe it is faster to just remove the if(target.containsAll(dest)) return; Because this method will iterate over the entire collection anyways.

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  • How to unselect checkbox in chrome browser

    - by hudi
    in my wicket application I have 3 checkbox in form: add(new CheckBox("1").setOutputMarkupId(true)); add(new CheckBox("2").setOutputMarkupId(true)); add(new CheckBox("3").setOutputMarkupId(true)); form also contain behavior which unselect checboxes add(new AjaxEventBehavior("onclick") { private static final long serialVersionUID = 1L; @Override protected void onEvent(AjaxRequestTarget target) { List<Component> components = new ArrayList<Component>(); if (target.getLastFocusedElementId() != null) { if (target.getLastFocusedElementId().equals("1")) { components.add(get("2")); components.add(get("3")); } else if (target.getLastFocusedElementId().equals("2")) { components.add(get("1")); } else if (target.getLastFocusedElementId().equals("3")) { components.add(get("1")); } for (Component component : components) { component.setDefaultModelObject(null); target.add(component); } } } }); this works good on mozilla browser but in chrome this doesnt work. How I can improve to work this on chrome too ? UPDATE problem is in: target.getLastFocusedElementId() in mozilla this return what I want but in chrome it always return null but I dont know wh UPDATE 2 google chrome has bug in focus element: http://code.google.com/p/chromium/issues/detail?id=1383&can=1&q=window.focus%20type%3aBug&colspec=ID%20Stars%20Pri%20Area%20Type%20Status%20Summary%20Modified%20Owner so I need to do this in other way

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  • How to close and open access to SQL Server 2008 in Windows application?

    - by hgulyan
    Hi, I have a MS Access 97 application (but the question is general) working directly with SQL Server 2008 (without application server or anything). Numbers of users can be up to 1000. Windows Authentication is used. The question is: How to handle modes, so some users will be allowed to work in read-only mode some users won't have access to db for some time My versions: Using a table with a mode id for every group of users, that will work the same way. On Form Load application will query that table for mode id. Using trigger on the tables, that must work according to that mode. The trigger will query mode value and doesn't work if access is closed or it's in read-only mode I know these are not the best solutions, that's why I'm asking for your advice. There's one more point. If the mode is changed to "access-is-closed" for a group of users, that group must not be able to query to DB starting that moment. With first solution I wrote it won't work, because user can be in application at that moment and no form load event will work. How can I do this? Is there any optimal solution? Thank you. Any help would be appreciated.

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  • MSBuild - How to build a .NET solution file (in an XML task script) from pre-written command line commands

    - by Devtron
    Hello. I have been studying MSBuild as I have the need to automate my development shop's builds. I was able to easily write a .BAT file that invokes the VS command prompt and passes my MSBuild commands to it. This works rather well and is kinda nifty. Here is the contents of my .BAT build file: call "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\amd64\vcvars64.bat" cd C:\Sandbox\Solution msbuild MyTopSecretApplication.sln /p:OutputPath=c:\TESTMSBUILDOUTPUT /p:Configuration=Release,Platform=x86 pause ^ This works well but I now have the need to use the MSBuild task for TeamCity CI. I have tried to write a few MSBuild scripts but I cannot get them to work the same. What is the equivalent build script to the command I am using in my .BAT file? Any ideas? I have tried using something like this, but no success (I know this is wrong): <?xml version="1.0"?> <project name="Hello Build World" default="run" basedir="."> <target name="build"> <mkdir dir="mybin" /> <echo>Made mybin directory!</echo> <csc target="exe" output="c:\TESTMSBUILDOUTPUT"> <sources> <include name="MyTopSecretApplication.sln"/> </sources> </csc> <echo>MyTopSecretApplication.exe was built!</echo> </target> <target name="clean"> <delete dir="mybin" failonerror="false"/> </target> <target name="run" depends="build"> <exec program="mybin\MyTopSecretApplication.exe"/> </target> What I simply need is an MSBuild XML build script that compiles a single solution for Release mode to a specified output directory. Any help?

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  • Persisting object changes from child form to parent form based on button press.

    - by Shyran
    I have created a form that is used for both adding and editing a custom object. Which mode the form takes is provided by an enum value passed from the calling code. I also pass in an object of the custom type. All of my controls at data bound to the specific properties of the custom object. When the form is in Add mode, this works great as when the controls are updated with data, the underlying object is as well. However, in Edit mode, I keep two variables of the custom object supplied by the calling code, the original, and a temporary one made through deep copying. The controls are then bound to the temporary copy, this makes it easy to discard the changes if the user clicks the Cancel button. What I want to know is how to persist those changes back to the original object if the user clicks the OK button, since there is now a disconnect because of the deep copying. I am trying to avoid implementing a internal property on the Add/Edit form if I can. Below is an example of my code: public AddEditCustomerDialog(Customer customer, DialogMode mode) { InitializeComponent(); InitializeCustomer(customer, mode); } private void InitializeCustomer(Customer customer, DialogMode mode) { this.customer = customer; if (mode == DialogMode.Edit) { this.Text = "Edit Customer"; this.tempCustomer = ObjectCopyHelper.DeepCopy(this.customer); this.customerListBindingSource.DataSource = this.tempCustomer; this.phoneListBindingSource.DataSource = this.tempCustomer.PhoneList; } else { this.customerListBindingSource.DataSource = this.customer; this.phoneListBindingSource.DataSource = this.customer.PhoneList; } }

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  • Exclude nodes based on attribute wildcard in XSL node selection

    - by C A
    Using cruisecontrol for continuous integration, I have some annoyances with Weblogic Ant tasks and how they think that server debug information are warnings rather than debug, so are shown in my build report emails. The XML output from cruise is similar to: <cruisecontrol> <build> <target name="compile-xxx"> <task name="xxx" /> </target> <target name="xxx.weblogic"> <task name="wldeploy"> <message priority="warn">Message which isn't really a warning"</message> </task> </target> </build> </cruisecontrol> In the cruisecontrol XSL template the current selection for the task list is: <xsl:variable name="tasklist" select="/cruisecontrol/build//target/task"/> What I would like is something which selects the tasklist in the same way, but doesn't include any target nodes which have the attribute name="*weblogic" where * is a wildcard. I have tried <xsl:variable name="tasklist" select="/cruisecontrol/build//target[@name!='*weblogic']/task"/> but this doesn't seem to have worked. I'm not an expert with XSLT, and just want to get this fixed so I can carry on the real development of the project. Any help is much appreciated.

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