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  • Can't get utouch to show available wifi networks

    - by kellrobinson
    I have ubuntu touch installed on a 2014 Nexus 7. Swiping down from the wireless symbol reveals a "Network" menu with the choices Flight Mode, Wifi Settings, and Cellular Settings. Wifi Settings leads to another menu: Previous Networks, and Other Networks. Previous Networks shows a list of networks used in the past; Other Networks opens an empty box for typing in the name of a network. I don't see any way to show a list of available networks detected by the device. On rare occasions, swiping down the wireless symbol actually does bring up a list of detected networks. But most of the time ubuntu touch exhibits the behavior described above, with no apparent way to bring up the list of available wireless networks. I would like to see a list of the availble networks, if there is a way to do so. Edit: The wifi menu works properly now. Just needed a couple of reboots, it seems. I have other problems, though. If these other problems persist I will make a post specific to them. This device is a 2013 Nexus 7 4G. Not sure how to find the ubuntu version. Can't navigate the settings menu right now because it got stuck and there's no way to go back, except to reboot(!) I'll open multirom manager or boot into recovery and look for the information there.

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  • How to structure reading of commands given at a(n interactive) CLI prompt?

    - by Anto
    Let's say I have a program called theprogram (the marketing team was on strike when the product was to be named). I start that program by typing, perhaps not surprisingly, the program name as a command into a command prompt. After that, I get into a loop (from the users standpoint, an interactive command-line prompt), where one command will be read from the user, and depending on what command was given, the program will execute some instructions. I have been doing something like the following (in C-like pseudocode): main_loop{ in=read_input(); if(in=="command 1") do_something(); else if(in=="command 2") do_something_else(); ... } (In a real program, I would probably encapsulate more things into different procedures, this is just an example.) This works well for a small amount of commands, but let's say you have 100, 1000 or even 10 000 of them (the manual would be huge!). It is clearly a bad idea to have 10 000 ifs and else ifs after each other, for instance, the program would be hard to read, hard to maintain, contain a lot of boilerplate code... Yeah, you don't want to do that, so what approach would you recommend me to use (I will probably never use 10 000 commands in a program, but the solution should, at least preferably, be able to scale to that kind of massive (?) problems. The solution doesn't have to allow for arguments to the commands)?

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  • How to prevent computer from automatically sleeping and/or hibernating?

    - by mehaase
    I'm running Ubuntu 12.04, and my laptop* won't wake from sleep/suspend/hibernate. (Is sleep the same thing as suspend?) I'm not even sure which of these things it's doing. When I am done working for the day, I lock my screen (Control-Alt-L). When I come back the next day, the screen is in power saving mode, and no amount of typing or clicking (on the usb keyboard/mouse or the builtin keyboard/trackpad) nor tapping the power button will bring it back to life. The only way I can get my machine to work is to hold down the power button until it shuts off, then press the power button again to turn it back on. Obviously, anything I had open from the previous day is pretty much gone -- in particular, my VMs all get rudely shut down without any warning. This is driving me INSANE. I spend the first hour of every work day trying to figure out how to get my computer to stop locking up over night. What I've tried: Editing the org.freedesktop.upower.policy to disable suspend and hibernate. Setting power management options in "Power" section of "System Settings". Looking at all power management options in the BIOS (none appear to be relevant to sleep/suspend/hibernate). Reading every forum post/askubuntu post that I can find that's even tangentially related to the subject. My question: how to disable the automatic sleep and/or hibernate (and/or anything similar) in Ubuntu 12.04. I don't care if it's still possible to sleep/suspend/hibernate/whatever by pushing buttons or running some command or reciting led zeppelin lyrics backwards. I just want my laptop to be ready for work in the morning. *The laptop is a Dell Latitude something or other. I don't want to get too specific because I've seen a lot of similar questions get closed for being too specific. I think my question is generic enough to stand -- it's a question about the latest, stable version of Ubuntu.

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  • Cannot find GRUB - Ubuntu/Windows 8 dual-boot

    - by ubeatlenine
    Hello Ubuntu community, I find myself in an interesting situation. I have a Dell Inspiron 531 with Windows Vista. Recently my brother decided it would be a good idea to overwrite Vista with the Windows 8 consumer preview. Since we have had this PC for a very long time, we have long since lost the Vista CD, and according to the Windows 8 preview website you cannot recover your previous OS without it. I thought this would be a good opportunity to try out Ubuntu (since we obviously cannot keep the preview as an OS), but it appears that Ubuntu 11.10 Desktop is not compatible with Win8. Ubuntu doesn't run from the LiveUSB I made, instead it freezes on the loading screen and then disintegrates into black and white stripes. I blamed this failure on Ubuntu not being compatible with win8 yet and tried to install Ubuntu from the USB on a partition made from the remaining space on my hard drive - about 100GB. However the installer crashed while loading modules and told me I didn't have enough disk space. Since then, I have not been able to load either Ubuntu or Windows, BIOS is shifted over to the left of my screen, and I always get the same message: error: unknown filesystem grub rescue> typing "ls" at the prompt gives me the following: (hd0) (hd0,msdos7) (hd0,msdos6) (hd0,msdos5) (hd0,msdos2) (hd0,msdos1) does this mean I have multiple partitions running windows on my computer? Is it possible to recover Vista without the disk? Are all of my problems stemming from Ubuntu not being compatible with Win8 preview? (I realize the majority of my questions are about Windows, but seeing as the prompt I get is for grub I thought I would ask here first.) Any insight anyone has on this predicament would be greatly appreciated.

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  • Problem in domain name of site in google search [on hold]

    - by Jayadratha Mondal
    My domain provider dont supports advanced DNS at this moment. So I have used iframe to forward to my webserver. Suppose my domain abc.com have a simple html which is opening xyz.com via Iframe. Google was showing abc.com on the search. But from last two days it is showing xyz.com, other things like description, name of the site are ok only the domain changed to xyz.com, but I want to show abc.com. When I'm typing the full domain then google showing the domain as I want. But If I type a part or any keyword then it showing that xyz.com. Anyone have any idea how to show abc.com again? EDIT: I dont know the domain name provider because its not mine. When I'm trying to set new A record its showing that "you need advanced dns to do this currently you are using simple DNS". I'm doing this from cpanel. Normally as per I know there are 3 sections. 1 domain name 2 A record 3Cname. But I dont have any domain name section.

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  • Configuring network to set wlan0 as primary

    - by Sheed
    I recently had to rebuild my pc and decided to go for ubuntu 14.04. I think the mistake I made was I started from a 12.04 install disk instead of the 12.10 disk I'd used previously and when given the option set my primary connection as ethernet (because the wireless option didn't work). After upgrading to 14.04 etc, I managed to get the wireless working, or more using steps like ifconfig -a and the likes I managed to prove that the wireless card etc. is all installed and working. However every time I boot without a hard wired connection plugged in I get the message "waiting for network configuration". I can then once it's booted without a network get my wirless working using sudo ifconfig wlan0 up iwlist wlan0 scan This seems to kick the wireless module into life and it appears in the GUI and I can then select a network, however all the options like edit network and disconnect etc are all greyed out. What I would like of course is if the WLAN0 was just set as my primary default network so I've been looking for a solution to this and it would seem that I need to adjust the old /etc/network/interfaces file but when I try to do so using the sudo vi /etc/network/interfaces command I, well I simply have no idea what I'm doing. Other than that typing :q! gets me out of there before I do to much damage! As far as I can tell (by navigating to the file in the GUI) the output of my /etc/network/interfaces is as follows: (obviously not including the " in each line that's just to break the heading rule of the #) "# This file describes the network interfaces available on your system "# and how to activate them. For more information, see interfaces(5). "# The loopback network interface auto lo iface lo inet loopback "# The primary network interface auto eth0 iface eth0 inet dhcp If this is the case then this clearly doesn't contain what it should do but I don't how to fix it. Nor do I even know if I'm on the right track. Any help would be appreciated thanks :)

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  • Ubuntu works in try out but not when installed, how to fix?

    - by QVaren
    I've got quite a problem with it, perhaps the problem lies with me but I thought I fixed it, I believe the opposite now... Anyhow, I started off with a 64-Bit Windows 7 platform and I wanted something new then the same boring windows, I heard about Ubuntu before but I didn't see a reason to change it. Now I had found my reason, so what did I do was do the installation via an USB, I went "try out before installation" first and it worked perfectly, however... When I installed it, deleted my Window 7 and tried to reboot with my fresh oh-so-clean new OS, it didn't want to load. At a certain point it said to boot up from a bootable option or something like that. Where it came to was that I couldn't load it up. Now, I wanted to switch back to Windows 7 because it didn't work and now I can't switch back because my harddrive switched modus because of Linux files (From NTFS to 4ex or something, I forgot). I'm currently typing this in the try out version of Ubuntu since I can't switch back to either Windows 7 or to the installed version of Ubuntu. So, my question follows: Can I fix it by keeping Ubuntu? Because I like Ubuntu. Also a side note: I'm a total noob when it comes down to this sort of things.

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  • After installing Ubuntu my computer boots into GRUB rescue mode after displaying 'no such partition' error message.

    - by VictorVictor5
    I wanted Ubuntu on my Gateway Solo Laptop. It had Win98 on the C:\ and WinXP on the D:\. Before the install, I could not boot from CD, but I could boot from floppy. I installed Ubuntu to run alongside Windows XP as that was one of the options. It didn't detect Win98, but I swear it's on there. Install seemed fine and then it asked me to reboot. When I rebooted, I got the message error: no such partition and the grub rescue> command prompt. I've looked around, but some commands, like sudo, don't work. One command I did get to work was set root=(hd0,0) if that helps. I'm a noob, and it was a pain installing Win98 and XP since this system is so old. I don't want to wipe my drive and start all over! Additional details copied from comments Addendum, I restored my master boot record via my Win98 boot floppy and typing in frisk /mbr. But, I'd still like to get ubuntu - any help? If I restored my master boot record - did I delete Ubuntu?

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  • pls help to log back in to FB with an existing profile [closed]

    - by Katalin Glegyák
    Dear to Whom it may concern on Facebook, My name is Katalin Glegyák. I have had an account with an email: [email protected], even though I do not use that email anymore. Someone wanted to hack my account, so I changed password to a pretty complicated one, which I could not remember..(I know:)) I needed to prove my identity by typing in 3 codes that were sent to 3 friends on fb. I did it. Fb told me to come back in one day. I did so. But this is the message I keep getting: "We're sorry. The email you used to start the account recovery process is already in use. Please restart the process with a new email address.". I really do not want to log back in again with a new subscribtion. I already have 600 ppl who I know from places, and I have certain important messages also...Pls pls..help me..... Thank you very much, Merry Xmas, Kate Glegyák ([email protected])

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  • Setting a Visual State from a data bound enum in WPF

    - by firoso
    Hey all, I've got a scenario where I want to switch the visiblity of 4 different content controls. The visual states I have set opacity, and collapsed based on each given state (See code.) What I'd like to do is have the visual state bound to a property of my View Model of type Enum. I tried using DataStateBehavior, but it requires true/false, which doesn't work for me. So I tried DataStateSwitchBehavior, which seems to be totally broken for WPF4 from what I could tell. Is there a better way to be doing this? I'm really open to different approaches if need be, but I'd really like to keep this enum in the equation. Edit: The code shouldn't be too important, I just need to know if there's a well known solution to this problem. <UserControl xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:Custom="http://schemas.microsoft.com/expression/2010/interactivity" xmlns:ei="http://schemas.microsoft.com/expression/2010/interactions" xmlns:ee="http://schemas.microsoft.com/expression/2010/effects" xmlns:customBehaviors="clr-namespace:SEL.MfgTestDev.ESS.Behaviors" x:Class="SEL.MfgTestDev.ESS.View.PresenterControl" mc:Ignorable="d" d:DesignHeight="624" d:DesignWidth="1104" d:DataContext="{Binding ApplicationViewModel, Mode=OneWay, Source={StaticResource Locator}}"> <Grid> <Grid.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="Layout/TerminalViewTemplate.xaml"/> <ResourceDictionary Source="Layout/DebugViewTemplate.xaml"/> <ResourceDictionary Source="Layout/ProgressViewTemplate.xaml"/> <ResourceDictionary Source="Layout/LoadoutViewTemplate.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Grid.Resources> <Custom:Interaction.Behaviors> <customBehaviors:DataStateSwitchBehavior Binding="{Binding ApplicationViewState}"> <customBehaviors:DataStateSwitchCase State="LoadoutState" Value="Loadout"/> </customBehaviors:DataStateSwitchBehavior> </Custom:Interaction.Behaviors> <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="ApplicationStates" ei:ExtendedVisualStateManager.UseFluidLayout="True"> <VisualStateGroup.Transitions> <VisualTransition GeneratedDuration="0:0:1"> <VisualTransition.GeneratedEasingFunction> <SineEase EasingMode="EaseInOut"/> </VisualTransition.GeneratedEasingFunction> <ei:ExtendedVisualStateManager.TransitionEffect> <ee:SmoothSwirlGridTransitionEffect/> </ei:ExtendedVisualStateManager.TransitionEffect> </VisualTransition> </VisualStateGroup.Transitions> <VisualState x:Name="LoadoutState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="LoadoutPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="LoadoutPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="ProgressState"> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="ProgressPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="ProgressPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="DebugState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="DebugPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="DebugPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> <VisualState x:Name="TerminalState"> <Storyboard> <ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)" Storyboard.TargetName="TerminalPage"> <DiscreteObjectKeyFrame KeyTime="0" Value="{x:Static Visibility.Visible}"/> </ObjectAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="TerminalPage"> <EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames> </Storyboard> </VisualState> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <ContentControl x:Name="LoadoutPage" ContentTemplate="{StaticResource LoadoutViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="ProgressPage" ContentTemplate="{StaticResource ProgressViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="DebugPage" ContentTemplate="{StaticResource DebugViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <ContentControl x:Name="TerminalPage" ContentTemplate="{StaticResource TerminalViewTemplate}" Opacity="0" Content="{Binding}" Visibility="Collapsed"/> <TextBlock HorizontalAlignment="Left" TextWrapping="Wrap" VerticalAlignment="Top" Text="{Binding ApplicationViewState}"> <TextBlock.Background> <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0"> <GradientStop Color="Black" Offset="0"/> <GradientStop Color="White" Offset="1"/> </LinearGradientBrush> </TextBlock.Background> </TextBlock> </Grid>

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  • WebLogic job scheduling

    - by XpiritO
    Hello, overflowers :) I'm trying to implement a WebLogic job scheduling example, to test my cluster capabilities of fail-over on scheduled tasks (to ensure that these tasks are executed on fail over scenario). With this in mind, I've been following this example and trying to configure everything accordingly. Here are the steps I've done so far: Configured a cluster with 1 admin server (AdminServer) and 2 managed instances (Noddy and Snoopy); Set up database tables (using Oracle XE): ACTIVE and WEBLOGIC_TIMERS; Set up data source to access DB and associated it to the scheduling tasks under "Settings for cluster" "Scheduling"; Implemented a job (TimerListener) and a servlet to initialize the job scheduling, as follows: . package timedexecution; import java.io.IOException; import java.io.PrintWriter; import java.io.Serializable; import java.text.SimpleDateFormat; import java.util.Date; import javax.naming.InitialContext; import javax.naming.NamingException; import javax.servlet.ServletException; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import commonj.timers.Timer; import commonj.timers.TimerListener; import commonj.timers.TimerManager; public class TimerServlet extends HttpServlet { private static final long serialVersionUID = 1L; protected static void logMessage(String message, PrintWriter out){ out.write("<p>"+ message +"</p>"); System.out.println(message); } @Override public void service(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { PrintWriter out = response.getWriter(); // out.println("<html>"); out.println("<head><title>TimerServlet</title></head>"); // try { // logMessage("service() entering try block to intialize the timer from JNDI", out); // InitialContext ic = new InitialContext(); TimerManager jobScheduler = (TimerManager)ic.lookup("weblogic.JobScheduler"); // logMessage("jobScheduler reference " + jobScheduler, out); // jobScheduler.schedule(new ExampleTimerListener(), 0, 30*1000); // logMessage("Timer scheduled!", out); // //execute this job every 30 seconds logMessage("service() started the timer", out); // logMessage("Started the timer - status:", out); // } catch (NamingException ne) { String msg = ne.getMessage(); logMessage("Timer schedule failed!", out); logMessage(msg, out); } catch (Throwable t) { logMessage("service() error initializing timer manager with JNDI name weblogic.JobScheduler " + t,out); } // out.println("</body></html>"); out.close(); } private static class ExampleTimerListener implements Serializable, TimerListener { private static final long serialVersionUID = 8313912206357147939L; public void timerExpired(Timer timer) { SimpleDateFormat sdf = new SimpleDateFormat(); System.out.println( "timerExpired() called at " + sdf.format( new Date() ) ); } } } Then I executed the servlet to start the scheduling on the first managed instance (Noddy server), which returned as expected: (Servlet execution output) service() entering try block to intialize the timer from JNDI jobScheduler reference weblogic.scheduler.TimerServiceImpl@43b4c7 Timer scheduled! service() started the timer Started the timer - status: Which resulted in the creation of 2 rows in my DB tables: WEBLOGIC_TIMERS table state after servlet execution: "EDIT"; "TIMER_ID"; "LISTENER"; "START_TIME"; "INTERVAL"; "TIMER_MANAGER_NAME"; "DOMAIN_NAME"; "CLUSTER_NAME"; ""; "Noddy_1268653040156"; "[datatype]"; "1268653040156"; "30000"; "weblogic.JobScheduler"; "myCluster"; "Cluster" ACTIVE table state after servlet execution: "EDIT"; "SERVER"; "INSTANCE"; "DOMAINNAME"; "CLUSTERNAME"; "TIMEOUT"; ""; "service.SINGLETON_MASTER"; "6382071947583985002/Noddy"; "QRENcluster"; "Cluster"; "10.03.15" Although, the job is not executed as scheduled. It should print a message on the server's log output (Noddy.out file) with a timestamp, saying that the timer had expired. It doesn't. My log files state as follows: Admin server log (myCluster.log file): ####<15/Mar/2010 10H45m GMT> <Warning> <Cluster> <test-ad> <Noddy> <[STANDBY] ExecuteThread: '1' for queue: 'weblogic.kernel.Default (self-tuning)'> <<WLS Kernel>> <> <> <1268649925727> <BEA-000192> <No currently living server was found that could host TimerMaster. The server will retry in a few seconds.> Noddy server log (Noddy.out file): service() entering try block to intialize the timer from JNDI jobScheduler reference weblogic.scheduler.TimerServiceImpl@43b4c7 Timer scheduled! service() started the timer Started the timer - status: <15/Mar/2010 10H45m GMT> <Warning> <Cluster> <BEA-000192> <No currently living server was found that could host TimerMaster. The server will retry in a few seconds.> (Noddy.log file): ####<15/Mar/2010 11H24m GMT> <Info> <Common> <test-ad> <Noddy> <[ACTIVE] ExecuteThread: '0' for queue: 'weblogic.kernel.Default (self-tuning)'> <<WLS Kernel>> <> <> <1268652270128> <BEA-000628> <Created "1" resources for pool "TxDataSourceOracle", out of which "1" are available and "0" are unavailable.> ####<15/Mar/2010 11H37m GMT> <Info> <Cluster> <test-ad> <Noddy> <[ACTIVE] ExecuteThread: '0' for queue: 'weblogic.kernel.Default (self-tuning)'> <<anonymous>> <> <> <1268653040226> <BEA-000182> <Job Scheduler created a job with ID Noddy_1268653040156 for TimerListener with description timedexecution.TimerServlet$ExampleTimerListener@2ce79a> ####<15/Mar/2010 11H39m GMT> <Info> <JDBC> <test-ad> <Noddy> <[ACTIVE] ExecuteThread: '3' for queue: 'weblogic.kernel.Default (self-tuning)'> <<WLS Kernel>> <> <> <1268653166307> <BEA-001128> <Connection for pool "TxDataSourceOracle" closed.> Can anyone help me out discovering what's wrong with my configuration? Thanks in advance for your help!

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  • WPF Data Binding won't work

    - by Tokk
    Hey, I have got an UserControll with a DependencyProperty called "Risikobewertung" whitch has the own Datatype "RisikoBewertung"(Datatype created by LINQ). So in my Controll I try to bind the Fields of RisikoBewertung to the TextBoxes on the Controll, but It won't work. I hope you can help me, and tell me why ;) Code: UserControl.xaml: <UserControl x:Class="Cis.Modules.RiskManagement.Views.Controls.RisikoBewertungEditor" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:gridtools="clr-namespace:TmgUnity.Common.Presentation.Controls.DataGridTools;assembly=TmgUnity.Common.Presentation" xmlns:converter="clr-namespace:Cis.Modules.RiskManagement.Views.Converter" xmlns:tmg="clr-namespace:TmgUnity.Common.Presentation.Controls.FilterDataGrid;assembly=TmgUnity.Common.Presentation" xmlns:validators="clr-namespace:TmgUnity.Common.Presentation.ValidationRules;assembly=TmgUnity.Common.Presentation" xmlns:toolkit="http://schemas.microsoft.com/wpf/2008/toolkit" xmlns:risikoControls="clr-namespace:Cis.Modules.RiskManagement.Views.Controls"> <UserControl.Resources> <converter:CountToArrowConverter x:Key="CountConverter" /> </UserControl.Resources> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Name="Veränderung"/> <ColumnDefinition Name="Volumen" /> <ColumnDefinition Name="Schadenshöhe" /> <ColumnDefinition Name="SchadensOrte" /> <ColumnDefinition Name="Wahrscheinlichkeit" /> <ColumnDefinition Name="Kategorie" /> <ColumnDefinition Name="Handlungsbedarf" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="20" /> <RowDefinition /> </Grid.RowDefinitions> <Image Source="{Binding Path=Entwicklung, Converter={StaticResource CountConverter}, UpdateSourceTrigger=PropertyChanged}" Grid.RowSpan="2" Grid.Row="0" Width="68" Height="68" Grid.Column="0" /> <TextBox Grid.Column="1" Grid.Row="0" Text="Volumen" /> <TextBox Grid.Column="1" Grid.Row="1"> <TextBox.Text> <Binding Path="Volumen" UpdateSourceTrigger="PropertyChanged" /> </TextBox.Text> </TextBox> <TextBox Grid.Column="2" Grid.Row="0" Text="Schadenshöhe" /> <TextBox Grid.Column="2" Grid.Row="1" Text="{Binding Path=Schadenshöhe, UpdateSourceTrigger=PropertyChanged}" /> <StackPanel Grid.Column="3" Grid.RowSpan="2" Grid.Row="0" Orientation="Horizontal"> <Grid> <Grid.RowDefinitions> <RowDefinition Height="20" /> <RowDefinition /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition /> <ColumnDefinition /> <ColumnDefinition /> </Grid.ColumnDefinitions> <TextBox Text ="Politik" Grid.Row="0" Grid.Column="0"/> <CheckBox Name="Politik" Grid.Row="1" Grid.Column="0" IsChecked="{Binding Path=Politik, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> <TextBox Text ="Vermögen" Grid.Row="0" Grid.Column="1" /> <CheckBox Name="Vermögen" Grid.Row="1" Grid.Column="1" IsChecked="{Binding Path=Vermögen, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> <TextBox Text ="Vertrauen" Grid.Row="0" Grid.Column="2" /> <CheckBox Name="Vertrauen" Grid.Row="1" Grid.Column="2" IsChecked="{Binding Path=Vertrauen, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center" /> </Grid> </StackPanel> <TextBox Grid.Column="4" Grid.Row="0" Text="Wahrscheinlichkeit" /> <TextBox Grid.Column="4" Grid.Row="1" Text="{Binding Path=Wahrscheinlichkeit, UpdateSourceTrigger=PropertyChanged}"/> <risikoControls:RiskTrafficLightControl Grid.Column="5" Grid.Row="0" Grid.RowSpan="2" RiskValue="{Binding Path=Kategorie, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" /> <StackPanel Grid.Column="6" Grid.RowSpan="2" Grid.Row="0" Orientation="Vertical"> <TextBox Text="Handlungsbedarf" /> <CheckBox VerticalAlignment="Center" HorizontalAlignment="Center" IsChecked="{Binding Path=Handlungsbedarf, UpdateSourceTrigger=PropertyChanged}" /> </StackPanel> </Grid> The CodeBehind: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.ComponentModel; using Cis.Modules.RiskManagement.Data; using Cis.Modules.RiskManagement.Views.Models; namespace Cis.Modules.RiskManagement.Views.Controls { /// <summary> /// Interaktionslogik für RisikoBewertungEditor.xaml /// </summary> public partial class RisikoBewertungEditor : UserControl, INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public static readonly DependencyProperty RisikoBewertungProperty = DependencyProperty.Register("RisikoBewertung", typeof(RisikoBewertung), typeof(RisikoBewertungEditor), new PropertyMetadata(null, new PropertyChangedCallback(RisikoBewertungChanged))); // public static readonly DependencyProperty Readonly = DependencyProperty.Register("EditorReadonly", typeof(Boolean), typeof(RisikoBewertungEditor), new PropertyMetadata(null, new PropertyChangedCallback(ReadonlyChanged))); private static void RisikoBewertungChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs arguments) { var bewertungEditor = dependencyObject as RisikoBewertungEditor; bewertungEditor.RisikoBewertung = arguments.NewValue as RisikoBewertung; } /* private static void ReadonlyChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs arguments) { } */ public RisikoBewertung RisikoBewertung { get { return GetValue(RisikoBewertungProperty) as RisikoBewertung; } set { SetValue(RisikoBewertungProperty, value); if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("RisikoBewertung")); } } } /* public Boolean EditorReadonly { get; set; } */ public void mebosho(object sender, RoutedEventArgs e) { MessageBox.Show(RisikoBewertung.LfdNr.ToString()); } public RisikoBewertungEditor() { InitializeComponent(); RisikoBewertung = new RisikoBewertung(); this.DataContext = (GetValue(RisikoBewertungProperty) as RisikoBewertung); } } } and a little example of it's usage: <tmg:FilterDataGrid Grid.Row="0" AutoGenerateColumns="False" ItemsSource="{Binding TodoListe}" IsReadOnly="False" x:Name="TodoListeDataGrid" CanUserAddRows="False" SelectionUnit="FullRow" SelectedValuePath="." SelectedValue="{Binding CurrentTodoItem}" gridtools:DataGridStyle.SelectAllButtonTemplate="{DynamicResource CisSelectAllButtonTemplate}" CanUserResizeColumns="True" MinHeight="80" SelectionChanged="SelectionChanged" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" diagnostics:PresentationTraceSources.TraceLevel="High" > <tmg:FilterDataGrid.RowDetailsTemplate> <DataTemplate> <risikoControls:RisikoBewertungEditor x:Name="BewertungEditor" RisikoBewertung="{Binding ElementName=TodoListeDataGrid, Path=SelectedValue}" diagnostics:PresentationTraceSources.TraceLevel="High"> </risikoControls:RisikoBewertungEditor> </DataTemplate> </tmg:FilterDataGrid.RowDetailsTemplate> <tmg:FilterDataGrid.Columns> <toolkit:DataGridTextColumn Binding="{Binding Path=LfdNr}" Header="LfdNr" /> </tmg:FilterDataGrid.Columns> </tmg:FilterDataGrid>

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  • Android strange behavior with listview and custom cursor adapter

    - by Michael Little
    I have a problem with a list view and a custom cursor adapter and I just can't seem to figure out what is wrong with my code. Basically, in my activity I call initalize() that does a bunch of stuff to handle getting the proper data and initializing the listview. On first run of the activity you can see from the images that one of the items is missing from the list. If I go to another activity and go back to this activity the item that was missing shows up. I believe it has something to do with setContentView(R.layout.parent). If I move that to my initialize() then the item never shows up even when returning from another activity. So, for some reason, returning from another activity bypasses setContentView(R.layout.parent) and everything works fine. I know it's impossible for me to bypass setContentView(R.layout.parent) so I need to figure out what the problem is. Also, I did not include the layout because it is nothing more then two textviews. Also, the images I have attached do not show that the missing item is the last one on the list. Custom Cursor Adapter: public class CustomCursorAdapter extends SimpleCursorAdapter { private Context context; private int layout; public CustomCursorAdapter (Context context, int layout, Cursor c, String[] from, int[] to) { super(context, layout, c, from, to); this.context = context; this.layout = layout; } public View newView(Context context, Cursor cursor, ViewGroup parent) { LayoutInflater inflater = LayoutInflater.from(context); final View view = inflater.inflate(layout, parent, false); return view; } @Override public void bindView(View v, Context context, Cursor c) { if (c.getColumnName(0).matches("section")){ int nameCol = c.getColumnIndex("section"); String section = c.getString(nameCol); TextView section_text = (TextView) v.findViewById(R.id.text1); if ((section.length() > 0)) { section_text.setText(section); } else { //so we don't have an empty spot section_text.setText(""); section_text.setVisibility(2); section_text.setHeight(1); } } else if (c.getColumnName(0).matches("code")) { int nameCol = c.getColumnIndex("code"); String mCode = c.getString(nameCol); TextView code_text = (TextView) v.findViewById(R.id.text1); if (code_text != null) { int i = 167; byte[] data = {(byte) i}; String strSymbol = EncodingUtils.getString(data, "windows-1252"); mCode = strSymbol + " " + mCode; code_text.setText(mCode); code_text.setSingleLine(); } } if (c.getColumnName(1).matches("title")){ int nameCol = c.getColumnIndex("title"); String mTitle = c.getString(nameCol); TextView title_text = (TextView) v.findViewById(R.id.text2); if (title_text != null) { title_text.setText(mTitle); } } else if (c.getColumnName(1).matches("excerpt")) { int nameCol = c.getColumnIndex("excerpt"); String mExcerpt = c.getString(nameCol); TextView excerpt_text = (TextView) v.findViewById(R.id.text2); if (excerpt_text != null) { excerpt_text.setText(mExcerpt); excerpt_text.setSingleLine(); } } } The Activity: public class parent extends ListActivity { private static String[] TITLE_FROM = { SECTION, TITLE, _ID, }; private static String[] CODE_FROM = { CODE, EXCERPT, _ID, }; private static String ORDER_BY = _ID + " ASC"; private static int[] TO = { R.id.text1, R.id.text2, }; String breadcrumb = null; private MyData data; private SQLiteDatabase db; CharSequence parent_id = ""; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); data = new MyData(this); db = data.getReadableDatabase(); setContentView(R.layout.parent); initialize(); } public void initialize() { breadcrumb = null; Bundle bun = getIntent().getExtras(); TextView tvBreadCrumb; tvBreadCrumb = (TextView)findViewById(R.id.breadcrumb); if (bun == null) { //this is the first run tvBreadCrumb.setText(null); tvBreadCrumb.setHeight(0); parent_id = "0"; try { Cursor cursor = getData(parent_id); showSectionData(cursor); } finally { data.close(); } } else { CharSequence state = bun.getString("state"); breadcrumb = bun.getString("breadcrumb"); tvBreadCrumb.setText(breadcrumb); CharSequence code = bun.getString("code"); parent_id = code; if (state.equals("chapter")) { try { Cursor cursor = getData(parent_id); showSectionData(cursor); } finally { data.close(); } } else if (state.equals("code")) { try { Cursor cursor = getCodeData(parent_id); showCodeData(cursor); } finally { data.close(); } } } } @Override public void onStart() { //initialize(); super.onResume(); } @Override public void onResume() { initialize(); super.onResume(); } private Cursor getData(CharSequence parent_id) { Cursor cTitles = db.query(TITLES_TABLE_NAME, TITLE_FROM, "parent_id = " + parent_id, null, null, null, ORDER_BY); Cursor cCodes = db.query(CODES_TABLE_NAME, CODE_FROM, "parent_id = " + parent_id, null, null, null, ORDER_BY); Cursor[] c = {cTitles, cCodes}; Cursor cursor = new MergeCursor(c); startManagingCursor(cursor); return cursor; } private Cursor getCodeData(CharSequence parent_id2) { Bundle bun = getIntent().getExtras(); CharSequence intent = bun.getString("intent"); CharSequence searchtype = bun.getString("searchtype"); //SQLiteDatabase db = data.getReadableDatabase(); if (intent != null) { String sWhere = null; if(searchtype.equals("code")) { sWhere = "code LIKE '%"+parent_id2+"%'"; } else if(searchtype.equals("within")){ sWhere = "definition LIKE '%"+parent_id2+"%'"; } //This is a search request Cursor cursor = db.query(CODES_TABLE_NAME, CODE_FROM, sWhere, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } else { Cursor cursor = db.query(CODES_TABLE_NAME, CODE_FROM, "parent_id = "+ parent_id2, null, null, null, ORDER_BY); startManagingCursor(cursor); return cursor; } } private void showSectionData(Cursor cursor) { CustomCursorAdapter adapter= new CustomCursorAdapter(this, R.layout.item, cursor, TITLE_FROM, TO); setListAdapter(adapter); } private void showCodeData(Cursor cursor) { CustomCursorAdapter adapter = new CustomCursorAdapter(this, R.layout.item, cursor, CODE_FROM, TO); setListAdapter(adapter); Bundle bun = getIntent().getExtras(); CharSequence intent = bun.getString("intent"); if (intent != null) { Cursor cursor1 = ((CursorAdapter)getListAdapter()).getCursor(); startManagingCursor(cursor1); TextView tvBreadCrumb; tvBreadCrumb = (TextView)findViewById(R.id.breadcrumb); tvBreadCrumb.setText(cursor1.getCount() + " Records Found"); //cursor1.close(); //mdl } }

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  • How to use Ninject with XNA?

    - by Rosarch
    I'm having difficulty integrating Ninject with XNA. static class Program { /** * The main entry point for the application. */ static void Main(string[] args) { IKernel kernel = new StandardKernel(NinjectModuleManager.GetModules()); CachedContentLoader content = kernel.Get<CachedContentLoader>(); // stack overflow here MasterEngine game = kernel.Get<MasterEngine>(); game.Run(); } } // constructor for the game public MasterEngine(IKernel kernel) : base(kernel) { this.inputReader = kernel.Get<IInputReader>(); graphicsDeviceManager = kernel.Get<GraphicsDeviceManager>(); Components.Add(kernel.Get<GamerServicesComponent>()); // Tell the loader to look for all files relative to the "Content" directory. Assets = kernel.Get<CachedContentLoader>(); //Sets dimensions of the game window graphicsDeviceManager.PreferredBackBufferWidth = 800; graphicsDeviceManager.PreferredBackBufferHeight = 600; graphicsDeviceManager.ApplyChanges(); IsMouseVisible = false; } Ninject.cs: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Ninject.Modules; using HWAlphaRelease.Controller; using Microsoft.Xna.Framework; using Nuclex.DependencyInjection.Demo.Scaffolding; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace HWAlphaRelease { public static class NinjectModuleManager { public static NinjectModule[] GetModules() { return new NinjectModule[1] { new GameModule() }; } /// <summary>Dependency injection rules for the main game instance</summary> public class GameModule : NinjectModule { #region class ServiceProviderAdapter /// <summary>Delegates to the game's built-in service provider</summary> /// <remarks> /// <para> /// When a class' constructor requires an IServiceProvider, the dependency /// injector cannot just construct a new one and wouldn't know that it has /// to create an instance of the Game class (or take it from the existing /// Game instance). /// </para> /// <para> /// The solution, then, is this small adapter that takes a Game instance /// and acts as if it was a freely constructable IServiceProvider implementation /// while in reality, it delegates all lookups to the Game's service container. /// </para> /// </remarks> private class ServiceProviderAdapter : IServiceProvider { /// <summary>Initializes a new service provider adapter for the game</summary> /// <param name="game">Game the service provider will be taken from</param> public ServiceProviderAdapter(Game game) { this.gameServices = game.Services; } /// <summary>Retrieves a service from the game service container</summary> /// <param name="serviceType">Type of the service that will be retrieved</param> /// <returns>The service that has been requested</returns> public object GetService(Type serviceType) { return this.gameServices; } /// <summary>Game services container of the Game instance</summary> private GameServiceContainer gameServices; } #endregion // class ServiceProviderAdapter #region class ContentManagerAdapter /// <summary>Delegates to the game's built-in ContentManager</summary> /// <remarks> /// This provides shared access to the game's ContentManager. A dependency /// injected class only needs to require the ISharedContentService in its /// constructor and the dependency injector will automatically resolve it /// to this adapter, which delegates to the Game's built-in content manager. /// </remarks> private class ContentManagerAdapter : ISharedContentService { /// <summary>Initializes a new shared content manager adapter</summary> /// <param name="game">Game the content manager will be taken from</param> public ContentManagerAdapter(Game game) { this.contentManager = game.Content; } /// <summary>Loads or accesses shared game content</summary> /// <typeparam name="AssetType">Type of the asset to be loaded or accessed</typeparam> /// <param name="assetName">Path and name of the requested asset</param> /// <returns>The requested asset from the the shared game content store</returns> public AssetType Load<AssetType>(string assetName) { return this.contentManager.Load<AssetType>(assetName); } /// <summary>The content manager this instance delegates to</summary> private ContentManager contentManager; } #endregion // class ContentManagerAdapter /// <summary>Initializes the dependency configuration</summary> public override void Load() { // Allows access to the game class for any components with a dependency // on the 'Game' or 'DependencyInjectionGame' classes. Bind<MasterEngine>().ToSelf().InSingletonScope(); Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); Bind<Game>().To<MasterEngine>().InSingletonScope(); // Let the dependency injector construct a graphics device manager for // all components depending on the IGraphicsDeviceService and // IGraphicsDeviceManager interfaces Bind<GraphicsDeviceManager>().ToSelf().InSingletonScope(); Bind<IGraphicsDeviceService>().To<GraphicsDeviceManager>().InSingletonScope(); Bind<IGraphicsDeviceManager>().To<GraphicsDeviceManager>().InSingletonScope(); // Some clever adapters that hand out the Game's IServiceProvider and allow // access to its built-in ContentManager Bind<IServiceProvider>().To<ServiceProviderAdapter>().InSingletonScope(); Bind<ISharedContentService>().To<ContentManagerAdapter>().InSingletonScope(); Bind<IInputReader>().To<UserInputReader>().InSingletonScope().WithConstructorArgument("keyMapping", Constants.DEFAULT_KEY_MAPPING); Bind<CachedContentLoader>().ToSelf().InSingletonScope().WithConstructorArgument("rootDir", "Content"); } } } } NinjectGame.cs /// <summary>Base class for Games making use of Ninject</summary> public class NinjectGame : Game { /// <summary>Initializes a new Ninject game instance</summary> /// <param name="kernel">Kernel the game has been created by</param> public NinjectGame(IKernel kernel) { Type ownType = this.GetType(); if(ownType != typeof(Game)) { kernel.Bind<NinjectGame>().To<MasterEngine>().InSingletonScope(); } kernel.Bind<Game>().To<NinjectGame>().InSingletonScope(); } } } // namespace Nuclex.DependencyInjection.Demo.Scaffolding When I try to get the CachedContentLoader, I get a stack overflow exception. I'm basing this off of this tutorial, but I really have no idea what I'm doing. Help?

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  • creating objects from trivial graph format text file. java. dijkstra algorithm.

    - by user560084
    i want to create objects, vertex and edge, from trivial graph format txt file. one of programmers here suggested that i use trivial graph format to store data for dijkstra algorithm. the problem is that at the moment all the information, e.g., weight, links, is in the sourcecode. i want to have a separate text file for that and read it into the program. i thought about using a code for scanning through the text file by using scanner. but i am not quite sure how to create different objects from the same file. could i have some help please? the file is v0 Harrisburg v1 Baltimore v2 Washington v3 Philadelphia v4 Binghamton v5 Allentown v6 New York # v0 v1 79.83 v0 v5 81.15 v1 v0 79.75 v1 v2 39.42 v1 v3 103.00 v2 v1 38.65 v3 v1 102.53 v3 v5 61.44 v3 v6 96.79 v4 v5 133.04 v5 v0 81.77 v5 v3 62.05 v5 v4 134.47 v5 v6 91.63 v6 v3 97.24 v6 v5 87.94 and the dijkstra algorithm code is Downloaded from: http://en.literateprograms.org/Special:Downloadcode/Dijkstra%27s_algorithm_%28Java%29 */ import java.util.PriorityQueue; import java.util.List; import java.util.ArrayList; import java.util.Collections; class Vertex implements Comparable<Vertex> { public final String name; public Edge[] adjacencies; public double minDistance = Double.POSITIVE_INFINITY; public Vertex previous; public Vertex(String argName) { name = argName; } public String toString() { return name; } public int compareTo(Vertex other) { return Double.compare(minDistance, other.minDistance); } } class Edge { public final Vertex target; public final double weight; public Edge(Vertex argTarget, double argWeight) { target = argTarget; weight = argWeight; } } public class Dijkstra { public static void computePaths(Vertex source) { source.minDistance = 0.; PriorityQueue<Vertex> vertexQueue = new PriorityQueue<Vertex>(); vertexQueue.add(source); while (!vertexQueue.isEmpty()) { Vertex u = vertexQueue.poll(); // Visit each edge exiting u for (Edge e : u.adjacencies) { Vertex v = e.target; double weight = e.weight; double distanceThroughU = u.minDistance + weight; if (distanceThroughU < v.minDistance) { vertexQueue.remove(v); v.minDistance = distanceThroughU ; v.previous = u; vertexQueue.add(v); } } } } public static List<Vertex> getShortestPathTo(Vertex target) { List<Vertex> path = new ArrayList<Vertex>(); for (Vertex vertex = target; vertex != null; vertex = vertex.previous) path.add(vertex); Collections.reverse(path); return path; } public static void main(String[] args) { Vertex v0 = new Vertex("Nottinghill_Gate"); Vertex v1 = new Vertex("High_Street_kensignton"); Vertex v2 = new Vertex("Glouchester_Road"); Vertex v3 = new Vertex("South_Kensignton"); Vertex v4 = new Vertex("Sloane_Square"); Vertex v5 = new Vertex("Victoria"); Vertex v6 = new Vertex("Westminster"); v0.adjacencies = new Edge[]{new Edge(v1, 79.83), new Edge(v6, 97.24)}; v1.adjacencies = new Edge[]{new Edge(v2, 39.42), new Edge(v0, 79.83)}; v2.adjacencies = new Edge[]{new Edge(v3, 38.65), new Edge(v1, 39.42)}; v3.adjacencies = new Edge[]{new Edge(v4, 102.53), new Edge(v2, 38.65)}; v4.adjacencies = new Edge[]{new Edge(v5, 133.04), new Edge(v3, 102.53)}; v5.adjacencies = new Edge[]{new Edge(v6, 81.77), new Edge(v4, 133.04)}; v6.adjacencies = new Edge[]{new Edge(v0, 97.24), new Edge(v5, 81.77)}; Vertex[] vertices = { v0, v1, v2, v3, v4, v5, v6 }; computePaths(v0); for (Vertex v : vertices) { System.out.println("Distance to " + v + ": " + v.minDistance); List<Vertex> path = getShortestPathTo(v); System.out.println("Path: " + path); } } } and the code for scanning file is import java.util.Scanner; import java.io.File; import java.io.FileNotFoundException; public class DataScanner1 { //private int total = 0; //private int distance = 0; private String vector; private String stations; private double [] Edge = new double []; /*public int getTotal(){ return total; } */ /* public void getMenuInput(){ KeyboardInput in = new KeyboardInput; System.out.println("Enter the destination? "); String val = in.readString(); return val; } */ public void readFile(String fileName) { try { Scanner scanner = new Scanner(new File(fileName)); scanner.useDelimiter (System.getProperty("line.separator")); while (scanner.hasNext()) { parseLine(scanner.next()); } scanner.close(); } catch (FileNotFoundException e) { e.printStackTrace(); } } public void parseLine(String line) { Scanner lineScanner = new Scanner(line); lineScanner.useDelimiter("\\s*,\\s*"); vector = lineScanner.next(); stations = lineScanner.next(); System.out.println("The current station is " + vector + " and the destination to the next station is " + stations + "."); //total += distance; //System.out.println("The total distance is " + total); } public static void main(String[] args) { /* if (args.length != 1) { System.err.println("usage: java TextScanner2" + "file location"); System.exit(0); } */ DataScanner1 scanner = new DataScanner1(); scanner.readFile(args[0]); //int total =+ distance; //System.out.println(""); //System.out.println("The total distance is " + scanner.getTotal()); } }

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  • Issues passing values to shader

    - by numerical25
    I am having issues passing values to my shader. My application compiles fine, but my cube object won't shade. Below is majority of my code. Most of my code for communicating with my shader is in createObject method myGame.cpp #include "MyGame.h" #include "OneColorCube.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; ID3D10EffectVectorVariable* pLightVarible = NULL; bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); //mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngleY = 15.0f; static float rotationAngleX = 0.0f; static D3DXMATRIX rotationXMatrix; static D3DXMATRIX rotationYMatrix; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&rotationYMatrix, rotationAngleY); D3DXMatrixRotationX(&rotationXMatrix, rotationAngleX); //rotationAngleY += (float)D3DX_PI * 0.002f; //rotationAngleX += (float)D3DX_PI * 0.001f; WorldMatrix = rotationYMatrix * rotationXMatrix; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); //ViewMatrix._43 += 0.005f; // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->Draw(36,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"NORMAL",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 24, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); for(int i = 0; i < modelObject.numVertices; i += 3) { D3DXVECTOR3 out; D3DXVECTOR3 v1 = vertices[0 + i].pos; D3DXVECTOR3 v2 = vertices[1 + i].pos; D3DXVECTOR3 v3 = vertices[2 + i].pos; D3DXVECTOR3 u = v2 - v1; D3DXVECTOR3 v = v3 - v1; D3DXVec3Cross(&out, &u, &v); D3DXVec3Normalize(&out, &out); vertices[0 + i].normal = out; vertices[1 + i].normal = out; vertices[2 + i].normal = out; } //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; /* //Create indices DWORD indices[] = { 0,1,3, 1,2,3 }; ModelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * ModelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &ModelObject.pIndicesBuffer); if(FAILED(hr)) return false;*/ ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); pLightVarible = modelObject.pEffect->GetVariableByName("lightSource")->AsVector(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; D3DXVECTOR3 vLight(10.0f, 10.0f, 10.0f); pLightVarible->SetFloatVector(vLight); modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; } And below is my shader effect.fx matrix Projection; float3 lightSource; float4 lightColor = {0.5, 0.5, 0.5, 0.5}; // PS_INPUT - input variables to the pixel shader // This struct is created and fill in by the // vertex shader struct PS_INPUT { float4 Pos : SV_POSITION; float4 Color : COLOR0; float4 Normal : NORMAL; }; //////////////////////////////////////////////// // Vertex Shader - Main Function /////////////////////////////////////////////// PS_INPUT VS(float4 Pos : POSITION, float4 Color : COLOR, float4 Normal : NORMAL) { PS_INPUT psInput; // Pass through both the position and the color psInput.Pos = mul( Pos, Projection ); psInput.Color = Color; psInput.Normal = Normal; return psInput; } /////////////////////////////////////////////// // Pixel Shader /////////////////////////////////////////////// float4 PS(PS_INPUT psInput) : SV_Target { float4 finalColor = 0; finalColor = saturate(dot(lightSource, psInput.Normal) * lightColor); return finalColor; } // Define the technique technique10 Render { pass P0 { SetVertexShader( CompileShader( vs_4_0, VS() ) ); SetGeometryShader( NULL ); SetPixelShader( CompileShader( ps_4_0, PS() ) ); } }

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  • Compass - Lucene Full text search. Structure and Best Practice.

    - by Rob
    Hi, I have played about with the tutorial and Compass itself for a bit now. I have just started to ramp up the use of it and have found that the performance slows drastically. I am certain that this is due to my mappings and the relationships that I have between entities and was looking for suggestions about how this should be best done. Also as a side question I wanted to know if a variable is in an @searchableComponent but is not defined as @searchable when the component object is pulled out of Compass results will you be able to access that variable? I have 3 main classes that I want to search on - Provider, Location and Activity. They are all inter-related - a Provider can have many locations and activites and has an address; A Location has 1 provider, many activities and an address; An activity has 1 provider and many locations. I have a join table between activity and Location called ActivityLocation that can later provider additional information about the relationship. My classes are mapped to compass as shown below for provider location activity and address. This works but gives a huge index and searches on it are comparatively slow, any advice would be great. Cheers, Rob @Searchable public class AbstractActivity extends LightEntity implements Serializable { /** * Serialisation ID */ private static final long serialVersionUID = 3445339493203407152L; @SearchableId (name="actID") private Integer activityId =-1; @SearchableComponent() private Provider provider; @SearchableComponent(prefix = "activity") private Category category; private String status; @SearchableProperty (name = "activityName") @SearchableMetaData (name = "activityshortactivityName") private String activityName; @SearchableProperty (name = "shortDescription") @SearchableMetaData (name = "activityshortDescription") private String shortDescription; @SearchableProperty (name = "abRating") @SearchableMetaData (name = "activityabRating") private Integer abRating; private String contactName; private String phoneNumber; private String faxNumber; private String email; private String url; @SearchableProperty (name = "completed") @SearchableMetaData (name = "activitycompleted") private Boolean completed= false; @SearchableProperty (name = "isprivate") @SearchableMetaData (name = "activityisprivate") private Boolean isprivate= false; private Boolean subs= false; private Boolean newsfeed= true; private Set news = new HashSet(0); private Set ActivitySession = new HashSet(0); private Set payments = new HashSet(0); private Set userclub = new HashSet(0); private Set ActivityOpeningTimes = new HashSet(0); private Set Events = new HashSet(0); private User creator; private Set userInterested = new HashSet(0); boolean freeEdit = false; private Integer activityType =0; @SearchableComponent (maxDepth=2) private Set activityLocations = new HashSet(0); private Double userRating = -1.00; Getters and Setters .... @Searchable public class AbstractLocation extends LightEntity implements Serializable { /** * Serialisation ID */ private static final long serialVersionUID = 3445339493203407152L; @SearchableId (name="locationID") private Integer locationId; @SearchableComponent (prefix = "location") private Category category; @SearchableComponent (maxDepth=1) private Provider provider; @SearchableProperty (name = "status") @SearchableMetaData (name = "locationstatus") private String status; @SearchableProperty private String locationName; @SearchableProperty (name = "shortDescription") @SearchableMetaData (name = "locationshortDescription") private String shortDescription; @SearchableProperty (name = "abRating") @SearchableMetaData (name = "locationabRating") private Integer abRating; private Integer boolUseProviderDetails; @SearchableProperty (name = "contactName") @SearchableMetaData (name = "locationcontactName") private String contactName; @SearchableComponent private Address address; @SearchableProperty (name = "phoneNumber") @SearchableMetaData (name = "locationphoneNumber") private String phoneNumber; @SearchableProperty (name = "faxNumber") @SearchableMetaData (name = "locationfaxNumber") private String faxNumber; @SearchableProperty (name = "email") @SearchableMetaData (name = "locationemail") private String email; @SearchableProperty (name = "url") @SearchableMetaData (name = "locationurl") private String url; @SearchableProperty (name = "completed") @SearchableMetaData (name = "locationcompleted") private Boolean completed= false; @SearchableProperty (name = "isprivate") @SearchableMetaData (name = "locationisprivate") private Boolean isprivate= false; @SearchableComponent private Set activityLocations = new HashSet(0); private Set LocationOpeningTimes = new HashSet(0); private Set events = new HashSet(0); @SearchableProperty (name = "adult_cost") @SearchableMetaData (name = "locationadult_cost") private String adult_cost =""; @SearchableProperty (name = "child_cost") @SearchableMetaData (name = "locationchild_cost") private String child_cost =""; @SearchableProperty (name = "family_cost") @SearchableMetaData (name = "locationfamily_cost") private String family_cost =""; private Double userRating = -1.00; private Set costs = new HashSet(0); private String cost_caveats =""; Getters and Setters .... @Searchable public class AbstractActivitylocations implements java.io.Serializable { /** * */ private static final long serialVersionUID = 1365110541466870626L; @SearchableId (name="id") private Integer id; @SearchableComponent private Activity activity; @SearchableComponent private Location location; Getters and Setters..... @Searchable public class AbstractProvider extends LightEntity implements Serializable { private static final long serialVersionUID = 3060354043429663058L; @SearchableId private Integer providerId = -1; @SearchableComponent (prefix = "provider") private Category category; @SearchableProperty (name = "businessName") @SearchableMetaData (name = "providerbusinessName") private String businessName; @SearchableProperty (name = "contactName") @SearchableMetaData (name = "providercontactName") private String contactName; @SearchableComponent private Address address; @SearchableProperty (name = "phoneNumber") @SearchableMetaData (name = "providerphoneNumber") private String phoneNumber; @SearchableProperty (name = "faxNumber") @SearchableMetaData (name = "providerfaxNumber") private String faxNumber; @SearchableProperty (name = "email") @SearchableMetaData (name = "provideremail") private String email; @SearchableProperty (name = "url") @SearchableMetaData (name = "providerurl") private String url; @SearchableProperty (name = "status") @SearchableMetaData (name = "providerstatus") private String status; @SearchableProperty (name = "notes") @SearchableMetaData (name = "providernotes") private String notes; @SearchableProperty (name = "shortDescription") @SearchableMetaData (name = "providershortDescription") private String shortDescription; private Boolean completed = false; private Boolean isprivate = false; private Double userRating = -1.00; private Integer ABRating = 1; @SearchableComponent private Set locations = new HashSet(0); @SearchableComponent private Set activities = new HashSet(0); private Set ProviderOpeningTimes = new HashSet(0); private User creator; boolean freeEdit = false; Getters and Setters... Thanks for reading!! Rob

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  • Optimizing a lot of Scanner.findWithinHorizon(pattern, 0) calls

    - by darvids0n
    I'm building a process which extracts data from 6 csv-style files and two poorly laid out .txt reports and builds output CSVs, and I'm fully aware that there's going to be some overhead searching through all that whitespace thousands of times, but I never anticipated converting about about 50,000 records would take 12 hours. Excerpt of my manual matching code (I know it's horrible that I use lists of tokens like that, but it was the best thing I could think of): public static String lookup(List<String> tokensBefore, List<String> tokensAfter) { String result = null; while(_match(tokensBefore)) { // block until all input is read if(id.hasNext()) { result = id.next(); // capture the next token that matches if(_matchImmediate(tokensAfter)) // try to match tokensAfter to this result return result; } else return null; // end of file; no match } return null; // no matches } private static boolean _match(List<String> tokens) { return _match(tokens, true); } private static boolean _match(List<String> tokens, boolean block) { if(tokens != null && !tokens.isEmpty()) { if(id.findWithinHorizon(tokens.get(0), 0) == null) return false; for(int i = 1; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(id.hasNext() && !id.next().matches(tokens.get(i))) { break; // break to blocking behaviour } } } else { return true; // empty list always matches } if(block) return _match(tokens); // loop until we find something or nothing else return false; // return after just one attempted match } private static boolean _matchImmediate(List<String> tokens) { if(tokens != null) { for(int i = 0; i <= tokens.size(); i++) { if (i == tokens.size()) { // matches all tokens return true; } else if(!id.hasNext() || !id.next().matches(tokens.get(i))) { return false; // doesn't match, or end of file } } return false; // we have some serious problems if this ever gets called } else { return true; // empty list always matches } } Basically wondering how I would work in an efficient string search (Boyer-Moore or similar). My Scanner id is scanning a java.util.String, figured buffering it to memory would reduce I/O since the search here is being performed thousands of times on a relatively small file. The performance increase compared to scanning a BufferedReader(FileReader(File)) was probably less than 1%, the process still looks to be taking a LONG time. I've also traced execution and the slowness of my overall conversion process is definitely between the first and last like of the lookup method. In fact, so much so that I ran a shortcut process to count the number of occurrences of various identifiers in the .csv-style files (I use 2 lookup methods, this is just one of them) and the process completed indexing approx 4 different identifiers for 50,000 records in less than a minute. Compared to 12 hours, that's instant. Some notes (updated): I don't necessarily need the pattern-matching behaviour, I only get the first field of a line of text so I need to match line breaks or use Scanner.nextLine(). All ID numbers I need start at position 0 of a line and run through til the first block of whitespace, after which is the name of the corresponding object. I would ideally want to return a String, not an int locating the line number or start position of the result, but if it's faster then it will still work just fine. If an int is being returned, however, then I would now have to seek to that line again just to get the ID; storing the ID of every line that is searched sounds like a way around that. Anything to help me out, even if it saves 1ms per search, will help, so all input is appreciated. Thankyou! Usage scenario 1: I have a list of objects in file A, who in the old-style system have an id number which is not in file A. It is, however, POSSIBLY in another csv-style file (file B) or possibly still in a .txt report (file C) which each also contain a bunch of other information which is not useful here, and so file B needs to be searched through for the object's full name (1 token since it would reside within the second column of any given line), and then the first column should be the ID number. If that doesn't work, we then have to split the search token by whitespace into separate tokens before doing a search of file C for those tokens as well. Generalised code: String field; for (/* each record in file A */) { /* construct the rest of this object from file A info */ // now to find the ID, if we can List<String> objectName = new ArrayList<String>(1); objectName.add(Pattern.quote(thisObject.fullName)); field = lookup(objectSearchToken, objectName); // search file B if(field == null) // not found in file B { lookupReset(false); // initialise scanner to check file C objectName.clear(); // not using the full name String[] tokens = thisObject.fullName.split(id.delimiter().pattern()); for(String s : tokens) objectName.add(Pattern.quote(s)); field = lookup(objectSearchToken, objectName); // search file C lookupReset(true); // back to file B } else { /* found it, file B specific processing here */ } if(field != null) // found it in B or C thisObject.ID = field; } The objectName tokens are all uppercase words with possible hyphens or apostrophes in them, separated by spaces. Much like a person's name. As per a comment, I will pre-compile the regex for my objectSearchToken, which is just [\r\n]+. What's ending up happening in file C is, every single line is being checked, even the 95% of lines which don't contain an ID number and object name at the start. Would it be quicker to use ^[\r\n]+.*(objectname) instead of two separate regexes? It may reduce the number of _match executions. The more general case of that would be, concatenate all tokensBefore with all tokensAfter, and put a .* in the middle. It would need to be matching backwards through the file though, otherwise it would match the correct line but with a huge .* block in the middle with lots of lines. The above situation could be resolved if I could get java.util.Scanner to return the token previous to the current one after a call to findWithinHorizon. I have another usage scenario. Will put it up asap.

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  • Reflect.Emit Dynamic Type Memory Blowup

    - by Firestrand
    Using C# 3.5 I am trying to generate dynamic types at runtime using reflection emit. I used the Dynamic Query Library sample from Microsoft to create a class generator. Everything works, my problem is that 100 generated types inflate the memory usage by approximately 25MB. This is a completely unacceptable memory profile as eventually I want to support having several hundred thousand types generated in memory. Memory profiling shows that the memory is apparently being held by various System.Reflection.Emit types and methods though I can't figure out why. I haven't found others talking about this problem so I am hoping someone in this community either knows what I am doing wrong or if this is expected behavior. Contrived Example below: using System; using System.Collections.Generic; using System.Text; using System.Reflection; using System.Reflection.Emit; namespace SmallRelfectExample { class Program { static void Main(string[] args) { int typeCount = 100; int propCount = 100; Random rand = new Random(); Type dynType = null; for (int i = 0; i < typeCount; i++) { List<DynamicProperty> dpl = new List<DynamicProperty>(propCount); for (int j = 0; j < propCount; j++) { dpl.Add(new DynamicProperty("Key" + rand.Next().ToString(), typeof(String))); } SlimClassFactory scf = new SlimClassFactory(); dynType = scf.CreateDynamicClass(dpl.ToArray(), i); //Optionally do something with the type here } Console.WriteLine("SmallRelfectExample: {0} Types generated.", typeCount); Console.ReadLine(); } } public class SlimClassFactory { private readonly ModuleBuilder module; public SlimClassFactory() { AssemblyName name = new AssemblyName("DynamicClasses"); AssemblyBuilder assembly = AppDomain.CurrentDomain.DefineDynamicAssembly(name, AssemblyBuilderAccess.Run); module = assembly.DefineDynamicModule("Module"); } public Type CreateDynamicClass(DynamicProperty[] properties, int Id) { string typeName = "DynamicClass" + Id.ToString(); TypeBuilder tb = module.DefineType(typeName, TypeAttributes.Class | TypeAttributes.Public, typeof(DynamicClass)); FieldInfo[] fields = GenerateProperties(tb, properties); GenerateEquals(tb, fields); GenerateGetHashCode(tb, fields); Type result = tb.CreateType(); return result; } static FieldInfo[] GenerateProperties(TypeBuilder tb, DynamicProperty[] properties) { FieldInfo[] fields = new FieldBuilder[properties.Length]; for (int i = 0; i < properties.Length; i++) { DynamicProperty dp = properties[i]; FieldBuilder fb = tb.DefineField("_" + dp.Name, dp.Type, FieldAttributes.Private); PropertyBuilder pb = tb.DefineProperty(dp.Name, PropertyAttributes.HasDefault, dp.Type, null); MethodBuilder mbGet = tb.DefineMethod("get_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, dp.Type, Type.EmptyTypes); ILGenerator genGet = mbGet.GetILGenerator(); genGet.Emit(OpCodes.Ldarg_0); genGet.Emit(OpCodes.Ldfld, fb); genGet.Emit(OpCodes.Ret); MethodBuilder mbSet = tb.DefineMethod("set_" + dp.Name, MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig, null, new Type[] { dp.Type }); ILGenerator genSet = mbSet.GetILGenerator(); genSet.Emit(OpCodes.Ldarg_0); genSet.Emit(OpCodes.Ldarg_1); genSet.Emit(OpCodes.Stfld, fb); genSet.Emit(OpCodes.Ret); pb.SetGetMethod(mbGet); pb.SetSetMethod(mbSet); fields[i] = fb; } return fields; } static void GenerateEquals(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("Equals", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(bool), new Type[] { typeof(object) }); ILGenerator gen = mb.GetILGenerator(); LocalBuilder other = gen.DeclareLocal(tb); Label next = gen.DefineLabel(); gen.Emit(OpCodes.Ldarg_1); gen.Emit(OpCodes.Isinst, tb); gen.Emit(OpCodes.Stloc, other); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); next = gen.DefineLabel(); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.Emit(OpCodes.Ldloc, other); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("Equals", new Type[] { ft, ft }), null); gen.Emit(OpCodes.Brtrue_S, next); gen.Emit(OpCodes.Ldc_I4_0); gen.Emit(OpCodes.Ret); gen.MarkLabel(next); } gen.Emit(OpCodes.Ldc_I4_1); gen.Emit(OpCodes.Ret); } static void GenerateGetHashCode(TypeBuilder tb, FieldInfo[] fields) { MethodBuilder mb = tb.DefineMethod("GetHashCode", MethodAttributes.Public | MethodAttributes.ReuseSlot | MethodAttributes.Virtual | MethodAttributes.HideBySig, typeof(int), Type.EmptyTypes); ILGenerator gen = mb.GetILGenerator(); gen.Emit(OpCodes.Ldc_I4_0); foreach (FieldInfo field in fields) { Type ft = field.FieldType; Type ct = typeof(EqualityComparer<>).MakeGenericType(ft); gen.EmitCall(OpCodes.Call, ct.GetMethod("get_Default"), null); gen.Emit(OpCodes.Ldarg_0); gen.Emit(OpCodes.Ldfld, field); gen.EmitCall(OpCodes.Callvirt, ct.GetMethod("GetHashCode", new Type[] { ft }), null); gen.Emit(OpCodes.Xor); } gen.Emit(OpCodes.Ret); } } public abstract class DynamicClass { public override string ToString() { PropertyInfo[] props = GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public); StringBuilder sb = new StringBuilder(); sb.Append("{"); for (int i = 0; i < props.Length; i++) { if (i > 0) sb.Append(", "); sb.Append(props[i].Name); sb.Append("="); sb.Append(props[i].GetValue(this, null)); } sb.Append("}"); return sb.ToString(); } } public class DynamicProperty { private readonly string name; private readonly Type type; public DynamicProperty(string name, Type type) { if (name == null) throw new ArgumentNullException("name"); if (type == null) throw new ArgumentNullException("type"); this.name = name; this.type = type; } public string Name { get { return name; } } public Type Type { get { return type; } } } }

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  • WPF Button Image only showing in last control

    - by Ryan
    Hello All! I am fairly new to WPF and am probably missing something simple here. If I have 3 controls, only the last control will show the OriginalImage that I specify. Any help would be most appreciated. Thanks Ryan Main Window <Grid> <Grid.RowDefinitions> <RowDefinition Height="200*"/> <RowDefinition Height="60" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="85" /> <ColumnDefinition Width="85" /> <ColumnDefinition Width="85" /> <ColumnDefinition Width="85" /> <ColumnDefinition Width="300" /> </Grid.ColumnDefinitions> <Grid Grid.Row="1"> <but:ListButton OriginalImage="/CustomItemsPanel;component/ListBox/Images/add.png" DisableImage="/CustomItemsPanel;component/ListBox/Images/addunselect.png" /> </Grid > <Grid Grid.Row="1" Grid.Column="1" > <but:ListButton OriginalImage="/CustomItemsPanel;component/ListBox/Images/add.png" DisableImage="/CustomItemsPanel;component/ListBox/Images/addunselect.png" /> </Grid > <Grid Grid.Row="1" Grid.Column="2" > <but:ListButton OriginalImage="/CustomItemsPanel;component/ListBox/Images/add.png" DisableImage="/CustomItemsPanel;component/ListBox/Images/addunselect.png" /> </Grid> </Grid> Control XAML <ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:CustomItemsPanel.ListButton"> <LinearGradientBrush x:Key="ButtonBackground" EndPoint="0.5,1" StartPoint="0.5,0"> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF0E3D70"/> <GradientStop Color="#FF001832" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> <LinearGradientBrush x:Key="ButtonBackgroundMouseOver" EndPoint="0.5,1" StartPoint="0.5,0"> <LinearGradientBrush.GradientStops> <GradientStop Color="#FF1E62A1" /> <GradientStop Color="#FF0A3C6D" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> <LinearGradientBrush x:Key="ButtonBackgroundSelected" EndPoint="0.5,1" StartPoint="0.5,0"> <LinearGradientBrush.GradientStops> <GradientStop Color="Red" /> <GradientStop Color="#FF0A2A4C" Offset="1"/> </LinearGradientBrush.GradientStops> </LinearGradientBrush> <Style x:Key="Toggle" TargetType="{x:Type Button}"> <Setter Property="Content"> <Setter.Value> <Image> <Image.Style> <Style TargetType="{x:Type Image}"> <Setter Property="Source" Value="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type local:ListButton}}, Path=OriginalImage}"/> <Style.Triggers> <Trigger Property="IsEnabled" Value="False"> <Setter Property="Source" Value="{Binding Path=DisableImage, RelativeSource={RelativeSource TemplatedParent}}"/> </Trigger> </Style.Triggers> </Style> </Image.Style> </Image> </Setter.Value> </Setter> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type Button}"> <Grid Cursor="Hand"> <Border Name="back" Margin="0,1,0,0" Background="{StaticResource ButtonBackground}"> <ContentPresenter VerticalAlignment="Center" HorizontalAlignment="Center" x:Name="content" /> </Border> <Border BorderThickness="1" BorderBrush="#FF004F92"> <Border BorderThickness="0,0,1,0" BorderBrush="#FF101D29" /> </Border> </Grid> <ControlTemplate.Triggers> <Trigger Property="IsMouseOver" Value="True" > <Setter TargetName="back" Property="Background" Value="{StaticResource ButtonBackgroundMouseOver}"/> </Trigger> </ControlTemplate.Triggers> </ControlTemplate> </Setter.Value> </Setter> </Style> <Style TargetType="{x:Type local:ListButton}"> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="{x:Type local:ListButton}"> <Button Style="{StaticResource Toggle}" /> </ControlTemplate> </Setter.Value> </Setter> </Style> </ResourceDictionary> Control Code Behind public class ListButton : Control { public static readonly DependencyProperty MouseOverImageProperty; public static readonly DependencyProperty OriginalImageProperty; public static readonly DependencyProperty DisableImageProperty; static ListButton() { DefaultStyleKeyProperty.OverrideMetadata(typeof(ListButton), new FrameworkPropertyMetadata(typeof(ListButton))); MouseOverImageProperty = DependencyProperty.Register("MouseOverImage", typeof(ImageSource), typeof(ListButton), new UIPropertyMetadata(null)); OriginalImageProperty = DependencyProperty.Register("OriginalImage", typeof(ImageSource), typeof(ListButton), new UIPropertyMetadata(null)); DisableImageProperty = DependencyProperty.Register("DisableImage", typeof(ImageSource), typeof(ListButton), new UIPropertyMetadata(null)); } public ImageSource MouseOverImage { get { return (ImageSource)GetValue(MouseOverImageProperty); } set { SetValue(MouseOverImageProperty, value); } } public ImageSource OriginalImage { get { return (ImageSource)GetValue(OriginalImageProperty); } set { SetValue(OriginalImageProperty, value); } } public ImageSource DisableImage { get { return (ImageSource)GetValue(DisableImageProperty); } set { SetValue(DisableImageProperty, value); } } }

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  • Questions related to writing your own file downloader using multiple threads java

    - by Shekhar
    Hello In my current company, i am doing a PoC on how we can write a file downloader utility. We have to use socket programming(TCP/IP) for downloading the files. One of the requirements of the client is that a file(which will be large in size) should be transfered in chunks for example if we have a file of 5Mb size then we can have 5 threads which transfer 1 Mb each. I have written a small application which downloads a file. You can download the eclipe project from http://www.fileflyer.com/view/QM1JSC0 A brief explanation of my classes FileSender.java This class provides the bytes of file. It has a method called sendBytesOfFile(long start,long end, long sequenceNo) which gives the number of bytes. import java.io.File; import java.io.IOException; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileSender { private static final String FILE_NAME = "C:\\shared\\test.pdf"; public ByteArrayWrapper sendBytesOfFile(long start,long end, long sequenceNo){ try { File file = new File(FILE_NAME); byte[] fileBytes = FileUtils.readFileToByteArray(file); System.out.println("Size of file is " +fileBytes.length); System.out.println(); System.out.println("Start "+start +" end "+end); byte[] bytes = getByteArray(fileBytes, start, end); ByteArrayWrapper wrapper = new ByteArrayWrapper(bytes, sequenceNo); return wrapper; } catch (IOException e) { throw new RuntimeException(e); } } private byte[] getByteArray(byte[] bytes, long start, long end){ long arrayLength = end-start; System.out.println("Start : "+start +" end : "+end + " Arraylength : "+arrayLength +" length of source array : "+bytes.length); byte[] arr = new byte[(int)arrayLength]; for(int i = (int)start, j =0; i < end;i++,j++){ arr[j] = bytes[i]; } return arr; } public static long fileSize(){ File file = new File(FILE_NAME); return file.length(); } } Second Class is FileReceiver.java - This class receives the file. Small Explanation what this file does This class finds the size of the file to be fetched from Sender Depending upon the size of the file it finds the start and end position till the bytes needs to be read. It starts n number of threads giving each thread start,end, sequence number and a list which all the threads share. Each thread reads the number of bytes and creates a ByteArrayWrapper. ByteArrayWrapper objects are added to the list Then i have while loop which basically make sure that all threads have done their work finally it sorts the list based on the sequence number. then the bytes are joined, and a complete byte array is formed which is converted to a file. Code of File Receiver package com.filedownloader; import java.io.File; import java.io.IOException; import java.util.ArrayList; import java.util.Collections; import java.util.Comparator; import java.util.List; import java.util.zip.CRC32; import org.apache.commons.io.FileUtils; public class FileReceiver { public static void main(String[] args) { FileReceiver receiver = new FileReceiver(); receiver.receiveFile(); } public void receiveFile(){ long startTime = System.currentTimeMillis(); long numberOfThreads = 10; long filesize = FileSender.fileSize(); System.out.println("File size received "+filesize); long start = filesize/numberOfThreads; List<ByteArrayWrapper> list = new ArrayList<ByteArrayWrapper>(); for(long threadCount =0; threadCount<numberOfThreads ;threadCount++){ FileDownloaderTask task = new FileDownloaderTask(threadCount*start,(threadCount+1)*start,threadCount,list); new Thread(task).start(); } while(list.size() != numberOfThreads){ // this is done so that all the threads should complete their work before processing further. //System.out.println("Waiting for threads to complete. List size "+list.size()); } if(list.size() == numberOfThreads){ System.out.println("All bytes received "+list); Collections.sort(list, new Comparator<ByteArrayWrapper>() { @Override public int compare(ByteArrayWrapper o1, ByteArrayWrapper o2) { long sequence1 = o1.getSequence(); long sequence2 = o2.getSequence(); if(sequence1 < sequence2){ return -1; }else if(sequence1 > sequence2){ return 1; } else{ return 0; } } }); byte[] totalBytes = list.get(0).getBytes(); byte[] firstArr = null; byte[] secondArr = null; for(int i = 1;i<list.size();i++){ firstArr = totalBytes; secondArr = list.get(i).getBytes(); totalBytes = concat(firstArr, secondArr); } System.out.println(totalBytes.length); convertToFile(totalBytes,"c:\\tmp\\test.pdf"); long endTime = System.currentTimeMillis(); System.out.println("Total time taken with "+numberOfThreads +" threads is "+(endTime-startTime)+" ms" ); } } private byte[] concat(byte[] A, byte[] B) { byte[] C= new byte[A.length+B.length]; System.arraycopy(A, 0, C, 0, A.length); System.arraycopy(B, 0, C, A.length, B.length); return C; } private void convertToFile(byte[] totalBytes,String name) { try { FileUtils.writeByteArrayToFile(new File(name), totalBytes); } catch (IOException e) { throw new RuntimeException(e); } } } Code of ByteArrayWrapper package com.filedownloader; import java.io.Serializable; public class ByteArrayWrapper implements Serializable{ private static final long serialVersionUID = 3499562855188457886L; private byte[] bytes; private long sequence; public ByteArrayWrapper(byte[] bytes, long sequenceNo) { this.bytes = bytes; this.sequence = sequenceNo; } public byte[] getBytes() { return bytes; } public long getSequence() { return sequence; } } Code of FileDownloaderTask import java.util.List; public class FileDownloaderTask implements Runnable { private List<ByteArrayWrapper> list; private long start; private long end; private long sequenceNo; public FileDownloaderTask(long start,long end,long sequenceNo,List<ByteArrayWrapper> list) { this.list = list; this.start = start; this.end = end; this.sequenceNo = sequenceNo; } @Override public void run() { ByteArrayWrapper wrapper = new FileSender().sendBytesOfFile(start, end, sequenceNo); list.add(wrapper); } } Questions related to this code 1) Does file downloading becomes fast when multiple threads is used? In this code i am not able to see the benefit. 2) How should i decide how many threads should i create ? 3) Are their any opensource libraries which does that 4) The file which file receiver receives is valid and not corrupted but checksum (i used FileUtils of common-io) does not match. Whats the problem? 5) This code gives out of memory when used with large file(above 100 Mb) i.e. because byte array which is created. How can i avoid? I know this is a very bad code but i have to write this in one day -:). Please suggest any other good way to do this? Thanks Shekhar

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  • Authoritative sources about Database vs. Flatfile decision

    - by FastAl
    <tldr>looking for a reference to a book or other undeniably authoritative source that gives reasons when you should choose a database vs. when you should choose other storage methods. I have provided an un-authoritative list of reasons about 2/3 of the way down this post.</tldr> I have a situation at my company where a database is being used where it would be better to use another solution (in this case, an auto-generated piece of source code that contains a static lookup table, searched by binary sort). Normally, a database would be an OK solution even though the problem does not require a database, e.g, none of the elements of ACID are needed, as it is read-only data, updated about every 3-5 years (also requiring other sourcecode changes), and fits in memory, and can be keyed into via binary search (a tad faster than db, but speed is not an issue). The problem is that this code runs on our enterprise server, but is shared with several PC platforms (some disconnected, some use a central DB, etc.), and parts of it are managed by multiple programming units, parts by the DBAs, parts even by mathematicians in another department, etc. These hit their own platform’s version of their databases (containing their own copy of the static data). What happens is that every implementation, every little change, something different goes wrong. There are many other issues as well. I can’t even use a flatfile, because one mode of running on our enterprise server does not have permission to read files (only databases, and of course, its own literal storage, e.g., in-source table). Of course, other parts of the system use databases in proper, less obscure manners; there is no problem with those parts. So why don’t we just change it? I don’t have administrative ability to force a change. But I’m affected because sometimes I have to help fix the problems, but mostly because it causes outages and tons of extra IT time by other programmers and d*mmit that makes me mad! The reason neither management, nor the designers of the system, can see the problem is that they propose a solution that won’t work: increase communication; implement more safeguards and standards; etc. But every time, in a different part of the already-pared-down but still multi-step processes, a few different diligent, hard-working, top performing IT personnel make a unique subtle error that causes it to fail, sometimes after the last round of testing! And in general these are not single-person failures, but understandable miscommunications. And communication at our company is actually better than most. People just don't think that's the case because they haven't dug into the matter. However, I have it on very good word from somebody with extensive formal study of sociology and psychology that the relatively small amount of less-than-proper database usage in this gigantic cross-platform multi-source, multi-language project is bureaucratically un-maintainable. Impossible. No chance. At least with Human Beings in the loop, and it can’t be automated. In addition, the management and developers who could change this, though intelligent and capable, don’t understand the rigidity of this ‘how humans are’ issue, and are not convincible on the matter. The reason putting the static data in sourcecode will solve the problem is, although the solution is less sexy than a database, it would function with no technical drawbacks; and since the sharing of sourcecode already works very well, you basically erase any database-related effort from this section of the project, along with all the drawbacks of it that are causing problems. OK, that’s the background, for the curious. I won’t be able to convince management that this is an unfixable sociological problem, and that the real solution is coding around these limits of human nature, just as you would code around a bug in a 3rd party component that you can’t change. So what I have to do is exploit the unsuitableness of the database solution, and not do it using logic, but rather authority. I am aware of many reasons, and posts on this site giving reasons for one over the other; I’m not looking for lists of reasons like these (although you can add a comment if I've miss a doozy): WHY USE A DATABASE? instead of flatfile/other DB vs. file: if you need... Random Read / Transparent search optimization Advanced / varied / customizable Searching and sorting capabilities Transaction/rollback Locks, semaphores Concurrency control / Shared users Security 1-many/m-m is easier Easy modification Scalability Load Balancing Random updates / inserts / deletes Advanced query Administrative control of design, etc. SQL / learning curve Debugging / Logging Centralized / Live Backup capabilities Cached queries / dvlp & cache execution plans Interleaved update/read Referential integrity, avoid redundant/missing/corrupt/out-of-sync data Reporting (from on olap or oltp db) / turnkey generation tools [Disadvantages:] Important to get right the first time - professional design - but only b/c it's meant to last s/w & h/w cost Usu. over a network, speed issue (best vs. best design vs. local=even then a separate process req's marshalling/netwk layers/inter-p comm) indicies and query processing can stand in the way of simple processing (vs. flatfile) WHY USE FLATFILE: If you only need... Sequential Row processing only Limited usage append only (no reading, no master key/update) Only Update the record you're reading (fixed length recs only) Too big to fit into memory If Local disk / read-ahead network connection Portability / small system Email / cut & Paste / store as document by novice - simple format Low design learning curve but high cost later WHY USE IN-MEMORY/TABLE (tables, arrays, etc.): if you need... Processing a single db/ff record that was imported Known size of data Static data if hardcoding the table Narrow, unchanging use (e.g., one program or proc) -includes a class that will be shared, but encapsulates its data manipulation Extreme speed needed / high transaction frequency Random access - but search is dependent on implementation Following are some other posts about the topic: http://stackoverflow.com/questions/1499239/database-vs-flat-text-file-what-are-some-technical-reasons-for-choosing-one-over http://stackoverflow.com/questions/332825/are-flat-file-databases-any-good http://stackoverflow.com/questions/2356851/database-vs-flat-files http://stackoverflow.com/questions/514455/databases-vs-plain-text/514530 What I’d like to know is if anybody could recommend a hard, authoritative source containing these reasons. I’m looking for a paper book I can buy, or a reputable website with whitepapers about the issue (e.g., Microsoft, IBM), not counting the user-generated content on those sites. This will have a greater change to elicit a change that I’m looking for: less wasted programmer time, and more reliable programs. Thanks very much for your help. You win a prize for reading such a large post!

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  • NullPointerException, Collections not storing data?

    - by Elliott
    Hi there, I posted this question earlier but not with the code in its entirety. The coe below also calls to other classes Background and Hydro which I have included at the bottom. I have a Nullpointerexception at the line indicate by asterisks. Which would suggest to me that the Collections are not storing data properly. Although when I check their size they seem correct. Thanks in advance. PS: If anyone would like to give me advice on how best to format my code to make it readable, it would be appreciated. Elliott package exam0607; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import java.net.URL; import java.util.Collection; import java.util.Scanner; import java.util.Vector; import exam0607.Hydro; import exam0607.Background;// this may not be necessary???? FIND OUT public class HydroAnalysis { public static void main(String[] args) { Collection hydroList = null; Collection backList = null; try{hydroList = readHydro("http://www.hep.ucl.ac.uk/undergrad/3459/exam_data/2006-07/final/hd_data.dat");} catch (IOException e){ e.getMessage();} try{backList = readBackground("http://www.hep.ucl.ac.uk/undergrad/3459/exam_data/2006-07/final/hd_bgd.dat"); //System.out.println(backList.size()); } catch (IOException e){ e.getMessage();} for(int i =0; i <=14; i++ ){ String nameroot = "HJK"; String middle = Integer.toString(i); String hydroName = nameroot + middle + "X"; System.out.println(hydroName); ALGO_1(hydroName, backList, hydroList); } } public static Collection readHydro(String url) throws IOException { URL u = new URL(url); InputStream is = u.openStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader b = new BufferedReader(isr); String line =""; Collection data = new Vector(); while((line = b.readLine())!= null){ Scanner s = new Scanner(line); String name = s.next(); System.out.println(name); double starttime = Double.parseDouble(s.next()); System.out.println(+starttime); double increment = Double.parseDouble(s.next()); System.out.println(+increment); double p = 0; double nterms = 0; while(s.hasNextDouble()){ p = Double.parseDouble(s.next()); System.out.println(+p); nterms++; System.out.println(+nterms); } Hydro SAMP = new Hydro(name, starttime, increment, p); data.add(SAMP); } return data; } public static Collection readBackground(String url) throws IOException { URL u = new URL(url); InputStream is = u.openStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader b = new BufferedReader(isr); String line =""; Vector data = new Vector(); while((line = b.readLine())!= null){ Scanner s = new Scanner(line); String name = s.next(); //System.out.println(name); double starttime = Double.parseDouble(s.next()); //System.out.println(starttime); double increment = Double.parseDouble(s.next()); //System.out.println(increment); double sum = 0; double p = 0; double nterms = 0; while((s.hasNextDouble())){ p = Double.parseDouble(s.next()); //System.out.println(p); nterms++; sum += p; } double pbmean = sum/nterms; Background SAMP = new Background(name, starttime, increment, pbmean); //System.out.println(SAMP); data.add(SAMP); } return data; } public static void ALGO_1(String hydroName, Collection backgs, Collection hydros){ //double aMin = Double.POSITIVE_INFINITY; //double sum = 0; double intensity = 0; double numberPN_SIG = 0; double POSITIVE_PN_SIG =0; //int numberOfRays = 0; for(Hydro hd: hydros){ System.out.println(hd.H_NAME); for(Background back : backgs){ System.out.println(back.H_NAME); if(back.H_NAME.equals(hydroName)){//ERROR HERE double PN_SIG = Math.max(0.0, hd.PN - back.PBMEAN); numberPN_SIG ++; if(PN_SIG 0){ intensity += PN_SIG; POSITIVE_PN_SIG ++; } } } double positive_fraction = POSITIVE_PN_SIG/numberPN_SIG; if(positive_fraction < 0.5){ System.out.println( hydroName + "is faulty" ); } else{System.out.println(hydroName + "is not faulty");} System.out.println(hydroName + "has instensity" + intensity); } } } THE BACKGROUND CLASS package exam0607; public class Background { String H_NAME; double T_START; double DT; double PBMEAN; public Background(String name, double starttime, double increment, double pbmean) { name = H_NAME; starttime = T_START; increment = DT; pbmean = PBMEAN; }} AND THE HYDRO CLASS public class Hydro { String H_NAME; double T_START; double DT; double PN; public double n; public Hydro(String name, double starttime, double increment, double p) { name = H_NAME; starttime = T_START; increment = DT; p = PN; } }

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  • How do I prove I should put a table of values in source code instead of a database table?

    - by FastAl
    <tldr>looking for a reference to a book or other undeniably authoritative source that gives reasons when you should choose a database vs. when you should choose other storage methods. I have provided an un-authoritative list of reasons about 2/3 of the way down this post.</tldr> I have a situation at my company where a database is being used where it would be better to use another solution (in this case, an auto-generated piece of source code that contains a static lookup table, searched by binary sort). Normally, a database would be an OK solution even though the problem does not require a database, e.g, none of the elements of ACID are needed, as it is read-only data, updated about every 3-5 years (also requiring other sourcecode changes), and fits in memory, and can be keyed into via binary search (a tad faster than db, but speed is not an issue). The problem is that this code runs on our enterprise server, but is shared with several PC platforms (some disconnected, some use a central DB, etc.), and parts of it are managed by multiple programming units, parts by the DBAs, parts even by mathematicians in another department, etc. These hit their own platform’s version of their databases (containing their own copy of the static data). What happens is that every implementation, every little change, something different goes wrong. There are many other issues as well. I can’t even use a flatfile, because one mode of running on our enterprise server does not have permission to read files (only databases, and of course, its own literal storage, e.g., in-source table). Of course, other parts of the system use databases in proper, less obscure manners; there is no problem with those parts. So why don’t we just change it? I don’t have administrative ability to force a change. But I’m affected because sometimes I have to help fix the problems, but mostly because it causes outages and tons of extra IT time by other programmers and d*mmit that makes me mad! The reason neither management, nor the designers of the system, can see the problem is that they propose a solution that won’t work: increase communication; implement more safeguards and standards; etc. But every time, in a different part of the already-pared-down but still multi-step processes, a few different diligent, hard-working, top performing IT personnel make a unique subtle error that causes it to fail, sometimes after the last round of testing! And in general these are not single-person failures, but understandable miscommunications. And communication at our company is actually better than most. People just don't think that's the case because they haven't dug into the matter. However, I have it on very good word from somebody with extensive formal study of sociology and psychology that the relatively small amount of less-than-proper database usage in this gigantic cross-platform multi-source, multi-language project is bureaucratically un-maintainable. Impossible. No chance. At least with Human Beings in the loop, and it can’t be automated. In addition, the management and developers who could change this, though intelligent and capable, don’t understand the rigidity of this ‘how humans are’ issue, and are not convincible on the matter. The reason putting the static data in sourcecode will solve the problem is, although the solution is less sexy than a database, it would function with no technical drawbacks; and since the sharing of sourcecode already works very well, you basically erase any database-related effort from this section of the project, along with all the drawbacks of it that are causing problems. OK, that’s the background, for the curious. I won’t be able to convince management that this is an unfixable sociological problem, and that the real solution is coding around these limits of human nature, just as you would code around a bug in a 3rd party component that you can’t change. So what I have to do is exploit the unsuitableness of the database solution, and not do it using logic, but rather authority. I am aware of many reasons, and posts on this site giving reasons for one over the other; I’m not looking for lists of reasons like these (although you can add a comment if I've miss a doozy): WHY USE A DATABASE? instead of flatfile/other DB vs. file: if you need... Random Read / Transparent search optimization Advanced / varied / customizable Searching and sorting capabilities Transaction/rollback Locks, semaphores Concurrency control / Shared users Security 1-many/m-m is easier Easy modification Scalability Load Balancing Random updates / inserts / deletes Advanced query Administrative control of design, etc. SQL / learning curve Debugging / Logging Centralized / Live Backup capabilities Cached queries / dvlp & cache execution plans Interleaved update/read Referential integrity, avoid redundant/missing/corrupt/out-of-sync data Reporting (from on olap or oltp db) / turnkey generation tools [Disadvantages:] Important to get right the first time - professional design - but only b/c it's meant to last s/w & h/w cost Usu. over a network, speed issue (best vs. best design vs. local=even then a separate process req's marshalling/netwk layers/inter-p comm) indicies and query processing can stand in the way of simple processing (vs. flatfile) WHY USE FLATFILE: If you only need... Sequential Row processing only Limited usage append only (no reading, no master key/update) Only Update the record you're reading (fixed length recs only) Too big to fit into memory If Local disk / read-ahead network connection Portability / small system Email / cut & Paste / store as document by novice - simple format Low design learning curve but high cost later WHY USE IN-MEMORY/TABLE (tables, arrays, etc.): if you need... Processing a single db/ff record that was imported Known size of data Static data if hardcoding the table Narrow, unchanging use (e.g., one program or proc) -includes a class that will be shared, but encapsulates its data manipulation Extreme speed needed / high transaction frequency Random access - but search is dependent on implementation Following are some other posts about the topic: http://stackoverflow.com/questions/1499239/database-vs-flat-text-file-what-are-some-technical-reasons-for-choosing-one-over http://stackoverflow.com/questions/332825/are-flat-file-databases-any-good http://stackoverflow.com/questions/2356851/database-vs-flat-files http://stackoverflow.com/questions/514455/databases-vs-plain-text/514530 What I’d like to know is if anybody could recommend a hard, authoritative source containing these reasons. I’m looking for a paper book I can buy, or a reputable website with whitepapers about the issue (e.g., Microsoft, IBM), not counting the user-generated content on those sites. This will have a greater change to elicit a change that I’m looking for: less wasted programmer time, and more reliable programs. Thanks very much for your help. You win a prize for reading such a large post!

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  • F# - Facebook Hacker Cup - Double Squares

    - by Jacob
    I'm working on strengthening my F#-fu and decided to tackle the Facebook Hacker Cup Double Squares problem. I'm having some problems with the run-time and was wondering if anyone could help me figure out why it is so much slower than my C# equivalent. There's a good description from another post; Source: Facebook Hacker Cup Qualification Round 2011 A double-square number is an integer X which can be expressed as the sum of two perfect squares. For example, 10 is a double-square because 10 = 3^2 + 1^2. Given X, how can we determine the number of ways in which it can be written as the sum of two squares? For example, 10 can only be written as 3^2 + 1^2 (we don't count 1^2 + 3^2 as being different). On the other hand, 25 can be written as 5^2 + 0^2 or as 4^2 + 3^2. You need to solve this problem for 0 = X = 2,147,483,647. Examples: 10 = 1 25 = 2 3 = 0 0 = 1 1 = 1 My basic strategy (which I'm open to critique on) is to; Create a dictionary (for memoize) of the input numbers initialzed to 0 Get the largest number (LN) and pass it to count/memo function Get the LN square root as int Calculate squares for all numbers 0 to LN and store in dict Sum squares for non repeat combinations of numbers from 0 to LN If sum is in memo dict, add 1 to memo Finally, output the counts of the original numbers. Here is the F# code (See code changes at bottom) I've written that I believe corresponds to this strategy (Runtime: ~8:10); open System open System.Collections.Generic open System.IO /// Get a sequence of values let rec range min max = seq { for num in [min .. max] do yield num } /// Get a sequence starting from 0 and going to max let rec zeroRange max = range 0 max /// Find the maximum number in a list with a starting accumulator (acc) let rec maxNum acc = function | [] -> acc | p::tail when p > acc -> maxNum p tail | p::tail -> maxNum acc tail /// A helper for finding max that sets the accumulator to 0 let rec findMax nums = maxNum 0 nums /// Build a collection of combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) let rec combos range = seq { let count = ref 0 for inner in range do for outer in Seq.skip !count range do yield (inner, outer) count := !count + 1 } let rec squares nums = let dict = new Dictionary<int, int>() for s in nums do dict.[s] <- (s * s) dict /// Counts the number of possible double squares for a given number and keeps track of other counts that are provided in the memo dict. let rec countDoubleSquares (num: int) (memo: Dictionary<int, int>) = // The highest relevent square is the square root because it squared plus 0 squared is the top most possibility let maxSquare = System.Math.Sqrt((float)num) // Our relevant squares are 0 to the highest possible square; note the cast to int which shouldn't hurt. let relSquares = range 0 ((int)maxSquare) // calculate the squares up front; let calcSquares = squares relSquares // Build up our square combinations; ie [1,2,3] = (1,1), (1,2), (1,3), (2,2), (2,3), (3,3) for (sq1, sq2) in combos relSquares do let v = calcSquares.[sq1] + calcSquares.[sq2] // Memoize our relevant results if memo.ContainsKey(v) then memo.[v] <- memo.[v] + 1 // return our count for the num passed in memo.[num] // Read our numbers from file. //let lines = File.ReadAllLines("test2.txt") //let nums = [ for line in Seq.skip 1 lines -> Int32.Parse(line) ] // Optionally, read them from straight array let nums = [1740798996; 1257431873; 2147483643; 602519112; 858320077; 1048039120; 415485223; 874566596; 1022907856; 65; 421330820; 1041493518; 5; 1328649093; 1941554117; 4225; 2082925; 0; 1; 3] // Initialize our memoize dictionary let memo = new Dictionary<int, int>() for num in nums do memo.[num] <- 0 // Get the largest number in our set, all other numbers will be memoized along the way let maxN = findMax nums // Do the memoize let maxCount = countDoubleSquares maxN memo // Output our results. for num in nums do printfn "%i" memo.[num] // Have a little pause for when we debug let line = Console.Read() And here is my version in C# (Runtime: ~1:40: using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; namespace FBHack_DoubleSquares { public class TestInput { public int NumCases { get; set; } public List<int> Nums { get; set; } public TestInput() { Nums = new List<int>(); } public int MaxNum() { return Nums.Max(); } } class Program { static void Main(string[] args) { // Read input from file. //TestInput input = ReadTestInput("live.txt"); // As example, load straight. TestInput input = new TestInput { NumCases = 20, Nums = new List<int> { 1740798996, 1257431873, 2147483643, 602519112, 858320077, 1048039120, 415485223, 874566596, 1022907856, 65, 421330820, 1041493518, 5, 1328649093, 1941554117, 4225, 2082925, 0, 1, 3, } }; var maxNum = input.MaxNum(); Dictionary<int, int> memo = new Dictionary<int, int>(); foreach (var num in input.Nums) { if (!memo.ContainsKey(num)) memo.Add(num, 0); } DoMemoize(maxNum, memo); StringBuilder sb = new StringBuilder(); foreach (var num in input.Nums) { //Console.WriteLine(memo[num]); sb.AppendLine(memo[num].ToString()); } Console.Write(sb.ToString()); var blah = Console.Read(); //File.WriteAllText("out.txt", sb.ToString()); } private static int DoMemoize(int num, Dictionary<int, int> memo) { var highSquare = (int)Math.Floor(Math.Sqrt(num)); var squares = CreateSquareLookup(highSquare); var relSquares = squares.Keys.ToList(); Debug.WriteLine("Starting - " + num.ToString()); Debug.WriteLine("RelSquares.Count = {0}", relSquares.Count); int sum = 0; var index = 0; foreach (var square in relSquares) { foreach (var inner in relSquares.Skip(index)) { sum = squares[square] + squares[inner]; if (memo.ContainsKey(sum)) memo[sum]++; } index++; } if (memo.ContainsKey(num)) return memo[num]; return 0; } private static TestInput ReadTestInput(string fileName) { var lines = File.ReadAllLines(fileName); var input = new TestInput(); input.NumCases = int.Parse(lines[0]); foreach (var lin in lines.Skip(1)) { input.Nums.Add(int.Parse(lin)); } return input; } public static Dictionary<int, int> CreateSquareLookup(int maxNum) { var dict = new Dictionary<int, int>(); int square; foreach (var num in Enumerable.Range(0, maxNum)) { square = num * num; dict[num] = square; } return dict; } } } Thanks for taking a look. UPDATE Changing the combos function slightly will result in a pretty big performance boost (from 8 min to 3:45): /// Old and Busted... let rec combosOld range = seq { let rangeCache = Seq.cache range let count = ref 0 for inner in rangeCache do for outer in Seq.skip !count rangeCache do yield (inner, outer) count := !count + 1 } /// The New Hotness... let rec combos maxNum = seq { for i in 0..maxNum do for j in i..maxNum do yield i,j }

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