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  • Perl kill(0, $pid) in Windows always returning 1

    - by banshee_walk_sly
    I'm trying to make a Perl script that will run a set of other programs in Windows. I need to be able to capture the stdout, stderr, and exit code of the process, and I need to be able to see if a process exceeds it's allotted execution time. Right now, the pertinent part of my code looks like: ... $pid = open3($wtr, $stdout, $stderr, $command); if($time < 0){ waitpid($pid, 0); $return = $? >> 8; $death_sig = $? & 127; $core_dump = $? & 128; } else{ # Do timeout stuff, currently not working as planned print "pid: $pid\n"; my $elapsed = 0; #THIS LOOP ONLY TERMINATES WHEN $time > $elapsed ...? while(kill 0, $pid and $time > $elapsed){ Time::HiRes::usleep(1000); # sleep for milliseconds $elapsed += 1; $return = $? >> 8; $death_sig = $? & 127; $core_dump = $? & 128; } if($elapsed >= $time){ $status = "FAIL"; print $log "TIME LIMIT EXCEEDED\n"; } } #these lines are needed to grab the stdout and stderr in arrays so # I may reuse them in multiple logs if(fileno $stdout){ @stdout = <$stdout>; } if(fileno $stderr){ @stderr = <$stderr>; } ... Everything is working correctly if $time = -1 (no timeout is needed), but the system thinks that kill 0, $pid is always 1. This makes my loop run for the entirety of the time allowed. Some extra details just for clarity: This is being run on Windows. I know my process does terminate because I have get all the expected output. Perl version: This is perl, v5.10.1 built for MSWin32-x86-multi-thread (with 2 registered patches, see perl -V for more detail) Copyright 1987-2009, Larry Wall Binary build 1007 [291969] provided by ActiveState http://www.ActiveState.com Built Jan 26 2010 23:15:11 I appreciate your help :D For that future person who may have a similar issue I got the code to work, here is the modified code sections: $pid = open3($wtr, $stdout, $stderr, $command); close($wtr); if($time < 0){ waitpid($pid, 0); } else{ print "pid: $pid\n"; my $elapsed = 0; while(waitpid($pid, WNOHANG) <= 0 and $time > $elapsed){ Time::HiRes::usleep(1000); # sleep for milliseconds $elapsed += 1; } if($elapsed >= $time){ $status = "FAIL"; print $log "TIME LIMIT EXCEEDED\n"; } } $return = $? >> 8; $death_sig = $? & 127; $core_dump = $? & 128; if(fileno $stdout){ @stdout = <$stdout>; } if(fileno $stderr){ @stderr = <$stderr>; } close($stdout); close($stderr);

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  • setting something disposed or invisible java

    - by OVERTONE
    this might be simple enough as just inserting the right method but i cant seem to get it right. i have a simple program with two buttons. each one changes the picture above them. but anytime i click the buttons i get some odd awt event queue error. i think its because im trying to add something to a frame after its already been made. package icnon; import javax.imageio.*; import javax.swing.*; import java.awt.*; import java.awt.event.*; public class FrameIconExample extends JFrame implements ActionListener { JLabel j; JPanel p, l, k; JButton picOne, picTwo; Container cPane; public FrameIconExample() { JButton picOne = new JButton("picOne"); JButton picTwo = new JButton("picTwo"); picOne.setName("picOne"); picTwo.setName("picTwo"); picOne.addActionListener(this); picTwo.addActionListener(this); JPanel p = new JPanel(new GridLayout(2, 1)); JPanel l = new JPanel(new FlowLayout()); JPanel k = new JPanel(new FlowLayout()); cPane = getContentPane(); j = new JLabel(new ImageIcon("../meet/src/images/beautiful-closeup-portrait-photography.jpg")); l.add(j); k.add(picOne); k.add(picTwo); p.add(l); p.add(k); add(p); } public static void main(String[] args) { FrameIconExample frame = new FrameIconExample(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(new Dimension(300, 800)); frame.setTitle("Frame Icon Example"); // Display the form frame.setVisible(true); } @Override public void actionPerformed(ActionEvent e) { JButton temp = (JButton) e.getSource(); String src = "../meet/src/images/Majken Kruse portrait - john.jpg"; //System.out.println(src + " " + temp.getName()); if(temp.getName().equalsIgnoreCase("picOne")) { src = "../meet/src/images/beautiful-closeup-portrait-photography.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("1"); } if(temp.getName().equalsIgnoreCase("picTwo")) { src = "../icontest/images/Majken Kruse portrait - john.jpg"; System.out.println(src + " " + temp.getName()); Icon img; j = new JLabel(new ImageIcon(src)); l.add(j); System.out.println("2"); } } } its all just the one program so if you copy paste it into an editor you can see the stack trace. but the source of the image files wont be there. does anyone know how id do it? or where im goin wrong? stack trace: ../meet/src/images/beautiful-closeup-portrait-photography.jpg picOne Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at icnon.FrameIconExample.actionPerformed(FrameIconExample.java:68) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)

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  • Why is there a Null Pointer Exception in this Java Code?

    - by algorithmicCoder
    This code takes in users and movies from two separate files and computes a user score for a movie. When i run the code I get the following error: Exception in thread "main" java.lang.NullPointerException at RecommenderSystem.makeRecommendation(RecommenderSystem.java:75) at RecommenderSystem.main(RecommenderSystem.java:24) I believe the null pointer exception is due to an error in this particular class but I can't spot it....any thoughts? import java.io.*; import java.lang.Math; public class RecommenderSystem { private Movie[] m_movies; private User[] m_users; /** Parse the movies and users files, and then run queries against them. */ public static void main(String[] argv) throws FileNotFoundException, ParseError, RecommendationError { FileReader movies_fr = new FileReader("C:\\workspace\\Recommender\\src\\IMDBTop10.txt"); FileReader users_fr = new FileReader("C:\\workspace\\Recommender\\src\\IMDBTop10-users.txt"); MovieParser mp = new MovieParser(movies_fr); UserParser up = new UserParser(users_fr); Movie[] movies = mp.getMovies(); User[] users = up.getUsers(); RecommenderSystem rs = new RecommenderSystem(movies, users); System.out.println("Alice would rate \"The Shawshank Redemption\" with at least a " + rs.makeRecommendation("The Shawshank Redemption", "asmith")); System.out.println("Carol would rate \"The Dark Knight\" with at least a " + rs.makeRecommendation("The Dark Knight", "cd0")); } /** Instantiate a recommender system. * * @param movies An array of Movie that will be copied into m_movies. * @param users An array of User that will be copied into m_users. */ public RecommenderSystem(Movie[] movies, User[] users) throws RecommendationError { m_movies = movies; m_users = users; } /** Suggest what the user with "username" would rate "movieTitle". * * @param movieTitle The movie for which a recommendation is made. * @param username The user for whom the recommendation is made. */ public double makeRecommendation(String movieTitle, String username) throws RecommendationError { int userNumber; int movieNumber; int j=0; double weightAvNum =0; double weightAvDen=0; for (userNumber = 0; userNumber < m_users.length; ++userNumber) { if (m_users[userNumber].getUsername().equals(username)) { break; } } for (movieNumber = 0; movieNumber < m_movies.length; ++movieNumber) { if (m_movies[movieNumber].getTitle().equals(movieTitle)) { break; } } // Use the weighted average algorithm here (don't forget to check for // errors). while(j<m_users.length){ if(j!=userNumber){ weightAvNum = weightAvNum + (m_users[j].getRating(movieNumber)- m_users[j].getAverageRating())*(m_users[userNumber].similarityTo(m_users[j])); weightAvDen = weightAvDen + (m_users[userNumber].similarityTo(m_users[j])); } j++; } return (m_users[userNumber].getAverageRating()+ (weightAvNum/weightAvDen)); } } class RecommendationError extends Exception { /** An error for when something goes wrong in the recommendation process. * * @param s A string describing the error. */ public RecommendationError(String s) { super(s); } }

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  • Can i create different observables and different corresponding observers in java?

    - by mithun1538
    Hello everyone, Currently, I have one observable and many observers. What i need is different observables, and depending on the observable, different observers. How do I achieve this? ( For understanding, assume I have different apples - say apple1 apple2... I have observer_1 observing apple1, observer_2 observing apple2, observer_3 observing apple 2 and so on..). I tried creating different objects of the Observable class, but since observers are observing the same class of observable, I don't know how to access a particular instance of the Observable. I have included the following servlet code that contains Observer and Observable classes: public class CustomerServlet extends HttpServlet { public String getNextMessage() { // Create a message sink to wait for a new message from the // message source. return new MessageSink().getNextMessage(source); } @Override protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { ObjectOutputStream dout = new ObjectOutputStream(response.getOutputStream()); String recMSG = getNextMessage(); dout.writeObject(recMSG); dout.flush(); } public void broadcastMessage(String message) { // Send the message to all the HTTP-connected clients by giving the // message to the message source source.sendMessage(message); } @Override protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { try { ObjectInputStream din= new ObjectInputStream(request.getInputStream()); String message = (String)din.readObject(); ObjectOutputStream dout = new ObjectOutputStream(response.getOutputStream()); dout.writeObject("1"); dout.flush(); if (message != null) { broadcastMessage(message); } // Set the status code to indicate there will be no response response.setStatus(response.SC_NO_CONTENT); } catch (Exception e) { e.printStackTrace(); } } @Override public String getServletInfo() { return "Short description"; }// </editor-fold> MessageSource source = new MessageSource(); } class MessageSource extends Observable { public void sendMessage(String message) { setChanged(); notifyObservers(message); } } class MessageSource extends Observable { public void sendMessage(String message) { setChanged(); notifyObservers(message); } } class MessageSink implements Observer { String message = null; // set by update() and read by getNextMessage() // Called by the message source when it gets a new message synchronized public void update(Observable o, Object arg) { // Get the new message message = (String)arg; // Wake up our waiting thread notify(); } // Gets the next message sent out from the message source synchronized public String getNextMessage(MessageSource source) { // Tell source we want to be told about new messages source.addObserver(this); // Wait until our update() method receives a message while (message == null) { try { wait(); } catch (Exception e) { System.out.println("Exception has occured! ERR ERR ERR"); } } // Tell source to stop telling us about new messages source.deleteObserver(this); // Now return the message we received // But first set the message instance variable to null // so update() and getNextMessage() can be called again. String messageCopy = message; message = null; return messageCopy; } }

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  • Launching an Activity from a Service

    - by nldev
    When I am trying to launch a call activity from a Service, I get a NullPointerException. Here is my code: Intent callIntent = new Intent(Intent.ACTION_CALL); callIntent.setData(Uri.parse("tel:" + number)); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(callIntent); I get the exception on the startActivity line. I tried to use getApplication.startActivity and getApplicationContext.startActivity but no luck. Any ideas? edit : Maybe some usefull info: I am trying to create a service that will run on the background and scan sensor data, when a certain signal is given i would like to maken an automated call to a number. edit : full adb error code: 03-31 09:04:10.214: ERROR/AndroidRuntime(1896): Uncaught handler: thread main exiting due to uncaught exception 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): java.lang.RuntimeException: Unable to instantiate service dfz.epilepsiedetector.services.DetectionService: java.lang.NullPointerException 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.handleCreateService(ActivityThread.java:2668) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.access$3100(ActivityThread.java:116) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1846) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.os.Handler.dispatchMessage(Handler.java:99) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.os.Looper.loop(Looper.java:123) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.main(ActivityThread.java:4203) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.reflect.Method.invokeNative(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.reflect.Method.invoke(Method.java:521) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at dalvik.system.NativeStart.main(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): Caused by: java.lang.NullPointerException 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.ContextWrapper.getPackageName(ContextWrapper.java:120) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.ComponentName.<init>(ComponentName.java:75) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.content.Intent.<init>(Intent.java:2302) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at dfz.epilepsiedetector.services.DetectionService.<init>(DetectionService.java:35) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.Class.newInstanceImpl(Native Method) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at java.lang.Class.newInstance(Class.java:1472) 03-31 09:04:10.226: ERROR/AndroidRuntime(1896): at android.app.ActivityThread.handleCreateService(ActivityThread.java:2665) edit Trimmed class code: `public class DetectionService extends IntentService implements SensorEventListener { private SensorManager mSensorManager; private Sensor mAccelerometer; private boolean hasSeizure = false; private final int POLLS_PER_SECOND = 10; public DetectionService() { super("EpilepsionDetectionService"); //mSensorManager = (SensorManager)getSystemService(SENSOR_SERVICE); // mAccelerometer = mSensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); /*Intent callIntent = new Intent(Intent.ACTION_CALL); callIntent.setData(Uri.parse("tel:" + "+31648363944")); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);*/ Intent callIntent = new Intent(DetectionService.this, InformationActivity.class); callIntent.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); getApplication().startActivity(callIntent); //((Activity) getContext()).startActivity(callIntent); }`

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  • C# performance varying due to memory

    - by user1107474
    Hope this is a valid post here, its a combination of C# issues and hardware. I am benchmarking our server because we have found problems with the performance of our quant library (written in C#). I have simulated the same performance issues with some simple C# code- performing very heavy memory-usage. The code below is in a function which is spawned from a threadpool, up to a maximum of 32 threads (because our server has 4x CPUs x 8 cores each). This is all on .Net 3.5 The problem is that we are getting wildly differing performance. I run the below function 1000 times. The average time taken for the code to run could be, say, 3.5s, but the fastest will only be 1.2s and the slowest will be 7s- for the exact same function! I have graphed the memory usage against the timings and there doesnt appear to be any correlation with the GC kicking in. One thing I did notice is that when running in a single thread the timings are identical and there is no wild deviation. I have also tested CPU-bound algorithms and the timings are identical too. This has made us wonder if the memory bus just cannot cope. I was wondering could this be another .net or C# problem, or is it something related to our hardware? Would this be the same experience if I had used C++, or Java?? We are using 4x Intel x7550 with 32GB ram. Is there any way around this problem in general? Stopwatch watch = new Stopwatch(); watch.Start(); List<byte> list1 = new List<byte>(); List<byte> list2 = new List<byte>(); List<byte> list3 = new List<byte>(); int Size1 = 10000000; int Size2 = 2 * Size1; int Size3 = Size1; for (int i = 0; i < Size1; i++) { list1.Add(57); } for (int i = 0; i < Size2; i = i + 2) { list2.Add(56); } for (int i = 0; i < Size3; i++) { byte temp = list1.ElementAt(i); byte temp2 = list2.ElementAt(i); list3.Add(temp); list2[i] = temp; list1[i] = temp2; } watch.Stop(); (the code is just meant to stress out the memory) I would include the threadpool code, but we used a non-standard threadpool library. EDIT: I have reduced "size1" to 100000, which basically doesn't use much memory and I still get a lot of jitter. This suggests it's not the amount of memory being transferred, but the frequency of memory grabs?

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  • Java deadlock problem....

    - by markovuksanovic
    I am using java sockets for communication. On the client side I have some processing and at this point I send an object to the cient. The code is as follows: while (true) { try { Socket server = new Socket("localhost", 3000); OutputStream os = server.getOutputStream(); InputStream is = server.getInputStream(); CommMessage commMessage = new CommMessageImpl(); ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(commMessage); os.write(bos.toByteArray()); os.flush(); byte[] buff = new byte[512]; int bytesRead = 0; ByteArrayOutputStream receivedObject = new ByteArrayOutputStream(); while ((bytesRead = is.read(buff)) > -1) { receivedObject.write(buff, 0, bytesRead); System.out.println(receivedObject); } os.close(); Thread.sleep(10000); } catch (IOException e) { } catch (InterruptedException e) { } } Next on the server side I have the following code to read the object and write the response (Which is just an echo message) public void startServer() { Socket client = null; try { server = new ServerSocket(3000); logger.log(Level.INFO, "Waiting for connections."); client = server.accept(); logger.log(Level.INFO, "Accepted a connection from: " + client.getInetAddress()); os = new ObjectOutputStream(client.getOutputStream()); is = new ObjectInputStream(client.getInputStream()); // Read contents of the stream and store it into a byte array. byte[] buff = new byte[512]; int bytesRead = 0; ByteArrayOutputStream receivedObject = new ByteArrayOutputStream(); while ((bytesRead = is.read(buff)) > -1) { receivedObject.write(buff, 0, bytesRead); } // Check if received stream is CommMessage or not contents. CommMessage commMessage = getCommMessage(receivedObject); if (commMessage != null) { commMessage.setSessionState(this.sessionManager.getState().getState()); ByteArrayOutputStream bos = new ByteArrayOutputStream(); ObjectOutputStream oos = new ObjectOutputStream(bos); oos.writeObject(commMessage); os.write(bos.toByteArray()); System.out.println(commMessage.getCommMessageType()); } else { processData(receivedObject, this.sessionManager); } os.flush(); } catch (IOException e) { } finally { try { is.close(); os.close(); client.close(); server.close(); } catch (IOException e) { } } } The above code works ok if I do not try to read data on the client side (If i exclude the code related to reading). But if I have that code, for some reason, I get some kind of deadlock when accessing input streams. Any ideas what I might have done wrong? Thanks in advance.

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  • C# : Console.Read() does not get the "right" input

    - by Daemonfire3002nd
    Hi there, I have the following code: The actual problem is the "non-quoted" code. I want to get the player amount (max = 4), but when I ask via Console.Read() and I enter any Int from 1 to 4 I get as value: 48 + Console.Read(). They only thing how I can get the "real" input is using Console.ReadLine(), but this does not give me an Integer, no it returns a string, and actually do not know how to convert String (Numbers) to Integers in C#, because I am new, and because I only found ToString() and not ToNumber. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace eve_calc_tool { class Program { int players; int units; int active_units; int inactive_units; int finished_units; int lastDiceNumber = 0; bool game_state; public static void Main(string[] args) { int count_game = 0; //Console.Title = "Mensch ärger dich nicht"; //Console.WriteLine("\tNeues Spiel wird"); //Console.WriteLine("\t...geladen"); //System.Threading.Thread.Sleep(5000); //Console.Clear(); //Console.WriteLine("Neues Spiel wird gestartet, bitte haben sie etwas Geduld"); //Console.Title = "Spiel " + count_game.ToString(); //Console.Clear(); //string prevText = "Anzahl der Spieler: "; //Console.WriteLine(prevText); string read = Console.ReadLine(); /*Program game = new Program(); game.players = read; game.setPlayers(game.players); if (game.players > 0 && 5 > game.players) { game.firstRound(); }*/ string readagain = read; Console.ReadLine(); } /* bool setPlayers(int amount) { players = amount; if (players > 0) { return true; } else { return false; } } bool createGame() { inactive_units = units = getPlayers() * 4; active_units = 0; finished_units = 0; game_state = true; if (game_state == true) { return true; } else { return false; } } int getPlayers() { return players; } private static readonly Random random = new Random(); private static readonly object syncLock = new object(); public static int RandomNumber(int min, int max) { lock (syncLock) { // synchronize return random.Next(min, max); } } int rollDice() { lastDiceNumber = RandomNumber(1,6); return lastDiceNumber; } int firstRound() { int[] results = new int[getPlayers()]; for (int i = 0; i < getPlayers(); i++) { results[i] = rollDice(); } Array.Sort(results); return results[3]; } */ } }

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  • show hidden div tag from another page

    - by neueweblernen
    I'm trying to link to an all-inclusive FAQ page from various pages. The answers are contained in tags, nested within a line item of an unordered list housed by categories. The FAQ page has the following categories: Practical Nurse Exam Online Renewal Practice Hours etc. Under Practical Nurse Exam, there are sub categories, subjects, with questions below in tags that expand onClick. (e.g. Examination Day, Exam Results, etc.) Let's say I'm on a different page called Registration and there's a link to the FAQs for Exam Results. I'm able to link to the page and included the hashtag on the anchor or Exam Results, but it does not expand the subcategory. I've read this thread but it didn't work for me. Please help! The code is below: <script type="text/javascript"> function toggle(Info,pic) { var CState = document.getElementById(Info); CState.style.display = (CState.style.display != 'block') ? 'block' : 'none'; } window.onload = function() { var hash = window.location.hash; // would be "#div1" or something if(hash != "") { var id = hash.substr(1); // get rid of # document.getElementById(id).style.display = 'block'; } } </script> <style type="text/css"> .FAQ { cursor:hand; cursor:pointer; } .FAA { display:none; padding-left:20px; text-indent:-20px; } #FAQlist li { list-style-type: none; } #FAQlist ul { margin-left:0px; } headingOne{ font-family:Arial, Helvetica, sans-serif; color:#66BBFF; font-size:20px; font-weight:bold;} </style> Here's the body (part of it anyway) <headingOne class="FAQ" onClick="toggle('CPNRE', this)">PRACTICAL NURSE EXAM</headingOne> <div class="FAA" id="CPNRE"> <h3><a name="applying">Applying to write the CPNRE</a></h3> <ul id="FAQlist" style="width:450px;"> <li class="FAQ"> <p onclick="toggle('faq1',this)"> <strong>Q: How much does it cost to write the exam?</strong></p> <div class="FAA" id="faq1"> <b>A.</b> In 2013, the cost for the first exam writing is $600.00 which includes the interim license fee. See <a href="https://www.clpnbc.org/What-is-an-LPN/Becoming-an-LPN/Canadian-Practical-Nurse-Registration-Examination/Fees-and-Deadlines.aspx"> fee schedule</a>.</div> <hr /> </li> and here's the body of the other page that contains the link and the same script syntax as the all-inclusive FAQ page. This is just a test, that's not exactly what it will say: <a onclick="toggle('CPNRE', this)" href="file:///S|/Designs/Web stuff/FAQ all inclusive.html#applying"> click here</a>

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  • Trying to packetize TCP with non-blocking IO is hard! Am I doing something wrong?

    - by Ricket
    Oh how I wish TCP was packet-based like UDP is! But alas, that's not the case, so I'm trying to implement my own packet layer. Here's the chain of events so far (ignoring writing packets) Oh, and my Packets are very simply structured: two unsigned bytes for length, and then byte[length] data. (I can't imagine if they were any more complex, I'd be up to my ears in if statements!) Server is in an infinite loop, accepting connections and adding them to a list of Connections. PacketGatherer (another thread) uses a Selector to figure out which Connection.SocketChannels are ready for reading. It loops over the results and tells each Connection to read(). Each Connection has a partial IncomingPacket and a list of Packets which have been fully read and are waiting to be processed. On read(): Tell the partial IncomingPacket to read more data. (IncomingPacket.readData below) If it's done reading (IncomingPacket.complete()), make a Packet from it and stick the Packet into the list waiting to be processed and then replace it with a new IncomingPacket. There are a couple problems with this. First, only one packet is being read at a time. If the IncomingPacket needs only one more byte, then only one byte is read this pass. This can of course be fixed with a loop but it starts to get sorta complicated and I wonder if there is a better overall way. Second, the logic in IncomingPacket is a little bit crazy, to be able to read the two bytes for the length and then read the actual data. Here is the code, boiled down for quick & easy reading: int readBytes; // number of total bytes read so far byte length1, length2; // each byte in an unsigned short int (see getLength()) public int getLength() { // will be inaccurate if readBytes < 2 return (int)(length1 << 8 | length2); } public void readData(SocketChannel c) { if (readBytes < 2) { // we don't yet know the length of the actual data ByteBuffer lengthBuffer = ByteBuffer.allocate(2 - readBytes); numBytesRead = c.read(lengthBuffer); if(readBytes == 0) { if(numBytesRead >= 1) length1 = lengthBuffer.get(); if(numBytesRead == 2) length2 = lengthBuffer.get(); } else if(readBytes == 1) { if(numBytesRead == 1) length2 = lengthBuffer.get(); } readBytes += numBytesRead; } if(readBytes >= 2) { // then we know we have the entire length variable // lazily-instantiate data buffers based on getLength() // read into data buffers, increment readBytes // (does not read more than the amount of this packet, so it does not // need to handle overflow into the next packet's data) } } public boolean complete() { return (readBytes > 2 && readBytes == getLength()+2); } Basically I need feedback on my code. Please suggest any improvements. Even overhauling my entire system would be okay, if you have suggestions for how better to implement the whole thing. Book recommendations are welcome too; I love books. I just get the feeling that something isn't quite right.

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  • CookieContainer bug?

    - by Salar
    I'm confused how CookieContainer handles domain, so I create this test. This test shows cookieContainer doesn't return any cookie for "site.com" but according to RFC it should return at least 2 cookies. Isn't it a bug? How make it to work? Here is a discussion about this bug: http://social.msdn.microsoft.com/Forums/en-US/ncl/thread/c4edc965-2dc2-4724-8f08-68815cf1dce6 <%@ Page Language="C#" %> <%@ Import Namespace="System.Net" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <script runat="server"> CookieContainer getContainer() { CookieContainer result = new CookieContainer(); Uri uri = new Uri("http://sub.site.com"); string cookieH = @"Test1=val; domain=sub.site.com; path=/"; result.SetCookies(uri, cookieH); cookieH = @"Test2=val; domain=.site.com; path=/"; result.SetCookies(uri, cookieH); cookieH = @"Test3=val; domain=site.com; path=/"; result.SetCookies(uri, cookieH); return result; } void Test() { CookieContainer cookie = getContainer(); lblResult.Text += "<br>Total cookies count: " + cookie.Count + " &nbsp;&nbsp; expected: 3"; Uri uri = new Uri("http://sub.site.com"); CookieCollection coll = cookie.GetCookies(uri); lblResult.Text += "<br>For " + uri + " Cookie count: " + coll.Count + " &nbsp;&nbsp; expected: 2"; uri = new Uri("http://other.site.com"); coll = cookie.GetCookies(uri); lblResult.Text += "<br>For " + uri + " Cookie count: " + coll.Count + " &nbsp;&nbsp; expected: 2"; uri = new Uri("http://site.com"); coll = cookie.GetCookies(uri); lblResult.Text += "<br>For " + uri + " Cookie count: " + coll.Count + " &nbsp;&nbsp; expected: 2"; } protected void Page_Load(object sender, EventArgs e) { Test(); } </script> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>CookieContainer Test Page</title> </head> <body> <form id="frmTest" runat="server"> <asp:Label ID="lblResult" EnableViewState="false" runat="server"></asp:Label> </form> </body> </html>

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  • why is my intent not useful?

    - by user1634887
    This is my first to ask here. I write the code for a Broadcast A start another Broadcast B. But the Broadcast B didn't get the intent's value. Broadcast A:get the sms contain message and start B public void onReceive(Context context, Intent intent) { Object[] pdus=(Object[])intent.getExtras().get("pdus"); for(Object pdu:pdus) { byte[] date=(byte[])pdu; SmsMessage message=SmsMessage.createFromPdu(date); String sender=message.getOriginatingAddress(); String body=message.getMessageBody(); if(sender.equals(AppUtil.herPhone)&&body.regionMatches(0, AppUtil.herSmsText, 0, 18)) { Toast.makeText(context, body, Toast.LENGTH_LONG).show(); String [] bodyArray=body.split(" "); String longitude=bodyArray[1]; String latitude=bodyArray[2]; **Intent uiIntent=new Intent(); Bundle bundle=new Bundle(); bundle.putString("longitude", longitude); bundle.putString("latitude", latitude); uiIntent.putExtras(bundle); uiIntent.setAction("android.janmac.location"); context.sendBroadcast(uiIntent);** abortBroadcast(); } } } Boardcast B: it nest in an Activity. register: button.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { AppUtil.SendMessage(MainActivity.this); uiReceiver=new UIReceiver(); IntentFilter filter=new IntentFilter(); filter.addAction("android.janmac.location"); registerReceiver(uiReceiver, filter); } }); extend: private class UIReceiver extends BroadcastReceiver { @Override public void onReceive(Context context, Intent intent) { Log.v("location","uireceiver????!"); **Bundle bundle=new Bundle(); bundle=intent.getExtras(); herLongitude=Double.valueOf(bundle.getString("longitude")); herLatitude=Double.valueOf(bundle.getString("latitude"));** } } but the bundle couldn't get any values. here is log: 08-30 11:17:40.494: D/AndroidRuntime(2359): Shutting down VM 08-30 11:17:40.514: W/dalvikvm(2359): threadid=1: thread exiting with uncaught exception (group=0x40018560) 08-30 11:17:40.544: E/AndroidRuntime(2359): FATAL EXCEPTION: main 08-30 11:17:40.544: E/AndroidRuntime(2359): java.lang.RuntimeException: Error receiving broadcast Intent { act=android.janmac.location (has extras) } in com.example.locationclient.MainActivity$UIReceiver@40513690 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:722) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Handler.handleCallback(Handler.java:587) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Handler.dispatchMessage(Handler.java:92) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.os.Looper.loop(Looper.java:130) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.ActivityThread.main(ActivityThread.java:3835) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.reflect.Method.invokeNative(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.reflect.Method.invoke(Method.java:507) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:864) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:622) 08-30 11:17:40.544: E/AndroidRuntime(2359): at dalvik.system.NativeStart.main(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): Caused by: java.lang.NumberFormatException 08-30 11:17:40.544: E/AndroidRuntime(2359): at org.apache.harmony.luni.util.FloatingPointParser.parseDblImpl(Native Method) 08-30 11:17:40.544: E/AndroidRuntime(2359): at org.apache.harmony.luni.util.FloatingPointParser.parseDouble(FloatingPointParser.java:283) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.Double.parseDouble(Double.java:318) 08-30 11:17:40.544: E/AndroidRuntime(2359): at java.lang.Double.valueOf(Double.java:356) 08-30 11:17:40.544: E/AndroidRuntime(2359): at com.example.locationclient.MainActivity$UIReceiver.onReceive(MainActivity.java:231) 08-30 11:17:40.544: E/AndroidRuntime(2359): at android.app.LoadedApk$ReceiverDispatcher$Args.run(LoadedApk.java:709) 08-30 11:17:40.544: E/AndroidRuntime(2359): ... 9 more enter code here

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  • SOAP Service Request C#

    - by user3728352
    I have this code that tries to send a request to a soap server, I'm new to soap so i am not sure if the terms i am using are correct or not please correct me I am wrong. Basically i am accessing a web service method named getUserDomain via soap request Here is the code: public void CallWebService() { var _url = "https://....com/QcXmlWebService/QcXmlWebService.asmx?wsdl"; var _action = "https://....com/QcXmlWebService/QcXmlWebService.asmx?op=GetUserDomains"; XmlDocument soapEnvelopeXml = CreateSoapEnvelope(); HttpWebRequest webRequest = CreateWebRequest(_url, _action); InsertSoapEnvelopeIntoWebRequest(soapEnvelopeXml, webRequest); webRequest.BeginGetResponse(null, null); // begin async call to web request. IAsyncResult asyncResult = webRequest.BeginGetResponse(null, null); // suspend this thread until call is complete. You might want to // do something usefull here like update your UI. asyncResult.AsyncWaitHandle.WaitOne(); // get the response from the completed web request. string soapResult; using (WebResponse webResponse = webRequest.EndGetResponse(asyncResult)) { using (StreamReader rd = new StreamReader(webResponse.GetResponseStream())) { soapResult = rd.ReadToEnd(); } Console.Write(soapResult); } } private HttpWebRequest CreateWebRequest(string url, string action) { HttpWebRequest webRequest = (HttpWebRequest)WebRequest.Create(url); webRequest.Headers.Add("SOAPAction", action); webRequest.ContentType = "text/xml;charset=\"utf-8\""; webRequest.Accept = "text/xml"; webRequest.Method = "POST"; return webRequest; } private XmlDocument CreateSoapEnvelope() { XmlDocument soapEnvelop = new XmlDocument(); string oRequest = ""; oRequest = @"<soap:Envelope xmlns:soap=""http://www.w3.org/2003/05/soap-envelope"" xmlns:qcx=""http://smething.com/QCXML"">"; oRequest = oRequest + "<soap:Header/>"; oRequest = oRequest + "<soap:Body>"; oRequest = oRequest + "<qcx:GetUserDomains>"; oRequest = oRequest + "<qcx:inputXml><![CDATA["; oRequest = oRequest + "<GetUserDomains>"; oRequest = oRequest + "<login>"; oRequest = oRequest + "<domain_name>MBB_BTS</domain_name>"; oRequest = oRequest + "<project_name>WCDMA_BTS_IV</project_name>"; oRequest = oRequest + "<user_name>user</user_name>"; oRequest = oRequest + "<password>pass</password>"; oRequest = oRequest + "</login>"; oRequest = oRequest + "</GetUserDomains>"; oRequest = oRequest + " ]]>"; oRequest = oRequest + "</qcx:inputXml>"; oRequest = oRequest + "</qcx:GetUserDomains>"; oRequest = oRequest + "</soap:Body>"; oRequest = oRequest + "</soap:Envelope>"; soapEnvelop.LoadXml(oRequest); return soapEnvelop; } private void InsertSoapEnvelopeIntoWebRequest(XmlDocument soapEnvelopeXml, HttpWebRequest webRequest) { using (Stream stream = webRequest.GetRequestStream()) { soapEnvelopeXml.Save(stream); } } This code i have seen somewhere in stack overflow before as an answer but i couldn't get it to work... The error im getting is threw exception System.net.webexception. the remote server returned an error :(500) internal server Thanks

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  • Setup database for Unit tests with Spring, Hibernate and Spring Transaction Support

    - by Michael Bulla
    I want to test integration of dao-layer with my service-layer in a unit-test. So I need to setup some data in my database (hsql). For this setup I need an own transaction at the begining of my testcase to ensure that all my setup is really commited to database before starting my testcase. So here's what I want to achieve: // NotTranactional public void doTest { // transaction begins setup database // commit transaction service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } Here is my not working code: @RunWith(SpringJUnit4ClassRunner.class) @ContextConfiguration(locations={"/asynchUnit.xml"}) @DirtiesContext(classMode=ClassMode.AFTER_EACH_TEST_METHOD) public class ReceiptServiceTest implements ApplicationContextAware { @Autowired(required=true) private UserHome userHome; private ApplicationContext context; @Before @Transactional(propagation=Propagation.REQUIRED) public void init() throws Exception { User user = InitialCreator.createUser(); userHome.persist(user); } @Test public void testDoSomething() { ... } } Leading to this exception: org.hibernate.HibernateException: No Hibernate Session bound to thread, and configuration does not allow creation of non-transactional one here at org.springframework.orm.hibernate3.SpringSessionContext.currentSession(SpringSessionContext.java:63) at org.hibernate.impl.SessionFactoryImpl.getCurrentSession(SessionFactoryImpl.java:687) at de.diandan.asynch.modell.GenericHome.getSession(GenericHome.java:40) at de.diandan.asynch.modell.GenericHome.persist(GenericHome.java:53) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.aop.support.AopUtils.invokeJoinpointUsingReflection(AopUtils.java:318) at org.springframework.aop.framework.JdkDynamicAopProxy.invoke(JdkDynamicAopProxy.java:196) at $Proxy28.persist(Unknown Source) at de.diandan.asynch.service.ReceiptServiceTest.init(ReceiptServiceTest.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:27) at org.springframework.test.context.junit4.statements.RunBeforeTestMethodCallbacks.evaluate(RunBeforeTestMethodCallbacks.java:74) at org.springframework.test.context.junit4.statements.RunAfterTestMethodCallbacks.evaluate(RunAfterTestMethodCallbacks.java:83) at org.springframework.test.context.junit4.statements.SpringRepeat.evaluate(SpringRepeat.java:72) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.runChild(SpringJUnit4ClassRunner.java:231) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:50) at org.junit.runners.ParentRunner$3.run(ParentRunner.java:193) at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:52) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:191) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:42) at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:184) at org.springframework.test.context.junit4.statements.RunBeforeTestClassCallbacks.evaluate(RunBeforeTestClassCallbacks.java:61) at org.springframework.test.context.junit4.statements.RunAfterTestClassCallbacks.evaluate(RunAfterTestClassCallbacks.java:71) at org.junit.runners.ParentRunner.run(ParentRunner.java:236) at org.springframework.test.context.junit4.SpringJUnit4ClassRunner.run(SpringJUnit4ClassRunner.java:174) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:49) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) I dont know whats the right way to get the transaction around setup database. What I tried: @Before @Transactional(propagation=Propagation.REQUIRED) public void setup() { setup database } - Spring seems not to start transaction in @Before-annotated methods. Beyond that, thats not what I really want, cause there are a lot merhods in my testclass which needs a slightly differnt setup, so I need several of that init-methods. @Transactional(propagation=Propagation.REQUIRED) public void setup() { setup database } public void doTest { init(); service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } -- init seems not to get started in transaction What I dont want to do: public void doTest { // doing my own transaction-handling setup database // doing my own transaction-handling service.doStuff() // doStuff is annotated @Transactional(propagation=Propagation.REQUIRED) } -- start mixing springs transaction-handling and my own seems to get pain in the ass. @Transactional(propagation=Propagation.REQUIRED) public void doTest { setup database service.doStuff() } -- I want to test as real as possible situation, so my service should start with a clean session and no transaction opened So whats the right way to setup database for my testcase?

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  • if statement to check available elements

    - by nicmare
    Hi there, i allways found an answer here just be reading the threads but now its time for my very first thread because i was unable to find related questions: this is my target code: <li> <span class="panel"> <a href="…" class="image" rel="group"> <img title="…" src="…" alt="…" width="128" height="96" /> </a> <span class="sizes"> <span class="button"> <a href="#" class="size1" rel="…" title="1">9x13</a> </span> <span class="button"> <a href="#" class="size2" rel="…" title="3">10x15</a> </span> <span class="button"> <a href="#" class="size3" rel="…" title="6">20x30</a> </span> </span> </span> <a href="…" class="image" rel="group"> <span class="added"></span> <img title="…" src="…" alt="…" width="128" height="96" class="thumbnail" /> </a> </li> i add two "span" elements through jquery: $('.sizes a').click( function (e) { e.preventDefault(); $(this).after("<span class='checked'></span><span class='remove'></span>"); } ); the maximum amount of those s are 3 times in a wrapped div. so i am trying to do is the following: $(".remove").live('click', function(){ $(this).hide(); $(this).prev().hide(); // hide checked span if ($(this).parent().parent().children().children().each().hasClass('checked')) { $(this).parent().parent().parent().next().children(".added").hide(); } } ); of course my if statement is crap. i try it in my own words: if there are more than one span(class=remove) in span(class=panel) then nothing should happen. but if there is just one span(class=remove) left in span(class=panel) THEN should be hidden how do i achieve this? there is an online demonstration of this: http://bit.ly/972be4 as you can see, every time when i hit a button below an image, the image gets marked by a label. and i want to hide this label (class=added) when no button is selected Thank you very much! best wishes from germany

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  • Strange behaviour of CUDA kernel

    - by username_4567
    I'm writing code for calculating prefix sum. Here is my kernel __global__ void prescan(int *indata,int *outdata,int n,long int *sums) { extern __shared__ int temp[]; int tid=threadIdx.x; int offset=1,start_id,end_id; int *global_sum=&temp[n+2]; if(tid==0) { temp[n]=blockDim.x*blockIdx.x; temp[n+1]=blockDim.x*(blockIdx.x+1)-1; start_id=temp[n]; end_id=temp[n+1]; //cuPrintf("Value of start %d and end %d\n",start_id,end_id); } __syncthreads(); start_id=temp[n]; end_id=temp[n+1]; temp[tid]=indata[start_id+tid]; temp[tid+1]=indata[start_id+tid+1]; for(int d=n>>1;d>0;d>>=1) { __syncthreads(); if(tid<d) { int ai=offset*(2*tid+1)-1; int bi=offset*(2*tid+2)-1; temp[bi]+=temp[ai]; } offset*=2; } if(tid==0) { sums[blockIdx.x]=temp[n-1]; temp[n-1]=0; cuPrintf("sums %d\n",sums[blockIdx.x]); } for(int d=1;d<n;d*=2) { offset>>=1; __syncthreads(); if(tid<d) { int ai=offset*(2*tid+1)-1; int bi=offset*(2*tid+2)-1; int t=temp[ai]; temp[ai]=temp[bi]; temp[bi]+=t; } } __syncthreads(); if(tid==0) { outdata[start_id]=0; } __threadfence_block(); __syncthreads(); outdata[start_id+tid]=temp[tid]; outdata[start_id+tid+1]=temp[tid+1]; __syncthreads(); if(tid==0) { temp[0]=0; outdata[start_id]=0; } __threadfence_block(); __syncthreads(); if(blockIdx.x==0 && threadIdx.x==0) { for(int i=1;i<gridDim.x;i++) { sums[i]=sums[i]+sums[i-1]; } } __syncthreads(); __threadfence(); if(blockIdx.x==0 && threadIdx.x==0) { for(int i=0;i<gridDim.x;i++) { cuPrintf("****sums[%d]=%d ",i,sums[i]); } } __syncthreads(); __threadfence(); if(blockIdx.x!=gridDim.x-1) { int tid=(blockIdx.x+1)*blockDim.x+threadIdx.x; if(threadIdx.x==0) cuPrintf("Adding %d \n",sums[blockIdx.x]); outdata[tid]+=sums[blockIdx.x]; } __syncthreads(); } In above kernel, sums array will accumulate prefix sum per block and and then first thread will calculate prefix sum of this sum array. Now if I print this sum array from device side it'll show correct results while in cuPrintf("Adding %d \n",sums[blockIdx.x]); this line it prints that it is taking old value. What could be the reason?

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  • Azure Mobile Services: what files does it consist of?

    - by svdoever
    Azure Mobile Services is a platform that provides a small set of functionality consisting of authentication, custom data tables, custom API’s, scheduling scripts and push notifications to be used as the back-end of a mobile application or if you want, any application or web site. As described in my previous post Azure Mobile Services: lessons learned the documentation on what can be used in the custom scripts is a bit minimalistic. The list below of all files the complete Azure Mobile Services platform consists of ca shed some light on what is available in the platform. In following posts I will provide more detailed information on what we can conclude from this list of files. Below are the available files as available in the Azure Mobile Services platform. The bold files are files that describe your data model, api scripts, scheduler scripts and table scripts. Those are the files you configure/construct to provide the “configuration”/implementation of you mobile service. The files are located in a folder like C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\wwwroot. One file is missing in the list below and that is the event log file C:\DWASFiles\Sites\youreservice\VirtualDirectory0\site\LogFiles\eventlog.xml where your messages written with for example console.log() and exception catched by the system are written. NOTA BENE: the Azure Mobile Services system is a system that is under full development, new releases may change the list of files. ./app.js ./App_Data/config/datamodel.json ./App_Data/config/scripts/api/youreapi.js ./App_Data/config/scripts/api/youreapi.json ./App_Data/config/scripts/scheduler/placeholder ./App_Data/config/scripts/scheduler/youresheduler.js ./App_Data/config/scripts/shared/placeholder ./App_Data/config/scripts/table/placeholder ./App_Data/config/scripts/table/yourtable.insert.js ./App_Data/config/scripts/table/yourtable.update.js ./App_Data/config/scripts/table/yourtable.delete.js ./App_Data/config/scripts/table/yourtable.read.js ./node_modules/apn/index.js ./node_modules/apn/lib/connection.js ./node_modules/apn/lib/device.js ./node_modules/apn/lib/errors.js ./node_modules/apn/lib/feedback.js ./node_modules/apn/lib/notification.js ./node_modules/apn/lib/util.js ./node_modules/apn/node_modules/q/package.json ./node_modules/apn/node_modules/q/q.js ./node_modules/apn/package.json ./node_modules/azure/lib/azure.js ./node_modules/azure/lib/cli/blobUtils.js ./node_modules/azure/lib/cli/cacheUtils.js ./node_modules/azure/lib/cli/callbackAggregator.js ./node_modules/azure/lib/cli/cert.js ./node_modules/azure/lib/cli/channel.js ./node_modules/azure/lib/cli/cli.js ./node_modules/azure/lib/cli/commands/account.js ./node_modules/azure/lib/cli/commands/config.js ./node_modules/azure/lib/cli/commands/deployment.js ./node_modules/azure/lib/cli/commands/deployment_.js ./node_modules/azure/lib/cli/commands/help.js ./node_modules/azure/lib/cli/commands/log.js ./node_modules/azure/lib/cli/commands/log_.js ./node_modules/azure/lib/cli/commands/repository.js ./node_modules/azure/lib/cli/commands/repository_.js ./node_modules/azure/lib/cli/commands/service.js ./node_modules/azure/lib/cli/commands/site.js ./node_modules/azure/lib/cli/commands/site_.js ./node_modules/azure/lib/cli/commands/vm.js ./node_modules/azure/lib/cli/common.js ./node_modules/azure/lib/cli/constants.js ./node_modules/azure/lib/cli/generate-psm1-utils.js ./node_modules/azure/lib/cli/generate-psm1.js ./node_modules/azure/lib/cli/iaas/blobserviceex.js ./node_modules/azure/lib/cli/iaas/deleteImage.js ./node_modules/azure/lib/cli/iaas/image.js ./node_modules/azure/lib/cli/iaas/upload/blobInfo.js ./node_modules/azure/lib/cli/iaas/upload/bufferStream.js ./node_modules/azure/lib/cli/iaas/upload/intSet.js ./node_modules/azure/lib/cli/iaas/upload/jobTracker.js ./node_modules/azure/lib/cli/iaas/upload/pageBlob.js ./node_modules/azure/lib/cli/iaas/upload/streamMerger.js ./node_modules/azure/lib/cli/iaas/upload/uploadVMImage.js ./node_modules/azure/lib/cli/iaas/upload/vhdTools.js ./node_modules/azure/lib/cli/keyFiles.js ./node_modules/azure/lib/cli/patch-winston.js ./node_modules/azure/lib/cli/templates/node/iisnode.yml ./node_modules/azure/lib/cli/utils.js ./node_modules/azure/lib/diagnostics/logger.js ./node_modules/azure/lib/http/webresource.js ./node_modules/azure/lib/serviceruntime/fileinputchannel.js ./node_modules/azure/lib/serviceruntime/goalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/namedpipeinputchannel.js ./node_modules/azure/lib/serviceruntime/namedpipeoutputchannel.js ./node_modules/azure/lib/serviceruntime/protocol1runtimeclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimecurrentstateclient.js ./node_modules/azure/lib/serviceruntime/protocol1runtimegoalstateclient.js ./node_modules/azure/lib/serviceruntime/roleenvironment.js ./node_modules/azure/lib/serviceruntime/runtimekernel.js ./node_modules/azure/lib/serviceruntime/runtimeversionmanager.js ./node_modules/azure/lib/serviceruntime/runtimeversionprotocolclient.js ./node_modules/azure/lib/serviceruntime/xmlcurrentstateserializer.js ./node_modules/azure/lib/serviceruntime/xmlgoalstatedeserializer.js ./node_modules/azure/lib/serviceruntime/xmlroleenvironmentdatadeserializer.js ./node_modules/azure/lib/services/blob/blobservice.js ./node_modules/azure/lib/services/blob/hmacsha256sign.js ./node_modules/azure/lib/services/blob/models/blobresult.js ./node_modules/azure/lib/services/blob/models/blocklistresult.js ./node_modules/azure/lib/services/blob/models/containeraclresult.js ./node_modules/azure/lib/services/blob/models/containerresult.js ./node_modules/azure/lib/services/blob/models/leaseresult.js ./node_modules/azure/lib/services/blob/models/listblobsresultcontinuation.js ./node_modules/azure/lib/services/blob/models/listcontainersresultcontinuation.js ./node_modules/azure/lib/services/blob/models/servicepropertiesresult.js ./node_modules/azure/lib/services/blob/sharedaccesssignature.js ./node_modules/azure/lib/services/blob/sharedkey.js ./node_modules/azure/lib/services/blob/sharedkeylite.js ./node_modules/azure/lib/services/core/connectionstringparser.js ./node_modules/azure/lib/services/core/exponentialretrypolicyfilter.js ./node_modules/azure/lib/services/core/linearretrypolicyfilter.js 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./node_modules/sendgrid/node_modules/nodemailer/lib/engines/ses.js ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/smtp.js ./node_modules/sendgrid/node_modules/nodemailer/lib/engines/stub.js ./node_modules/sendgrid/node_modules/nodemailer/lib/helpers.js ./node_modules/sendgrid/node_modules/nodemailer/lib/nodemailer.js ./node_modules/sendgrid/node_modules/nodemailer/lib/transport.js ./node_modules/sendgrid/node_modules/nodemailer/lib/wellknown.js ./node_modules/sendgrid/node_modules/nodemailer/lib/xoauth.js ./node_modules/sendgrid/node_modules/nodemailer/LICENSE ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/dkim.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/mailcomposer.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/punycode.js ./node_modules/sendgrid/node_modules/nodemailer/node_modules/mailcomposer/lib/urlfetch.js 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./node_modules/sendgrid/node_modules/nodemailer/node_modules/simplesmtp/package.json ./node_modules/sendgrid/node_modules/nodemailer/package.json ./node_modules/sendgrid/node_modules/step/lib/step.js ./node_modules/sendgrid/node_modules/step/package.json ./node_modules/sendgrid/node_modules/underscore/index.js ./node_modules/sendgrid/node_modules/underscore/LICENSE ./node_modules/sendgrid/node_modules/underscore/package.json ./node_modules/sendgrid/node_modules/underscore/underscore.js ./node_modules/sendgrid/package.json ./node_modules/sqlserver/lib/sql.js ./node_modules/sqlserver/lib/sqlserver.native.js ./node_modules/sqlserver/lib/sqlserver.node ./node_modules/sqlserver/package.json ./node_modules/tripwire/lib/native/windows/x86/tripwire.node ./node_modules/tripwire/lib/tripwire.js ./node_modules/tripwire/LICENSE.txt ./node_modules/tripwire/package.json ./node_modules/underscore/LICENSE ./node_modules/underscore/package.json ./node_modules/underscore/underscore.js 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./runtime/request/authentication/twitter.js ./runtime/request/dataoperation.js ./runtime/request/datapipeline.js ./runtime/request/html/corshelper.js ./runtime/request/html/crossdomainhandler.js ./runtime/request/html/templates/crossdomainbridge.html ./runtime/request/html/templates/loginviaiframe.html ./runtime/request/html/templates/loginviaiframereceiver.html ./runtime/request/html/templates/loginviapostmessage.html ./runtime/request/html/templating.js ./runtime/request/loginhandler.js ./runtime/request/middleware/allowHandler.js ./runtime/request/middleware/authenticate.js ./runtime/request/middleware/authorize.js ./runtime/request/middleware/bodyParser.js ./runtime/request/middleware/errorHandler.js ./runtime/request/middleware/requestLimit.js ./runtime/request/request.js ./runtime/request/requesthandler.js ./runtime/request/schedulerhandler.js ./runtime/request/statushandler.js ./runtime/request/tablehandler.js ./runtime/resources.js ./runtime/script/apibuilder.js ./runtime/script/metadata.js ./runtime/script/push/notify-apns.js ./runtime/script/push/notify-gcm.js ./runtime/script/push/notify-mpns.js ./runtime/script/push/notify-wns.js ./runtime/script/push/notify.js ./runtime/script/scriptcache.js ./runtime/script/scripterror.js ./runtime/script/scriptloader.js ./runtime/script/scriptmanager.js ./runtime/script/scriptstate.js ./runtime/script/sqladapter.js ./runtime/script/table.js ./runtime/server.js ./runtime/statuscodes.js ./runtime/storage/sqlbooleanizer.js ./runtime/storage/sqlformatter.js ./runtime/storage/sqlhelpers.js ./runtime/storage/storage.js ./runtime/Zumo.Node.js ./static/client/MobileServices.Web-1.0.0.js ./static/client/MobileServices.Web-1.0.0.min.js ./static/default.htm ./static/robots.txt ./Web.config

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  • Dependency Injection in ASP.NET MVC NerdDinner App using Unity 2.0

    - by shiju
    In my previous post Dependency Injection in ASP.NET MVC NerdDinner App using Ninject, we did dependency injection in NerdDinner application using Ninject. In this post, I demonstrate how to apply Dependency Injection in ASP.NET MVC NerdDinner App using Microsoft Unity Application Block (Unity) v 2.0.Unity 2.0Unity 2.0 is available on Codeplex at http://unity.codeplex.com . In earlier versions of Unity, the ObjectBuilder generic dependency injection mechanism, was distributed as a separate assembly, is now integrated with Unity core assembly. So you no longer need to reference the ObjectBuilder assembly in your applications. Two additional Built-In Lifetime Managers - HierarchicalifetimeManager and PerResolveLifetimeManager have been added to Unity 2.0.Dependency Injection in NerdDinner using UnityIn my Ninject post on NerdDinner, we have discussed the interfaces and concrete types of NerdDinner application and how to inject dependencies controller constructors. The following steps will configure Unity 2.0 to apply controller injection in NerdDinner application. Step 1 – Add reference for Unity Application BlockOpen the NerdDinner solution and add  reference to Microsoft.Practices.Unity.dll and Microsoft.Practices.Unity.Configuration.dllYou can download Unity from at http://unity.codeplex.com .Step 2 – Controller Factory for Unity The controller factory is responsible for creating controller instances.We extend the built in default controller factory with our own factory for working Unity with ASP.NET MVC. public class UnityControllerFactory : DefaultControllerFactory {     protected override IController GetControllerInstance(RequestContext reqContext, Type controllerType)     {         IController controller;         if (controllerType == null)             throw new HttpException(                     404, String.Format(                         "The controller for path '{0}' could not be found" +         "or it does not implement IController.",                     reqContext.HttpContext.Request.Path));           if (!typeof(IController).IsAssignableFrom(controllerType))             throw new ArgumentException(                     string.Format(                         "Type requested is not a controller: {0}",                         controllerType.Name),                         "controllerType");         try         {             controller = MvcUnityContainer.Container.Resolve(controllerType)                             as IController;         }         catch (Exception ex)         {             throw new InvalidOperationException(String.Format(                                     "Error resolving controller {0}",                                     controllerType.Name), ex);         }         return controller;     }   }   public static class MvcUnityContainer {     public static IUnityContainer Container { get; set; } }  Step 3 – Register Types and Set Controller Factory private void ConfigureUnity() {     //Create UnityContainer               IUnityContainer container = new UnityContainer()     .RegisterType<IFormsAuthentication, FormsAuthenticationService>()     .RegisterType<IMembershipService, AccountMembershipService>()     .RegisterInstance<MembershipProvider>(Membership.Provider)     .RegisterType<IDinnerRepository, DinnerRepository>();     //Set container for Controller Factory     MvcUnityContainer.Container = container;     //Set Controller Factory as UnityControllerFactory     ControllerBuilder.Current.SetControllerFactory(                         typeof(UnityControllerFactory));            } Unity 2.0 provides a fluent interface for type configuration. Now you can call all the methods in a single statement.The above Unity configuration specified in the ConfigureUnity method tells that, to inject instance of DinnerRepositiry when there is a request for IDinnerRepositiry and  inject instance of FormsAuthenticationService when there is a request for IFormsAuthentication and inject instance of AccountMembershipService when there is a request for IMembershipService. The AccountMembershipService class has a dependency with ASP.NET Membership provider. So we configure that inject the instance of Membership Provider.After the registering the types, we set UnityControllerFactory as the current controller factory. //Set container for Controller Factory MvcUnityContainer.Container = container; //Set Controller Factory as UnityControllerFactory ControllerBuilder.Current.SetControllerFactory(                     typeof(UnityControllerFactory)); When you register a type  by using the RegisterType method, the default behavior is for the container to use a transient lifetime manager. It creates a new instance of the registered, mapped, or requested type each time you call the Resolve or ResolveAll method or when the dependency mechanism injects instances into other classes. The following are the LifetimeManagers provided by Unity 2.0ContainerControlledLifetimeManager - Implements a singleton behavior for objects. The object is disposed of when you dispose of the container.ExternallyControlledLifetimeManager - Implements a singleton behavior but the container doesn't hold a reference to object which will be disposed of when out of scope.HierarchicalifetimeManager - Implements a singleton behavior for objects. However, child containers don't share instances with parents.PerResolveLifetimeManager - Implements a behavior similar to the transient lifetime manager except that instances are reused across build-ups of the object graph.PerThreadLifetimeManager - Implements a singleton behavior for objects but limited to the current thread.TransientLifetimeManager - Returns a new instance of the requested type for each call. (default behavior)We can also create custome lifetime manager for Unity container. The following code creating a custom lifetime manager to store container in the current HttpContext. public class HttpContextLifetimeManager<T> : LifetimeManager, IDisposable {     public override object GetValue()     {         return HttpContext.Current.Items[typeof(T).AssemblyQualifiedName];     }     public override void RemoveValue()     {         HttpContext.Current.Items.Remove(typeof(T).AssemblyQualifiedName);     }     public override void SetValue(object newValue)     {         HttpContext.Current.Items[typeof(T).AssemblyQualifiedName]             = newValue;     }     public void Dispose()     {         RemoveValue();     } }  Step 4 – Modify Global.asax.cs for configure Unity container In the Application_Start event, we call the ConfigureUnity method for configuring the Unity container and set controller factory as UnityControllerFactory void Application_Start() {     RegisterRoutes(RouteTable.Routes);       ViewEngines.Engines.Clear();     ViewEngines.Engines.Add(new MobileCapableWebFormViewEngine());     ConfigureUnity(); }Download CodeYou can download the modified NerdDinner code from http://nerddinneraddons.codeplex.com

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  • CodePlex Daily Summary for Monday, March 01, 2010

    CodePlex Daily Summary for Monday, March 01, 2010New ProjectsActiveWorlds World Server Admin PowerShell SnapIn: The purpose of this PowerShell SnapIn is to provide a set of tools to administer the world server from PowerShell. It leverages the ActiveWorlds S...AWS SimpleDB Browser: A basic GUI browser tool for inspection and querying of a SimpleDB.Desktop Dimmer: A simple application for dimming the desktop around windows, videos, or other media.Disk Defuzzer: Compare chaos of files and folders with customizable SQL queries. This little application scans files in any two folders, generates data in an A...Dynamic Configuration: Dynamic configuration is a (very) small library to provide an API compatible replacement for the System.Configuration.ConfigurationManager class so...Expression Encoder 3 Visual Basic Samples: Visual Basic Sample code that calls the Expression Encoder 3 object model.Extended Character Keyboard: An lightweight onscreen keyboard that allows you to enter special characters like "á" and "û". Also supports adding of 7 custom buttons.FileHasher: This project provides a simple tool for generating and verifying file hashes. I created this to help the QA team I work with. The project is all C#...Fluent Assertions: Fluent interface for writing more natural specifying assertions with more clarity than the traditional assertion syntax such as offered by MSTest, ...Foursquare BlogEngine Widget: A Basic Widget for BlogEngine which displays the last foursquare Check-insGraffiti CMS Events Plugin: Plugin for Graffiti CMS that allows creating Event posts and rendering an Event CalendarHeadCounter: HeadCounter is a raid attendance and loot tracking application for World of Warcraft.HRM Core (QL Nhan Su): This is software about Human Resource Management in Viet Nam ------------ Đây là phần mềm Quản lý nhân sự tiền lương ở Việt Nam (Nghiệp vụ ở Việt Nam)IronPython Silverlight Sharpdevelop Template: This IronPython Silverlight SharpDevelop Template makes it easier for you to make Silverlight applications in IronPython with Sharpdevelop.kingbox: my test code for study vs 2005link_attraente: Projeto Conclusão de CursoORMSharp.Net: ORMSharp.Net https://code.google.com/p/ormsharp/ http://www.sqlite.org/ http://sqlite.phxsoftware.com/ http://sourceforge.net/projects/sqlite-dotnet2/Orz framework: Orz framework is more like a helpful library, if you are develop with DotNet framework 3.0, it will be very useful to you. Orz framework encapsul...OTManager: OTManagerSharePoint URL Ping Tool: The Url Ping Tool is a farm feature in SharePoint that provide additional performance and tracing information that can be used to troubleshoot issu...SunShine: SunShine ProjectToolSuite.ValidationExpression: assembly with regular expression for the RegularExpressionValidator controlTwitual Studio: A Visual Studio 2010 based Twitter client. Now you have one less reason for pressing Alt+Tab. Plus you still look like you're working!Velocity Hosting Tool: A program designed to aid a HT Velocity host in hosting and recording tournaments.Watermarker: Adds watermark on pictures to prevent copy. Icon taken from PICOL. Can work with packs of images.Zack's Fiasco - ASP.NET Script Includer: Script includer to * include scripts (JS or CSS) once and only once. * include the correct format by differentiating between release and build. Th...New ReleasesAll-In-One Code Framework: All-In-One Code Framework 2010-02-28: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Samples for ASP.NET Name ...All-In-One Code Framework (简体中文): All-In-One Code Framework 2010-02-28: Improved and Newly Added Examples:For an up-to-date list, please refer to All-In-One Code Framework Sample Catalog. Latest Download Link: http://c...AWS SimpleDB Browser: SimpleDbBrowser.zip Initial Release: The initial release of the SimpleDbBrowser. Unzip the file in the archive and place them all in a folder, then run the .exe. No installer is used...BattLineSvc: V1: First release of BattLineSvcCC.Votd Screen Saver: CC.Votd 1.0.10.301: More bug fixes and minor enhancements. Note: Only download the (Screen Saver) version if you plan to manually install. For most users the (Install...Dynamic Configuration: DynamicConfiguration Release 1: Dynamic Configuration DLL release.eIDPT - Cartão de Cidadão .NET Wrapper: EIDPT VB6 Demo Program: Cartão de Cidadão Middleware Application installation (v1.21 or 1.22) is required for proper use of the eID Lib.eIDPT - Cartão de Cidadão .NET Wrapper: eIDPT VB6 Demo Program Source: Cartão de Cidadão Middleware Application installation (v1.21 or 1.22) is required for proper use of the eID Lib.ESPEHA: Espeha 10: 1. Help available on F1 and via context menu '?' 2. Width of categiries view is preserved througb app starts 3. Drag'nd'drop for tasks view allows ...Extended Character Keyboard: OnscreenSCK Beta V1.0: OnscreenSCK Beta Version 1.0Extended Character Keyboard: OnscreenSCK Beta V1.0 Source: OnscreenSCK Beta Version 1.0 Source CodeFileHasher: Console Version v 0.5: This release provides a very basic and minimal command-line utility for generating and validating file hashes. The supported command-line paramete...Furcadia Framework for Third Party Programs: 0.2.3 Epic Wrench: Warning: Untested on Linux.FurcadiaLib\Net\NetProxy.cs: Fixed a bug I made before update. FurcadiaFramework_Example\Demo\IDemo.cs: Ignore me. F...Graffiti CMS Events Plugin: Version 1.0: Initial Release of Events PluginHeadCounter: HeadCounter 1.2.3 'Razorgore': Added "Raider Post" feature for posting details of a particular raider. Added Default Period option to allow selection of Short, Long or Lifetime...Home Access Plus+: v3.0.0.0: Version 3.0.0.0 Release Change Log: Reconfiguration of the web.config Ability to add additional links to homepage via web.config Ability to add...Home Access Plus+: v3.0.1.0: Version 3.0.1.0 Release Change Log: Fixed problem with moving File Changes: ~/bin/chs extranet.dll ~/bin/chs extranet.pdbHome Access Plus+: v3.0.2.0: Version 3.0.2.0 Release Change Log: Fixed problem with stylesheet File Changes: ~/chs.masterHRM Core (QL Nhan Su): HRMCore_src: Source of HRMCoreIRC4N00bz: IRC4N00bz v1.0.0.2: There wasn't much updated this weekend. I updated 2 'raw' events. One is all raw messages and the other is events that arn't caught in the dll. ...IronPython Silverlight Sharpdevelop Template: Version 1 Template: Just unzip it into the Sharpdevelop python templates folder For example: C:\Program Files\SharpDevelop\3.0\AddIns\AddIns\BackendBindings\PythonBi...MDownloader: MDownloader-0.15.4.56156: Fixed handling exceptions; previous handling could lead to freezing items state; Fixed validating uploading.com links;OTManager: Activity Log: 2010.02.28 >> Thread Reopened 2010.02.28 >> Re-organized WBD Features/WMBD Features 2010.02.28 >> Project status is active againPicasa Downloader: PicasaDownloader (41175): NOTE: The previous release was accidently the same as the one before that (forgot to rebuild the installer). Changelog: Fixed workitem 10296 (Sav...PicNet Html Table Filter: Version 2.0: Testing w/ JQuery 1.3.2Program Scheduler: Program Scheduler 1.1.4: Release Note: *Bug fix : If the log window is docked and user moves the log window , main window will move too. *Added menu to log window to clear...QueryToGrid Module for DotNetNuke®: QueryToGrid Module version 01.00.00: This is the initial release of this module. Remember... This is just a proof of concept to add AJAX functionality to your DotNetNuke modules.Rainweaver Framework: February 2010 Release: Code drop including an Alpha release of the Entity System. See more information in the Documentation page.RapidWebDev - .NET Enterprise Software Development Infrastructure: ProductManagement Quick Sample 0.1: This is a sample product management application to demonstrate how to develop enterprise software in RapidWebDev. The glossary of the system are ro...Team Foundation Server Revision Labeller for CruiseControl.NET: TFS Labeller for CruiseControl.NET - TFS 2008: ReleaseFirst release of the Team Foundation Server Labeller for CruiseControl.NET. This specific version is bound to TFS 2008 DLLs.ToolSuite.ValidationExpression: 01.00.01.000: first release of the time validation class; the assembly file is ready to use, the documentation ist not complete;VCC: Latest build, v2.1.30228.0: Automatic drop of latest buildWatchersNET CKEditor™ Provider for DotNetNuke: CKEditor Provider 1.7.00: Whats New FileBrowser: Non Admin Users will only see a User Sub folder (..\Portals\0\userfiles\UserName) CKFinder: Non Admin Users will only see ...Watermarker: Watermarker: first public version. can build watermark only in left top corner on one image at once.While You Were Away - WPF Screensaver: Initial Release: This is the code released when the article went live.Most Popular ProjectsMetaSharpRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Microsoft SQL Server Community & SamplesASP.NETDotNetNuke® Community EditionMost Active ProjectsRawrBlogEngine.NETMapWindow GISCommon Context Adapterspatterns & practices – Enterprise LibrarySharpMap - Geospatial Application Framework for the CLRSLARToolkit - Silverlight Augmented Reality ToolkitDiffPlex - a .NET Diff GeneratorRapid Entity Framework. (ORM). CTP 2jQuery Library for SharePoint Web Services

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  • Parallelism in .NET – Part 2, Simple Imperative Data Parallelism

    - by Reed
    In my discussion of Decomposition of the problem space, I mentioned that Data Decomposition is often the simplest abstraction to use when trying to parallelize a routine.  If a problem can be decomposed based off the data, we will often want to use what MSDN refers to as Data Parallelism as our strategy for implementing our routine.  The Task Parallel Library in .NET 4 makes implementing Data Parallelism, for most cases, very simple. Data Parallelism is the main technique we use to parallelize a routine which can be decomposed based off data.  Data Parallelism refers to taking a single collection of data, and having a single operation be performed concurrently on elements in the collection.  One side note here: Data Parallelism is also sometimes referred to as the Loop Parallelism Pattern or Loop-level Parallelism.  In general, for this series, I will try to use the terminology used in the MSDN Documentation for the Task Parallel Library.  This should make it easier to investigate these topics in more detail. Once we’ve determined we have a problem that, potentially, can be decomposed based on data, implementation using Data Parallelism in the TPL is quite simple.  Let’s take our example from the Data Decomposition discussion – a simple contrast stretching filter.  Here, we have a collection of data (pixels), and we need to run a simple operation on each element of the pixel.  Once we know the minimum and maximum values, we most likely would have some simple code like the following: for (int row=0; row < pixelData.GetUpperBound(0); ++row) { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This simple routine loops through a two dimensional array of pixelData, and calls the AdjustContrast routine on each pixel. As I mentioned, when you’re decomposing a problem space, most iteration statements are potentially candidates for data decomposition.  Here, we’re using two for loops – one looping through rows in the image, and a second nested loop iterating through the columns.  We then perform one, independent operation on each element based on those loop positions. This is a prime candidate – we have no shared data, no dependencies on anything but the pixel which we want to change.  Since we’re using a for loop, we can easily parallelize this using the Parallel.For method in the TPL: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Here, by simply changing our first for loop to a call to Parallel.For, we can parallelize this portion of our routine.  Parallel.For works, as do many methods in the TPL, by creating a delegate and using it as an argument to a method.  In this case, our for loop iteration block becomes a delegate creating via a lambda expression.  This lets you write code that, superficially, looks similar to the familiar for loop, but functions quite differently at runtime. We could easily do this to our second for loop as well, but that may not be a good idea.  There is a balance to be struck when writing parallel code.  We want to have enough work items to keep all of our processors busy, but the more we partition our data, the more overhead we introduce.  In this case, we have an image of data – most likely hundreds of pixels in both dimensions.  By just parallelizing our first loop, each row of pixels can be run as a single task.  With hundreds of rows of data, we are providing fine enough granularity to keep all of our processors busy. If we parallelize both loops, we’re potentially creating millions of independent tasks.  This introduces extra overhead with no extra gain, and will actually reduce our overall performance.  This leads to my first guideline when writing parallel code: Partition your problem into enough tasks to keep each processor busy throughout the operation, but not more than necessary to keep each processor busy. Also note that I parallelized the outer loop.  I could have just as easily partitioned the inner loop.  However, partitioning the inner loop would have led to many more discrete work items, each with a smaller amount of work (operate on one pixel instead of one row of pixels).  My second guideline when writing parallel code reflects this: Partition your problem in a way to place the most work possible into each task. This typically means, in practice, that you will want to parallelize the routine at the “highest” point possible in the routine, typically the outermost loop.  If you’re looking at parallelizing methods which call other methods, you’ll want to try to partition your work high up in the stack – as you get into lower level methods, the performance impact of parallelizing your routines may not overcome the overhead introduced. Parallel.For works great for situations where we know the number of elements we’re going to process in advance.  If we’re iterating through an IList<T> or an array, this is a typical approach.  However, there are other iteration statements common in C#.  In many situations, we’ll use foreach instead of a for loop.  This can be more understandable and easier to read, but also has the advantage of working with collections which only implement IEnumerable<T>, where we do not know the number of elements involved in advance. As an example, lets take the following situation.  Say we have a collection of Customers, and we want to iterate through each customer, check some information about the customer, and if a certain case is met, send an email to the customer and update our instance to reflect this change.  Normally, this might look something like: foreach(var customer in customers) { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } } Here, we’re doing a fair amount of work for each customer in our collection, but we don’t know how many customers exist.  If we assume that theStore.GetLastContact(customer) and theStore.EmailCustomer(customer) are both side-effect free, thread safe operations, we could parallelize this using Parallel.ForEach: Parallel.ForEach(customers, customer => { // Run some process that takes some time... DateTime lastContact = theStore.GetLastContact(customer); TimeSpan timeSinceContact = DateTime.Now - lastContact; // If it's been more than two weeks, send an email, and update... if (timeSinceContact.Days > 14) { theStore.EmailCustomer(customer); customer.LastEmailContact = DateTime.Now; } }); Just like Parallel.For, we rework our loop into a method call accepting a delegate created via a lambda expression.  This keeps our new code very similar to our original iteration statement, however, this will now execute in parallel.  The same guidelines apply with Parallel.ForEach as with Parallel.For. The other iteration statements, do and while, do not have direct equivalents in the Task Parallel Library.  These, however, are very easy to implement using Parallel.ForEach and the yield keyword. Most applications can benefit from implementing some form of Data Parallelism.  Iterating through collections and performing “work” is a very common pattern in nearly every application.  When the problem can be decomposed by data, we often can parallelize the workload by merely changing foreach statements to Parallel.ForEach method calls, and for loops to Parallel.For method calls.  Any time your program operates on a collection, and does a set of work on each item in the collection where that work is not dependent on other information, you very likely have an opportunity to parallelize your routine.

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  • Java Logger API

    - by Koppar
    This is a more like a tip rather than technical write up and serves as a quick intro for newbies. The logger API helps to diagnose application level or JDK level issues at runtime. There are 7 levels which decide the detailing in logging (SEVERE, WARNING, INFO, CONFIG, FINE, FINER, FINEST). Its best to start with highest level and as we narrow down, use more detailed logging for a specific area. SEVERE is the highest and FINEST is the lowest. This may not make sense until we understand some jargon. The Logger class provides the ability to stream messages to an output stream in a format that can be controlled by the user. What this translates to is, I can create a logger with this simple invocation and use it add debug messages in my class: import java.util.logging.*; private static final Logger focusLog = Logger.getLogger("java.awt.focus.KeyboardFocusManager"); if (focusLog.isLoggable(Level.FINEST)) { focusLog.log(Level.FINEST, "Calling peer setCurrentFocusOwner}); LogManager acts like a book keeper and all the getLogger calls are forwarded to LogManager. The LogManager itself is a singleton class object which gets statically initialized on JVM start up. More on this later. If there is no existing logger with the given name, a new one is created. If there is one (and not yet GC’ed), then the existing Logger object is returned. By default, a root logger is created on JVM start up. All anonymous loggers are made as the children of the root logger. Named loggers have the hierarchy as per their name resolutions. Eg: java.awt.focus is the parent logger for java.awt.focus.KeyboardFocusManager etc. Before logging any message, the logger checks for the log level specified. If null is specified, the log level of the parent logger will be set. However, if the log level is off, no log messages would be written, irrespective of the parent’s log level. All the messages that are posted to the Logger are handled as a LogRecord object.i.e. FocusLog.log would create a new LogRecord object with the log level and message as its data members). The level of logging and thread number are also tracked. LogRecord is passed on to all the registered Handlers. Handler is basically a means to output the messages. The output may be redirected to either a log file or console or a network logging service. The Handler classes use the LogManager properties to set filters and formatters. During initialization or JVM start up, LogManager looks for logging.properties file in jre/lib and sets the properties if the file is provided. An alternate location for properties file can also be specified by setting java.util.logging.config.file system property. This can be set in Java Control Panel ? Java ? Runtime parameters as -Djava.util.logging.config.file = <mylogfile> or passed as a command line parameter java -Djava.util.logging.config.file = C:/Sunita/myLog The redirection of logging depends on what is specified rather registered as a handler with JVM in the properties file. java.util.logging.ConsoleHandler sends the output to system.err and java.util.logging.FileHandler sends the output to file. File name of the log file can also be specified. If you prefer XML format output, in the configuration file, set java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter and if you prefer simple text, set set java.util.logging.FileHandler.formatter =java.util.logging.SimpleFormatter Below is the default logging Configuration file: ############################################################ # Default Logging Configuration File # You can use a different file by specifying a filename # with the java.util.logging.config.file system property. # For example java -Djava.util.logging.config.file=myfile ############################################################ ############################################################ # Global properties ############################################################ # "handlers" specifies a comma separated list of log Handler # classes. These handlers will be installed during VM startup. # Note that these classes must be on the system classpath. # By default we only configure a ConsoleHandler, which will only # show messages at the INFO and above levels. handlers= java.util.logging.ConsoleHandler # To also add the FileHandler, use the following line instead. #handlers= java.util.logging.FileHandler, java.util.logging.ConsoleHandler # Default global logging level. # This specifies which kinds of events are logged across # all loggers. For any given facility this global level # can be overriden by a facility specific level # Note that the ConsoleHandler also has a separate level # setting to limit messages printed to the console. .level= INFO ############################################################ # Handler specific properties. # Describes specific configuration info for Handlers. ############################################################ # default file output is in user's home directory. java.util.logging.FileHandler.pattern = %h/java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.XMLFormatter # Limit the message that are printed on the console to INFO and above. java.util.logging.ConsoleHandler.level = INFO java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter ############################################################ # Facility specific properties. # Provides extra control for each logger. ############################################################ # For example, set the com.xyz.foo logger to only log SEVERE # messages: com.xyz.foo.level = SEVERE Since I primarily use this method to track focus issues, here is how I get detailed awt focus related logging. Just set the logger name to java.awt.focus.level=FINEST and change the default log level to FINEST. Below is a basic sample program. The sample programs are from http://www2.cs.uic.edu/~sloan/CLASSES/java/ and have been modified to illustrate the logging API. By changing the .level property in the logging.properties file, one can control the output written to the logs. To play around with the example, try changing the levels in the logging.properties file and notice the difference in messages going to the log file. Example --------KeyboardReader.java------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; double num1, num2, product; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new InputStreamReader (System.in)); System.out.println ("Enter a line of input"); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"The line entered is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO,"The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST, " Token " + numTokens + " is: " + s2); } } } } ----------MyFileReader.java---------------------------------------------------------------------------------------- import java.io.*; import java.util.*; import java.util.logging.*; public class MyFileReader extends KeyboardReader { private static final Logger mylog = Logger.getLogger("samples.input.file"); public static void main (String[] args) throws java.io.IOException { String s1; String s2; // set up the buffered reader to read from the keyboard BufferedReader br = new BufferedReader (new FileReader ("MyFileReader.txt")); s1 = br.readLine(); if (mylog.isLoggable(Level.SEVERE)) { mylog.log (Level.SEVERE,"ATTN The line is " + s1); } if (mylog.isLoggable(Level.INFO)) { mylog.log (Level.INFO, "The line has " + s1.length() + " characters"); } if (mylog.isLoggable(Level.FINE)) { mylog.log (Level.FINE,"Breaking the line into tokens we get:"); } int numTokens = 0; StringTokenizer st = new StringTokenizer (s1); while (st.hasMoreTokens()) { s2 = st.nextToken(); numTokens++; if (mylog.isLoggable(Level.FINEST)) { mylog.log (Level.FINEST,"Breaking the line into tokens we get:"); mylog.log (Level.FINEST," Token " + numTokens + " is: " + s2); } } //end of while } // end of main } // end of class ----------MyFileReader.txt------------------------------------------------------------------------------------------ My first logging example -------logging.properties------------------------------------------------------------------------------------------- handlers= java.util.logging.ConsoleHandler, java.util.logging.FileHandler .level= FINEST java.util.logging.FileHandler.pattern = java%u.log java.util.logging.FileHandler.limit = 50000 java.util.logging.FileHandler.count = 1 java.util.logging.FileHandler.formatter = java.util.logging.SimpleFormatter java.util.logging.ConsoleHandler.level = FINEST java.util.logging.ConsoleHandler.formatter = java.util.logging.SimpleFormatter java.awt.focus.level=ALL ------Output log------------------------------------------------------------------------------------------- May 21, 2012 11:44:55 AM MyFileReader main SEVERE: ATTN The line is My first logging example May 21, 2012 11:44:55 AM MyFileReader main INFO: The line has 24 characters May 21, 2012 11:44:55 AM MyFileReader main FINE: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 1 is: My May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 2 is: first May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 3 is: logging May 21, 2012 11:44:55 AM MyFileReader main FINEST: Breaking the line into tokens we get: May 21, 2012 11:44:55 AM MyFileReader main FINEST: Token 4 is: example Invocation command: "C:\Program Files (x86)\Java\jdk1.6.0_29\bin\java.exe" -Djava.util.logging.config.file=logging.properties MyFileReader References Further technical details are available here: http://docs.oracle.com/javase/1.4.2/docs/guide/util/logging/overview.html#1.0 http://docs.oracle.com/javase/1.4.2/docs/api/java/util/logging/package-summary.html http://www2.cs.uic.edu/~sloan/CLASSES/java/

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  • CodePlex Daily Summary for Friday, February 26, 2010

    CodePlex Daily Summary for Friday, February 26, 2010New Projectsaion-gamecp: Aion Gamecp for aion Private server based on Aion UniqueAzure Email Queuer: Azure Email Queuer makes it easier for Developers Programming in the Cloud to Queue Emails to keep the UI Thread Clear for Requests. Developed w...BIG1: Bob and Ian's Game. Written using XNA Game Studio Express. Basically an update of David Braben and Ian Bell's classic game "Elite." This is a nonco...CMS7: CMS7 The CMS7 is composed of three module. (1)Main CMS Business (2)Process Customization (3)Role/Department CustomizationCoreSharp Networking Core: A simple to use framework to develop efficient client/server application. The framework is part of my project at school and I hope it will benefit ...Fullscreen Countdown: Small and basic countdown application. The countdown window can be resized to fit any size to display the minutes elapsed. Developped in C#, .NET F...IRC4N00bz: Learning sockets, events, delegates, SQL, and IRC commands all in one big project! It's written in C# (Csharp) and hope you find it helpfull, or ev...LjSystem: This project is a collection of my extensions to the BCLMP3 Tags Management: A software to manage the tags of MP3 filesnetone: All net in oneNext Dart (Dublin Area Rapid Transport): The shows the times of the next darts from a given station. It is a windows application that updates automatically and so is easier to use than th...PChat - An OCDotNet.Org Presentation: PChat is a multithreaded pinnable chat server and client. It is designed to be a demonstration of Visual Studio 2010 MVC 2, for ocdotnet.org Use...Pittsburgh Code Camp iPhone App: The Pittsburgh Code Camp iPhone Application is meant as a demonstration of the creation of an iPhone application while at the same time providing t...Radical: Radical is an infrastructure frameworkRadioAutomation: Windows application for radio automation.SilverSynth - Digital Audio Synthesis for Silverlight: SilverSynth is a digial audio synthesis library for Silverlight developers to create synthesized wave forms from code. It supports synthesis of sin...SkeinLibManaged: This implementation of the Skein Cryptographic Hash function is written entirely in Managed CSharp. It is posted here to share with the world at l...SpecExplorerEval: We are checking out spec explorer and presenting on its useSPOJemu: This is a SPOJ emulator. It allows you to define tests in xml and then check your application if it's working as you expected.The C# Skype Chat bot: A Skype bot in C# for managing Skype chats.VS 2010 Architecture Layers Patterns: Architecture layers patterns toolbox items for layers diagrams.Yakiimo3D: Mostly DirectX 11 programming tutorials.代码生成器: Project DetailsNew ReleasesArkSwitch: ArkSwitch v1.1.1: This release fixes a crash that occurs when certain processes with multiple primary windows are encountered.BTP Tools: CSB, CUV and HCSB e-Sword files 2010-02-26: include csb.bbl csb+.bbl csb.cmt csbc.dct cuv.bbl cuv+.bbl cuv.cmt cuvc.dct hcsb+.bbl hcsbc.dct files for e-Sword 8.0BubbleBurst: BubbleBurst v1.1: This is the second release of BubbleBurst, the subject of the book Advanced MVVM. This release contains a minor fix that was added after the book ...DevTreks -social budgeting that improves lives and livelihoods: Social Budgeting Web Software, alpha 3b: Alpha 3b simplifies and strengthens state management. With the exception of linked lists, the internal mechanics of addins have not been improved...Dragonrealms PvpStance plugin for Genie: 1.0.0.4: This updated is needed now that the DR server move broke the "profile soandso pvp" syntax. This version will capture the pvp stance out of the full...FastCode: FastCode 1.0: Definitions <integerType> : byte, sbyte, short, ushort, int, uint, long, ulond <floatType> : float, double, decimal Base types extensions Intege...Fullscreen Countdown: Fullscreen Countdown 1.0: First versionIRC4N00bz: IRC4N00bz_02252010.zip: I'm calling it a night. Here's the dll for where I'm at so far. It works, just lakcs some abilities. Anything not included can be pulled from th...Labrado: Labrado MiniTimer: Labrado MiniTimer is a convenient timer tool designed and implemented for GMAT test preparation.LINQ to VFP: LinqToVfp (v1.0.17.1): Cleaned up WCF Data Service Expression Tree. (details...) This build requires IQToolkit v0.17b.Microsoft Health Common User Interface: Release 8.0.200.000: This is version 8.0 of the Microsoft® Health Common User Interface Control Toolkit. The scope and requirements of this release are based on materia...Mini SQL Query: Mini SQL Query Funky Dev Build (RC1+): The "Funk Dev Build" bit is that I added a couple of features I think are pretty cool. It is a "dev" build but I class it as stable. Find Object...Neovolve: Neovolve.BlogEngine.Extensions 1.2: Updated extensions to work with BE 1.6. Updated Snippets extension to better handle excluded tags and fixed regex bug. Added SyntaxHighlighter exte...Neovolve: Neovolve.BlogEngine.Web 1.1: Update to support BE version 1.6 Neovolve.BlogEngine.Web 1.1 contains a redirector module that translates Community Server url formats into BlogEn...Next Dart (Dublin Area Rapid Transport): 1.0: There are 2 files NextDart 1.0.zip This contains just the files. Extract it to a folder and run NextDart.exe. NextDart 1.0 Intaller.zip This c...Powershell4SQL: Version 1.2: Changes from version 1.1 Added additional attributes to simplify syntax. Server and Database become optional. Defaulted to (local) and 'master' ...Radical: Radical (Desktop) 1.0: First stable dropRaidTracker: Raid Tracker: a few tweaksRaiser's Edge API Developer Toolkit: Alpha Release 1: This is an untested, alpha release. Contains RE API Toolkit built using 7.85 Dlls and 7.91 Dlls.SharePoint Enhanced Calendar by ArtfulBits: ArtfulBits.EnhancedCalendar v1.3: New Features: Simple to activate mechanism added (add Enhanced Calendar Web Part on the same page as standard calendar) Support for any type of S...Silverlight 4.0 Com Library for SQL Server Access: Version 1.0: This is the intial alpha release. It includes ExecuteQuery, ExecuteNonQuery and ExecuteScalar routines. See roadmap section of home page for detai...Silverlight HTML 5 Canvas: SLCanvas 1.1: This release enables <canvas renderMethod="auto" onload="runme(this)"></canvas> or <canvas renderMethod="Silverlight" onload="runme(this)"></ca...SilverSynth - Digital Audio Synthesis for Silverlight: SilverSynth 1.0: Source code including demo application.StringDefs: StringDefs Alpha Release 1.01: In this release of the Library few namespaces are added.STSDev 2008: STSDev 2008 2.1: Update to the StsDev 2008 project to correct Manifest Building issues.Text to HTML: 0.4.0.2: Cambios de la versión:Correcciones menores en el sistema de traducción. Controlada la excepción aparecida al suprimir los archivos de idioma. A...The Silverlight Hyper Video Player [http://slhvp.com]: Release 4 - Friendly User Release (Pre-Beta): Release 4 - Friendly User Release (Pre-Beta) This version of the code has much of the design that we plan to go forward with for Mix and utilizes a...TreeSizeNet: TreeSizeNet 0.10.2: - Assemblies merged in one executableVCC: Latest build, v2.1.30225.0: Automatic drop of latest buildVCC: Latest build, v2.1.30225.1: Automatic drop of latest buildVS 2010 Architecture Layers Patterns: VS 2010 RC Architecture Layers Patterns v1.0: Architecture layers patterns toolbox items based on the Microsoft Application Architecture Guide, 2nd Edition for the layer diagram designer of Vi...Yakiimo3D: DirectX11 BitonicSortCPU Source and Binary: DirectX11 BitonicSortCPU sample source and binary.Yakiimo3D: DirectX11 MandelbrotGPU Source and Binary: DirectX11 MandelbrotGPU source and binary.Most Popular ProjectsVSLabOSIS Interop TestsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesMost Active ProjectsDinnerNow.netRawrBlogEngine.NETSLARToolkit - Silverlight Augmented Reality ToolkitInfoServiceSharpMap - Geospatial Application Framework for the CLRCommon Context AdaptersNB_Store - Free DotNetNuke Ecommerce Catalog ModulejQuery Library for SharePoint Web Servicespatterns & practices – Enterprise Library

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  • Calling Web Service Functions Asynchronously from a Web Page

    - by SGWellens
    Over on the Asp.Net forums where I moderate, a user had a problem calling a Web Service from a web page asynchronously. I tried his code on my machine and was able to reproduce the problem. I was able to solve his problem, but only after taking the long scenic route through some of the more perplexing nuances of Web Services and Proxies. Here is the fascinating story of that journey. Start with a simple Web Service     public class Service1 : System.Web.Services.WebService    {        [WebMethod]        public string HelloWorld()        {            // sleep 10 seconds            System.Threading.Thread.Sleep(10 * 1000);            return "Hello World";        }    } The 10 second delay is added to make calling an asynchronous function more apparent. If you don't call the function asynchronously, it takes about 10 seconds for the page to be rendered back to the client. If the call is made from a Windows Forms application, the application freezes for about 10 seconds. Add the web service to a web site. Right-click the project and select "Add Web Reference…" Next, create a web page to call the Web Service. Note: An asp.net web page that calls an 'Async' method must have the Async property set to true in the page's header: <%@ Page Language="C#"          AutoEventWireup="true"          CodeFile="Default.aspx.cs"          Inherits="_Default"           Async='true'  %> Here is the code to create the Web Service proxy and connect the event handler. Shrewdly, we make the proxy object a member of the Page class so it remains instantiated between the various events. public partial class _Default : System.Web.UI.Page {    localhost.Service1 MyService;  // web service proxy     // ---- Page_Load ---------------------------------     protected void Page_Load(object sender, EventArgs e)    {        MyService = new localhost.Service1();        MyService.HelloWorldCompleted += EventHandler;          } Here is the code to invoke the web service and handle the event:     // ---- Async and EventHandler (delayed render) --------------------------     protected void ButtonHelloWorldAsync_Click(object sender, EventArgs e)    {        // blocks        ODS("Pre HelloWorldAsync...");        MyService.HelloWorldAsync();        ODS("Post HelloWorldAsync");    }    public void EventHandler(object sender, localhost.HelloWorldCompletedEventArgs e)    {        ODS("EventHandler");        ODS("    " + e.Result);    }     // ---- ODS ------------------------------------------------    //    // Helper function: Output Debug String     public static void ODS(string Msg)    {        String Out = String.Format("{0}  {1}", DateTime.Now.ToString("hh:mm:ss.ff"), Msg);        System.Diagnostics.Debug.WriteLine(Out);    } I added a utility function I use a lot: ODS (Output Debug String). Rather than include the library it is part of, I included it in the source file to keep this example simple. Fire up the project, open up a debug output window, press the button and we get this in the debug output window: 11:29:37.94 Pre HelloWorldAsync... 11:29:37.94 Post HelloWorldAsync 11:29:48.94 EventHandler 11:29:48.94 Hello World   Sweet. The asynchronous call was made and returned immediately. About 10 seconds later, the event handler fires and we get the result. Perfect….right? Not so fast cowboy. Watch the browser during the call: What the heck? The page is waiting for 10 seconds. Even though the asynchronous call returned immediately, Asp.Net is waiting for the event to fire before it renders the page. This is NOT what we wanted. I experimented with several techniques to work around this issue. Some may erroneously describe my behavior as 'hacking' but, since no ingesting of Twinkies was involved, I do not believe hacking is the appropriate term. If you examine the proxy that was automatically created, you will find a synchronous call to HelloWorld along with an additional set of methods to make asynchronous calls. I tried the other asynchronous method supplied in the proxy:     // ---- Begin and CallBack ----------------------------------     protected void ButtonBeginHelloWorld_Click(object sender, EventArgs e)    {        ODS("Pre BeginHelloWorld...");        MyService.BeginHelloWorld(AsyncCallback, null);        ODS("Post BeginHelloWorld");    }    public void AsyncCallback(IAsyncResult ar)    {        String Result = MyService.EndHelloWorld(ar);         ODS("AsyncCallback");        ODS("    " + Result);    } The BeginHelloWorld function in the proxy requires a callback function as a parameter. I tested it and the debug output window looked like this: 04:40:58.57 Pre BeginHelloWorld... 04:40:58.57 Post BeginHelloWorld 04:41:08.58 AsyncCallback 04:41:08.58 Hello World It works the same as before except for one critical difference: The page rendered immediately after the function call. I was worried the page object would be disposed after rendering the page but the system was smart enough to keep the page object in memory to handle the callback. Both techniques have a use: Delayed Render: Say you want to verify a credit card, look up shipping costs and confirm if an item is in stock. You could have three web service calls running in parallel and not render the page until all were finished. Nice. You can send information back to the client as part of the rendered page when all the services are finished. Immediate Render: Say you just want to start a service running and return to the client. You can do that too. However, the page gets sent to the client before the service has finished running so you will not be able to update parts of the page when the service finishes running. Summary: YourFunctionAsync() and an EventHandler will not render the page until the handler fires. BeginYourFunction() and a CallBack function will render the page as soon as possible. I found all this to be quite interesting and did a lot of searching and researching for documentation on this subject….but there isn't a lot out there. The biggest clues are the parameters that can be sent to the WSDL.exe program: http://msdn.microsoft.com/en-us/library/7h3ystb6(VS.100).aspx Two parameters are oldAsync and newAsync. OldAsync will create the Begin/End functions; newAsync will create the Async/Event functions. Caveat: I haven't tried this but it was stated in this article. I'll leave confirming this as an exercise for the student J. Included Code: I'm including the complete test project I created to verify the findings. The project was created with VS 2008 SP1. There is a solution file with 3 projects, the 3 projects are: Web Service Asp.Net Application Windows Forms Application To decide which program runs, you right-click a project and select "Set as Startup Project". I created and played with the Windows Forms application to see if it would reveal any secrets. I found that in the Windows Forms application, the generated proxy did NOT include the Begin/Callback functions. Those functions are only generated for Asp.Net pages. Probably for the reasons discussed earlier. Maybe those Microsoft boys and girls know what they are doing. I hope someone finds this useful. Steve Wellens

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  • CodePlex Daily Summary for Friday, May 14, 2010

    CodePlex Daily Summary for Friday, May 14, 2010New ProjectsCampfire#: Campfire# is a campfire client written in .NET 4.0 using WPF, which uses the Campfire API.CHESS: Systematic Concurrency Testing: CHESS is a tool for systematic and disciplined concurrency testing. Given a concurrent test, CHESS systematically enumerates the possible thread sc...cmpp: cmppcycloid: Arcanoid gameDotNetNuke® C#: The DotNetNuke® project is developed and maintained on a Visual Basic codebase, however a C# version has always been a popular request. This is a ...EasyBuildingCMS.NET: EasyBuildingCMS is an easy use content management system.fluidCMS: Provide for flexible management of web content that is not tightly integrated with the layout and rendering of sites that consume the content.Golem: An automation tool oriented to localization engineering environmentHB Batch Encoder Mk 2: HandBrake Batch Encoder Mk II This Program was adapted from an original project downloaded from codeplex by the name of "Handbrake Batch Encoder"...Integrating Social Media Networks: This is part of my pos graduation project.Ketonic: The Ketonic project aims to improve development of websites based on the Kentico CMS. LinkSharp: LinkSharp is a short-URL provider that can be used to generate short static non changing URL's. The web interface allows you to easily add / edit /...PUC NET (C++ Network Library - PUC Minas): This is an Academic Library for an Easy Development of Applications and Games based on Network Communication.Regular Expression Tester: Small utility for testing regular expressionsSharePoint User Management WebPart: SharePoint User Management WebPartSharpBox: SharpBox makes it easier for .NET developers to interact with existing cloud storage service, e.g. DropBox or Amazon S3Snipivit: Snipivit is a snippet manager service and VS2010 plugin that allows small development teams to store all their code snippets on a central database,...Software Factories Applied: Software Factories Applied is a project collecting the companion bits for the eponymous book to be published by Wiley & Sons in 2011. The authors ...The Ping Master: A service that periodically pings network addresses and allows the running of command line type utilities in response to success or failure.Title Safe Region Checker: A simple utility for XNA developers to check screenshots from games intended for release on the LIVE Marketplace for "title safe" region compliance...Trial project: sky is blueUyghur Named Date: Generate Uyghur named date string. ئۇيغۇرچە ئاي ناملىق چىسلا ھاسىل قىلىشWildcard Search Web Part for SharePoint 2010: The Wildcard Search web part for MOSS 2007 was wildly successful. Although, SharePoint 2010 has built-in wildcard searching functionality, the out...在线Office控件 Online Offical Control: 在线Office控件软件作品发布平台: SoftwarePublishPlatform 软件作品发布平台New ReleasesDemina: Demina Binaries version 0.1: Demina binaries are now available. This release (version 0.1) is an alpha version. Please report any bugs for extermination.EasyTFS: EasyTfs 1.0 Beta 2: Added cache refreshing when contents are updated rather than just every 10 minutes. Added window title based on currently-open case. Added attachme...Extending C# editor - Outlining, classification: Initial release: Initial releaseHB Batch Encoder Mk 2: HB Batch Encoder Mk2 v1.01: Binary release files.HB Batch Encoder Mk 2: Source Code: Source CodeHobbyBrew Mobile: Beta 2: Corretti numerosi bug, data un implementazione "approssimativa" del riscaldamento per Infusione. Aggiornamento consigliato!HouseFly controls: HouseFly controls beta 1.0.2.0: HouseFly controls relase 1.0.2.0 betaHtml Reader: Beta 2: I fixed a bug in HtmlElementCollection, Which exposed an integer enumerator, instead of enumerating through HtmlElements. I added a WPF Window tha...Html to OpenXml: HtmlToOpenXml 1.2: Fix some reported bug. See change set for description. The dll library to include in your project. The dll is signed for GAC support. Compiled wi...Infection Protection: Infection Protection 0.1: This is the final version of Infection Protection that was entered into the 2010 OGPC game competition.Jobping Url Shortener: Deploy Code 0.5.1: Deployment code for Version 0.5 This version includes our Jobping style.Jobping Url Shortener: Source Code 0.5.1: Source code for the 0.5 release. This release includes our Jobping style skin.Kooboo HTML form: Kooboo HTML form module 2.1.0.1: HTML form module contributed by member aledelgo. Add SMTP user and password authentication.KooBoo Image Galery: Beta 2: This new version corrects some issues pointed by Guoqi Zheng Some schema and folders were renamed, so it's better to uninstall the module and remo...MFCMAPI: May 2010 Release: If you just want to run the tool, get the executable. If you want to debug it, get the symbol file and the source. Build: 6.0.0.1020 The 64 bit bu...MVC Turbine: Release 2.1 for MVC2: This RTM contains the same features as v2.0 RTM plus these features: Instance Registration to IServiceLocator You can now add an instance of a typ...NazTek.Extension.Clr4: NazTek.Extension.Clr4 Binary: Binary releaseNazTek.Extension.Clr4: NazTek.Extension.Clr4 Source: Cab with source codeNSIS Autorun: NSIS Autorun 0.1.8: This release includes source code, executable binaries and example materials.Ottawa IT Day: 2010 Source Code and Presentations: During the Ottawa IT Day 2010, some of the presenters shared their code (and some presentations). This release is the culmination of all those effo...PHPWord: PHPWord 0.6.1 Beta: Changelog: Fixed Error when adding a JPEG image and opening in office 2007 Issue #1 Fixed Already defined constant PHPWORD_BASE_PATH Issue #2 F...Rapid Dictionary: Rapid Dictionary Alpha 2.0: Release Notes * Try auto updatable version: http://install.rapiddict.com/index.html Rapid Dictionary Alpha 2.0 includes such functionality: ...Shake - C# Make: Shake v0.1.18: Core changes. Process wrapper class, console logger, etc.SharpBox: SharpBox-Trunk: This is the SharpBox build from the trunk source branch!SharpBox: SharpBox-Trunk-Initial-Source: The initial source code, will be updated from time to timeSpackle.NET: 4.0.0.0 Release: This new drop contains the following A CreateBigInteger() method on SecureRandom to create random BigInteger values. An extension method to prop...StreamInsight example queries, input adapters and output adapters: StreamInsight Examples for V1.0 RTM: Zipped source code.The Ping Master: v0.1.0.0: Early release of The Ping Master for test purposes. Configuration tool is unfinished and does not include an installer.Title Safe Region Checker: Title Safe Region Checker v1.0.0.1: Release 1.0 of Title Safe Region Checker. No known bugs or problems. File is a zipped directory containing the necessary installation files.TortoiseHg: TortoiseHg 1.0.3: This is a bug fix release, we recommend all users upgrade to 1.0.3Usa*Usa Libraly: Smart.Windows.Navigation 0.4: Smart.Windows.Navigation simple navigation library ver 0.4.0. Include Windows Forms & Compact Framework samples. Information - Smart.Windows.Mvc ...VCC: Latest build, v2.1.30513.0: Automatic drop of latest buildWabbitStudio Z80 Software Tools: Wabbitcode: Wabbitcode is an Z80 Assembly IDE for Windows, OS X, and Linux. Built to take full advantage of the features of SPASM and Wabbitemu, Wabbitcode has...white: Release 0.20: Source Code: https://white-project.googlecode.com/svn/tags/0.20 Add few more keyboard keys like windows button and F13-F24. Fixed bugs for keyboar...Wildcard Search Web Part for SharePoint 2010: Version 1.0 Release 1: This is the initial release of the Wildcard Search Web Part for SharePoint 2010. All queries will be issued as wildcards unless disabled with the ...Windows Azure Command-line Tools for PHP Developers: Windows Azure Command-line Tools May 2010 Update: May 2010 Update – May 13, 2010 We are pleased to announced the May 2010 update of Windows Azure Command-Line Tools. In addition to bug fixes and i...WinXmlCook: WinXmlCook 2.1: Version 2.1 released!Xrns2XMod: Xrns2XMod 1.1: some source code optimization在线Office控件 Online Offical Control: SPOffice2.0Release: 该版本在MS Office2003/2007,WPS2009,WPS2010下测试通过Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemRawrBlogEngine.NETPHPExcelMicrosoft Biology FoundationwhiteWindows Azure Command-line Tools for PHP DevelopersStyleCopShake - C# Make

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  • CodePlex Daily Summary for Sunday, April 11, 2010

    CodePlex Daily Summary for Sunday, April 11, 2010New ProjectsArkzia: This Silverlight game.CodePlex Wiki Editor: CodePlex Wiki Editor makes it easier for CodePlex users to create their wiki documentations. This project offer a rich interface for the edition...Evaluate: Evaluate & Comet DWR like .NET library with powerfull Evaluate and Ajax Comet support. Also, you may use Evaluate library in your own .Net applicat...FamAccountor: 家庭记账薄Horadric: This is common tools freamwork!K8061.Managed: This is a solution to use the Velleman Extended K8061 USB Interface board with .net and to have a nice wrapper handling most of the overhead for us...Latent semantic analysis: all you need is to use!: Baggr is feed aggregator with web interface, user rating and LSA filter. Enjoy it!LIF7 ==> RISK : TOWER DEFENSE: Université Lyon 1, L2 MATH-INFO 2009-2010 Semestre de printemps Projet RISK : TOWER DEFENSE Membres : Jessica El Melhem, Vincent Sébille, et Jonat...Managed ESL Suite: Managed ESL Suite using C# for FreeSWITCH Omni-Tool - A program version concept of the tool used in Mass Effect.: A program version concept of the tool used in Mass Effect. It will support little apps (plugins) that run inside the UI. Its talor mainly at develo...PdxCodeCamp: Web application for Portland Code CampProjeto Vírus: Desenvolvimento do Jogo Virus em XNAsilverlight control - stars with rounded corners: Draw stars and cogs including rounded cornersSilverlight MathParser: Implementation of mathematical expressions parser to compute and functions.turing machine simulator: Project for JCE in course SW engeenering. Turing Machine simulator with GUI.WpD - Wallpapers Downloader: You can easy download wallpapers to your computer without any advertising or registration. On 5 minutes you can download so many wallpapers!New ReleasesAJAX Control Framework: v1.0.0.0: New AJAX project that helps you create AJAX enabled controls. Make use of control level AJAX methods, a Script Manager that works like you'd expect...AutoFixture: Version 1.1: This is version 1.1 of AutoFixture. This release contains no known bugs. Compared to Release Candidate 1 for version 1.1, there are no changes. Ho...AutoPoco: AutoPoco 0.3: Method Invocation in configuration Custom type providers during configuration Method invocation for generationBacicworx (Basic Services Framework): 3.0.10.410 (Beta): Major update, winnowing, and recode of the library. Removed redundant classses and methods which have similar functionality to those available in ...Bluetooth Radar: Version 1.5: Mostly UI and Animation Changes.BUtil: BUtil 4.9: 1. Icons of kneo are almost removed 2. Deployment was moved to codeplex.com 3. Adding of storages was unavailable when any of storages are used FIXEDcrudwork library: crudwork 2.2.0.3: few bug fixes new object viewer - allow the user to view and change an object through the property grid and/or the simple XML editor pivot table ...EnhSim: Release v1.9.8.5: Release v1.9.8.5Removed the debugging output from the Armor Penetration change.EnhSim: Release v1.9.8.6: Release v1.9.8.6Updated release to include the correct version of EnhSimGUIEvaluate: Evaluate Library: This file contains Evaluate library source code under Visual Studio project. Also, there is a sample project to see the use.ExcelDna: ExcelDna Version 0.25: This is an important bugfix release, with the following changes: Fix case where unpacked .config temp file might not be deleted. Fix compiler pro...FamAccountor: 家庭账薄 预览版v0.0.1: 家庭账薄 预览版v0.0.1 该版本提供基本功能,还有待扩展! Feature: 实现基本添加、编辑、删除功能。FamAccountor: 家庭账薄 预览版v0.0.2: 家庭账薄 预览版v0.0.2 该版本提供基本功能,还有待扩展! Feature: 添加账户管理功能。Folder Bookmarks: Folder Bookmarks 1.4.2: This is the latest version of Folder Bookmarks (1.4.2), with general improvements. It has an installer - it will create a directory 'CPascoe' in My...GKO Libraries: GKO Libraries 0.3 Beta: Added Silverlight support for Gko.Utils Added ExtensionsHash Calculator: HashCalculator 1.2: HashCalculator 1.2HD-Trailers.NET Downloader: Version: TrailersOnly if set to 'true' only titles with 'trailer' in the title will be download MinTrailerSize Added a minimum trailer size, this avoids t...Home Access Plus+: v3.2.6.0: v3.2.5.1 Release Change Log: Add lesson naming Fixed a bug in the help desk which was rendering the wrong URL for tickets Planning has started ...HTML Ruby: 6.20.0: All new concept, all new code. Because this release does not support complex ruby annotations, "Furigana Injector" is not supported by this release...HTML Ruby: 6.20.1: Fixed problem where ruby with closed tags but no rb tag will result in empty page Added support for complex ruby annotation (limited single ruby)...K8061.Managed: K8061.Managed: This is a pre-compilled K8061.Managed.DLL file release 1.0.Kooboo CMS: Kooboo CMS 2.1.0.0: Users of Kooboo CMS 2.0, please use the "Check updates" feature under System to upgrade New featuresWebDav support You can now use tools like w...Kooboo forum: Kooboo Forum Module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo GoogleAnalytics: Kooboo GoogleAnalytics Module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Kooboo wiki: Kooboo CMS Wiki module for 2.1.0.0: Compatible with Kooboo cms 2.1.0.0 Upgrade to MVC 2Mavention: Mavention Simple SiteMapPath: Mavention Simple SiteMapPath is a custom control that renders breadcrumbs as an unordered list what makes it a perfect solution for breadcrumbs on ...MetaSharp: MetaSharp v0.3: MetaSharp v0.3 Roadmap: Oslo Independence Custom Grammar library Improved build environment dogfooding Project structure simplificationsRoTwee: RoTwee (10.0.0.7): New feature of this version is support for mouse wheel. You can rotate tweets rotating mouse wheel.silverlight control - stars with rounded corners: first step: These are the first examples.Silverlight MathParser: Silverlight MathParser 1.0: Implementation of mathematical expressions parser to compute and functions.SimpleGeo.NET: SimpleGeo.NET example website project: ConfigurationYou must change these three configuration values in AppSettings.config: Google Maps API key: for the maps on the test site. Get one he...StickyTweets: 0.6.0: Version 0.6.0 Code - PERFORMANCE Hook into Async WinInet to perform async requests without adding an additional thread Code - Verify that async r...System.Html: Version 1.3; fixed bugs and improved performance: This release incorporates bug fixes, a new normalize method proposed by RudolfHenning of Codeplex.VCC: Latest build, v2.1.30410.0: Automatic drop of latest buildVFPX: FoxTabs 0.9.2: The following issues were addressed: 26744 24954 24767Visual Studio DSite: Advanced Guessing Number Game (Visual C++ 2008): A guessing number game made in visual c 2008.WpD - Wallpapers Downloader: WpD v0.1: My first release, I hope you enjoyMost Popular ProjectsWBFS ManagerRawrASP.NET Ajax LibraryMicrosoft SQL Server Product Samples: DatabaseAJAX Control ToolkitSilverlight ToolkitWindows Presentation Foundation (WPF)ASP.NETMicrosoft SQL Server Community & SamplesFacebook Developer ToolkitMost Active ProjectsRawrnopCommerce. Open Source online shop e-commerce solution.AutoPocopatterns & practices – Enterprise LibraryShweet: SharePoint 2010 Team Messaging built with PexFarseer Physics EngineNB_Store - Free DotNetNuke Ecommerce Catalog ModuleIonics Isapi Rewrite FilterBlogEngine.NETBeanProxy

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