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  • CodePlex Daily Summary for Sunday, June 17, 2012

    CodePlex Daily Summary for Sunday, June 17, 2012Popular ReleasesXDA ROM Hub: XDA ROM Hub v0.35 Beta: Download and install stock ROM -- Not all ROMS are online. Flash CWM On locked bootloader. Root. Unroot. Flash kernels. Flash system image Erase system. Erase boot. Erase Data and Cache. Install update.zip. Install ROM addons. Install Boot animations. Unlock bootloader. Please rate and reviewCodename 'Chrometro': Developer Preview: Welcome to the Codename 'Chrometro' Developer Preview! This is the very first public preview of the app. Please note that this is a highly primitive build and the app is not even half of what it is meant to be. The Developer Preview sports the following: 1) An easy to use application setup. 2) The Assistant which simplifies your task of customization. 3) The partially complete Metro UI. 4) A variety of settings 5) A partially complete web browsing experience To get started, download the Ins...Cosmos (C# Open Source Managed Operating System): Release 92560: Prerequisites Visual Studio 2010 - Any version including Express. Express users must also install Visual Studio 2010 Integrated Shell runtime VMWare - Cosmos can run on real hardware as well as other virtualization environments but our default debug setup is configured for VMWare. VMWare Player (Free). or Workstation VMWare VIX API 1.11AutoUpdaterdotNET : Autoupdate for VB.NET and C# Developer: AutoUpdater.NET 1.1: Release Notes *New feature added that allows user to select remind later interval.Sumzlib: API document: API documentMicrosoft SQL Server Product Samples: Database: AdventureWorks 2008 OLTP Script: Install AdventureWorks2008 OLTP database from script The AdventureWorks database can be created by running the instawdb.sql DDL script contained in the AdventureWorks 2008 OLTP Script.zip file. The instawdb.sql script depends on two path environment variables: SqlSamplesDatabasePath and SqlSamplesSourceDataPath. The SqlSamplesDatabasePath environment variable is set to the default Microsoft ® SQL Server 2008 path. You will need to change the SqlSamplesSourceDataPath environment variable to th...HigLabo: HigLabo_20120613: Bug fix HigLabo.Mail Decode header encoded by CP1252Jasc (just another script compressor): 1.3.1: Updated Ajax Minifier to 4.55.WipeTouch, a jQuery touch plugin: 1.2.0: Changes since 1.1.0: New: wipeMove event, triggered while moving the mouse/finger. New: added "source" to the result object. Bug fix: sometimes vertical wipe events would not trigger correctly. Bug fix: improved tapToClick handler. General code refactoring. Windows Phone 7 is not supported, yet! Its behaviour is completely broken and would require some special tricks to make it work. Maybe in the future...Phalanger - The PHP Language Compiler for the .NET Framework: 3.0.0.3026 (June 2012): Fixes: round( 0.0 ) local TimeZone name TimeZone search compiling multi-script-assemblies PhpString serialization DocDocument::loadHTMLFile() token_get_all() parse_url()BlackJumboDog: Ver5.6.4: 2012.06.13 Ver5.6.4  (1) Web???????、???POST??????????????????CRM 2011 ERD Designer: CRM 2011 ERD Designer: CRM 2011 ERD Designer BETA version is now availableBumblebee: Version 0.3.1: Changed default config values to decent ones. Restricted visibility of Hive.fs to internal. Added some XML documentation. Added Array.shuffle utility. The dll is also available on NuGet My apologies, the initial source code referenced was missing one file which prevented it from building The source code contains two examples, one in C#, one in F#, illustrating the usage of the framework on the Travelling Salesman Problem: Source CodeSharePoint XSL Templates: SPXSLT 0.0.9: Added new template FixAmpersands. Fixed the contents of the MultiSelectValueCheck.xsl file, which was missing the stylesheet wrapper.ExcelFileEditor: .CS File: nothingWeapsy - ASP.NET MVC CMS: 1.0.0 RC: - Upgrade to Entity Framework 4.3.1 - Added AutoMapper custom version (by nopCommerce Team) - Added missed model properties and localization resources of Plugin Definitions - Minor changes - Fixed some bugsXenta Framework - extensible enterprise n-tier application framework: Xenta Framework 1.8.0 Beta: Catalog and Publication reviews and ratings Store language packs in data base Improve reporting system Improve Import/Export system A lot of WebAdmin app UI improvements Initial implementation of the WebForum app DB indexes Improve and simplify architecture Less abstractions Modernize architecture Improve, simplify and unify API Simplify and improve testing A lot of new unit tests Codebase refactoring and ReSharpering Utilize Castle Windsor Utilize NHibernate ORM ...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.55: Properly handle IE extension to CSS3 grammar that allows for multiple parameters to functional pseudo-class selectors. add new switch -braces:(new|same) that affects where opening braces are placed in multi-line output. The default, "new" puts them on their own new line; "same" outputs them at the end of the previous line. add new optional values to the -inline switch: -inline:(force|noforce), which can be combined with the existing boolean value via comma-separators; value "force" (which...Microsoft Media Platform: Player Framework: MMP Player Framework 2.7 (Silverlight and WP7): Additional DownloadsSMFv2.7 Full Installer (MSI) - This will install everything you need in order to develop your own SMF player application, including the IIS Smooth Streaming Client. It only includes the assemblies. If you want the source code please follow the link above. Smooth Streaming Sample Player - This is a pre-built player that includes support for IIS Smooth Streaming. You can configure the player to playback your content by simplying editing a configuration file - no need to co...Liberty: v3.2.1.0 Release 10th June 2012: Change Log -Added -Liberty is now digitally signed! If the certificate on Liberty.exe is missing, invalid, or does not state that it was developed by "Xbox Chaos, Open Source Developer," your copy of Liberty may have been altered in some (possibly malicious) way. -Reach Mass biped max health and shield changer -Fixed -H3/ODST Fixed all of the glitches that users kept reporting (also reverted the changes made in 3.2.0.2) -Reach Made some tag names clearer and more consistent between m...New ProjectsAir Sanity: its a Project for a Microsoft ContestAsp.Net Settings Checking: Simple page for review all settings for web application ASP.Net 2.0. Ex: email setting, MS SQL setting,...ATH Commander: Projekt tworzony na zaliczenie przedmiotuCold Flame Youtube Library: .net library to download youtube videos, get youtube video titles and rip audio from a youtube videoComponentModelEx: This project add functionalities to handle the INotifyPropertyChanged interface. It also includes a bit of the MVVM pattern.CRUD Services: Provides a single generic CRUD service that can handle CRUD operations for any entity. Includes wrappers for supporting backend frameworks like Entity Framework and Linq-To-Sql, as well as for communication stacks like WCF and ASP.NET Web API.DotNetNuke Persian Packages: ???? ????? ? ???? ??? ?? ???? ???? 6.1.5 ???? ????? ??? ?? ???? - ??? ?? ?? ??FactureManger: With Facture manager you can easily create products, users, business partners and add them into Factures. This application can help to any business. GetSP2010ListIDs: This application is most useful while performing a manual deployment or backup/restore of SP2010 sites/lists/libraries from one environment to anotherKTOP Homeworks: ???????? ??????? ?? ?????Minecraft Italian Utility: Applicazione originariamente pubblicata su minecraftitalia.net, qui ci saranno le release e gli aggiornamenti My_first_Codeplex_project: My first Codeplex projectOAuth .NET Client: This project implements an OAuth client library in C# .NET.Painter: Hello! This is the help file for the Painter program. With this file you will be introduced into the futures of the program and the secrets of the program. PDN C++ AMP Effects: Paint.NET Gaussian blur effect written in C++ AMPThe East Wedding: This is a website for the East WeddingXDesigner.Writer: .XDesigner.Writer is a Document Editor like MS Word , Written in 100% C# code , without any the 3th part component , without RTF Text box , MS Word component or

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  • CodePlex Daily Summary for Sunday, October 14, 2012

    CodePlex Daily Summary for Sunday, October 14, 2012Popular ReleasesJsQueryExpression: Initial release: Initial release is aimed to present a public view for community. It is in your own risk to use it in a production environment. Please send feedbacks with your experiences.ZXMAK2: Version 2.6.4.0: - added RZX playback - fix Reset behaviorDroid Explorer: Droid Explorer 0.8.8.8 Beta: fixed the icon for packages on the desktop fixed the install dialog closing right when it starts removed the link to "set up the sdk for me" as this is no longer supported. fixed bug where the device selection dialog would show, even if there was only one device connected. fixed toolbar from having "gap" between other toolbar removed main menu items that do not have any menus Fiskalizacija za developere: FiskalizacijaDev 1.0: Prva verzija ovog projekta, još je uvijek oznacena kao BETA - ovo znaci da su naša testiranja prošla uspješno :) No, kako mi ne proizvodimo neki software za blagajne, tako sve ovo nije niti isprobano u "realnim" uvjetima - svaka je sugestija, primjedba ili prijava bug-a je dobrodošla. Za sve ovo koristite, molimo, Discussions ili Issue Tracker. U ovom trenutku runtime binary je raspoloživ kao Any CPU za .NET verzije 2.0. Javite ukoliko trebaju i verzije buildane za 32-bit/64-bit kao i za .N...Squiggle - A free open source LAN Messenger: Squiggle 3.2 (Development): This release is mainly for enabling extensibility and interoperability with other platforms. Support for plugins Support for extensions Communication layer and protocol is platform independent (ZeroMQ, ProtocolBuffers) Bug fixes New /invite command Edit the sent message Disable update check NOTE: This is development release and not recommended for production use.AcDown????? - AcDown Downloader Framework: AcDown????? v4.2: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2...PHPExcel: PHPExcel 1.7.8: See Change Log for details of the new features and bugfixes included in this release, and methods that are now deprecated. Note changes to the PDF Writer: tcPDF is no longer bundled with PHPExcel, but should be installed separately if you wish to use that 3rd-Party library with PHPExcel. Alternatively, you can choose to use mPDF or DomPDF as PDF Rendering libraries instead: PHPExcel now provides a configurable wrapper allowing you a choice of PDF renderer. See the documentation, or the PDF s...DirectX Tool Kit: October 12, 2012: October 12, 2012 Added PrimitiveBatch for drawing user primitives Debug object names for all D3D resources (for PIX and debug layer leak reporting)GoogleMap Control: GoogleMap Control 6.1: Some important bug fixes and couple of new features were added. There are no major changes to the sample website. Source code could be downloaded from the Source Code section selecting branch release-6.1. Thus just builds of GoogleMap Control are issued here in this release. Update 14.Oct.2012 - Client side access fixed NuGet Package GoogleMap Control 6.1 NuGet Package FeaturesBounds property to provide ability to create a map by center and bounds as well; Setting in markup <artem:Goog...mojoPortal: 2.3.9.3: see release notes on mojoportal.com http://www.mojoportal.com/mojoportal-2393-released Note that we have separate deployment packages for .NET 3.5 and .NET 4.0, but we recommend you to use .NET 4, we will probably drop support for .NET 3.5 once .NET 4.5 is available The deployment package downloads on this page are pre-compiled and ready for production deployment, they contain no C# source code and are not intended for use in Visual Studio. To download the source code see getting the lates...OstrivDB: OstrivDB 0.1: - Storage configuration: objects serialization (Xml, Json), storage file compressing, data block size. - Caching for Select queries. - Indexing. - Batch of queries. - No special query language (LINQ used). - Integrated sorting and paging. - Multithreaded data processing.D3 Loot Tracker: 1.5.4: Fixed a bug where the server ip was not logged properly in the stats file.Captcha MVC: Captcha Mvc 2.1.2: v 2.1.2: Fixed problem with serialization. Made all classes from a namespace Jetbrains.Annotaions as the internal. Added autocomplete attribute and autocorrect attribute for captcha input element. Minor changes. Updated: I'm added an example for this question. v 2.1.1: Fixed problem with serialization. Minor changes. v 2.1: Added support for storing captcha in the session or cookie. See the updated example. Updated example. Minor changes. v 2.0.1: Added support for a partial ...DotNetNuke® Community Edition CMS: 06.02.04: Major Highlights Fixed issue where the module printing function was only visible to administrators Fixed issue where pane level skinning was being assigned to a default container for any content pane Fixed issue when using password aging and FB / Google authentication Fixed issue that was causing the DateEditControl to not load the assigned value Fixed issue that stopped additional profile properties to be displayed in the member directory after modifying the template Fixed er...WinRT XAML Toolkit: WinRT XAML Toolkit - 1.3.3: WinRT XAML Toolkit based on the Windows 8 RTM SDK. Download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Controls Converters Debugging helpers Extension methods Imaging helpers IO helpers VisualTree helpers Samples Recent changes NOTE:...VidCoder: 1.4.4 Beta: Fixed inability to create new presets with "Save As".MCEBuddy 2.x: MCEBuddy 2.3.2: Changelog for 2.3.2 (32bit and 64bit) 1. Added support for generating XBMC XML NFO files for files in the conversion queue (store it along with the source video with source video name.nfo). Right click on the file in queue and select generate XML 2. UI bugifx, start and end trim box locations interchanged 3. Added support for removing commercials from non DVRMS/WTV files (MP4, AVI etc) 4. Now checking for Firewall port status before enabling (might help with some firewall problems) 5. User In...Sandcastle Help File Builder: SHFB v1.9.5.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release supports the Sandcastle October 2012 Release (v2.7.1.0). It includes full support for generating, installing, and removing MS Help Viewer files. This new release suppor...ClosedXML - The easy way to OpenXML: ClosedXML 0.68.0: ClosedXML now resolves formulas! Yes it finally happened. If you call cell.Value and it has a formula the library will try to evaluate the formula and give you the result. For example: var wb = new XLWorkbook(); var ws = wb.AddWorksheet("Sheet1"); ws.Cell("A1").SetValue(1).CellBelow().SetValue(1); ws.Cell("B1").SetValue(1).CellBelow().SetValue(1); ws.Cell("C1").FormulaA1 = "\"The total value is: \" & SUM(A1:B2)"; var...Picturethrill: Version 2.10.7.0: Major FeaturesWindows 8 Support!!! Picturethrill is fully tested on latest Windows 8. Try it now.New AboutPicturethrill Dialog Available from "Advanced" window. Describes Version, Developers and other infoFull Installation Information in Control Panel Picturethrill in ControlPanel has full information, including Version and Size. Minor Bug FixesImproved Logging AppDomain Unhandled Exception Logging Delete WallpaperDownload Folder (Saves Diskspace) Advanced Settings "Close" button bug ...New Projects_p2: Testing rest.A Standard Programmatic Interface for Asynchronous Operations: The project codename "Indigo" is a prototype implementation of the N3327 proposal to JTC1/SC22/WG21AlgoritmTeorija: Some work for KTU.ASP.Net WebAPI Sample: Web API and knockout test drive For full details [url:http://magedfarag.wordpress.com/2012/10/13/asp-net-web-api-knockout-test-drive/]CDMA Messaging: .NET CDMA Messaging LibraryChimera USB: This project integrates flash memory sticksdream drumming: a win8 Metro GameInteractivity Libraries for Windows Store App: System.Windows.Interactivity ? Windows ????????????。 Windows ??????? Trigger ? Behavior ???????。Knapsack: This projects goal is to share different algorithms coded in .NET to solve the KnapSack problem.NOSDC: The Northern Ontario Software Developer Community (NOSDC) brings together software developers from all over Northern Ontario to expand and share our knowledge asumtwonumbers: This is a simple code to sum two numbers by WeamSVConnect: Lightweight and efficient SOAP client library for Java (Android platform) to connect Java with WCF services.TFS 2012 Server/service Setup for Demo: Set up a TFS 2012 Server/Service demo environment in less than 1 minute now! Web API Spatial Formatters: Web API Formatters for providing simple spatial data services that can be easily integrated into a range of mapping toolkits. WillCall: A stab at a schcheduler.yongyou_web_b: Summary

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  • How to install SpatiaLite 3 on 12.04

    - by Terra
    1) sudo apt-get install libsqlite3-dev libgeos-dev 2) libspatialite-3.0.0-stable$ ./configure Result: configure: error: cannot find proj_api.h, bailing out checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for style of include used by make... GNU checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking dependency style of gcc... gcc3 checking how to run the C preprocessor... gcc -E checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for stdlib.h... (cached) yes checking stdio.h usability... yes checking stdio.h presence... yes checking for stdio.h... yes checking for string.h... (cached) yes checking for memory.h... (cached) yes checking math.h usability... yes checking math.h presence... yes checking for math.h... yes checking float.h usability... yes checking float.h presence... yes checking for float.h... yes checking fcntl.h usability... yes checking fcntl.h presence... yes checking for fcntl.h... yes checking for inttypes.h... (cached) yes checking stddef.h usability... yes checking stddef.h presence... yes checking for stddef.h... yes checking for stdint.h... (cached) yes checking sys/time.h usability... yes checking sys/time.h presence... yes checking for sys/time.h... yes checking for unistd.h... (cached) yes checking sqlite3.h usability... yes checking sqlite3.h presence... yes checking for sqlite3.h... yes checking sqlite3ext.h usability... yes checking sqlite3ext.h presence... yes checking for sqlite3ext.h... yes checking for g++... no checking for c++... no checking for gpp... no checking for aCC... no checking for CC... no checking for cxx... no checking for cc++... no checking for cl.exe... no checking for FCC... no checking for KCC... no checking for RCC... no checking for xlC_r... no checking for xlC... no checking whether we are using the GNU C++ compiler... no checking whether g++ accepts -g... no checking dependency style of g++... none checking for gcc... (cached) gcc checking whether we are using the GNU C compiler... (cached) yes checking whether gcc accepts -g... (cached) yes checking for gcc option to accept ISO C89... (cached) none needed checking dependency style of gcc... (cached) gcc3 checking how to run the C preprocessor... gcc -E checking whether ln -s works... yes checking whether make sets $(MAKE)... (cached) yes checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking how to print strings... printf checking for a sed that does not truncate output... /bin/sed checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm -B) interface... BSD nm checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking how to convert i686-pc-linux-gnu file names to i686-pc-linux-gnu format... func_convert_file_noop checking how to convert i686-pc-linux-gnu file names to toolchain format... func_convert_file_noop checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for dlltool... dlltool checking how to associate runtime and link libraries... printf %s\n checking for ar... ar checking for archiver @FILE support... @ checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking for sysroot... no checking for mt... mt checking if mt is a manifest tool... no checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking for an ANSI C-conforming const... yes checking for off_t... yes checking for size_t... yes checking whether time.h and sys/time.h may both be included... yes checking whether struct tm is in sys/time.h or time.h... time.h checking for working volatile... yes checking whether lstat correctly handles trailing slash... yes checking whether lstat accepts an empty string... no checking whether lstat correctly handles trailing slash... (cached) yes checking for working memcmp... yes checking whether stat accepts an empty string... no checking for strftime... yes checking for memset... yes checking for sqrt... no checking for strcasecmp... yes checking for strerror... yes checking for strncasecmp... yes checking for strstr... yes checking for fdatasync... yes checking for ftruncate... yes checking for getcwd... yes checking for gettimeofday... yes checking for localtime_r... yes checking for memmove... yes checking for strerror... (cached) yes checking for sqlite3_prepare_v2 in -lsqlite3... yes checking for sqlite3_rtree_geometry_callback in -lsqlite3... yes checking proj_api.h usability... no checking proj_api.h presence... no checking for proj_api.h... no configure: error: cannot find proj_api.h, bailing out

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  • How to make a player stay within bounds of world with 2D Camera

    - by Craig
    Im creating a simple top down survival game. At the moment, i have the sprite which is a ship and moves by rotating left or right then going forward in that direction. I have implemented a 2D camera, its always centered on the player. However, when i move towards the bounds of the world that the sprite is in it just keeps on going :( How to i sort it that it stops at the edge of the world and cant go beyond it? Cheers :) Below is the main game class using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace GamesCoursework_1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; // player variables Texture2D Ship; Vector2 Ship_Position; float Ship_Rotation = 0.0f; Vector2 Ship_Origin; Vector2 Ship_Velocity; const float tangentialVelocity = 4f; float friction = 0.05f; static Point CameraViewport = new Point(800, 800); Camera2d cam = new Camera2d((int)CameraViewport.X, (int)CameraViewport.Y); //Size of world static Point worldSize = new Point(1600, 1600); // Screen variables static Point worldCenter = new Point(worldSize.X / 2, worldSize.Y / 2); Rectangle playerBounds = new Rectangle(CameraViewport.X / 2, CameraViewport.Y / 2, worldSize.X - CameraViewport.X, worldSize.Y - CameraViewport.Y); Rectangle worldBounds = new Rectangle(0, 0, worldSize.X, worldSize.Y); Texture2D background; public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = CameraViewport.X; graphics.PreferredBackBufferHeight = CameraViewport.Y; Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here Ship = Content.Load<Texture2D>("Ship"); Ship_Origin.X = Ship.Width / 2; Ship_Origin.Y = Ship.Height / 2; background = Content.Load<Texture2D>("aus"); Ship_Position = new Vector2(worldCenter.X, worldCenter.Y); cam.Pos = Ship_Position; cam.Zoom = 1f; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here Ship_Position = Ship_Velocity + Ship_Position; keyPressed(); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // TODO: Add your drawing code here spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, null, null, null,null, cam.get_transformation(GraphicsDevice)); spriteBatch.Draw(background, Vector2.Zero, Color.White); spriteBatch.Draw(Ship, Ship_Position, Ship.Bounds, Color.White, Ship_Rotation, Ship_Origin, 1.0f, SpriteEffects.None, 0f); spriteBatch.End(); base.Draw(gameTime); } private void Ship_Move(Vector2 move) { Ship_Position += move; } private void keyPressed() { KeyboardState keyState; // Move right keyState = Keyboard.GetState(); if (keyState.IsKeyDown(Keys.Right)) { Ship_Rotation = Ship_Rotation + 0.1f; } if (keyState.IsKeyDown(Keys.Left)) { Ship_Rotation = Ship_Rotation - 0.1f; } if (keyState.IsKeyDown(Keys.Up)) { Ship_Velocity.X = (float)Math.Cos(Ship_Rotation) * tangentialVelocity; Ship_Velocity.Y = (float)Math.Sin(Ship_Rotation) * tangentialVelocity; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; //tried world bounds here if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, -tangentialVelocity * 2); if (!worldBounds.Contains(new Point((int)Ship_Position.X, (int)Ship_Position.Y))) Ship_Position -= new Vector2(0.0f, 2 * tangentialVelocity); } else if(Ship_Velocity != Vector2.Zero) { float i = Ship_Velocity.X; float j = Ship_Velocity.Y; Ship_Velocity.X = i -= friction * i; Ship_Velocity.Y = j -= friction * j; if ((int)Ship_Position.Y < playerBounds.Bottom && (int)Ship_Position.Y > playerBounds.Top) cam._pos.Y = Ship_Position.Y; if ((int)Ship_Position.X > playerBounds.Left && (int)Ship_Position.X < playerBounds.Right) cam._pos.X = Ship_Position.X; } if (keyState.IsKeyDown(Keys.Q)) { if (cam.Zoom < 2f) cam.Zoom += 0.05f; } if (keyState.IsKeyDown(Keys.A)) { if (cam.Zoom > 0.3f) cam.Zoom -= 0.05f; } } } } my 2d camera class using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace GamesCoursework_1 { public class Camera2d { protected float _zoom; // Camera Zoom public Matrix _transform; // Matrix Transform public Vector2 _pos; // Camera Position protected float _rotation; // Camera Rotation public int _viewportWidth, _viewportHeight; // viewport size public Camera2d(int ViewportWidth, int ViewportHeight) { _zoom = 1.0f; _rotation = 0.0f; _pos = Vector2.Zero; _viewportWidth = ViewportWidth; _viewportHeight = ViewportHeight; } // Sets and gets zoom public float Zoom { get { return _zoom; } set { _zoom = value; if (_zoom < 0.1f) _zoom = 0.1f; } // Negative zoom will flip image } public float Rotation { get { return _rotation; } set { _rotation = value; } } // Auxiliary function to move the camera public void Move(Vector2 amount) { _pos += amount; } // Get set position public Vector2 Pos { get { return _pos; } set { _pos = value; } } public Matrix get_transformation(GraphicsDevice graphicsDevice) { _transform = // Thanks to o KB o for this solution Matrix.CreateTranslation(new Vector3(-_pos.X, -_pos.Y, 0)) * Matrix.CreateRotationZ(Rotation) * Matrix.CreateScale(new Vector3(Zoom, Zoom, 1)) * Matrix.CreateTranslation(new Vector3(_viewportWidth * 0.5f, _viewportHeight * 0.5f, 0)); return _transform; } } }

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  • Processing Kinect v2 Color Streams in Parallel

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2014/08/20/processing-kinect-v2-color-streams-in-parallel.aspxProcessing Kinect v2 Color Streams in Parallel I've really been enjoying being a part of the Kinect for Windows Developer's Preview. The new hardware has some really impressive capabilities. However, with great power comes great system specs. Unfortunately, my little laptop that could is not 100% up to the task; I've had to get a little creative. The most disappointing thing I've run into is that I can't always cleanly display the color camera stream in managed code. I managed to strip the code down to what I believe is the bear minimum: using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   BitmapToDisplay.Lock(); _ColorFrame.CopyConvertedFrameDataToIntPtr( BitmapToDisplay.BackBuffer, Convert.ToUInt32( BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight ), ColorImageFormat.Bgra ); BitmapToDisplay.AddDirtyRect( new Int32Rect( 0, 0, _ColorFrame.FrameDescription.Width, _ColorFrame.FrameDescription.Height ) ); BitmapToDisplay.Unlock(); } With this snippet, I'm placing the converted Bgra32 color stream directly on the BackBuffer of the WriteableBitmap. This gives me pretty smooth playback, but I still get the occasional freeze for half a second. After a bit of profiling, I discovered there were a few problems. The first problem is the size of the buffer along with the conversion on the buffer. At this time, the raw image format of the data from the Kinect is Yuy2. This is great for direct video processing. It would be ideal if I had a WriteableVideo object in WPF. However, this is not the case. Further digging led me to the real problem. It appears that the SDK is converting the input serially. Let's think about this for a second. The color camera is a 1080p camera. As we should all know, this give us a native resolution of 1920 x 1080. This produces 2,073,600 pixels. Yuy2 uses 4 bytes per 2 pixel, for a buffer size of 4,147,200 bytes. Bgra32 uses 4 bytes per pixel, for a buffer size of 8,294,400 bytes. The SDK appears to be doing this on one thread. I started wondering if I chould do this better myself. I mean, I have 8 cores in my system. Why can't I use them all? The first problem is converting a Yuy2 frame into a Bgra32 frame. It is NOT trivial. I spent a day of research of just how to do this. In the end, I didn't even produce the best algorithm possible, but it did work. After I managed to get that to work, I knew my next step was the get the conversion operation off the UI Thread. This was a simple process of throwing the work into a Task. Of course, this meant I had to marshal the final write to the WriteableBitmap back to the UI thread. Finally, I needed to vectorize the operation so I could run it safely in parallel. This was, mercifully, not quite as hard as I thought it would be. I had my loop return an index to a pair of pixels. From there, I had to tell the loop to do everything for this pair of pixels. If you're wondering why I did it for pairs of pixels, look back above at the specification for the Yuy2 format. I won't go into full detail on why each 4 bytes contains 2 pixels of information, but rest assured that there is a reason why the format is described in that way. The first working attempt at this algorithm successfully turned my poor laptop into a space heater. I very quickly brought and maintained all 8 cores up to about 97% usage. That's when I remembered that obscure option in the Task Parallel Library where you could limit the amount of parallelism used. After a little trial and error, I discovered 4 parallel tasks was enough for most cases. This yielded the follow code: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   private void ColorFrameArrived( object sender, ColorFrameArrivedEventArgs e ) { if( null == e.FrameReference ) return;   // If you do not dispose of the frame, you never get another one... using( ColorFrame _ColorFrame = e.FrameReference.AcquireFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   Task.Factory.StartNew( () => { ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   Application.Current.Dispatcher.Invoke( () => { BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } ); } ); } } This seemed to yield a results I wanted, but there was still the occasional stutter. This lead to what I realized was the second problem. There is a race condition between the UI Thread and me locking the WriteableBitmap so I can write the next frame. Again, I'm writing approximately 8MB to the back buffer. Then, I started thinking I could cheat. The Kinect is running at 30 frames per second. The WPF UI Thread runs at 60 frames per second. This made me not feel bad about exploiting the Composition Thread. I moved the bulk of the code from the FrameArrived handler into CompositionTarget.Rendering. Once I was in there, I polled from a frame, and rendered it if it existed. Since, in theory, I'm only killing the Composition Thread every other hit, I decided I was ok with this for cases where silky smooth video performance REALLY mattered. This ode looked like this: private byte ClipToByte( int p_ValueToClip ) { return Convert.ToByte( ( p_ValueToClip < byte.MinValue ) ? byte.MinValue : ( ( p_ValueToClip > byte.MaxValue ) ? byte.MaxValue : p_ValueToClip ) ); }   void CompositionTarget_Rendering( object sender, EventArgs e ) { using( ColorFrame _ColorFrame = FrameReader.AcquireLatestFrame() ) { if( null == _ColorFrame ) return;   byte[] _InputImage = new byte[_ColorFrame.FrameDescription.LengthInPixels * _ColorFrame.FrameDescription.BytesPerPixel]; byte[] _OutputImage = new byte[BitmapToDisplay.BackBufferStride * BitmapToDisplay.PixelHeight]; _ColorFrame.CopyRawFrameDataToArray( _InputImage );   ParallelOptions _ParallelOptions = new ParallelOptions(); _ParallelOptions.MaxDegreeOfParallelism = 4;   Parallel.For( 0, Sensor.ColorFrameSource.FrameDescription.LengthInPixels / 2, _ParallelOptions, ( _Index ) => { // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd206750(v=vs.85).aspx int _Y0 = _InputImage[( _Index << 2 ) + 0] - 16; int _U = _InputImage[( _Index << 2 ) + 1] - 128; int _Y1 = _InputImage[( _Index << 2 ) + 2] - 16; int _V = _InputImage[( _Index << 2 ) + 3] - 128;   byte _R = ClipToByte( ( 298 * _Y0 + 409 * _V + 128 ) >> 8 ); byte _G = ClipToByte( ( 298 * _Y0 - 100 * _U - 208 * _V + 128 ) >> 8 ); byte _B = ClipToByte( ( 298 * _Y0 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 0] = _B; _OutputImage[( _Index << 3 ) + 1] = _G; _OutputImage[( _Index << 3 ) + 2] = _R; _OutputImage[( _Index << 3 ) + 3] = 0xFF; // A   _R = ClipToByte( ( 298 * _Y1 + 409 * _V + 128 ) >> 8 ); _G = ClipToByte( ( 298 * _Y1 - 100 * _U - 208 * _V + 128 ) >> 8 ); _B = ClipToByte( ( 298 * _Y1 + 516 * _U + 128 ) >> 8 );   _OutputImage[( _Index << 3 ) + 4] = _B; _OutputImage[( _Index << 3 ) + 5] = _G; _OutputImage[( _Index << 3 ) + 6] = _R; _OutputImage[( _Index << 3 ) + 7] = 0xFF; } );   BitmapToDisplay.WritePixels( new Int32Rect( 0, 0, Sensor.ColorFrameSource.FrameDescription.Width, Sensor.ColorFrameSource.FrameDescription.Height ), _OutputImage, BitmapToDisplay.BackBufferStride, 0 ); } }

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  • Help with OpenVPN setup on Windows Server 2003

    - by Bill Johnson
    Hi all, Just wondering if someone can assist me further with the set-up of OpenVPN on my Windows Server 2003. I have configured Win Server as per the following guide: http://tinyurl.com/kxusv and I'm now at the stage of Creating the config files. I have a few questions that I need some assistance with. My server IP is 192.168.1.10 and my routers IP address is 192.168.1.1 (the router is a Netgear DGN2000). I have edited the server.ovpn file as per the following: push "dhcp-option DNS X.X.X.X" # Replace the Xs with the IP address of the DNS for your home network (usually your ISP's DNS) push "dhcp-option DNS X.X.X.X" # A second DNS server if you have one to include my ISP DNS and I have not edited anything else. Now my issue is with the client1.opvpn file as per the below: client dev tap #dev-node MyTAP #If you renamed your TAP interface or have more than one TAP interface then remove the # at the beginning and change "MyTAP" to its name proto udp remote YOURHOST.dyndns.org 1194 #You will need to enter you dyndns account or static IP address here. The number following it is the port you set in the server's config route 192.168.1.0 255.255.255.0 vpn_gateway 3 #This it the IP address scheme and subnet of your normal network your server is on. Your router would usually be 192.168.1.1 resolv-retry infinite nobind persist-key persist-tun ca "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\ca.crt" cert "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\client1.crt" # Change the next two lines to match the files in the keys directory. This should be be different for each client. key "C:\\Program Files\\OpenVPN\\easy-rsa\\keys\\client1.key" # This file should be kept secret ns-cert-type server cipher BF-CBC # Blowfish (default) encrytion comp-lzo verb 1 To me it looks like I will need to amend the following: remote YOURHOST.dyndns.org 1194 #You will need to enter you dyndns account or static IP address here. The number following it is the port you set in the server's config route 192.168.1.0 255.255.255.0 vpn_gateway 3 #This it the IP address scheme and subnet of your normal network your server is on. Your router would usually be 192.168.1.1 So, should the first line be the static IP of the machine that I'm applying this to? The IP address of the server (192.168.1.10) or something else? I'm also stuck on the second part 'route 192.168.1.0 255.255.255.0 vpn_gateway 3' Should this be the router IP which is 192.168.1.1 and the subnet is 255.255.255.0 and that is all I need to alter? The final part that I'm stuggling with is Configuring the router. Basically I have a Netgear DGN2000 and as it mentions that the router should be configured to port forward port 1194 to the server’s IP address of 192.168.1.150 all I have been able to do is in 'Firewall Rules' and on 'Inbound Services', set the Service to 'Any(ALL) and Send to LAN Server point to 1923.168.1.150. I'm not sure if this is correct? It is the following stage of the help guide that I'm struggling with and really need some help with: You need to make sure the port you configured OpenVPN to listen on is forwarded on the router to the IP address of your server. On the WRT54G, port forwarding is configured in the “Applications & Gaming” section. Enter 1194 for the port, UDP for the protocol, and 192.168.1.150 for the IP address. Make sure the entry is enabled and then save the setting. Next, you need to add an entry to the router’s Routing Table. This will enable the router to properly route requests from the clients to the TAP interface of the server. On the WRT54G you would go to the “Setup” page and then the “Advanced Routing” section. Enter the follwing info to make the entry: Enter Route Name: openVPN Destination LAN IP: 192.168.10.0 Subnet Mask: 255.255.255.252 Default Gateway: 192.168.1.150 Interface: LAN & Wireless Once the info has been typed in make sure you save the setting. Can anyone possibly guide me through setting this part up with my Netgear router. I see that once I have these 2 parts complete I'm there so I would really appreciate someone walking me through what is required in completing this. Much appreciated.

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  • LINQ to Twitter Maintenance Feedback

    - by Joe Mayo
    Originally posted on: http://geekswithblogs.net/WinAZ/archive/2013/06/16/linq-to-twitter-maintenance-feedback.aspxIt’s always fun to receive positive feedback on your work. If you receive a sufficient amount of positive feedback, you know you’re doing something right. Sometimes, people provide negative feedback too. There are a couple ways to handle it: come back fighting or engage for clarification. The way you handle the negative feedback depends on what your goals are. Feedback Approaches If you know the feedback is incorrect and you need to promote your idea or product, you might want to come back fighting. The feedback might just be comments by a troll or competitor wanting to spread FUD. However, this could be the totally wrong approach if you misjudge the source and intentions of the feedback. In a lot of cases, feedback is a golden opportunity. Sometimes, a problem exists that you either don’t know about or don’t realize the true impact of the problem. If you decide to come back fighting, you might loose the opportunity to learn something new. However, if you engage the person providing the feedback, looking for clarification, you might learn something very important. Negative feedback and it’s clarification can lead to the collection of useful and actionable data. In my case, something that prompted this blog post, I noticed someone who tweeted a negative comment about LINQ to Twitter. Normally, any less than stellar comments are usually from folks that need help – so I help if I can. This was different. I was like “Don’t use LINQ to Twitter”. This is an open source project, the comment didn’t come from a competing project, and  sounded more like an expression of frustration. So I engaged. Not only did the person respond, but I got some decent quality feedback. What’s also interesting is a couple other side conversations sprouted on the subject, which gave me more useful data. LINQ to Twitter Thread Actions Essentially, this particular issue centered around maintenance. There are actually several sub-issues at play here: dependencies, error handling, debugging, and visibility. I’ll describe each one and my interpretation. Dependencies Dependencies are where a library has references to other libraries. This means that when you build your application, you need DLLs for the entire dependency graph for your application. There are several potential problems with this that include more libraries for configuration management, potential versioning mismatches, and lack of cross-platform support. In the early days of LINQ to Twitter, I allowed developers to contribute and add dependencies, but it became very problematic (for reasons stated). It was like a ball and chain that kept me from moving forward. So, I refactored and pulled other open-source into my project to eliminate external dependencies. This lets me fix the code in my project without relying on someone else to upgrade or fix their DLL. The motivation for this was from early negative feedback that translated as important data and acted on it. Today, LINQ to Twitter has zero dependencies. Note: Rejecting good code from community members who worked hard to make your project better is a painful experience in itself. I have to point out that any contribution was not in vain because they had a positive influence on my subsequent refactoring that resulted in a better developer experience. Error Handling Error handling has been a problem in the past. I have this combination of supporting both synchronous and asynchronous (APM) processing that can be complex at times. Within the last 6 months, I did a fair amount of refactoring to detect errors and process them properly. I also refactored TwitterQueryException so it includes important data from Twitter. During this refactoring, I’ve made breaking changes that I felt would improve the development experience (small things like renaming a callback property to Exception, rather than Error). I think the async error handling is much better than it was a year ago. For all the work I’ve done, there is more to do. I think that a combination of more error handling support, e.g. improving semantics, and education through documentation and samples will improve the error handling story. Because of what I’ve done so far, it isn’t bad, but I see opportunities for improvement. Debugging Debugging can be painful. Here’s why: you have multiple layers of technology to navigate and figure out where the real problem is – Twitter API, Security, HTTP, LINQ to Twitter, and application. You can probably add your own nuances to that list, but the point is that debugging in this environment can be complex. I think that my plans for error handling will contribute to making the debugging process easier. However, there’s more I can do in the way of documentation and guidance. Some of the questions to be answered revolve around when something goes wrong, how does the developer figure out that there is a problem, what the problem is, and what to do about it. One example that has gone a long way to helping LINQ to Twitter developers is the 401 FAQ. A 401 Unauthorized is the error that the Twitter API returns when a use isn’t able to authenticate and is one of the most difficult problems faced by LINQ to Twitter developers. What I did was read guidance from Twitter and collect techniques from my own development and actions helping other developers to compile an extensive list of reasons for the 401 and ways to fix the problem. At one time, over half of the questions I answered in the forums were to help solve 401 issues. After publishing the 401 FAQ, I rarely get a 401 question and it’s because the person didn’t know about the FAQ. If the person is too lazy to read the FAQ, that’s not my issue, but the results in support issues have been dramatic. I think debugging can benefit from the education and documentation approach, but I’m always open to suggestions on whatever else I can do. Visibility Visibility is a nuance of the error handling/debugging discussion but is deeply rooted in comfort and control. The questions to ask in this area are what is happening as my code runs and how testable is the code. In support of these areas, LINQ to Twitter does have logging and TwitterContext properties that help see what’s happening on requests. The logging functionality allows any developer to connect a TextWriter to the Log property of TwitterContext to see what’s happening. Further, TwitterContext has a Headers property to see the headers Twitter returns and a RawResults property to show the Json string Twitter returns. From a testing perspective, I’ve been able to write hundreds of unit tests, over 600 when this post is published, and growing. If you write your own library, you have full control over all of these aspects. The tradeoff here is that while you have access to the LINQ to Twitter source code and modify it for all the visibility, LINQ to Twitter *will* change (which is good) and you will have to figure out how to merge that with your changes (which is hard). The fact is that this is a limitation of any 3rd party library, not just LINQ to Twitter. So, it’s a design decision where the tradeoff is between control and productivity. That said, there are things I can do with LINQ to Twitter to make the visibility story more compelling. I think there are opportunities to improve diagnostics. This would be a ton of work because it would need to provide multi-level logging that can be tuned for production and support any logging provider you want to attach. I’ve considered approaches such as how the new Semantic Logging application block connects to Windows Error Reporting as a potential target. Whatever I do would need to be extensible without creating native external dependencies. e.g. how many 3rd party libraries force a dependency on a logging framework that you don’t use. So, this won’t be an easy feat, but I believe it can be part of the roadmap. I think that a lot of developers are unaware of existing visibility features, so the first step would be to provide more documentation and guidance. My thought are that this would lead to more feedback that will help improve this area. Summary Recent feedback highlights some of items that are important to LINQ to Twitter developers, such as dependencies, error handling, debugging, and visibility. I know that there are maintenance issues that have been problems for LINQ to Twitter developers in the past. I’ve done a lot of work in this area, such as improving error handling, adding visibility features, and providing extensive API documentation. That said, there is more to be done to make LINQ to Twitter the best Twitter API experience available for .NET developers and I welcome anyone’s thoughts on what I’ve written here or new improvements. @JoeMayo

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  • My application had a WindowsIdentity crisis

    - by Brian Donahue
    The project I have been working on this week to test computer environments needs to do various actions as a user other than the one running the application. For instance, it looks up an installed Windows Service, finds out who the startup user is, and tries to connect to a database as that Windows user. Later on, it will need to access a file in the context of the currently logged-in user. With ASP .NET, this is super-easy: just go into Web.Config and set up the "identity impersonate" node, which can either impersonate a named user or the one who had logged into the website if authentication was enabled. With Windows applications, this is not so straightforward. There may be something I am overlooking, but the limitation seems to be that you can only change the security context on the current thread: any threads spawned by the impersonated thread also inherit the impersonated credentials. Impersonation is easy enough to do, once you figure out how. Here is my code for impersonating a user on the current thread:         using System;         using System.ComponentModel;         using System.Runtime.InteropServices;         using System.Security.Principal;         public class ImpersonateUser         {                 IntPtr userHandle;   [DllImport("advapi32.dll", SetLastError = true)]                 static extern bool LogonUser(                         string lpszUsername,                         string lpszDomain,                         string lpszPassword,                         LogonType dwLogonType,                         LogonProvider dwLogonProvider,                         out IntPtr phToken                         );                     [DllImport("kernel32.dll", SetLastError = true)]                 static extern bool CloseHandle(IntPtr hHandle);                     enum LogonType : int                 {                         Interactive = 2,                         Network = 3,                         Batch = 4,                         Service = 5,                         NetworkCleartext = 8,                         NewCredentials = 9,                 }                     enum LogonProvider : int                 {                         Default = 0,                 }                 public static WindowsImpersonationContext Impersonate(string user, string domain, string password)                 {   IntPtr userHandle = IntPtr.Zero;                         bool loggedOn = LogonUser(                                 user,                                 domain,                                 password,                                 LogonType.Interactive,                                 LogonProvider.Default,                                 out userHandle);                               if (!loggedOn)                         throw new Win32Exception(Marshal.GetLastWin32Error());                           WindowsIdentity identity = new WindowsIdentity(userHandle);                         WindowsPrincipal principal = new WindowsPrincipal(identity);                         System.Threading.Thread.CurrentPrincipal = principal;                         return identity.Impersonate();   }         }   /* Call impersonation */ ImpersonateUser.Impersonate("UserName","DomainName","Password"); /* When you want to go back to the original user */ WindowsIdentity.Impersonate(IntPtr.Zero); When you want to stop impersonating, you can call Impersonate() again with a null pointer. This will allow you to simulate a variety of different Windows users from the same applicaiton.

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  • unittest import error with virtualenv + google-app-engine-django

    - by Ray Yun
    I'm working with google-app-engine-django + zipped django. Just running "python manage.py test" succeeded without error. But with virtualenv, test was failed with "import unittest error". same error with Django 1.1. - OSX 10.5.6 - google-app-engine-django (r101 via svn) : r100 was failed with launcher 1.3.0 - GoogleAppLauncher 1.3.0 - Django 1.1 & 1.1.1 (zipped) : both failed - virtualenv 1.4.5 - virtualenvwrapper 1.24 Error Message: (django_appengine)Reiot:warclouds Reiot$ python manage.py test WARNING:root:Could not read datastore data from /var/folders/UZ/UZ1vQeLFH2ShHk4kIiLcFk+++TI/-Tmp-/django_google-app-engine-django.datastore INFO:root:zipimporter('/Volumes/data/Documents/warclouds/django.zip', 'django/core/serializers/') .WARNING:root:Can't open zipfile /Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg: IOError: [Errno 13] file not accessible: '/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg' WARNING:root:Can't open zipfile /Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg: IOError: [Errno 13] file not accessible: '/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg' ERROR:root:Exception encountered handling request Traceback (most recent call last): File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3177, in _HandleRequest self._Dispatch(dispatcher, self.rfile, outfile, env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 3120, in _Dispatch base_env_dict=env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 515, in Dispatch base_env_dict=base_env_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2379, in Dispatch self._module_dict) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2289, in ExecuteCGI reset_modules = exec_script(handler_path, cgi_path, hook) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 2185, in ExecuteOrImportScript exec module_code in script_module.__dict__ File "/Volumes/data/Documents/warclouds/main.py", line 28, in <module> from appengine_django import InstallAppengineHelperForDjango File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1914, in load_module return self.FindAndLoadModule(submodule, fullname, search_path) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1816, in FindAndLoadModule description) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1264, in Decorate return func(self, *args, **kwargs) File "/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/google/appengine/tools/dev_appserver.py", line 1767, in LoadModuleRestricted description) File "/Volumes/data/Documents/warclouds/appengine_django/__init__.py", line 44, in <module> import unittest ImportError: No module named unittest INFO:root:"GET / HTTP/1.1" 500 - INFO:root:zipimporter('/Users/Reiot/.virtualenvs/django_appengine/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '') INFO:root:zipimporter('/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/setuptools-0.6c9-py2.5.egg', '') F........................................................... ====================================================================== FAIL: a request to the default page works in the dev_appserver ---------------------------------------------------------------------- Traceback (most recent call last): File "/Volumes/data/Documents/warclouds/appengine_django/tests/integration_test.py", line 176, in testBasic self.assertEquals(rv.status_code, 200) AssertionError: 500 != 200 I also tried with console import but it was ok. > which python /Users/Reiot/.virtualenvs/django_appengine/bin/python > python >>> import unittest Here is my environments: $ mkvirtualenv --no-site-packages no-django $ mkvirtualenv --no-site-packages django-1.1 $ mkvirtualenv --no-site-packages django-1.1.1 (django-1.1)$ easy_install Django-1.1.tar (django-1.1.1)$ easy_install Django-1.1.1.tar $ mkdir google-app-engine-django-svn $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1 // copy appropriate django.zip $ cp -r google-app-engine-django-svn google-app-engine-django-svn-django-1.1.1 // copy appropriate django.zip

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  • MSBuild: TlbImp error since upgrading to VS 2010

    - by floele
    Hi, since upgrading my project to VS2010, including the use of MSBuild v4 instead of 3.5 (and not making any other changes), I get the following build error and have no clue how to fix it (log from CC.NET): <target name="ResolveComReferences" success="false"> <message level="high"><![CDATA[C:\Programme\Microsoft SDKs\Windows\v7.0A\bin\TlbImp.exe c:\Assemblies\NMSDVDXU.dll /namespace:NMSDVDXLib /machine:X64 /out:obj\x64\Release\Interop.NMSDVDXLib.dll /sysarray /transform:DispRet /reference:c:\Assemblies\Bass.Net.dll /reference:c:\Assemblies\LogicNP.FileView.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Design.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Management.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Windows.Forms.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll /reference:C:\WINDOWS\assembly\GAC\stdole\7.0.3300.0__b03f5f7f11d50a3a\stdole.dll ]]></message> <error code="TI0000" file="TlbImp"><![CDATA[A single valid machine type compatible with the input type library must be specified.]]></error> <warning code="MSB3283" file="C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets" line="1558" column="9"><![CDATA[Die Wrapperassembly für die Typbibliothek "NMSDVDXLib" wurde nicht gefunden.]]></warning> <message level="high"><![CDATA[C:\Programme\Microsoft SDKs\Windows\v7.0A\bin\TlbImp.exe c:\Assemblies\StarBurnX12.dll /namespace:RocketDivision.StarBurnX /machine:X64 /out:obj\x64\Release\Interop.RocketDivision.StarBurnX.dll /sysarray /transform:DispRet /reference:c:\Assemblies\Bass.Net.dll /reference:c:\Assemblies\LogicNP.FileView.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Design.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Management.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Windows.Forms.dll /reference:C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll /reference:C:\WINDOWS\assembly\GAC\stdole\7.0.3300.0__b03f5f7f11d50a3a\stdole.dll ]]></message> <error code="TI0000" file="TlbImp"><![CDATA[A single valid machine type compatible with the input type library must be specified.]]></error> <warning code="MSB3283" file="C:\WINDOWS\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets" line="1558" column="9"><![CDATA[Die Wrapperassembly für die Typbibliothek "RocketDivision.StarBurnX" wurde nicht gefunden.]]></warning> </target> Problem: A single valid machine type compatible with the input type library must be specified. It only applies to the x64 build of my project, x86 still works fine. Apparently, it tries to build a x64 interop assembly from the x86 DLL located in "C:\Assemblies". When executing the TlbImp command with the x64 DLL which is located in a different directory, it works fine. However, I don't know how I can configure my project to use different COM references for the x86 and x64 build. The OS on which the project is being compiled is WinXP x86. Building worked fine when using VS2005 + MSBuild 3.5 Any help would be highly appreciated. I tried building the upgraded project with MSBuild v3.5, but that doesn't work either. It complains about unknown NoWarn codes (probably new in 4.0).

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  • Small performance test on a web service

    - by vtortola
    Hi, I'm trying to develop a small application that test how many requests per second can my service support but I think I'm doing something wrong. The service is in an early development stage, but I'd like to have this test handy in order to check in time to time I'm not doing something that decrease the performance. The problem is that I cannot get the web server or the database server go to the 100% of CPU. I'm using three different computers, in one is the web server (WinSrv Standard 2008 x64 IIS7), in other the database (Win 2K - SQL Server 2005) and the last is my computer (Win7 x64 ultimate), where I'll run the test. The computers are connected through a 100 ethernet switch. The request POST is 9 bytes and the response will be 842 bytes. The test launches several threads, and each thread has a "while" loop, in each loop it creates a WebRequest object, performs a call, increment a common counter and waits between 1 and 5 millisencods, then it do it again: static Int32 counter = 0; static void Main(string[] args) { ServicePointManager.DefaultConnectionLimit = 250; Console.WriteLine("Ready. Press any key..."); Console.ReadKey(); Console.WriteLine("Running..."); String localhost = "localhost"; String linuxmono = "192.168.1.74"; String server= "192.168.1.5:8080"; DateTime start = DateTime.Now; Random r = new Random(DateTime.Now.Millisecond); for (int i = 0; i < 50; i++) { new Thread(new ParameterizedThreadStart(Test)).Start(server); Thread.Sleep(r.Next(1, 3)); } Thread.Sleep(2000); while (true) { Console.WriteLine("Request per second :" + counter/DateTime.Now.Subtract(start).TotalSeconds ); Thread.Sleep(3000); } } public static void Test(Object ip) { Guid guid = Guid.NewGuid(); Random r = new Random(DateTime.Now.Millisecond); while (true) { String test = "<lalala/>"; WebRequest req = WebRequest.Create("http://" + (String)ip + "/WebApp/"+guid.ToString()+"/Data/Tables=whatever"); req.Method = "POST"; req.ContentType = "application/xml"; req.Credentials = new NetworkCredential("aaa", "aaa","domain"); Byte[] array = Encoding.UTF8.GetBytes(test); req.ContentLength = array.Length; using (Stream reqStream = req.GetRequestStream()) { reqStream.Write(array, 0, array.Length); reqStream.Close(); } using (Stream responseStream = req.GetResponse().GetResponseStream()) { String response = new StreamReader(responseStream).ReadToEnd(); if (response.Length != 842) Console.Write(" EEEE "); } Interlocked.Increment(ref counter); Thread.Sleep(r.Next(1,5)); } } If I run the test neither of the computers do an excesive CPU usage. Let's say I get a X requests per second, if I run the console application two times at the same moment, I get X/2 request per second in each one... but still the web server is on 30% of CPU, the database server on 25%... I've tried to remove the thread.sleep in the loop, but it doesn't make a big difference. I'd like to put the machines to the maximun, to check how may requests per second they can provide. I guessed that I could do it in this way... but apparently I'm missing something here... What is the problem? Kind regards.

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  • Issue with Sharepoint 2010 application page

    - by Matt Moriarty
    I am relatively new to Sharepoint and am using version 2010. I am having a problem with the following code in an application page I am trying to build: using System; using Microsoft.SharePoint; using Microsoft.SharePoint.WebControls; using System.Text; using Microsoft.SharePoint.Administration; using Microsoft.Office.Server; using Microsoft.Office.Server.UserProfiles; using Microsoft.SharePoint.Utilities; namespace SharePointProject5.Layouts.SharePointProject5 { public partial class ApplicationPage1 : LayoutsPageBase { protected void Page_Load(object sender, EventArgs e) { SPContext context = SPContext.Current; StringBuilder output = new StringBuilder(); using(SPSite site = context.Site) using (SPWeb web = site.AllWebs["BDC_SQL"]) { UserProfileManager upmanager = new UserProfileManager(ServerContext.GetContext(site)); string ListMgr = ""; string ADMgr = ""; bool allowUpdates = web.AllowUnsafeUpdates; web.AllowUnsafeUpdates = true; web.Update(); SPListCollection listcollection = web.Lists; SPList list = listcollection["BDC_SQL"]; foreach (SPListItem item in list.Items) { output.AppendFormat("<br>From List - Name & manager: {0} , {1}", item["ADName"], item["Manager_ADName"]); UserProfile uProfile = upmanager.GetUserProfile(item["ADName"].ToString()); output.AppendFormat("<br>From Prof - Name & manager: {0} , {1}", uProfile[PropertyConstants.DistinguishedName], uProfile[PropertyConstants.Manager]); ListMgr = item["Manager_ADName"].ToString(); ADMgr = Convert.ToString(uProfile[PropertyConstants.Manager]); if (ListMgr != ADMgr) { output.AppendFormat("<br>This record requires updating from {0} to {1}", uProfile[PropertyConstants.Manager], item["Manager_ADName"]); uProfile[PropertyConstants.Manager].Value = ListMgr; uProfile.Commit(); output.AppendFormat("<br>This record has had its manager updated"); } else { output.AppendFormat("<br>This record does not need to be updated"); } } web.AllowUnsafeUpdates = allowUpdates; web.Update(); } Label1.Text = output.ToString(); } } } Everything worked fine up until I added in the 'uProfile.Commit();' line. Now I am getting the following error message: Microsoft.SharePoint.SPException was unhandled by user code Message=Updates are currently disallowed on GET requests. To allow updates on a GET, set the 'AllowUnsafeUpdates' property on SPWeb. Source=Microsoft.SharePoint ErrorCode=-2130243945 NativeErrorMessage=FAILED hr detected (hr = 0x80004005) NativeStackTrace="" StackTrace: at Microsoft.SharePoint.SPGlobal.HandleComException(COMException comEx) at Microsoft.SharePoint.Library.SPRequest.ValidateFormDigest(String bstrUrl, String bstrListName) at Microsoft.SharePoint.SPWeb.ValidateFormDigest() at Microsoft.Office.Server.UserProfiles.UserProfile.UpdateBlobProfile() at Microsoft.Office.Server.UserProfiles.UserProfile.Commit() at SharePointProject5.Layouts.SharePointProject5.ApplicationPage1.Page_Load(Object sender, EventArgs e) at System.Web.Util.CalliHelper.EventArgFunctionCaller(IntPtr fp, Object o, Object t, EventArgs e) at System.Web.Util.CalliEventHandlerDelegateProxy.Callback(Object sender, EventArgs e) at System.Web.UI.Control.OnLoad(EventArgs e) at Microsoft.SharePoint.WebControls.UnsecuredLayoutsPageBase.OnLoad(EventArgs e) at Microsoft.SharePoint.WebControls.LayoutsPageBase.OnLoad(EventArgs e) at System.Web.UI.Control.LoadRecursive() at System.Web.UI.Page.ProcessRequestMain(Boolean includeStagesBeforeAsyncPoint, Boolean includeStagesAfterAsyncPoint) InnerException: System.Runtime.InteropServices.COMException Message=<nativehr>0x80004005</nativehr><nativestack></nativestack>Updates are currently disallowed on GET requests. To allow updates on a GET, set the 'AllowUnsafeUpdates' property on SPWeb. Source="" ErrorCode=-2130243945 StackTrace: at Microsoft.SharePoint.Library.SPRequestInternalClass.ValidateFormDigest(String bstrUrl, String bstrListName) at Microsoft.SharePoint.Library.SPRequest.ValidateFormDigest(String bstrUrl, String bstrListName) InnerException: I have tried to rectify this by adding in code to allow the unsafe updates but I still get this error. Does anyone have any guidance for me? It would be much appreciated. Thanks in advance, Matt.

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  • .NET SerialPort DataReceived event not firing

    - by Klay
    I have a WPF test app for evaluating event-based serial port communication (vs. polling the serial port). The problem is that the DataReceived event doesn't seem to be firing at all. I have a very basic WPF form with a TextBox for user input, a TextBlock for output, and a button to write the input to the serial port. Here's the code: public partial class Window1 : Window { SerialPort port; public Window1() { InitializeComponent(); port = new SerialPort("COM2", 9600, Parity.None, 8, StopBits.One); port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); port.Open(); } void port_DataReceived(object sender, SerialDataReceivedEventArgs e) { Debug.Print("receiving!"); string data = port.ReadExisting(); Debug.Print(data); outputText.Text = data; } private void Button_Click(object sender, RoutedEventArgs e) { Debug.Print("sending: " + inputText.Text); port.WriteLine(inputText.Text); } } Now, here are the complicating factors: The laptop I'm working on has no serial ports, so I'm using a piece of software called Virtual Serial Port Emulator to setup a COM2. VSPE has worked admirably in the past, and it's not clear why it would only malfunction with .NET's SerialPort class, but I mention it just in case. When I hit the button on my form to send the data, my Hyperterminal window (connected on COM2) shows that the data is getting through. Yes, I disconnect Hyperterminal when I want to test my form's ability to read the port. I've tried opening the port before wiring up the event. No change. I've read through another post here where someone else is having a similar problem. None of that info has helped me in this case. EDIT: Here's the console version (modified from http://mark.michaelis.net/Blog/TheBasicsOfSystemIOPortsSerialPort.aspx): class Program { static SerialPort port; static void Main(string[] args) { port = new SerialPort("COM2", 9600, Parity.None, 8, StopBits.One); port.DataReceived += new SerialDataReceivedEventHandler(port_DataReceived); port.Open(); string text; do { text = Console.ReadLine(); port.Write(text + "\r\n"); } while (text.ToLower() != "q"); } public static void port_DataReceived(object sender, SerialDataReceivedEventArgs args) { string text = port.ReadExisting(); Console.WriteLine("received: " + text); } } This should eliminate any concern that it's a Threading issue (I think). This doesn't work either. Again, Hyperterminal reports the data sent through the port, but the console app doesn't seem to fire the DataReceived event. EDIT #2: I realized that I had two separate apps that should both send and receive from the serial port, so I decided to try running them simultaneously... If I type into the console app, the WPF app DataReceived event fires, with the expected threading error (which I know how to deal with). If I type into the WPF app, the console app DataReceived event fires, and it echoes the data. I'm guessing the issue is somewhere in my use of the VSPE software, which is set up to treat one serial port as both input and output. And through some weirdness of the SerialPort class, one instance of a serial port can't be both the sender and receiver. Anyway, I think it's solved.

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  • Grails - Simple hasMany Problem - Using CheckBoxes rather than HTML Select in create.gsp

    - by gav
    My problem is this: I want to create a grails domain instance, defining the 'Many' instances of another domain that it has. I have the actual source in a Google Code Project but the following should illustrate the problem. class Person { String name static hasMany[skills:Skill] static constraints = { id (visible:false) skills (nullable:false, blank:false) } } class Skill { String name String description static constraints = { id (visible:false) name (nullable:false, blank:false) description (nullable:false, blank:false) } } If you use this model and def scaffold for the two Controllers then you end up with a form like this that doesn't work; My own attempt to get this to work enumerates the Skills as checkboxes and looks like this; But when I save the Volunteer the skills are null! This is the code for my save method; def save = { log.info "Saving: " + params.toString() def skills = params.skills log.info "Skills: " + skills def volunteerInstance = new Volunteer(params) log.info volunteerInstance if (volunteerInstance.save(flush: true)) { flash.message = "${message(code: 'default.created.message', args: [message(code: 'volunteer.label', default: 'Volunteer'), volunteerInstance.id])}" redirect(action: "show", id: volunteerInstance.id) log.info volunteerInstance } else { render(view: "create", model: [volunteerInstance: volunteerInstance]) } } This is my log output (I have custom toString() methods); 2010-05-10 21:06:41,494 [http-8080-3] INFO bumbumtrain.VolunteerController - Saving: ["skills":["1", "2"], "name":"Ian", "_skills":["", ""], "create":"Create", "action":"save", "controller":"volunteer"] 2010-05-10 21:06:41,495 [http-8080-3] INFO bumbumtrain.VolunteerController - Skills: [1, 2] 2010-05-10 21:06:41,508 [http-8080-3] INFO bumbumtrain.VolunteerController - Volunteer[ id: null | Name: Ian | Skills [Skill[ id: 1 | Name: Carpenter ] , Skill[ id: 2 | Name: Sound Engineer ] ]] Note that in the final log line the right Skills have been picked up and are part of the object instance. When the volunteer is saved the 'Skills' are ignored and not commited to the database despite the in memory version created clearly does have the items. Is it not possible to pass the Skills at construction time? There must be a way round this? I need a single form to allow a person to register but I want to normalise the data so that I can add more skills at a later time. If you think this should 'just work' then a link to a working example would be great. If I use the HTML Select then it works fine! Such as the following to make the Create page; <tr class="prop"> <td valign="top" class="name"> <label for="skills"><g:message code="volunteer.skills.label" default="Skills" /></label> </td> <td valign="top" class="value ${hasErrors(bean: volunteerInstance, field: 'skills', 'errors')}"> <g:select name="skills" from="${uk.co.bumbumtrain.Skill.list()}" multiple="yes" optionKey="id" size="5" value="${volunteerInstance?.skills}" /> </td> </tr> But I need it to work with checkboxes like this; <tr class="prop"> <td valign="top" class="name"> <label for="skills"><g:message code="volunteer.skills.label" default="Skills" /></label> </td> <td valign="top" class="value ${hasErrors(bean: volunteerInstance, field: 'skills', 'errors')}"> <g:each in="${skillInstanceList}" status="i" var="skillInstance"> <label for="${skillInstance?.name}"><g:message code="${skillInstance?.name}.label" default="${skillInstance?.name}" /></label> <g:checkBox name="skills" value="${skillInstance?.id.toString()}"/> </g:each> </td> </tr> The log output is exactly the same! With both style of form the Volunteer instance is created with the Skills correctly referenced in the 'Skills' variable. When saving, the latter fails with a null reference exception as shown at the top of this question. Hope this makes sense, thanks in advance! Gav

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  • qwebview in pyside after packaged with pyinstaller goes wrong

    - by truease.com
    Here's my code import sys from PySide.QtCore import * from PySide.QtGui import * from PySide.QtWebKit import * from encodings import * from codecs import * class BrowserWindow( QWidget ): def __init__( self, parent=None ): QWidget.__init__( self, parent ) self.Setup() self.SetupEvent() def Setup( self ): self.setWindowTitle( u"Truease Speedy Browser" ) self.addr_input = QLineEdit() self.addr_go = QPushButton( "GO" ) self.addr_bar = QHBoxLayout() self.addr_bar.addWidget( self.addr_input ) self.addr_bar.addWidget( self.addr_go ) for attr in [ QWebSettings.AutoLoadImages, QWebSettings.JavascriptEnabled, QWebSettings.JavaEnabled, QWebSettings.PluginsEnabled, QWebSettings.JavascriptCanOpenWindows, QWebSettings.JavascriptCanAccessClipboard, QWebSettings.DeveloperExtrasEnabled, QWebSettings.SpatialNavigationEnabled, QWebSettings.OfflineStorageDatabaseEnabled, QWebSettings.OfflineWebApplicationCacheEnabled, QWebSettings.LocalStorageEnabled, QWebSettings.LocalStorageDatabaseEnabled, QWebSettings.LocalContentCanAccessRemoteUrls, QWebSettings.LocalContentCanAccessFileUrls, ]: QWebSettings.globalSettings().setAttribute( attr, True ) self.web_view = QWebView() self.web_view.load( "http://www.baidu.com" ) layout = QVBoxLayout() layout.addLayout( self.addr_bar ) layout.addWidget( self.web_view ) self.setLayout( layout ) def SetupEvent( self ): self.connect( self.addr_input, SIGNAL("editingFinished()"), self, SLOT("Load()"), ) self.connect( self.addr_go, SIGNAL("pressed()"), self, SLOT("Load()") ) self.connect( self.web_view, SIGNAL("urlChanged(const QUrl&)"), self, SLOT("SetURL()"), ) def Load( self, *args, **kwargs ): url = self.GetCleanedURL() if url != self.CurrentURL(): self.web_view.load( url ) def SetURL( self, *args, **kwargs ): self.addr_input.setText( self.CurrentURL() ) def GetCleanedURL( self ): url = self.addr_input.text().strip() if not url.startswith("http"): url = "http://" + url return url def CurrentURL( self ): url = self.web_view.url().toString() return url def Main(): app = QApplication( sys.argv ) widget = BrowserWindow() widget.show() return app.exec_() if __name__ == '__main__': sys.exit( Main() ) I works well when i using python browser.py. but it goes wrong after packaged with pyinstaller -w browser.py. it doesn't load images can only display correct text in utf-8 And this is the pyinstaller output: E:\true\wuk\app2>pyinstaller -w b.py 16 INFO: wrote E:\true\wuk\app2\b.spec 16 INFO: Testing for ability to set icons, version resources... 32 INFO: ... resource update available 32 INFO: UPX is not available. 46 INFO: Processing hook hook-os 141 INFO: Processing hook hook-time 157 INFO: Processing hook hook-cPickle 218 INFO: Processing hook hook-_sre 312 INFO: Processing hook hook-cStringIO 407 INFO: Processing hook hook-encodings 421 INFO: Processing hook hook-codecs 750 INFO: Processing hook hook-httplib 750 INFO: Processing hook hook-email 843 INFO: Processing hook hook-email.message 1046 WARNING: library python%s%s required via ctypes not found 1171 INFO: Extending PYTHONPATH with E:\true\wuk\app2 1171 INFO: checking Analysis 1171 INFO: building because b.py changed 1171 INFO: running Analysis out00-Analysis.toc 1171 INFO: Adding Microsoft.VC90.CRT to dependent assemblies of final executable 1171 INFO: Searching for assembly x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww ... 1171 INFO: Found manifest C:\WINDOWS\WinSxS\Manifests\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375.manifest 1187 INFO: Searching for file msvcr90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcr90.dll 1187 INFO: Searching for file msvcp90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcp90.dll 1187 INFO: Searching for file msvcm90.dll 1187 INFO: Found file C:\WINDOWS\WinSxS\x86_Microsoft.VC90.CRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_d08d0375\msvcm90.dll 1266 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\_pyi_bootstrap.py 1266 INFO: Processing hook hook-os 1282 INFO: Processing hook hook-site 1296 INFO: Processing hook hook-encodings 1391 INFO: Processing hook hook-time 1407 INFO: Processing hook hook-cPickle 1468 INFO: Processing hook hook-_sre 1578 INFO: Processing hook hook-cStringIO 1671 INFO: Processing hook hook-codecs 2016 INFO: Processing hook hook-httplib 2016 INFO: Processing hook hook-email 2109 INFO: Processing hook hook-email.message 2312 WARNING: library python%s%s required via ctypes not found 2468 INFO: Processing hook hook-pydoc 2516 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_importers.py 2609 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_archive.py 2687 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_carchive.py 2782 INFO: Analyzing D:\Applications\Python\lib\site-packages\pyinstaller-2.1-py2.7.egg\PyInstaller\loader\pyi_os_path.py 2782 INFO: Analyzing b.py 2796 INFO: Processing hook hook-PySide 2875 INFO: Hidden import 'codecs' has been found otherwise 2875 INFO: Hidden import 'encodings' has been found otherwise 2875 INFO: Looking for run-time hooks 7766 INFO: Using Python library C:\WINDOWS\system32\python27.dll 7796 INFO: E:\true\wuk\app2\build\b\out00-Analysis.toc no change! 7796 INFO: checking PYZ 7812 INFO: checking PKG 7812 INFO: building because E:\true\wuk\app2\build\b\b.exe.manifest changed 7812 INFO: building PKG (CArchive) out00-PKG.pkg 7828 INFO: checking EXE 7843 INFO: rebuilding out00-EXE.toc because pkg is more recent 7843 INFO: building EXE from out00-EXE.toc 7843 INFO: Appending archive to EXE E:\true\wuk\app2\build\b\b.exe 7843 INFO: checking COLLECT 7843 INFO: building COLLECT out00-COLLECT.toc Use pyinstaller browser.py, and in the console window i got QFont::setPixelSize: Pixel size <= 0 (0) QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QSslSocket: cannot call unresolved function SSLv23_client_method QSslSocket: cannot call unresolved function SSL_CTX_new QSslSocket: cannot call unresolved function SSL_library_init QSslSocket: cannot call unresolved function ERR_get_error QFont::setPixelSize: Pixel size <= 0 (0)

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  • Android JSON HttpClient to send data to PHP server with HttpResponse

    - by Scoobler
    I am currently trying to send some data from and Android application to a php server (both are controlled by me). There is alot of data collected on a form in the app, this is written to the database. This all works. In my main code, firstly I create a JSONObject (I have cut it down here for this example): JSONObject j = new JSONObject(); j.put("engineer", "me"); j.put("date", "today"); j.put("fuel", "full"); j.put("car", "mine"); j.put("distance", "miles"); Next I pass the object over for sending, and receive the response: String url = "http://www.server.com/thisfile.php"; HttpResponse re = HTTPPoster.doPost(url, j); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } The HTTPPoster class: public static HttpResponse doPost(String url, JSONObject c) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost request = new HttpPost(url); HttpEntity entity; StringEntity s = new StringEntity(c.toString()); s.setContentEncoding(new BasicHeader(HTTP.CONTENT_TYPE, "application/json")); entity = s; request.setEntity(entity); HttpResponse response; response = httpclient.execute(request); return response; } This gets a response, but the server is returning a 403 - Forbidden response. I have tried changing the doPost function a little (this is actually a little better, as I said I have alot to send, basically 3 of the same form with different data - so I create 3 JSONObjects, one for each form entry - the entries come from the DB instead of the static example I am using). Firstly I changed the call over a bit: String url = "http://www.orsas.com/ServiceMatalan.php"; Map<String, String> kvPairs = new HashMap<String, String>(); kvPairs.put("vehicle", j.toString()); // Normally I would pass two more JSONObjects..... HttpResponse re = HTTPPoster.doPost(url, kvPairs); String temp = EntityUtils.toString(re.getEntity()); if (temp.compareTo("SUCCESS")==0) { Toast.makeText(this, "Sending complete!", Toast.LENGTH_LONG).show(); } Ok so the changes to the doPost function: public static HttpResponse doPost(String url, Map<String, String> kvPairs) throws ClientProtocolException, IOException { HttpClient httpclient = new DefaultHttpClient(); HttpPost httppost = new HttpPost(url); if (kvPairs != null && kvPairs.isEmpty() == false) { List<NameValuePair> nameValuePairs = new ArrayList<NameValuePair>(kvPairs.size()); String k, v; Iterator<String> itKeys = kvPairs.keySet().iterator(); while (itKeys.hasNext()) { k = itKeys.next(); v = kvPairs.get(k); nameValuePairs.add(new BasicNameValuePair(k, v)); } httppost.setEntity(new UrlEncodedFormEntity(nameValuePairs)); } HttpResponse response; response = httpclient.execute(httppost); return response; } Ok So this returns a response 200 int statusCode = re.getStatusLine().getStatusCode(); However the data received on the server cannot be parsed to a JSON string. It is badly formatted I think (this is the first time I have used JSON): If in the php file I do an echo on $_POST['vehicle'] I get the following: {\"date\":\"today\",\"engineer\":\"me\"} Can anyone tell me where I am going wrong, or if there is a better way to achieve what I am trying to do? Hopefully the above makes sense!

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  • Button click does not start Service in Android App Widget

    - by Feanor
    I'm having trouble starting a Service to update an AppWidget that I'm creating as an exercise. I'm trying to get the latitude and longitude of spoofed location data from DDMS to display in the widget. The widget uses a service to update the TextView, which may be slightly overkill, but I wanted to follow the template that seems to be common in AppWidgets that do more work (like the Forecast widget or the Wiktionary widget). Right now, I'm not getting any error messages or strange behavior; nothing at all happens when the button is pressed. I'm a bit mystified as to what might be wrong. Could anyone out there point me in the right direction? Additionally, if my logic for location is faulty, I'd love recommendations on that too. I've looked at several blogs, the Google examples, and the documentation, but I feel a little fuzzy on how it works. Here is the current state of the widget: public class Widget extends AppWidgetProvider { static final String TAG = "Widget"; /** * {@inheritDoc} */ public void onUpdate(Context context, AppWidgetManager appWidgetManager, int[] appWidgetIds) { // Create an intent to launch the service Intent serviceIntent = new Intent(context, UpdateService.class); // PendingIntent is required for the onClickPendingIntent that actually // starts the service from a button click PendingIntent pendingServiceIntent = PendingIntent.getService(context, 0, serviceIntent, 0); // Get the layout for the App Widget and attach a click listener to the // button RemoteViews views = new RemoteViews(context.getPackageName(), R.layout.main); views.setOnClickPendingIntent(R.id.address_button, pendingServiceIntent); super.onUpdate(context, appWidgetManager, appWidgetIds); } // To prevent any ANR timeouts, we perform the update in a service; // really should have its own thread too public static class UpdateService extends Service { static final String TAG = "UpdateService"; private LocationManager locationManager; private Location currentLocation; private double latitude; private double longitude; public void onStart(Intent intent, int startId) { // Get a LocationManager from the system services locationManager = (LocationManager) getSystemService(Context.LOCATION_SERVICE); // Register for updates from spoofed GPS locationManager.requestLocationUpdates("gps", 30000L, 0.0f, new LocationListener() { @Override public void onLocationChanged(Location location) { currentLocation = location; } @Override public void onProviderDisabled(String provider) {} @Override public void onProviderEnabled(String provider) {} @Override public void onStatusChanged(String provider, int status, Bundle extras) {} }); // Get the last known location from GPS currentLocation = locationManager.getLastKnownLocation("gps"); // Build the widget update RemoteViews updateViews = buildUpdate(this); // Push update for this widget to the home screen ComponentName thisWidget = new ComponentName(this, Widget.class); // AppWidgetManager updates AppWidget state; gets information about // installed AppWidget providers and other AppWidget related state AppWidgetManager manager = AppWidgetManager.getInstance(this); // Updates the views based on the RemoteView returned from the // buildUpdate method (stored in updateViews) manager.updateAppWidget(thisWidget, updateViews); } public RemoteViews buildUpdate(Context context) { latitude = currentLocation.getLatitude(); longitude = currentLocation.getLongitude(); RemoteViews updateViews = new RemoteViews(context.getPackageName(), R.layout.main); updateViews.setTextViewText(R.id.latitude_text, "" + latitude); updateViews.setTextViewText(R.id.longitude_text, "" + longitude); return updateViews; } @Override public IBinder onBind(Intent intent) { // We don't need to bind to this service return null; } } }

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  • How I can export a datatable to MS word 2007, excel 2007,csv from asp.net?

    - by bala3569
    Hi, I am using the below code to Export DataTable to MS Word,Excel,CSV format & it's working fine. But problem is that this code export to MS Word 2003,Excel 2003 version. I need to Export my DataTable to Word 2007,Excel 2007,CSV because I am supposed to handle more than 100,000 records at a time and as we know Excel 2003 supports for only 65,000 records. Please help me out if you know that how to export DataTable or DataSet to MS Word 2007,Excel 2007. public static void Convertword(DataTable dt, HttpResponse Response,string filename) { Response.Clear(); Response.AddHeader("content-disposition", "attachment;filename=" + filename + ".doc"); Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.ContentType = "application/vnd.word"; System.IO.StringWriter stringWrite = new System.IO.StringWriter(); System.Web.UI.HtmlTextWriter htmlWrite = new System.Web.UI.HtmlTextWriter(stringWrite); System.Web.UI.WebControls.GridView dg = new System.Web.UI.WebControls.GridView(); dg.DataSource = dt; dg.DataBind(); dg.RenderControl(htmlWrite); Response.Write(stringWrite.ToString()); Response.End(); //HttpContext.Current.ApplicationInstance.CompleteRequest(); } public static void Convertexcel(DataTable dt, HttpResponse Response, string filename) { Response.Clear(); Response.AddHeader("content-disposition", "attachment;filename=" + filename + ".xls"); Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.ContentType = "application/vnd.ms-excel"; System.IO.StringWriter stringWrite = new System.IO.StringWriter(); System.Web.UI.HtmlTextWriter htmlWrite = new System.Web.UI.HtmlTextWriter(stringWrite); System.Web.UI.WebControls.DataGrid dg = new System.Web.UI.WebControls.DataGrid(); dg.DataSource = dt; dg.DataBind(); dg.RenderControl(htmlWrite); Response.Write(stringWrite.ToString()); Response.End(); //HttpContext.Current.ApplicationInstance.CompleteRequest(); } public static void ConvertCSV(DataTable dataTable, HttpResponse Response, string filename) { Response.Clear(); Response.Buffer = true; Response.AddHeader("content-disposition", "attachment;filename=" + filename + ".csv"); Response.Charset = ""; Response.Cache.SetCacheability(HttpCacheability.NoCache); Response.ContentType = "Application/x-msexcel"; StringBuilder sb = new StringBuilder(); if (dataTable.Columns.Count != 0) { foreach (DataColumn column in dataTable.Columns) { sb.Append(column.ColumnName + ','); } sb.Append("\r\n"); foreach (DataRow row in dataTable.Rows) { foreach (DataColumn column in dataTable.Columns) { if(row[column].ToString().Contains(',')==true) { row[column] = row[column].ToString().Replace(",", ""); } sb.Append(row[column].ToString() + ','); } sb.Append("\r\n"); } } Response.Write(sb.ToString()); Response.End(); //HttpContext.Current.ApplicationInstance.CompleteRequest(); }

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  • JpegBitmapEncoder.Save() throws exception when writing image with metadata to MemoryStream

    - by Dmitry
    I am trying to set up metadata on JPG image what does not have it. You can't use in-place writer (InPlaceBitmapMetadataWriter) in this case, cuz there is no place for metadata in image. If I use FileStream as output - everything works fine. But if I try to use MemoryStream as output - JpegBitmapEncoder.Save() throws an exception (Exception from HRESULT: 0xC0000005). After some investigation I also found out what encoder can save image to memory stream if I supply null instead of metadata. I've made a very simplified and short example what reproduces the problem: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Drawing; using System.Drawing.Imaging; using System.Windows.Media.Imaging; namespace JpegSaveTest { class Program { public static JpegBitmapEncoder SetUpMetadataOnStream(Stream src, string title) { uint padding = 2048; BitmapDecoder original; BitmapFrame framecopy, newframe; BitmapMetadata metadata; JpegBitmapEncoder output = new JpegBitmapEncoder(); src.Seek(0, SeekOrigin.Begin); original = JpegBitmapDecoder.Create(src, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad); if (original.Frames[0] != null) { framecopy = (BitmapFrame)original.Frames[0].Clone(); if (original.Frames[0].Metadata != null) metadata = original.Frames[0].Metadata.Clone() as BitmapMetadata; else metadata = new BitmapMetadata("jpeg"); metadata.SetQuery("/app1/ifd/PaddingSchema:Padding", padding); metadata.SetQuery("/app1/ifd/exif/PaddingSchema:Padding", padding); metadata.SetQuery("/xmp/PaddingSchema:Padding", padding); metadata.SetQuery("System.Title", title); newframe = BitmapFrame.Create(framecopy, framecopy.Thumbnail, metadata, original.Frames[0].ColorContexts); output.Frames.Add(newframe); } else { Exception ex = new Exception("Image contains no frames."); throw ex; } return output; } public static MemoryStream SetTagsInMemory(string sfname, string title) { Stream src, dst; JpegBitmapEncoder output; src = File.Open(sfname, FileMode.Open, FileAccess.Read, FileShare.Read); output = SetUpMetadataOnStream(src, title); dst = new MemoryStream(); output.Save(dst); src.Close(); return (MemoryStream)dst; } static void Main(string[] args) { string filename = "Z:\\dotnet\\gnom4.jpg"; MemoryStream s; s = SetTagsInMemory(filename, "test title"); } } } It is simple console application. To run it, replace filename variable content with path to any .jpg file without metadata (or use mine). Ofc I can just save image to temporary file first, close it, then open and copy to MemoryStream, but its too dirty and slow workaround. Any ideas about getting this working are welcome :)

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  • Ubuntu 9.10 and Squid 2.7 Transparent Proxy TCP_DENIED

    - by user298814
    Hi, We've spent the last two days trying to get squid 2.7 to work with ubuntu 9.10. The computer running ubuntu has two network interfaces: eth0 and eth1 with dhcp running on eth1. Both interfaces have static ip's, eth0 is connected to the Internet and eth1 is connected to our LAN. We have followed literally dozens of different tutorials with no success. The tutorial here was the last one we did that actually got us some sort of results: http://www.basicconfig.com/linuxnetwork/setup_ubuntu_squid_proxy_server_beginner_guide. When we try to access a site like seriouswheels.com from the LAN we get the following message on the client machine: ERROR The requested URL could not be retrieved Invalid Request error was encountered while trying to process the request: GET / HTTP/1.1 Host: www.seriouswheels.com Connection: keep-alive User-Agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US) AppleWebKit/532.9 (KHTML, like Gecko) Chrome/5.0.307.11 Safari/532.9 Cache-Control: max-age=0 Accept: application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;q=0.8,image/png,/;q=0.5 Accept-Encoding: gzip,deflate,sdch Cookie: __utmz=88947353.1269218405.1.1.utmccn=(direct)|utmcsr=(direct)|utmcmd=(none); __qca=P0-1052556952-1269218405250; __utma=88947353.1027590811.1269218405.1269218405.1269218405.1; __qseg=Q_D Accept-Language: en-US,en;q=0.8 Accept-Charset: ISO-8859-1,utf-8;q=0.7,*;q=0.3 Some possible problems are: Missing or unknown request method. Missing URL. Missing HTTP Identifier (HTTP/1.0). Request is too large. Content-Length missing for POST or PUT requests. Illegal character in hostname; underscores are not allowed. Your cache administrator is webmaster. Below are all the configuration files: /etc/squid/squid.conf, /etc/network/if-up.d/00-firewall, /etc/network/interfaces, /var/log/squid/access.log. Something somewhere is wrong but we cannot figure out where. Our end goal for all of this is the superimpose content onto every page that a client requests on the LAN. We've been told that squid is the way to do this but at this point in the game we are just trying to get squid setup correctly as our proxy. Thanks in advance. squid.conf acl all src all acl manager proto cache_object acl localhost src 127.0.0.1/32 acl to_localhost dst 127.0.0.0/8 acl localnet src 192.168.0.0/24 acl SSL_ports port 443 # https acl SSL_ports port 563 # snews acl SSL_ports port 873 # rsync acl Safe_ports port 80 # http acl Safe_ports port 21 # ftp acl Safe_ports port 443 # https acl Safe_ports port 70 # gopher acl Safe_ports port 210 # wais acl Safe_ports port 1025-65535 # unregistered ports acl Safe_ports port 280 # http-mgmt acl Safe_ports port 488 # gss-http acl Safe_ports port 591 # filemaker acl Safe_ports port 777 # multiling http acl Safe_ports port 631 # cups acl Safe_ports port 873 # rsync acl Safe_ports port 901 # SWAT acl purge method PURGE acl CONNECT method CONNECT http_access allow manager localhost http_access deny manager http_access allow purge localhost http_access deny purge http_access deny !Safe_ports http_access deny CONNECT !SSL_ports http_access allow localhost http_access allow localnet http_access deny all icp_access allow localnet icp_access deny all http_port 3128 hierarchy_stoplist cgi-bin ? cache_dir ufs /var/spool/squid/cache1 1000 16 256 access_log /var/log/squid/access.log squid refresh_pattern ^ftp: 1440 20% 10080 refresh_pattern ^gopher: 1440 0% 1440 refresh_pattern -i (/cgi-bin/|\?) 0 0% 0 refresh_pattern (Release|Package(.gz)*)$ 0 20% 2880 refresh_pattern . 0 20% 4320 acl shoutcast rep_header X-HTTP09-First-Line ^ICY.[0-9] upgrade_http0.9 deny shoutcast acl apache rep_header Server ^Apache broken_vary_encoding allow apache extension_methods REPORT MERGE MKACTIVITY CHECKOUT cache_mgr webmaster cache_effective_user proxy cache_effective_group proxy hosts_file /etc/hosts coredump_dir /var/spool/squid access.log 1269243042.740 0 192.168.1.11 TCP_DENIED/400 2576 GET NONE:// - NONE/- text/html 00-firewall iptables -F iptables -t nat -F iptables -t mangle -F iptables -X echo 1 | tee /proc/sys/net/ipv4/ip_forward iptables -t nat -A POSTROUTING -j MASQUERADE iptables -t nat -A PREROUTING -p tcp --dport 80 -j REDIRECT --to-port 3128 networking auto lo iface lo inet loopback auto eth0 iface eth0 inet static address 142.104.109.179 netmask 255.255.224.0 gateway 142.104.127.254 auto eth1 iface eth1 inet static address 192.168.1.100 netmask 255.255.255.0

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  • using 'ar' tool in Alchemy

    - by paleozogt
    I've found that if you specify a path to Alchemy's 'ar' tool, it won't create the 'l.bc' file necessary to link the library. For example, here is the case when I don't specify a path (it works): asimmons-mac:test asimmons$ echo 'int main() { return 42; }' > testmain.cpp asimmons-mac:test asimmons$ echo 'int test1() { return -1; }' > test1.cpp asimmons-mac:test asimmons$ echo 'int test2() { return 1; }' > test2.cpp asimmons-mac:test asimmons$ g++ -c testmain.cpp asimmons-mac:test asimmons$ g++ -c test1.cpp asimmons-mac:test asimmons$ g++ -c test2.cpp asimmons-mac:test asimmons$ ar cr libtest.a test1.o test2.o asimmons-mac:test asimmons$ g++ testmain.cpp libtest.a llvm-ld, "-o=".(98237.achacks.o = "98237.achacks.exe"), -disable-opt -internalize-public-api-list=_start,malloc,free,__adddi3,__anddi3,__ashldi3,__ashrdi3,__cmpdi2,__divdi3,__fixdfdi,__fixsfdi,__fixunsdfdi,__fixunssfdi,__floatdidf,__floatdisf,__floatunsdidf,__iordi3,__lshldi3,__lshrdi3,__moddi3,__muldi3,__negdi2,__one_cmpldi2,__qdivrem,__adddi3,__anddi3,__ashldi3,__ashrdi3,__cmpdi2,__divdi3,__qdivrem,__fixdfdi,__fixsfdi,__fixunsdfdi,__fixunssfdi,__floatdidf,__floatdisf,__floatunsdidf,__iordi3,__lshldi3,__lshrdi3,__moddi3,__muldi3,__negdi2,__one_cmpldi2,__subdi3,__ucmpdi2,__udivdi3,__umoddi3,__xordi3,__subdi3,__ucmpdi2,__udivdi3,__umoddi3,__xordi3,__error /Users/asimmons/Development/alchemy-darwin-v0.5a/avm2-libc/lib/avm2-libc.l.bc /Users/asimmons/Development/alchemy-darwin-v0.5a/avm2-libc/lib/avm2-libstdc++.l.bc, test.l.bc 98237.achacks.o 98237.achacks.swf, 5593510 bytes written asimmons-mac:test asimmons$ ls -l total 10992 -rwxr-xr-x 1 asimmons staff 5593575 Apr 9 17:44 a.exe -rw------- 1 asimmons staff 1284 Apr 9 17:43 libtest.a -rw-r--r-- 1 asimmons staff 672 Apr 9 17:43 test.l.bc -rw-r--r-- 1 asimmons staff 27 Apr 9 17:43 test1.cpp -rwxr-xr-x 1 asimmons staff 536 Apr 9 17:43 test1.o -rw-r--r-- 1 asimmons staff 26 Apr 9 17:43 test2.cpp -rwxr-xr-x 1 asimmons staff 536 Apr 9 17:43 test2.o -rw-r--r-- 1 asimmons staff 26 Apr 9 17:43 testmain.cpp -rwxr-xr-x 1 asimmons staff 552 Apr 9 17:43 testmain.o asimmons-mac:test asimmons$ And here is an example where I do specify a path (it doesn't work). I try to tell 'ar' to put the library under 'lib' and then link to lib/libtest.a: asimmons-mac:test asimmons$ mkdir lib asimmons-mac:test asimmons$ echo 'int main() { return 42; }' > testmain.cpp asimmons-mac:test asimmons$ echo 'int test1() { return -1; }' > test1.cpp asimmons-mac:test asimmons$ echo 'int test2() { return 1; }' > test2.cpp asimmons-mac:test asimmons$ g++ -c testmain.cpp asimmons-mac:test asimmons$ g++ -c test1.cpp asimmons-mac:test asimmons$ g++ -c test2.cpp asimmons-mac:test asimmons$ ar cr lib/libtest.a test1.o test2.o asimmons-mac:test asimmons$ g++ testmain.cpp lib/libtest.a llvm-ld, "-o=".(98638.achacks.o = "98638.achacks.exe"), -disable-opt -internalize-public-api-list=_start,malloc,free,__adddi3,__anddi3,__ashldi3,__ashrdi3,__cmpdi2,__divdi3,__fixdfdi,__fixsfdi,__fixunsdfdi,__fixunssfdi,__floatdidf,__floatdisf,__floatunsdidf,__iordi3,__lshldi3,__lshrdi3,__moddi3,__muldi3,__negdi2,__one_cmpldi2,__qdivrem,__adddi3,__anddi3,__ashldi3,__ashrdi3,__cmpdi2,__divdi3,__qdivrem,__fixdfdi,__fixsfdi,__fixunsdfdi,__fixunssfdi,__floatdidf,__floatdisf,__floatunsdidf,__iordi3,__lshldi3,__lshrdi3,__moddi3,__muldi3,__negdi2,__one_cmpldi2,__subdi3,__ucmpdi2,__udivdi3,__umoddi3,__xordi3,__subdi3,__ucmpdi2,__udivdi3,__umoddi3,__xordi3,__error /Users/asimmons/Development/alchemy-darwin-v0.5a/avm2-libc/lib/avm2-libc.l.bc /Users/asimmons/Development/alchemy-darwin-v0.5a/avm2-libc/lib/avm2-libstdc++.l.bc, lib/test.l.bc 98638.achacks.o llvm-ld: error: Cannot find linker input 'lib/test.l.bc' asimmons-mac:test asimmons$ ls -l total 56 -rw-r--r-- 1 asimmons staff 552 Apr 9 17:46 98638.achacks.o drwxr-xr-x 3 asimmons staff 102 Apr 9 17:46 lib -rw-r--r-- 1 asimmons staff 27 Apr 9 17:45 test1.cpp -rwxr-xr-x 1 asimmons staff 536 Apr 9 17:46 test1.o -rw-r--r-- 1 asimmons staff 26 Apr 9 17:45 test2.cpp -rwxr-xr-x 1 asimmons staff 536 Apr 9 17:46 test2.o -rw-r--r-- 1 asimmons staff 26 Apr 9 17:45 testmain.cpp -rwxr-xr-x 1 asimmons staff 552 Apr 9 17:45 testmain.o asimmons-mac:test asimmons$ ls -l lib/ total 8 -rw------- 1 asimmons staff 1284 Apr 9 17:46 libtest.a asimmons-mac:test asimmons$ but the linker errors out because it can't find lib/test.l.bc. Notice how in the first example, 'test.l.bc' was generated alongside libtest.a. But in the second example test.l.bc was not generated. Where did it go? This is a contrived example, but in the project I'm trying to build with alchemy the make scripts generate libraries in full paths and then refer to them that way. It seems that alchemy's 'ar' tool is broken if you try to generate a library anywhere other than '.'. Has anyone else seen this? Is there a workaround? fyi, I've also posted this question on the Alchemy formus.

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  • Speeding up a search .net 4.0

    - by user231465
    Wondering if I can speed up the search. I need to build a functionality that has to be used by many UI screens The one I have got works but I need to make sure I am implementing a fast algoritim if you like It's like an incremental search. User types a word to search for eg const string searchFor = "Guinea"; const char nextLetter = ' ' It looks in the list and returns 2 records "Guinea and Guinea Bissau " User types a word to search for eg const string searchFor = "Gu"; const char nextLetter = 'i' returns 3 results. This is the function but I would like to speed it up. Is there a pattern for this kind of search? class Program { static void Main() { //Find all countries that begin with string + a possible letter added to it //const string searchFor = "Guinea"; //const char nextLetter = ' '; //returns 2 results const string searchFor = "Gu"; const char nextLetter = 'i'; List<string> result = FindPossibleMatches(searchFor, nextLetter); result.ForEach(x=>Console.WriteLine(x)); //returns 3 results Console.Read(); } /// <summary> /// Find all possible matches /// </summary> /// <param name="searchFor">string to search for</param> /// <param name="nextLetter">pretend user as just typed a letter</param> /// <returns></returns> public static List<string> FindPossibleMatches (string searchFor, char nextLetter) { var hashedCountryList = new HashSet<string>(CountriesList()); var result=new List<string>(); IEnumerable<string> tempCountryList = hashedCountryList.Where(x => x.StartsWith(searchFor)); foreach (string item in tempCountryList) { string tempSearchItem; if (nextLetter == ' ') { tempSearchItem = searchFor; } else { tempSearchItem = searchFor + nextLetter; } if(item.StartsWith(tempSearchItem)) { result.Add(item); } } return result; } /// <summary> /// Returns list of countries. /// </summary> public static string[] CountriesList() { return new[] { "Afghanistan", "Albania", "Algeria", "American Samoa", "Andorra", "Angola", "Anguilla", "Antarctica", "Antigua And Barbuda", "Argentina", "Armenia", "Aruba", "Australia", "Austria", "Azerbaijan", "Bahamas", "Bahrain", "Bangladesh", "Barbados", "Belarus", "Belgium", "Belize", "Benin", "Bermuda", "Bhutan", "Bolivia", "Bosnia Hercegovina", "Botswana", "Bouvet Island", "Brazil", "Brunei Darussalam", "Bulgaria", "Burkina Faso", "Burundi", "Byelorussian SSR", "Cambodia", "Cameroon", "Canada", "Cape Verde", "Cayman Islands", "Central African Republic", "Chad", "Chile", "China", "Christmas Island", "Cocos (Keeling) Islands", "Colombia", "Comoros", "Congo", "Cook Islands", "Costa Rica", "Cote D'Ivoire", "Croatia", "Cuba", "Cyprus", "Czech Republic", "Czechoslovakia", "Denmark", "Djibouti", "Dominica", "Dominican Republic", "East Timor", "Ecuador", "Egypt", "El Salvador", "England", "Equatorial Guinea", "Eritrea", "Estonia", "Ethiopia", "Falkland Islands", "Faroe Islands", "Fiji", "Finland", "France", "Gabon", "Gambia", "Georgia", "Germany", "Ghana", "Gibraltar", "Great Britain", "Greece", "Greenland", "Grenada", "Guadeloupe", "Guam", "Guatemela", "Guernsey", "Guiana", "Guinea", "Guinea Bissau", "Guyana", "Haiti", "Heard Islands", "Honduras", "Hong Kong", "Hungary", "Iceland", "India", "Indonesia", "Iran", "Iraq", "Ireland", "Isle Of Man", "Israel", "Italy", "Jamaica", "Japan", "Jersey", "Jordan", "Kazakhstan", "Kenya", "Kiribati", "Korea, South", "Korea, North", "Kuwait", "Kyrgyzstan", "Lao People's Dem. Rep.", "Latvia", "Lebanon", "Lesotho", "Liberia", "Libya", "Liechtenstein", "Lithuania", "Luxembourg", "Macau", "Macedonia", "Madagascar", "Malawi", "Malaysia", "Maldives", "Mali", "Malta", "Mariana Islands", "Marshall Islands", "Martinique", "Mauritania", "Mauritius", "Mayotte", "Mexico", "Micronesia", "Moldova", "Monaco", "Mongolia", "Montserrat", "Morocco", "Mozambique", "Myanmar", "Namibia", "Nauru", "Nepal", "Netherlands", "Netherlands Antilles", "Neutral Zone", "New Caledonia", "New Zealand", "Nicaragua", "Niger", "Nigeria", "Niue", "Norfolk Island", "Northern Ireland", "Norway", "Oman", "Pakistan", "Palau", "Panama", "Papua New Guinea", "Paraguay", "Peru", "Philippines", "Pitcairn", "Poland", "Polynesia", "Portugal", "Puerto Rico", "Qatar", "Reunion", "Romania", "Russian Federation", "Rwanda", "Saint Helena", "Saint Kitts", "Saint Lucia", "Saint Pierre", "Saint Vincent", "Samoa", "San Marino", "Sao Tome and Principe", "Saudi Arabia", "Scotland", "Senegal", "Seychelles", "Sierra Leone", "Singapore", "Slovakia", "Slovenia", "Solomon Islands", "Somalia", "South Africa", "South Georgia", "Spain", "Sri Lanka", "Sudan", "Suriname", "Svalbard", "Swaziland", "Sweden", "Switzerland", "Syrian Arab Republic", "Taiwan", "Tajikista", "Tanzania", "Thailand", "Togo", "Tokelau", "Tonga", "Trinidad and Tobago", "Tunisia", "Turkey", "Turkmenistan", "Turks and Caicos Islands", "Tuvalu", "Uganda", "Ukraine", "United Arab Emirates", "United Kingdom", "United States", "Uruguay", "Uzbekistan", "Vanuatu", "Vatican City State", "Venezuela", "Vietnam", "Virgin Islands", "Wales", "Western Sahara", "Yemen", "Yugoslavia", "Zaire", "Zambia", "Zimbabwe" }; } } } Any suggestions? Thanks

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  • PHP/Java bridge problem

    - by Jack
    I am using tomcat 6 on windows. Here is the code I am testing. import java.io.ByteArrayOutputStream; import java.io.Closeable; import java.io.StringReader; import javax.script.Invocable; import javax.script.ScriptEngine; import javax.script.ScriptEngineManager; /** * Create and run THREAD_COUNT PHP threads, concurrently accessing a * shared resource. * * Create 5 script engines, passing each a shared resource allocated * from Java. Each script engine has to implement Runnable. * * Java accesses the Runnable script engine using * scriptEngine.getInterface() and calls thread.start() to invoke each * PHP Runnable implementations concurrently. */ class PhpThreads { public static final String runnable = new String("<?php\n" + "function run() {\n" + " $out = java_context()->getAttribute('sharedResource', 100);\n" + " $nr = (string)java_context()->getAttribute('nr', 100);\n" + " echo \"started thread: $nr\n\";\n" + " for($i=0; $i<100; $i++) {\n" + " $out->write(ord($nr));\n" + " java('java.lang.Thread')->sleep(1);\n" + " }\n" + "}\n" + "?>\n"); static final int THREAD_COUNT = 5; public static void main(String[] args) throws Exception { ScriptEngineManager manager = new ScriptEngineManager(); Thread threads[] = new Thread[THREAD_COUNT]; ScriptEngine engines[] = new ScriptEngine[THREAD_COUNT]; ByteArrayOutputStream sharedResource = new ByteArrayOutputStream(); StringReader runnableReader = new StringReader(runnable); // create THREAD_COUNT PHP threads for (int i=0; i<THREAD_COUNT; i++) { engines[i] = manager.getEngineByName("php-invocable"); if (engines[i] == null) throw new NullPointerException ("php script engine not found"); engines[i].put("nr", new Integer(i+1)); engines[i].put("sharedResource", sharedResource); engines[i].eval(runnableReader); runnableReader.reset(); // cast the whole script to Runnable; note also getInterface(specificClosure, type) Runnable r = (Runnable) ((Invocable)engines[i]).getInterface(Runnable.class); threads[i] = new Thread(r); } // run the THREAD_COUNT PHP threads for (int i=0; i<THREAD_COUNT; i++) { threads[i].start(); } // wait for the THREAD_COUNT PHP threads to finish for (int i=0; i<THREAD_COUNT; i++) { threads[i].join(); ((Closeable)engines[i]).close(); } // print the output generated by the THREAD_COUNT concurrent threads String result = sharedResource.toString(); System.out.println(result); // Check result Object res=manager.getEngineByName("php").eval( "<?php " + "exit((int)('10011002100310041005'!=" + "@system(\"echo -n "+result+"|sed 's/./&\\\n/g'|sort|uniq -c|tr -d ' \\\n'\")));" + "?>"); System.exit(((Number)res).intValue()); } } I have added all the libraries. When I run the file I get the following error - run: Exception in thread "main" javax.script.ScriptException: java.io.IOException: Cannot run program "php-cgi": CreateProcess error=2, The system cannot find the file specified at php.java.script.InvocablePhpScriptEngine.eval(InvocablePhpScriptEngine.java:209) at php.java.script.SimplePhpScriptEngine.eval(SimplePhpScriptEngine.java:178) at javax.script.AbstractScriptEngine.eval(AbstractScriptEngine.java:232) at PhpThreads.main(NewClass.java:53) Caused by: java.io.IOException: Cannot run program "php-cgi": CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessBuilder.start(ProcessBuilder.java:459) at java.lang.Runtime.exec(Runtime.java:593) at php.java.bridge.Util$Process.start(Util.java:1064) at php.java.bridge.Util$ProcessWithErrorHandler.start(Util.java:1166) at php.java.bridge.Util$ProcessWithErrorHandler.start(Util.java:1217) at php.java.script.CGIRunner.doRun(CGIRunner.java:126) at php.java.script.HttpProxy.doRun(HttpProxy.java:63) at php.java.script.CGIRunner.run(CGIRunner.java:111) at php.java.bridge.ThreadPool$Delegate.run(ThreadPool.java:60) Caused by: java.io.IOException: CreateProcess error=2, The system cannot find the file specified at java.lang.ProcessImpl.create(Native Method) at java.lang.ProcessImpl.<init>(ProcessImpl.java:81) at java.lang.ProcessImpl.start(ProcessImpl.java:30) at java.lang.ProcessBuilder.start(ProcessBuilder.java:452) ... 8 more What am I missing?

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  • Modern Java alternatives

    - by Ralph
    I'm not sure if stackoverflow is the best forum for this discussion. I have been a Java developer for 14 years and have written an enterprise-level (~500,000 line) Swing application that uses most of the standard library APIs. Recently, I have become disappointed with the progress that the language has made to "modernize" itself, and am looking for an alternative for ongoing development. I have considered moving to the .NET platform, but I have issues with using something the only runs well in Windows (I know about Mono, but that is still far behind Microsoft). I also plan on buying a new Macbook Pro as soon as Apple releases their new rumored Arrandale-based machines and want to develop in an environment that will feel "at home" in Unix/Linux. I have considered using Python or Ruby, but the standard Java library is arguably the largest of any modern language. In JVM-based languages, I looked at Groovy, but am disappointed with its performance. Rumor has it that with the soon-to-be released JDK7, with its InvokeDynamic instruction, this will improve, but I don't know how much. Groovy is also not truly a functional language, although it provides closures and some of the "functional" features on collections. It does not embrace immutability. I have narrowed my search down to two JVM-based alternatives: Scala and Clojure. Each has its strengths and weaknesses. I am looking for the stackoverflow readerships' opinions. I am not an expert at either of these languages; I have read 2 1/2 books on Scala and am currently reading Stu Halloway's book on Clojure. Scala is strongly statically typed. I know the dynamic language folks claim that static typing is a crutch for not doing unit testing, but it does provide a mechanism for compile-time location of a whole class of errors. Scala is more concise than Java, but not as much as Clojure. Scala's inter-operation with Java seems to be better than Clojure's, in that most Java operations are easier to do in Scala than in Clojure. For example, I can find no way in Clojure to create a non-static initialization block in a class derived from a Java superclass. For example, I like the Apache commons CLI library for command line argument parsing. In Java and Scala, I can create a new Options object and add Option items to it in an initialization block as follows (Java code): final Options options = new Options() { { addOption(new Option("?", "help", false, "Show this usage information"); // other options } }; I can't figure out how to the same thing in Clojure (except by using (doit...)), although that may reflect my lack of knowledge of the language. Clojure's collections are optimized for immutability. They rarely require copy-on-write semantics. I don't know if Scala's immutable collections are implemented using similar algorithms, but Rich Hickey (Clojure's inventor) goes out of his way to explain how that language's data structures are efficient. Clojure was designed from the beginning for concurrency (as was Scala) and with modern multi-core processors, concurrency takes on more importance, but I occasionally need to write simple non-concurrent utilities, and Scala code probably runs a little faster for these applications since it discourages, but does not prohibit, "simple" mutability. One could argue that one-off utilities do not have to be super-fast, but sometimes they do tasks that take hours or days to complete. I know that there is no right answer to this "question", but I thought I would open it up for discussion. If anyone has a suggestion for another JVM-based language that can be used for enterprise level development, please list it. Also, it is not my intent to start a flame war. Thanks, Ralph

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  • codes to convert from avi to asf

    - by George2
    Hello everyone, No matter what library/SDK to use, I want to convert from avi to asf very quickly (I could even sacrifice some quality of video and audio). I am working on Windows platform (Vista and 2008 Server), better .Net SDK/code, C++ code is also fine. :-) I learned from the below link, that there could be a very quick way to convert from avi to asf to support streaming better, as mentioned "could convert the video from AVI to ASF format using a simple copy (i.e. the content is the same, but container changes).". My question is after some hours of study and trial various SDK/tools, as a newbie, I do not know how to begin with so I am asking for reference sample code to do this task. :-) (as this is a different issue, we decide to start a new topic. :-) ) http://stackoverflow.com/questions/743220/streaming-avi-file-issue thanks in advance, George EDIT 1: I have tried to get the binary of ffmpeg from, http://ffmpeg.arrozcru.org/autobuilds/ffmpeg-latest-mingw32-static.tar.bz2 then run the following command, C:\software\ffmpeg-latest-mingw32-static\bin>ffmpeg.exe -i test.avi -acodec copy -vcodec copy test.asf FFmpeg version SVN-r18506, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --enable-memalign-hack --prefix=/mingw --cross-prefix=i686-ming w32- --cc=ccache-i686-mingw32-gcc --target-os=mingw32 --arch=i686 --cpu=i686 --e nable-avisynth --enable-gpl --enable-zlib --enable-bzlib --enable-libgsm --enabl e-libfaac --enable-pthreads --enable-libvorbis --enable-libmp3lame --enable-libo penjpeg --enable-libtheora --enable-libspeex --enable-libxvid --enable-libfaad - -enable-libschroedinger --enable-libx264 libavutil 50. 3. 0 / 50. 3. 0 libavcodec 52.25. 0 / 52.25. 0 libavformat 52.32. 0 / 52.32. 0 libavdevice 52. 2. 0 / 52. 2. 0 libswscale 0. 7. 1 / 0. 7. 1 built on Apr 14 2009 04:04:47, gcc: 4.2.4 Input #0, avi, from 'test.avi': Duration: 00:00:44.86, start: 0.000000, bitrate: 5291 kb/s Stream #0.0: Video: msvideo1, rgb555le, 1280x1024, 5 tbr, 5 tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Output #0, asf, to 'test.asf': Stream #0.0: Video: CRAM / 0x4D415243, rgb555le, 1280x1024, q=2-31, 1k tbn, 5 tbc Stream #0.1: Audio: pcm_s16le, 22050 Hz, mono, s16, 352 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop encoding frame= 224 fps=222 q=-1.0 Lsize= 29426kB time=44.80 bitrate=5380.7kbits/s video:26910kB audio:1932kB global headers:0kB muxing overhead 2.023317% C:\software\ffmpeg-latest-mingw32-static\bin> http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6 then have the following error when using Windows Media Player to play it, does anyone have any ideas? http://www.microsoft.com/windows/windowsmedia/player/webhelp/default.aspx?&mpver=11.0.6001.7000&id=C00D11B1&contextid=230&originalid=C00D36E6

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