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  • Ubuntu Wubi Booting Problem

    - by D3s7
    i have a problem with my Ubuntu 12.04 Wubi installation, sometimes when booting, the computer will get to the purple screen without the Ubuntu logo, then will go to a black screen and then lots of white saccaged colors will appear and i will be taken to the login page. But sometimes, it just get stuck on the black screen and does nothing and i have to hard shutdown and retry it until it works. What may cause this problem and why? I can shutdown correctly. Thanks for helping. Edit: RADEON HD 7650M Graphic card with latest available Drivers on amd's driver download site (fglrx drivers caused shutdown problems so i removed them). Screen resolution is 1600x900.

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  • AMD 6870 Twin Frozr II video adapter issues

    - by user35427
    Hardware: AMD 6870 Twin Frozr II (1GB), ASUS 990 chipset Software: Ubuntu 11.10 Built a new PC from scratch, loaded it with Ubuntu 11.10. It's displaying, but with poor resolution, unable to change, as it says no drivers are installed. Ubuntu indicates that there are 2 proprietary drivers available to download: ATI/AMD proprietary FGLRX Graphics driver (Post-release update) ATI/AMD proprietary FGLRX Graphics driver The first won't even finish downloading. The second downloads and installs, but when I restart the PC as requested it boots up, I see purple in the background, then the video feed just stops with a black screen. I can still hear ubuntu boot up though. It seems like I just need the latest drivers, googled around and not had much luck. I'm pretty new with Ubuntu, but have basic knowledge. Any potentially helpful information would be welcome.

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  • CHROOT for shell script testing

    - by Josh
    I am looking at setting up a shell script in order to properly document and automate the process I am using to setup a few servers we have. In order to test the shell script through its different stages I was thinking a CHROOT would be ideal, since I can wipe out the "virtual root" and create it on the fly. I have never used CHROOT before, however. I was just curious what are the exact steps I would need to follow to implement this process of creating a chroot (with the basic core functions that would be needed to install apache/php/etc.)? and then destroying it?

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  • How do you select the fastest mirror from the command line?

    - by Evan
    I want to update my sources.list file with the fastest server from the command line in a fresh Ubuntu Server install. I know this is trivially easy with the GUI, but there doesn't seem to be a simple way to do it from from the command line? There are two different working answers to this question below: Use apt-get's mirror: method This method asks the Ubuntu server for a list of mirrors near you based on your IP, and selects one of them. The easiest alternative, with the minor downside that sometimes the closest mirror may not be the fastest. Command-line foo using netselect Shows you how to use the netselect tool to find the fastest recently updated servers from you -- network-wise, not geographically. Use sed to replace mirrors in sources.list. The other answers, including the accepted answer, are no longer valid (for Ubuntu 11.04 and newer) because they recommended Debian packages such as netselect-apt and apt-spy which do not work with Ubuntu. Use sed to replace mirrors in sources.list sudo sed -i -e 's#us.archive.ubuntu.com/mirror.math.ucdavis.edu#g' /etc/apt/sources.list

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  • ERP/CRM Systems. Desktop Based ? Web based? [closed]

    - by Parhs
    I have seen 2-3 ERPs in action. I am wondering what is better. Desktop based application or webbased displayed on a browser. My first experience was with a web based ERP when i was 14 years old.. It was web based and terribly slow... For most simple task you had to do lots of clicks... no keyboard support ..... Pages took ages to load. Last year I worked for migrating to a newer computer some old terminal based cobol application. The computer that worked till today and still has no problem was from 1993. The user interface ofcourse was textbased.. The speed that guys placed orders was amazing! just typing the name of the customer , then 5-10 keys to add a product to order.... Comparing to this ERP the page for placing orders Link (click sales orders) seems terribly slow to add a product... No keyboard shortcut works to save what you added and generally I believe you need 4 times more time to place an order compared to the text interface... Having to use both mouse and keyboard for this task is BAD and sadistic... So how can the heck these people ever use a system like that ??? So in the long run desktop application seems the only way... Of course browsers support shortcuts but the way to overide the defaults that browsers uses isn't cross compatible... That is a huge problem. Finnaly, if we MUST/forced use cloud in near future what about keyboard shortcuts?? I feel confused... I have seen converters of desktop applications to browser applications but are SLOW as hell... The question is what about user friendliness? What kind of application would you use?

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  • Self-Executing Anonymous Function vs Prototype

    - by Robotsushi
    In Javascript there are a few clearly prominent techniques for create and manage classes/namespaces in javascript. I am curious what situations warrant using one technique vs. the other. I want to pick one and stick with it moving forward. I write enterprise code that is maintained and shared across multiple teams, and I want to know what is the best practice when writing maintainable javascript ? I tend to prefer Self-Executing Anonymous Functions however I am curious what the community vote is on these techniques. Prototype : function obj() { } obj.prototype.test = function() { alert('Hello?'); }; var obj2 = new obj(); obj2.test(); Self-Closing Anonymous Function : //Self-Executing Anonymous Function (function( skillet, $, undefined ) { //Private Property var isHot = true; //Public Property skillet.ingredient = "Bacon Strips"; //Public Method skillet.fry = function() { var oliveOil; addItem( "\t\n Butter \n\t" ); addItem( oliveOil ); console.log( "Frying " + skillet.ingredient ); }; //Private Method function addItem( item ) { if ( item !== undefined ) { console.log( "Adding " + $.trim(item) ); } } }( window.skillet = window.skillet || {}, jQuery )); //Public Properties console.log( skillet.ingredient ); //Bacon Strips //Public Methods skillet.fry(); //Adding Butter & Fraying Bacon Strips //Adding a Public Property skillet.quantity = "12"; console.log( skillet.quantity ); //12 //Adding New Functionality to the Skillet (function( skillet, $, undefined ) { //Private Property var amountOfGrease = "1 Cup"; //Public Method skillet.toString = function() { console.log( skillet.quantity + " " + skillet.ingredient + " & " + amountOfGrease + " of Grease" ); console.log( isHot ? "Hot" : "Cold" ); }; }( window.skillet = window.skillet || {}, jQuery )); //end of skillet definition try { //12 Bacon Strips & 1 Cup of Grease skillet.toString(); //Throws Exception } catch( e ) { console.log( e.message ); //isHot is not defined } I feel that I should mention that the Self-Executing Anonymous Function is the pattern used by the jQuery team. Update When I asked this question I didn't truly see the importance of what I was trying to understand. The real issue at hand is whether or not to use new to create instances of your objects or to use patterns which do not require constructors of the use of the new keyword. I added my own answer, because in my opinion we should make use of patterns which don't use the new keyword. For more information please see my answer.

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  • Boot splash broken by "SP5100 TCO timer: mmio address 0xyyyyyyy already in use"

    - by mogliii
    I have ubuntu 11.04 with all the latest updates. I have an ATI HD 4350 graphics card and the "ATI/AMD proprietary FGLRX graphics driver" activated. The reported behaviour does not affect the functionality, its just an optical thing. When I booted up using the desktop CD, the ubuntu boot splash was shown correctly in high resolution. Now after installation with FGLRX the dipsplay is broken (see picture). http://img824.imageshack.us/img824/7269/tcotimer.jpg This is what can be found in dmesg [ 8.621803] SP5100 TCO timer: SP5100 TCO WatchDog Timer Driver v0.01 [ 8.621967] SP5100 TCO timer: mmio address 0xfec000f0 already in use [ 8.622650] fglrx: module license 'Proprietary. (C) 2002 - ATI Technologies, Starnberg, GERMANY' taints kernel. [ 8.622656] Disabling lock debugging due to kernel taint This is what MMIO means: https://en.wikipedia.org/wiki/Memory-mapped_I/O Any idea how to get back the high-res splash?

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  • What's so great about Clojure?

    - by marco-fiset
    I've been taking a look at Clojure lately and I stumbled upon this post on Stackoverflow that indicates some projects following best practices, and overall good Clojure code. I wanted to get my head around the language after reading some basic tutorials so I took a look at some "real-world" projects. After looking at ClojureScript and Compojure (two the the aforementioned "good" projects), I just feel like Clojure is a joke. I don't understand why someone would pick Clojure over say, Ruby or Python, two languages that I love and have such a clean syntax and are very easy to pick up whereas Clojure uses so much parenthesis and symbols everywhere that it ruins the readability for me. I think that Ruby and Python are beautiful, readable and elegant. They are easy to read even for someone who does not know the language inside out. However, Clojure is opaque to me and I feel like I must know every tiny detail about the language implementation in order to be able to understand any code. So please, enlighten me! What is so good about Clojure? What is the absolute minimum that I should know about the language in order to appreciate it?

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  • Draw Bug 2D player Camera

    - by RedShft
    I have just implemented a 2D player camera for my game, everything works properly except the player on the screen jitters when it moves between tiles. What I mean by jitter, is that if the player is moving the camera updates the tileset to be drawn and if the player steps to the right, the camera snaps that way. The movement is not smooth. I'm guessing this is occurring because of how I implemented the function to calculate the current viewable area or how my draw function works. I'm not entirely sure how to fix this. This camera system was entirely of my own creation and a first attempt at that, so it's very possible this is not a great way of doing things. My camera class, pulls information from the current tileset and calculates the viewable area. Right now I am targettng a resolution of 800 by 600. So I try to fit the appropriate amount of tiles for that resolution. My camera class, after calculating the current viewable tileset relative to the players location, returns a slice of the original tileset to be drawn. This tileset slice is updated every frame according to the players position. This slice is then passed to the map class, which draws the tile on screen. //Map Draw Function //This draw function currently matches the GID of the tile to it's location on the //PNG file of the tileset and then draws this portion on the screen void Draw(SDL_Surface* background, int[] _tileSet) { enforce( tilesetImage != null, "Tileset is null!"); enforce( background != null, "BackGround is null!"); int i = 0; int j = 0; SDL_Rect DestR, SrcR; SrcR.x = 0; SrcR.y = 0; SrcR.h = 32; SrcR.w = 32; foreach(tile; _tileSet) { //This code is matching the current tiles ID to the tileset image SrcR.x = cast(short)(tileWidth * (tile >= 11 ? (tile - ((tile / 10) * 10) - 1) : tile - 1)); SrcR.y = cast(short)(tileHeight * (tile > 10 ? (tile / 10) : 0)); //Applying the tile to the surface SDL_BlitSurface( tilesetImage, &SrcR, background, &DestR ); //this keeps track of what column/row we are on i++; if ( i == mapWidth ) { i = 0; j++; } DestR.x = cast(short)(i * tileWidth); DestR.y = cast(short)(j * tileHeight); } } //Camera Class class Camera { private: //A rectangle representing the view area SDL_Rect viewArea; //In number of tiles int viewAreaWidth; int viewAreaHeight; //This is the x and y coordinate of the camera in MAP SPACE IN PIXELS vect2 cameraCoordinates; //The player location in map space IN PIXELS vect2 playerLocation; //This is the players location in screen space; vect2 playerScreenLoc; int playerTileCol; int playerTileRow; int cameraTileCol; int cameraTileRow; //The map is stored in a single array with the tile ids //this corresponds to the index of the starting and ending tile int cameraStartTile, cameraEndTile; //This is a slice of the current tile set int[] tileSetCopy; int mapWidth; int mapHeight; int tileWidth; int tileHeight; public: this() { this.viewAreaWidth = 25; this.viewAreaHeight = 19; this.cameraCoordinates = vect2(0, 0); this.playerLocation = vect2(0, 0); this.viewArea = SDL_Rect (0, 0, 0, 0); this.tileWidth = 32; this.tileHeight = 32; } void Init(vect2 playerPosition, ref int[] tileSet, int mapWidth, int mapHeight ) { playerLocation = playerPosition; this.mapWidth = mapWidth; this.mapHeight = mapHeight; CalculateCurrentCameraPosition( tileSet, playerPosition ); //writeln( "Tile Set Copy: ", tileSetCopy ); //writeln( "Orginal Tile Set: ", tileSet ); } void CalculateCurrentCameraPosition( ref int[] tileSet, vect2 playerPosition ) { playerLocation = playerPosition; playerTileCol = cast(int)((playerLocation.x / tileWidth) + 1); playerTileRow = cast(int)((playerLocation.y / tileHeight) + 1); //writeln( "Player Tile (Column, Row): ","(", playerTileCol, ", ", playerTileRow, ")"); cameraTileCol = playerTileCol - (viewAreaWidth / 2); cameraTileRow = playerTileRow - (viewAreaHeight / 2); CameraMapBoundsCheck(); //writeln( "Camera Tile Start (Column, Row): ","(", cameraTileCol, ", ", cameraTileRow, ")"); cameraStartTile = ( (cameraTileRow - 1) * mapWidth ) + cameraTileCol - 1; //writeln( "Camera Start Tile: ", cameraStartTile ); cameraEndTile = cameraStartTile + ( viewAreaWidth * viewAreaHeight ) * 2; //writeln( "Camera End Tile: ", cameraEndTile ); tileSetCopy = tileSet[cameraStartTile..cameraEndTile]; } vect2 CalculatePlayerScreenLocation() { cameraCoordinates.x = cast(float)(cameraTileCol * tileWidth); cameraCoordinates.y = cast(float)(cameraTileRow * tileHeight); playerScreenLoc = playerLocation - cameraCoordinates + vect2(32, 32);; //writeln( "Camera Coordinates: ", cameraCoordinates ); //writeln( "Player Location (Map Space): ", playerLocation ); //writeln( "Player Location (Screen Space): ", playerScreenLoc ); return playerScreenLoc; } void CameraMapBoundsCheck() { if( cameraTileCol < 1 ) cameraTileCol = 1; if( cameraTileRow < 1 ) cameraTileRow = 1; if( cameraTileCol + 24 > mapWidth ) cameraTileCol = mapWidth - 24; if( cameraTileRow + 19 > mapHeight ) cameraTileRow = mapHeight - 19; } ref int[] GetTileSet() { return tileSetCopy; } int GetViewWidth() { return viewAreaWidth; } }

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  • What subject do you discuss with your manager during a one-on-one?

    - by Martin
    Every week, I have a 30 minutes meeting scheduled with my manager to talk about pretty much anything. So far, I haven't taken those one-on-one very seriously. As a new year resolution, I would like to take more seriously my one-on-ones with my manager. One way I though I could do that is to plan in advance (come up with a list of questions and/or agenda) my one-on-one. With the exception of the status report, what subject do you discuss with your manager during a one-on-one? Have you ever seen an agenda for one-on-one?

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  • What are some good examples of using pass by name?

    - by Paul
    When I write programs I using pass by value or pass by reference always seem to be logical methods. When learning about different programming languages I came across pass by name. Pass by name is a parameter passing method that waits to evaluate the parameter value until it is used. See Stack Overflow pass by name question for more information on the method. What I would like to know is: what are some good examples and/or reasons to use pass by name and should it be re-introduced into some more modern languages.

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  • StreamInsight Now Available Through Microsoft Update

    - by Roman Schindlauer
    We are pleased to announce that StreamInsight v1.1 is now available for automatic download and install via Microsoft Update globally. In order to enable agile deployment of StreamInsight solutions, you have asked of us a steady cadence of releases with incremental, but highly impactful features and product improvements. Following our StreamInsight 1.0 launch in Spring 2010, we offered StreamInsight 1.1 in Fall 2010 with implicit compatibility and an upgraded setup to support side by side installs. With this setup, your applications will automatically point to the latest runtime, but you still have the choice to point your application back to a 1.0 runtime if you choose to do so. As the next step, in order to enable timely delivery of our releases to you, we are pleased to announce the support for automatic download and install of StreamInsight 1.1 release via Microsoft Update starting this week. If you have a computer: that is subscribed to Microsoft Update (different from Windows Update) has StreamInsight 1.0 installed, and does not yet have StreamInsight 1.1 installed, Microsoft Update will automatically download and install the corresponding StreamInsight 1.1 update side by side with your existing StreamInsight 1.0 installation – across all supported 32-bit and 64-bit Windows operating systems, across 11 supported languages, and across StreamInsight client and server SKUs. This is also supported in WSUS environments, if all your updates are managed from a corporate server (please talk to the WSUS administrator in your enterprise). As an example, if you have SI Client 1.0 DEU and SI Server 1.0 ENU installed on the same computer, Microsoft Update will selectively download and side-by-side install just the SI Client 1.1 DEU and SI Server 1.1 ENU releases. Going forward, Microsoft Update will be our preferred mode of delivery – in addition to support for our download sites, and media based distribution where appropriate. Regards, The StreamInsight Team

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  • Webpage / Other application does not fit fully on screen

    - by Frank Levebre
    I have an ASUS Eee PC 1008 HA The problem is that I have to move the cursor up/down in order to see the start control / icons at the bottom of the screen and the cursor up in order to see the menu bar / etc at the top of the screen, ie the whole page does not fit on the screen anymore. It has nothing to do with the zoom % in the bottom right hand corner. This also is the case whatever application I am running, ie Internet explorer , word, excel or whatever. Does anybody have an idea what is the problem and how I can resolve this?

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  • Default Keyboard for new users in Windows 7

    - by xited
    I just installed Windows 7 and I want all users signing in to the computer to see the Language Bar customized with the following three languages: "English (American)" "French (Standard)" "Chinese (Simplified PRC)" I am running the following four lines of code at log on in order to change the registry such that each user will see the language bar, and then have access to the three keyboard layouts mentioned above. reg add "HKCU\Software\Microsoft\CTF\LangBar" /v ShowStatus /t REG_DWORD /d 4 /f reg add "HKCU\Keyboard Layout\Preload" /v 2 /d 0000040c reg add "HKCU\Keyboard Layout\Preload" /v 3 /d 00000c0a reg add "HKCU\Keyboard Layout\Preload" /v 4 /d 00000804 The above works fine, but with one small/major inconvenience: the user has to log off and then log back on in order for these changes to take effect and see the language bar, as described above. The question becomes: How can I force these changes to take effect so that users don't have to log off and then log back in to see the language bar. This has to be done automatically when users log in.

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  • What's the behaviour when opening a group of files at once?

    - by Leo King
    I selected a group of .odt files, right-clicked the first one and selected open. I would have thought they would open in alphabetical order, but as the second screenshot shows, they're not - the one with "2014-11-13" opens before "2013-10-23". And then when I select the whole group and press Enter, they open in order - and sometimes they don't. What's the behaviour when you right-click and open for a batch of files? Does it start with the one you selected and pick random files in the list to open next?

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  • How to determine what program send the packet recorded in Wireshark?

    - by Tono Nam
    I was taking some tutorials on Wireshark in order to analyze the packets sent and received when talking to a web server for purposes of learning. When I start listening/recording packets in Wireshark, there where so many packages being recorded (700 packages per minute). Is it normal to have that much traffic if I have all the programs that will cause traffic such as all browsers, log me in, dropbox, goto meeting, etc., closed? In order to try to solve the problem I am analyzing random packets. Take for instance this filter: I just selected a random IP: 74.125.130.99. So how can I know from what program those packets where created? Also how can I get more info about that communication bwtween my computer (192.168.0.139) and that server (74.125.130.99)? I just selected a random IP from the Wireshark capture. There are also other IPs that I have no idea why they are communicating with my computer. How can I figure that out?

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  • Creating a DrawableGameComponent

    - by Christian Frantz
    If I'm going to draw cubes effectively, I need to get rid of the numerous amounts of draw calls I have and what has been suggested is that I create a "mesh" of my cubes. I already have them being stored in a single vertex buffer, but the issue lies in my draw method where I am still looping through every cube in order to draw them. I thought this was necessary as each cube will have a set position, but it lowers the frame rate incredibly. What's the easiest way to go about this? I have a class CubeChunk that inherits Microsoft.Stuff.DrawableGameComponent, but I don't know what comes next. I suppose I could just use the chunk of cubes created in my cube class, but that would just keep me going in circles and drawing each cube individually. The goal here is to create a draw method that draws my chunk as a whole, and to not draw individual cubes as I've been doing.

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  • Texture not drawing on cubes

    - by Christian Frantz
    I can draw the cubes fine but they are just solid black besides the occasional lighting that goes on. The basic effect is being set for each cube also. public void Draw(BasicEffect effect) { foreach (EffectPass pass in effect.CurrentTechnique.Passes) { pass.Apply(); device.SetVertexBuffer(vertexBuffer); device.Indices = indexBuffer; device.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, 8, 0, 12); } } The cubes draw method. TextureEnabled is set to true in my main draw method. My texture is also loading fine. public Cube(GraphicsDevice graphicsDevice, Vector3 Position, Texture2D Texture) { device = graphicsDevice; texture = Texture; cubePosition = Position; effect = new BasicEffect(device); } The constructor seems fine too. Could this be caused by the Vector2's of my VertexPositionNormalTexture? Even if they were out of order something should still be drawn other than a black cube

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  • Why standard, virtual host Drupal 7 config causes 403 (Forbidden) in Apache2?

    - by drupality
    Virtual host declaration causing the problem (source): <VirtualHost *:80> ServerAdmin admin@d7 DocumentRoot /vagrant/d7 ServerName www.d7.local ServerAlias d7.local RewriteEngine On RewriteOptions inherit <Directory /vagrant/d7> Order allow,deny Allow from all </Directory> <Directory /vagrant> Order allow,deny Allow from all </Directory> </VirtualHost> error logs: [Mon Nov 04 12:23:11.947082 2013] [authz_core:error] [pid 2471] [client 10.0.2.2:58238] AH01630: client denied by server configuration: /vagrant/d7/ I have no idea why this isn't work... With above rule I have forbidden on drupal site and apache welcome page too (index.html) ls -ld /vagrant/d7 command output: drwxrwxrwx 1 vagrant vagrant 8192 Nov 4 10:05 /vagrant/d7

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  • 12.10 Unity doesn't appear when using Nvidia drivers

    - by Torben Gundtofte-Bruun
    I've just installed 12.10 from scratch. Unity also started okay, but in a poor resolution. I found a setting (I think it was in "software sources") to change the display driver to Nvidia, and then I rebooted. When Ubuntu now starts, it goes to the desktop (I see a file that I saved to the desktop) but there are no other screen elements -- no Unity, no menu bar at the top, no window decoration, nothing. Ctrl-Alt-T and Ctrl-Alt-F2 work as they should, but it's kinda limiting... How can I restore the default driver? I guess I need a way to open those "software sources" settings again - or anything else that could fix it! I hope I don't have to type all this by hand. How can I install a proper Nvidia driver so that I can get up to 1280x1024? My old tricks don't seem to work, but perhaps they might if I solve #1...

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  • Programatically loading user controls

    - by PhilSando
    Today's little problem is that I am trying to load user controls from my codebehind like so: Dim myControl As UserControl = Page.LoadControl("~\Modules\Content.ascx")              Controls.Add(myControl)  On running the page myControl is no where to be seen. I wonder why that is? Well after a bit of thought the following come to mind... Am I using the correct code to insert the usercontrol? Is there an alternative available? Does the fact that the usercontrol has a page_load method make a difference? Does the fact that the usercontrol is being called from the page_init method make a difference? Do I need to register the control in my aspx page at design time? I'll be looking to answer these questions as the day goes on!

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  • Multiple vulnerabilities in Wireshark

    - by RitwikGhoshal
    CVE DescriptionCVSSv2 Base ScoreComponentProduct and Resolution CVE-2012-4285 Numeric Errors vulnerability 3.3 Wireshark Solaris 11 11/11 SRU 13.4 CVE-2012-4286 Numeric Errors vulnerability 4.3 CVE-2012-4287 Resource Management Errors vulnerability 5.0 CVE-2012-4288 Numeric Errors vulnerability 3.3 CVE-2012-4289 Resource Management Errors vulnerability 3.3 CVE-2012-4290 Resource Management Errors vulnerability 3.3 CVE-2012-4291 Resource Management Errors vulnerability 3.3 CVE-2012-4292 Improper Input Validation vulnerability 3.3 CVE-2012-4293 Numeric Errors vulnerability 3.3 CVE-2012-4294 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 5.8 CVE-2012-4295 Denial of Service (DoS) vulnerability 3.3 CVE-2012-4296 Resource Management Errors vulnerability 3.3 CVE-2012-4297 Improper Restriction of Operations within the Bounds of a Memory Buffer vulnerability 8.3 CVE-2012-4298 Numeric Errors vulnerability 5.4 This notification describes vulnerabilities fixed in third-party components that are included in Oracle's product distributions.Information about vulnerabilities affecting Oracle products can be found on Oracle Critical Patch Updates and Security Alerts page.

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