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  • Javascript, jQuery - how signed actions to just created object?

    - by sebap123
    I am trying to make simple list with ability to add and delete elements. For now I am working on adding and performing a simple action on each of list elements object (existing and added). Unfortunately I have met some difficulties with that. I am able to modify objects that are created at the beginning, but not one added during "webpage working". First of all my idea was to add AJAX to this, but I don't think it is the easiest way. I think that some time ago (I don't remember where) I read how to make this work, but now I don't know. I would be really glad if someone would help me with this or at least give a link to good explanation of this. There is what I have done so far (well this is mostly just a scratch, but the main idea is in it): http://jsfiddle.net/sebap123/pAZ7H/ Thank you for all responses.

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  • advice on how to create dynamic controls

    - by user554134
    Hi, My web page will get a set of results from the database and display it to the user. However I am not sure about "number" of results. Each result will have a panel which contains several controls in itself, an image, several labels, etc. What is the best way to do this dynamically, eg. create these controls dynamically? Is it better to use an AJAX control? Should I use Gridview? Thanks for the help, Behrouz

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  • Submit form without page reloading

    - by Camran
    I have a classifieds website, and on the page where ads are showed, I am creating a "Send a tip to a friend" form... So anybody who wants can send a tip of the ad to some friends email-adress. I am guessing the form must be submitted to a php page right? <form name='tip' method='post' action='tip.php'> Tip somebody: <input name="tip_email" type="text" size="30" onfocus="tip_div(1);" onblur="tip_div(2);"/> <input type="submit" value="Skicka Tips"/> <input type="hidden" name="ad_id" /> </form> When submitting the form, the page gets reloaded... I don't want that... Is there any way to make it not reload and still send the mail? Preferrably without ajax or jquery... Thanks

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  • Play Framework Form "fold" method naming rationale

    - by oym
    Play Framework's (2.x) Form class has a method called fold who's usage is indicated as: anyForm.bindFromRequest().fold( f => redisplayForm(f), t => handleValidFormSubmission(t) ) Essentially, the first function parameter is what gets executed on binding failure, and the 2nd on binding success. To me it seems similar to the 'success' and 'error' callbacks of jquery's ajax function. My question is why did the Play developers call the method "fold"? As a disclaimer I am new to Scala, but I am failing to see the connection between this and the functional Scala fold operation. The only similarity is that it is a higher order function; but I don't see any combining that is taking place, nor does it delegate internally in its implementation to any of the Scala fold functions.

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  • PHP $_REQUEST doesn't contain all $_GET varaibles

    - by pinky0x51
    Until today I thought that $_REQUEST always contains all variables form $_POST and $_GET. But today I had the strange experience that one variable is part of $_GET but not part of $_REQUEST. I played a little bit around with the URL which hands over the parameters and it seems like always the fist parameter is missing in the $_REQUEST array. Do you have any idea why this could happen? Thanks! URL: localhost/?app=files&getfile=ajax/newfile.php?dir=%2Ftest4&source=http%3A%2F%2Fl??ocalhost%2Fimg%2Flogo.svg&filename=logo.svg&requesttoken=e250827c341650990cd4

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  • Does a form gets closed after form.submit()?

    - by user281180
    I have the following code: $.ajax({ type: "POST", url: '<%=Url.Action("test","pepole") %>', data: $("#PeopleForm").submit(), contentType: "application/json; charset=utf-8", dataType: "html", sucess: function() { }, error: function(request, status, error) { $("#NotSelectedList").html("Error: " & request.responseText); } }); The PeopleForm is displayed in a dialog. After the submit, the dialog gets closed. Is that normal? I don`t want the dialog to get closed after the submit. How can I do that?

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  • Using jquery statement within a jquery data object

    - by richardverbruggen
    As part of a jquery function u use this ajax post statement to get some reaction from a server. I want to pass some arguments to my test page. But these must be variables and are declared on the previous lines (iid and inst) How can i put these variables within the data object marked with the XX? iid = $(this).attr('iid'); inst = $(this).attr('inst'); $.post("test.php", { inst: XX, iid: XX},function(data){ alert("Data Loaded: " + data); });

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  • I have a very long and repetitive python path, where do I look to correct this?

    - by ninja123
    I know it is probably not necessary to paste the whole path, but just for the record I have done so below. Whenever I run a python command, it takes a long time to load this path I suppose. I have checked in .bash_profile and only have these two lines: export PATH=/Users/username/bin:/opt/local/Library/Frameworks/Python.framework/Versions/2.5/bin:/opt/local/bin:/opt/local/sbin:/opt/local/apache2/bin:$PATH export PYTHONPATH=/opt/local/lib/python2.5/site-packages/ And my python path as outputed by Django's debug is: Python path : ['/Users/username/Sites/videocluster/eggs/ipython-0.10-py2.5.egg', '/Users/username/Sites/videocluster/eggs/South-0.6.1-py2.5.egg', '/Users/username/Sites/videocluster/eggs/django_markitup-0.5.2-py2.5.egg', '/Users/username/Sites/videocluster/eggs/DateTime-2.12.0-py2.5.egg', '/Users/username/Sites/videocluster/eggs/Markdown-2.0.3-py2.5.egg', '/Users/username/Sites/videocluster/eggs/PIL-1.1.7-py2.5-macosx-10.5-i386.egg', '/Users/username/Sites/videocluster/eggs/djangorecipe-0.20-py2.5.egg', '/Users/username/Sites/videocluster/eggs/zc.recipe.egg-1.2.3b2-py2.5.egg', '/Users/username/Sites/videocluster/eggs/zc.buildout-1.5.0b2-py2.5.egg', '/Users/username/Sites/videocluster/eggs/pytz-2010h-py2.5.egg', '/Users/username/Sites/videocluster/eggs/zope.interface-3.6.1-py2.5-macosx-10.5-i386.egg', '/Users/username/Sites/videocluster/eggs/setuptools-0.6c11-py2.5.egg', '/Users/username/Sites/videocluster/parts/django', '/Users/username/Sites/videocluster', '/Users/username/Sites/videocluster/bin', '/opt/local/lib/python2.5/site-packages/setuptools_git-0.3.3-py2.5.egg', '/opt/local/lib/python2.5/site-packages/pysqlite-2.5.5-py2.5-macosx-10.5-i386.egg', '/opt/local/lib/python2.5/site-packages/CouchDB-0.5-py2.5.egg', '/opt/local/lib/python2.5/site-packages/httplib2-0.4.0-py2.5.egg', '/opt/local/lib/python2.5/site-packages/PyYAML-3.08-py2.5-macosx-10.5-i386.egg', '/opt/local/lib/python2.5/site-packages/simple_db_migrate-1.2.8-py2.5.egg', '/opt/local/lib/python2.5/site-packages/PyDispatcher-2.0.1-py2.5.egg', '/opt/local/lib/python2.5/site-packages/pyOpenSSL-0.9-py2.5-macosx-10.5-i386.egg', '/opt/local/lib/python2.5/site-packages/greenlet-0.2-py2.5-macosx-10.5-i386.egg', '/opt/local/lib/python2.5/site-packages/Supay-0.0.2-py2.5.egg', '/opt/local/lib/python2.5/site-packages/configobj-4.6.0-py2.5.egg', '/opt/local/lib/python2.5/site-packages/Fabric-0.9b1-py2.5.egg', '/opt/local/lib/python2.5/site-packages/fudge-0.9.3-py2.5.egg', '/opt/local/lib/python2.5/site-packages/pydelicious-0.5.3-py2.5.egg', '/opt/local/lib/python2.5/site-packages/feedparser-4.1-py2.5.egg', '/opt/local/lib/python2.5/site-packages/github_cli-0.2.5.2-py2.5.egg', '/opt/local/lib/python2.5/site-packages/simplejson-2.0.9-py2.5-macosx-10.5-i386.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', '/opt/local/lib/python2.5/site-packages/setuptools-0.6c11-py2.5.egg', ......(repeating)....... 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'/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/lib-tk', '/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/lib-dynload', '/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/Numeric', '/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/PIL', '/opt/local/lib/python2.5/site-packages/PIL', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', ......(repeating)....... '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/lib/python2.5/site-packages/gtk-2.0', '/opt/local/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/gtk-2.0'] Someone, please tell me where I can go to correct this. Thanks

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  • Creating a dynamic, extensible C# Expando Object

    - by Rick Strahl
    I love dynamic functionality in a strongly typed language because it offers us the best of both worlds. In C# (or any of the main .NET languages) we now have the dynamic type that provides a host of dynamic features for the static C# language. One place where I've found dynamic to be incredibly useful is in building extensible types or types that expose traditionally non-object data (like dictionaries) in easier to use and more readable syntax. I wrote about a couple of these for accessing old school ADO.NET DataRows and DataReaders more easily for example. These classes are dynamic wrappers that provide easier syntax and auto-type conversions which greatly simplifies code clutter and increases clarity in existing code. ExpandoObject in .NET 4.0 Another great use case for dynamic objects is the ability to create extensible objects - objects that start out with a set of static members and then can add additional properties and even methods dynamically. The .NET 4.0 framework actually includes an ExpandoObject class which provides a very dynamic object that allows you to add properties and methods on the fly and then access them again. For example with ExpandoObject you can do stuff like this:dynamic expand = new ExpandoObject(); expand.Name = "Rick"; expand.HelloWorld = (Func<string, string>) ((string name) => { return "Hello " + name; }); Console.WriteLine(expand.Name); Console.WriteLine(expand.HelloWorld("Dufus")); Internally ExpandoObject uses a Dictionary like structure and interface to store properties and methods and then allows you to add and access properties and methods easily. As cool as ExpandoObject is it has a few shortcomings too: It's a sealed type so you can't use it as a base class It only works off 'properties' in the internal Dictionary - you can't expose existing type data It doesn't serialize to XML or with DataContractSerializer/DataContractJsonSerializer Expando - A truly extensible Object ExpandoObject is nice if you just need a dynamic container for a dictionary like structure. However, if you want to build an extensible object that starts out with a set of strongly typed properties and then allows you to extend it, ExpandoObject does not work because it's a sealed class that can't be inherited. I started thinking about this very scenario for one of my applications I'm building for a customer. In this system we are connecting to various different user stores. Each user store has the same basic requirements for username, password, name etc. But then each store also has a number of extended properties that is available to each application. In the real world scenario the data is loaded from the database in a data reader and the known properties are assigned from the known fields in the database. All unknown fields are then 'added' to the expando object dynamically. In the past I've done this very thing with a separate property - Properties - just like I do for this class. But the property and dictionary syntax is not ideal and tedious to work with. I started thinking about how to represent these extra property structures. One way certainly would be to add a Dictionary, or an ExpandoObject to hold all those extra properties. But wouldn't it be nice if the application could actually extend an existing object that looks something like this as you can with the Expando object:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } } and then simply start extending the properties of this object dynamically? Using the Expando object I describe later you can now do the following:[TestMethod] public void UserExampleTest() { var user = new User(); // Set strongly typed properties user.Email = "[email protected]"; user.Password = "nonya123"; user.Name = "Rickochet"; user.Active = true; // Now add dynamic properties dynamic duser = user; duser.Entered = DateTime.Now; duser.Accesses = 1; // you can also add dynamic props via indexer user["NickName"] = "AntiSocialX"; duser["WebSite"] = "http://www.west-wind.com/weblog"; // Access strong type through dynamic ref Assert.AreEqual(user.Name,duser.Name); // Access strong type through indexer Assert.AreEqual(user.Password,user["Password"]); // access dyanmically added value through indexer Assert.AreEqual(duser.Entered,user["Entered"]); // access index added value through dynamic Assert.AreEqual(user["NickName"],duser.NickName); // loop through all properties dynamic AND strong type properties (true) foreach (var prop in user.GetProperties(true)) { object val = prop.Value; if (val == null) val = "null"; Console.WriteLine(prop.Key + ": " + val.ToString()); } } As you can see this code somewhat blurs the line between a static and dynamic type. You start with a strongly typed object that has a fixed set of properties. You can then cast the object to dynamic (as I discussed in my last post) and add additional properties to the object. You can also use an indexer to add dynamic properties to the object. To access the strongly typed properties you can use either the strongly typed instance, the indexer or the dynamic cast of the object. Personally I think it's kinda cool to have an easy way to access strongly typed properties by string which can make some data scenarios much easier. To access the 'dynamically added' properties you can use either the indexer on the strongly typed object, or property syntax on the dynamic cast. Using the dynamic type allows all three modes to work on both strongly typed and dynamic properties. Finally you can iterate over all properties, both dynamic and strongly typed if you chose. Lots of flexibility. Note also that by default the Expando object works against the (this) instance meaning it extends the current object. You can also pass in a separate instance to the constructor in which case that object will be used to iterate over to find properties rather than this. Using this approach provides some really interesting functionality when use the dynamic type. To use this we have to add an explicit constructor to the Expando subclass:public class User : Westwind.Utilities.Dynamic.Expando { public string Email { get; set; } public string Password { get; set; } public string Name { get; set; } public bool Active { get; set; } public DateTime? ExpiresOn { get; set; } public User() : base() { } // only required if you want to mix in seperate instance public User(object instance) : base(instance) { } } to allow the instance to be passed. When you do you can now do:[TestMethod] public void ExpandoMixinTest() { // have Expando work on Addresses var user = new User( new Address() ); // cast to dynamicAccessToPropertyTest dynamic duser = user; // Set strongly typed properties duser.Email = "[email protected]"; user.Password = "nonya123"; // Set properties on address object duser.Address = "32 Kaiea"; //duser.Phone = "808-123-2131"; // set dynamic properties duser.NonExistantProperty = "This works too"; // shows default value Address.Phone value Console.WriteLine(duser.Phone); } Using the dynamic cast in this case allows you to access *three* different 'objects': The strong type properties, the dynamically added properties in the dictionary and the properties of the instance passed in! Effectively this gives you a way to simulate multiple inheritance (which is scary - so be very careful with this, but you can do it). How Expando works Behind the scenes Expando is a DynamicObject subclass as I discussed in my last post. By implementing a few of DynamicObject's methods you can basically create a type that can trap 'property missing' and 'method missing' operations. When you access a non-existant property a known method is fired that our code can intercept and provide a value for. Internally Expando uses a custom dictionary implementation to hold the dynamic properties you might add to your expandable object. Let's look at code first. The code for the Expando type is straight forward and given what it provides relatively short. Here it is.using System; using System.Collections.Generic; using System.Linq; using System.Dynamic; using System.Reflection; namespace Westwind.Utilities.Dynamic { /// <summary> /// Class that provides extensible properties and methods. This /// dynamic object stores 'extra' properties in a dictionary or /// checks the actual properties of the instance. /// /// This means you can subclass this expando and retrieve either /// native properties or properties from values in the dictionary. /// /// This type allows you three ways to access its properties: /// /// Directly: any explicitly declared properties are accessible /// Dynamic: dynamic cast allows access to dictionary and native properties/methods /// Dictionary: Any of the extended properties are accessible via IDictionary interface /// </summary> [Serializable] public class Expando : DynamicObject, IDynamicMetaObjectProvider { /// <summary> /// Instance of object passed in /// </summary> object Instance; /// <summary> /// Cached type of the instance /// </summary> Type InstanceType; PropertyInfo[] InstancePropertyInfo { get { if (_InstancePropertyInfo == null && Instance != null) _InstancePropertyInfo = Instance.GetType().GetProperties(BindingFlags.Instance | BindingFlags.Public | BindingFlags.DeclaredOnly); return _InstancePropertyInfo; } } PropertyInfo[] _InstancePropertyInfo; /// <summary> /// String Dictionary that contains the extra dynamic values /// stored on this object/instance /// </summary> /// <remarks>Using PropertyBag to support XML Serialization of the dictionary</remarks> public PropertyBag Properties = new PropertyBag(); //public Dictionary<string,object> Properties = new Dictionary<string, object>(); /// <summary> /// This constructor just works off the internal dictionary and any /// public properties of this object. /// /// Note you can subclass Expando. /// </summary> public Expando() { Initialize(this); } /// <summary> /// Allows passing in an existing instance variable to 'extend'. /// </summary> /// <remarks> /// You can pass in null here if you don't want to /// check native properties and only check the Dictionary! /// </remarks> /// <param name="instance"></param> public Expando(object instance) { Initialize(instance); } protected virtual void Initialize(object instance) { Instance = instance; if (instance != null) InstanceType = instance.GetType(); } /// <summary> /// Try to retrieve a member by name first from instance properties /// followed by the collection entries. /// </summary> /// <param name="binder"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryGetMember(GetMemberBinder binder, out object result) { result = null; // first check the Properties collection for member if (Properties.Keys.Contains(binder.Name)) { result = Properties[binder.Name]; return true; } // Next check for Public properties via Reflection if (Instance != null) { try { return GetProperty(Instance, binder.Name, out result); } catch { } } // failed to retrieve a property result = null; return false; } /// <summary> /// Property setter implementation tries to retrieve value from instance /// first then into this object /// </summary> /// <param name="binder"></param> /// <param name="value"></param> /// <returns></returns> public override bool TrySetMember(SetMemberBinder binder, object value) { // first check to see if there's a native property to set if (Instance != null) { try { bool result = SetProperty(Instance, binder.Name, value); if (result) return true; } catch { } } // no match - set or add to dictionary Properties[binder.Name] = value; return true; } /// <summary> /// Dynamic invocation method. Currently allows only for Reflection based /// operation (no ability to add methods dynamically). /// </summary> /// <param name="binder"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result) { if (Instance != null) { try { // check instance passed in for methods to invoke if (InvokeMethod(Instance, binder.Name, args, out result)) return true; } catch { } } result = null; return false; } /// <summary> /// Reflection Helper method to retrieve a property /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="result"></param> /// <returns></returns> protected bool GetProperty(object instance, string name, out object result) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.GetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { result = ((PropertyInfo)mi).GetValue(instance,null); return true; } } result = null; return false; } /// <summary> /// Reflection helper method to set a property value /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="value"></param> /// <returns></returns> protected bool SetProperty(object instance, string name, object value) { if (instance == null) instance = this; var miArray = InstanceType.GetMember(name, BindingFlags.Public | BindingFlags.SetProperty | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0]; if (mi.MemberType == MemberTypes.Property) { ((PropertyInfo)mi).SetValue(Instance, value, null); return true; } } return false; } /// <summary> /// Reflection helper method to invoke a method /// </summary> /// <param name="instance"></param> /// <param name="name"></param> /// <param name="args"></param> /// <param name="result"></param> /// <returns></returns> protected bool InvokeMethod(object instance, string name, object[] args, out object result) { if (instance == null) instance = this; // Look at the instanceType var miArray = InstanceType.GetMember(name, BindingFlags.InvokeMethod | BindingFlags.Public | BindingFlags.Instance); if (miArray != null && miArray.Length > 0) { var mi = miArray[0] as MethodInfo; result = mi.Invoke(Instance, args); return true; } result = null; return false; } /// <summary> /// Convenience method that provides a string Indexer /// to the Properties collection AND the strongly typed /// properties of the object by name. /// /// // dynamic /// exp["Address"] = "112 nowhere lane"; /// // strong /// var name = exp["StronglyTypedProperty"] as string; /// </summary> /// <remarks> /// The getter checks the Properties dictionary first /// then looks in PropertyInfo for properties. /// The setter checks the instance properties before /// checking the Properties dictionary. /// </remarks> /// <param name="key"></param> /// /// <returns></returns> public object this[string key] { get { try { // try to get from properties collection first return Properties[key]; } catch (KeyNotFoundException ex) { // try reflection on instanceType object result = null; if (GetProperty(Instance, key, out result)) return result; // nope doesn't exist throw; } } set { if (Properties.ContainsKey(key)) { Properties[key] = value; return; } // check instance for existance of type first var miArray = InstanceType.GetMember(key, BindingFlags.Public | BindingFlags.GetProperty); if (miArray != null && miArray.Length > 0) SetProperty(Instance, key, value); else Properties[key] = value; } } /// <summary> /// Returns and the properties of /// </summary> /// <param name="includeProperties"></param> /// <returns></returns> public IEnumerable<KeyValuePair<string,object>> GetProperties(bool includeInstanceProperties = false) { if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) yield return new KeyValuePair<string, object>(prop.Name, prop.GetValue(Instance, null)); } foreach (var key in this.Properties.Keys) yield return new KeyValuePair<string, object>(key, this.Properties[key]); } /// <summary> /// Checks whether a property exists in the Property collection /// or as a property on the instance /// </summary> /// <param name="item"></param> /// <returns></returns> public bool Contains(KeyValuePair<string, object> item, bool includeInstanceProperties = false) { bool res = Properties.ContainsKey(item.Key); if (res) return true; if (includeInstanceProperties && Instance != null) { foreach (var prop in this.InstancePropertyInfo) { if (prop.Name == item.Key) return true; } } return false; } } } Although the Expando class supports an indexer, it doesn't actually implement IDictionary or even IEnumerable. It only provides the indexer and Contains() and GetProperties() methods, that work against the Properties dictionary AND the internal instance. The reason for not implementing IDictionary is that a) it doesn't add much value since you can access the Properties dictionary directly and that b) I wanted to keep the interface to class very lean so that it can serve as an entity type if desired. Implementing these IDictionary (or even IEnumerable) causes LINQ extension methods to pop up on the type which obscures the property interface and would only confuse the purpose of the type. IDictionary and IEnumerable are also problematic for XML and JSON Serialization - the XML Serializer doesn't serialize IDictionary<string,object>, nor does the DataContractSerializer. The JavaScriptSerializer does serialize, but it treats the entire object like a dictionary and doesn't serialize the strongly typed properties of the type, only the dictionary values which is also not desirable. Hence the decision to stick with only implementing the indexer to support the user["CustomProperty"] functionality and leaving iteration functions to the publicly exposed Properties dictionary. Note that the Dictionary used here is a custom PropertyBag class I created to allow for serialization to work. One important aspect for my apps is that whatever custom properties get added they have to be accessible to AJAX clients since the particular app I'm working on is a SIngle Page Web app where most of the Web access is through JSON AJAX calls. PropertyBag can serialize to XML and one way serialize to JSON using the JavaScript serializer (not the DCS serializers though). The key components that make Expando work in this code are the Properties Dictionary and the TryGetMember() and TrySetMember() methods. The Properties collection is public so if you choose you can explicitly access the collection to get better performance or to manipulate the members in internal code (like loading up dynamic values form a database). Notice that TryGetMember() and TrySetMember() both work against the dictionary AND the internal instance to retrieve and set properties. This means that user["Name"] works against native properties of the object as does user["Name"] = "RogaDugDog". What's your Use Case? This is still an early prototype but I've plugged it into one of my customer's applications and so far it's working very well. The key features for me were the ability to easily extend the type with values coming from a database and exposing those values in a nice and easy to use manner. I'm also finding that using this type of object for ViewModels works very well to add custom properties to view models. I suspect there will be lots of uses for this - I've been using the extra dictionary approach to extensibility for years - using a dynamic type to make the syntax cleaner is just a bonus here. What can you think of to use this for? Resources Source Code and Tests (GitHub) Also integrated in Westwind.Utilities of the West Wind Web Toolkit West Wind Utilities NuGet© Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp  .NET  Dynamic Types   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Suggestions on switching from lamp based web design-development to game design-development

    - by Sandeepan Nath
    I have around 2.5 years of experience as a web developer cum designer working mainly on the LAMP platform. Now, I want to try out game development (of the likes of First Person Shooter games like Call of Duty (COD)). It is one of my dreams to some day succeed in making a profitable, popular, commercial game of this type. However, I have never done any kind of business nor even freelancing yet even in the web domain. Okay, first things first, I am just starting and I don't yet have any idea about the technologies, languages, engines (game engines) etc involved in that. I would like this question to be a complete guide for people with similar interests. Best resources for getting hold really fast What would be the best approach to get the basic hold of the domain really fast? Any resource(s) for programmers coming from other domains/experienced in other domains would be the ideal ones for me. E.g., if anybody would ask me some good resource for quickly learning PHP/Mysql, I would suggest books like "How to do everything with PHP & MySql" - because - it introduces all the basics of the domain (not the advanced things which can be later learnt by practice and also a lot by searching in stackoverflow questions) it contains some very nice working projects in the end, which help in applying the skills learnt in the chapters of the book. This is the best way for self learners, I feel. I would appreciate some similar resource which connects all concepts together to get the bigger picture. I have read about C, C++, C#, JAVA being used in game programming but not sure which language to go for (I have previously learnt a little of C and JAVA). I have also read about game engines but there would be various other concepts. Commonly accepted ways of learning Should 3D games like these be tried after 2D games? Are there some commonly accepted ways of learning such kind of games? Like in web development, we should go for frameworks after practising well with basic language, AJAX after getting properly done with simple page-reload processing etc. Apart from these, any useful tips (like language choices etc.) would be much appreciated. Like it is highly recommended to contribute to open source web projects for getting recognition, are there similar open source game projects? Thanks, Sandeepan

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  • [GEEK SCHOOL] Network Security 4: Windows Firewall: Your System’s Best Defense

    - by Ciprian Rusen
    If you have your computer connected to a network, or directly to your Internet connection, then having a firewall is an absolute necessity. In this lesson we will discuss the Windows Firewall – one of the best security features available in Windows! The Windows Firewall made its debut in Windows XP. Prior to that, Windows system needed to rely on third-party solutions or dedicated hardware to protect them from network-based attacks. Over the years, Microsoft has done a great job with it and it is one of the best firewalls you will ever find for Windows operating systems. Seriously, it is so good that some commercial vendors have decided to piggyback on it! Let’s talk about what you will learn in this lesson. First, you will learn about what the Windows Firewall is, what it does, and how it works. Afterward, you will start to get your hands dirty and edit the list of apps, programs, and features that are allowed to communicate through the Windows Firewall depending on the type of network you are connected to. Moving on from there, you will learn how to add new apps or programs to the list of allowed items and how to remove the apps and programs that you want to block. Last but not least, you will learn how to enable or disable the Windows Firewall, for only one type of networks or for all network connections. By the end of this lesson, you should know enough about the Windows Firewall to use and manage it effectively. What is the Windows Firewall? Windows Firewall is an important security application that’s built into Windows. One of its roles is to block unauthorized access to your computer. The second role is to permit authorized data communications to and from your computer. Windows Firewall does these things with the help of rules and exceptions that are applied both to inbound and outbound traffic. They are applied depending on the type of network you are connected to and the location you have set for it in Windows, when connecting to the network. Based on your choice, the Windows Firewall automatically adjusts the rules and exceptions applied to that network. This makes the Windows Firewall a product that’s silent and easy to use. It bothers you only when it doesn’t have any rules and exceptions for what you are trying to do or what the programs running on your computer are trying to do. If you need a refresher on the concept of network locations, we recommend you to read our How-To Geek School class on Windows Networking. Another benefit of the Windows Firewall is that it is so tightly and nicely integrated into Windows and all its networking features, that some commercial vendors decided to piggyback onto it and use it in their security products. For example, products from companies like Trend Micro or F-Secure no longer provide their proprietary firewall modules but use the Windows Firewall instead. Except for a few wording differences, the Windows Firewall works the same in Windows 7 and Windows 8.x. The only notable difference is that in Windows 8.x you will see the word “app” being used instead of “program”. Where to Find the Windows Firewall By default, the Windows Firewall is turned on and you don’t need to do anything special in order for it work. You will see it displaying some prompts once in a while but they show up so rarely that you might forget that is even working. If you want to access it and configure the way it works, go to the Control Panel, then go to “System and Security” and select “Windows Firewall”. Now you will see the Windows Firewall window where you can get a quick glimpse on whether it is turned on and the type of network you are connected to: private networks or public network. For the network type that you are connected to, you will see additional information like: The state of the Windows Firewall How the Windows Firewall deals with incoming connections The active network When the Windows Firewall will notify you You can easily expand the other section and view the default settings that apply when connecting to networks of that type. If you have installed a third-party security application that also includes a firewall module, chances are that the Windows Firewall has been disabled, in order to avoid performance issues and conflicts between the two security products. If that is the case for your computer or device, you won’t be able to view any information in the Windows Firewall window and you won’t be able to configure the way it works. Instead, you will see a warning that says: “These settings are being managed by vendor application – Application Name”. In the screenshot below you can see an example of how this looks. How to Allow Desktop Applications Through the Windows Firewall Windows Firewall has a very comprehensive set of rules and most Windows programs that you install add their own exceptions to the Windows Firewall so that they receive network and Internet access. This means that you will see prompts from the Windows Firewall on occasion, generally when you install programs that do not add their own exceptions to the Windows Firewall’s list. In a Windows Firewall prompt, you are asked to select the network locations to which you allow access for that program: private networks or public networks. By default, Windows Firewall selects the checkbox that’s appropriate for the network you are currently using. You can decide to allow access for both types of network locations or just to one of them. To apply your setting press “Allow access”. If you want to block network access for that program, press “Cancel” and the program will be set as blocked for both network locations. At this step you should note that only administrators can set exceptions in the Windows Firewall. If you are using a standard account without administrator permissions, the programs that do not comply with the Windows Firewall rules and exceptions are automatically blocked, without any prompts being shown. You should note that in Windows 8.x you will never see any Windows Firewall prompts related to apps from the Windows Store. They are automatically given access to the network and the Internet based on the assumption that you are aware of the permissions they require based on the information displayed by the Windows Store. Windows Firewall rules and exceptions are automatically created for each app that you install from the Windows Store. However, you can easily block access to the network and the Internet for any app, using the instructions in the next section. How to Customize the Rules for Allowed Apps Windows Firewall allows any user with an administrator account to change the list of rules and exceptions applied for apps and desktop programs. In order to do this, first start the Windows Firewall. On the column on the left, click or tap “Allow an app or feature through Windows Firewall” (in Windows 8.x) or “Allow a program or feature through Windows Firewall” (in Windows 7). Now you see the list of apps and programs that are allowed to communicate through the Windows Firewall. At this point, the list is grayed out and you can only view which apps, features, and programs have rules that are enabled in the Windows Firewall.

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  • The new workflow management of Oracle´s Hyperion Planning: Define more details with Planning Unit Hierarchies and Promotional Paths

    - by Alexandra Georgescu
    After having been almost unchanged for several years, starting with the 11.1.2 release of Oracle´s Hyperion Planning the Process Management has not only got a new name: “Approvals” now is offering the possibility to further split Planning Units (comprised of a unique Scenario-Version-Entity combination) into more detailed combinations along additional secondary dimensions, a so called Planning Unit Hierarchy, and also to pre-define a path of planners, reviewers and approvers, called Promotional Path. I´d like to introduce you to changes and enhancements in this new process management and arouse your curiosity for checking out more details on it. One reason of using the former process management in Planning was to limit data entry rights to one person at a time based on the assignment of a planning unit. So the lowest level of granularity for this assignment was, for a given Scenario-Version combination, the individual entity. Even if in many cases one person wasn´t responsible for all data being entered into that entity, but for only part of it, it was not possible to split the ownership along another additional dimension, for example by assigning ownership to different accounts at the same time. By defining a so called Planning Unit Hierarchy (PUH) in Approvals this gap is now closed. Complementing new Shared Services roles for Planning have been created in order to manage set up and use of Approvals: The Approvals Administrator consisting of the following roles: Approvals Ownership Assigner, who assigns owners and reviewers to planning units for which Write access is assigned (including Planner responsibilities). Approvals Supervisor, who stops and starts planning units and takes any action on planning units for which Write access is assigned. Approvals Process Designer, who can modify planning unit hierarchy secondary dimensions and entity members for which Write access is assigned, can also modify scenarios and versions that are assigned to planning unit hierarchies and can edit validation rules on data forms for which access is assigned. (this includes as well Planner and Ownership Assigner responsibilities) Set up of a Planning Unit Hierarchy is done under the Administration menu, by selecting Approvals, then Planning Unit Hierarchy. Here you create new PUH´s or edit existing ones. The following window displays: After providing a name and an optional description, a pre-selection of entities can be made for which the PUH will be defined. Available options are: All, which pre-selects all entities to be included for the definitions on the subsequent tabs None, manual entity selections will be made subsequently Custom, which offers the selection for an ancestor and the relative generations, that should be included for further definitions. Finally a pattern needs to be selected, which will determine the general flow of ownership: Free-form, uses the flow/assignment of ownerships according to Planning releases prior to 11.1.2 In Bottom-up, data input is done at the leaf member level. Ownership follows the hierarchy of approval along the entity dimension, including refinements using a secondary dimension in the PUH, amended by defined additional reviewers in the promotional path. Distributed, uses data input at the leaf level, while ownership starts at the top level and then is distributed down the organizational hierarchy (entities). After ownership reaches the lower levels, budgets are submitted back to the top through the approval process. Proceeding to the next step, now a secondary dimension and the respective members from that dimension might be selected, in order to create more detailed combinations underneath each entity. After selecting the Dimension and a Parent Member, the definition of a Relative Generation below this member assists in populating the field for Selected Members, while the Count column shows the number of selected members. For refining this list, you might click on the icon right beside the selected member field and use the check-boxes in the appearing list for deselecting members. -------------------------------------------------------------------------------------------------------- TIP: In order to reduce maintenance of the PUH due to changes in the dimensions included (members added, moved or removed) you should consider to dynamically link those dimensions in the PUH with the dimension hierarchies in the planning application. For secondary dimensions this is done using the check-boxes in the Auto Include column. For the primary dimension, the respective selection criteria is applied by right-clicking the name of an entity activated as planning unit, then selecting an item of the shown list of include or exclude options (children, descendants, etc.). Anyway in order to apply dimension changes impacting the PUH a synchronization must be run. If this is really necessary or not is shown on the first screen after selecting from the menu Administration, then Approvals, then Planning Unit Hierarchy: under Synchronized you find the statuses Yes, No or Locked, where the last one indicates, that another user is just changing or synchronizing the PUH. Select one of the not synchronized PUH´s (status No) and click the Synchronize option in order to execute. -------------------------------------------------------------------------------------------------------- In the next step owners and reviewers are assigned to the PUH. Using the icons with the magnifying glass right besides the columns for Owner and Reviewer the respective assignments can be made in the ordermthat you want them to review the planning unit. While it is possible to assign only one owner per entity or combination of entity+ member of the secondary dimension, the selection for reviewers might consist of more than one person. The complete Promotional Path, including the defined owners and reviewers for the entity parents, can be shown by clicking the icon. In addition optional users might be defined for being notified about promotions for a planning unit. -------------------------------------------------------------------------------------------------------- TIP: Reviewers cannot change data, but can only review data according to their data access permissions and reject or promote planning units. -------------------------------------------------------------------------------------------------------- In order to complete your PUH definitions click Finish - this saves the PUH and closes the window. As a final step, before starting the approvals process, you need to assign the PUH to the Scenario-Version combination for which it should be used. From the Administration menu select Approvals, then Scenario and Version Assignment. Expand the PUH in order to see already existing assignments. Under Actions click the add icon and select scenarios and versions to be assigned. If needed, click the remove icon in order to delete entries. After these steps, set up is completed for starting the approvals process. Start, stop and control of the approvals process is now done under the Tools menu, and then Manage Approvals. The new PUH feature is complemented by various additional settings and features; some of them at least should be mentioned here: Export/Import of PUHs: Out of Office agent: Validation Rules changing promotional/approval path if violated (including the use of User-defined Attributes (UDAs)): And various new and helpful reviewer actions with corresponding approval states. About the Author: Bernhard Kinkel started working for Hyperion Solutions as a Presales Consultant and Consultant in 1998 and moved to Hyperion Education Services in 1999. He joined Oracle University in 2007 where he is a Principal Education Consultant. Based on these many years of working with Hyperion products he has detailed product knowledge across several versions. He delivers both classroom and live virtual courses. His areas of expertise are Oracle/Hyperion Essbase, Oracle Hyperion Planning and Hyperion Web Analysis.

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  • Tips on Migrating from AquaLogic .NET Accelerator to WebCenter WSRP Producer for .NET

    - by user647124
    This year I embarked on a journey to migrate a group of ASP.NET web applications developed to integrate with WebLogic Portal 9.2 via the AquaLogic® Interaction .NET Application Accelerator 1.0 to instead use the Oracle WebCenter WSRP Producer for .NET and integrated with WebLogic Portal 10.3.4. It has been a very winding path and this blog entry is intended to share both the lessons learned and relevant approaches that led to those learnings. Like most journeys of discovery, it was not a direct path, and there are notes to let you know when it is practical to skip a section if you are in a hurry to get from here to there. For the Curious From the perspective of necessity, this section would be better at the end. If it were there, though, it would probably be read by far fewer people, including those that are actually interested in these types of sections. Those in a hurry may skip past and be none the worst for it in dealing with the hands-on bits of performing a migration from .NET Accelerator to WSRP Producer. For others who want to talk about why they did what they did after they did it, or just want to know for themselves, enjoy. A Brief (and edited) History of the WSRP for .NET Technologies (as Relevant to the this Post) Note: This section is for those who are curious about why the migration path is not as simple as many other Oracle technologies. You can skip this section in its entirety and still be just as competent in performing a migration as if you had read it. The currently deployed architecture that was to be migrated and upgraded achieved initial integration between .NET and J2EE over the WSRP protocol through the use of The AquaLogic Interaction .NET Application Accelerator. The .NET Accelerator allowed the applications that were written in ASP.NET and deployed on a Microsoft Internet Information Server (IIS) to interact with a WebLogic Portal application deployed on a WebLogic (J2EE application) Server (both version 9.2, the state of the art at the time of its creation). At the time this architectural decision for the application was made, both the AquaLogic and WebLogic brands were owned by BEA Systems. The AquaLogic brand included products acquired by BEA through the acquisition of Plumtree, whose flagship product was a portal platform available in both J2EE and .NET versions. As part of this dual technology support an adaptor was created to facilitate the use of WSRP as a communication protocol where customers wished to integrate components from both versions of the Plumtree portal. The adapter evolved over several product generations to include a broad array of both standard and proprietary WSRP integration capabilities. Later, BEA Systems was acquired by Oracle. Over the course of several years Oracle has acquired a large number of portal applications and has taken the strategic direction to migrate users of these myriad (and formerly competitive) products to the Oracle WebCenter technology stack. As part of Oracle’s strategic technology roadmap, older portal products are being schedule for end of life, including the portal products that were part of the BEA acquisition. The .NET Accelerator has been modified over a very long period of time with features driven by users of that product and developed under three different vendors (each a direct competitor in the same solution space prior to merger). The Oracle WebCenter WSRP Producer for .NET was introduced much more recently with the key objective to specifically address the needs of the WebCenter customers developing solutions accessible through both J2EE and .NET platforms utilizing the WSRP specifications. The Oracle Product Development Team also provides these insights on the drivers for developing the WSRP Producer: ***************************************** Support for ASP.NET AJAX. Controls using the ASP.NET AJAX script manager do not function properly in the Application Accelerator for .NET. Support 2 way SSL in WLP. This was not possible with the proxy/bridge set up in the existing Application Accelerator for .NET. Allow developers to code portlets (Web Parts) using the .NET framework rather than a proprietary framework. Developers had to use the Application Accelerator for .NET plug-ins to Visual Studio to manage preferences and profile data. This is now replaced with the .NET Framework Personalization (for preferences) and Profile providers. The WSRP Producer for .NET was created as a new way of developing .NET portlets. It was never designed to be an upgrade path for the Application Accelerator for .NET. .NET developers would create new .NET portlets with the WSRP Producer for .NET and leave any existing .NET portlets running in the Application Accelerator for .NET. ***************************************** The advantage to creating a new solution for WSRP is a product that is far easier for Oracle to maintain and support which in turn improves quality, reliability and maintainability for their customers. No changes to J2EE applications consuming the WSRP portlets previously rendered by the.NET Accelerator is required to migrate from the Aqualogic WSRP solution. For some customers using the .NET Accelerator the challenge is adapting their current .NET applications to work with the WSRP Producer (or any other WSRP adapter as they are proprietary by nature). Part of this adaptation is the need to deploy the .NET applications as a child to the WSRP producer web application as root. Differences between .NET Accelerator and WSRP Producer Note: This section is for those who are curious about why the migration is not as pluggable as something such as changing security providers in WebLogic Server. You can skip this section in its entirety and still be just as competent in performing a migration as if you had read it. The basic terminology used to describe the participating applications in a WSRP environment are the same when applied to either the .NET Accelerator or the WSRP Producer: Producer and Consumer. In both cases the .NET application serves as what is referred to as a WSRP environment as the Producer. The difference lies in how the two adapters create the WSRP translation of the .NET application. The .NET Accelerator, as the name implies, is meant to serve as a quick way of adding WSRP capability to a .NET application. As such, at a high level, the .NET Accelerator behaves as a proxy for requests between the .NET application and the WSRP Consumer. A WSRP request is sent from the consumer to the .NET Accelerator, the.NET Accelerator transforms this request into an ASP.NET request, receives the response, then transforms the response into a WSRP response. The .NET Accelerator is deployed as a stand-alone application on IIS. The WSRP Producer is deployed as a parent application on IIS and all ASP.NET modules that will be made available over WSRP are deployed as children of the WSRP Producer application. In this manner, the WSRP Producer acts more as a Request Filter than a proxy in the WSRP transactions between Producer and Consumer. Highly Recommended Enabling Logging Note: You can skip this section now, but you will most likely want to come back to it later, so why not just read it now? Logging is very helpful in tracking down the causes of any anomalies during testing of migrated portlets. To enable the WSRP Producer logging, update the Application_Start method in the Global.asax.cs for your .NET application by adding log4net.Config.XmlConfigurator.Configure(); IIS logs will usually (in a standard configuration) be in a sub folder under C:\WINDOWS\system32\LogFiles\W3SVC. WSRP Producer logs will be found at C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault\Logs\WSRPProducer.log InputTrace.webinfo and OutputTrace.webinfo are located under C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault and can be useful in debugging issues related to markup transformations. Things You Must Do Merge Web.Config Note: If you have been skipping all the sections that you can, now is the time to stop and pay attention J Because the existing .NET application will become a sub-application to the WSRP Producer, you will want to merge required settings from the existing Web.Config to the one in the WSRP Producer. Use the WSRP Producer Master Page The Master Page installed for the WSRP Producer provides common, hiddenform fields and JavaScripts to facilitate portlet instance management and display configuration when the child page is being rendered over WSRP. You add the Master Page by including it in the <@ Page declaration with MasterPageFile="~/portlets/Resources/MasterPages/WSRP.Master" . You then replace: <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" > <HTML> <HEAD> With <asp:Content ID="ContentHead1" ContentPlaceHolderID="wsrphead" Runat="Server"> And </HEAD> <body> <form id="theForm" method="post" runat="server"> With </asp:Content> <asp:Content ID="ContentBody1" ContentPlaceHolderID="Main" Runat="Server"> And finally </form> </body> </HTML> With </asp:Content> In the event you already use Master Pages, adapt your existing Master Pages to be sub masters. See Nested ASP.NET Master Pages for a detailed reference of how to do this. It Happened to Me, It Might Happen to You…Or Not Watch for Use of Session or Request in OnInit In the event the .NET application being modified has pages developed to assume the user has been authenticated in an earlier page request there may be direct or indirect references in the OnInit method to request or session objects that may not have been created yet. This will vary from application to application, so the recommended approach is to test first. If there is an issue with a page running as a WSRP portlet then check for potential references in the OnInit method (including references by methods called within OnInit) to session or request objects. If there are, the simplest solution is to create a new method and then call that method once the necessary object(s) is fully available. I find doing this at the start of the Page_Load method to be the simplest solution. Case Sensitivity .NET languages are not case sensitive, but Java is. This means it is possible to have many variations of SRC= and src= or .JPG and .jpg. The preferred solution is to make these mark up instances all lower case in your .NET application. This will allow the default Rewriter rules in wsrp-producer.xml to work as is. If this is not practical, then make duplicates of any rules where an issue is occurring due to upper or mixed case usage in the .NET application markup and match the case in use with the duplicate rule. For example: <RewriterRule> <LookFor>(href=\"([^\"]+)</LookFor> <ChangeToAbsolute>true</ChangeToAbsolute> <ApplyTo>.axd,.css</ApplyTo> <MakeResource>true</MakeResource> </RewriterRule> May need to be duplicated as: <RewriterRule> <LookFor>(HREF=\"([^\"]+)</LookFor> <ChangeToAbsolute>true</ChangeToAbsolute> <ApplyTo>.axd,.css</ApplyTo> <MakeResource>true</MakeResource> </RewriterRule> While it is possible to write a regular expression that will handle mixed case usage, it would be long and strenous to test and maintain, so the recommendation is to use duplicate rules. Is it Still Relative? Some .NET applications base relative paths with a fixed root location. With the introduction of the WSRP Producer, the root has moved up one level. References to ~/ will need to be updated to ~/portlets and many ../ paths will need another ../ in front. I Can See You But I Can’t Find You This issue was first discovered while debugging modules with code that referenced the form on a page from the code-behind by name and/or id. The initial error presented itself as run-time error that was difficult to interpret over WSRP but seemed clear when run as straight ASP.NET as it indicated that the object with the form name did not exist. Since the form name was no longer valid after implementing the WSRP Master Page, the likely fix seemed to simply update the references in the code. However, as the WSRP Master Page is external to the code, a compile time error resulted: Error      155         The name 'form1' does not exist in the current context                C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault\portlets\legacywebsite\module\Screens \Reporting.aspx.cs                51           52           legacywebsite.module Much hair-pulling research later it was discovered that it was the use of the FindControl method causing the issue. FindControl doesn’t work quite as expected once a Master Page has been introduced as the controls become embedded in controls, require a recursion to find them that is not part of the FindControl method. In code where the page form is referenced by name, there are two steps to the solution. First, the form needs to be referenced in code generically with Page.Form. For example, this: ToggleControl ctrl = new ToggleControl(frmManualEntry, FunctionLibrary.ParseArrayLst(userObj.Roles)); Becomes this: ToggleControl ctrl = new ToggleControl(Page.Form, FunctionLibrary.ParseArrayLst(userObj.Roles)); Generally the form id is referenced in most ASP.NET applications as a path to a control on the form. To reach the control once a MasterPage has been added requires an additional method to recurse through the controls collections within the form and find the control ID. The following method (found at Rick Strahl's Web Log) corrects this very nicely: public static Control FindControlRecursive(Control Root, string Id) { if (Root.ID == Id) return Root; foreach (Control Ctl in Root.Controls) { Control FoundCtl = FindControlRecursive(Ctl, Id); if (FoundCtl != null) return FoundCtl; } return null; } Where the form name is not referenced, simply using the FindControlRecursive method in place of FindControl will be all that is necessary. Following the second part of the example referenced earlier, the method called with Page.Form changes its value extraction code block from this: Label lblErrMsg = (Label)frmRef.FindControl("lblBRMsg" To this: Label lblErrMsg = (Label) FunctionLibrary.FindControlRecursive(frmRef, "lblBRMsg" The Master That Won’t Step Aside In most migrations it is preferable to make as few changes as possible. In one case I ran across an existing Master Page that would not function as a sub-Master Page. While it would probably have been educational to trace down why, the expedient process of updating it to take the place of the WSRP Master Page is the route I took. The changes are highlighted below: … <asp:ContentPlaceHolder ID="wsrphead" runat="server"></asp:ContentPlaceHolder> </head> <body leftMargin="0" topMargin="0"> <form id="TheForm" runat="server"> <input type="hidden" name="key" id="key" value="" /> <input type="hidden" name="formactionurl" id="formactionurl" value="" /> <input type="hidden" name="handle" id="handle" value="" /> <asp:ScriptManager ID="ScriptManager1" runat="server" EnablePartialRendering="true" > </asp:ScriptManager> This approach did not work for all existing Master Pages, but fortunately all of the other existing Master Pages I have run across worked fine as a sub-Master to the WSRP Master Page. Moving On In Enterprise Portals, even after you get everything working, the work is not finished. Next you need to get it where everyone will work with it. Migration Planning Providing that the server where IIS is running is adequately sized, it is possible to run both the .NET Accelerator and the WSRP Producer on the same server during the upgrade process. The upgrade can be performed incrementally, i.e., one portlet at a time, if server administration processes support it. Those processes would include the ability to manage a second producer in the consuming portal and to change over individual portlet instances from one provider to the other. If processes or requirements demand that all portlets be cut over at the same time, it needs to be determined if this cut over should include a new producer, updating all of the portlets in the consumer, or if the WSRP Producer portlet configuration must maintain the naming conventions used by the .NET Accelerator and simply change the WSRP end point configured in the consumer. In some enterprises it may even be necessary to maintain the same WSDL end point, at which point the IIS configuration will be where the updates occur. The downside to such a requirement is that it makes rolling back very difficult, should the need arise. Location, Location, Location Not everyone wants the web application to have the descriptively obvious wsrpdefault location, or needs to create a second WSRP site on the same server. The instructions below are from the product team and, while targeted towards making a second site, will work for creating a site with a different name and then remove the old site. You can also change just the name in IIS. Manually Creating a WSRP Producer Site Instructions (NOTE: all executables used are the same ones used by the installer and “wsrpdev” will be the name of the new instance): 1. Copy C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdefault to C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev. 2. Bring up a command window as an administrator 3. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\IISAppAccelSiteCreator.exe install WSRPProducers wsrpdev "C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev" 8678 2.0.50727 4. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\PermManage.exe add FileSystem C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev "NETWORK SERVICE" 3 1 5. Run C:\Oracle\Middleware\WSRPProducerForDotNet\uninstall_resources\PermManage.exe add FileSystem C:\Oracle\Middleware\WSRPProducerForDotNet\wsrpdev EVERYONE 1 1 6. Open up C:\Oracle\Middleware\WSRPProducerForDotNet\wsdl\1.0\WSRPService.wsdl and replace wsrpdefault with wsrpdev 7. Open up C:\Oracle\Middleware\WSRPProducerForDotNet\wsdl\2.0\WSRPService.wsdl and replace wsrpdefault with wsrpdev Tests: 1. Bring up a browser on the host itself and go to http://localhost:8678/wsrpdev/wsdl/1.0/WSRPService.wsdl and make sure that the URLs in the XML returned include the wsrpdev changes you made in step 6. 2. Bring up a browser on the host itself and see if the default sample comes up: http://localhost:8678/wsrpdev/portlets/ASPNET_AJAX_sample/default.aspx 3. Register the producer in WLP and test the portlet. Changing the Port used by WSRP Producer The pre-configured port for the WSRP Producer is 8678. You can change this port by updating both the IIS configuration and C:\Oracle\Middleware\WSRPProducerForDotNet\[WSRP_APP_NAME]\wsdl\1.0\WSRPService.wsdl. Do You Need to Migrate? Oracle Premier Support ended in November of 2010 for AquaLogic Interaction .NET Application Accelerator 1.x and Extended Support ends in November 2012 (see http://www.oracle.com/us/support/lifetime-support/lifetime-support-software-342730.html for other related dates). This means that integration with products released after November of 2010 is not supported. If having such support is the policy within your enterprise, you do indeed need to migrate. If changes in your enterprise cause your current solution with the .NET Accelerator to no longer function properly, you may need to migrate. Migration is a choice, and if the goals of your enterprise are to take full advantage of newer technologies then migration is certainly one activity you should be planning for.

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  • Company Review: Google Products

    Google, Inc offers an array of products and services to all of its end-users. However their search capabilities are the foundation for Google’s current success and their primary business focus. Currently, Google offers over twenty different search applications that allow users to search the internet for books, maps, videos, images, products and much more. Their product decisions have allowed users demands to be met while focusing on the free based model. This allows users to access Google data free of charge and indirectly gives Google a strong competitive advantage of other competitors along with the accuracy of the search results. According to Google, Inc, they offer the following types of searching capabilities: Alerts Get email updates on the topics of your choice Blog Search Find blogs on your favorite topics  Books Search the full text of books  Custom Search Create a customized search experience for your community  Desktop Search and personalize your computer  Dictionary Search for definitions of words and phrases Directory Search the web, organized by topic or category Earth Explore the world from your computer Finance Business info, news and interactive charts GOOG-411 Find and connect for free with businesses from your phone  Images Search for images on the web Maps View maps and directions News Search thousands of news stories Patent Search Search the full text of US Patents Product Search Search for stuff to buy Scholar Search scholarly papers Toolbar Add a search box to your browser Trends Explore past and present search trends Videos Search for videos on the web Web Search Search billions of web pages Web Search Features Find movies, music, stocks, books and more mapping Google’s free based business model is only one way it differentiates itself from its competition. There is also a strong focus on the accuracy of search results and the speed in which they are returned to the end-user. Quality function deployment (QFD) is a structured method used to help connect user needs to the design features of a project proposed to address those needs. This method is particularly useful in accounting for needs that are not easily articulated or precisely defined according to the U. S. Department of Transportation Federal Highway Administration. Due to the fact that QFD is so customer driven Google is always in a constant state of change in attempt to reengineer its search algorithms, and other dependant systems so that end-users requirements are constantly being met. Value engineering is a key example of this, Google is constantly trying to improve all aspects of its products, improve system maintainability, and system interoperability. Bridgefield Group defines value engineering as an organized methodology that identifies and selects the lowest lifecycle cost options in design, materials and processes that achieves the desired level of performance, reliability and customer satisfaction. In addition, it seeks to remove unnecessary costs in the above areas and is often a joint effort with cross-functional internal teams and relevant suppliers. Common issues that appear when developing large scale systems like Google’s search applications include modular design of a product and/or service and providing accurate value analysis. A design approach that adheres to four fundamental tenets of cohesiveness, encapsulation, self-containment, and high binding to design a system component as an independently operable unit subject to change is how the Open System Joint Task Force defines modular design. More specifically M. S. Schmaltz defines modular software design as having a large collection of statements strung together in one partition of in-line code; we segment or divide the statements into logical groups called modules. Each module performs one or two tasks, and then passes control to another module. By breaking up the code into "bite-sized chunks", so to speak, we are able to better control the flow of data and control. This is especially true in large software systems. Value analysis is a process to evaluate products and services based on effectiveness, safety, and cost. Value analysis involves assessing the quality as well as the cost of a product or service as defined by the Healthcare Financial Management Association.  “Operations Management deals with the design and management of products, processes, services and supply chains. It considers the acquisition, development, and utilization of resources that firms need to deliver the goods and services their clients want.” (MIT,2010) Google, Inc encourages an open environment between all employees, also known as Googlers. This is reinforced by a cross-section team or cross-functional teams comprised from multiple departments assigned to every project so that every department like marketing, finance, and quality assurance has input on every project. In addition, Google is known for their openness to new ideas regardless of the status or seniority of an employee. In fact, Google allows for 20% of an employee’s time can be devoted to developing new ideas and/or pet projects. HumTech.com defines a cross-functional team as a collection of people with varied levels of skills and experience brought together to accomplish a task. As the name implies, Cross-Functional Team members come from different organizational units. Cross-Functional Teams may be permanent or ad hoc. Google’s search application product strategy primarily focuses on mass customization. This is allows Google to create a base search application and allows results to be returned to the end-users quickly based on specific parameters and search settings. In addition, they also store the data that is returned in case other desire the same results based on other end-users supplying the same customized settings. This allows Google to appear to render search results in virtually real-time to the user while allowing for complete customization of the searching criteria. Greg Vogl, a professor at Uganda Martyrs University, defines mass customization as when a business gives its customers the opportunity to tailor its products or services to the customer's specifications. The IT staff at Google play a key role in ensuring that the search application’s product strategy is maintained simply because the IT staff designs, develops, and maintains all of their proprietary applications. In fact, they also maintain all network infrastructure to ensure that it is available to all end-users. References: http://www.google.com/intl/en/options/ http://ops.fhwa.dot.gov/freight/publications/ftat_user_guide/sec5.htm http://www.bridgefieldgroup.com/bridgefieldgroup/glos9.htm#V http://www.acq.osd.mil/osjtf/termsdef.html http://www.cise.ufl.edu/~mssz/Pascal-CGS2462/prog-dsn.html http://www.hfma.org/publications/business_caring_newsletter/exclusives/Supply+and+Inventory+Terms+Defined.htm http://mitsloan.mit.edu/omg/om-definition.php http://www.humtech.com/opm/grtl/ols/ols3.cfm http://www.gregvogl.net/courses/mis1/glossary.htm

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Oracle ADF Core Functionality Now Available for Free - Presenting Oracle ADF Essentials

    - by Shay Shmeltzer
    Normal 0 false false false EN-US X-NONE HE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif"; mso-bidi-font-family:Arial;} We are happy to announce the new Oracle ADF Essentials - a free to develop and deploy version of the core technologies at the base of Oracle ADF – Oracle’s strategic development framework that was used, among other things, to build the new generation of the enterprise Oracle Fusion Applications. This release is aligned with the new Oracle JDeveloper 11.1.2.3 version that we released today. Oracle ADF Essentials enables developers to use the following free: Oracle ADF Faces Rich Client components –over 150 JSF 2.0 components that include extensive charting and data visualization components, supports skinning, internalization, accessibility and touch gestures and providing advanced Ajax, windowing, drag and drop and other UI capabilities in a declarative way. Oracle ADF Controller – an extension on top of the JSF controller providing complete process flow definition and enabling advanced reusability of flows inside page’s regions. Oracle ADF Binding – a declarative way to bind various business services to JSF user interfaces eliminating tedious managed-beans coding. Oracle ADF Business Components – a declarative layer for building Java based business services on top of relational databases. The main goal of Oracle ADF Essentials is to bring the benefits of Oracle ADF to a broader community of developers. If you are already using Oracle ADF, a key new functionality for you would be the ability to deploy your application on GlassFish. Several other interesting points: We provide instructions for deployment of Oracle ADF Essentials on GlassFish and officially support this platform for Oracle ADF Essentials deployment. Developers can choose to use the whole Oracle ADF Essentials, or just pieces of the technology. Visual development for Oracle ADF Essentials is provided in Oracle JDeveloper. Eclipse support via Oracle Enterprise for Eclipse (OEPE) is also planned. Want to learn more? Here is a quick overview and development demo of Oracle ADF Essentials For more visit the Oracle ADF Essentials page on OTN

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  • Using the HTML5 &lt;input type=&quot;file&quot; multiple=&quot;multiple&quot;&gt; Tag in ASP.NET

    - by Rick Strahl
    Per HTML5 spec the <input type="file" /> tag allows for multiple files to be picked from a single File upload button. This is actually a very subtle change that's very useful as it makes it much easier to send multiple files to the server without using complex uploader controls. Please understand though, that even though you can send multiple files using the <input type="file" /> tag, the process of how those files are sent hasn't really changed - there's still no progress information or other hooks that allow you to automatically make for a nicer upload experience without additional libraries or code. For that you will still need some sort of library (I'll post an example in my next blog post using plUpload). All the new features allow for is to make it easier to select multiple images from disk in one operation. Where you might have required many file upload controls before to upload several files, one File control can potentially do the job. How it works To create a file input box that allows with multiple file support you can simply do:<form method="post" enctype="multipart/form-data"> <label>Upload Images:</label> <input type="file" multiple="multiple" name="File1" id="File1" accept="image/*" /> <hr /> <input type="submit" id="btnUpload" value="Upload Images" /> </form> Now when the file open dialog pops up - depending on the browser and whether the browser supports it - you can pick multiple files. Here I'm using Firefox using the thumbnail preview I can easily pick images to upload on a form: Note that I can select multiple images in the dialog all of which get stored in the file textbox. The UI for this can be different in some browsers. For example Chrome displays 3 files selected as text next to the Browse… button when I choose three rather than showing any files in the textbox. Most other browsers display the standard file input box and display the multiple filenames as a comma delimited list in the textbox. Note that you can also specify the accept attribute in the <input> tag, which specifies a mime-type to specify what type of content to allow.Here I'm only allowing images (image/*) and the browser complies by just showing me image files to display. Likewise I could use text/* for all text formats registered on the machine or text/xml to only show XML files (which would include xml,xst,xsd etc.). Capturing Files on the Server with ASP.NET When you upload files to an ASP.NET server there are a couple of things to be aware of. When multiple files are uploaded from a single file control, they are assigned the same name. In other words if I select 3 files to upload on the File1 control shown above I get three file form variables named File1. This means I can't easily retrieve files by their name:HttpPostedFileBase file = Request.Files["File1"]; because there will be multiple files for a given name. The above only selects the first file. Instead you can only reliably retrieve files by their index. Below is an example I use in app to capture a number of images uploaded and store them into a database using a business object and EF 4.2.for (int i = 0; i < Request.Files.Count; i++) { HttpPostedFileBase file = Request.Files[i]; if (file.ContentLength == 0) continue; if (file.ContentLength > App.Configuration.MaxImageUploadSize) { ErrorDisplay.ShowError("File " + file.FileName + " is too large. Max upload size is: " + App.Configuration.MaxImageUploadSize); return View("UploadClassic",model); } var image = new ClassifiedsBusiness.Image(); var ms = new MemoryStream(16498); file.InputStream.CopyTo(ms); image.Entered = DateTime.Now; image.EntryId = model.Entry.Id; image.ContentType = "image/jpeg"; image.ImageData = ms.ToArray(); ms.Seek(0, SeekOrigin.Begin); // resize image if necessary and turn into jpeg Bitmap bmp = Imaging.ResizeImage(ms.ToArray(), App.Configuration.MaxImageWidth, App.Configuration.MaxImageHeight); ms.Close(); ms = new MemoryStream(); bmp.Save(ms,ImageFormat.Jpeg); image.ImageData = ms.ToArray(); bmp.Dispose(); ms.Close(); model.Entry.Images.Add(image); } This works great and also allows you to capture input from multiple input controls if you are dealing with browsers that don't support multiple file selections in the file upload control. The important thing here is that I iterate over the files by index, rather than using a foreach loop over the Request.Files collection. The files collection returns key name strings, rather than the actual files (who thought that was good idea at Microsoft?), and so that isn't going to work since you end up getting multiple keys with the same name. Instead a plain for loop has to be used to loop over all files. Another Option in ASP.NET MVC If you're using ASP.NET MVC you can use the code above as well, but you have yet another option to capture multiple uploaded files by using a parameter for your post action method.public ActionResult Save(HttpPostedFileBase[] file1) { foreach (var file in file1) { if (file.ContentLength < 0) continue; // do something with the file }} Note that in order for this to work you have to specify each posted file variable individually in the parameter list. This works great if you have a single file upload to deal with. You can also pass this in addition to your main model to separate out a ViewModel and a set of uploaded files:public ActionResult Edit(EntryViewModel model,HttpPostedFileBase[] uploadedFile) You can also make the uploaded files part of the ViewModel itself - just make sure you use the appropriate naming for the variable name in the HTML document (since there's Html.FileFor() extension). Browser Support You knew this was coming, right? The feature is really nice, but unfortunately not supported universally yet. Once again Internet Explorer is the problem: No shipping version of Internet Explorer supports multiple file uploads. IE10 supposedly will, but even IE9 does not. All other major browsers - Chrome, Firefox, Safari and Opera - support multi-file uploads in their latest versions. So how can you handle this? If you need to provide multiple file uploads you can simply add multiple file selection boxes and let people either select multiple files with a single upload file box or use multiples. Alternately you can do some browser detection and if IE is used simply show the extra file upload boxes. It's not ideal, but either one of these approaches makes life easier for folks that use a decent browser and leaves you with a functional interface for those that don't. Here's a UI I recently built as an alternate uploader with multiple file upload buttons: I say this is my 'alternate' uploader - for my primary uploader I continue to use an add-in solution. Specifically I use plUpload and I'll discuss how that's implemented in my next post. Although I think that plUpload (and many of the other packaged JavaScript upload solutions) are a better choice especially for large uploads, for simple one file uploads input boxes work well enough. The advantage of this solution is that it's very easy to handle on the server side. Any of the JavaScript controls require special handling for uploads which I'll also discuss in my next post.© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Oracle WebCenter: The Best of the Best

    - by kellsey.ruppel(at)oracle.com
    You may remember that the key goals of the new release of WebCenter are providing a Modern User Experience, unparalleled Application Integration, converging all the best of the existing portal platforms into WebCenter and delivering a Common User Experience Architecture.  Last week, we provided an overview of Oracle WebCenter, and this week, we'll focus on Convergence and how the new release of Oracle WebCenter is the Best of the Best..Our development team has been working very hard to bring all the best capabilities from each of the existing portal products into one modern user experience platform that provides a robust foundation for moving customers into the future.  Each of the development teams still maintain their existing products to support the current customers,  but they've been tasked with converging their unique best of breed features into the new WebCenter release so that it will meet the broadest set of use cases possible. For example, we've taken the fastest and most scalable portlet engine in the industry with Oracle WebLogic Portal, integrated it within WebCenter, and improved performance further, to deliver even more performance for our customers.  In addition, we've focused on extending the reach of all the different user experience resources so that customers can deliver robust capabilities into their existing portals, applications, composite applications, dashboards, mobile applications, really any channel that requires information.  And finally, we've combined a whole set of community and multi-site capabilities leveraging the pioneering capabilities of Plumtree portal directly into the new WebCenter release.  While at the same time we've built and delivered the new WebCenter release, we've also provided new feature releases of all the existing products.  In this way, customers can continue to gain value out of their existing investments while at the same time have the smoothest path to upgrading to the new WebCenter release. With the new WebCenter release, we are delivering a converged platform to address all portal requirements that have been delivered by different point products in our portal portfolio in the past. Additionally, this release delivers the most modern user experience that goes well beyond the experience the other portal products provided. This is because the new WebCenter release has been built from the ground up with modern technologies around rich clients, SOA, and customizations compared with other portal products whose architecture has been adapted to add capabilities like AJAX, personalization, and social computing.The new WebCenter release addresses the broadest set of use cases using single product set and single architecture spanning extranet sites to social communities. It helps customers manage, maintain and develop one technology set, but leverage it throughout their organization whether it's embedded in an application or a new destination for improved customer and employee productivity. Additionally, the new release of WebCenter leverages the best and most performant features of all the existing portfolio products to deliver the fastest and most scalable portal platform.  Most importantly, it supports the broadest development models spanning from J2EE/Java to HTML/REST to .NET.Keep checking back this week as we provide additional resources and information on how the new release of Oracle WebCenter is the Best of the Best - converging all the best capabilities from each of the existing portal products into one modern user experience platform.

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  • Slide Men&uacute; con Jquery &amp; Asp.net

    - by Jason Ulloa
    En este post, trabajaremos una parte que en ocasiones se nos hace un “mundo”, la creación de menús en nuestras aplicaciones web. Nuestro objetivo será evitar la utilización de elementos que puedan ocasionar que la página se vuelva un poco lenta, para ello utilizaremos jquery que viene siendo una herramienta muy semejante a ajax para crear nuestro menú. Para crear nuestro menús de ejemplo necesitaremos de tres elementos: 1. CSS, para aplicar los estilos. 2. Jquery para realizar las animaciones. 3. Imágenes para armar los menús. Nuestro primer Paso: Será agregar la referencias a nuestra página, para incluir los CSS y los Scripts. 1: <link rel="stylesheet" type="text/css" href="Styles/jquery.hrzAccordion.defaults.css" /> 2: <link rel="stylesheet" type="text/css" href="Styles/jquery.hrzAccordion.examples.css" /> 3: <script type="text/javascript" src="JS/jquery-1.3.2.js"></script> 1:  2: <script type="text/javascript" src="JS/jquery.easing.1.3.js"> 1: </script> 2: <script type="text/javascript" src="JS/jquery.hrzAccordion.js"> 1: </script> 2: <script type="text/javascript" src="JS/jquery.hrzAccordion.examples.js"> </script> Nuestro segundo paso: Será la definición del html que contendrá los elementos de tipo imagen y el texto. 1: <li> 2: <div class="handle"> 3: <img src="images/title1.png" /></div> 4: <img src="images/image_test.gif" align="left" /> 5: <h3> 6: Contenido 1</h3> 7: <p> 8: Contenido de Ejemplo 1.<br> 9: <br> 10: Agregue todo el contenido aquí</p> 11: </li> En el código anterior, hemos definido un elemento que contendrá una imagen que se mostrará dentro del menú una vez desplegado. Una etiqueta H3 de html que tendrá el Título y un elemento <p> para definir el parrado de texto. Como vemos es algo realmente sencillo. Si queremos agregar mas elementos, será nada mas copiar el div anterior y agregar nuevo contenido. Al final, nuestro menú debe lucir algo así: Por último, les dejo el ejemplo para descargar

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  • Oracle performance problem

    - by jreid42
    We are using an Oracle 11G machine that is very powerful; has redundant storage etc. It's a beast from what I have been told. We just got this DB for a tool that when I first came on as a coop had like 20 people using, now its upwards of 150 people. I am the only one working on it :( We currently have a system in place that distributes PERL scripts across our entire data center essentially giving us a sort of "grid" computing power. The Perl scripts run a sort of simulation and report back the results to the database. They do selects / inserts. The load is not very high for each script but it could be happening across 20-50 systems at the same time. We then have multiple data centers and users all hitting the same database with this same approach. Our main problem with this is that our database is getting overloaded with connections and having to drop some. We sometimes have upwards of 500 connections. These are old perl scripts and they do not handle this well. Essentially they fail and the results are lost. I would rather avoid having to rewrite a lot of these as they are poorly written, and are a headache to even look at. The database itself is not overloaded, just the connection overhead is too high. We open a connection, make a quick query and then drop the connection. Very short connections but many of them. The database team has basically said we need to lower the number of connections or they are going to ignore us. Because this is distributed across our farm we cant implement persistent connections. I do this with our webserver; but its on a fixed system. The other ones are perl scripts that get opened and closed by the distribution tool and thus arent always running. What would be my best approach to resolving this issue? The scripts themselves can wait for a connection to be open. They do not need to act immediately. Some sort of queing system? I've been suggested to set up a few instances of a tool called "SQL Relay". Maybe one in each data center. How reliable is this tool? How good is this approach? Would it work for what we need? We could have one for each data center and relay requests through it to our main database, keeping a pipeline of open persistent connections? Does this make sense? Is there any other suggestions you can make? Any ideas? Any help would be greatly appreciated. Sadly I am just a coop student working for a very big company and somehow all of this has landed all on my shoulders (there is literally nobody to ask for help; its a hardware company, everybody is hardware engineers, and the database team is useless and in India) and I am quite lost as what the best approach would be? I am extremely overworked and this problem is interfering with on going progress and basically needs to be resolved as quickly as possible; preferably without rewriting the whole system, purchasing hardware (not gonna happen), or shooting myself in the foot. HELP LOL!

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  • Need help merging 2 AHK scripts

    - by Mikey
    i have two functioning scripts that i want to merge into a single AHK File. My problem is that when i combine both scripts, the second script doesnt function or causes an error on script 1. Either way, script 2 ist not functioning at all. Here are some facts: Script 1 = a simple menu script where i want to assign hotkeys to. Script 2 = A small launcher script from a user named Tertius in autohotkey forum. Can someone please look at both codes and help me merge this? The INI File for script 2 looks like this: Keywords.ini npff|Firefox|Firefox gm|Gmail|http://gmail.google.com ;;;;;;;;;;;; BEGIN SCRIPT 2 DetectHiddenWindows, On SetWinDelay, -1 SetKeyDelay, -1 SetBatchLines, -1 GoSub Remin SetTimer, Remin, % 1000 * 60 Loop, read, %A_ScriptDir%\keywords.ini { LineNumber = %A_Index% Loop, parse, A_LoopReadLine, | { if (A_Index == 1) abbrevs%LineNumber% := A_LoopField else if (A_Index == 2) tips%LineNumber% := A_LoopField else if (A_Index == 3) programs%LineNumber% := A_LoopField else if (A_Index == 4) params%LineNumber% := A_LoopField } tosay := abbrevs%LineNumber% } cnt = %LineNumber% Loop { Input, Key, L1 V, % "{LControl}{RControl}{LAlt}{RAlt}{LShift}{RShift}{LWin}{RWin}" . "{AppsKey}{F1}{F2}{F3}{F4}{F5}{F6}{F7}{F8}{F9}{F10}{F11}{F12}{Left}{Right}{Up}{Down}" . "{Home}{End}{PgUp}{PgDn}{Del}{Ins}{BS}{Capslock}{Numlock}{PrintScreen}{Pause}{Escape}" If( ( Asc(Key) = 65 && Asc(Key) <= 90 ) || ( Asc(Key) = 97 && Asc(Key) <= 122 ) ) Word .= Key Else { Word := "" Continue } tipup := false Loop %cnt% { if (Word == abbrevs%A_index%) { tip := tips%A_index% ToolTip %tip% tipup := true } else { if (tipup == false) ToolTip } } } $Tab:: Loop %cnt% { if (Word != "" && Word == abbrevs%A_index%) { Word := "" StringLen, len, abbrevs%A_index% Loop %len% Send {Shift Down}{Left} Send {Shift Up}{BS} ToolTip program := programs%A_index% param := params%A_index% run, %program% %param% return } } Word := "" Send {Tab} Return ~LButton:: ~MButton:: ~RButton:: ~XButton1:: ~XButton2:: Word := "" Tooltip Return Remin: WinMinimize, %A_ScriptFullPath% - AutoHotkey v WinHide, %A_ScriptFullPath% - AutoHotkey v Return ;;;;;;;;;; END SCRIPT 2 ;;;;;;;;;;;;;; BEGIN SCRIPT 1 ;This is a working script that creates a popup menu. ; Create the popup menu by adding some items to it. Menu, MyMenu, Add, FIS 201, MenuHandler Menu, MyMenu, Add ; Add a separator line. Menu, MyMenu, Color, Lime, Single ;Define the Menu Color ; Create another menu destined to become a submenu of the above menu. Menu, Submenu1, Add, Item2, MenuHandler Menu, Submenu1, Add, Item3, MenuHandler Menu, Submenu1, Color, Yellow ;Define the Menu Color ; Create another menu destined to become a submenu of the above menu. Menu, Submenu2, Add, Item1a, MenuHandler Menu, Submenu2, Add, Item2a, MenuHandler Menu, Submenu2, Add, Item3a, MenuHandler Menu, Submenu2, Add, Item4a, MenuHandler Menu, Submenu2, Add, Item5a, MenuHandler Menu, Submenu2, Add, Item6a, MenuHandler Menu, Submenu2, Color, Aqua ;Define the Menu Color ; Create a submenu in the first menu (a right-arrow indicator). When the user selects it, the second menu is displayed. Menu, MyMenu, Add, BKRS 119, :Submenu1 Menu, MyMenu, Add ; Add a separator line below the submenu. Menu, MyMenu, Add, BKRS 201, :Submenu2 Menu, MyMenu, Add ; Add a separator line below the submenu. Menu, MyMenu, Add ; Add a separator line below the submenu. Menu, MyMenu, Add, Google Search, Google ; Add another menu item beneath the submenu. return ; End of script's auto-execute section. Capslock & LButton::Menu, MyMenu, Show ; i.e. press the Win-Z hotkey to show the menu. MenuHandler: MsgBox You selected %A_ThisMenuItem% from the menu %A_ThisMenu%. return ;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;; Google Search ;;; FORMAT InputBox, OutputVar [, Title, Prompt, HIDE, Width, Height, X, Y, Font, Timeout, Default] Google: InputBox, SearchTerm, Google Search,,,350, 120 if SearchTerm < "" Run http://www.google.de/search?sclient=psy-ab&hl=de&site=&source=hp&q=%SearchTerm%&btnG=Suche return ; Make Window Transparent Space::WinSet, Transparent, 125, A ^!Space UP::WinSet, Transparent, OFF, A return ;;;;;;;;;;; END SCRIPT 1 Help is appreciated. Kind Regards, Mikey

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  • Can't logging in file from tomcat6 with log4j

    - by Ivan Nakov
    I have one stupid problem, which is killing me from hours. I'm trying to configure loggin to my project. I started with a simple Spring MVC project generated by STS, then added org.apache.log4j.RollingFileAppender to the existing log4j.xml file. <?xml version="1.0" encoding="UTF-8"?> <!-- Appenders --> <appender name="console" class="org.apache.log4j.ConsoleAppender"> <param name="Target" value="System.out" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%-5p: %c - %m%n" /> </layout> </appender> <appender name="FilleAppender" class="org.apache.log4j.RollingFileAppender"> <param name="maxFileSize" value="100KB" /> <param name="maxBackupIndex" value="2" /> <param name="File" value="/home/ivan/Desktop/app.log" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d{ABSOLUTE} %5p %c{1}: %m%n " /> </layout> </appender> <!-- Application Loggers --> <logger name="org.elsys.logger"> <level value="debug" /> </logger> <!-- 3rdparty Loggers --> <logger name="org.springframework.core"> <level value="info" /> </logger> <logger name="org.springframework.beans"> <level value="info" /> </logger> <logger name="org.springframework.context"> <level value="info" /> </logger> <logger name="org.springframework.web"> <level value="info" /> </logger> <!-- Root Logger --> <root> <priority value="debug" /> <appender-ref ref="FilleAppender" /> </root> When I deploy project to tomcat6 server and open the url, logger doesn't generate log file. I'm trying to log from this controller: @Controller public class HomeController { private static final Logger logger = LoggerFactory.getLogger(HomeController.class); /** * Simply selects the home view to render by returning its name. */ @RequestMapping(value = "/", method = RequestMethod.GET) public String home(Locale locale, Model model) { logger.info("Welcome home! the client locale is "+ locale.toString()); Date date = new Date(); DateFormat dateFormat = DateFormat.getDateTimeInstance(DateFormat.LONG, DateFormat.LONG, locale); String formattedDate = dateFormat.format(date); logger.debug("send view"); model.addAttribute("serverTime", formattedDate ); return "home"; } } When I log from this simple Main.class, it works correct. public class Main { public static void main(String[] args) { Logger log = LoggerFactory.getLogger(Main.class); log.debug("Test"); } } I'm using tomcat6 and Ubuntu 11.10. I made a research in net and i found various options to fix this problem, but they don't help me. Please if someone have ideas how to fix it, help me.

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  • Charms and the App Bar

    - by Dennis Vroegop
    Ok. I admit. I made a mistake in the last post about our planespotter app. I have dedicated a full part of the hub to Social. I also had a section called Friends but that made sense since I said that “Friends” is a special group of people that connect to each other through our app and only our app. Social however is sharing our spots with Twitter, Facebook and so on. Now, we could write that functionality in our app in a different section but there is one small problem with that: users don’t expect that. Ok, I admit. The mistake was quite deliberate to give me an excuse to write this part. But still: the mistake is one I see a lot. People are trying to do stuff in their application that they shouldn’t be doing. This always strike me as slightly odd: why do some work when others have already done it for you and you can just use it? After all: good developers are lazy (lazy people will always try to find the easiest way to do something and in development land this usually means the cleanest and best to support way…) So. What is that part that Microsoft has done for us and we don’t have to do ourselves? The answer lies on the right hand of your Win8 screen: This is a screenshot of my tablet (as you can see I am writing this right now….) When I swipe my finger from out of the screen on the right inside the screen (or move the mouse to the upper right corner) this menu will appear. Next to settings and the start menu button we’ll find the Search and the Share charms. These are two ways that your app can share the information it contains with the rest of the world, or at least: the rest of your system. So don’t write a Search feature in your app. Don’t write a Share feature in your app. It’s here already. Users, once they are used to Windows 8, will use that feature and expect it to work. If it doesn’t, they won’t like your app and you can kiss you dreams of everlasting fame goodbye. So use these two. What are they? Well, simply they are parts of a contract. In your app you say somewhere in code that you are supporting Search and Share. So when the user selects Share the system will interrogate the current app in the foreground if it supports this feature. Your app will say “But why, yes, I do!” Then the system will ask the app “Ok then, wisecrack, then share!” and you will have to provide the system with some information about the format. Other applications have subscribed to be at the receiving end of the Share contract. They have told the system that they support Sharing (receiving) and which formats they understand. If one or more of them support the formats you specify, the user will see them. The user clicks / taps on the app of their choice and data is moved from your app to the new one. So if you say you support Facebook and Twitter users can post data from your app to these networks by selecting Share. The same applies to Search. Don’t make a “search” button in your app but use the contract to tell the system that you support search and use that instead. Users will be grateful (remember that bar with men/women/creatures that are waiting for you?) The more and more people get to know Windows 8, the more they will use this. And if you are one of the people who wrote an app that helped them learn the system, well, that’s even better. So. We don’t have a Share or a Search button. We do have other buttons. Most important: we probably need a “New Spot” button. And a “Filter” might be useful. Or someway to open the camera so you can add a picture to the spot. Where will be put those? The answer is the “Appbar” . This is a application / context aware menu that slides up from the bottom of the screen when you move your finger / mouse from below the screen into it. From above downwards works just as well. Here you see an example of the appbar from the People app. (click on it for a larger version). This appears whenever you slide your finger up from below of down from above. This is where you put your commands. Remember, this is context aware so this menu will change when you are in different parts of your app or when you have selected different items. There are a few conventions when you create this appbar. First, the items on the right are “General” items, meaning they have little to do with what is on the screen right now. I think this would be a great place to add our “New Spot” icon. On the far left are items associated with the current selected item or screen. So if you have a spot selected, the button for Add Photo should be visible here and on the left hand side. Not everything is as clear as this, but this is what you should strive for. Group items together. And please note: this is the only place in Metro design where we are allowed to use lines as separators. So when you want to separate a group of icons from another group, add a line. Also note the simplicity of the buttons. No colors, no lights or shadows, no 3D. After a couple of years of fancy almost realistic looking icons people have finally decided that hey, this is a virtual world: it’s ok to look virtual as well. So make things as readable and clear as possible and don’t try to duplicate nature. It’s all about the information, remember? (If you don’t remember I’d like to point you to a older blog post of mine about the what and why of Metro). So.. think about the buttons a bit and think about Share and Search. What will you put there? Remember: this is the way the users interact with your apps and while you shouldn’t judge a book by its covers when it comes to people, this isn’t entirely so when it comes to apps. People DO judge an app by its looks and the way it feels. Take advantage of that. History has learned that a crappy app with a GREAT user interface gets better reviews than a GREAT app with a lousy UI… I know: developers will find this extremely unfair but that’s the world we live in (No, I am not saying you should deliver rubbish apps). Next time: we’ll start by building the darn thing!

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  • Dynamically loading Assemblies to reduce Runtime Depencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. That being said though - I serialized 10,000 objects in 80ms vs. 45ms so this isn't hardly slouchy. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?On occasion dynamic loading makes sense. But there's a price to be paid in added code complexity and a performance hit. But for some operations that are not pivotal to a component or application and only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful tool. Hopefully some of you find this information useful…© Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Dynamically loading Assemblies to reduce Runtime Dependencies

    - by Rick Strahl
    I've been working on a request to the West Wind Application Configuration library to add JSON support. The config library is a very easy to use code-first approach to configuration: You create a class that holds the configuration data that inherits from a base configuration class, and then assign a persistence provider at runtime that determines where and how the configuration data is store. Currently the library supports .NET Configuration stores (web.config/app.config), XML files, SQL records and string storage.About once a week somebody asks me about JSON support and I've deflected this question for the longest time because frankly I think that JSON as a configuration store doesn't really buy a heck of a lot over XML. Both formats require the user to perform some fixup of the plain configuration data - in XML into XML tags, with JSON using JSON delimiters for properties and property formatting rules. Sure JSON is a little less verbose and maybe a little easier to read if you have hierarchical data, but overall the differences are pretty minor in my opinion. And yet - the requests keep rolling in.Hard Link Issues in a Component LibraryAnother reason I've been hesitant is that I really didn't want to pull in a dependency on an external JSON library - in this case JSON.NET - into the core library. If you're not using JSON.NET elsewhere I don't want a user to have to require a hard dependency on JSON.NET unless they want to use the JSON feature. JSON.NET is also sensitive to versions and doesn't play nice with multiple versions when hard linked. For example, when you have a reference to V4.4 in your project but the host application has a reference to version 4.5 you can run into assembly load problems. NuGet's Update-Package can solve some of this *if* you can recompile, but that's not ideal for a component that's supposed to be just plug and play. This is no criticism of JSON.NET - this really applies to any dependency that might change.  So hard linking the DLL can be problematic for a number reasons, but the primary reason is to not force loading of JSON.NET unless you actually need it when you use the JSON configuration features of the library.Enter Dynamic LoadingSo rather than adding an assembly reference to the project, I decided that it would be better to dynamically load the DLL at runtime and then use dynamic typing to access various classes. This allows me to run without a hard assembly reference and allows more flexibility with version number differences now and in the future.But there are also a couple of downsides:No assembly reference means only dynamic access - no compiler type checking or IntellisenseRequirement for the host application to have reference to JSON.NET or else get runtime errorsThe former is minor, but the latter can be problematic. Runtime errors are always painful, but in this case I'm willing to live with this. If you want to use JSON configuration settings JSON.NET needs to be loaded in the project. If this is a Web project, it'll likely be there already.So there are a few things that are needed to make this work:Dynamically create an instance and optionally attempt to load an Assembly (if not loaded)Load types into dynamic variablesUse Reflection for a few tasks like statics/enumsThe dynamic keyword in C# makes the formerly most difficult Reflection part - method calls and property assignments - fairly painless. But as cool as dynamic is it doesn't handle all aspects of Reflection. Specifically it doesn't deal with object activation, truly dynamic (string based) member activation or accessing of non instance members, so there's still a little bit of work left to do with Reflection.Dynamic Object InstantiationThe first step in getting the process rolling is to instantiate the type you need to work with. This might be a two step process - loading the instance from a string value, since we don't have a hard type reference and potentially having to load the assembly. Although the host project might have a reference to JSON.NET, that instance might have not been loaded yet since it hasn't been accessed yet. In ASP.NET this won't be a problem, since ASP.NET preloads all referenced assemblies on AppDomain startup, but in other executable project, assemblies are just in time loaded only when they are accessed.Instantiating a type is a two step process: Finding the type reference and then activating it. Here's the generic code out of my ReflectionUtils library I use for this:/// <summary> /// Creates an instance of a type based on a string. Assumes that the type's /// </summary> /// <param name="typeName">Common name of the type</param> /// <param name="args">Any constructor parameters</param> /// <returns></returns> public static object CreateInstanceFromString(string typeName, params object[] args) { object instance = null; Type type = null; try { type = GetTypeFromName(typeName); if (type == null) return null; instance = Activator.CreateInstance(type, args); } catch { return null; } return instance; } /// <summary> /// Helper routine that looks up a type name and tries to retrieve the /// full type reference in the actively executing assemblies. /// </summary> /// <param name="typeName"></param> /// <returns></returns> public static Type GetTypeFromName(string typeName) { Type type = null; // Let default name binding find it type = Type.GetType(typeName, false); if (type != null) return type; // look through assembly list var assemblies = AppDomain.CurrentDomain.GetAssemblies(); // try to find manually foreach (Assembly asm in assemblies) { type = asm.GetType(typeName, false); if (type != null) break; } return type; } To use this for loading JSON.NET I have a small factory function that instantiates JSON.NET and sets a bunch of configuration settings on the generated object. The startup code also looks for failure and tries loading up the assembly when it fails since that's the main reason the load would fail. Finally it also caches the loaded instance for reuse (according to James the JSON.NET instance is thread safe and quite a bit faster when cached). Here's what the factory function looks like in JsonSerializationUtils:/// <summary> /// Dynamically creates an instance of JSON.NET /// </summary> /// <param name="throwExceptions">If true throws exceptions otherwise returns null</param> /// <returns>Dynamic JsonSerializer instance</returns> public static dynamic CreateJsonNet(bool throwExceptions = true) { if (JsonNet != null) return JsonNet; lock (SyncLock) { if (JsonNet != null) return JsonNet; // Try to create instance dynamic json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); if (json == null) { try { var ass = AppDomain.CurrentDomain.Load("Newtonsoft.Json"); json = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.JsonSerializer"); } catch (Exception ex) { if (throwExceptions) throw; return null; } } if (json == null) return null; json.ReferenceLoopHandling = (dynamic) ReflectionUtils.GetStaticProperty("Newtonsoft.Json.ReferenceLoopHandling", "Ignore"); // Enums as strings in JSON dynamic enumConverter = ReflectionUtils.CreateInstanceFromString("Newtonsoft.Json.Converters.StringEnumConverter"); json.Converters.Add(enumConverter); JsonNet = json; } return JsonNet; }This code's purpose is to return a fully configured JsonSerializer instance. As you can see the code tries to create an instance and when it fails tries to load the assembly, and then re-tries loading.Once the instance is loaded some configuration occurs on it. Specifically I set the ReferenceLoopHandling option to not blow up immediately when circular references are encountered. There are a host of other small config setting that might be useful to set, but the default seem to be good enough in recent versions. Note that I'm setting ReferenceLoopHandling which requires an Enum value to be set. There's no real easy way (short of using the cardinal numeric value) to set a property or pass parameters from static values or enums. This means I still need to use Reflection to make this work. I'm using the same ReflectionUtils class I previously used to handle this for me. The function looks up the type and then uses Type.InvokeMember() to read the static property.Another feature I need is have Enum values serialized as strings rather than numeric values which is the default. To do this I can use the StringEnumConverter to convert enums to strings by adding it to the Converters collection.As you can see there's still a bit of Reflection to be done even in C# 4+ with dynamic, but with a few helpers this process is relatively painless.Doing the actual JSON ConversionFinally I need to actually do my JSON conversions. For the Utility class I need serialization that works for both strings and files so I created four methods that handle these tasks two each for serialization and deserialization for string and file.Here's what the File Serialization looks like:/// <summary> /// Serializes an object instance to a JSON file. /// </summary> /// <param name="value">the value to serialize</param> /// <param name="fileName">Full path to the file to write out with JSON.</param> /// <param name="throwExceptions">Determines whether exceptions are thrown or false is returned</param> /// <param name="formatJsonOutput">if true pretty-formats the JSON with line breaks</param> /// <returns>true or false</returns> public static bool SerializeToFile(object value, string fileName, bool throwExceptions = false, bool formatJsonOutput = false) { dynamic writer = null; FileStream fs = null; try { Type type = value.GetType(); var json = CreateJsonNet(throwExceptions); if (json == null) return false; fs = new FileStream(fileName, FileMode.Create); var sw = new StreamWriter(fs, Encoding.UTF8); writer = Activator.CreateInstance(JsonTextWriterType, sw); if (formatJsonOutput) writer.Formatting = (dynamic)Enum.Parse(FormattingType, "Indented"); writer.QuoteChar = '"'; json.Serialize(writer, value); } catch (Exception ex) { Debug.WriteLine("JsonSerializer Serialize error: " + ex.Message); if (throwExceptions) throw; return false; } finally { if (writer != null) writer.Close(); if (fs != null) fs.Close(); } return true; }You can see more of the dynamic invocation in this code. First I grab the dynamic JsonSerializer instance using the CreateJsonNet() method shown earlier which returns a dynamic. I then create a JsonTextWriter and configure a couple of enum settings on it, and then call Serialize() on the serializer instance with the JsonTextWriter that writes the output to disk. Although this code is dynamic it's still fairly short and readable.For full circle operation here's the DeserializeFromFile() version:/// <summary> /// Deserializes an object from file and returns a reference. /// </summary> /// <param name="fileName">name of the file to serialize to</param> /// <param name="objectType">The Type of the object. Use typeof(yourobject class)</param> /// <param name="binarySerialization">determines whether we use Xml or Binary serialization</param> /// <param name="throwExceptions">determines whether failure will throw rather than return null on failure</param> /// <returns>Instance of the deserialized object or null. Must be cast to your object type</returns> public static object DeserializeFromFile(string fileName, Type objectType, bool throwExceptions = false) { dynamic json = CreateJsonNet(throwExceptions); if (json == null) return null; object result = null; dynamic reader = null; FileStream fs = null; try { fs = new FileStream(fileName, FileMode.Open, FileAccess.Read); var sr = new StreamReader(fs, Encoding.UTF8); reader = Activator.CreateInstance(JsonTextReaderType, sr); result = json.Deserialize(reader, objectType); reader.Close(); } catch (Exception ex) { Debug.WriteLine("JsonNetSerialization Deserialization Error: " + ex.Message); if (throwExceptions) throw; return null; } finally { if (reader != null) reader.Close(); if (fs != null) fs.Close(); } return result; }This code is a little more compact since there are no prettifying options to set. Here JsonTextReader is created dynamically and it receives the output from the Deserialize() operation on the serializer.You can take a look at the full JsonSerializationUtils.cs file on GitHub to see the rest of the operations, but the string operations are very similar - the code is fairly repetitive.These generic serialization utilities isolate the dynamic serialization logic that has to deal with the dynamic nature of JSON.NET, and any code that uses these functions is none the wiser that JSON.NET is dynamically loaded.Using the JsonSerializationUtils WrapperThe final consumer of the SerializationUtils wrapper is an actual ConfigurationProvider, that is responsible for handling reading and writing JSON values to and from files. The provider is simple a small wrapper around the SerializationUtils component and there's very little code to make this work now:The whole provider looks like this:/// <summary> /// Reads and Writes configuration settings in .NET config files and /// sections. Allows reading and writing to default or external files /// and specification of the configuration section that settings are /// applied to. /// </summary> public class JsonFileConfigurationProvider<TAppConfiguration> : ConfigurationProviderBase<TAppConfiguration> where TAppConfiguration: AppConfiguration, new() { /// <summary> /// Optional - the Configuration file where configuration settings are /// stored in. If not specified uses the default Configuration Manager /// and its default store. /// </summary> public string JsonConfigurationFile { get { return _JsonConfigurationFile; } set { _JsonConfigurationFile = value; } } private string _JsonConfigurationFile = string.Empty; public override bool Read(AppConfiguration config) { var newConfig = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfiguration)) as TAppConfiguration; if (newConfig == null) { if(Write(config)) return true; return false; } DecryptFields(newConfig); DataUtils.CopyObjectData(newConfig, config, "Provider,ErrorMessage"); return true; } /// <summary> /// Return /// </summary> /// <typeparam name="TAppConfig"></typeparam> /// <returns></returns> public override TAppConfig Read<TAppConfig>() { var result = JsonSerializationUtils.DeserializeFromFile(JsonConfigurationFile, typeof(TAppConfig)) as TAppConfig; if (result != null) DecryptFields(result); return result; } /// <summary> /// Write configuration to XmlConfigurationFile location /// </summary> /// <param name="config"></param> /// <returns></returns> public override bool Write(AppConfiguration config) { EncryptFields(config); bool result = JsonSerializationUtils.SerializeToFile(config, JsonConfigurationFile,false,true); // Have to decrypt again to make sure the properties are readable afterwards DecryptFields(config); return result; } }This incidentally demonstrates how easy it is to create a new provider for the West Wind Application Configuration component. Simply implementing 3 methods will do in most cases.Note this code doesn't have any dynamic dependencies - all that's abstracted away in the JsonSerializationUtils(). From here on, serializing JSON is just a matter of calling the static methods on the SerializationUtils class.Already, there are several other places in some other tools where I use JSON serialization this is coming in very handy. With a couple of lines of code I was able to add JSON.NET support to an older AJAX library that I use replacing quite a bit of code that was previously in use. And for any other manual JSON operations (in a couple of apps I use JSON Serialization for 'blob' like document storage) this is also going to be handy.Performance?Some of you might be thinking that using dynamic and Reflection can't be good for performance. And you'd be right… In performing some informal testing it looks like the performance of the native code is nearly twice as fast as the dynamic code. Most of the slowness is attributable to type lookups. To test I created a native class that uses an actual reference to JSON.NET and performance was consistently around 85-90% faster with the referenced code. This will change though depending on the size of objects serialized - the larger the object the more processing time is spent inside the actual dynamically activated components and the less difference there will be. Dynamic code is always slower, but how much it really affects your application primarily depends on how frequently the dynamic code is called in relation to the non-dynamic code executing. In most situations where dynamic code is used 'to get the process rolling' as I do here the overhead is small enough to not matter.All that being said though - I serialized 10,000 objects in 80ms vs. 45ms so this is hardly slouchy performance. For the configuration component speed is not that important because both read and write operations typically happen once on first access and then every once in a while. But for other operations - say a serializer trying to handle AJAX requests on a Web Server one would be well served to create a hard dependency.Dynamic Loading - Worth it?Dynamic loading is not something you need to worry about but on occasion dynamic loading makes sense. But there's a price to be paid in added code  and a performance hit which depends on how frequently the dynamic code is accessed. But for some operations that are not pivotal to a component or application and are only used under certain circumstances dynamic loading can be beneficial to avoid having to ship extra files adding dependencies and loading down distributions. These days when you create new projects in Visual Studio with 30 assemblies before you even add your own code, trying to keep file counts under control seems like a good idea. It's not the kind of thing you do on a regular basis, but when needed it can be a useful option in your toolset… © Rick Strahl, West Wind Technologies, 2005-2013Posted in .NET  C#   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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