How should I call the onDraw() method of an Android view 30 times per second
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        Published on 2010-01-30T23:19:03Z
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            2010/04/09
            6:03 UTC
        
        
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android
|processing
For Android, I have a custom view which I fill up with primitive shapes in the onDraw() method.
Coming from a Processing background, I expected the draw method to be called automatically 30 times per second, but its clear that that's not how android views work.
So how should I go about calling this method 30 times per second?
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