What is the minimum of shader I need to use to run basic calculation on GPU?

Posted by Jinxi on Game Development See other posts from Game Development or by Jinxi
Published on 2013-11-11T11:10:23Z Indexed on 2013/11/11 16:18 UTC
Read the original article Hit count: 307

Filed under:
|

I read, that the Hull Shader, Domain Shader, Geometry Shader and Pixel Shader can be used optional. So, is the Vertex Shader optional too? If no: What does a basic Vertex Shader look like? Just like a simple pass through? Is the Vertex Shader necessary to tell what kind of datastructure (Van Stripes or Meshes) are used? What can I do, with just the vertex shader? Are the fixed functions working without any help of programming a programmable stage?

© Game Development or respective owner

Related posts about shaders

Related posts about directx11