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  • Replicating/Synchronizng multiple tables across diffrent Databases on the same instance

    - by Idan
    I have few tables that needed to be replicated/synchronized across several databases in our SQL Server 2008 cluster. I know it's possible to replicate between multiple instances, but I'm looking for replication or synchronization in the same instance between specific tables of databases. The replicaiton/synchronization should happen every half-hour or so, but I don't mind it happening constantly. I can't use DROP the target table and INSERT (copy) the source table since there are many constraints. Reason for this is to not manage in the application layer and write to 2 different databases at the same time. Example: DB1 has T1, T2 and T3 - these are constantly being updated by the application, APP1 running on DB1. DB2 needs to have an updated copy of T1 at all times, also, there is a different application, APP2 runs only on DB2. Both DB1 and DB2 are located on the same instance, INST1. Would it be possible to replicate T1, T2 and T3 from DB1 to DB2 ? Thanks, Idan.

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  • Deploying site on Amazon Beantalk and IIS settings

    - by Idan Shechter
    I am interested in working with Amazon Elastic Beantalk to deploy my new site. A few things that I need to know and can't get an answer to: 1) How can I maintain IIS settings of all deployed and future deployed machines? 2) If I can maintain, what happens if I change the settings on one server, will it automatically set it on other servers? 3) How can I backup the data. In other servers I usually make an AMI and deploy to a new server in case of a problem?

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  • A few meta questions about making flash games

    - by idan
    A few questions for a beginner game maker without an artist. Is there a site where flash game creators can download (and use) free art? I don't need character sprites but environments like trees, clouds, platforms, etc. Is there a site where a programmer can collaborate with an artist and a composer? (Even if so, the chances are low for a beginner with no portfolio to find an artist willing to collaborate, right?) Do you have recommended sites for asking action script questions (dedicated solely to flash?) Thanks!

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  • Problems with Level Architect, Citrus Engine, Flash

    - by Idan
    I am using the Citrus Engine to make a Flash game, and the Level Architect doesn't work well for me. Firstly, when I first launch it and open my project and my level, nothing is shown, no assets and not anything I have previously done with my level. To fix it, I open another project. The other project works fine, meaning I can see the assets and the level. Then I go back to the actual project I am working on, and the problem is fixed, only it does not fix the second problem: I can't add my own assests. I follow the manual and add tags like this: [Property(value="0")] But it doesn't change a thing in the level architect window (even after I close and reopen it). Any ideas? Thanks! Here's the code of the class I want to be shown in the Level Architect: package { import com.citrusengine.objects.PhysicsObject; import com.citrusengine.objects.platformer.Sensor; import flash.utils.clearTimeout; import flash.utils.setTimeout; /** * @author Aymeric */ public class Teleporter extends Sensor { [Property(value="0")] public var endX:Number=0; [Property(value="0")] public var endY:Number=0; public var object:PhysicsObject; [Property(value="0")] public var time:Number = 0; public var needToTeleport:Boolean = false; protected var _teleporting:Boolean = false; private var _teleportTimeoutID:uint; public function Teleporter(name:String, params:Object = null) { super(name, params); } override public function destroy():void { clearTimeout(_teleportTimeoutID); super.destroy(); } override public function update(timeDelta:Number):void { super.update(timeDelta); if (needToTeleport) { _teleporting = true; _teleportTimeoutID = setTimeout(_teleport, time); needToTeleport = false; } _updateAnimation(); } protected function _teleport():void { _teleporting = false; object.x = endX; object.y = endY; clearTimeout(_teleportTimeoutID); } protected function _updateAnimation():void { if (_teleporting) { _animation = "teleport"; } else { _animation = "normal"; } } } }

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  • Desktop top is lower than it should be

    - by Idan Arye
    I have a very odd problem with Ubuntu 11.10. Here is a picture of it: The window in the picture is maximized, but for some odd reason it does not cover the entire desktop area. That area of the desktop the window does not cover is a dead area - I also can't drag desktop items to there, though I can drag not-maximized windows to that area. Rebooting doesn't help. The problem started after I configured some windows partitions to automount on startup(though I don't see how that could cause the problem...) Does anyone know a way to fix this?

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  • An application asks to unlock the keyring on startup, but it doesn't say which one

    - by Idan K
    A couple of weeks ago a popup has appeared whenever I startup telling me that an application wants to access the keyring but it doesn't say which one. I'm used to seeing the application name on the popup but here it just says 'application'. I haven't changed any passwords or did anything that might have something to do with that, to my knowledge. I saw this question but like I said, I haven't changed any of my passwords, and I don't want my keyring password to be empty. How can I find out which application is asking to unlock to keyring and fix it?

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  • Is it OK to reoccupy my old GitHub username to protect repository redirections?

    - by Idan Arye
    I'm considering changing my GitHub username from the old alias I was using as a kid to my real name. I'm concerned about my repository URLs. GitHub will redirect the old URLs, but if someone creates a new account using my old username and creates a repository with the same name as one of my repositories, the URL redirection will break and the URL will lead to their repository, not mine. Now, this is understandable, and GitHub recommends to not count on the redirect in the long term, and update all the remotes, but I'm concerned about some Vim plugins I'm hosting on GitHub. It's a common practice to manage Vim plugins with Git(either as separate repositories or as submodules), and if one of the plugins' remotes break you'll get error messages when you try to batch-update all your plugins(it happened to me once...). It's not that hard to solve, and the chances that'll happen are slim, but I would still like to avoid causing trouble to the users of my plugins... To prevent this, I think to create a new account with my old username. That way I can avoid the risk of someone else taking my old username and breaking the redirects of my old repositories. While researching this approach I've found GitHub's Name Squatting Policy. According to that policy, GitHub can delete or rename inactive accounts. To my understanding, they do this to prevent Cybersquatting, but surely this isn't the case with my fake account - I'm not holding someone else's name in an attempt to sell it to them, I'm merely occupying a name I was using to protect my old URLs... So, is it acceptable to go with this plan an create a fake account with my old username?

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  • MVC - Cocoa interface - Cocoa Design pattern book

    - by Idan
    So I started reading this book: http://www.amazon.com/Cocoa-Design-Patterns-Erik-Buck/dp/0321535022 On chapter 2 it explains about the MVC design pattern and gives and example which I need some clarification to. The simple example shows a view with the following fields: hourlyRate, WorkHours, Standarthours , salary. The example is devided into 3 parts : View - contains some text fiels and a table (the table contains a list of employees' data). Controller - comprised of NSArrayController class (contains an array of MyEmployee) Model - MyEmployee class which describes an employee. MyEmployee class has one method which return the salary according to the calculation logic, and attributes in accordance with the view UI controls. MyEmployee inherits from NSManagedObject. Few things i'm not sure of : 1. Inside the MyEmplpyee class implemenation file, the calculation method gets the class attributes using sentence like " [[self valueForKey:@"hourlyRate"] floatValue];" Howevern, inside the header there is no data member named hourlyRate or any of the view fields. I'm not quite sure how does it work, and how it gets the value from the right view field. (does it have to be the same name as the field name in the view). maybe the conncetion is made somehow using the Interface builder and was not shown in the book ? and more important: 2. how does it seperate the view from the model ? let's say ,as the book implies might happen, I decide one day to remove one of the fields in the view. as far as I understand, that means changing the way the salary method works in MyEmplpyee (cause we have one field less) , and removing one attribute from the same calss. So how is that separate the View from the Model if changing one reflect on the other ? I guess I get something wrong... Any comments ? Thanks

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  • a good book about software design

    - by Idan
    i'm looking for a book that talks about sofware decision like : when should i use thread pool and shouldn't. and in the first case, explains how. how should i acess my DB , how big my transactions should be how to read XML, to use DOM or SAX, what library to choose, and best ways to parse how to handle client-server app best efficient way and more stuff like that. is a book like that exist ? (preferably in c++ but not that important)

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  • interview questions - little help

    - by Idan
    i ran into thos quesiton in a google search.... they look pretty common, but i couldn't find a decent answer. any tips/links ? 1.Remove duplicates in array in O(n) without extra array 2.Write a program whose printed output is an exact copy of the source. Needless to say, merely echoing the actual source file is not allowed.

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  • Mobile development decision - Future wise (Iphone,android,symbian)

    - by Idan
    Hi, I would like to learn mobile development, but I'm not sure which category would be the most cost effective one. I know it's kind of a prophecy question, but anyhow, suggestions would be welcomed. So, as i'm pretty familiar with C++ development , I though about learning QT. I understand that using QT, I can develop once and then deploy to symbian,Mee-go, and of course to windows, linux and more. (does that mean I won't have to lean each OS internal calls, and just learn the QT library ? ) Learning development for android , mean I will have to learn Java, which is not my preferred way of action right now. Another option is to learn Objective-C, but as it only apply to Iphone development, I think it's a pretty narrow zone for me. I want to learn a library, which would be a wise decision career wise. Any recommendations ?

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  • code browsing, refactoring, auto completion in Emacs

    - by Idan K
    Hi, I recently switched to Emacs and still finding my way through it. I code in C++ and was wondering what tools out there extend Emacs to support code browsing (finding a symbol etc), refactoring and code completion. I have heard of: cedet etags cscope But I'm so confused about what I need. Some places say that cedet provides all of the functionality but other places say that I need to invoke etags for cedet to work properly. Can someone clear this up for me? Do I need all of these tools?

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  • Adding an annotation to a runtime generated method/class using Javassist

    - by Idan K
    I'm using Javassist to generate a class foo, with method bar, but I can't seem to find a way to add an annotation (the annotation itself isn't runtime generated) to the method. The code I tried looks like this: ClassPool pool = ClassPool.getDefault(); // create the class CtClass cc = pool.makeClass("foo"); // create the method CtMethod mthd = CtNewMethod.make("public Integer getInteger() { return null; }", cc); cc.addMethod(mthd); ClassFile ccFile = cc.getClassFile(); ConstPool constpool = ccFile.getConstPool(); // create the annotation AnnotationsAttribute attr = new AnnotationsAttribute(constpool, AnnotationsAttribute.visibleTag); Annotation annot = new Annotation("MyAnnotation", constpool); annot.addMemberValue("value", new IntegerMemberValue(ccFile.getConstPool(), 0)); attr.addAnnotation(annot); ccFile.addAttribute(attr); // generate the class clazz = cc.toClass(); // length is zero java.lang.annotation.Annotation[] annots = clazz.getAnnotations(); And obviously I'm doing something wrong since annots is an empty array. This is how the annotation looks like: @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.METHOD) public @interface MyAnnotation { int value(); }

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  • implementing a download manager that supports resuming

    - by Idan K
    hi, I intend on writing a small download manager in C++ that supports resuming (and multiple connections per download). From the info I gathered so far, when sending the http request I need to add a header field with a key of "Range" and the value "bytes=startoff-endoff". Then the server returns a http response with the data between those offsets. So roughly what I have in mind is to split the file to the number of allowed connections per file and send a http request per splitted part with the appropriate "Range". So if I have a 4mb file and 4 allowed connections, I'd split the file to 4 and have 4 http requests going, each with the appropriate "Range" field. Implementing the resume feature would involve remembering which offsets are already downloaded and simply not request those. Is this the right way to do this? What if the web server doesn't support resuming? (my guess is it will ignore the "Range" and just send the entire file) When sending the http requests, should I specify in the range the entire splitted size? Or maybe ask smaller pieces, say 1024k per request? When reading the data, should I write it immediately to the file or do some kind of buffering? I guess it could be wasteful to write small chunks. Should I use a memory mapped file? If I remember correctly, it's recommended for frequent reads rather than writes (I could be wrong). Is it memory wise? What if I have several downloads simultaneously? If I'm not using a memory mapped file, should I open the file per allowed connection? Or when needing to write to the file simply seek? (if I did use a memory mapped file this would be really easy, since I could simply have several pointers). Note: I'll probably be using Qt, but this is a general question so I left code out of it.

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  • Android spinner inside a custom control - OnItemSelectedListener does not trigger

    - by Idan
    I am writing a custom control that extends LinearLayout. Inside that control I am using a spinner to let the user select an item from a list. The problem I have is that the OnItemSelectedListener event does not fire. When moving the same code to an Activity/Fragment all is working just fine. I have followed some answers that was given to others asking about the same issue, and nothing helped. still the event does not fire. This is my code after I followed the answers that suggested to put the spinner inside my layout XML instead of by code. I am getting the same result when I try to just "new Spinner(ctx)"... layout XML: <Spinner android:id="@+id/accSpinner" android:layout_width="0dip" android:layout_height="0dip" /> Initialization function of the control (called on the control constructor): private void init() { LayoutInflater layoutInflater = LayoutInflater.from(mContext); mAccountBoxView = layoutInflater.inflate(R.layout.control_accountselector, null); mTxtAccount = (TextView)mAccountBoxView.findViewById(R.id.txtAccount); mSpinner = (Spinner)mAccountBoxView.findViewById(R.id.accSpinner); mAccountBoxView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { mSpinner.performClick(); } }); setSpinner(); addView(mAccountBoxView); } private void setSpinner() { ArrayAdapter<String> dataAdapter = new ArrayAdapter<String>(mContext, android.R.layout.simple_spinner_item, mItems); dataAdapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); mSpinner.setAdapter(dataAdapter); mSpinner.setOnItemSelectedListener(new OnItemSelectedListener() { @Override public void onItemSelected(AdapterView<?> parent, View view, int position, long id) { String selectedItem = mItems.get(position); handleSelectedItem(selectedItem); } @Override public void onNothingSelected(AdapterView<?> parent) { } }); } The spinner raises just fine when i touch my control and the list of items is there as it should. When I click an item the spinner closes but I am never getting to onItemSelected nor onNothingSelected.. Any ideas?

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  • Math with interpolated variables?

    - by Idan Gazit
    Consider the following sass: $font-size: 18; $em: $font-size; $column: $font-size * 3; // The column-width of my grid in pixels $gutter: $font-size * 1; // The gutter-width of my grid in pixels $gutter-em: #{$gutter / $em}em; // The gutter-width in ems. $column-em: #{$column / $em}em; // The column-width in ems; $foo = $gutter-em / 2; // This results in a value like "1em/2". :( $bar = ($gutter-em / 2); // this doesn't work either, same as above. How can I generate a $foo that works, and that I can reuse further in other expressions?

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  • Design issue in Iphone Dev - Generic implementation for Game Bonuses

    - by Idan
    So, I thought consulting you guys about my design, cause I sense there might be a better way of doing it. I need to implement game bonuses mechanism in my app. Currently there are 9 bonuses available, each one is based of different param of the MainGame Object. What I had in mind was at app startup to initialize 9 objects of GameBonus while each one will have different SEL (shouldBonus) which will be responsible for checking if the bonus is valid. So, every end of game I will just run over the bonuses array and call the isBonusValid() function with the MainGame object(which is different after every game). How's that sound ? The only issue I have currently, is that I need to make sure that if some bonuses are accepted some other won't (inner stuff)... any advice how to do that and still maintain generic implementation ? @interface GameBonus : NSObject { int bonusId; NSString* name; NSString* description; UIImage* img; SEL shouldBonus; } @implementation GameBonus -(BOOL) isBonusValid(MainGame*)mainGame { [self shouldBonus:mainGame]; } @end

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  • Best C++ Linux IDE [closed]

    - by Idan
    Possible Duplicate: Best unix/linux C++ debuger/IDE ? Hey, I've been searcing and reading about a good Linux C++ IDE, and couldn't set my mind on the right one. I've been using Eclipse with the C++ pluging , for C development, for the last couple months, but I found it not very useful, especially the debugging process that was quite annoying. I love Vistal Studio, so I'm looking for something really close to it. I need an IDE that will provide me, among other things: - rich debugging options - easy to use graphical designer - underscores error/warning (before I compile - like eclipse has) - Intellisense and more... Any suggestion? Maybe NetBeans?

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  • Passing Activity to non-activity object properly

    - by rayman
    In my app ive got a non-activity object which it's role is being a manager class. many times i need to pass "source activity" to methods as parameter to that manager class in order to make some operations on that activity. for exaple let's assume we have MyActivity which gotta do some toast. so i have this manager class called MyManager, and i have this method in it raiseToast(Activity sourceActivity) { Toast.makeText(sourceActivity, demo, Toast.LENGTH_LONG).show(); } and from Myactivity class we calling that method this way: MyManager manager=new MyManager(); manager.raitetoast(MyActivity.this); it works fine. what I'm asking here, is this a proper way to pass an Activity as parameter to a non-activity object? I'm having a memory leaks on real device(not the emulator), I wonder if this could also causing any reason for that? Thanks Idan.

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