Part of this app is a "Scream" button that plays random screams from cast members of a TV show.  I have to bang on the app quite a while to see a memory leak in Instruments, but it's there, occasionally coming up (every 45 seconds to 2 minutes.) The leak is 3.50kb when it occurs. Haven't been able to crack it for several hours. Any help appreciated.
Instruments says this is the offending code line:
[appSoundPlayer play]; 
that's linked to from line 9 of the below stack trace:
  0 libSystem.B.dylib malloc
     1 libSystem.B.dylib pthread_create
     2 AudioToolbox CAPThread::Start()
     3 AudioToolbox GenericRunLoopThread::Start()
     4 AudioToolbox AudioQueueNew(bool, AudioStreamBasicDescription const*, TCACallback const&, CACallbackTarget const&, unsigned long, OpaqueAudioQueue*)
     5 AudioToolbox AudioQueueNewOutput
     6 AVFoundation allocAudioQueue(AVAudioPlayer, AudioPlayerImpl*)
     7 AVFoundation prepareToPlayQueue(AVAudioPlayer*, AudioPlayerImpl*)
     8 AVFoundation -[AVAudioPlayer prepareToPlay]
     9 Scream Queens -[ScreamViewController scream:] /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/Classes/../ScreamViewController.m:210
    10 CoreFoundation -[NSObject performSelector:withObject:withObject:]
    11 UIKit -[UIApplication sendAction:to:from:forEvent:]
    12 UIKit -[UIApplication sendAction:toTarget:fromSender:forEvent:]
    13 UIKit -[UIControl sendAction:to:forEvent:]
    14 UIKit -[UIControl(Internal) _sendActionsForEvents:withEvent:]
    15 UIKit -[UIControl touchesEnded:withEvent:]
    16 UIKit -[UIWindow _sendTouchesForEvent:]
    17 UIKit -[UIWindow sendEvent:]
    18 UIKit -[UIApplication sendEvent:]
    19 UIKit _UIApplicationHandleEvent
    20 GraphicsServices PurpleEventCallback
    21 CoreFoundation CFRunLoopRunSpecific
    22 CoreFoundation CFRunLoopRunInMode
    23 GraphicsServices GSEventRunModal
    24 UIKit -[UIApplication _run]
    25 UIKit UIApplicationMain
    26 Scream Queens main /Users/laptop2/Desktop/ScreamQueens Versions/ScreamQueens25/Scream Queens/main.m:14
    27 Scream Queens start  
Here's .h:
#import <UIKit/UIKit.h>
#import <AVFoundation/AVFoundation.h>
#import <MediaPlayer/MediaPlayer.h>
#import <AudioToolbox/AudioToolbox.h>
#import <MessageUI/MessageUI.h>
#import <MessageUI/MFMailComposeViewController.h>
@interface ScreamViewController : UIViewController <UIApplicationDelegate,        AVAudioPlayerDelegate, MFMailComposeViewControllerDelegate> {
//AudioPlayer related
AVAudioPlayer           *appSoundPlayer;
NSURL                   *soundFileURL;
BOOL                    interruptedOnPlayback;
BOOL                    playing;
//Scream button related
IBOutlet UIButton       *screamButton;
int                     currentScreamIndex;
NSString                *currentScream;
NSMutableArray          *screams;
NSMutableArray          *personScreaming;
NSMutableArray          *photoArray;
int                     currentSayingsIndex;
NSString                *currentButtonSaying;
NSMutableArray          *funnyButtonSayings;
IBOutlet UILabel        *funnyButtonSayingsLabel;
IBOutlet UILabel        *personScreamingField;
IBOutlet UIImageView    *personScreamingImage;
//Mailing the scream related
    IBOutlet UILabel        *mailStatusMessage;
    IBOutlet UIButton       *shareButton;
}
//AudioPlayer related
@property (nonatomic, retain)   AVAudioPlayer                   *appSoundPlayer;
@property (nonatomic, retain)   NSURL                           *soundFileURL;
@property (readwrite)           BOOL                            interruptedOnPlayback;
@property (readwrite)           BOOL                            playing;
//Scream button related
@property (nonatomic, retain)   UIButton                        *screamButton;
@property (nonatomic, retain)   NSMutableArray                  *screams;
@property (nonatomic, retain)   NSMutableArray                  *personScreaming;
@property (nonatomic, retain)   NSMutableArray                  *photoArray;
@property (nonatomic, retain)   UILabel                         *personScreamingField;
@property (nonatomic, retain)   UIImageView                     *personScreamingImage;
@property (nonatomic, retain)   NSMutableArray                  *funnyButtonSayings;
@property (nonatomic, retain)   UILabel                         *funnyButtonSayingsLabel;
//Mailing the scream related
@property (nonatomic, retain) IBOutlet UILabel                  *mailStatusMessage;
@property (nonatomic, retain) IBOutlet UIButton                 *shareButton;
//Scream Button
- (IBAction)    scream:                 (id) sender;
//Mail the scream
- (IBAction) showPicker:    (id)sender;
- (void)displayComposerSheet;
- (void)launchMailAppOnDevice;
@end
Here's the top of .m:
#import "ScreamViewController.h"
//top of code has Audio session callback function for responding to audio route changes (from Apple's code), then my code continues...
@implementation ScreamViewController 
@synthesize appSoundPlayer;             // AVAudioPlayer object for playing the selected scream
@synthesize soundFileURL;               // Path to the scream
@synthesize interruptedOnPlayback;      // Was application interrupted during audio playback
@synthesize playing;                    // Track playing/not playing state
@synthesize screamButton;               //Press this button, girls scream.
@synthesize screams;                    //Mutable array holding strings pointing to sound files of screams.
@synthesize personScreaming;            //Mutable array tracking the person doing the screaming
@synthesize photoArray;                 //Mutable array holding strings pointing to photos of screaming girls
@synthesize personScreamingField;       //Field updates to announce which girl is screaming.
@synthesize personScreamingImage;       //Updates to show image of the screamer.
@synthesize funnyButtonSayings;         //Mutable array holding the sayings
@synthesize funnyButtonSayingsLabel;    //Label that updates with the funnyButtonSayings
@synthesize mailStatusMessage;          //did the email go out
@synthesize shareButton;                //share scream via email
Next line begins the block with the offending code:
- (IBAction) scream: (id) sender
{
    //Play a click sound effect
    SystemSoundID soundID;
    NSString *sfxPath = [[NSBundle mainBundle]
                         pathForResource:@"aClick" ofType:@"caf"];    
    AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:sfxPath],&soundID);
    AudioServicesPlaySystemSound (soundID); 
    // Because someone may slam the scream button over and over, 
    //must stop current sound, then begin next  
    if ([self appSoundPlayer] != nil)
    {
        [[self appSoundPlayer] setDelegate:nil];
        [[self appSoundPlayer] stop];
        [self setAppSoundPlayer: nil];
    }
    //after selecting a random index in the array (did that in View Did Load), 
    //we move to the next scream on each click. 
    //First check...
    //Are we past the end of the array?
    if (currentScreamIndex == [screams count]) 
    {
        currentScreamIndex = 0;
    }
    //Get the string at the index in the personScreaming array
    currentScream = [screams objectAtIndex: currentScreamIndex]; 
    //Get the string at the index in the personScreaming array
    NSString *screamer = [personScreaming objectAtIndex:currentScreamIndex];
    //Log the string to the console
    NSLog (@"playing scream: %@", screamer);
    // Display the string in the personScreamingField field
    NSString *listScreamer = [NSString stringWithFormat:@"scream by: %@", screamer];
    [personScreamingField setText:listScreamer];
    // Gets the file system path to the scream to play.
    NSString *soundFilePath = [[NSBundle mainBundle]    pathForResource:    currentScream
                                                              ofType:               @"caf"];
    // Converts the sound's file path to an NSURL object
    NSURL *newURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
    self.soundFileURL = newURL;
    [newURL release];
    [[AVAudioSession sharedInstance] setDelegate: self];
    [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: nil];
    // Registers the audio route change listener callback function
    AudioSessionAddPropertyListener (
                                     kAudioSessionProperty_AudioRouteChange,
                                     audioRouteChangeListenerCallback,
                                     self
                                     );
    // Activates the audio session.
    NSError *activationError = nil;
    [[AVAudioSession sharedInstance] setActive: YES error: &activationError];
    // Instantiates the AVAudioPlayer object, initializing it with the sound
    AVAudioPlayer *newPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL: soundFileURL error: nil];
    //Error check and continue
    if (newPlayer != nil)
    {
        self.appSoundPlayer = newPlayer;
        [newPlayer release];
        [appSoundPlayer prepareToPlay];
        [appSoundPlayer setVolume: 1.0];
        [appSoundPlayer setDelegate:self];
        //NEXT LINE IS FLAGGED BY INSTRUMENTS AS LEAKY
        [appSoundPlayer play];
        playing = YES;
        //Get the string at the index in the photoArray array
        NSString *screamerPic = [photoArray objectAtIndex:currentScreamIndex];
        //Log the string to the console
        NSLog (@"displaying photo: %@", screamerPic);
        // Display the image of the person screaming
        personScreamingImage.image = [UIImage imageNamed:screamerPic];
        //show the share button
        shareButton.hidden = NO;
        mailStatusMessage.hidden = NO;
        mailStatusMessage.text = @"share!";
        //Get the string at the index in the funnySayings array
        currentSayingsIndex = random() % [funnyButtonSayings count];
        currentButtonSaying = [funnyButtonSayings objectAtIndex: currentSayingsIndex]; 
        NSString *theSaying = [funnyButtonSayings objectAtIndex:currentSayingsIndex];
        [funnyButtonSayingsLabel setText: theSaying];
        currentScreamIndex++;
    }
}
Here's my dealloc:
- (void)dealloc {
    [appSoundPlayer stop];
    [appSoundPlayer release], appSoundPlayer = nil;
    [screamButton release], screamButton = nil;
    [mailStatusMessage release], mailStatusMessage = nil;
    [personScreamingField release], personScreamingField = nil;
    [personScreamingImage release], personScreamingImage = nil;
    [funnyButtonSayings release], funnyButtonSayings = nil;
    [funnyButtonSayingsLabel release], funnyButtonSayingsLabel = nil;
    [screams release], screams = nil;
    [personScreaming release], personScreaming = nil;
    [soundFileURL               release];
    [super dealloc];
}
@end
Thanks so much for reading this far! Any input appreciated.