Search Results

Search found 28170 results on 1127 pages for '16 bit animation'.

Page 100/1127 | < Previous Page | 96 97 98 99 100 101 102 103 104 105 106 107  | Next Page >

  • Getting the keyboard working on a MacBook under Windows XP x64

    - by Theran
    Despite Windows XP Professional x64's unsupported status on MacBooks (model A1181), I've managed to get most of the hardware working by manually installing either the drivers on the OS X Snow Leopard CD, or finding the appropriate drivers online. However, even after installing the Apple keyboard driver from the CD, I can't get Windows to actually use the special driver. Instead, the keyboard just shows up as a generic USB keyboard, with non-functioning Fn and other special keys. Being unable to generate a right-click or Ctrl-Alt-Del makes Windows a bit of a challenge to use. I've tried: uninstalling and reinstalling the keyboard driver removing the keyboard under device manager and letting Windows re-detect it using device manager to manually update the driver How do I get the special functions of the MacBook keyboard working under XP x64?

    Read the article

  • Most common C# bitwise operations

    - by steffenj
    For the life of me, I can't remember how to set, delete, toggle or test a bit in a bitfield. Either I'm unsure or I mix them up because I rarely need these. So a "bit-cheat-sheet" would be nice to have. For example: flags = flags | FlagsEnum.Bit4; // Set bit 4. or if ((flags == FlagsEnum.Bit4)) == FlagsEnum.Bit4) // Is there a less verbose way? Can you give examples of all the other common operations, preferably in C# syntax using a [Flags] enum?

    Read the article

  • What do I have to do and how much does it cost to get a device driver for Windows Vista / 7 (32 and

    - by Jon Cage
    I've got some drivers which are basically LibUSB-Win32 with a new .inf file do describe product/vendor ids and strings which describe my hardware. This works fine for 32 bit windows, but 64 bit versions have problems; namely that Microsoft in their wisdom require all drivers to be digitally signed. So my questions are thus: Is there a version of the LibUSB-Win32 drivers which are already signed I could use? If there aren't already some signed ones I can canibalise, what exactly do I have to do to get my drivers signed. Do I need to get 64 and 32 bit versions signed separately and will this cost more? Is this a free alternative to getting them signed? Are there any other options I should consider besides requiring that my customers boot into test mode each time they start their machines (not an option I'd consider).

    Read the article

  • Population count of rightmost n integers

    - by Jason Baker
    I'm implementing Bagwell's Ideal Hash Trie in Haskell. To find an element in a sub-trie, he says to do the following: Finding the arc for a symbol s, requires ?nding its corresponding bit in the bit map and then counting the one bits below it in the map to compute an index into the ordered sub-trie. What is the best way to do this? It sounds like the most straightforward way of doing this is to select the bits below that bit and do a population count on the resulting number. Is there a faster or better way to do this?

    Read the article

  • Administering Team Foundation Server 2010 Class resource links

    - by John Alexander
    Here are the resource links for the Administering Team Foundation Server 2010 Class from last week in Minneapolis.  Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Microsoft® Virtual PC 2007 SP1 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=5e13b15a-fd74-4cd7-b53e-bdf9456855bd Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Windows Virtual PC http://www.microsoft.com/downloads/en/details.aspx?FamilyID=509c3ba1-4efc-42b5-b6d8-0232b2cbb26e Microsoft® Visual Studio® 2010 and Team Foundation Server® 2010 RTM virtual machine for Windows Server 2008 Hyper-V http://www.microsoft.com/downloads/en/details.aspx?FamilyID=e0198b64-4acb-4709-b07f-359fb4d523bc Customizable process guidance http://blogs.msdn.com/b/allclark/archive/2010/08/12/customizable-process-guidance.aspx The 5 most read Visual Studio ALM help topics on MSDN http://blogs.msdn.com/b/allclark/archive/2010/11/12/the-5-most-read-visual-studio-alm-help-topics-on-msdn.aspx Inside TFS http://visualstudiomagazine.com/Articles/List/Inside-TFS.aspx Testing Topics http://msdn.microsoft.com/en-us/library/dd286594.aspx Blogs http://community.accentient.com http://geekswithblogs.net Branching Guide http://tfsbranchingguideiii.codeplex.com/ Great VSTS blog http://geekswithblogs.net/hinshelm/Default.aspx My Blog :D http://geekswithblogs.net/jalexander/Default.aspx Visual Studio Forums http://bit.ly/fE16u3 TFS Migration and Integration Solutions http://bit.ly/cLaBnT TFS Migration and Integration Tools (VS ALM Rangers) http://bit.ly/9tHWdG TFS Migration and Integration Platform (CodePlex) http://tfsintegration.codeplex.com Team Foundation Server SDK http://code.msdn.microsoft.com/TfsSdk Migrate and Integration Forum http://bit.ly/f4Lnps Team Foundation Server Widgets http://www.tfswidgets.com TFS Sdk http://code.msdn.microsoft.com/TfsSdk TFS Migration and Integration Solutions http://bit.ly/cLaBnT TFS Integration Tools Forum http://bit.ly/f4Lnps TFS Integration Tools http://bit.ly/9tHWdG TFS Integration Platform http://tfsintegration.codeplex.com VS Upgrade Guide http://vs2010upgradeguide.codeplex.com Updating an Upgraded Team Project to Access New Features http://bit.ly/9cCcMP Team Foundation Power Tools http://bit.ly/dfNVQk Team Foundation Administration Tool http://tfsadmin.codeplex.com Using Team Foundation Server Command-Line Tools http://bit.ly/hCyozJ Changing Groups and Permissions with TFSSecurity http://bit.ly/esIjgw Unofficial Prep guide for TFS 2010 Administration Exam (70-512) http://geekswithblogs.net/enriquelima/archive/2010/07/21/unofficial-prep-guide-for-tfs-2010-administration-exam-70-512.aspx Another Prep Guide http://bit.ly/bpO30R Professional Application Lifecycle Management with VS 2010 Book http://bit.ly/9rCIRj Search CodePlex for TFS related apps http://www.codeplex.com/site/search Visual Studio Gallery http://visualstudiogallery.com TFS Widgets http://tfswidgets.com Migrate from Visual SourceSafe http://bit.ly/8XPSRh Team Foundation Server MSSCCI Provider 2010 http://bit.ly/dst1OQ Attrice TFS Sidekicks www.attrice.info/cm/tfs Hosted TFS http://bit.ly/cMZdvp Manually Processing the Team Foundation Server 2010 Data Warehouse and Analysis Services Database http://bit.ly/aG5oEh TFS 2005, 2008 and 2010 Compatibility http://shrinkster.com/1dhj

    Read the article

  • net.tcp Listener Adapter and net.tcp Port Sharing Service not starting on reboot

    - by Peter K.
    I am using the net.tcp protocol for various web services. When I reboot my Windows 7 Ultimate (64-bit) macbook pro, the service never restarts automatically, even though that is how they are set: The only relevant events I can see are in the System Event Log: Error 6/9/2011 19:47 Service Control Manager 7001 None The Net.Tcp Listener Adapter service depends on the Net.Tcp Port Sharing Service service which failed to start because of the following error: The service did not respond to the start or control request in a timely fashion." Error 6/9/2011 19:47 Service Control Manager 7000 None The Net.Tcp Port Sharing Service service failed to start due to the following error: The service did not respond to the start or control request in a timely fashion." Error 6/9/2011 19:47 Service Control Manager 7009 None A timeout was reached (30000 milliseconds) while waiting for the Net.Tcp Port Sharing Service service to connect. This post suggests that it's something else blocking the port (in the post it's SCCM 2007 R3 Client which I don't use). What else could be the problem? If it's something else blocking the port, how do I figure out what? When I manually start the services, they start correctly. Dependencies are: Net.Tcp Port Sharing Service Net.Tcp Listener Adapter Still no luck, but I think the problem might be that my network connection takes too long to come up. I put in a custom view of the event log, and found these items: The first in the series says: A timeout was reached (30000 milliseconds) while waiting for the Net.Tcp Port Sharing Service service to connect.

    Read the article

  • Simplest way to create busy animation in WPF

    - by drasto
    I mentioned that there is no standard busy control in WPF. So what's the easiest way to display animated busy circle (not progress bar) such as your browser displays when loading a page ? Please if you suggest downloading control from internet make sure that this control is for free and with no licence restriction (such as I would be forced to GPL my application if I use it). Thank you in advance

    Read the article

  • Interfacing Android Nexus One with Arduino + BlueSmirf

    - by efgomez
    I'm a bit new to all of this, so bear with me - I'd really appreciate your help. I am trying to link the Android Nexus One with an arduino (Duemilanove) that is connected to a BlueSmirf. I have a program that is simply outputting the string "Hello Bluetooth" to whatever device the BlueSmirf is connected to. Here is the Arduino program: void setup(){ Serial.begin(115200); int i; } void loop(){Serial.print("Hello Bluetooth!"); delay(1000); } One my computer BT terminal I can see the message and connect no problem. The trouble is with my android code. I can connect to the device with android, but when I look at the log it is not displaying "Hello Bluetooth". Here is the debug log: 04-09 16:27:49.022: ERROR/BTArduino(17288): FireFly-2583 connected 04-09 16:27:49.022: ERROR/BTArduino(17288): STARTING TO CONNECT THE SOCKET 04-09 16:27:55.705: ERROR/BTArduino(17288): Received: 16 04-09 16:27:56.702: ERROR/BTArduino(17288): Received: 1 04-09 16:27:56.712: ERROR/BTArduino(17288): Received: 15 04-09 16:27:57.702: ERROR/BTArduino(17288): Received: 1 04-09 16:27:57.702: ERROR/BTArduino(17288): Received: 15 04-09 16:27:58.704: ERROR/BTArduino(17288): Received: 1 04-09 16:27:58.704: ERROR/BTArduino(17288): Received: 15 ect... Here is the code, I'm trying to put only the relative code but if you need more please let me know: private class ConnectThread extends Thread { private final BluetoothSocket mySocket; private final BluetoothDevice myDevice; public ConnectThread(BluetoothDevice device) { myDevice = device; BluetoothSocket tmp = null; try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "CONNECTION IN THREAD DIDNT WORK"); } mySocket = tmp; } public void run() { Log.e(TAG, "STARTING TO CONNECT THE SOCKET"); InputStream inStream = null; boolean run = false; //...More Connection code here... The more relative code is here: byte[] buffer = new byte[1024]; int bytes; // handle Connection try { inStream = mySocket.getInputStream(); while (run) { try { bytes = inStream.read(buffer); Log.e(TAG, "Received: " + bytes); } catch (IOException e3) { Log.e(TAG, "disconnected"); } } I am reading bytes = inStream.read(buffer). I know bytes is an integer, so I tried sending integers over bluetooth because "bytes" was an integer but it still didn't make sense. It almost appears that is sending incorrect baud rate. Could this be true? Any help would be appreciated. Thank you very much.

    Read the article

  • Using pinvoke in c# to call sprintf and friends on 64-bit

    - by bde
    I am having an interesting problem with using pinvoke in C# to call _snwprintf. It works for integer types, but not for floating point numbers. This is on 64-bit Windows, it works fine on 32-bit. My code is below, please keep in mind that this is a contrived example to show the behavior I am seeing. class Program { [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, int p); [DllImport("msvcrt.dll", CharSet = CharSet.Unicode, CallingConvention = CallingConvention.Cdecl)] private static extern int _snwprintf([MarshalAs(UnmanagedType.LPWStr)] StringBuilder str, uint length, String format, double p); static void Main(string[] args) { Double d = 1.0f; Int32 i = 1; Object o = (object)d; StringBuilder str = new StringBuilder(); _snwprintf(str, 32, "%10.1f", (Double)o); Console.WriteLine(str.ToString()); o = (object)i; _snwprintf(str, 32, "%10d", (Int32)o); Console.WriteLine(str.ToString()); Console.ReadKey(); } } The output of this program is 0.0 1 It should print 1.0 on the first line and not 0.0, and so far I am stumped.

    Read the article

  • Loading Separate Pages With Animation in JQTouch

    - by Donovan Keith
    I'm trying to convert a database-driven multiple-choice-style study website (written in JSP) into an iPhone app using JQTouch. If I load all of the Q&A's into their own divs in the same file I can easily link and animate between them using links to hashtags, like: a class="button" href="#question22" Unfortunately this isn't practical. The logic of the website as it currently works requires calls to a number of dynamically generated pages; I can't include every question in its own div in the same flat file. How would I go about dynamically (pre)loading the next question (a JSP page like AskQuestion.jsp?questionId=Kzhctand ) then serving that up within the app after the user presses a button? Thanks for any help you might offer. -Donovan

    Read the article

  • iOS static Framework crash when animating view

    - by user1439216
    I'm encountering a difficult to debug issue with a static library project when attempting to animate a view. It works fine when debugging (and even when debugging in the release configuration), but throws an error archived as a release: Exception Type: EXC_CRASH (SIGSYS) Exception Codes: 0x00000000, 0x00000000 Crashed Thread: 0 Thread 0 name: Dispatch queue: com.apple.main-thread Thread 0 Crashed: 0 TestApp 0x000d04fc 0x91000 + 259324 1 UIKit 0x336d777e +[UIView(UIViewAnimationWithBlocks) animateWithDuration:animations:] + 42 2 TestApp 0x000d04de 0x91000 + 259294 3 TestApp 0x000d0678 0x91000 + 259704 4 Foundation 0x355f04f8 __57-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_0 + 12 5 CoreFoundation 0x35aae540 ___CFXNotificationPost_block_invoke_0 + 64 6 CoreFoundation 0x35a3a090 _CFXNotificationPost + 1400 7 Foundation 0x355643e4 -[NSNotificationCenter postNotificationName:object:userInfo:] + 60 8 UIKit 0x33599112 -[UIInputViewTransition postNotificationsForTransitionStart] + 846 9 UIKit 0x335988cc -[UIPeripheralHost(UIKitInternal) executeTransition:] + 880 10 UIKit 0x3351bb8c -[UIPeripheralHost(UIKitInternal) setInputViews:animationStyle:] + 304 11 UIKit 0x3351b260 -[UIPeripheralHost(UIKitInternal) _reloadInputViewsForResponder:] + 952 12 UIKit 0x3351ae54 -[UIResponder(UIResponderInputViewAdditions) reloadInputViews] + 160 13 UIKit 0x3351a990 -[UIResponder becomeFirstResponder] + 452 14 UIKit 0x336194a0 -[UITextInteractionAssistant setFirstResponderIfNecessary] + 168 15 UIKit 0x33618d6a -[UITextInteractionAssistant oneFingerTap:] + 1602 16 UIKit 0x33618630 _UIGestureRecognizerSendActions + 100 17 UIKit 0x335a8d5e -[UIGestureRecognizer _updateGestureWithEvent:] + 298 18 UIKit 0x337d9472 ___UIGestureRecognizerUpdate_block_invoke_0541 + 42 19 UIKit 0x33524f4e _UIGestureRecognizerApplyBlocksToArray + 170 20 UIKit 0x33523a9c _UIGestureRecognizerUpdate + 892 21 UIKit 0x335307e2 _UIGestureRecognizerUpdateGesturesFromSendEvent + 22 22 UIKit 0x33530620 -[UIWindow _sendGesturesForEvent:] + 768 23 UIKit 0x335301ee -[UIWindow sendEvent:] + 82 24 UIKit 0x3351668e -[UIApplication sendEvent:] + 350 25 UIKit 0x33515f34 _UIApplicationHandleEvent + 5820 26 GraphicsServices 0x376d5224 PurpleEventCallback + 876 27 CoreFoundation 0x35ab651c __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 32 28 CoreFoundation 0x35ab64be __CFRunLoopDoSource1 + 134 29 CoreFoundation 0x35ab530c __CFRunLoopRun + 1364 30 CoreFoundation 0x35a3849e CFRunLoopRunSpecific + 294 31 CoreFoundation 0x35a38366 CFRunLoopRunInMode + 98 32 GraphicsServices 0x376d4432 GSEventRunModal + 130 33 UIKit 0x33544cce UIApplicationMain + 1074 Thread 0 crashed with ARM Thread State: r0: 0x0000004e r1: 0x000d04f8 r2: 0x338fed47 r3: 0x3f523340 r4: 0x00000000 r5: 0x2fe8da00 r6: 0x00000001 r7: 0x2fe8d9d0 r8: 0x3f54cad0 r9: 0x00000000 r10: 0x3fd00000 r11: 0x3f523310 ip: 0x3f497048 sp: 0x2fe8d988 lr: 0x33539a41 pc: 0x000d04fc cpsr: 0x60000010 To give some background info: The static library is part of an 'iOS fake-framework', built using the templates from here: https://github.com/kstenerud/iOS-Universal-Framework The framework presents a registration UI as a modal view on top of whatever the client application is doing at the time. It pushes these views using a handle to a UIViewController provided by the client application. It doesn't do anything special, but here's the animation code: -(void)keyboardWillShowNotification:(NSNotification *)notification { double animationDuration = [[[notification userInfo] objectForKey:UIKeyboardAnimationDurationUserInfoKey] doubleValue]; dispatch_async(dispatch_get_main_queue(), ^(void) { [self animateViewsToState:kUMAnimationStateKeyboardVisible forIdiom:[UIDevice currentDevice].userInterfaceIdiom forDuration:animationDuration]; }); } -(void)animateViewsToState:(kUMAnimationState)state forIdiom:(UIUserInterfaceIdiom)idiom forDuration:(double)duration { float fieldOffset; if (idiom == UIUserInterfaceIdiomPhone) { if (state == kUMAnimationStateKeyboardVisible) { fieldOffset = -KEYBOARD_HEIGHT_IPHONE_PORTRAIT; } else { fieldOffset = KEYBOARD_HEIGHT_IPHONE_PORTRAIT; } } else { if (state == kUMAnimationStateKeyboardVisible) { fieldOffset = -IPAD_FIELD_OFFSET; } else { fieldOffset = IPAD_FIELD_OFFSET; } } [UIView animateWithDuration:duration animations:^(void) { mUserNameField.frame = CGRectOffset(mUserNameField.frame, 0, fieldOffset); mUserPasswordField.frame = CGRectOffset(mUserPasswordField.frame, 0, fieldOffset); }]; } Further printf-style debugging shows that it crashes whenever I do anything much with UIKit - specifically, it crashes when I replace -animateViewsToState with: if (0 == UIUserInterfaceIdiomPhone) { NSLog(@""); } and [[[[UIAlertView alloc] initWithTitle:@"test" message:@"123" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil] autorelease] show]; To me, this sounds like a linker problem, but I don't understand how such problems would only manifest here, and not beforehand. Any help would be greatly appreciated.

    Read the article

  • determine parity of a bit representation of a number in MIPS

    - by Hristo
    Is there some instruction in MIPS that will determine the parity of a certain bit representation? I know to determine whether a "number" has an even parity or an odd parity is to XOR the individual bits of the binary representation together, but that seems computationally-intensive for a set of MIPS instructions... and I need to do this as quick as possible. Also, the number I'm working in is represented in Grey Code... just to throw that in there. So is there some pseudo-instruction in MIPS to determine the parity of a "number" or do I have to do it by hand? If there is no MIPS instruction, which it seems very unlikely to be, any advice on how to do it by hand? Thanks, Hristo follow-up: I found a optimization, but my implementation isn't working. unsigned int v; // 32-bit word v ^= v >> 1; v ^= v >> 2; v = (v & 0x11111111U) * 0x11111111U; return (v >> 28) & 1;

    Read the article

  • Side-By-Side Configuration Error VC90.CRT

    - by Swiss
    I keep receiving the following error when trying to run MikTeX 2.8 or Visual Studio 2008 on 64-Bit Windows Vista. It's particularly odd because both programs were working problem free until a few days ago. The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log for more detail. Opening the Application log provides the following information: Activation context generation failed for "C:\Program Files (x86)\MiKTeX 2.8\miktex\bin\texworks.exe". Error in manifest or policy file "C:\Program Files (x86)\MiKTeX 2.8\miktex\bin\Microsoft.VC90.CRT.MANIFEST" on line 4. Component identity found in manifest does not match the identity of the component requested. Reference is Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.30729.4148". Definition is Microsoft.VC90.CRT,processorArchitecture="x86",publicKeyToken="1fc8b3b9a1e18e3b",type="win32",version="9.0.30729.1". Please use sxstrace.exe for detailed diagnosis. It looks like the problem is with Microsoft.VC90.CRT.MANIFEST, but I am not sure why or how to fix this problem. I have tried uninstalling/reinstalling Visual Studio and MikTeX, as well as uninstalling/reinstalling Microsoft's C++ Redistributable, but nothing seems to be fixing this problem.

    Read the article

  • .net Framework won't install on Server 2003 SP2 x64

    - by Yvan JANSSENS
    Hi, When I install the .net Framework 3.5 SP1 on my rental VPS, I get the message that setup has failed. It's a Server 2003 VPS w/ SP2 installed (64-bit). The .net Framework v 2.0 installed correctly. How do I fix this? This is the installation log: [03/10/10,07:44:46] Microsoft .NET Framework 2.0a x64: [2] Failed to fetch setup file in CBaseComponent::PreInstall() [03/10/10,07:44:47] setup.exe: [2] ISetupComponent::Pre/Post/Install() failed in ISetupManager::InternalInstallManager() with HRESULT -2147467260. [03/10/10,07:44:48] setup.exe: [2] CSetupManager::RunInstallPhase() - Call to Pre/Install/Post for InstallComponents failed [03/10/10,07:44:49] setup.exe: [2] CSetupManager::RunInstallPhaseAndCheckResults() - RunInstallPhase() returned a NULL piActionResults [03/10/10,07:44:49] setup.exe: [2] CSetupManager::RunInstallFromList() - RunInstallPhaseAndCheckResults failed [2] [03/10/10,07:44:51] setup.exe: [2] ISetupManager::RunInstallLists(IP_PREINSTALL failed in ISetupManager::RunInstallFromThread() [03/10/10,07:44:52] setup.exe: [2] ISetupManager::RunInstallFromThread() failed in ISetupManager::RunInstall() [03/10/10,07:44:53] setup.exe: [2] CSetupManager::Run() - Call to RunInstall() failed [03/10/10,07:44:59] WapUI: [2] DepCheck indicates Microsoft .NET Framework 2.0a x64 is not installed. [03/10/10,07:45:00] WapUI: [2] DepCheck indicates XPSEPSC x64 Installer was not attempted to be installed. [03/10/10,07:45:02] WapUI: [2] DepCheck indicates Microsoft .NET Framework 3.0 SP2 x64 was not attempted to be installed. [03/10/10,07:45:02] WapUI: [2] DepCheck indicates Microsoft .NET Framework 3.5 (x64) 'package' was not attempted to be installed. [03/11/10,14:19:23] Microsoft .NET Framework 3.0 SP2 x64: [2] Error: Installation failed for component Microsoft .NET Framework 3.0 SP2 x64. MSI returned error code 1604 [03/11/10,14:26:14] WapUI: [2] DepCheck indicates Microsoft .NET Framework 3.0 SP2 x64 is not installed. Thanks!! Yvan

    Read the article

  • Install MatroskaProp on Windows 7 x64

    - by Neophytos
    To see more information in Windows Explorer property pages and menus about Matroska Video (.mkv) files, similar to what one can see when selecting native Windows media (.avi, .asf, .wmv or even just plain old mpg) files, Matroska links (from http://www.matroska.org/downloads/windows.html) to a download of the MatroskaProp shell extension (http://www.jory.info/serendipity/archives/14-MatroskaProp-2.8-Released.html). It used to work for me under Windows XP 32-bit. Now I have Windows 7 x64, and downloaded, installed and ran it. Configuration and settings page is fine. But it does not seem to actually register any shell extension. Nothing is added to Explorer windows, menus or property pages when selecting .mkv or .mks files). I tried calling the register hook manually using regsvr32.dll, that again invoked the configuration window and let me set all options, and when confirming even said the registration succeeded, but seems to have had no effect. In the registry I cannot find any traces of the shell extension being installed. Can this extension be made to work under Windows 7 or x64 systems? Are there known problems with installing this or other old shell extensions on x64, or on Windows 7?

    Read the article

  • How to use drag and drop within a UIScrollView

    - by user249488
    I am trying to drag and drop UIViews within a UIScrollView. I'd like the UIScrollView to scroll if I drag a UIView so that it intersects the top or bottom of the ScrollView. If it touches the top, it should scroll up. If it touches the bottom, it should scroll down. Once the UIView is moved such that it is no longer intersecting the top or bottom, the scrolling should stop. The first approach I tried was to start an NSTimer whenever I detected that the UIView intersected with the top or bottom of the scrollview. The timer would scroll the UIScrollView bit by bit until it was invalidated. This resulted in very jerky scrolling, since there is no way to predict when the timers will fire. My current approach is to simply scroll all the way to the top or bottom of the ScrollView, like this: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; [UIView setAnimationDuration:1.0]; [self.parentScrollview setContentOffset:newOffset animated:NO]; [UIView commitAnimations]; In order to stop scrolling, I try to determine the position of the touch in the touchesMoved: delegate, and use that to calculate the contentOffset to use for the scrollView. The problem is, when I try to get the location in the view via [[touches anyObject] locationInView:self], I get the final end location, rather than the current location. I'm guessing that's because the contentOffset on the scrollView is set immediately. Is there a way to get the actual location of a touch in a situation like this? Or any other way to set the contentOffset when I interrupt the scrolling animation?

    Read the article

  • Animating a CALayer's mask size change

    - by Alexander Repty
    I have a UIView subclass which uses a CAShapeLayer mask on its CALayer. The mask uses a distinct shape, with three rounded corners and a cut out rectangle in the remaining corner. When I resize my UIView using a standard animation block, the UIView itself and its CALayer resize just fine. The mask, however, is applied instantly, which leads to some drawing issues. I've tried animating the mask's resizing using a CABasicAnimation but didn't have any luck getting the resizing animated. Can I somehow achieve an animated resizing effect on the mask? Do I need to get rid of the mask, or will I have to change something about the way I currently draw the mask (using - (void)drawInContext:(CGContextRef)ctx). Cheers, Alex

    Read the article

  • Jquery Count up Animation?

    - by Wes
    I have a a counter that needs to count up from $0 to $10,000 in x seconds (most likely 3 seconds). Just straight text, kind of like a millisecond countdown timer, but upwards and with a dollar sign. I'd rather not use a bulky plugin as this just needs to loop through 1-10,00 in x seconds and update every 100ms or so. I'm stuck at creating the loop that will update, where should I start?

    Read the article

  • Linux can't find file that exists

    - by Joe
    I'm trying to get Google's Dart language up and running, but it errors when running dart2js. I'm running Arch linux and I installed dart-sdk from AUR. Some relevant terminal output lies below. % dart2js main.dart /usr/local/bin/dart2js: line 7: /usr/local/bin/dart: No such file or directory % cat /usr/local/bin/dart2js #!/bin/sh # Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file # for details. All rights reserved. Use of this source code is governed by a # BSD-style license that can be found in the LICENSE file. BIN_DIR=`dirname $0` exec $BIN_DIR/dart --allow_string_plus=false $BIN_DIR/../lib/dart2js/lib/compiler/implementation/dart2js.dart "$@" % file /usr/local/bin/dart /usr/local/bin/dart: ELF 32-bit LSB executable, Intel 80386, version 1 (SYSV), dynamically linked (uses shared libs), for GNU/Linux 2.6.15, BuildID[sha1]=0x27fe166ca015c1adfeaf3a6f9c018e7d7af46d9f, stripped % ls -alh /usr/local/bin total 4.9M drwxr-xr-x 2 root root 4.0K Jun 10 22:51 . drwxr-xr-x 12 root root 4.0K Jun 10 22:51 .. -rwxr-xr-x 1 root root 422K May 10 22:41 cargo -rwxr-xr-x 1 root root 2.7M Jun 10 22:50 dart -rwxr-xr-x 1 root root 360 Jun 6 16:20 dart2js -rwxr-xr-x 1 root root 176 Jun 6 16:20 pub -rwxr-xr-x 1 root root 166K May 10 22:41 rustc -rwxr-xr-x 1 root root 1.6M May 10 22:41 rustdoc % uname -rm 3.3.7-1-ARCH x86_64 Could it be because I'm running a 64bit OS and the dart binary is 32bit?

    Read the article

  • Network connection to Firebird 2.1 became slow after upgrading to Ubuntu 10.04

    - by lyle
    We've got a setup that we're using for different clients : a program connecting to a Firebird server on a local network. So far we mostly used 32bit processors running Ubuntu LTS (recently upgraded to 10.04). Now we introduced servers running on 64bit processors, running Ubuntu 10.04 64bit. Suddenly some queries run slower than they used to. In short: running the query locally works fine on both 64bit and 32bit servers, but when running the same queries over the network the 64bit server is suddenly much slower. We did a few checks with both local and remote connections to both 64bit and 32bit servers, using identical databases and identical queries, running in Flamerobin. Running the query locally takes a negligible amount of time: 0.008s on the 64bit server, 0.014s on the 32bit servers. So the servers themselves are running fine. Running the queries over the network, the 64bit server suddenly needs up to 0.160s to respond, while the 32bit server responds in 0.055s. So the older servers are twice as fast over the network, in spite of the newer servers being twice as fast if run locally. Apart from that the setup is identical. All servers are running the same installation of Ubuntu 10.04, same version of Firebird and so on, the only difference is that some are 64 and some 32bit. Any idea?? I tried to google it, but I couldn't find any complains that Firebird 64bit is slower than Firebird 32bit, except that the Firebird 2.1 change log mentions that there's a new network API which is twice as fast, as soon as the drivers are updated to use it. So I could imagine that the 64bit driver is still using the old API, but that's a bit of a stretch, I guess. Thanx in advance for any replies! :)

    Read the article

  • 3DS Max MassFX -- Animation to XNA without bones/skins?

    - by AnKoe
    I made a model in which a number of cobble stones fall into a hole using the rigid bodies in 3DS Max 2012 MassFX. They are just editable polys, no skin, no bone. I want this to play (Take 001, 0-100 frames) when the game loads the mesh. I haven't found a way to get to the animation though. Does anyone have suggestions? All the tutorials for animated skinned models don't seem to work with a model set up like this? Do I really need to give each of 145 rocks a bone? If so, does anyone have a suggestion how to streamline that, or if there is an alternate solution to achieving this effect? The animation only needs to play once when the game starts, and that's it. Thanks.

    Read the article

  • Drawing and Animating with UIView or CALayer?

    - by Markus
    hello, i am trying to implement a graph which a uiview draws. There are 3 UIViews to animate a left/right slide. The problem is, that i can't cancel the UIView animation. So I replaced the UIViews by CALayer. Now, the question is if CALayer is appicable for this? Is it normal to draw on a CALayer like this? And why is a CALayer so slow when I manipulate the frame properties. CGRect frame = curve.frame; frame.origin.x -= diffX; [curve setFrame:frame]; Is there a alternativ? P.S. I am a german guy. Sorry for mistakes.

    Read the article

  • ListView containing Bitmaps with Zoom Animation in WPF

    - by Ashish Ashu
    I have a simple requirement as mentioned below: A ListView or any control displays list of bitmaps/images. When user mouse hovers on any bitmap that bitmap zoomed to show that is currently selected. Since I have to provide drag drop operations and click operation that why I taken the list view. Pleas help!! It will be great if any body provide the xaml to this..

    Read the article

  • Will OpenGL give me any FPS improvement over CoreAnimation for scrolling a large image?

    - by Ben Roberts
    Hi, I'm considering re-writing the menu system of my iPhone app to use Open GL just to improve the smoothness of scrolling a big image (480x1900px) across the screen. I'm looking at doing this as a way to improve on using the method/solution as described here (http://stackoverflow.com/questions/1443140/smoother-uiview). This solution was a big improvement over the previous implementation but it's still not perfect and as this is the first thing the user will see I'd like it to be as flawless as possible. Will switching to OpenGL give me the sort of smooth scrolling I'm looking for? I've stayed clear of OpenGL until now as this is my first app and core animation has handled everything else I've thrown at it well enough, would be good to know if this alternative implementation is likely to work! thanks

    Read the article

  • How do I work out IEEE 754 64-bit Floating Point Double Precision?

    - by yousef gassar
    enter code herehello i have done it in 32 but i could dont do it in 62bits please i need help I am stuck on this question and need help. I don't know how to work it out. This is the question. Below are two numbers represented in IEEE 754 64-bit Floating Point Double Precision, the bias of the signed exponent is -1023. Any particular real number ‘N’ represented in 64-bit form (i.e. with the following bit fields; 1-bit Sign, 11-bit Exponent, 52-bit Fraction) can be expressed in the form ±1.F2 × 2X by substituting the bit-field values using formula (IV.I): N = (-1) S × 1.F2 × 2(E – 1023) for 0 < E < 2047.........................….(IV.I) Where N= the number represented, S=Sign bit-value, E=Exponent=X +1023, F=Fraction or Mantissa are the values in the 1, 11 and 52-bit fields respectively in the IEEE 754 64-bit FP representation. Using formula (IV.I), express the 64-bit FP representation of each number as: (i) A binary number of the form:- ±1.F2 × 2X (ii) A decimal number of the form:- ±0.F10 × 10Y {limit F10 to 10 decimal places} Sign 0 1 Exponent 1000 0001 001 11 Fraction 1111 0111 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 52 Sign 1 1 Exponent 1000 0000 000 11 Fraction 1001 0010 0001 1111 1011 0101 0100 0100 0100 0010 1101 0001 1000 52 I know I have to use the formula for each of the these but how do I work it out? Is it like this? N = (-1) S × 1.F2 × 2(E – 1023) = 1 x 1.1111 0111 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 x 1000 0001 00111 (-1023)?

    Read the article

< Previous Page | 96 97 98 99 100 101 102 103 104 105 106 107  | Next Page >