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  • git: remove 2nd commit

    - by cwolves
    I'm trying to remove the 2nd commit to a repo. At this point I could just blow away the .git dir and re-do it, but I'm curious how to do this... I've deleted commits before, but apparently never the 2nd one :) > git log commit c39019e4b08497406c53ceb532f99801793205ca Author: Me Date: Thu Mar 22 14:02:41 2012 -0700 Initializing registry directories commit 535dce28f1c68e8af9d22bc653aca426fb7825d8 Author: Me Date: Tue Jan 31 21:04:13 2012 -0800 First Commit > git rebase -i HEAD~2 fatal: Needed a single revision invalid upstream HEAD~2 > git rebase -i HEAD~1 at which point I get in my editor: pick c39019e Initializing registry directories # Rebase 535dce2..c39019e onto 535dce2 # # Commands: # p, pick = use commit # r, reword = use commit, but edit the commit message # e, edit = use commit, but stop for amending # s, squash = use commit, but meld into previous commit # f, fixup = like "squash", but discard this commit's log message # x, exec = run command (the rest of the line) using shell # # If you remove a line here THAT COMMIT WILL BE LOST. # However, if you remove everything, the rebase will be aborted. # Now my problem is that I can't just blow away this 2nd commit since "if you remove everything, the rebase will be aborted"

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  • Do variable references (alias) incure runtime costs in c++?

    - by cheshirekow
    Maybe this is a compiler specific thing. If so, how about for gcc (g++)? If you use a variable reference/alias like this: int x = 5; int& y = x; y += 10; Does it actually require more cycles than if we didn't use the reference. int x = 5; x += 10; In other words, does the machine code change, or does the "alias" happen only at the compiler level? This may seem like a dumb question, but I am curious. Especially in the case where maybe it would be convenient to temporarily rename some member variables just so that the math code is a little easier to read. Sure, we're not exactly talking about a bottleneck here... but it's something that I'm doing and so I'm just wondering if there is any 'actual' difference... or if it's only cosmetic.

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  • Python optimization problem?

    - by user342079
    Alright, i had this homework recently (don't worry, i've already done it, but in c++) but I got curious how i could do it in python. The problem is about 2 light sources that emit light. I won't get into details tho. Here's the code (that I've managed to optimize a bit in the latter part): import math, array import numpy as np from PIL import Image size = (800,800) width, height = size s1x = width * 1./8 s1y = height * 1./8 s2x = width * 7./8 s2y = height * 7./8 r,g,b = (255,255,255) arr = np.zeros((width,height,3)) hy = math.hypot print 'computing distances (%s by %s)'%size, for i in xrange(width): if i%(width/10)==0: print i, if i%20==0: print '.', for j in xrange(height): d1 = hy(i-s1x,j-s1y) d2 = hy(i-s2x,j-s2y) arr[i][j] = abs(d1-d2) print '' arr2 = np.zeros((width,height,3),dtype="uint8") for ld in [200,116,100,84,68,52,36,20,8,4,2]: print 'now computing image for ld = '+str(ld) arr2 *= 0 arr2 += abs(arr%ld-ld/2)*(r,g,b)/(ld/2) print 'saving image...' ar2img = Image.fromarray(arr2) ar2img.save('ld'+str(ld).rjust(4,'0')+'.png') print 'saved as ld'+str(ld).rjust(4,'0')+'.png' I have managed to optimize most of it, but there's still a huge performance gap in the part with the 2 for-s, and I can't seem to think of a way to bypass that using common array operations... I'm open to suggestions :D

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  • How do common web frameworks (Django, Rails, Symfony, etc) handle multiple instances of the same plu

    - by Steven Wei
    Do any of the popular web frameworks solve this problem well? Here's an example: suppose you're running one of these web frameworks and you want to install a blog plugin. Except instead of a single blog, you need to run two separate instances of the blog plugin, and you want to keep them segregated. Or say you want to install multiple instances of a user authentication plugin, because you want to segregate your administrative users from your customer user accounts. Or say you want to install multiple instances of a wiki plugin for different parts of your site, or multiple instances of a comments plugin, or whatever else. It seems to me that at the basic level, each instance of plugin would need to be able to configured with a different set of database tables, and would need to be 'installed' at a different URL path. My experience is mostly with Django and Symfony, and I haven't seen a clean solution to this problem in either of them. They both tend to assume that each plugin (or app, in Django's case) is only ever going to be installed once. I'm curious if the Rails folks have figured out a clean solution to this problem, or any other framework authors (in any language). And if you were going to design a solution to this problem, what would it look like?

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  • Division by zero: Undefined Behavior or Implementation Defined in C and/or C++ ?

    - by SiegeX
    Regarding division by zero, the standards say: C99 6.5.5p5 - The result of the / operator is the quotient from the division of the first operand by the second; the result of the % operator is the remainder. In both operations, if the value of the second operand is zero, the behavior is undefined. C++03 5.6.4 - The binary / operator yields the quotient, and the binary % operator yields the remainder from the division of the first expression by the second. If the second operand of / or % is zero the behavior is undefined. If we were to take the above paragraphs at face value, the answer is clearly Undefined Behavior for both languages. However, if we look further down in the C99 standard we see the following paragraph which appears to be contradictory(1): C99 7.12p4 - The macro INFINITY expands to a constant expression of type float representing positive or unsigned infinity, if available; Do the standards have some sort of golden rule where Undefined Behavior cannot be superseded by a (potentially) contradictory statement? Barring that, I don't think it's unreasonable to conclude that if your implementation defines the INFINITY macro, division by zero is defined to be such. However, if your implementation does not define such a macro, the behavior is Undefined. I'm curious what the consensus on this matter for each of the two languages. Would the answer change if we are talking about integer division int i = 1 / 0 versus floating point division float i = 1.0 / 0.0 ? Note (1) The C++03 standard talks about the library which includes the INFINITY macro.

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  • jQuery and jQuery UI (Dual Licensing)

    - by John Hartsock
    OK I have read many posts regarding Dual Licensing using MIT and GPL licenses. But Im curious still, as the wording seems to be inclusive. Many of the Dual Licenses state that the software is licensed using "MIT AND GPL". The "AND" is what confuses me. It seems to me that the word "AND" in the terms, means you will be licensing the product using both licenses. Most of the posts, here on stackoverflow, say you can license the software using one "OR" the other. JQuery specifically states "OR", whereas JQuery UI specifically States "AND". Another Instance of the "AND" would be JQGrid. Im not a lawyer but, it seems to me that a legal interpretation of this would state that use of the software would mean that your using the software under both licenses. Has anyone who has contacted a lawyer gotten clarification or a definitive answer as to what is true? Can you use Dual licensed software products that state "AND" in the terms of agreement under either license?

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  • Storing Credit Card Numbers in SESSION - ways around it?

    - by JM4
    I am well aware of PCI Compliance so don't need an earful about storing CC numbers (and especially CVV nums) within our company database during checkout process. However, I want to be safe as possible when handling sensitive consumer information and am curious how to get around passing CC numbers from page to page WITHOUT using SESSION variables if at all possible. My site is built in this way: Step 1) collect Credit Card information from customer - when customer hits submit, the information is first run through JS validation, then run through PHP validation, if all passes he moves to step 2. Step 2) Information is displayed on a review page for customer to make sure the details of their upcoming transaction are shown. Only the first 6 and last 4 of the CC are shown on this page but card type, and exp date are shwon fully. If he clicks proceed, Step 3) The information is sent to another php page which runs one last validation, sends information through secure payment gateway, and string is returned with details. Step 4) If all is good and well, the consumer information (personal, not CC) is stored in DB and redirected to a completion page. If anything is bad, he is informed and told to revisit the CC processing page to try again (max of 3 times). Any suggestions?

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  • What is different about C++ math.h abs() compared to my abs()

    - by moka
    I am currently writing some glsl like vector math classes in c++, and I just implemented an abs() function like this: template<class T> static inline T abs(T _a) { return _a < 0 ? -_a : _a; } I compared its speed to the default c++ abs from math.h like this: clock_t begin = clock(); for(int i=0; i<10000000; ++i) { float a = abs(-1.25); }; clock_t end = clock(); unsigned long time1 = (unsigned long)((float)(end-begin) / ((float)CLOCKS_PER_SEC/1000.0)); begin = clock(); for(int i=0; i<10000000; ++i) { float a = myMath::abs(-1.25); }; end = clock(); unsigned long time2 = (unsigned long)((float)(end-begin) / ((float)CLOCKS_PER_SEC/1000.0)); std::cout<<time1<<std::endl; std::cout<<time2<<std::endl; Now the default abs takes about 25ms while mine takes 60. I guess there is some low level optimisation going on. Does anybody know how math.h abs works internally? The performance difference is nothing dramatic, but I am just curious!

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  • Why does the answer print out twice?

    - by rEgonicS
    I made a program that returns the product a*b*c where a,b,c are pythagorean triples and add up to 1000. The program does output the correct answer but does it twice. I was curious as to why this is so.After playing around with it a bit I found out that it prints out when a = 200 b = 375 c = 425. And once again when a = 375 b = 200 c = 425. *How do you put your code into a "code" block? It does it automatically for part of the code but as you can see the top portion and bottom line is left out. bool isPythagTriple(int a, int b, int c); int main() { for(int a = 1; a < 1000; a++) { for(int b = 1; b < 1000; b++) { for(int c = 1; c < 1000; c++) { if( ((a+b+c)==1000) && isPythagTriple(a,b,c) ) { cout << a*b*c << " "; break; } } } } return 0; } bool isPythagTriple(int a, int b, int c) { if( (a*a)+(b*b)-(c*c) == 0 ) return true; else return false; }

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  • Is there a way to increase the efficiency of shared_ptr by storing the reference count inside the co

    - by BillyONeal
    Hello everyone :) This is becoming a common pattern in my code, for when I need to manage an object that needs to be noncopyable because either A. it is "heavy" or B. it is an operating system resource, such as a critical section: class Resource; class Implementation : public boost::noncopyable { friend class Resource; HANDLE someData; Implementation(HANDLE input) : someData(input) {}; void SomeMethodThatActsOnHandle() { //Do stuff }; public: ~Implementation() { FreeHandle(someData) }; }; class Resource { boost::shared_ptr<Implementation> impl; public: Resource(int argA) explicit { HANDLE handle = SomeLegacyCApiThatMakesSomething(argA); if (handle == INVALID_HANDLE_VALUE) throw SomeTypeOfException(); impl.reset(new Implementation(handle)); }; void SomeMethodThatActsOnTheResource() { impl->SomeMethodThatActsOnTheHandle(); }; }; This way, shared_ptr takes care of the reference counting headaches, allowing Resource to be copyable, even though the underlying handle should only be closed once all references to it are destroyed. However, it seems like we could save the overhead of allocating shared_ptr's reference counts and such separately if we could move that data inside Implementation somehow, like boost's intrusive containers do. If this is making the premature optimization hackles nag some people, I actually agree that I don't need this for my current project. But I'm curious if it is possible.

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  • pure/const functions in C++

    - by Albert
    Hi, I'm thinking of using pure/const functions more heavily in my C++ code. (pure/const attribute in GCC) However, I am curious how strict I should be about it and what could possibly break. The most obvious case are debug outputs (in whatever form, could be on cout, in some file or in some custom debug class). I probably will have a lot of functions, which don't have any side effects despite this sort of debug output. No matter if the debug output is made or not, this will absolutely have no effect on the rest of my application. Or another case I'm thinking of is the use of my own SmartPointer class. In debug mode, my SmartPointer class has some global register where it does some extra checks. If I use such an object in a pure/const function, it does have some slight side effects (in the sense that some memory probably will be different) which should not have any real side effects though (in the sense that the behaviour is in any way different). Similar also for mutexes and other stuff. I can think of many complex cases where it has some side effects (in the sense of that some memory will be different, maybe even some threads are created, some filesystem manipulation is made, etc) but has no computational difference (all those side effects could very well be left out and I would even prefer that). How does it work out in practice? If I mark such functions as pure/const, could it break anything (considering that the code is all correct)?

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  • Could I do this blind relative to absolute path conversion (for perforce depot paths) better?

    - by wonderfulthunk
    I need to "blindly" (i.e. without access to the filesystem, in this case the source control server) convert some relative paths to absolute paths. So I'm playing with dotdots and indices. For those that are curious I have a log file produced by someone else's tool that sometimes outputs relative paths, and for performance reasons I don't want to access the source control server where the paths are located to check if they're valid and more easily convert them to their absolute path equivalents. I've gone through a number of (probably foolish) iterations trying to get it to work - mostly a few variations of iterating over the array of folders and trying delete_at(index) and delete_at(index-1) but my index kept incrementing while I was deleting elements of the array out from under myself, which didn't work for cases with multiple dotdots. Any tips on improving it in general or specifically the lack of non-consecutive dotdot support would be welcome. Currently this is working with my limited examples, but I think it could be improved. It can't handle non-consecutive '..' directories, and I am probably doing a lot of wasteful (and error-prone) things that I probably don't need to do because I'm a bit of a hack. I've found a lot of examples of converting other types of relative paths using other languages, but none of them seemed to fit my situation. These are my example paths that I need to convert, from: //depot/foo/../bar/single.c //depot/foo/docs/../../other/double.c //depot/foo/usr/bin/../../../else/more/triple.c to: //depot/bar/single.c //depot/other/double.c //depot/else/more/triple.c And my script: begin paths = File.open(ARGV[0]).readlines puts(paths) new_paths = Array.new paths.each { |path| folders = path.split('/') if ( folders.include?('..') ) num_dotdots = 0 first_dotdot = folders.index('..') last_dotdot = folders.rindex('..') folders.each { |item| if ( item == '..' ) num_dotdots += 1 end } if ( first_dotdot and ( num_dotdots > 0 ) ) # this might be redundant? folders.slice!(first_dotdot - num_dotdots..last_dotdot) # dependent on consecutive dotdots only end end folders.map! { |elem| if ( elem !~ /\n/ ) elem = elem + '/' else elem = elem end } new_paths << folders.to_s } puts(new_paths) end

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  • Why not put all braces inline in C++/C#/Java/javascript etc.?

    - by DanM
    Of all the conventions out there for positioning braces in C++, C#, Java, etc., I don't think I've ever seen anyone try to propose something like this: public void SomeMethod(int someInput, string someOtherInput) { if (someInput > 5) { var addedNumber = someInput + 5; var subtractedNumber = someInput - 5; } else { var addedNumber = someInput + 10; var subtractedNumber = someInput; } } public void SomeOtherMethod(int someInput, string someOtherInput( { ... } But why not? I'm sure it would take some getting used to, but I personally don't have any difficulty following what's going on here. I believe indentation is the dominant factor in being able to see how code is organized into blocks and sub-blocks. Braces are just visual noise to me. They are these ugly things that take up lines where I don't want them. Maybe I just feel that way because I was weened on basic (and later VB), but I just don't like braces taking up lines. If I want a gap between blocks, I can always add an empty line, but I don't like being forced to have gaps simply because the convention says the closing brace needs to be on its own line. I made this a community wiki because I realize this is not a question with a defined answer. I'm just curious what people think. I know that no one does this currently (at least, not that I've seen), and I know that the auto-formatter in my IDE doesn't support it, but are there are any other solid reasons not to format code this way, assuming you are working with a modern IDE that color codes and auto-indents? Are there scenarios where it will become a readability nightmare? Better yet, are you aware of any research on this?

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  • Segmentation fault in Qt application framework

    - by yan bellavance
    this generates a segmentation fault becuase of "QColor colorMap[9]";. If I remove colorMap the segmentation fault goes away. If I put it back. It comes back. If I do a clean all then build all, it goes away. If I increase its arraysize it comes back. On the other hand if I reduce it it doesnt come back. I tired adding this array to another project and What could be happening. I am really curious to know. I have removed everything else in that class. This widget subclassed is used to promote a widget in a QMainWindow. class LevelIndicator : public QWidget { public: LevelIndicator(QWidget * parent); void paintEvent(QPaintEvent * event ); float percent; QColor colorMap[9]; int NUM_GRADS; }; the error happens inside ui_mainwindow.h at one of these lines: hpaFwdPwrLvl->setObjectName(QString::fromUtf8("hpaFwdPwrLvl")); verticalLayout->addWidget(hpaFwdPwrLvl); I know i am not providing much but I will give alink to the app. Im trying to see if anyone has a quick answer for this.

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  • How safe and reliable are C++ String Literals?

    - by DoctorT
    So, I'm wanting to get a better grasp on how string literals in C++ work. I'm mostly concerned with situations where you're assigning the address of a string literal to a pointer, and passing it around. For example: char* advice = "Don't stick your hands in the toaster."; Now lets say I just pass this string around by copying pointers for the duration of the program. Sure, it's probably not a good idea, but I'm curious what would actually be going on behind the scenes. For another example, let's say we make a function that returns a string literal: char* foo() { // function does does stuff return "Yikes!"; // somebody's feeble attempt at an error message } Now lets say this function is called very often, and the string literal is only used about half the time it's called: // situation #1: it's just randomly called without heed to the return value foo(); // situation #2: the returned string is kept and used for who knows how long char* retVal = foo(); In the first situation, what's actually happening? Is the string just created but not used, and never deallocated? In the second situation, is the string going to be maintained as long as the user finds need for it? What happens when it isn't needed anymore... will that memory be freed up then (assuming nothing points to that space anymore)? Don't get me wrong, I'm not planning on using string literals like this. I'm planning on using a container to keep my strings in check (probably std::string). I'm mostly just wanting to know if these situations could cause problems either for memory management or corrupted data.

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  • Web pages that a long time to load keep on reloading, just on vista on my work n/w...

    - by Ralpharama
    I have a curious problem at work which I've been struggling with since the advent of Windows Vista. We send our own email newsletter out to 40,000+ people once a week. The sending code has been in place for years, it's in classic ASP/VBscript called through a browser and simply loops through each email address, sending it to them. The page takes 40 mins or more to run, so has a big timeout value to allow it to do so. All well and good, suddenly, after Windows Vista is installed on the work PCs, the email sending page behaved oddly - after a period of time it seems to reload the page, endlessly, so the first 20% of our users get multiple copies of the newsletter until we kill the process! If we run the code on an XP machine in the on the same office network, it works fine. If we run it on Vista outside the office, so, say, on my own ISP, then it also works fine! Note, same effect in IE and FF... So, something about my office network and Vista is causing this... I recently re-wrote the newsletter code so it would split the task into chunks of 100 users at a time, hoping this would fix it, but my most recent test shows that the office n/w vista machine once again reloads the same page over any over, even though it takes 1/10th of the time to run... Does anyone have any ideas what it might be, how I can prove it, or, better, how I can get round it? Thanks for your advice :)

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  • Wnat is the preferred method of building extremely lightweight business object / DAL now that I have

    - by Seth Spearman
    Hello, I have completed a simple database for a project. Only 6tables. Of the 6, one is a "lookup" table. There is one "master" table that is the driver for the system. It is referenced as a foreign key by the other four tables. Give that this step is completed. What is the FASTEST, EASIEST way to create POCOs/BizObjects that can load load the data and the child data. Here are my CAVEATS. *I don't want to spend more than 30-60 minutes learning how? *There is very little biz logic needed in the POCOs. They will pretty much load data. Don't even really need to write back data. *I already know CSLA (up to version 3) but I feel that is overkill for this little project. *Nevertheless, I would love it if it ROOT objects could have collection classes that contain the CHILD objects as in CSLA...but again, without using CSLA. *Please give the answer for .NET 35 but also if I was restricted to only use .NET 20. *Ideally I could just point a tool at the database and the POCOs would be genn'ed. *FREE Just curious what you guys use for this kind of scenario. I understand that this question is subjective but I want to hear a variety of answers. Seth

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  • Installer for asp.net web application

    - by Thurein
    Hi I am trying to implement a installer which is going to perform following tasks.1. Check and install .net 3.52. check and install SQL server 2008 (standard edition)3. create the databases4. create a virtual directory and deploy published resources5. Deploy SSIS and package for the datawarehousing and to run the SSAS package.Right now I am using wix, to deal with some of the task, its working for me for now, but I just want to know other options and better way to do this (is there any) .Thanks and regardsThurein I am trying to implement an installer, which I m gonna hand it to the end user as a product. Check and install .net 3.5 check and install SQL server 2008 (standard edition) create the databases create a virtual directory and deploy published resources Deploy SSIS and package for the datawarehousing and to run the SSAS package. Right now I am using wix, to deal with some of the task, it works for me, but I am just curious about other options and better ways to do this (is there any) . My main intension is, I would like to distribute my product (asp.net web application) to the end user for a trial, and end user with the limited IT knowledge could install and use that web application with in a group of user. After the end of trial period the user could ask for the activation key for further usages. Thanks Thurein

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  • how to Solve the "Digg" problem in MongoDB

    - by user193116
    A while back,a Digg developer had posted this blog ,"http://about.digg.com/blog/looking-future-cassandra", where the he described one of the issues that were not optimally solved in MySQL. This was cited as one of the reasons for their move to Cassandra. I have been playing with MongoDB and I would like to understand how to implement the MongoDB collections for this problem From the article, the schema for this information in MySQL : CREATE TABLE Diggs ( id INT(11), itemid INT(11), userid INT(11), digdate DATETIME, PRIMARY KEY (id), KEY user (userid), KEY item (itemid) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; CREATE TABLE Friends ( id INT(10) AUTO_INCREMENT, userid INT(10), username VARCHAR(15), friendid INT(10), friendname VARCHAR(15), mutual TINYINT(1), date_created DATETIME, PRIMARY KEY (id), UNIQUE KEY Friend_unique (userid,friendid), KEY Friend_friend (friendid) ) ENGINE=InnoDB DEFAULT CHARSET=utf8; This problem is ubiquitous in social networking scenario implementation. People befriend a lot of people and they in turn digg a lot of things. Quickly showing a user what his/her friends are up to is very critical. I understand that several blogs have since then provided a pure RDBMs solution with indexes for this issue; however I am curious as to how this could be solved in MongoDB.

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  • c# "==" operator : compiler behaviour with different structs

    - by Moe Sisko
    Code to illustrate : public struct MyStruct { public int SomeNumber; } public string DoSomethingWithMyStruct(MyStruct s) { if (s == null) return "this can't happen"; else return "ok"; } private string DoSomethingWithDateTime(DateTime s) { if (s == null) return "this can't happen"; // XX else return "ok"; } Now, "DoSomethingWithStruct" fails to compile with : "Operator '==' cannot be applied to operands of type 'MyStruct' and '<null>'". This makes sense, since it doesn't make sense to try a reference comparison with a struct, which is a value type. OTOH, "DoSomethingWithDateTime" compiles, but with compiler warning : "Unreachable code detected" at line marked "XX". Now, I'm assuming that there is no compiler error here, because the DateTime struct overloads the "==" operator. But how does the compiler know that the code is unreachable ? e.g. Does it look inside the code which overloads the "==" operator ? (This is using Visual Studio 2005 in case that makes a difference). Note : I'm more curious than anything about the above. I don't usually try to use "==" on structs and nulls.

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  • Two part question about submitting bluetooth-enabled apps for the iPhone

    - by Kyle
    I have a couple questions about submitting blue-tooth enabled apps on the iPhone. I want to first say that bluetooth is merely an option in the application. The application does not completely rely on bluetooth as there are many modes the user can go in. First, do they require you to have the "peer-peer" key set in UIRequiredDeviceCapabilities even if bluetooth interface options can be disabled or hidden for non-bluetooth enabled devices? Basically, it's just an OPTION in the game and there are many other modes the player can play.. Does Apple not allow you to do that? I'm just curious, because it seems like something they would do. Adding to that, how do you check for it's functionality at runtime? In essence, how do you check UIRequiredDeviceCapabilities at runtime. I'm aware of checking iPhone device types, so would that be a proper way of going about it? I'm also sort of unaware which devices can run bluetooth gamekit, there doesn't seem to be a proper reference at the SDK site, or I'm unable to find it. Thanks for reading! [edit] I can confirm the existance of somebody rejected for submitting a bluetooth enabled app which didn't work on a iPhone 2G.. Of course, they didn't say if that was the MAIN function of the app, though.

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  • Multi-reader IPC solution?

    - by gct
    I'm working on a framework in C++ (just for fun for now), that lets the user write plugins that use a standard API to stream data between each other. There's going to be three basic transport mechanisms for the data: files, sockets, and some kind of IPC piping system. The system is set up so that for the non-file transport, each stream can have multiple readers. IE once a server socket it setup, multiple computers can connect and stream the data. I'm a little stuck at the multi-reader IPC system though. All my plugins run in threads so they live in the same address space, so some kind of shared memory system would work fine, I was thinking I'd write my own circular buffer with a write pointer and read pointers chassing it around the buffer, but I have my doubts that I can achieve the same performance as something like linux pipes. I'm curious what people would suggest for a multi-reader solution to something like this? Is the overhead for pipes or domain sockets low enough that I could just open a connection to each reader and issue separate writes to each reader? This is intended to be significant volumes of data (tens of mega-samples/sec), so performance is a must.

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  • Custom Swing component: questions on approach

    - by phatmanace
    Hi Folks, I'm trying to build a new java swing component, I realise that I might be able to find one that does what I need on the web, but this is partly an exercise for me to learn ow to do this. I want to build a swing component that represents a Gantt chart. it would be good (though not essential for people to be able to interact with it (e.g slide the the tasks around to adjust timings) it feels like the best approach for this is to subclass JComponent, and override PaintComponent() to 'draw a picture' of what the chart should look like, as opposed to doing something like trying to jam everything into a custom JTable. I've read a couple of books on the subject, and also looked at a few examples (most notably things like JXGraph) - but I'm curious about a few things When do I have to switch to using UI delegates, and when can I stick to just fiddling around in paintcomponent() to render what I want? if I want other swing components as sub-elements of my component (e.g I wanted a text box on my gantt chart) can I no longer use paintComponent()? can I arbitrarily position them within my Gantt chart, or do I have to use a normal swing layout manager many thanks in advance. -Ace

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  • Is there a JavaScript event that fires when a tab index switch is triggered? (TABINDEX does not work for inputs in IFRAME)

    - by treeface
    My specific use case is that I have a WYSIWYG editor which is basically an editable iframe. To the user, however, it looks like a standard-issue textarea. My problem is that I have inputs that sit before and after this editor in the (perceived) tab index and I'd like the user to be able to press tab (or the equivalent on his platform of choice) to get to the WYSIWYG editor when he's in the previous element and shift-tab to get to it when he's in the latter element. I know this can be faked using the key events and checking whether or not the tab key was pressed, but I'm curious if there's a better way. UPDATE. treeface clarified the actual problem in the comments. PROBLEM: In normal case, you can use "TABINDEX" attribute of the <input> element to control that, when tabbing out of "Subject" input field (in an email form), the focus lands on "Body" input field in the e-mail. This is done simply by assigning correctly ordered values to "TABINDEX" attribute of both input fields. The problem is that TABINDEX attribute only orders elements within the same frame. So, if "Body" input field is actually in an internal IFRAME, you can't tab out of "Subject" in the parent frame straight into "Body" in the IFRAME using TABINDEX order.

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  • Does a Postgresql dump create sequences that start with - or after - the last key?

    - by bennylope
    I recently created a SQL dump of a database behind a Django project, and after cleaning the SQL up a little bit was able to restore the DB and all of the data. The problem was the sequences were all mucked up. I tried adding a new user and generated the Python error IntegrityError: duplicate key violates unique constraint. Naturally I figured my SQL dump didn't restart the sequence. But it did: DROP SEQUENCE "auth_user_id_seq" CASCADE; CREATE SEQUENCE "auth_user_id_seq" INCREMENT 1 START 446 MAXVALUE 9223372036854775807 MINVALUE 1 CACHE 1; ALTER TABLE "auth_user_id_seq" OWNER TO "db_user"; I figured out that a repeated attempt at creating a user (or any new row in any table with existing data and such a sequence) allowed for successful object/row creation. That solved the pressing problem. But given that the last user ID in that table was 446 - the same start value in the sequence creation above - it looks like Postgresql was simply trying to start creating rows with that key. Does the SQL dump provide the wrong start key by 1? Or should I invoke some other command to start sequences after the given start ID? Keenly curious.

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