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  • HTML5 game programming style

    - by fnx
    I am currently trying learn javascript in form of HTML5 games. Stuff that I've done so far isn't too fancy since I'm still a beginner. My biggest concern so far has been that I don't really know what is the best way to code since I don't know the pros and cons of different methods, nor I've found any good explanations about them. So far I've been using the worst (and propably easiest) method of all (I think) since I'm just starting out, for example like this: var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var width = 640; var height = 480; var player = new Player("pic.png", 100, 100, ...); also some other global vars... function Player(imgSrc, x, y, ...) { this.sprite = new Image(); this.sprite.src = imgSrc; this.x = x; this.y = y; ... } Player.prototype.update = function() { // blah blah... } Player.prototype.draw = function() { // yada yada... } function GameLoop() { player.update(); player.draw(); setTimeout(GameLoop, 1000/60); } However, I've seen a few examples on the internet that look interesting, but I don't know how to properly code in these styles, nor do I know if there are names for them. These might not be the best examples but hopefully you'll get the point: 1: Game = { variables: { width: 640, height: 480, stuff: value }, init: function(args) { // some stuff here }, update: function(args) { // some stuff here }, draw: function(args) { // some stuff here }, }; // from http://codeincomplete.com/posts/2011/5/14/javascript_pong/ 2: function Game() { this.Initialize = function () { } this.LoadContent = function () { this.GameLoop = setInterval(this.RunGameLoop, this.DrawInterval); } this.RunGameLoop = function (game) { this.Update(); this.Draw(); } this.Update = function () { // update } this.Draw = function () { // draw game frame } } // from http://www.felinesoft.com/blog/index.php/2010/09/accelerated-game-programming-with-html5-and-canvas/ 3: var engine = {}; engine.canvas = document.getElementById('canvas'); engine.ctx = engine.canvas.getContext('2d'); engine.map = {}; engine.map.draw = function() { // draw map } engine.player = {}; engine.player.draw = function() { // draw player } // from http://that-guy.net/articles/ So I guess my questions are: Which is most CPU efficient, is there any difference between these styles at runtime? Which one allows for easy expandability? Which one is the most safe, or at least harder to hack? Are there any good websites where stuff like this is explained? or... Does it all come to just personal preferance? :)

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  • SQLRally Nordic 2012 – session material

    - by Hugo Kornelis
    As some of you might know, I have been to SQLRally Nordic 2012 in Copenhagen earlier this week. I was able to attend many interesting sessions, I had a great time catching up with old friends and meeting new people, and I was allowed to present a session myself. I understand that the PowerPoint slides and demo code I used in my session will be made available through the SQLRally website – but I don’t know how long it will take the probably very busy volunteers to do so. And I promised my attendees...(read more)

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  • A list of the most important areas to examine when moving a project from x86 to x64?

    - by aking1012
    I know to check for/use asserts and carefully examine any assembly components, but I didn't know if anyone out there has a fairly comprehensive or industry standard check-list of specific things at which to look? I am looking more at C and C++. note: There are some really helpful answers, I'm just leaving the question open for a couple days in case some folks only check questions that don't have accepted answers.

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  • Is there a file browser like an ER diagram for viewing website physical path structures?

    - by EASI
    I wish to know if there is a tool like this to replace windows explorer and similar in the work of managing files, specially those web-site structures that sometimes can get very big. I am asking it here because I sincerely do not know what terms to use in Google to find anything like it. It is like a diagram, but showing the tree directory structure and the contents of every folder at the same time, not just the one that is in focus.

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  • Best way to move your domain and keep the Google position

    - by netadictos
    I have to move one domain to a new one which is semantically better for SEO. I would like to know the best way to do it so that the new domain keeps the google position. I know the basic steps: to put a redirection 301 in the old one, with an apache script, it can be very detailed, but the important is the 301 header for google you can tell them through the webmaster tools page try to gain pagerank for the new domain

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  • Can I name a team with the name of their city to avoid trademark issues?

    - by Paul
    I was wondering, if you want to make a NBA game on smartphones, without the license held by EA, the first solution seems to name your teams with a different name, such as "Chicragro Brulls" (this is just for the example), but would it be possible to just call your team with the name of the city, such as "Chicago vs. Dallas" ? I know the first solution was chosen by Pro Evolution Soccer, would you know any other game that don't use a license?

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  • Does searching documentation and samples look bad?

    - by Mick Aranha
    I am starting a new job in a company with many developers and media people, the layout of the place is open with computers around a skinny oval, I have worked in small teams and programming embedded C, the jobis for objective C I'm still in a medium stage, so I know what I don't know (haha), that means I have to google it and then implement it, So the question is how bad does it look if the guy next to you does lot of searching for coding I mean, at the end of the day I will get the job done, but want to look professional too!

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  • Website Statistics

    Website statistics are crucial while marketing a website since advertisers and people who use that website need to know how well it is doing or how may hits that site is generating. In short, they need to know whether they are getting their money's worth. What is needed is an efficient program to determine how well a particular website is doing.

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  • How to find out the installation path to my browser?

    - by rumtscho
    I am installing a proprietary CAD application (MEDUSA4 personal) and the installer wants to know the path to my web browser (as a prerequisite for online help). I have the default firefox installation and chromium, but I don't know the installation path for any of them, and couldn't find them among the usual suspects (/usr/bin, /usr/lib). It would be nice if you could tell me the path to one of them, and even nicer if you can tell me how to find out the installation path to any package managed by apt.

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  • Time development vs production values

    - by Pier
    I have to choose between a framework I already know (Adobe Air), and a framework I know nothing about but is more powerful (Unity). I can do the mobile game I have in mind with both platforms, but the quality of the graphics and development time would be quite different. From an indie mobile perspective, are more detailed graphics justifiable commercially? Is there any objective study that throws some solid conclusions about that?

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  • Presenting at Usergroup meeting in Dublin

    - by simonsabin
    I'll be over in Dublin doing a usergroup meeting on Thursday evening at the Microsoft office. The subject of the talk is “Almost all queries have to do two things, get data and join it together. In this session we will look at the aspects of these that most people think they know but in reality don’t. “ If you think you know SQL then you should come along and we'll see if you are right http://www.mtug.ie/UserGroups/ SQLServer/tabid/82/ctl/Details/ Mid/413/ItemID/110/ Default.aspx?ContainerSrc...(read more)

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  • A completely free and open programming language

    - by XGouchet
    With Oracle vs Google trial, it seems that Java is not entirely Open and free (as free software) as I expected. Although there exists completely free/open JVM, it's hard to know what is a copyright infringement with Java, and what is not. So I'd like to know if there is a completely Open and free language with open and free IDE (Eclipse-like) out there, Object Oriented if possible, and able to make window-based applications for the main OSs (Linux, Mac, Windows).

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  • Important SEO Mistakes

    Nowadays, you can see many Companies providing SEO services. Some SEO guys use purely ethical SEO techniques, while others use unethical SEO. Even the person who hired the SEO guy do not know about this. When his site gets punished that time he came to know. So the conclusion is, if you want to hire SEO, choose a reputable SEO consultant, one who will keep in regular contact with progress reports and updates

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  • 12.04 - Make Workspaces use the expose feature of compiz

    - by Teddy
    I'm running Ubuntu 12.04 and I just wanted to know if there's a possible way to use the "expose" feature found in CompizConfig Settings Manager as the "Workspaces" icon in the Unity Launcher? I know this feature is great but using Workspaces LAGS A LOT for me, However using Super+S to show up expose works smoothly without lag, is there anyway to use it instead of Workspaces and use expose in replace of it?

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  • How to remove Ubuntu and put Windows back on?

    - by Josev King
    I installed Ubuntu 12.04, as a dual boot on my windows Vista laptop, and the next thing I know, I get black screen with error: unknown filesystem. grub rescue> I have tried reinstalling Windows, reinstalling Ubuntu, booting from Ubuntu disk, and managed to actually get into the OS, but there is nothing I can find of uninstalling Ubuntu, and deleting the partition it created. I know nothing at all about Linux, and I desperately need to get my laptop back up and running.

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  • How to get the blocks seen by the player?

    - by m4tx
    I'm writing a Minecraft-like game using Ogre engine and I have a problem. I must optimize my game, because when I try draw 10000 blocks, I have 2 FPS... So, I got the idea that blocks display of the plane and to hide the invisible blocks. But I have a problem - how do I know which blocks at a time are visible to the player? And - if you know of other optimization methods for such a game, write what and how to use them in Ogre.

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  • How do you approach tutorials

    - by aurel
    I get lots of interesting tutorials through feeds and sometimes I implement them step by step, other times I just read through them and note anything that I do not know. When ever I implement them I takes a long time - starting the project, typing the code (as I feel there is no point to copy and paste ), then going back and forth between browser and editing program All in all, I am interested to know how do you learn from the tutorials (I'm no where close to being an expert). Or if you don't use tutorials, is there any other way to learn?

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  • YouTube: 14 NetBeans Web Development Tips in 7 Minutes

    - by Geertjan
    Are you sure you're getting everything out of NetBeans IDE? Here, especially for HTML5 developers, i.e., you're using some kind of combination of HTML, JavaScript, and CSS, is a slightly-HTML focused series of tips for NetBeans usage. Several secrets included, i.e., features that don't have much UI and that are a question of needing to know that they're there, otherwise you'll never know about them. Direct link to the (silent) movie: https://www.youtube.com/watch?v=JaqAi3r0k1Y

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  • Research topics for starting and optimizing a high-traffic website

    - by user745434
    I bury a good deal of my ideas for fear that I don't know enough about scaling web applications and high-traffic websites. That said, I'd like to know of any general topics to research in order to ensure that your web app doesn't break / slow down when you start getting to Twitter-level traffic. I'm looking for research topics with, preferably, additional resources. For example: Make sure you optimize SQL queries (see High Performance MySQL Optimization)

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  • installing xbuntu desktop in ubuntu 12.04

    - by Vijay Nalawade
    I have installed ubuntu 12.04. I want to install xfce desktop.when i able to install xubuntu desktop getting following message. sudo apt-get install lubuntu-desktop Media change: please insert the disc labeled 'Ubuntu 12.04.1 LTS Precise Pangolin - Release i386 (20120817.3)' in the drive '/cdrom/' and press enter i didn't know why this error are coming and also i don't have CD driver. i installed Ubuntu using usb. please let me know how to install xubuntu desktop.

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  • Login keyring box frozen

    - by Maddie
    I'm new to ubuntu and I'm afraid I've done something really stupid. After booting, When prompted to enter a password to unlock my login keyring, I tried to enter in my password, but it won't let me. I can move my cursor but everything else is frozen. I tried to access the terminal by using Ctrl + Alt + F2, I entered my login and password from there and it worked, I just don't know what to do afterwards. Don't know what other information I can provide other than the fact that I am using Ubuntu 10.04

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  • Exim PanicLog has Non-Zero Size...?

    - by willbeeler
    I'm getting the following error from my Ubuntu server: exim paniclog /var/log/exim4/paniclog on (my server FQDN) has non-zero size, mail system might be broken. I found a solution on the web here. Basically, I just need erase the paniclog by entering the following code: sudo rm /var/log/exim4/paniclog So, I know how to get rid of the error, but I don't know how it started, and how to not let it happen again. Any explanation? Thanks in advance.

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  • State machine interpreters

    - by saadtaame
    I wrote my own state machine tool in C and at this point I'm faced with two choices for specifying state machines. Crafting a little language and writing a interpreter. Writing a compiler for that language. I know the advantages/disadvantages of each. I'd like to know what choices game programmers have made for their games. If you've used a state machine in your game in any form, I'd be interested in knowing how you did it.

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  • A list of the most important areas to examine when moving a project from x86 to x64?

    - by AbrahamVanHelpsing
    I know to check for/use asserts and carefully examine any assembly components, but I didn't know if anyone out there has a fairly comprehensive or industry standard check-list of specific things at which to look? I am looking more at C and C++. note: There are some really helpful answers, I'm just leaving the question open for a couple days in case some folks only check questions that don't have accepted answers.

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