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  • Tron: Legacy, 3D goggles, and embedded UA

    - by Roger Hart
    The 3D edition of Tron: Legacy opens with embedded user assistance. The film starts with an iconic white-on-black command-prompt message exhorting viewers to keep their 3D glasses on throughout. I can't quote it verbatim, and at the time of writing nor could anybody findable with 5 minutes of googling. But it was something like: "Although parts of the movie are 2D, it was shot in 3D, and glasses should be worn at all times. This is how it was intended to be viewed" Yeah - "intended". That part is verbatim. Wow. Now, I appreciate that even out of the small sub-set of readers who care a rat's ass for critical theory, few will be quite so gung-ho for the whole "death of the author" shtick as I tend to be. And yes, this is ergonomic rather than interpretive, but really - telling an audience how you expect them to watch a movie? That's up there with Big Steve's "you're holding it wrong" Even if it solves the problem, it's pretty arrogant. If anything, it's worse than RTFM. And if enough people are doing it wrong that you have to include the announcement, then maybe - just maybe - you've got a UX and/or design problem. Plus, current 3D glasses are like sitting in a darkened room, cosplaying the lovechild of Spider Jerusalem and Jarvis Cocker. Ok, so that observation was weirder than it was helpful; but seriously, nobody wants to wear the glasses if they don't have to. They ruin the visual experience of the non-3D sections, and personally, I find them pretty disruptive to the suspension of disbelief. This is an old, old, problem, and I'm carping on about it because Tron is enjoyable mass-market slush. It's easier for me to say "no, I can't just put some text on it. It's fundamentally broken, redesign it." in the middle of a small-ish, agile, software project than it would be for some beleaguered production assistant at the end of editing a $200 million movie. But lots of folks in software don't even get to do that. Way more people are going to see Tron, and be annoyed by this, than will ever read a technical communication blog. So hopefully, after two hours of being mildly annoyed, wanting to turn the brightness up, and slowly getting a headache, they'll realise something very, very important: you just can't document your way out of a shoddy UI.

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  • What's the value of a Facebook fan?

    - by David Dorf
    In his blog posting titled "Why Each Facebook Fan Is Worth $2,000 to J. Crew," Joe Skorupa lays out a simplistic calculation for assigning a value to social media efforts within Facebook. While I don't believe the metric, at least its a metric that can be applied consistently. Trying to explain the ROI to management to start a program, then benchmarking to show progress isn't straightforward at all. Social media isn't really mature enough to have hard-and-fast rules around valuation (yet). When I'm asked by retailers how to measure social media efforts, I usually fess-up and say I can't show an ROI but the investment is so low you might was well take a risk. Intuitively, it just seems like a good way to interact with consumers, and since your competition is doing it, you better do it as well. Vitrue, a social media management company, has calculated a fan as being worth $3.60 per year based on impressions generated in Facebook's news feed. That means a fan base of 1 million translates into at least $3.6 million in equivalent media over a year. Don't believe that number either? Fine, Vitrue now has a tool that let's you adjust the earned media value of a fan. Jump over to http://evaluator.vitrue.com/ and enter your brand's Facebook URL to get an assessment of the current value and potential value. For fun, I compared Abercrombie & Fitch (1,077,480 fans), Gap (567,772 fans), and Wet Seal (294,479 fans). The image below shows the results assuming the default $5 earned media value for a fan. The calculation is more complicated than just counting fans. It also accounts for postings and comments. Its possible for a brand with fewer fans to have a higher value based on frequency and relevancy of posts. The tool gathers data via the Social Graph API for the past 30 days of activity. I'm not sure this tool assigns the correct value either, but hey, its a great start.

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  • New Bundling and Minification Support (ASP.NET 4.5 Series)

    - by ScottGu
    This is the sixth in a series of blog posts I'm doing on ASP.NET 4.5. The next release of .NET and Visual Studio include a ton of great new features and capabilities.  With ASP.NET 4.5 you'll see a bunch of really nice improvements with both Web Forms and MVC - as well as in the core ASP.NET base foundation that both are built upon. Today’s post covers some of the work we are doing to add built-in support for bundling and minification into ASP.NET - which makes it easy to improve the performance of applications.  This feature can be used by all ASP.NET applications, including both ASP.NET MVC and ASP.NET Web Forms solutions. Basics of Bundling and Minification As more and more people use mobile devices to surf the web, it is becoming increasingly important that the websites and apps we build perform well with them. We’ve all tried loading sites on our smartphones – only to eventually give up in frustration as it loads slowly over a slow cellular network.  If your site/app loads slowly like that, you are likely losing potential customers because of bad performance.  Even with powerful desktop machines, the load time of your site and perceived performance can make an enormous customer perception. Most websites today are made up of multiple JavaScript and CSS files to separate the concerns and keep the code base tight. While this is a good practice from a coding point of view, it often has some unfortunate consequences for the overall performance of the website.  Multiple JavaScript and CSS files require multiple HTTP requests from a browser – which in turn can slow down the performance load time.  Simple Example Below I’ve opened a local website in IE9 and recorded the network traffic using IE’s built-in F12 developer tools. As shown below, the website consists of 5 CSS and 4 JavaScript files which the browser has to download. Each file is currently requested separately by the browser and returned by the server, and the process can take a significant amount of time proportional to the number of files in question. Bundling ASP.NET is adding a feature that makes it easy to “bundle” or “combine” multiple CSS and JavaScript files into fewer HTTP requests. This causes the browser to request a lot fewer files and in turn reduces the time it takes to fetch them.   Below is an updated version of the above sample that takes advantage of this new bundling functionality (making only one request for the JavaScript and one request for the CSS): The browser now has to send fewer requests to the server. The content of the individual files have been bundled/combined into the same response, but the content of the files remains the same - so the overall file size is exactly the same as before the bundling.   But notice how even on a local dev machine (where the network latency between the browser and server is minimal), the act of bundling the CSS and JavaScript files together still manages to reduce the overall page load time by almost 20%.  Over a slow network the performance improvement would be even better. Minification The next release of ASP.NET is also adding a new feature that makes it easy to reduce or “minify” the download size of the content as well.  This is a process that removes whitespace, comments and other unneeded characters from both CSS and JavaScript. The result is smaller files, which will download and load in a browser faster.  The graph below shows the performance gain we are seeing when both bundling and minification are used together: Even on my local dev box (where the network latency is minimal), we now have a 40% performance improvement from where we originally started.  On slow networks (and especially with international customers), the gains would be even more significant. Using Bundling and Minification inside ASP.NET The upcoming release of ASP.NET makes it really easy to take advantage of bundling and minification within projects and see performance gains like in the scenario above. The way it does this allows you to avoid having to run custom tools as part of your build process –  instead ASP.NET has added runtime support to perform the bundling/minification for you dynamically (caching the results to make sure perf is great).  This enables a really clean development experience and makes it super easy to start to take advantage of these new features. Let’s assume that we have a simple project that has 4 JavaScript files and 6 CSS files: Bundling and Minifying the .css files Let’s say you wanted to reference all of the stylesheets in the “Styles” folder above on a page.  Today you’d have to add multiple CSS references to get all of them – which would translate into 6 separate HTTP requests: The new bundling/minification feature now allows you to instead bundle and minify all of the .css files in the Styles folder – simply by sending a URL request to the folder (in this case “styles”) with an appended “/css” path after it.  For example:    This will cause ASP.NET to scan the directory, bundle and minify the .css files within it, and send back a single HTTP response with all of the CSS content to the browser.  You don’t need to run any tools or pre-processor to get this behavior.  This enables you to cleanly separate your CSS into separate logical .css files and maintain a very clean development experience – while not taking a performance hit at runtime for doing so.  The Visual Studio designer will also honor the new bundling/minification logic as well – so you’ll still get a WYSWIYG designer experience inside VS as well. Bundling and Minifying the JavaScript files Like the CSS approach above, if we wanted to bundle and minify all of our JavaScript into a single response we could send a URL request to the folder (in this case “scripts”) with an appended “/js” path after it:   This will cause ASP.NET to scan the directory, bundle and minify the .js files within it, and send back a single HTTP response with all of the JavaScript content to the browser.  Again – no custom tools or builds steps were required in order to get this behavior.  And it works with all browsers. Ordering of Files within a Bundle By default, when files are bundled by ASP.NET they are sorted alphabetically first, just like they are shown in Solution Explorer. Then they are automatically shifted around so that known libraries and their custom extensions such as jQuery, MooTools and Dojo are loaded before anything else. So the default order for the merged bundling of the Scripts folder as shown above will be: Jquery-1.6.2.js Jquery-ui.js Jquery.tools.js a.js By default, CSS files are also sorted alphabetically and then shifted around so that reset.css and normalize.css (if they are there) will go before any other file. So the default sorting of the bundling of the Styles folder as shown above will be: reset.css content.css forms.css globals.css menu.css styles.css The sorting is fully customizable, though, and can easily be changed to accommodate most use cases and any common naming pattern you prefer.  The goal with the out of the box experience, though, is to have smart defaults that you can just use and be successful with. Any number of directories/sub-directories supported In the example above we just had a single “Scripts” and “Styles” folder for our application.  This works for some application types (e.g. single page applications).  Often, though, you’ll want to have multiple CSS/JS bundles within your application – for example: a “common” bundle that has core JS and CSS files that all pages use, and then page specific or section specific files that are not used globally. You can use the bundling/minification support across any number of directories or sub-directories in your project – this makes it easy to structure your code so as to maximize the bunding/minification benefits.  Each directory by default can be accessed as a separate URL addressable bundle.  Bundling/Minification Extensibility ASP.NET’s bundling and minification support is built with extensibility in mind and every part of the process can be extended or replaced. Custom Rules In addition to enabling the out of the box - directory-based - bundling approach, ASP.NET also supports the ability to register custom bundles using a new programmatic API we are exposing.  The below code demonstrates how you can register a “customscript” bundle using code within an application’s Global.asax class.  The API allows you to add/remove/filter files that go into the bundle on a very granular level:     The above custom bundle can then be referenced anywhere within the application using the below <script> reference:     Custom Processing You can also override the default CSS and JavaScript bundles to support your own custom processing of the bundled files (for example: custom minification rules, support for Saas, LESS or Coffeescript syntax, etc). In the example below we are indicating that we want to replace the built-in minification transforms with a custom MyJsTransform and MyCssTransform class. They both subclass the CSS and JavaScript minifier respectively and can add extra functionality:     The end result of this extensibility is that you can plug-into the bundling/minification logic at a deep level and do some pretty cool things with it. 2 Minute Video of Bundling and Minification in Action Mads Kristensen has a great 90 second video that shows off using the new Bundling and Minification feature.  You can watch the 90 second video here. Summary The new bundling and minification support within the next release of ASP.NET will make it easier to build fast web applications.  It is really easy to use, and doesn’t require major changes to your existing dev workflow.  It is also supports a rich extensibility API that enables you to customize it however you want. You can easily take advantage of this new support within ASP.NET MVC, ASP.NET Web Forms and ASP.NET Web Pages based applications. Hope this helps, Scott P.S. In addition to blogging, I use Twitter to-do quick posts and share links. My Twitter handle is: @scottgu

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  • What’s Outt Showcases What’s New in Theaters, TV, Music, Books, Games, and More

    - by Jason Fitzpatrick
    It’s tough to keep on top of all the new media that comes out; What’s Outt gathers current and future releases for everything from in-theater movies to console games. You can check out the current week, up to two weeks into the future, and–if you’re a bit behind the new release wave–you can page your way back through the archives to catch up. In addition to the web interface, What’s Outt has a simple once-a-week mailing list to keep you updated on the newest releases across all the categories they tracks. What’s Outt [via MakeUseOf] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

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  • dsl modem problem in ubuntu 11.10

    - by Misterious
    Earlier I used Windows 7 and the modem used to work absolutely fine. Even when it disconnected it used to reconnect automatically without any trouble. But then I installed Ubuntu 11.10 on dual boot and set up the modem connection properly but the modem now disconnects much more frequently(eariler it disconnected once in 5 hours or so and after ubuntu in 5 minutes!!). Also once disconnected it does not reconnect even when i have checked the connect automatically button. I have to restart the system to reconnect it. Also then I clean installed windows and modem works perfectly fine again. What is the reason for this and how can I solve this? I really want to use ubuntu but due to this problem I cant. Sorry for my poor English.

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  • Are There Any Examples of Uncle Bob's High-Falutin' Architecture?

    - by Jordan
    I just finished watching this presentation by Uncle Bob (as well as his "Architecture" section of his "Clean Code" videos), but I'm left wondering: Are there any examples out there of applications that implement this Entity-Boundary-Interactor (or Entity-Boundary-Controller) structure? At one point I downloaded the source code to FitNesse (the acceptance testing project he mentions often as an example of not only high test coverage but good architecture, since they were able to defer the decision to not use a database until the very end), and based on a quick glance of it it appears even this project doesn't seem to fit this pattern. Are there any nontrivial examples of this architecture out in the wild, or should I not bother even looking into it and chalk it up as "it would be great if you could get there, but nobody really does"?

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  • SQL SERVER – An Efficiency Tool to Compare and Synchronize SQL Server Databases

    - by Pinal Dave
    There is no need to reinvent the wheel if it is already invented and if the wheel is already available at ease, there is no need to wait to grab it. Here is the similar situation. I came across a very interesting situation and I had to look for an efficient tool which can make my life easier and solve my business problem. Here is the scenario. One of the developers had deleted few rows from the very important mapping table of our development server (thankfully, it was not the production server). Though it was a development server, the entire development team had to stop working as the application started to crash on every page. Think about the lost of manpower and efficiency which we started to loose.  Pretty much every department had to stop working as our internal development application stopped working. Thankfully, we even take a backup of our development server and we had access to full backup of the entire database at 6 AM morning. We do not take as a frequent backup of development server as production server (naturally!). Even though we had a full backup, the solution was not to restore the database. Think about it, there were plenty of the other operations since the last good full backup and if we restore a full backup, we will pretty much overwrite on the top of the work done by developers since morning. Now, as restoring the full backup was not an option we decided to restore the same database on another server. Once we had restored our database to another server, the challenge was to compare the table from where the database was deleted. The mapping table from where the data were deleted contained over 5000 rows and it was humanly impossible to compare both the tables manually. Finally we decided to use efficiency tool dbForge Data Compare for SQL Server from DevArt. dbForge Data Compare for SQL Server is a powerful, fast and easy to use SQL compare tool, capable of using native SQL Server backups as metadata source. (FYI we Downloaded dbForge Data Compare) Once we discovered the product, we immediately downloaded the product and installed on our development server. After we installed the product, we were greeted with the following screen. We clicked on the New Data Comparision to start our new comparison project. It brought up following screen. Here is the best part of the product, we just had to enter our database connection username and password along with source and destination details and we are done. The entire process is very simple and self intuiting. The best part was that for the source, we can either select database or even backup. This was indeed fantastic feature. Think about this, if you have a very big database, it will take long time to restore on the server. Once it is restored, you will be able to work with it. However, when you are working with dbForge Data Compare it will accept database backup as your source or destination. Once I click on the execute it brought up following screen where it displayed an excellent summary of the data compare. It has dedicated tabs for the what is changing in what table as well had details of the changed data. The best part is that, once we had reviewed the change. We click on the Synchronize button in the menu bar and it brought up following screen. You can see that the screen has very simple straight forward but very powerful features. You can generate a script to synchronize from target to source or even from source to target. Additionally, the database is a very complicated world and there are extensive options to configure various database options on the next screen. We also have the option to either generate script or directly execute the script to target server. I like to play on the safe side and I generated the script for my synchronization and later on after review I deployed the scripts on the server. Well, my team and we were able to get going from our disaster in less than 10 minutes. There were few people in our team were indeed disappointed as they were thinking of going home early that day but in less than 10 minutes they had to get back to work. There are so many other features in  dbForge Data Compare for SQL Server, I am already planning to make this product company wide recommended product for Data Compare tool. Hats off to the team who have build this product. Here are few of the features salient features of the dbForge Data Compare for SQL Server Perform SQL Server database comparison to detect changes Compare SQL Server backups with live databases Analyze data differences between two databases Synchronize two databases that went out of sync Restore data of a particular table from the backup Generate data comparison reports in Excel and HTML formats Copy look-up data from development database to production Automate routine data synchronization tasks with command-line interface Go Ahead and Download the dbForge Data Compare for SQL Server right away. It is always a good idea to get familiar with the important tools before hand instead of learning it under pressure of disaster. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology

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  • Make The Web Fast - The HAR Show: Capturing and Analyzing performance data with HTTP Archive format

    Make The Web Fast - The HAR Show: Capturing and Analyzing performance data with HTTP Archive format Need a flexible format to record, export, and analyze network performance data? Well, that's exactly what the HTTP Archive format (HAR) is designed to do! Even better, did you know that Chrome DevTools supports it? In this episode we'll take a deep dive into the format (as you'll see, its very simple), and explore the many different ways it can help you capture and analyze your sites performance. Join +Ilya Grigorik and +Peter Lubbers to find out how to capture HAR network traces in Chrome, visualize the data via an online tool, share the reports with your clients and coworkers, automate the logging and capture of HAR data for your build scripts, and even adapt it to server-side analysis use cases! Yes, a rapid fire session of awesome demos - see you there. From: GoogleDevelopers Views: 0 6 ratings Time: 00:00 More in Science & Technology

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  • App Store: Profitability for Game Developers

    - by Bunkai.Satori
    Recent days, I've been spending significant time in discovering chances of profitability of AppStore for developers. I have found many articles. Some of them are highly optimistic, while other are extremely skeptical. This article is extremely skeptical. It even claims to have backed its conclusions by objective sales numbers. This is another pesimistic article saying that games developed by single individuals get 20 downloads a day. Can I kindly ask to clarify from business viewpoint whether average developers publishing games and software on AppStore can cover their living expenses, even, whether they can become profitable? Is it achievable to generate revenues of 50.000 USD yearly on AppStore for a single developer? I would like to stay as realistic as possible. Despite the question might look subjective, a good business man will be able to esitmate chances for profitability and prosperity within AppStore.

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  • PowerShell Try Catch Finally

    - by PointsToShare
    PowerShell Try Catch Finally I am a relative novice to PowerShell and tried (pun intended) to use the “Try Catch Finally” in my scripts. Alas the structure that we love and use in C# (or even – shudder of shudders - in VB) does not always work in PowerShell. It turns out that it works only when the error is a terminating error (whatever that means). Well, you can turn all your errors to the terminating kind by simply setting - $ErrorActionPreference = "Stop", And later resetting it back to “Continue”, which is its normal setting. Now, the lazy approach is to start all your scripts with: $ErrorActionPreference = "Stop" And ending all of them with: $ErrorActionPreference = "Continue" But this opens you to trouble because should your script have an error that you neglected to catch (it even happens to me!), your session will now have all its errors as “terminating”. Obviously this is not a good thing, so instead let’s put these two setups in the beginning of each Try block and in the Finally block as seen below: That’s All Folks!!

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  • Does HTML 5 &ldquo;Rich vs. Reach&rdquo; a False Choice?

    - by andrewbrust
    The competition between the Web and proprietary rich platforms, including Windows, Mac OS, iPhone/iPad, Adobe’s Flash/AIR and Microsoft’s Silverlight, is not new. But with the emergence of HTML 5 and imminent support for it in the next release of the major Web browsers, the battle is heating up. And with the announcements made Wednesday at Google's I/O conference, it's getting kicked up yet another notch. The impact of this platform battle on companies in the media and advertising world, and the developers who serve them, is significant. The most prominent question is whether video and rich media online will shift towards pure HTML and away from plug-ins like Flash and Silverlight. In fact, certain features in HTML 5 make it suitable for development for line of business applications as well, further threatening those plug-in technologies. So what's the deal? Is this real or hype? To answer that question, I've done my own research into HTML 5's features and talked to several media-focused, New York area developers to get their opinions. I present my findings to you in this post. Before bearing down into HTML 5 specifics and practitioners’ quotes, let's set the context. To understand what HTML 5 can do, take a look at this video of Sports Illustrated’s HTML 5 prototype. This should start to get you bought into the idea that HTML 5 could be a game-changer. Next, if you happen to have installed the beta version of Google's Chrome 5 browser, take a look at the page linked to below, and in that page, click on any of the game thumbnails to see what's possible, without a plug-in, in this brave new world. (Note, although the instructions for each game tell you to press the A key to start, press the Z key instead.). Here's the link: http://www.kesiev.com/akihabara As an adjunct to what's enabled by HTML 5, consider the various transforms that are part of CSS 3. If you're running Safari as your browser, the following link will showcase this live; if not, you'll see a bitmap that will give you an idea of what's possible: http://webkit.org/blog/386/3d-transforms Are you starting to get the picture (literally)? What has up until now required browser plug-ins and other patches to HTML, most typically Flash, will soon be renderable, natively, in all major browsers. Moreover, it's looking likely that developers will be able to deliver such content and experiences in these browsers using one base of markup and script code (using straight JavaScript and/or jQuery), without resorting to browser-specific code and workarounds. If you're skeptical of this, I wouldn't blame you, especially with respect to Microsoft's Internet Explorer. However, i can tell you with confidence that even Microsoft is dedicated to full-on HTML 5 support in version 9 of that browser, which is currently under development. So what’s new in HTML 5, specifically, that makes sites like this possible?  The specification documents go into deep detail, and there’s no sense in rehashing them here, but a summary is probably in order.   Here is a non-authoritative, but useful, list of the major new feature areas in HTML 5: 2D drawing capabilities and 3D transforms. 2D drawing instructions can be embedded statically into a Web page; application interactivity and animation can be achieved through script.  As mentioned above, 3D transforms are technically part of version 3 of the CSS (Cascading Style Sheets) spec, rather than HTML 5, but they can nonetheless be thought of as part of the bundle.  They allow for rendering of 3D images and animations that, together with 2D drawing, make HTML-based games much more feasible than they are presently, as the links above demonstrate. Embedded audio and video. A media player can appear directly in a rendered Web page, using HTML markup and no plug-ins. Alternately, player controls can be hidden and the content can play automatically. Major enhancements to form-based input. This includes such things as specification of required fields, embedding of text “hints” into a control, limiting valid input on a field to dates, email addresses or a list of values.  There’s more to this, but the gist is that line-of-business applications, with complicated input and data validation, are supported directly Offline caching, local storage and client-side SQL database. These facilities allow Web applications to function more like native apps, even if no internet connection is available. User-defined data. Data (or metadata – data about data) can easily be embedded statically and/or retrieved and updated with Javascript code. This avoids having to embed that data in a separate file, or within script code. Taken together, these features position HTML to compete with, and perhaps overtake, Adobe’s Flash/AIR (and Microsoft’s Silverlight) as a viable Web platform for media, RIAs (rich internet applications – apps that function more like desktop software than Web sites) and interactive Web content, including games. What do players in the media world think about this?  From the embedded video above, we know what Sports Illustrated (and, therefore, Time Warner) think.  Hulu, the major Internet site for broadcast TV content, is on record as saying HTML5 video does not pass muster with them, at least not yet.  YouTube, on the other hand, already has an experimental HTML 5-based version of their site.  TechCrunch has reported that NetFlix is flirting with HTML 5 too, especially as it pertains to embedded browsers in TV-based devices.  And the New York Times’ Web site now embeds some video clips without resorting to Flash.  They have to – otherwise iPhone, iPod Touch and iPad users couldn’t see them in the Mobile Safari browser. What do media-focused developers think about all this?  I talked to several to get their opinions. Michael Pinto is CEO and Founder of Very Memorable Design whose primary focus has been to help marketing directors get traction online.  The firm’s client roster includes the likes Time, Inc., Scholastic and PBS.  Pinto predicts that “More and more microsites that were done entirely in Flash will be done more and more using jQuery. I can also see slideshows and video now being done without Flash. However if you needed to create a game or highly interactive activity Flash would still be the way to go for the web.” A dissenting view comes from Jesse Erlbaum, CEO of The Erlbaum Group, LLC, which serves numerous clients in the magazine publishing sector.  When I asked Erlbaum whether he thought HTML 5 and jQuery/JavaScript would steal significant market share from Flash, he responded “Not at all!  In particular, not for media and advertising customers!  These sectors are not generally in the business of making highly functional applications, which is the one place where HTML5/jQuery/etc really shines.” Ironically, Pinto’s firm is a heavy user of Flash for its projects and Erlbaum’s develops atop the “LAMP” (Linux, Apache, MySQL and PHP/Perl) stack.  For whatever reason, each firm seems to see the other’s toolset as a more viable choice.  But both agree that the developer tool story around HTML 5 is deficient.  Pinto explains “What’s lost with [HTML 5 and Javascript] techniques is that there isn’t a single widely favored easy-to-use tool of choice for authoring. So with Flash you can get up and running right away and not worry about what is different from one browser to the next.“  Erlbaum agrees, saying: “HTML5/Javascript lacks a sophisticated integrated development environment (IDE) which is an essential part of Flash.  If what someone is trying to make is primarily animation, it's a waste of time…to do this in Javascript.  It can be done much more easily in Flash, and with greater cross-browser compatibility and consistency due to the ubiquity of Flash.” Adobe (maker of Flash since its 2005 acquisition of Macromedia) likely agrees.  And for better or worse, they’ve decided to address this shortcoming of HTML 5, even at risk of diminishing their Flash platfrom. Yesterday Adobe announced that their hugely popular Deamweaver Web design authoring tool would directly support HTML 5 and CSS 3 development.  In fact, the Adobe Dreamweaver CS5 HTML5 Pack is downloadable now from Adobe Labs. Maybe Adobe is bowing to pressure from ardent Web professionals like Scott Kellum, Lead Designer at Channel V Media,  a digital and offline branding firm, serving the media and marketing sectors, among others.  Kellum told me that HTML 5 “…will definitely move people away from Flash. It has many of the same functionalities with faster load times and better accessibility. HTML5 will help Flash as well: with the new caching methods you can now even run Flash apps offline.” Although all three Web developers I interviewed would agree that Flash is still required for more sophisticated applications, Kellum seems to have put his finger on why HTML 5 may nonetheless dominate.  In his view, much of the Web development out there has little need for high-end capabilities: “Most people want to add a little punch to a navigation bar or some video and now you can get the biggest bang for your buck with HTML5, CSS3 and Javascript.” I’ve already mentioned that Google’s ongoing I/O conference, at the Moscone West center in San Francisco, is driving the HTML 5 news cycle, big time.  And Google made many announcements of their own, including the open sourcing of their VP8 video codec, new enterprise-oriented capabilities for its App Engine cloud offering, and the creation of the Chrome Web Store, which the company says will make it easier to find and “install” Web applications, in a fashion similar to  the way users procure native apps on various mobile platforms. HTML 5 looks to be disruptive, especially to the media world.  And even if the technology ends up disappointing, the chatter around it alone is causing big changes in the technology world.  If the richness it promises delivers, then magazine publishers and non-text digital advertisers may indeed have a platform for creating compelling content that loads quickly, is standards-based and will render identically in (the newest versions of) all major Web browsers.  Can this development in the digital arena save the titans of the print world?  I can’t predict, but it’s going to be fun to watch, and the competitive innovation from all players in both industries will likely be immense.

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  • Software Engineering Practices &ndash; Different Projects should have different maturity levels

    - by Dylan Smith
    I’ve had a lot of discussions at the office lately about the drastically different sets of software engineering practices used on our various projects, if what we are doing is appropriate, and what factors should you be considering when determining what practices are most appropriate in a given context. I wanted to write up my thoughts in a little more detail on this subject, so here we go: If you compare any two software projects (specifically comparing their codebases) you’ll often see very different levels of maturity in the software engineering practices employed. By software engineering practices, I’m specifically referring to the quality of the code and the amount of technical debt present in the project. Things such as Test Driven Development, Domain Driven Design, Behavior Driven Development, proper adherence to the SOLID principles, etc. are all practices that you would expect at the mature end of the spectrum. At the other end of the spectrum would be the quick-and-dirty solutions that are done using something like an Access Database, Excel Spreadsheet, or maybe some quick “drag-and-drop coding”. For this blog post I’m going to refer to this as the Software Engineering Maturity Spectrum (SEMS). I believe there is a time and a place for projects at every part of that SEMS. The risks and costs associated with under-engineering solutions have been written about a million times over so I won’t bother going into them again here, but there are also (unnecessary) costs with over-engineering a solution. Sometimes putting multiple layers, and IoC containers, and abstracting out the persistence, etc is complete overkill if a one-time use Access database could solve the problem perfectly well. A lot of software developers I talk to seem to automatically jump to the very right-hand side of this SEMS in everything they do. A common rationalization I hear is that it may seem like a small trivial application today, but these things always grow and stick around for many years, then you’re stuck maintaining a big ball of mud. I think this is a cop-out. Sure you can’t always anticipate how an application will be used or grow over its lifetime (can you ever??), but that doesn’t mean you can’t manage it and evolve the underlying software architecture as necessary (even if that means having to toss the code out and re-write it at some point…maybe even multiple times). My thoughts are that we should be making a conscious decision around the start of each project approximately where on the SEMS we want the project to exist. I believe this decision should be based on 3 factors: 1. Importance - How important to the business is this application? What is the impact if the application were to suddenly stop working? 2. Complexity - How complex is the application functionality? 3. Life-Expectancy - How long is this application expected to be in use? Is this a one-time use application, does it fill a short-term need, or is it more strategic and is expected to be in-use for many years to come? Of course this isn’t an exact science. You can’t say that Project X should be at the 73% mark on the SEMS and expect that to be helpful. My point is not that you need to precisely figure out what point on the SEMS the project should be at then translate that into some prescriptive set of practices and techniques you should be using. Rather my point is that we need to be aware that there is a spectrum, and that not everything is going to be (or should be) at the edges of that spectrum, indeed a large number of projects should probably fall somewhere within the middle; and different projects should adopt a different level of software engineering practices and maturity levels based on the needs of that project. To give an example of this way of thinking from my day job: Every couple of years my company plans and hosts a large event where ~400 of our customers all fly in to one location for a multi-day event with various activities. We have some staff whose job it is to organize the logistics of this event, which includes tracking which flights everybody is booked on, arranging for transportation to/from airports, arranging for hotel rooms, name tags, etc The last time we arranged this event all these various pieces of data were tracked in separate spreadsheets and reconciliation and cross-referencing of all the data was literally done by hand using printed copies of the spreadsheets and several people sitting around a table going down each list row by row. Obviously there is some room for improvement in how we are using software to manage the event’s logistics. The next time this event occurs we plan to provide the event planning staff with a more intelligent tool (either an Excel spreadsheet or probably an Access database) that can track all the information in one location and make sure that the various pieces of data are properly linked together (so for example if a person cancels you only need to delete them from one place, and not a dozen separate lists). This solution would fall at or near the very left end of the SEMS meaning that we will just quickly create something with very little attention paid to using mature software engineering practices. If we examine this project against the 3 criteria I listed above for determining it’s place within the SEMS we can see why: Importance – If this application were to stop working the business doesn’t grind to a halt, revenue doesn’t stop, and in fact our customers wouldn’t even notice since it isn’t a customer facing application. The impact would simply be more work for our event planning staff as they revert back to the previous way of doing things (assuming we don’t have any data loss). Complexity – The use cases for this project are pretty straightforward. It simply needs to manage several lists of data, and link them together appropriately. Precisely the task that access (and/or Excel) can do with minimal custom development required. Life-Expectancy – For this specific project we’re only planning to create something to be used for the one event (we only hold these events every 2 years). If it works well this may change (see below). Let’s assume we hack something out quickly and it works great when we plan the next event. We may decide that we want to make some tweaks to the tool and adopt it for planning all future events of this nature. In that case we should examine where the current application is on the SEMS, and make a conscious decision whether something needs to be done to move it further to the right based on the new objectives and goals for this application. This may mean scrapping the access database and re-writing it as an actual web or windows application. In this case, the life-expectancy changed, but let’s assume the importance and complexity didn’t change all that much. We can still probably get away with not adopting a lot of the so-called “best practices”. For example, we can probably still use some of the RAD tooling available and might have an Autonomous View style design that connects directly to the database and binds to typed datasets (we might even choose to simply leave it as an access database and continue using it; this is a decision that needs to be made on a case-by-case basis). At Anvil Digital we have aspirations to become a primarily product-based company. So let’s say we use this tool to plan a handful of events internally, and everybody loves it. Maybe a couple years down the road we decide we want to package the tool up and sell it as a product to some of our customers. In this case the project objectives/goals change quite drastically. Now the tool becomes a source of revenue, and the impact of it suddenly stopping working is significantly less acceptable. Also as we hold focus groups, and gather feedback from customers and potential customers there’s a pretty good chance the feature-set and complexity will have to grow considerably from when we were using it only internally for planning a small handful of events for one company. In this fictional scenario I would expect the target on the SEMS to jump to the far right. Depending on how we implemented the previous release we may be able to refactor and evolve the existing codebase to introduce a more layered architecture, a robust set of automated tests, introduce a proper ORM and IoC container, etc. More likely in this example the jump along the SEMS would be so large we’d probably end up scrapping the current code and re-writing. Although, if it was a slow phased roll-out to only a handful of customers, where we collected feedback, made some tweaks, and then rolled out to a couple more customers, we may be able to slowly refactor and evolve the code over time rather than tossing it out and starting from scratch. The key point I’m trying to get across is not that you should be throwing out your code and starting from scratch all the time. But rather that you should be aware of when and how the context and objectives around a project changes and periodically re-assess where the project currently falls on the SEMS and whether that needs to be adjusted based on changing needs. Note: There is also the idea of “spectrum decay”. Since our industry is rapidly evolving, what we currently accept as mature software engineering practices (the right end of the SEMS) probably won’t be the same 3 years from now. If you have a project that you were to assess at somewhere around the 80% mark on the SEMS today, but don’t touch the code for 3 years and come back and re-assess its position, it will almost certainly have changed since the right end of the SEMS will have moved farther out (maybe the project is now only around 60% due to decay). Developer Skills Another important aspect to this whole discussion is around the skill sets of your architects and lead developers. When talking about the progression of a developers skills from junior->intermediate->senior->… they generally start by only being able to write code that belongs on the left side of the SEMS and as they gain more knowledge and skill they become capable of working at a higher and higher level along the SEMS. We all realize that the learning never stops, but eventually you’ll get to the point where you can comfortably develop at the right-end of the SEMS (the exact practices and techniques that translates to is constantly changing, but that’s not the point here). A critical skill that I’d love to see more evidence of in our industry is the most senior guys not only being able to work at the right-end of the SEMS, but more importantly be able to consciously work at any point along the SEMS as project needs dictate. An even more valuable skill would be if you could make the conscious decision to move a projects code further right on the SEMS (based on changing needs) and do so in an incremental manner without having to start from scratch. An exercise that I’m planning to go through with all of our projects here at Anvil in the near future is to map out where I believe each project currently falls within this SEMS, where I believe the project *should* be on the SEMS based on the business needs, and for those that don’t match up (i.e. most of them) come up with a plan to improve the situation.

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  • Windows 8 Will be Here Tomorrow; but Should Silverlight be Gone Today?

    - by andrewbrust
    The software industry lives within an interesting paradox. IT in the enterprise moves slowly and cautiously, upgrading only when safe and necessary.  IT interests intentionally live in the past.  On the other hand, developers, and Independent Software Vendors (ISVs) not only want to use the latest and greatest technologies, but this constituency prides itself on gauging tech’s future, and basing its present-day strategy upon it.  Normally, we as an industry manage this paradox with a shrug of the shoulder and musings along the lines of “it takes all kinds.”  Different subcultures have different tendencies.  So be it. Microsoft, with its Windows operating system (OS), can’t take such a laissez-faire view of the world though.  Redmond relies on IT to deploy Windows and (at the very least) influence its procurement, but it also relies on developers to build software for Windows, especially software that has a dependency on features in new versions of the OS.  It must indulge and nourish developers’ fetish for an early birthing of the next generation of software, even as it acknowledges the IT reality that the next wave will arrive on-schedule in Redmond and will travel very slowly to end users. With the move to Windows 8, and the corresponding shift in application development models, this paradox is certainly in place. On the one hand, the next version of Windows is widely expected sometime in 2012, and its full-scale deployment will likely push into 2014 or even later.  Meanwhile, there’s a technology that runs on today’s Windows 7, will continue to run in the desktop mode of Windows 8 (the next version’s codename), and provides absolutely the best architectural bridge to the Windows 8 Metro-style application development stack.  That technology is Silverlight.  And given what we now know about Windows 8, one might think, as I do, that Microsoft ecosystem developers should be flocking to it. But because developers are trying to get a jump on the future, and since many of them believe the impending v5.0 release of Silverlight will be the technology’s last, not everyone is flocking to it; in fact some are fleeing from it.  Is this sensible?  Is it not unprecedented?  What options does it lead to?  What’s the right way to think about the situation? Is v5.0 really the last major version of the technology called Silverlight?  We don’t know.  But Scott Guthrie, the “father” and champion of the technology, left the Developer Division of Microsoft months ago to work on the Windows Azure team, and he took his people with him.  John Papa, who was a very influential Redmond-based evangelist for Silverlight (and is a Visual Studio Magazine author), left Microsoft completely.  About a year ago, when initial suspicion of Silverlight’s demise reached significant magnitude, Papa interviewed Guthrie on video and their discussion served to dispel developers’ fears; but now they’ve moved on. So read into that what you will and let’s suppose, for the sake of argument, speculation that Silverlight’s days of major revision and iteration are over now is correct.  Let’s assume the shine and glimmer has dimmed.  Let’s assume that any Silverlight application written today, and that therefore any investment of financial and human resources made in Silverlight development today, is destined for rework and extra investment in a few years, if the application’s platform needs to stay current. Is this really so different from any technology investment we make?  Every framework, language, runtime and operating system is subject to change, to improvement, to flux and, yes, to obsolescence.  What differs from project to project, is how near-term that obsolescence is and how disruptive the change will be.  The shift from .NET 1.1. to 2.0 was incremental.  Some of the further changes were too.  But the switch from Windows Forms to WPF was major, and the change from ASP.NET Web Services (asmx) to Windows Communication Foundation (WCF) was downright fundamental. Meanwhile, the transition to the .NET development model for Windows 8 Metro-style applications is actually quite gentle.  The finer points of this subject are covered nicely in Magenic’s excellent white paper “Assessing the Windows 8 Development Platform.” As the authors of that paper (including Rocky Lhotka)  point out, Silverlight code won’t just “port” to Windows 8.  And, no, Silverlight user interfaces won’t either; Metro always supports XAML, but that relationship is not commutative.  But the concepts, the syntax, the architecture and developers’ skills map from Silverlight to Windows 8 Metro and the Windows Runtime (WinRT) very nicely.  That’s not a coincidence.  It’s not an accident.  This is a protected transition.  It’s not a slap in the face. There are few things that are unnerving about this transition, which make it seem markedly different from others: The assumed end of the road for Silverlight is something many think they can see.  Instead of being ignorant of the technology’s expiration date, we believe we know it.  If ignorance is bliss, it would seem our situation lacks it. The new technology involving WinRT and Metro involves a name change from Silverlight. .NET, which underlies both Silverlight and the XAML approach to WinRT development, has just about reached 10 years of age.  That’s equivalent to 80 in human years, or so many fear. My take is that the combination of these three factors has contributed to what for many is a psychologically compelling case that Silverlight should be abandoned today and HTML 5 (the agnostic kind, not the Windows RT variety) should be embraced in its stead.  I understand the logic behind that.  I appreciate the preemptive, proactive, vigilant conscientiousness involved in its calculus.  But for a great many scenarios, I don’t agree with it.  HTML 5 clients, no matter how impressive their interactivity and the emulation of native application interfaces they present may be, are still second-class clients.  They are getting better, especially when hardware acceleration and fast processors are involved.  But they still lag.  They still feel like they’re emulating something, like they’re prototypes, like they’re not comfortable in their own skins.  They are based on compromise, and they feel compromised too. HTML 5/JavaScript development tools are getting better, and will get better still, but they are not as productive as tools for other environments, like Flash, like Silverlight or even more primitive tooling for iOS or Android.  HTML’s roots as a document markup language, rather than an application interface, create a disconnect that impedes productivity.  I do not necessarily think that problem is insurmountable, but it’s here today. If you’re building line-of-business applications, you need a first-class client and you need productivity.  Lack of productivity increases your costs and worsens your backlog.  A second class client will erode user satisfaction, which is never good.  Worse yet, this erosion will be inconspicuous, rather than easily identified and diagnosed, because the inferiority of an HTML 5 client over a native one is hard to identify and, notably, doing so at this juncture in the industry is unpopular.  Why would you fault a technology that everyone believes is revolutionary?  Instead, user disenchantment will remain latent and yet will add to the malaise caused by slower development. If you’re an ISV and you’re coveting the reach of running multi-platform, it’s a different story.  You’ve likely wanted to move to HTML 5 already, and the uncertainty around Silverlight may be the only remaining momentum or pretext you need to make the shift.  You’re deploying many more copies of your application than a line-of-business developer is anyway; this makes the economic hit from lower productivity less impactful, and the wider potential installed base might even make it profitable. But no matter who you are, it’s important to take stock of the situation and do it accurately.  Continued, but merely incremental changes in a development model lead to conservatism and general lack of innovation in the underlying platform.  Periods of stability and equilibrium are necessary, but permanence in that equilibrium leads to loss of platform relevance, market share and utility.  Arguably, that’s already happened to Windows.  The change Windows 8 brings is necessary and overdue.  The marked changes in using .NET if we’re to build applications for the new OS are inevitable.  We will ultimately benefit from the change, and what we can reasonably hope for in the interim is a migration path for our code and skills that is navigable, logical and conceptually comfortable. That path takes us to a place called WinRT, rather than a place called Silverlight.  But considering everything that is changing for the good, the number of disruptive changes is impressively minimal.  The name may be changing, and there may even be some significance to that in terms of Microsoft’s internal management of products and technologies.  But as the consumer, you should care about the ingredients, not the name.  Turkish coffee and Greek coffee are much the same. Although you’ll find plenty of interested parties who will find the names significant, drinkers of the beverage should enjoy either one.  It’s all coffee, it’s all sweet, and you can tell your fortune from the grounds that are left at the end.  Back on the software side, it’s all XAML, and C# or VB .NET, and you can make your fortune from the product that comes out at the end.  Coffee drinkers wouldn’t switch to tea.  Why should XAML developers switch to HTML?

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  • My View on ASP.NET Web Forms versus MVC

    - by Ricardo Peres
    Introduction A lot has been said on Web Forms and MVC, but since I was recently asked about my opinion on the subject, here it is. First, I have to say that I really like both technologies and I don’t think any is going away – just remember SharePoint, which is built on top of Web Forms. I see them as complementary, targeting different needs and leveraging different skills. Let’s go through some of their differences. Rapid Application Development Rapid Application Development (RAD) is the development process by which you have an Integrated Development Environment (IDE), a visual design surface and a toolbox, and you drag components from the toolbox to the design surface and set their properties through a property inspector. It was introduced with some of the earliest Windows graphical IDEs such as Visual Basic and Delphi. With Web Forms you have RAD out of the box. Visual Studio offers a generally good (and extensible) designer for the layout of pages and web user controls. Designing a page may simply be about dragging controls from the toolbox, setting their properties and wiring up some events to event handlers, which are implemented in code behind .NET classes. Most people will be familiar with this kind of development and enjoy it. You can see what you are doing from the beginning. MVC also has designable pages – called views in MVC terminology – the problem is that they can be built using different technologies, some of which, at the moment (MVC 4) do not support RAD – Razor, for example. I believe it is just a matter of time for that to be implemented in Visual Studio, but it will mostly consist on HTML editing, and until that day comes, you have to live with source editing. Development Model Web Forms features the same development model that you are used to from Windows Forms and other similar technologies: events fired by controls and automatic persistence of their properties between postbacks. For that, it uses concepts such as view state, which some may love and others may hate, because it may be misused quite easily, but otherwise does its job well. Another fundamental concept is data binding, by which a collection of data can be fed to a control and have it render that data somehow – just thing of the GridView control. The focus is on the page, that’s where it all starts, and you can place everything in the same code behind class: data access, business logic, layout, etc. The controls take care of generating a great part of the HTML and JavaScript for you. With MVC there is no free lunch when it comes to data persistence between requests, you have to implement it yourself. As for event handling, that is at the core of MVC, in the form of controllers and action methods, you just don’t think of them as event handlers. In MVC you need to think more in HTTP terms, so action methods such as POST and GET are relevant to you, and may write actions to handle one or the other. Also of crucial importance is model binding: the way by which MVC converts your posted data into a .NET class. This is something that ASP.NET 4.5 Web Forms has introduced as well, but it is a cornerstone in MVC. MVC also has built-in validation of these .NET classes, which out of the box uses the Data Annotations API. You have full control of the generated HTML - except for that coming from the helper methods, usually small fragments - which requires a greater familiarity with the specifications. You normally rely much more on JavaScript APIs, they are even included in the Visual Studio template, that is because much less is done for you. Reuse It is difficult to accept a professional company/project that does not employ reuse. It can save a lot of time thus cutting costs significantly. Code reused in several projects matures as time goes by and helps developers learn from past experiences. ASP.NET Web Forms was built with reuse in mind, in the form of controls. Controls encapsulate functionality and are generally portable from project to project (with the notable exception of web user controls, those with an associated .ASCX markup file). ASP.NET has dozens of controls and it is very easy to develop new ones, so I believe this is a great advantage. A control can inject JavaScript code and external references as well as generate HTML an CSS. MVC on the other hand does not use controls – it is possible to use them, with some view engines like ASPX, but it is just not advisable because it breaks the flow – where do Init, Load, PreRender, etc, fit? The most similar to controls is extension methods, or helpers. They serve the same purpose – generating HTML, CSS or JavaScript – and can be reused between different projects. What differentiates them from controls is that there is no inheritance and no context – an extension method is just a static method which doesn’t know where it is being called. You also have partial views, which you can reuse in the same project, but there is no inheritance as well. This, in my view, is a weakness of MVC. Architecture Both technologies are highly extensible. I have writtenstarted writing a series of posts on ASP.NET Web Forms extensibility and will probably write another series on MVC extensibility as well. A number of scenarios are covered in any of these models, and some extensibility points apply to both, because, of course both stand upon ASP.NET. With Web Forms, if you’re like me, you start by defining you master pages, pages and controls, with some helper classes to glue everything. You may as well throw in some JavaScript, but probably you’re main work will be with plain old .NET code. The controls you define have the chance to inject JavaScript code and references, through either the ScriptManager or the page’s ClientScript object, as well as generating HTML and CSS code. The master page and page model with code behind classes offer a number of “hooks” by which you can change the normal way of things, for example, in a page you can access any control on the master page, add script or stylesheet references to its head and even change the page’s title. Also, with Web Forms, you typically have URLs in the form “/SomePath/SomePage.aspx?SomeParameter=SomeValue”, which isn’t really SEO friendly, no to mention the HTML that some controls produce, far from standards, optimization and best practices. In MVC, you also normally start by defining the master page (or layout) and views, which are the visible parts, and then define controllers on separate files. These controllers do not know anything about the views, except the names and types of the parameters that will be passed to and from them. The controller will be responsible for the data access and business logic, eventually relying on additional classes for this purpose. On a controller you only receive parameters and return a result, which may be a request for the rendering of a view, a redirection to another URL or a JSON object, to name just a few. The controller class does not know anything about the web, so you can effectively reuse it in a non-web project. This separation and the lack of programmatic access to the UI elements, makes it very difficult to implement, for example, something like SharePoint with MVC. OK, I know about Orchard, but it isn’t really a general purpose development framework, but instead, a CMS that happens to use MVC. Not having controls render HTML for you gives you in turn much more control over it – it is your responsibility to create it, which you can either consider a blessing or a curse, in the later case, you probably shouldn’t be using MVC at all. Also MVC URLs tend to be much more SEO-oriented, if you design your controllers and actions properly. Testing In a well defined architecture, you should separate business logic, data access logic and presentation logic, because these are all different things and it might even be the need to switch one implementation for another: for example, you might design a system which includes a data access layer, a business logic layer and two presentation layers, one on top of ASP.NET and the other with WPF; and the data access layer might be implemented first using NHibernate and later on switched for Entity Framework Code First. These changes are not that rare, so care should be taken in designing the system to make them possible. Web Forms are difficult to test, because it relies on event handlers which are only fired in web contexts, when a form is submitted or a page is requested. You can call them with reflection, but you have to set up a number of mocking objects first, HttpContext.Current first coming to my mind. MVC, on the other hand, makes testing controllers a breeze, so much that it even includes a template option for generating boilerplate unit test classes up from start. A well designed – from the unit test point of view - controller will receive everything it needs to work as parameters to its action methods, so you can pass whatever values you need very easily. That doesn’t mean, of course, that everything can be tested: views, for instance, are difficult to test without actually accessing the site, but MVC offers the possibility to compile views at build time, so that, at least, you know you don’t have syntax errors beforehand. Myths Some popular but unfounded myths around MVC include: You cannot use controls in MVC: not true, actually, you can, at least with the Web Forms (ASPX) view engine; the declaration and usage is exactly the same as with Web Forms; You cannot specify a base class for a view: with the ASPX view engine you can use the Inherits Page directive, with this and all the others you can use the pageBaseType and userControlBaseType attributes of the <page> element; MVC shields you from doing “bad things” on your views: well, you can place any code on a code block, at least with the ASPX view engine (you may be starting to see a pattern here), even data access code; The model is the entity model, tied to an O/RM: the model is actually any class that you use to pass values to a view, including (but generally not recommended) an entity model; Unit tests come with no cost: unit tests generally don’t cover the UI, although there are frameworks just for that (see WatiN, for example); also, for some tests, you will have to mock or replace either the HttpContext.Current property or the HttpContextBase class yourself; Everything is testable: views aren’t, without accessing the site; MVC relies on HTML5/some_cool_new_javascript_framework: there is no relation whatsoever, MVC renders whatever you want it to render and does not require any framework to be present. The thing is, the subsequent releases of MVC happened in a time when Microsoft has become much more involved in standards, so the files and technologies included in the Visual Studio templates reflect this, and it just happens to work well with jQuery, for example. Conclusion Well, this is how I see it. Some folks may think that I am being too rude on MVC, probably because I don’t like it, but that’s not true: like I said, I do like MVC and I am starting my new projects with it. I just don’t want to go along with that those that say that MVC is much superior to Web Forms, in fact, some things you can do much more easily with Web Forms than with MVC. I will be more than happy to hear what you think on this!

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  • What Did You Do? is a Bad Question

    - by Ajarn Mark Caldwell
    Brian Moran (blog | Twitter) did a great presentation today for the PASS Professional Development Virtual Chapter on The Art of Questions.  One of the points that Brian made was that there are good questions and bad (or at least not-as-good) questions.  Good questions tend to open-up the conversation and engender positive reactions (perhaps even trust and respect) between the participants; and bad questions tend to close-down a conversation either through the narrow list of possible responses (e.g. strictly Yes/No) or through the negative reactions they can produce.  And this explains why I so frequently had problems troubleshooting real-time problems with users in the past.  I’ll explain that in more detail below, but before we go on, let me recommend that you watch the recording of Brian’s presentation to learn why the question Why is often problematic in the U.S. and yet we so often resort to it. For a short portion (3 years) of my career, I taught basic computer skills and Office applications in an adult vocational school, and this gave me ample opportunity to do live troubleshooting of user challenges with computers.  And like many people who ended up in computer related jobs, I also have had numerous times where I was called upon by less computer-savvy individuals to help them with some challenge they were having, whether it was part of my job or not.  One of the things that I noticed, especially during my time as a teacher, was that when I was helping somebody, typically the first question I would ask them was, “What did you do?”  This seemed to me like a good way to start my detective work trying to figure out what happened, what went wrong, how to fix it, and how to help the person avoid it again in the future.  I always asked it in a polite tone of voice as I was just trying to gather the facts before diving in deeper.  However; 99.999% of the time, I always got the same answer, “Nothing!”  For a long time this frustrated me because (remember I’m in detective mode at that point) I knew it could not possibly be true.  They HAD to have done SOMETHING…just tell me what were the last actions you took before this problem presented itself.  But no, they always stuck with “Nothing”.  At which point, with frustration growing, and not a little bit of disdain for their lack of helpfulness, I would usually ask them to move aside while I took over their machine and got them out of whatever they had gotten themselves into.  After a while I just grew used to the fact that this was the answer I would usually receive, but I always kept asking because for the .001% of the people who would actually tell me, I could then help them understand what went wrong and how to avoid it in the future. Now, after hearing Brian’s talk, I understand what the problem was.  Even though I meant to just be in an information gathering mode, the words I was using, “What did YOU do?” have such a strong negative connotation that people would instinctively go into defense-mode and stop sharing information that might make them look bad.  Many of them probably were not even consciously aware that they had gone on the defensive, but the self-preservation instinct, especially self-preservation of the ego, is so strong that people would end up there without even realizing it. So, if “What did you do” is a bad question, what would have been better?  Well, one suggestion that Brian makes in his talk is something along the lines of, “Can you tell me what led up to this?” or “what was happening on the computer right before this came up?”  It’s subtle, but the point is to take the focus off of the person and their behavior; instead depersonalizing it and talk about events from more of a 3rd-party observer point of view.  With this approach, people will be more likely to talk about what the computer did and what they did in response to it without feeling the interrogation spotlight is on them.  They are also more likely to mention other events that occurred around the same time that may or may not be related, but which could certainly help you troubleshoot a larger problem if it is not just user actions.  And that is the ultimate goal of your asking the questions.  So yes, it does matter how you ask the question; and there are such things as good questions and bad questions.  Excellent topic Brian!  Thanks for getting the thinking gears churning! (Cross-posted to the Professional Development Virtual Chapter blog.)

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  • Sources (other than tutorials) on Game Mechanics

    - by Holland
    But, I'm not quite sure where I should start from here. I know I have to go and grab an engine to use with some prebuilt libraries, and then from there learn how to actually code a game, etc. All I have right now is some "program Tetris" tutorial for C++ open right now, but I'm not even sure if that will really help me with what I want to accomplish. I'm curious if there are is any good C++ documentation related to game development which provides information on building a game in more of a component model (by this I'm referring to the documentation, not the actual object-oriented design of the game itself), rather than an entire tutorial designed to do something specific. This could include information based on various design methodologies, or how to link hardware with OpenGL interfaces, or just simply even learning how to render 2D images on a canvas. I suppose this place is definitely a good source :P, but what I'm looking for is quite a bit of information - and I think posting a new question every ten minutes would just flood the site...

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  • Registrar with good security, DNS hosting, and DNSSEC and IPv6 resolvers?

    - by semenko
    I'm looking to move my domains away from GoDaddy, but I'm having a tough time finding anyone with comparable features at a (even remotely) similar price. I've looked at the usual suggestions (NameCheap, Gandi.net, etc.), but they all seem to lack many of the GoDaddy feature base. I'm looking for: DNSSEC IPv6 Resolvers (dig pdns01.domaincontrol.com AAAA; etc. ) SSL-Logins by default HTTP-only login cookies No stupid password restrictions Two-factor authentications No DNS record limits Rough DNS statistics (queries/day, etc.) Audit trails GoDaddy has all of these, except two-factor, for $3/month. See http://www.godaddy.com/domains/dns-hosting.aspx I can't seem to find any other registrar that supports even a few of these. Is there a registrar that offers comparable features? Or, barring that, a DNS hosting service that offers similar features? (AWS Route53 doesn't offer DNSSEC or IPv6)

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  • Upcoming events 2011 IT Camp Saturday Tampa and Orlando Code Camp 2011

    - by Nikita Polyakov
    I’ll be speaking at a few upcoming events: Saturday March 19th 2011 IT Camp Saturday Tampa http://itcampsaturday.com/tampa This is a first of it’s kind – IT Pro camp, a more topic open then many traditional Code Camp and no so much code focused. Here is just a small sample: Adnan Cartwright Administrating your Network with Group Policy Nikita Polyakov Intro to Phone 7 Development Landon Bass Enterprise Considerations for SharePoint 2010 Michael Wells Intro to SQL Server for IT Professionals Keith Kabza Microsoft Lync Server 2010 Overview Check out the full session schedule for other session, if you are in the IT Pro field – you will find many sessions of interest here: http://itcampsaturday.com/tampa/2011/03/01/schedule/   Saturday March 26th 2011 Orlando Code Camp http://www.orlandocodecamp.com/ Just a highlight of a few sessions: Design & Animation Chris G. Williams: Making Games for Windows Phone 7 with XNA 4.0 Diane Leeper: Animating in Blend: It's ALIVE Diane Leeper: Design for Developers: Bad Design Kills Good Projects Henry Lee: Windows Phone 7 Animation Konrad Neumann: Being a Designer in a Developer's World Nikita Polyakov: Rapid Prototyping with SketchFlow in Expression Blend WP7 Henry Lee: Learn to Use Accelerometer and Location Service (GPS) in Windows Phone Application Joe Healy: Consuming Services in Windows Phone 7 Kevin Wolf: Work From Anywhere = WFA (Part 1) Kevin Wolf: Work From Anywhere = WFA (Part 2) Nikita Polyakov: WP7 Marketplace Place and Monetization Russell Fustino: Making (More) Money with Phone 7

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  • App Store: Profitability for Game Developers

    - by Bunkai.Satori
    Recent days, I've been spending significant time in discovering chances of profitability of AppStore for developers. I have found many articles. Some of them are highly optimistic, while other are extremely skeptical. This article is extremely skeptical. It even claims to have backed its conclusions by objective sales numbers. This is another pesimistic article saying that games developed by single individuals get 20 downloads a day. Can I kindly ask to clarify from business viewpoint whether average developers publishing games and software on AppStore can cover their living expenses, even, whether they can become profitable? Is it achievable to generate revenues of 50.000 USD yearly on AppStore for a single developer? I would like to stay as realistic as possible. Despite the question might look subjective, a good business man will be able to esitmate chances for profitability and prosperity within AppStore.

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  • How do I deal with analysis paralysis?

    - by Anne Nonimus
    Very frequently, I am stuck when choosing the best design decision. Even for small details, such as function definitions, control flow, and variable names, I spend unusually long periods perusing the benefits and trade-offs of my choices. I feel like I am losing a lot of efficiency by spending my hours on insignificant details like these. Even though, I know in the back of my mind that I can change these things if my current design doesn't work out, I have trouble deciding firmly on one choice. What should I do to combat this problem?

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  • Subpug Is a Polished and Tablet-friendly News Reader

    - by Jason Fitzpatrick
    Subpug is a polished news readers with a tablet-friendly interface and a convenient set of pre-populated starter packs focused on subject like Gadgets, Geek Humor, Science, and more. Whether you’re looking for a minimalist interface for your desktop machine or a clutter-free reading panel for your tablet, Subpug has a lot to offer with their packs of interesting news feeds ready to read (and their ability to import new ones from Google Reader or other OPML-friendly RSS apps). Hit up the link below to take it for a spin. It’s free and requires no registration. Subpug [via Addictive Tips] How to Own Your Own Website (Even If You Can’t Build One) Pt 2 How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows?

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  • DIY Glowing Easter Eggs Ripe for After Hours Easter Egg Hunt

    - by Jason Fitzpatrick
    This DIY project mixes up LEDS, plastic Easter Eggs, and candy, for delicious and glow-in-the-dark fun. How do you get from a plain plastic egg to a glowing one? All you need to do is craft some simple LED “throwies” and tuck them inside the eggs. Check out the video above to see the entire process from start to finish. [via Make] How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • How to name a bug?

    - by Pieter
    Bugs usually receive a descriptive name: "That X-Y synchronization issue", "That crash after actions A, B and D but not C", "Yesterday's update problem". Even the JIRA issue tracker has a field "Summary" instead of "Name". In discussing "big" bugs, I actually use JIRA id's to prevent confusion. There's a few restrictions to take into account: When reporting a bug, only the consequence of a bug is known. The root cause might never even be found. Several reported bugs might be found out to be duplicates, or might be completely different consequences of the same bug. In large projects, bugs will come at you by the dozens every month. Now, how would you name a bug? Name them like hurricanes perhaps?

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  • Inside Red Gate - Ricky Leeks

    - by Simon Cooper
    So, one of our profilers has a problem. Red Gate produces two .NET profilers - ANTS Performance Profiler (APP) and ANTS Memory Profiler (AMP). Both products help .NET developers solve problems they are virtually guaranteed to encounter at some point in their careers - slow code, and high memory usage, respectively. Everyone understands slow code - the symptoms are very obvious (an operation takes 2 hours when it should take 10 seconds), you know when you've solved it (the same operation now takes 15 seconds), and everyone understands how you can use a profiler like APP to help solve your particular problem. High memory usage is a much more subtle and misunderstood concept. How can .NET have memory leaks? The garbage collector, and how the CLR uses and frees memory, is one of the most misunderstood concepts in .NET. There's hundreds of blog posts out there covering various aspects of the GC and .NET memory, some of them helpful, some of them confusing, and some of them are just plain wrong. There's a lot of misconceptions out there. And, if you have got an application that uses far too much memory, it can be hard to wade through all the contradictory information available to even get an idea as to what's going on, let alone trying to solve it. That's where a memory profiler, like AMP, comes into play. Unfortunately, that's not the end of the issue. .NET memory management is a large, complicated, and misunderstood problem. Even armed with a profiler, you need to understand what .NET is doing with your objects, how it processes them, and how it frees them, to be able to use the profiler effectively to solve your particular problem. And that's what's wrong with AMP - even with all the thought, designs, UX sessions, and research we've put into AMP itself, some users simply don't have the knowledge required to be able to understand what AMP is telling them about how their application uses memory, and so they have problems understanding & solving their memory problem. Ricky Leeks This is where Ricky Leeks comes in. Created by one of the many...colourful...people in Red Gate, he headlines and promotes several tutorials, pages, and articles all with information on how .NET memory management actually works, with the goal to help educate developers on .NET memory management. And educating us all on how far you can push various vegetable-based puns. This, in turn, not only helps them understand and solve any memory issues they may be having, but helps them proactively code against such memory issues in their existing code. Ricky's latest outing is an interview on .NET Rocks, providing information on the Top 5 .NET Memory Management Gotchas, along with information on a free ebook on .NET Memory Management. Don't worry, there's loads more vegetable-based jokes where those came from...

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  • How do I do TDD on embedded devices?

    - by Darth
    I'm not new to programming and I've even worked with some low level C and ASM on AVR, but I really can't get my head around a larger-scale embedded C project. Being degenerated by the Ruby's philosophy of TDD/BDD, I'm unable to understand how people write and test code like this. I'm not saying it's a bad code, I just don't understand how this can work. I wanted to get more into some low level programming, but I really have no idea how to approach this, since it looks like a completely different mindset that I'm used to. I don't have trouble understanding pointer arithmetics, or how allocating memory works, but when I see how complex C/C++ code looks compared to Ruby, it just seems impossibly hard. Since I already ordered myself an Arduino board, I'd love to get more into some low level C and really understand how to do things properly, but it seems like none of the rules of high level languages apply. Is it even possible to do TDD on embedded devices or when developing drivers or things like custom bootloader, etc.?

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