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  • Box2d: Maximum possible linear velocity?

    - by Rosarch
    I think I've configured Box2d to have some sort of maximum velocity for any body, but I'm not sure. I apply an impulse like (100000000, 100000000), and the body moves just as fast as (100, 100) - which is not that fast at all. My game is a top-down 2d. Here is some code that may be relevant: private readonly Vector2 GRAVITY = new Vector2(0, 0); public void initializePhysics(ContactReporter contactReporter) { world = new World(GRAVITY, true); IContactListener contactListener = contactReporter; world.ContactListener = contactListener; } public void Update(GameTime gameTime) { // ... worldState.PhysicsWorld.Step((float)gameTime.ElapsedGameTime.TotalSeconds, 10, 10); //... }

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  • FormatException with IsolatedStorageSettings

    - by Jurgen Camilleri
    I have a problem when serializing a Dictionary<string,Person> to IsolatedStorageSettings. I'm doing the following: public Dictionary<string, Person> Names = new Dictionary<string, Person>(); if (!IsolatedStorageSettings.ApplicationSettings.Contains("Names")) { //Add to dictionary Names.Add("key", new Person(false, new System.Device.Location.GeoCoordinate(0, 0), new List<GeoCoordinate>() { new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8973, 14.5100), new GeoCoordinate(35.8973, 14.5099) })); //Serialize dictionary to IsolatedStorage IsolatedStorageSettings.ApplicationSettings.Add("Names", Names); IsolatedStorageSettings.ApplicationSettings.Save(); } Here is my Person class: [DataContract] public class Person { [DataMember] public bool Unlocked { get; set; } [DataMember] public GeoCoordinate Location { get; set; } [DataMember] public List<GeoCoordinate> Bounds { get; set; } public Person(bool unlocked, GeoCoordinate location, List<GeoCoordinate> bounds) { this.Unlocked = unlocked; this.Location = location; this.Bounds = bounds; } } The code works the first time, however on the second run I get a System.FormatException at the if condition. Any help would be highly appreciated thanks. P.S.: I tried an IsolatedStorageSettings.ApplicationSettings.Clear() but the call to Clear also gives a FormatException. I have found something new...the exception occurs twenty-five times, or at least that's how many times it shows up in the Output window. However after that, the data is deserialized perfectly. Should I be worried about the exceptions if they do not stop the execution of the program? EDIT: Here's the call stack when the exception occurs: mscorlib.dll!double.Parse(string s, System.Globalization.NumberStyles style, System.IFormatProvider provider) + 0x17 bytes System.Xml.dll!System.Xml.XmlConvert.ToDouble(string s) + 0x4b bytes System.Xml.dll!System.Xml.XmlReader.ReadContentAsDouble() + 0x1f bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.XmlWrappedReader.ReadContentAsDouble() + 0xb bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.ReadElementContentAsDouble() + 0x35 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlReaderDelegator.ReadElementContentAsDouble() + 0x19 bytes mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo rtmi, object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object parameters, System.Globalization.CultureInfo culture, bool isBinderDefault, System.Reflection.Assembly caller, bool verifyAccess, ref System.Threading.StackCrawlMark stackMark) mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object[] parameters, System.Globalization.CultureInfo culture, ref System.Threading.StackCrawlMark stackMark) + 0x168 bytes mscorlib.dll!System.Reflection.MethodBase.Invoke(object obj, object[] parameters) + 0xa bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadValue(System.Type type, string name, string ns, System.Runtime.Serialization.XmlObjectSerializerReadContext context, System.Runtime.Serialization.XmlReaderDelegator xmlReader) + 0x138 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadMemberAtMemberIndex(System.Runtime.Serialization.ClassDataContract classContract, ref object objectLocal, System.Runtime.Serialization.DeserializedObject desObj) + 0xc4 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadClass(System.Runtime.Serialization.DeserializedObject desObj, System.Runtime.Serialization.ClassDataContract classContract, int membersRead) + 0xf3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.Deserialize(System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x36 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.InitializeCallStack(System.Runtime.Serialization.DataContract clContract, System.Runtime.Serialization.XmlReaderDelegator xmlReaderDelegator, System.Runtime.Serialization.XmlObjectSerializerReadContext xmlObjContext, System.Xml.XmlDictionaryString[] memberNamesColl, System.Xml.XmlDictionaryString[] memberNamespacesColl) + 0x77 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.CollectionDataContract.ReadXmlValue(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x5d bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(System.Runtime.Serialization.DataContract dataContract, System.Runtime.Serialization.XmlReaderDelegator reader) + 0x3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator reader, string name, string ns, ref System.Runtime.Serialization.DataContract dataContract) + 0x10e bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Type declaredType, System.Runtime.Serialization.DataContract dataContract, string name, string ns) + 0xb bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.DataContractSerializer.InternalReadObject(System.Runtime.Serialization.XmlReaderDelegator xmlReader, bool verifyObjectName) + 0x124 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObjectHandleExceptions(System.Runtime.Serialization.XmlReaderDelegator reader, bool verifyObjectName) + 0xe bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.Xml.XmlDictionaryReader reader) + 0x7 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.IO.Stream stream) + 0x17 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.Reload() + 0xa3 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.IsolatedStorageSettings(bool useSiteSettings) + 0x20 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings.get() + 0xd bytes

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  • HttpModule.Init - safely add HttpApplication.BeginRequest handler in IIS7 integrated mode

    - by Paul Smith
    My question is similar but not identical to: http://stackoverflow.com/questions/1123741/why-cant-my-host-softsyshosting-com-support-beginrequest-and-endrequest-event (I've also read the mvolo blog referenced therein) The goal is to successfully hook HttpApplication.BeginRequest in the IHttpModule.Init event (or anywhere internal to the module), using a normal HttpModule integrated via the system.webServer config, i.e. one that doesn't: invade Global.asax or override the HttpApplication (the module is intended to be self-contained & reusable, so e.g. I have a config like this): <system.webServer> <validation validateIntegratedModeConfiguration="false"/> <modules> <remove name="TheHttpModule" /> <add name="TheHttpModule" type="Company.HttpModules.TheHttpModule" preCondition="managedHandler" /> So far, any strategy I've tried to attach a listener to HttpApplication.BeginRequest results in one of two things, symptom 1 is that BeginRequest never fires, or symptom 2 is that the following exception gets thrown on all managed requests, and I cannot catch & handle it from user code: Stack Trace: [NullReferenceException: Object reference not set to an instance of an object.] System.Web.PipelineModuleStepContainer.GetEventCount(RequestNotification notification, Boolean isPostEvent) +30 System.Web.PipelineStepManager.ResumeSteps(Exception error) +1112 System.Web.HttpApplication.BeginProcessRequestNotification(HttpContext context, AsyncCallback cb) +113 System.Web.HttpRuntime.ProcessRequestNotificationPrivate(IIS7WorkerRequest wr, HttpContext context) +616 Commenting out app.BeginRequest += new EventHandler(this.OnBeginRequest) in Init stops the exception of course. Init does not reference the Context or Request objects at all. I have tried: Removed all references to HttpContext.Current anywhere in the project (still symptom 1) Tested removing all code from the body of my OnBeginRequest method, to ensure the problem wasn't internal to the method (= exception) Sniffing the stack trace and only calling app.BeginRequest+=... when if the stack isn't started by InitializeApplication (= BeginRequest not firing) Only calling app.BeginRequest+= on the second pass through Init (= BeginRequest not firing) Anyone know of a good approach? Is there some indirect strategy for hooking Application_Start within the module (seems unlikely)? Another event which a) one can hook from a module's constructor or Init method, and b) which is subsequently a safe place to attach BeginRequest event handlers? Thanks much

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  • Problem using custom HttpHandler to process requests for both .aspx and non-extension pages in IIS7

    - by Noel
    I am trying to process both ".aspx" and non-extension page requests (i.e. both contact.aspx and /contact/) using a custom HttpHandler in IIS7. My handler works just fine in either one case or the other, but as soon as I try to process both cases, it only works for one. Please see Handlers snippet from my web.config below: If i keep only mapping to "*.aspx" then all .aspx requests are processed correctly, but obviously extensionless requests won't work: <add name="AllPages.ASPX" path="*.aspx" verb="*" type="Test.PageHandlerFactory, Test" preCondition="" /> If i change the mapping to "*" then all extensionless requests are processed correctly, but ".aspx" requests that should still be handled by this handler stop working. Note that i added the StaticFiles entry in order to process files that are on disk like images, css, js, etc. <add name="WebResource" path="WebResource.axd" verb="GET" type="System.Web.Handlers.AssemblyResourceLoader" /> <add name="StaticFiles" verb="GET,HEAD" path="*.*" type="System.Web.StaticFileHandler" resourceType="File" /> <add name="AllPages" path="*" verb="*" type="Test.PageHandlerFactory, Test" preCondition="" /> The crazy thing is that when i load an ".aspx" request (with the 2nd configuration shown) IIS7 gives a 404 not found error. The error also says that the request is processed by the StaticFiles handler. But I made sure to add resourceType="File" to the StaticFileHandler in order to avoid this. According to MS this means the request is only for "physical files on disk". Am i misreading/interpreting the "on disk" part? My .aspx file isn't on disk, that's why i want to use the handler in the first place.

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  • Why are changes to coffeescript files not being compiled when my Rails 3.2.0 app is in development mode?

    - by ben
    Normally, any changes I make to .js.coffee files in my Rails 3.2.0 app in development mode take effect when I refresh the page. All of a sudden, this is not happening. If I do rake assets:precompile, then the changes are shown, but then if I do rake assets:clean they go back to not being shown. What is causing this? Edit: Restarting the server makes the changes show. Why isn't this happening automatically as before? Edit: Here is my development.rb Myapp::Application.configure do # Settings specified here will take precedence over those in config/application.rb # In the development environment your application's code is reloaded on # every request. This slows down response time but is perfect for development # since you don't have to restart the web server when you make code changes. config.cache_classes = false # Log error messages when you accidentally call methods on nil. config.whiny_nils = true # Show full error reports and disable caching config.consider_all_requests_local = true config.action_controller.perform_caching = false # Don't care if the mailer can't send config.action_mailer.raise_delivery_errors = false # Print deprecation notices to the Rails logger config.active_support.deprecation = :log # Only use best-standards-support built into browsers config.action_dispatch.best_standards_support = :builtin # Raise exception on mass assignment protection for Active Record models config.active_record.mass_assignment_sanitizer = :strict # Log the query plan for queries taking more than this (works # with SQLite, MySQL, and PostgreSQL) config.active_record.auto_explain_threshold_in_seconds = 0.5 # Do not compress assets config.assets.compress = false # Expands the lines which load the assets config.assets.debug = true config.action_mailer.default_url_options = { :host => 'localhost:3000' } config.log_level = :warn end

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  • Cap deploy doesn't work all the sudden; something to do with FactoryGirl and assets

    - by Jason Swett
    I've been cap deploying my app all throughout it development, and this last time I tried to deploy it, it didn't work. Here's what happened: * executing `deploy:assets:precompile' * executing "cd /var/www/oneteam/releases/20121006153136 && bundle exec rake RAILS_ENV=production RAILS_GROUPS=assets assets:precompile" servers: ["electricsasquatch.com"] [electricsasquatch.com] executing command ** [out :: electricsasquatch.com] rake aborted! ** [out :: electricsasquatch.com] uninitialized constant OneTeam::Application::FactoryGirl ** [out :: electricsasquatch.com] ** [out :: electricsasquatch.com] (See full trace by running task with --trace) It looks like it failed on the deploy:assets:precompile command. I don't get why that command would have tried to do anything with FactoryGirl, though. Any ideas?

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  • tangent of two circles

    - by harryovers
    Hello, I am trying to write some code that that will draw the line which is a tangent between 2 circles. so far i have been able to draw multiple circles, and lines between the centers. i have a class which stores the values used in drawing the circles (radius, position). what i need is a method in this class to find all posible tangents between 2 circles. any help would be great. this is what i have so far (it could very well be a load of rubbish) public static Vector2[] Tangents(circle c1, circle c2) { if (c2.radius > c1.radius) { circle temp = c1; c1 = c2; c2 = temp; } circle c0 = new circle(c1.radius - c2.radius, c1.center); Vector2[] tans = new Vector2[2]; Vector2 dir = _point - _center; float len = (float)Math.Sqrt((dir.X * dir.X) + (dir.Y * dir.Y)); float angle = (float)Math.Atan2(dir.X, dir.Y); float tan_length = (float)Math.Sqrt((len * len) - (_radius * _radius)); float tan_angle = (float)Math.Asin(_radius / len); tans[0] = new Vector2((float)Math.Cos(angle + tan_angle), (float)Math.Sin(angle + tan_angle)); tans[1] = new Vector2((float)Math.Cos(angle - tan_angle), (float)Math.Sin(angle - tan_angle)); Vector2 dir0 = c0.center - tans[0]; Vector2 dir1 = c0.center - tans[1]; Vector2 tan00 = Vector2.Add(Vector2.Multiply(tans[0], (float)c2.radius), c1.center); Vector2 tan01 = c2.center; Vector2 tan10 = Vector2.Add(Vector2.Multiply(tans[1], (float)c2.radius), c1.center); Vector2 tan11 = c2.center; }

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  • Faster way to iterate through a jagged array?

    - by George Johnston
    I would like to iterate through an array that covers every pixel on my screen. i.e: for (int y = 598; y > 0; y--) { for (int x = 798; x > 0; x--) { if (grains[x][y]) { spriteBatch.Draw(Grain, new Vector2(x,y), Color.White); } } } ...my texture is a 1x1 pixel image that is drawn to the screen when the array value is true. It runs decent -- but there is definitely lag the more screen I cover. Is there a better way to accomplish what I am trying to achieve?

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  • Is it possible to manipulate a request before IIS assigns that request to a specific site?

    - by Deane
    Is it possible to manipulate an inbound request at the IIS level, before it even gets assigned to site on the server? Essentially, I want to rewrite this -- www.somegenericdomain.com?site=someotherdomain To this -- www.someotherdomain.com And I need to do this before IIS picks which site the request belongs to, so I need to change the host header prior to this point. Possible, or crazy? We're running IIS7.

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  • Faster way to iterate through a jaggad array?

    - by George Johnston
    I would like to iterate through an array that covers every pixel on my screen. i.e: for (int y = 598; y > 0; y--) { for (int x = 798; x > 0; x--) { if (grains[x][y]) { spriteBatch.Draw(Grain, new Vector2(x,y), Color.White); } } } ...my texture is a 1x1 pixel image that is drawn to the screen when the array value is true. It runs decent -- but there is definitely lag the more screen I cover. Is there a better way to accomplish what I am trying to achieve?

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  • .Net installation issue with SqlServerPipelineHost and SqlServer.DtsMsg

    - by Melody Friedenthal
    I added a web service consumer to a vb 2005 Windows app and tried to install it on another computer, which had an earlier version already installed (ClickOnce deployment). An error came up saying I needed to install Microsoft.SqlServer.PipelineHist in the GAC. I added PipelineHost to the list of references and marked it Copy Local = true, rebuilt the solution, published it and tried to install it on that other computer. This time it said I needed to install Microsoft.SqlServer.DtsMsg, however, that component does not show up on my list of .Net components. Where do I go from here? Thank you.

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  • How can I make rake assets:precompile build to the right location?

    - by Micah Gideon Modell
    I'm deploying my Rails 3 app to a subdirectory of my hosting service and therefore I'm using both a scope statement in my routes.rb and a config.assets.prefix. However, this causes my rake assets:precompile to build into public//assets instead of just into assets (since my prefix simply accounts for the scope). I can copy the files to the right location and everything will work, but I'd love for someone to tell me a better way (one must exist, right?). /config/application.rb config.assets.prefix = "/sapa/assets" /config/routes.rb scope "sapa" do … end Any help would be appreciated.

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  • Calculate rotation between two Vector2s around a pivot

    - by Nick
    Hello all. After a good long Sunday google I am going to have to hang my head in shame and ask the question... What I have is a pivot vector2, a "Previous" vector2 and a "Current" vector2. I would like to be able to calculate the rotation in radians between them. A slight complication is the fact that the pivot may moved between previous and current but ill deal with the offsetting as a separate issue if you don't have the time to bring that into the fold. To clarify, an object which has two vectors, a pivot and a base ... the pivot sitting in the centre and the base at the bottom is rotated around an external pivot. I need to work out the rotation of the object itself around its centre using the two mentioned vectors. Very big thanks to anyone that can help. Background to problem I have a game where an object is rotated around an external pivot. By using using two points (one in the centre, one at the base of the object) I am wanting to to work out the rotation that needs to be applied to the objects sprite around its centre to conform to the larger rotation that has been applied.

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  • Why does Rake task enhancement differ between my local environment and when deploying to Heroku Cedar?

    - by John Bachir
    I have this in lib/tasks/foo.rake: Rake::Task["assets:precompile"].enhance do print ">>>>>>>> hello from precompile" end Rake::Task["assets:precompile:nondigest"].enhance do print ">>>>>>>> hello from precompile:nondigest" end When I run rake assets:precompile locally, both messages are printed. When I push to heroku, only the nondigest message is printed. However, according to the buildpack, the push is executing the exact same command as I am locally. Why does the enhancement to the base assets:precompile case not work on heroku but does work locally?

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  • Rotation of two objects in relation

    - by DMan
    I've got a two sprites- I'll say I have a swing and a person. The swing 'swings' back and forth as I passed a rotation variable into spriteBatch.Draw(). Now I want my person to 'sit' on the swing, and am not sure of how to approach it. Since I want a relative to the swing sprite, I tried personPos=swingPos, but that obviously doesn't work as the swing's position is always the same (it's anchored to a point and swings from there). How would I make the person sprite follow the swinging part of the swing sprite, if that makes any sense?

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  • Getting UI button's event in Windows Phone 7

    - by kite
    Hello. I'm currently making a game in XNA4 for Windows phone 7, and I'd like to know if it were possible to get the event of the return button, or even the windows button that are basically present on the phone's interface. If so, how can i do that? thanks, KiTe

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  • Sprite to Line Collision

    - by Alu
    If I have a sprite, how would I check collision between two points? For example, in a game I am making, I would like to draw multiple lines that my sprite collides against. I'm thinking that this is more flexible than other collision systems if I had a lot of platforms.

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  • min max coordinate of cells , given cell length in c#

    - by Raj
    Please see attached picture to better understand my question i have a matrix of cells of [JXI] , cell is square in shape with length "a" my question is .. is there a way to use FOR loop to assign MIN,MAX coordinate to each cell taking origin (0,0) at one corner Thanks "freeimagehosting.net/uploads/3b09575180.jpg" i was trying following code but no success int a ; a = 1; for (int J=1; J<=5; J++) { for (int I = 1; I <= 5; I++) { double Xmin = ((I - 1)*a ); double Ymin = ((J - 1) * a); double Xmax = (I * a ); double Ymax = (J * a); } }

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  • How to automatically execute python script when Maya first loaded

    - by tep
    Hi, I am new to Maya and trying to figure out how to use Python in Maya. I wanted to create a shelf in Maya and when I click that shelf, it will execute a file containing python code. First thing, I figured out that we can't simply "source" python script. I followed tutorial from http://www.rtrowbridge.com/blog/2008/11/maya-python-import-scripts/, so now I have a function psource(). In my shelf, I can just call psource("myPythonScript") My problem is I have to somehow register psource() when Maya first loaded. Do you have any idea how to do this? Thanks!

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  • Surface Detection in 2d Game?

    - by GamiShini
    I'm working on a 2D Platform game, and I was wondering what's the best (performance-wise) way to implement Surface (Collision) Detection. So far I'm thinking of constructing a list of level objects constructed of a list of lines, and I draw tiles along the lines. ( http://img375.imageshack.us/img375/1704/lines.png ). I'm thinking every object holds the ID of the surface that he walks on, in order to easily manipulate his y position while walking up/downhill. Something like this: //Player/MovableObject class MoveLeft() { this.Position.Y = Helper.GetSurfaceById(this.SurfaceId).GetYWhenXIs(this.Position.X) } So the logic I use to detect "droping/walking on surface" is a simple point (player's lower legs)-touches-line (surface) check (with some safety approximation - let`s say 1-2 pixels over the line). Is this approach OK? I`ve been having difficulty trying to find reading material for this problem, so feel free to drop links/advice.

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  • Why won't this loop normalize my Vector2 list?

    - by ssb
    See the following code: List<Vector2> axes = new List<Vector2>(); axes.Add(TopRight() - TopLeft()); axes.Add(BottomLeft() - TopLeft()); axes.Add(otherRectangle.TopRight() - otherRectangle.TopLeft()); axes.Add(otherRectangle.BottomLeft() - otherRectangle.TopLeft()); // Try normalizing vectors? foreach (Vector2 axis in axes) { axis.Normalize(); } the Vector2.Normalize() method is a void method that normalizes the vector it's called on. Yet for some reason when I do this loop it doesn't normalize the vectors. Am I just unable to modify a list this way? Some oddities: Iterating with a for loop, i.e. axis[i].Normalize() doesn't work. Iterating with the built-in List<T>.ForEach iterator does not work. Creating a normalizing the vector before adding it to the list rather than iterating over the list does work. Why does iteration not work?

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  • Getting "stack level too deep" error when deploying with Capistrano, Rails 3.1 ruby 1.9.2

    - by Victor S
    Here is the log for the cap deploy script output around where the error occurs. Anny suggestions why this might be happening? Thanks! [yup.la] executing command [yup.la] sh -c 'cd /srv/www/portrait/releases/20120406051647 && bundle exec rake RAILS_ENV=production RAILS_GROUPS=assets assets:precompile' ** [out :: yup.la] rake aborted! ** [out :: yup.la] ** [out :: yup.la] stack level too deep ** [out :: yup.la] (in /srv/www/portrait/releases/20120406051647/app/assets/stylesheets/mobile.css.scss) ** [out :: yup.la] ** [out :: yup.la] Tasks: TOP => assets:precompile:primary ** [out :: yup.la] (See full trace by running task with --trace) ** [out :: yup.la] command finished in 30868ms *** [deploy:update_code] rolling back * executing "rm -rf /srv/www/portrait/releases/20120406051647; true" servers: ["yup.la"] [yup.la] executing command [yup.la] sh -c 'rm -rf /srv/www/portrait/releases/20120406051647; true' command finished in 288ms failed: "sh -c 'cd /srv/www/portrait/releases/20120406051647 && bundle exec rake RAILS_ENV=production RAILS_GROUPS=assets assets:precompile'" on yup.la /Users/victorstan/Sites/portrait ?

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