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  • How to visually represent file size

    - by Keith Williams
    This will be a bit subjective, I'm afraid, but I'd value the advice of the Collective. Our web application lists documents that users can download; standard file navigator stuff: Type Name Created Size ----------------------------------- PDF Doc 1 01/04/2010 15 KB PDF Doc 2 01/04/2010 15 MB Currently we list the file size as text, but I'd like to improve this by having some way of showing visually whether the file is tiny, normal or huge. The reason for this is so that users can scan the list quickly and spot files that are likely to take a long time downloading. My options currently are: Bigger font sizes for bigger files (drawback: the layout can become untidy) Icons (like a wi-fi signal strength indicator; drawback: harder to scan) Keep all sizes in KB so the number of zeroes indicates size (drawback: users have to calculate the "friendly" size in their heads) I know this is quite a minor thing, but I'd appreciate anyone's thoughts on the matter!

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  • This Is a Completely Accurate Illustration of Me at My Last Job [Comic]

    - by The Geek
    Work is boring, what can I say? Usually I was up way too late every night, making the whole situation much worse. It got so bad that one of my co-workers took pictures for blackmail. =) Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Change Your MAC Address to Avoid Free Internet Restrictions Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper

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  • New qeep app for Java ME feature phones: meet qeepy people

    - by hinkmond
    Is it "qeepy" if you meet people by using your cell phone instead of, you know, talking to them? Nah. Not if it's a Java ME cell phone! See: Use Qeep to Meet Peeps Here's a quote: Qeep is a free app, and compatible with over 1,000 Java-enabled feature phones... ... Qeep is one of the world's largest mobile gaming and social discovery platforms. Members of the mobile community can play live multiplayer games; blog photos; send sound attacks, text messages and virtual gifts; and meet new friends worldwide. So, go on. Go, use Qeep on your Java ME feature phone to play multiplayer games, blog photos, and meet new friends worldwide. No one will think that you're weird... Not much, at least. Hinkmond

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  • Ask the Readers: How Do You Set Up a Novice-Proof Computer?

    - by Jason Fitzpatrick
    You’re into technology, you like tweaking and tinkering with computers, and, most importantly, you know how to keep your computer from turning into a virus-laden and fiery wreck. What about the rest of your family and friends? How do you set up a novice-proof computer to keep them secure, updated, and happy? It’s no small task protecting a computer from an inexperienced user, but for the benefit of both the novice and the innocent computer it’s an important undertaking. This week we want to hear all about your tips, tricks, and techniques for configuring the computers of your friends and relatives to save them from themselves (and keep their computer running smoothly in the process). Sound off in the comments with your tricks and check back in on Friday for the What You Said roundup to add see how your fellow readers get the job done. How Hackers Can Disguise Malicious Programs With Fake File Extensions Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer

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  • Game has noticeable frame drops but when through a profiler it always runs smooth

    - by felipedrl
    I'm trying to optimize my PC game but I can find the bottleneck since every time I run it through a profiler (gDEBugger) it runs smooths. When running outside gDEBugger I get these annoying hiccups. It's not just the graphics, the sound also gets choppy. The drops are inconsistent across runs, i.e, sometimes I run the same scenario and get no drops at all, sometimes I get a few drops, and others the game is consistently slow. The only constant is: when running through gDEBugger I ALWAYS get a smooth run. I'm suspecting something outside my game is interfering and causing these drops, but what in the hell does gDEBugger do that nullifies these drops? A higher process priority? Any ideas? Thanks in advance.

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  • Pattern for performing game actions

    - by Arkiliknam
    Is there a generally accepted pattern for performing various actions within a game? A way a player can perform actions and also that an AI might perform actions, such as move, attack, self-destruct, etc. I currently have an abstract BaseAction which uses .NET generics to specify the different objects that get returned by the various actions. This is all implemented in a pattern similar to the Command, where each action is responsible for itself and does all that it needs. My reasoning for being abstract is so that I may have a single ActionHandler, and AI can just queue up different action implementing the baseAction. And the reason it is generic is so that the different actions can return result information relevant to the action (as different actions can have totally different outcomes in the game), along with some common beforeAction and afterAction implementations. So... is there a more accepted way of doing this, or does this sound alright?

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  • What is the difference between "Redirection" and "Pipe"?

    - by John Threepwood
    This question may sound a bit stupid, but I can not really see the difference between redirection and pipes. Redirection is used to redirect the stdout/stdin/stderr, e.g. ls > log.txt. Pipes are used to give the output of a command as input to another command, e.g. ls | grep file.txt. But why are there two operators for the same thing ? Why not just write ls > grep to pass the output through, isn't this just a kind of redirection also ? What I am missing ?

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  • Sending files via HTTP to web service

    - by Serguei Fedorov
    I am bit frustrated at the lack of information about this online. Here is the issue: I am in charge of creating a iOS application which sends sound data back and forth between the server and the app. The Audio is in small files and thus does not need to be streamed over, but rather it can be sent. Right now, I am using a TCP server I wrote to handle applications like this. However, I want to keep the system as simple as possible and writing your own server and client sockets can get a bit complex and leaves room for crashes. Overall it slows down development because I need to account for packet structure and other things. My question is, can I write an ASPX or PHP web service that lets me pass the files back and forth through GET or POST?

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  • Managing multiple references of the same game entity in different places using IDs

    - by vargonian
    I've seen great questions on similar topics, but none that addressed this particular method: Given that I have multiple collections of game entities in my [XNA Game Studio] game, with many entities belonging to multiple lists, I'm considering ways I could keep track of whenever an entity is destroyed and remove it from the lists it belongs to. A lot of potential methods seem sloppy/convoluted, but I'm reminded of a way I've seen before in which, instead of having multiple collections of game entities, you have collections of game entity IDs instead. These IDs map to game entities via a central "database" (perhaps just a hash table). So, whenever any bit of code wants to access a game entity's members, it first checks to see if it's even in the database still. If not, it can react accordingly. Is this a sound approach? It seems that it would eliminate many of the risks/hassles of storing multiple lists, with the tradeoff being the cost of the lookup every time you want to access an object.

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  • Is type safety worth the trade-offs?

    - by Prof Plum
    I began coding in in Python primarily where there is no type safety, then moved to C# and Java where there is. I found that I could work a bit more quickly and with less headaches in Python, but then again, my C# and Java apps are at much higher level of complexity so I have never given Python a true stress test I suppose. The Java and C# camps make it sound like without the type safety in place, most people would be running into all sorts of horrible bugs left an right and it would be more trouble than its worth. This is not a language comparison, so please do not address issues like compiled vs interpreted. Is type safety worth the hit to speed of development and flexibilty? WHY? to the people who wanted an example of the opinion that dynamic typing is faster: "Use a dynamically typed language during development. It gives you faster feedback, turn-around time, and development speed." - http://blog.jayway.com/2010/04/14/static-typing-is-the-root-of-all-evil/

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  • Setting coding priorities

    - by dotnetdev
    Hi, In the dev shops I've worked in, nobody has ever mentioned "coding priorities". I read this in a book or site somewhere, and sets the expectation of what priority should be first in the code. In places where this is not specified, what should the first priority be? It may sound simple to say "do what the business need requires", but that could be at the expense of performance/maintainability. Many people say maintainability first, regardless, some say fulfill the need regardless. I am a young developer, so I am probably missing the point somewhere. Of course, programming is engineering and tough because you can never have the perfect solution. Thanks

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  • How do you get the total asset size (or total resource size) in an Android game?

    - by tom_mai78101
    In an Android Java project, there are two folders, asset and res. To me, I usually put some stuffs, like PNG files, sound files, etc. in either one of the two folder. When resources are increasingly becoming more and more in those folders, the time it takes to load them will increase. Therefore, a loading screen is a must in these situation. The total size is to be used in a loading screen, so that I can guess the average time it takes to load each resources, from 0 bytes to its individual resource file size. I only know that by adding all individual sizes in a respective order, I will then obtain the total asset or res folder size, simply by adding them up. So, when it comes to getting the total file size from either folder, how do you obtain their individual resource/object sizes, respectively? Thanks in advance.

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  • How does Requiring users to Periodically Change their Passwords Improve Security? [closed]

    - by Bob Kaufman
    I've had the same password for some sites for years with no regrets. Meanwhile, at work, I find myself being forced to change passwords every two to three months. My thinking is that if a password gets compromised, requiring that I change it several weeks out isn't going to protect me or the network very much. Moreover, I find that by being required to change passwords frequently, I degenerate into a predictable password pattern (e.g., BearsFan111, BearsFan222, ...) which results in easier to remember and easier to guess passwords. Is there a sound argument for requiring that passwords be changed periodically?

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  • Kernel Panic Fatal Machine Check

    - by 0x4a6f4672
    I have got a new Samsung Series 7 laptop with dual boot setup for Windows 8 and Ubuntu 12.10. The Ubuntu installation was quite a hassle, but with the help of Boot Repair finally it seemed to work. Or so I thought. Windows 8 starts fine, but if I want to start Ubuntu regularly the following error occurs, quite similar to this one [Hardware Error] CPU 1: Machine Check Exception: 5 Bank 6 [Hardware Error] RIP !inexact! 33 <00007fab2074598a> [Hardware Error] TSC 95b623464c ADDR fe400 MISC 3880000086 .. [similar messages for CPU 2,3 and 0] .. [Hardware Error] Machine Check: Processor context corrupt Kernel panic - not syncing: Fatal Machine Check Rebooting in 30 seconds Kernel panic does not sound good. Then it starts to reboot, and the second boot trial often works. Is it a Kernel or driver problem? The laptop has an Intel Core i7 processor. I already deactivated Hyperthreading in the BIOS, but it does not seem to help :-(

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  • Batching dynamic sprites in OpenGL

    - by Aaron
    I'm trying to wrap my head around how batching is done in a 2D sprite-based game. My understanding is I'd get the vertices that represent each sprite I want to draw and stuff them all into a single mesh. That way I'd only need a single draw call to render everything. Does this apply when the sprites I render are different between frames, or when some sprites are moving? Because it sounds like I'd then have to recreate my batch mesh each frame, using either glDrawArrays/glDrawElements or a streaming VBO I assume. Does this sound correct?

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  • Qt - invalid conversion to child class

    - by David Davidson
    I'm drawing polygons using the Graphics View framework. I added a polygon to the scene with this: QGraphicsPolygonItem *poly = scene->addPolygon(QPolygonF(vector_of_QPointF)); poly->setPos(some_point); But I need to implement some custom behaviour like selection, mouse over indicator, and other similar stuff on the graphics item. So I declared a class that inherits QGraphicsPolygonItem: #include <QGraphicsPolygonItem> class GridHex : public QGraphicsPolygonItem { public: GridHex(QGraphicsItem* parent = 0); }; GridHex::GridHex(QGraphicsItem* parent) : QGraphicsPolygonItem(parent) { } Not doing much with that class so far, as you can see. But shouldn't replacing QGraphicsPolygonItem with my GridHex class? This is throwing a " invalid conversion from 'QGraphicsPolygonItem*' to 'GridHex*' " error: GridHex* poly = scene->addPolygon(QPolygonF(vector_of_QPointF)); What am I doing wrong?

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  • Is SVN out of style?

    - by jitbit
    It's been only several years since I migrated from Visual Source Safe to SVN. And SVN for me is still kinda "WOW! I can do so many things! SVN is so cool!" But many people around me keep saying "SVN? Really? Meh..." And there's so many of them that I'm worried. Should I move my team to Git / Mercurial or some other fancy thing? I know I sound ridiculous and the obvious answer would be "stay with what works for YOU". SVN does work for me... But every time I create a new project in my repository I keep asking myself - may be this was the time to move? So... Is SVN really that bad? Do I miss a huge opportunity by sticking with it?

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  • Whats a good setup/toolchain for a project?

    - by acidzombie24
    I was thinking, what is needed for a good setup and what are good (free) tools to use? Some of what i came up with are Bug tracking Some good (distributed:P) source control (which means no svn fellas) automated nightly builds or a continuous integration (or anything that automates builds and possibly sends emails when there are build errors) wiki to document decisions, road map or milestones. Something to backup assets (art, sound, etc) What else? and do you have suggestions for any of the above? i pretty much clueless of all of these except for source control

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  • Adding subview, gets delayed?

    - by user289510
    Hi, i didn't really know how to title this question, but here's a thing that really kills me: In my app i have a UITableView, UISegmentedControl and UINavigationBar. Once UISegmentedControl gets one of its segments selected i want to show a UIActivityIndicatorView on the UINavigationBar and then parse an xml file and present the results in a table. Everything works almost as i want it to, except one thing, the activity indicator view gets added to the uinavigationbar after the parser finishes, even though the method showLoading that adds UIIndicatorView to UINavigationBar gets before parser is initialised. Can anyone explain it? is there something i might be missing? maybe the ui needs to get redrawn? thanks peter

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  • What grammatical tense should I write my specifications in?

    - by John
    We are currently writing functional and technical specifications in a two column format; summary sentence and technical detail. The details often refer to an appendix with diagrams, layout designs ect. However I am struggling with what tense to write it in: With past tense as if the work is done I struggle to show highlight extensions of exiting work. Future tense as in it needs to do X starts to sound like a to do list or Tense neutral very hard as it has either going to be done or is done. To add further confusion this specification may be read by people who do not have English as a first language.

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  • No internet access since 12.04

    - by Roelof
    I have updated yesterday to Ubuntu 12.04 but can not access the Internet. It is an old PC without wireless. But the older Ubuntu I had installed up until now (11.??) worked perfectly. I'm not that familiar with Ubuntu, and I have been trying Google for some time know, but I cannot find the answer. I noticed that running nm-tool resulted in some things that don't sound right: Type: wired Driver: ne2k-pci state: unavailable Default: no Carrier: off Does anyone have a way to fix the connection?

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  • 14.04 PlayonLinux and Steam equals jittery choppy freezing video

    - by user2715390
    I trying to get some windows gaming software (warframe) up ad running and it is running but the video is very choppy/freezes even though the reported frame rate is 60fps. I'm using: Ubuntu 14.04 Nvidia 340 driver Play on Linux 4.2.4-2 Wine 1.7.24 & 1.7.22 (switchable) Steam 13 Aug 2014 14:19:47 I used the following link to get it going Warframe Linux/Ubuntu Does anyone have any tips for diagnosing this? Anyway I think it has something to do with syncing. I would like to disable audio in steam or play on linux so I can eliminate any sound issues. How do I do this? Regards WallyZ

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  • Nike + iPod app like customisation ?

    - by Madhup
    Hi, I am very much curious about Nike + iPod app look and feel. They have selected uitabbar buttons red in color The tableviewcell selection style as red in color. The disclosure indicator is also red in color. The solution in my mind for two of these is: I can use a red colored arrow image to use it as accessory view. I can flip between a red colored and white colored view with animation for having the selection style But I am clueless of how the tabbar thing is to be done. I am very curious to know the tricks behind this, I also accept that I may be wrong with my other two solutions. So please suggest the solution for any of the problems. I think all are worth knowing for the developers. Thanks, Madhup

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  • 8 Bit Beats – Video Game Themes Remixed

    - by Jason Fitzpatrick
    What do you get when you cross classic video game themes with a club beat? These Subwoofer-maxing remixes take Link and Mario to the dance floor. Courtesy of NickplosionFX, the above video remixes The Legend of Zelda and Pac-Man with a healthy dose of back beat. Other offerings from 8 Bit Beats include a Super Mario Bros. 3 remix. Have a source for other great video game remixes? Sound off in the comments. 8 Bit Beats – Zelda/Pac-Man [YouTube] What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It?

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  • possible bug in geom_ribbon

    - by tomw
    i was hoping to plot two time series and shade the space between the series according to which series is larger at that time. here are the two series-- first in a data frame with an indicator for whichever series is larger at that time d1 <- read.csv("https://dl.dropbox.com/s/0txm3f70msd3nm6/ribbon%20data.csv?dl=1") And this is the melted series. d2 <- read.csv("https://dl.dropbox.com/s/6ohwmtkhpsutpig/melted%20ribbon%20data.csv?dl=1") which I plot... ggplot() + geom_line(data = d2, aes(x = time, y = value, group = variable, color = variable)) + geom_hline(yintercept = 0, linetype = 2) + geom_ribbon(data = d1[d1$big == "B",], aes(x = time, ymin = csa, ymax = csb), alpha = .25, fill = "#9999CC") + geom_ribbon(data = d1[d1$big == "A",], aes(x = time, ymin = csb, ymax = csa), alpha = .25, fill = "#CC6666") + scale_color_manual(values = c("#CC6666" , "#9999CC")) which results in... why is there a superfluous blue band in the middle of the plot?

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