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  • Ant telnet is hanging on a simple task

    - by Sagar
    <?xml version="1.0" ?> <project name="test" default="root"> <target name="telnet"> <telnet server="10.1.1.1"> <read>login:</read> <write>root</write> <read>password:</read> <write>${PASSWORD}</write> <read>#</read> <write>ls</write> <read>#</read> </telnet> </target> </project> That is the code I have in a build.xml file. When I run ant (version 1.8, in bash) (I have downloaded and copied over the jars for commons-net-2.0 and jakarta-oro-2.0.8 already), this is the output I get: Buildfile: /home/sagar/build.xml telnet: and then it just sits there. When I do a "who" on my server, I can see "System" waiting on login. But there is no progress after this. I can telnet into the server using normal telnet means (putty, bash, etc). I even tried the full telnet command instead of read/write: <telnet server="10.1.1.1" userid="root" password="root"> Any help is much appreciated! Note: JRE 1.5, Ant 1.8, commons-net version 2.0, jakarta version 2.0.8

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  • Consuming a PHP SOAP WebService with ASP.NET

    - by Jamie
    I'm having some major issues trying to consume my PHP SOAP webservice using ASP.NET. The webservice in question is based on the PHP SOAP extension and is descibed by the following WSDL: <?xml version="1.0" encoding="UTF-8" ?> <definitions name="MyServices" targetNamespace="http://mydomain.com/api/soap/v11/services" xmlns:tns="http://mydomain.com/api/soap/v11/services" xmlns:soap="http://schemas.xmlsoap.org/wsdl/soap/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsd1="http://mydomain.com/api/soap/v11/services" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns="http://schemas.xmlsoap.org/wsdl/"> <types> <schema targetNamespace="http://mydomain.com/api/soap/v11/services" xmlns="http://www.w3.org/2001/XMLSchema"> <complexType name="ServiceType"> <all> <element name="id" type="xsd:int" minOccurs="1" maxOccurs="1" /> <element name="name" type="xsd:string" minOccurs="1" maxOccurs="1" /> <element name="cost" type="xsd:float" minOccurs="1" maxOccurs="1" /> </all> </complexType> <complexType name="ArrayOfServiceType"> <all> <element name="Services" type="ServiceType" minOccurs="0" maxOccurs="unbounded" /> </all> </complexType> </schema> </types> <message name="getServicesRequest"> <part name="postcode" type="xsd:string" /> </message> <message name="getServicesResponse"> <part name="Result" type="xsd1:ArrayOfServiceType"/> </message> <portType name="ServicesPortType"> <operation name="getServices"> <input message="tns:getServicesRequest"/> <output message="tns:getServicesResponse"/> </operation> </portType> <binding name="ServicesBinding" type="tns:ServicesPortType"> <soap:binding style="document" transport="http://schemas.xmlsoap.org/soap/http"/> <operation name="getServices"> <soap:operation soapAction="http://mydomain.com/api/soap/v11/services/getServices" /> <input> <soap:body use="encoded" namespace="urn:my:services" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" /> </input> <output> <soap:body use="encoded" namespace="urn:my:services" encodingStyle="http://schemas.xmlsoap.org/soap/encoding/" /> </output> </operation> </binding> <service name="MyServices"> <port name="ServicesPort" binding="tns:ServicesBinding"> <soap:address location="http://mydomain.com/api/soap/v11/services"/> </port> </service> </definitions> I can successfully generate a proxy class from this WSDL in Visual Studio, but upon trying to invoke the getServices method I am presented with an exception: System.Web.Services.Protocols.SoapHeaderException: Procedure 'string' not present After inspecting the raw post data at the SOAP server end, my PHP SOAP client is making requests like this: <?xml version="1.0" encoding="UTF-8"?> <SOAP-ENV:Envelope xmlns:SOAP-ENV="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:SOAP-ENC="http://schemas.xmlsoap.org/soap/encoding/" SOAP-ENV:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> <SOAP-ENV:Body> <postcode xsi:type="xsd:string">ln4 4nq</postcode> </SOAP-ENV:Body> </SOAP-ENV:Envelope> Whereas the .Net proxy class is doing this: <?xml version="1.0" encoding="utf-8"?> <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/" xmlns:soapenc="http://schemas.xmlsoap.org/soap/encoding/" xmlns:tns="http://mydomain.com/api/soap/v11/services" xmlns:types="http://mydomain.com/api/soap/v11/services/encodedTypes" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <soap:Body soap:encodingStyle="http://schemas.xmlsoap.org/soap/encoding/"> <xsd:string xsi:type="xsd:string">LN4 4NQ</xsd:string> </soap:Body> </soap:Envelope> I can only assume the difference in the way the postcode parameter is being sent is where the problem lies, but as primarily a PHP developer I'm at a loss as to what's occuring here. I have a feeling I'm simply missing something vital in my WSDL as I've seen countless examples of 'Consuming PHP SOAP WebServices with .Net' which appear to suggest that it 'just works'. Any suggestion as to where i've slipped up here would be greatly appreciated. I've currently spent almost an entire day on this now ;-) Thanks in advance, Jamie

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  • Bouncycastle encryption algorithms not provided

    - by David Read
    I'm trying to use BouncyCastle with android to implement ECDH and EL Gamal. I've added the bouncycastle jar file (bcprov-jdk16-144.jar) and written some code that works with my computers jvm however when I try and port it to my android application it throws: java.security.NoSuchAlgorithmException: KeyPairGenerator ECDH implementation not found A sample of the code is: Security.addProvider(new org.bouncycastle.jce.provider.BouncyCastleProvider()); java.security.KeyPairGenerator keyGen = org.bouncycastle.jce.provider.asymmetric.ec.KeyPairGenerator.getInstance("ECDH", "BC"); ECGenParameterSpec ecSpec = new ECGenParameterSpec("prime192v1"); keyGen.initialize(ecSpec, SecureRandom.getInstance("SHA1PRNG")); KeyPair pair = keyGen.generateKeyPair(); PublicKey pubk = pair.getPublic(); PrivateKey prik = pair.getPrivate(); I then wrote a simple program to see what encryption algorithms are available and ran it on my android emulator and on my computers jvm the code was: Set<Provider.Service> rar = new org.bouncycastle.jce.provider.BouncyCastleProvider().getServices(); Iterator<Provider.Service> ir = rar.iterator(); while(ir.hasNext()) System.out.println(ir.next().getAlgorithm()); On android I do not get any of the EC algorithms while ran normally on my computer it's fine. I'm also getting the following two errors when compiling for a lot of the bouncy castle classes: 01-07 17:17:42.548: INFO/dalvikvm(1054): DexOpt: not resolving ambiguous class 'Lorg/bouncycastle/asn1/ASN1Encodable;' 01-07 17:17:42.548: DEBUG/dalvikvm(1054): DexOpt: not verifying 'Lorg/bouncycastle/asn1/ess/OtherSigningCertificate;': multiple definitions What am I doing wrong?

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  • Published Android apk gives error "Package file was not signed correctly"

    - by David Read
    I recently uploaded my application to the android market however it's refusing to run when downloaded due to the error Package file was not signed correctly I first published the packet using eclipse, right click export, creating a keystore then publishing, however it refuses to work. I then downloaded the keytool and jarsigner and used them to sign an upgrade which I posted instead. However this gives the same error. I have no idea what I've done wrong, and since I cannot delete the application I cannot try and start again can anyone help me? Thanks

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  • Parsing complex string using regex

    - by wojtek_z
    My regex skills are not very good and recently a new data element has thrown my parser into a loop Take the following string "+USER=Bob Smith-GROUP=Admin+FUNCTION=Read/FUNCTION=Write" Previously I had the following for my regex : [+\\-/] Which would turn the result into USER=Bob Smith GROUP=Admin FUNCTION=Read FUNCTION=Write FUNCTION=Read But now I have values with dashes in them which is causing bad output New string looks like "+USER=Bob Smith-GROUP=Admin+FUNCTION=Read/FUNCTION=Write/FUNCTION=Read-Write" Which gives me the following result , and breaks the key = value structure. USER=Bob Smith GROUP=Admin FUNCTION=Read FUNCTION=Write FUNCTION=Read Write Can someone help me formulate a valid regex for handling this or point me to some key / value examples. Basically I need to be able to handle + - / signs in order to get combinations.

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  • what's the purpose of fcntl with parameter F_DUPFD

    - by Daniel
    I traced an oracle process, and find it first open a file /etc/netconfig as file handle 11, and then duplicate it as 256 by calling fcntl with parameter F_DUPFD, and then close the original file handle 11. Later it read using file handle 256. So what's the point to duplicate the file handle? Why not just work on the original file handle? 12931: 0.0006 open("/etc/netconfig", O_RDONLY|O_LARGEFILE) = 11 12931: 0.0002 fcntl(11, F_DUPFD, 0x00000100) = 256 12931: 0.0001 close(11) = 0 12931: 0.0002 read(256, " # p r a g m a i d e n".., 1024) = 1024 12931: 0.0003 read(256, " t s t p i _ c".., 1024) = 215 12931: 0.0002 read(256, 0x106957054, 1024) = 0 12931: 0.0001 lseek(256, 0, SEEK_SET) = 0 12931: 0.0002 read(256, " # p r a g m a i d e n".., 1024) = 1024 12931: 0.0003 read(256, " t s t p i _ c".., 1024) = 215 12931: 0.0003 read(256, 0x106957054, 1024) = 0 12931: 0.0001 close(256) = 0

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  • connecting to exchange server

    - by MyHeadHurts
    I am using this code to connect to my exchange server. I am trying to retrieve an inbox of basically emails that have not been read however, i am just getting a bunch of gibberish and its reading an email. can you help me modify my code to just read the most recent messages. Try tcpClient.Connect(hostName, 110) Dim networkStream As NetworkStream = tcpClient.GetStream() Dim bytes(tcpClient.ReceiveBufferSize) As Byte Dim sendBytes As Byte() networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize)) sendBytes = Encoding.ASCII.GetBytes("User " + userName + vbCrLf) networkStream.Write(sendBytes, 0, sendBytes.Length) sTemp = networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize)) sendBytes = Encoding.ASCII.GetBytes("Pass " + userPassword + vbCrLf) networkStream.Write(sendBytes, 0, sendBytes.Length) sTemp = networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize)) sendBytes = Encoding.ASCII.GetBytes("STAT" + vbCrLf) networkStream.Write(sendBytes, 0, sendBytes.Length) sTemp = networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize)) sendBytes = Encoding.ASCII.GetBytes("RETR " + messageNumber + vbCrLf) networkStream.Write(sendBytes, 0, sendBytes.Length) networkStream.Read(bytes, 0, CInt(tcpClient.ReceiveBufferSize)) returnMessage = Encoding.ASCII.GetString(bytes) EmailContent.Text = returnMessage sendBytes = Encoding.ASCII.GetBytes("QUIT" + vbCrLf) networkStream.Write(sendBytes, 0, sendBytes.Length) tcpClient.Close() Catch ex As Exception EmailContent.Text = "Could not retrieve email or your inbox is empty" End Try

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  • OpenSSL Handshake Failure (14094410) - Erroneous Client Certificate Check from Mobile Phone

    - by Clayton Sims
    I'm running a proxy server through Apache with modssl, which we're using to proxy POSTs from mobile devices to another internal server. This works successfully for most clients, but requests from a specific phone model (Nokia 2690) are showing a bizarre handshake failure. It looks as though OpenSSL is either requesting (or attempting to read an unsolicited) client certificate from the phone (which is especially bizarre because j2me's kssl implementation doesn't support client certs). I've disabled client certificates with the SSLVerifyClient none directive in both the virtual host conf and the modssl conf. The trace from error.log on debug level is (details redacted): [client 41.220.207.10] Connection to child 0 established (server www.myserver.org:443) [info] Seeding PRNG with 656 bytes of entropy [debug] ssl_engine_kernel.c(1866): OpenSSL: Handshake: start [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: before/accept initialization [debug] ssl_engine_io.c(1882): OpenSSL: read 11/11 bytes from BIO#7fe3fbaf17a0 [mem: 7fe3fbaf90d0] (BIO dump follows) [debug] ssl_engine_io.c(1815): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1860): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1882): OpenSSL: read 49/49 bytes from BIO#7fe3fbaf17a0 [mem: 7fe3fbaf90db] (BIO dump follows) [debug] ssl_engine_io.c(1815): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1860): +-------------------------------------------------------------------------+ [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: SSLv3 read client hello A [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: SSLv3 write server hello A [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: SSLv3 write certificate A [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: SSLv3 write server done A [debug] ssl_engine_kernel.c(1874): OpenSSL: Loop: SSLv3 flush data [debug] ssl_engine_io.c(1882): OpenSSL: read 5/5 bytes from BIO#7fe3fbaf17a0 [mem: 7fe3fbaf90d0] (BIO dump follows) [debug] ssl_engine_io.c(1815): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1860): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1882): OpenSSL: read 2/2 bytes from BIO#7fe3fbaf17a0 [mem: 7fe3fbaf90d5] (BIO dump follows) [debug] ssl_engine_io.c(1815): +-------------------------------------------------------------------------+ [debug] ssl_engine_io.c(1860): +-------------------------------------------------------------------------+ [debug] ssl_engine_kernel.c(1879): OpenSSL: Read: SSLv3 read client certificate A [debug] ssl_engine_kernel.c(1898): OpenSSL: Exit: failed in SSLv3 read client certificate A [client 41.220.207.10] SSL library error 1 in handshake (server www.myserver.org:443) [info] SSL Library Error: 336151568 error:14094410:SSL routines:SSL3_READ_BYTES:sslv3 alert handshake failure [client 41.220.207.10] Connection closed to child 0 with abortive shutdown (server www.myserver.org:443) I've tried enabling all ciphers and all protocols temporarily with modssl, neither of which seemed to be the issue. The phone should be using RSA_RC4_128_MD5 and SSLv3, all of which are available. Am I missing something more fundamental about what's failing here? It seemed like the certificate request might have been part of a renegotiation failure. I tried enabling SSLInsecureRenegotiation On on the virtual host, in case it was an issue of the phone's SSL not supporting the new protocol, but to no avail. Currently running: Apache/2.2.16 (Ubuntu) mod_ssl/2.2.16 OpenSSL/0.9.8o Apache proxy_html/3.0.1

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  • Mono through FastCGI on nginx

    - by Stijn
    I'm going through http://www.mono-project.com/FastCGI_Nginx and can't get it to work. The FastCGI server seems to be running. The following is from the error log: upstream sent unexpected FastCGI record: 3 while reading response header from upstream, client: 192.168.1.125, server: arch, request: "GET /Default.aspx HTTP/1.1", upstream: "fastcgi://127.0.0.1:9000", host: "arch" Command used to start the server (I've tried server2 and server4, using a simple .NET 2.0 or .NET 4.0 project): fastcgi-mono-server2 /applications=arch:/:/var/www/test/public/ /socket=tcp:127.0.0.1:9000 /stopable=True nginx config: server { listen 80; server_name arch; access_log /var/www/test/log/access.log; error_log /var/www/test/log/error.log; location / { root /var/www/test/public; index index.html index.htm default.aspx Default.aspx; fastcgi_index Default.aspx; fastcgi_pass 127.0.0.1:9000; fastcgi_param PATH_INFO ""; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; } } Using xsp4 works fine, I can browse the site. I've enabled FastCGI logging, this is the output: [2012-04-15 23:51:18Z] Debug Accepting an incoming connection. [2012-04-15 23:51:18Z] Notice Beginning to receive records on connection. [2012-04-15 23:51:18Z] Debug Record received. (Type: BeginRequest, ID: 1, Length: 8) [2012-04-15 23:51:18Z] Debug Record received. (Type: Params, ID: 1, Length: 386) [2012-04-15 23:51:18Z] Debug Record received. (Type: Params, ID: 1, Length: 0) [2012-04-15 23:51:18Z] Debug Read parameter. (PATH_INFO = ) [2012-04-15 23:51:18Z] Debug Read parameter. (SCRIPT_FILENAME = /var/www/test/public/Home) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_HOST = arch) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_USER_AGENT = Mozilla/5.0 (Windows NT 6.1; WOW64; rv:11.0) Gecko/20100101 Firefox/11.0) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_ACCEPT = text/html,application/xhtml+xml,application/xml;q=0.9,*/*;q=0.8) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_ACCEPT_LANGUAGE = en-gb,en;q=0.5) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_ACCEPT_ENCODING = gzip, deflate) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_CONNECTION = keep-alive) [2012-04-15 23:51:18Z] Debug Read parameter. (HTTP_COOKIE = ASP.NET_SessionId=2C3D702C9B0F23F69B80820B) [2012-04-15 23:51:18Z] Error Failed to process connection. Reason: Argument cannot be null. Parameter name: s [2012-04-15 23:51:18Z] Debug Record sent. (Type: EndRequest, ID: 1, Length: 8) [2012-04-15 23:51:18Z] Debug The FastCGI connection has been closed.

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  • 32bit SQLServer with AWE NOT enabled. Buffer Cache Hit Ratio High, Disk Read Queue VERY HIGH, WHY?

    - by chenwq
    We have a "SQLServer 2005 SP3 32bit Enterprise Edition" running on a 32 bit Windows 2003 32bit Enterprise Edition 12GB RAM with AWE enabled using RAID5(5 pysical disks). We tuned AWE to enabled and restart sqlserver this afternoon after work, hope the performance will be better than old time. But there is something that we are very confused. On working days, SQLServer has a very bad performance. When we are looking for reasons, we check Windows Performance counter. Avg. Disk Read Queue Lenght > 140 Avg. Disk Write Queue Length < 1 SQL Server Buffer Cache Hit Ratio > 96% %Processor Time < 30% SQL Server Total Server Memory < 1.8G Obviously, without AWE enabled, SQL Server can use only less than 2G memory. My Question is: why "SQL Server Total server Memory" is less than 2G?I think SQL Server will use all 2G process address space. Does this counter count anything out? we known that sql server is sufferring lack of memory, but why "buffer hit ratio“ is as high as 96? Any advice is welcomed!

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  • Can't seem to get C TCP Server-Client Communications Right

    - by Zeesponge
    Ok i need some serious help here. I have to make a TCP Server Client. When the Client connects to server using a three stage handshake. AFterwards... while the Client is running in the terminal, the user enters linux shell commands like xinput list, ls -1, ect... something that uses standard output. The server accepts the commands and uses system() (in a fork() in an infinite loop) to run the commands and the standard output is redirected to the client, where the client prints out each line. Afterward the server sends a completion signal of "\377\n". In which the client goes back to the command prompt asking for a new command and closes its connection and exit()'s when inputting "quit". I know that you have to dup2() both the STDOUT_FILENO and STDERR_FILENO to the clients file descriptor {dup2(client_FD, STDOUT_FILENO). Everything works accept when it comes for the client to retrieve system()'s stdout and printing it out... all i get is a blank line with a blinking cursor (client waiting on stdin). I tried all kinds of different routes with no avail... If anyone can help out i would greatly appreciate it TCP SERVER CODE include #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <signal.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> //Prototype void handle_client(int connect_fd); int main() { int server_sockfd, client_sockfd; socklen_t server_len, client_len; struct sockaddr_in server_address; struct sockaddr_in client_address; server_sockfd = socket(AF_INET, SOCK_STREAM, 0); server_address.sin_family = AF_INET; server_address.sin_addr.s_addr = htonl(INADDR_ANY); server_address.sin_port = htons(9734); server_len = sizeof(server_address); bind(server_sockfd, (struct sockaddr *)&server_address, server_len); /* Create a connection queue, ignore child exit details and wait for clients. */ listen(server_sockfd, 10); signal(SIGCHLD, SIG_IGN); while(1) { printf("server waiting\n"); client_len = sizeof(client_address); client_sockfd = accept(server_sockfd, (struct sockaddr *)&client_address, &client_len); if(fork() == 0) handle_client(client_sockfd); else close(client_sockfd); } } void handle_client(int connect_fd) { const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; static char commands[201]; int sys_return; //memset client_msg, server_msg, commands memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(client_msg)); memset(&commands, 0, sizeof(commands)); //read remsh from client read(connect_fd, &client_msg, 200); //check remsh validity from client if(strcmp(client_msg, remsh) != 0) { errno++; perror("Error Establishing Handshake"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write remsh to client write(connect_fd, remsh, strlen(remsh)); //read shared_secret from client read(connect_fd, &client_msg, 200); //check shared_secret validity from client if(strcmp(client_msg, shared_secret) != 0) { errno++; perror("Invalid Security Passphrase"); write(connect_fd, "no", 2); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ok to client write(connect_fd, ok, strlen(ok)); // dup2 STDOUT_FILENO <= client fd, STDERR_FILENO <= client fd dup2(connect_fd, STDOUT_FILENO); dup2(connect_fd, STDERR_FILENO); //begin while... while read (client_msg) from server and >0 while(read(connect_fd, &client_msg, 200) > 0) { //check command validity from client if(strcmp(client_msg, command) != 0) { errno++; perror("Error, unable to retrieve data"); close(connect_fd); exit(1); } //memset client_msg memset(&client_msg, 0, sizeof(client_msg)); //write ready to client write(connect_fd, ready, strlen(ready)); //read commands from client read(connect_fd, &commands, 200); //run commands using system( ) sys_return = system(commands); //check success of system( ) if(sys_return < 0) { perror("Invalid Commands"); errno++; } //memset commands memset(commands, 0, sizeof(commands)); //write complete to client write(connect_fd, complete, sizeof(complete)); } } TCP CLIENT CODE #include <sys/types.h> #include <sys/socket.h> #include <stdio.h> #include <string.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> #include "readline.c" int main(int argc, char *argv[]) { int sockfd; int len; struct sockaddr_in address; int result; const char* remsh = "<remsh>\n"; const char* ready = "<ready>\n"; const char* ok = "<ok>\n"; const char* command = "<command>\n"; const char* complete = "<\377\n"; const char* shared_secret = "<shapoopi>\n"; static char server_msg[201]; static char client_msg[201]; memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); /* Create a socket for the client. */ sockfd = socket(AF_INET, SOCK_STREAM, 0); /* Name the socket, as agreed with the server. */ memset(&address, 0, sizeof(address)); address.sin_family = AF_INET; address.sin_addr.s_addr = inet_addr(argv[1]); address.sin_port = htons(9734); len = sizeof(address); /* Now connect our socket to the server's socket. */ result = connect(sockfd, (struct sockaddr *)&address, len); if(result == -1) { perror("ACCESS DENIED"); exit(1); } //write remsh to server write(sockfd, remsh, strlen(remsh)); //read remsh from server read(sockfd, &server_msg, 200); //check remsh validity from server if(strcmp(server_msg, remsh) != 0) { errno++; perror("Error Establishing Initial Handshake"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //write shared secret text to server write(sockfd, shared_secret, strlen(shared_secret)); //read ok from server read(sockfd, &server_msg, 200); //check ok velidity from server if(strcmp(server_msg, ok) != 0 ) { errno++; perror("Incorrect security phrase"); close(sockfd); exit(1); } //? dup2 STDIN_FILENO = server socket fd? //dup2(sockfd, STDIN_FILENO); //begin while(1)/////////////////////////////////////// while(1){ //memset both msg arrays memset(&client_msg, 0, sizeof(client_msg)); memset(&server_msg, 0, sizeof(server_msg)); //print Enter Command, scan input, fflush to stdout printf("<<Enter Command>> "); scanf("%s", client_msg); fflush(stdout); //check quit input, if true close and exit successfully if(strcmp(client_msg, "quit") == 0) { printf("Exiting\n"); close(sockfd); exit(EXIT_SUCCESS); } //write command to server write(sockfd, command, strlen(command)); //read ready from server read(sockfd, &server_msg, 200); //check ready validity from server if(strcmp(server_msg, ready) != 0) { errno++; perror("Failed Server Communications"); close(sockfd); exit(1); } //memset server_msg memset(&server_msg, 0, sizeof(server_msg)); //begin looping and retrieving from stdin, //break loop at EOF or complete while((read(sockfd, server_msg, 200) != 0) && (strcmp(server_msg, complete) != 0)) { //while((fgets(server_msg, 4096, stdin) != EOF) || (strcmp(server_msg, complete) == 0)) { printf("%s", server_msg); memset(&server_msg, 0, sizeof(server_msg)); } } }

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  • Apply rewrite rule for all but all the files (recursive) in a subdirectory?

    - by user784637
    I have an .htaccess file in the root of the website that looks like this RewriteRule ^some-blog-post-title/ http://website/read/flowers/a-new-title-for-this-post/ [R=301,L] RewriteRule ^some-blog-post-title2/ http://website/read/flowers/a-new-title-for-this-post2/ [R=301,L] <IfModule mod_rewrite.c> RewriteEngine On ## Redirects for all pages except for files in wp-content to website/read RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !/wp-content RewriteRule ^(.*)$ http://website/read/$1 [L,QSA] #RewriteRule ^http://website/read [R=301,L] RewriteBase / RewriteRule ^index\.php$ - [L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . /index.php [L] </IfModule> My intent is to redirect people to the new blog post location if they propose one of those special blog posts. If that's not the case then they should be redirected to http://website.com/read. Nothing from http://website.com/wp-content/* should be redirected. So far conditions 1 and 3 are being met. How can I meet condition 2?

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  • Why does std queue not define a swap method specialisation

    - by Jamie Cook
    I've read that all stl containers provide a specialisation of the swap algorithm so as to avoid calling the copy constructor and two assignment operations that the default method uses. However, when I thought it would be nice to use a queue in some code I was working on I noticed that (unlike vector and deque) queue doesn't provide this method? I just decided to use a deque instead of a queue, but still I'm interested to know why this is?

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  • Exporting WPF DataGrid to a text file in a nice looking format. Text file must be easy to read.

    - by Andrew
    Hi, Is there a simple way to export a WPF DataGrid to a text file and a .csv file? I've done some searching and can't see that there is a simple DataGrid method to do so. I have got something working (barely) by making use of the ItemsSource of the DataGrid. In my case, this is an array of structs. I do something with StreamWriters and StringBuilders (details available) and basically have: StringBuilder destination = new StringBuilder(); destination.Append(row.CreationDate); destination.Append(seperator); // seperator is '\t' or ',' for csv file destination.Append(row.ProcId); destination.Append(seperator); destination.Append(row.PartNumber); destination.Append(seperator); I do this for each struct in the array (in a loop). This works fine. The problem is that it's not easy to read the text file. The data can be of different lengths within the same column. I'd like to see something like: 2007-03-03 234238423823 823829923 2007-03-03 66 99 And of course, I get something like: 2007-03-03 234238423823 823829923 2007-03-03 66 99 It's not surprising giving that I'm using Tab delimiters, but I hope to do better. It certainly is easy to read in the DataGrid! I could of course have some logic to pad short values with spaces, but that seems quite messy. I thought there might be a better way. I also have a feeling that this is a common problem and one that has probably been solved before (hopefully within the .NET classes themselves). Thanks.

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  • Implementing events to communicate between two processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Using events in threads between processes - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occurred and I have started to implement this already. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Create thread: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'm trying to find out how I would integrate an event with the threaded code to signify to the other process that something has happened, I've seen an MSDN article on using events but it's just confused me if anything, I'm coming up on empty whilst searching on the internet too. Thanks for any help Edit: I can only use the Create/Set/Open methods for events, sorry for not mentioning it earlier.

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  • Ideas on implementing threads and cross process communication. - C

    - by Jamie Keeling
    Hello all! I have an application consisting of two windows, one communicates to the other and sends it a struct constaining two integers (In this case two rolls of a dice). I will be using events for the following circumstances: Process a sends data to process b, process b displays data Process a closes, in turn closing process b Process b closes a, in turn closing process a I have noticed that if the second process is constantly waiting for the first process to send data then the program will be just sat waiting, which is where the idea of implementing threads on each process occured. I have already implemented a thread on the first process which currently creates the data to send to the second process and makes it available to the second process. The problem i'm having is that I don't exactly have a lot of experience with threads and events so I'm not sure of the best way to actually implement what I want to do. Following is a small snippet of what I have so far in the producer application; Rolling the dice and sending the data: case IDM_FILE_ROLLDICE: { hDiceRoll = CreateThread( NULL, // lpThreadAttributes (default) 0, // dwStackSize (default) ThreadFunc(hMainWindow), // lpStartAddress NULL, // lpParameter 0, // dwCreationFlags &hDiceID // lpThreadId (returned by function) ); } break; The data being sent to the other process: DWORD WINAPI ThreadFunc(LPVOID passedHandle) { HANDLE hMainHandle = *((HANDLE*)passedHandle); WCHAR buffer[256]; LPCTSTR pBuf; LPVOID lpMsgBuf; LPVOID lpDisplayBuf; struct diceData storage; HANDLE hMapFile; DWORD dw; //Roll dice and store results in variable storage = RollDice(); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { dw = GetLastError(); MessageBox(hMainHandle,L"Could not create file mapping object",L"Error",MB_OK); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainHandle,L"Could not map view of file",L"Error",MB_OK); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, &storage, (_tcslen(szMsg) * sizeof(TCHAR))); //_getch(); MessageBox(hMainHandle,L"Completed!",L"Success",MB_OK); UnmapViewOfFile(pBuf); return 0; } I'd like to think I am at least on the right lines, although for some reason when the application finishes creating the thread it hits the return DefWindowProc(hMainWindow, message, wParam, lParam); it crashes saying there's no more source code for the current location. I know there are certain ways to implement things but as I've mentioned I'm not sure if i'm doing this the right way, has anybody else tried to do the same thing? Thanks!

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  • Can I copy a cross compiler tool chain between systems (I did before)?

    - by Jamie
    I tested fairly extensively with Ubuntu 10.04 Beta 2 Server in a VM, and was able to simply copy (read tar x) a cross compiled tool chain from an Ubuntu 8.10 VM. I created the tar myself, which is essentially a lot of stuff in \usr\local. Now that I've got a bare metal installation of Ubuntu 10.04 proper, the copy isn't working. In particularly, I'm getting the error: $ arm-linux-gcc -bash: /usr/local/bin/arm-linux-gcc: No such file or directory I've got the systems side by side in SSH windows ... any suggestions?

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  • Trying to packetize TCP with non-blocking IO is hard! Am I doing something wrong?

    - by Ricket
    Oh how I wish TCP was packet-based like UDP is! But alas, that's not the case, so I'm trying to implement my own packet layer. Here's the chain of events so far (ignoring writing packets) Oh, and my Packets are very simply structured: two unsigned bytes for length, and then byte[length] data. (I can't imagine if they were any more complex, I'd be up to my ears in if statements!) Server is in an infinite loop, accepting connections and adding them to a list of Connections. PacketGatherer (another thread) uses a Selector to figure out which Connection.SocketChannels are ready for reading. It loops over the results and tells each Connection to read(). Each Connection has a partial IncomingPacket and a list of Packets which have been fully read and are waiting to be processed. On read(): Tell the partial IncomingPacket to read more data. (IncomingPacket.readData below) If it's done reading (IncomingPacket.complete()), make a Packet from it and stick the Packet into the list waiting to be processed and then replace it with a new IncomingPacket. There are a couple problems with this. First, only one packet is being read at a time. If the IncomingPacket needs only one more byte, then only one byte is read this pass. This can of course be fixed with a loop but it starts to get sorta complicated and I wonder if there is a better overall way. Second, the logic in IncomingPacket is a little bit crazy, to be able to read the two bytes for the length and then read the actual data. Here is the code, boiled down for quick & easy reading: int readBytes; // number of total bytes read so far byte length1, length2; // each byte in an unsigned short int (see getLength()) public int getLength() { // will be inaccurate if readBytes < 2 return (int)(length1 << 8 | length2); } public void readData(SocketChannel c) { if (readBytes < 2) { // we don't yet know the length of the actual data ByteBuffer lengthBuffer = ByteBuffer.allocate(2 - readBytes); numBytesRead = c.read(lengthBuffer); if(readBytes == 0) { if(numBytesRead >= 1) length1 = lengthBuffer.get(); if(numBytesRead == 2) length2 = lengthBuffer.get(); } else if(readBytes == 1) { if(numBytesRead == 1) length2 = lengthBuffer.get(); } readBytes += numBytesRead; } if(readBytes >= 2) { // then we know we have the entire length variable // lazily-instantiate data buffers based on getLength() // read into data buffers, increment readBytes // (does not read more than the amount of this packet, so it does not // need to handle overflow into the next packet's data) } } public boolean complete() { return (readBytes > 2 && readBytes == getLength()+2); } Basically I need feedback on my code. Please suggest any improvements. Even overhauling my entire system would be okay, if you have suggestions for how better to implement the whole thing. Book recommendations are welcome too; I love books. I just get the feeling that something isn't quite right.

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  • Missing Operating System after trying to upgrade to Ubuntu 11

    - by Mauricio
    there! After trying to upgrade from Ubuntu 10.04 to 11, the upgrading process stopped when running and then I got an "out of disk, grub rescue" message when booting. After running Boot Repair, I got this results. Now I get "Missing Operating System" whent trying to boot. Bellow I show some results from some commands I gather from help foruns, but I still reached no solution. Could you please help me? Any enlightment will be very helpful! Disk Utility says "Disk has a few bad sectors". When trying to run the Self-test I get "FAILED (Read)" Here we have what Gparted says about the /dev/sda1 partition (ext4): Flags: boot Status: not mounted Warning: e2label: Attempt to read block from filesystem resulted in short read while trying to open /dev/sda1Couldn`t find valid filesystem superblockUnable to read the contents of this filesystem! From sudo fdisk -lI got: Disk /dev/sda: 320.1 GB, 320072933376 bytes 255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytesDisk identifier: 0x000e0596 Device Boot Start End Blocks Id System/dev/sda1 * 2048 607428607 303713280 83 Linux/dev/sda2 607430654 625141759 8855553 5 Extended/dev/sda5 607430656 625141759 8855552 82 Linux swap / SolarisDisk /dev/sdb: 320.1 GB, 320072933376 bytes255 heads, 63 sectors/track, 38913 cylinders, total 625142448 sectorsUnits = sectors of 1 * 512 = 512 bytesSector size (logical/physical): 512 bytes / 512 bytesI/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0x000c3c41 Device Boot Start End Blocks Id System /dev/sdb1 * 63 625137344 312568641 c W95 FAT32 (LBA) " and fromsudo fdisk /dev/sda1I got fdisk: unable to read /dev/sda1: Inappropriate ioctl for device` From sudo mount /dev/sda1 /mntI got: mount: wrong fs type, bad option, bad superblock on /dev/sda1, missing codepage or helper program, or other error In some cases useful info is found in syslog - try dmesg | tail or so From sudo update-grubI got: error: cannot read from `/dev/sda'. /usr/sbin/grub-probe: error: cannot find a device for / (is /dev mounted?).

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  • Ubuntu 12.10 loud fan noise hp compaq 615

    - by Levente Nagy
    I am totally new to Linux, i installed it yesterday, since than i my fans are really loud, i did not have this problem on windows. I saw this post on this site How to control fan speed? But i am totally lost with it because im a new user to Ubuntu when i arrive to that page i see these lucid (utils): utilities to read temperature/voltage/fan sensors 1:3.1.2-2: all precise (utils): utilities to read temperature/voltage/fan sensors [universe] 1:3.3.1-2ubuntu1: all quantal (utils): utilities to read temperature/voltage/fan sensors [universe] 1:3.3.1-2ubuntu2: all raring (utils): utilities to read temperature/voltage/fan sensors [universe] 1:3.3.2-2ubuntu1: all saucy (utils): utilities to read temperature/voltage/fan sensors [universe] 1:3.3.3-1ubuntu1: all trusty (utils): utilities to read temperature/voltage/fan sensors [universe] 1:3.3.3-1ubuntu1: all So what is lucid? trusty? saucy? and other? i thought its some kind if a ubuntu type (sorry for beeing silly here) i checked my ubuntu version it just says Ubuntu 12.10 So which one i need to download? I saw there are terminal commands, im new to that too, will it cause some problem if i just copy and paste? PS: I saw my graphics card is undetected as well i have a ATI Mobility radeon HD 3200, could that cause the problem too?

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  • C++ Numerical Recipes &ndash; A New Adventure!

    - by JoshReuben
    I am about to embark on a great journey – over the next 6 weeks I plan to read through C++ Numerical Recipes 3rd edition http://amzn.to/YtdpkS I'll be reading this with an eye to C++ AMP, thinking about implementing the suitable subset (non-recursive, additive, commutative) to run on the GPU. APIs supporting HPC, GPGPU or MapReduce are all useful – providing you have the ability to choose the correct algorithm to leverage on them. I really think this is the most fascinating area of programming – a lot more exciting than LOB CRUD !!! When you think about it , everything is a function – we categorize & we extrapolate. As abstractions get higher & less leaky, sooner or later information systems programming will become a non-programmer task – you will be using WYSIWYG designers to build: GUIs MVVM service mapping & virtualization workflows ORM Entity relations In the data source SharePoint / LightSwitch are not there yet, but every iteration gets closer. For information workers, managed code is a race to the bottom. As MS futures are a bit shaky right now, the provider agnostic nature & higher barriers of entry of both C++ & Numerical Analysis seem like a rational choice to me. Its also fascinating – stepping outside the box. This is not the first time I've delved into numerical analysis. 6 months ago I read Numerical methods with Applications, which can be found for free online: http://nm.mathforcollege.com/ 2 years ago I learned the .NET Extreme Optimization library www.extremeoptimization.com – not bad 2.5 years ago I read Schaums Numerical Analysis book http://amzn.to/V5yuLI - not an easy read, as topics jump back & forth across chapters: 3 years ago I read Practical Numerical Methods with C# http://amzn.to/V5yCL9 (which is a toy learning language for this kind of stuff) I also read through AI a Modern Approach 3rd edition END to END http://amzn.to/V5yQSp - this took me a few years but was the most rewarding experience. I'll post progress updates – see you on the other side !

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  • Managing arbitrary user permissions under PureFTPd

    - by Sebastián Grignoli
    I need to provide an FTP service that needs to be web-managed in the simplest way possible. My customer wants to create folders and users, and give them read only or read/write access arbitrarily. For example: The folder 'Documents' should be read only for several users, writable for internal users, and invisible for the rest. The folder 'Pictures' should be read only for journalists, writable for associates, and invisible for the rest. The folder 'Media' should be read only, writable or invisible for arbitrary users specified on the admin. There could be a large number of users and folders. I can't find a good way to accomplish that. I thought that I could give each user a home folder and put symlinks for the folders he has read access to, and make the user part of the folder's group when he has write access too, but now I think that this wouldn't work, because with PureFTPd (or ProFTPd) I can only specify the virtual user's mapping to a system user, and only one GUID for each virtual user. My approach requires that I could specify several GUIDs for each user (one by each folder he has write access to). I need to start programming this admin and I still don't know wich approach would work, if any. ¿Any ideas?

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  • failbit is being set and I can't figure out why

    - by felipedrl
    I'm writing a MIDI file loader. Everything is going fine until at some track I get a failbit exception while trying to read from file. I can't figure out why, I've checked the file size and it's ok too. Upon checking "errno" and it returns "0". Any ideas? Thanks. The snippet follows: file.read(reinterpret_cast<char*>(&mHeader.id), sizeof(MidiHeader)); mTracks = new MidiTrack[mHeader.nTracks]; for (uint i = 0; i < mHeader.nTracks; ++i) { // this read fails on 6th i. I've checked hexadecimal file and it's // ok so far. file.read(reinterpret_cast<char*>(&mTracks[i].id), sizeof(uint)); if (file.fail()) { std::cerr << errno << std::endl; massert(false); } massert(mTracks[i].id == 0x6B72544D); file.read(reinterpret_cast<char*>(&mTracks[i].size), sizeof(uint)); mTracks[i].size = swapBytes(mTracks[i].size); mTracks[i].data = new char[mTracks[i].size]; file.read(mTracks[i].data, mTracks[i].size * sizeof(char)); totalBytesRead += 8 + mTracks[i].size; massert(totalBytesRead <= fileSize); }

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  • undefined reference to function, despite giving reference in c

    - by Jamie Edwards
    I'm following a tutorial, but when it comes to compiling and linking the code I get the following error: /tmp/cc8gRrVZ.o: In function `main': main.c:(.text+0xa): undefined reference to `monitor_clear' main.c:(.text+0x16): undefined reference to `monitor_write' collect2: ld returned 1 exit status make: *** [obj/main.o] Error 1 What that is telling me is that I haven't defined both 'monitor_clear' and 'monitor_write'. But I have, in both the header and source files. They are as follows: monitor.c: // monitor.c -- Defines functions for writing to the monitor. // heavily based on Bran's kernel development tutorials, // but rewritten for JamesM's kernel tutorials. #include "monitor.h" // The VGA framebuffer starts at 0xB8000. u16int *video_memory = (u16int *)0xB8000; // Stores the cursor position. u8int cursor_x = 0; u8int cursor_y = 0; // Updates the hardware cursor. static void move_cursor() { // The screen is 80 characters wide... u16int cursorLocation = cursor_y * 80 + cursor_x; outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte. outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte. outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte. outb(0x3D5, cursorLocation); // Send the low cursor byte. } // Scrolls the text on the screen up by one line. static void scroll() { // Get a space character with the default colour attributes. u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); // Row 25 is the end, this means we need to scroll up if(cursor_y >= 25) { // Move the current text chunk that makes up the screen // back in the buffer by a line int i; for (i = 0*80; i < 24*80; i++) { video_memory[i] = video_memory[i+80]; } // The last line should now be blank. Do this by writing // 80 spaces to it. for (i = 24*80; i < 25*80; i++) { video_memory[i] = blank; } // The cursor should now be on the last line. cursor_y = 24; } } // Writes a single character out to the screen. void monitor_put(char c) { // The background colour is black (0), the foreground is white (15). u8int backColour = 0; u8int foreColour = 15; // The attribute byte is made up of two nibbles - the lower being the // foreground colour, and the upper the background colour. u8int attributeByte = (backColour << 4) | (foreColour & 0x0F); // The attribute byte is the top 8 bits of the word we have to send to the // VGA board. u16int attribute = attributeByte << 8; u16int *location; // Handle a backspace, by moving the cursor back one space if (c == 0x08 && cursor_x) { cursor_x--; } // Handle a tab by increasing the cursor's X, but only to a point // where it is divisible by 8. else if (c == 0x09) { cursor_x = (cursor_x+8) & ~(8-1); } // Handle carriage return else if (c == '\r') { cursor_x = 0; } // Handle newline by moving cursor back to left and increasing the row else if (c == '\n') { cursor_x = 0; cursor_y++; } // Handle any other printable character. else if(c >= ' ') { location = video_memory + (cursor_y*80 + cursor_x); *location = c | attribute; cursor_x++; } // Check if we need to insert a new line because we have reached the end // of the screen. if (cursor_x >= 80) { cursor_x = 0; cursor_y ++; } // Scroll the screen if needed. scroll(); // Move the hardware cursor. move_cursor(); } // Clears the screen, by copying lots of spaces to the framebuffer. void monitor_clear() { // Make an attribute byte for the default colours u8int attributeByte = (0 /*black*/ << 4) | (15 /*white*/ & 0x0F); u16int blank = 0x20 /* space */ | (attributeByte << 8); int i; for (i = 0; i < 80*25; i++) { video_memory[i] = blank; } // Move the hardware cursor back to the start. cursor_x = 0; cursor_y = 0; move_cursor(); } // Outputs a null-terminated ASCII string to the monitor. void monitor_write(char *c) { int i = 0; while (c[i]) { monitor_put(c[i++]); } } void monitor_write_hex(u32int n) { s32int tmp; monitor_write("0x"); char noZeroes = 1; int i; for (i = 28; i > 0; i -= 4) { tmp = (n >> i) & 0xF; if (tmp == 0 && noZeroes != 0) { continue; } if (tmp >= 0xA) { noZeroes = 0; monitor_put (tmp-0xA+'a' ); } else { noZeroes = 0; monitor_put( tmp+'0' ); } } tmp = n & 0xF; if (tmp >= 0xA) { monitor_put (tmp-0xA+'a'); } else { monitor_put (tmp+'0'); } } void monitor_write_dec(u32int n) { if (n == 0) { monitor_put('0'); return; } s32int acc = n; char c[32]; int i = 0; while (acc > 0) { c[i] = '0' + acc%10; acc /= 10; i++; } c[i] = 0; char c2[32]; c2[i--] = 0; int j = 0; while(i >= 0) { c2[i--] = c[j++]; } monitor_write(c2); } monitor.h: // monitor.h -- Defines the interface for monitor.h // From JamesM's kernel development tutorials. #ifndef MONITOR_H #define MONITOR_H #include "common.h" // Write a single character out to the screen. void monitor_put(char c); // Clear the screen to all black. void monitor_clear(); // Output a null-terminated ASCII string to the monitor. void monitor_write(char *c); #endif // MONITOR_H common.c: // common.c -- Defines some global functions. // From JamesM's kernel development tutorials. #include "common.h" // Write a byte out to the specified port. void outb ( u16int port, u8int value ) { asm volatile ( "outb %1, %0" : : "dN" ( port ), "a" ( value ) ); } u8int inb ( u16int port ) { u8int ret; asm volatile ( "inb %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } u16int inw ( u16int port ) { u16int ret; asm volatile ( "inw %1, %0" : "=a" ( ret ) : "dN" ( port ) ); return ret; } // Copy len bytes from src to dest. void memcpy(u8int *dest, const u8int *src, u32int len) { const u8int *sp = ( const u8int * ) src; u8int *dp = ( u8int * ) dest; for ( ; len != 0; len-- ) *dp++ =*sp++; } // Write len copies of val into dest. void memset(u8int *dest, u8int val, u32int len) { u8int *temp = ( u8int * ) dest; for ( ; len != 0; len-- ) *temp++ = val; } // Compare two strings. Should return -1 if // str1 < str2, 0 if they are equal or 1 otherwise. int strcmp(char *str1, char *str2) { int i = 0; int failed = 0; while ( str1[i] != '\0' && str2[i] != '\0' ) { if ( str1[i] != str2[i] ) { failed = 1; break; } i++; } // Why did the loop exit? if ( ( str1[i] == '\0' && str2[i] != '\0' || (str1[i] != '\0' && str2[i] =='\0' ) ) failed =1; return failed; } // Copy the NULL-terminated string src into dest, and // return dest. char *strcpy(char *dest, const char *src) { do { *dest++ = *src++; } while ( *src != 0 ); } // Concatenate the NULL-terminated string src onto // the end of dest, and return dest. char *strcat(char *dest, const char *src) { while ( *dest != 0 ) { *dest = *dest++; } do { *dest++ = *src++; } while ( *src != 0 ); return dest; } common.h: // common.h -- Defines typedefs and some global functions. // From JamesM's kernel development tutorials. #ifndef COMMON_H #define COMMON_H // Some nice typedefs, to standardise sizes across platforms. // These typedefs are written for 32-bit x86. typedef unsigned int u32int; typedef int s32int; typedef unsigned short u16int; typedef short s16int; typedef unsigned char u8int; typedef char s8int; void outb ( u16int port, u8int value ); u8int inb ( u16int port ); u16int inw ( u16int port ); #endif //COMMON_H main.c: // main.c -- Defines the C-code kernel entry point, calls initialisation routines. // Made for JamesM's tutorials <www.jamesmolloy.co.uk> #include "monitor.h" int main(struct multiboot *mboot_ptr) { monitor_clear(); monitor_write ( "hello, world!" ); return 0; } here is my makefile: C_SOURCES= main.c monitor.c common.c S_SOURCES= boot.s C_OBJECTS=$(patsubst %.c, obj/%.o, $(C_SOURCES)) S_OBJECTS=$(patsubst %.s, obj/%.o, $(S_SOURCES)) CFLAGS=-nostdlib -nostdinc -fno-builtin -fno-stack-protector -m32 -Iheaders LDFLAGS=-Tlink.ld -melf_i386 --oformat=elf32-i386 ASFLAGS=-felf all: kern/kernel .PHONY: clean clean: -rm -f kern/kernel kern/kernel: $(S_OBJECTS) $(C_OBJECTS) ld $(LDFLAGS) -o $@ $^ $(C_OBJECTS): obj/%.o : %.c gcc $(CFLAGS) $< -o $@ vpath %.c source $(S_OBJECTS): obj/%.o : %.s nasm $(ASFLAGS) $< -o $@ vpath %.s asem Hopefully this will help you understand what is going wrong and how to fix it :L Thanks in advance. Jamie.

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