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  • Passing javascript to a function

    - by AJ
    Hello, Can I pass some Javascript to a function and then execute that Javascript from within the function, e.g. test("a = 1; b = 2; test2(a,b);"); function test(js) { // execute dynamically generated JS here. } Basically I have some code that is generated on the server and I want to pass that code to a JS function which when it has finished processing it executes the code passed as a parameter. This could also be useful for the parameter of setTimeout, then the code passed could be executed in the timeout event. Can this be done?

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  • best way to create tables with ORM?

    - by ajsie
    assume that i start coding an application from scratch, is the best way to create tables when using an ORM (doctrine), to manually create tables in mysql and then generate models from the tables, or is it the other way around, that is to create the models in php and then generate tables from models? and if i already have a database, will the models created be optimal? cause i have heard some say that its best to create the database from scratch when using ORM, so that the relations are optimized for OOD. share your thoughts!

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  • Passing arguments to a function?

    - by dfjhdfjhdf
    I need to learn how to pass an associative array to a function so that I could do the following within the function: function someName($argums) { if (gettype($argums) != 'array' || !array_key_exists('myOneKey', $argums) || !array_key_exists('myOtherKey', $argums)) { return false; } /*do other stuff*/ } (That's how I would do in PHP what I am looking for in JavaScript.)

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  • How to access function inside PHP OOP

    - by Industrial
    Hi everyone, What do I need to do to call $this-two() from inside my function innerOne? Is that possible with PHP OOP? Here's the error I am recieving: Fatal error: Using $this when not in object context Here's how my code looks: class myClass { function one(){ function innerOne() { // Some code $this->two($var1, $var2); } // Some code innerOne(); } function two($var1, $var2) { // Does magic with passed variables return $var1 . $var2; } } Thanks a lot!

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  • AS3: Performance question calling an event function with null param

    - by adehaas
    Lately I needed to call a listener function without an actual listener like so: foo(null); private function foo(event:Event):void { //do something } So I was wondering if there is a significant difference regarding performance between this and using the following, in which I can prevent the null in calling the function without the listener, but am still able to call it with a listener as well: foo(); private function foo(event:Event = null):void { } I am not sure wether it is just a question of style, or actually bad practice and I should write two similar functions, one with and one without the event param (which seems cumbersome to me). Looking forward to your opinions, thx.

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  • JQuery selector: pass on id from array into function

    - by user347256
    I have a list of items <div id="item1">somestuff</div> <div id="item2">somestuff</div> <div id="item3">somestuff</div> When someone clicks on one of these, I need to take some actions based on the id (the number). Let's say hide it. How can I make the function generic, and how can I pass the id into the function? $(document).ready(function() { $("#item-howcanImakethisselectorgeneric?").click(function () { $("#item-andhowcanIpasshteidintohere?").hide(); } } I'm a javascript/jquery newbie, any help (including rtfm) appreciated.

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  • it's not possible to loop .click function (To create multipple buttons)

    - by user1542680
    Im Trying to create multiple buttons that each one of them doing something else. It working great outside of the "each" loop, But in the moment I'm inserting the .click function in the .each function it doesn't work... Here is the Code: $.each(data.arr, function(i, s){ html += '<div id="mybtn'+s.id+'"><button class="first">Btn1</button><button class="second">Btn2</button></div>'; var btnclass="#mybtn"+s.id+" .first"; $(btnclass).click(function(){ //do something }); }); Please Let me know what is wrong... Thank you very much!!! Eran.

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  • VB6: assign javascript function to a dom element

    - by Fuxi
    hi, i'm using the mshtml library for parsing out html via MSHTML.HTMLDocument. my question: is there a way to assign a javascript function to a dom element? i've tried something like: div.onmouseover = "function(){alert('mouseover')}" and div.setattribute "onmouseover" , "function(){alert('mouseover')}" without success (no error but no effect either). anyone knows if its possible? thx

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  • between syntax, are there any equal function

    - by gcc
    /* char **mainp=malloc(sizeof(char *)*2); mainp[0]=malloc(sizeof(char)*300); mainp[1]=malloc(sizeof(char )*300); */ *I have some input about propositional calculus *After calculating some math funtion-removing paranthesis-changing"&" with ","-replacing "|" with"," I have >> (1) P,-Q,Q,-R is stored in mainp[0] R,A,P,B,F is stored in mainp[1] *My question is: Between comma , I have want to compare two pointer array. If there is any equal two or more functions(Q,-R is function representation) ,function which you will show me how to write must return int. According to example (1),function will return 1 (I expect like that) /*I have som thought://which function should I have use:*/ in for loop if( strspn(mainp[0][i])==1 ) increment d; continue; or in for loop srtcmp(mainp[0][i],mainp[1]);

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  • Can't grab foreign key during after_create callback because it doesn't exist yet!

    - by Randy
    I have some models all linked together in memory (parent:child:child:child) and saved at the same time by saving the top-most parent. This works fine. I'd like to tap into the after_create callback of one of the children to populate a changelog table. One of the attributes I need to copy/push into the changelog table is the child's foreign_key to it's direct parent, but it doesn't exist at the time after_create fires!?! Without the after_create callback, I can look in the log and see that the child is being saved before it's parent (foreign key blank) then the parent is inserted... then the child is updated with the id from the parent. The child's after_create is firing at the right time, but it happens before Rails has had a chance to update the child with the foreign_key. Is there any way to force Rails to save such a linkage of models in a certain order? ie.parent, then child (parent foreign_key exists), then that child's child (again, foreign_key is accessible) etc. ?? If not, how would I have my routine fire after a record is created AND get the foreign_key? Seems a callback like this would be helpful: after_create_with_foreign_keys

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  • Haskell Binary Tree Function (map)

    - by Bizarro
    How can i define a Haskell function which will apply a function to every value in a binary tree? So i know that it is similar to the map function - and that its type would be: mapT :: (a - b) - Tree a - Tree b but thats about it...

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  • Pass, edit and return variable in C

    - by Supertecnoboff
    I am new to C programming and recently I have been playing around with functions in C programming. But I have a simple problem: Basically I want to pass an integer to a function, have the function edit it and then pass back the integer to the main function. I am working on this but it isn't working..... Here is my code: int update_SEG_values(int DIGIT_1, int DIGIT_2) { // How many tens in the "TEMP_COUNT". DIGIT_2 = ((TEMP_COUNT) / 10); // How much is left for us to display. TEMP_COUNT = TEMP_COUNT - ((DIGIT_2) * 10); // How many ones. DIGIT_1 = ((TEMP_COUNT) / 1); return(DIGIT_1, DIGIT_2); } What am I doing wrong here?

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  • Invoking a function of library libfprint in Python

    - by Ivanelson
    I need help to call a function(Struct C) that detects the devices, so I'm calling the function this way: from ctypes import * fp = CDLL('./libfprint.so.0') fp.fp_discover_devs.argtypes = None fp.fp_discover_devs.restype = c_char_p ret = fp.fp_discover_devs() print ret # is "0" That is not detected any device, because the return is "0". See the documentation of the function: I'm using Ubuntu and I downloaded the "fprint_demo" and works perfectly. Did you install any package missing? Thanks.

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  • to store char* from function return value

    - by samprat
    Hi folks, I am trying to implement a function which reads from Serial Port ( Linux) and retuns char*. The function works fine but how would I store return value from function. example of function is char *ReadToSerialPort() { char *bufptr; char buffer[256]; // Input buffer/ / //char *bufptr; // Current char in buffer // int nbytes; // Number of bytes read // bufptr = buffer; while ((nbytes = read(fd, bufptr, buffer+sizeof(buffer)-bufptr -1 )) > 0) { bufptr += nbytes; // if (bufptr[-1] == '\n' || bufptr[-1] == '\r') /*if ( bufptr[sizeof(buffer) -1] == '*' && bufptr[0] == '$' ) { break; }*/ } // while ends if ( nbytes ) return bufptr; else return 0; *bufptr = '\0'; } // end ReadAdrPort //In main int main( int argc , char *argv[]) { char *letter; if(strcpy(letter, ReadToSerialPort()) >0 ) { printf("Response is %s\n",letter); } }

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  • start javascript code with $(function, etc

    - by YAmikep
    I am studying Backbone and the todo example apps from http://todomvc.com/ I have noticed there are 3 severals ways of starting the code in the files: $(function() { // code here }); $(function( $ ) { // code here }); (function() { // code here }()); I do not understand the differences and when I should use one over the other. I also saw some people using this to start their code: $(document).ready(function(){ // code here }); From what I have seen, this is the full way of writing it right? In a more general way, should I always include my javascript code into something like that in each files? Thanks for your advice.

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  • Neural network for aproximation function for board game

    - by Pax0r
    I am trying to make a neural network for aproximation of some unkown function (for my neural network course). The problem is that this function has very many variables but many of them are not important (for example in [f(x,y,z) = x+y] z is not important). How could I design (and learn) network for this kind of problem? To be more specific the function is an evaluation function for some board game with unkown rules and I need to somehow learn this rules by experience of the agent. After each move the score is given to the agent so actually it needs to find how to get max score. I tried to pass the neighborhood of the agent to the network but there are too many variables which are not important for the score and agent is finding very local solutions.

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  • Changing the context of a self-executing function

    - by TaylorMac
    This code is copied directly from: http://www.bennadel.com/blog/2264-Changing-The-Execution-Context-Of-Your-Self-Executing-Function-Blocks-In-JavaScript.htm // Set the singleton value to the return value of the self- // executing function block. var singleton = (function(){ // Declare a private variable. var message = "Stop playing with your context!"; this.getMessage = function(){ return( message ); }; // Return this object reference. return( this ); }).call( {} ); // alert the singleton message. alert( "Message:", singleton.getMessage()); ?My thought is that I can use this to better contain the variables and functions in my programs. However, when I try to run the code in a JSfiddle: http://jsfiddle.net/xSKHh/ It does not return the message. What am I missing?

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  • Checking if a function has C-linkage at compile-time [unsolvable]

    - by scjohnno
    Is there any way to check if a given function is declared with C-linkage (that is, with extern "C") at compile-time? I am developing a plugin system. Each plugin can supply factory functions to the plugin-loading code. However, this has to be done via name (and subsequent use of GetProcAddress or dlsym). This requires that the functions be declared with C-linkage so as to prevent name-mangling. It would be nice to be able to throw a compiler error if the referred-to function is declared with C++-linkage (as opposed to finding out at runtime when a function with that name does not exist). Here's a simplified example of what I mean: extern "C" void my_func() { } void my_other_func() { } // Replace this struct with one that actually works template<typename T> struct is_c_linkage { static const bool value = true; }; template<typename T> void assertCLinkage(T *func) { static_assert(is_c_linkage<T>::value, "Supplied function does not have C-linkage"); } int main() { assertCLinkage(my_func); // Should compile assertCLinkage(my_other_func); // Should NOT compile } Is there a possible implementation of is_c_linkage that would throw a compiler error for the second function, but not the first? I'm not sure that it's possible (though it may exist as a compiler extension, which I'd still like to know of). Thanks.

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